From d5b40dac9219b04a8438b36ae374f89beacb51f8 Mon Sep 17 00:00:00 2001 From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com> Date: Sat, 3 Dec 2016 11:28:55 +0000 Subject: [PATCH] Increased x5 MaxSendPerPass/MaxReadPerPass MMO.ini value. Thanks to Sahar for noticing and sharing the info. --- L2J_Mobius_HighFive/dist/game/config/MMO.ini | 6 ++++-- L2J_Mobius_HighFive/dist/login/config/MMO.ini | 6 ++++-- L2J_Mobius_Test/dist/game/config/MMO.ini | 6 ++++-- L2J_Mobius_Test/dist/login/config/MMO.ini | 6 ++++-- L2J_Mobius_Underground/dist/game/config/MMO.ini | 6 ++++-- L2J_Mobius_Underground/dist/login/config/MMO.ini | 6 ++++-- 6 files changed, 24 insertions(+), 12 deletions(-) diff --git a/L2J_Mobius_HighFive/dist/game/config/MMO.ini b/L2J_Mobius_HighFive/dist/game/config/MMO.ini index 83419c27a9..f425a33d97 100644 --- a/L2J_Mobius_HighFive/dist/game/config/MMO.ini +++ b/L2J_Mobius_HighFive/dist/game/config/MMO.ini @@ -9,11 +9,13 @@ SleepTime = 20 # Every loop it send a maximum of the given packages to each connection # Lower values will speed up the loop and the Ping is smaller but cause less output -MaxSendPerPass = 12 +# Default: 12 +MaxSendPerPass = 60 # Every loop it read a maximum of the given packages from each connection # Lower values will speed up the loop and the Ping is smaller but cause less input -MaxReadPerPass = 12 +# Default: 12 +MaxReadPerPass = 60 # Each unfinished read/write need a TEMP storage Buffer # on large player amount we need more Buffers diff --git a/L2J_Mobius_HighFive/dist/login/config/MMO.ini b/L2J_Mobius_HighFive/dist/login/config/MMO.ini index 83419c27a9..f425a33d97 100644 --- a/L2J_Mobius_HighFive/dist/login/config/MMO.ini +++ b/L2J_Mobius_HighFive/dist/login/config/MMO.ini @@ -9,11 +9,13 @@ SleepTime = 20 # Every loop it send a maximum of the given packages to each connection # Lower values will speed up the loop and the Ping is smaller but cause less output -MaxSendPerPass = 12 +# Default: 12 +MaxSendPerPass = 60 # Every loop it read a maximum of the given packages from each connection # Lower values will speed up the loop and the Ping is smaller but cause less input -MaxReadPerPass = 12 +# Default: 12 +MaxReadPerPass = 60 # Each unfinished read/write need a TEMP storage Buffer # on large player amount we need more Buffers diff --git a/L2J_Mobius_Test/dist/game/config/MMO.ini b/L2J_Mobius_Test/dist/game/config/MMO.ini index 83419c27a9..f425a33d97 100644 --- a/L2J_Mobius_Test/dist/game/config/MMO.ini +++ b/L2J_Mobius_Test/dist/game/config/MMO.ini @@ -9,11 +9,13 @@ SleepTime = 20 # Every loop it send a maximum of the given packages to each connection # Lower values will speed up the loop and the Ping is smaller but cause less output -MaxSendPerPass = 12 +# Default: 12 +MaxSendPerPass = 60 # Every loop it read a maximum of the given packages from each connection # Lower values will speed up the loop and the Ping is smaller but cause less input -MaxReadPerPass = 12 +# Default: 12 +MaxReadPerPass = 60 # Each unfinished read/write need a TEMP storage Buffer # on large player amount we need more Buffers diff --git a/L2J_Mobius_Test/dist/login/config/MMO.ini b/L2J_Mobius_Test/dist/login/config/MMO.ini index 83419c27a9..f425a33d97 100644 --- a/L2J_Mobius_Test/dist/login/config/MMO.ini +++ b/L2J_Mobius_Test/dist/login/config/MMO.ini @@ -9,11 +9,13 @@ SleepTime = 20 # Every loop it send a maximum of the given packages to each connection # Lower values will speed up the loop and the Ping is smaller but cause less output -MaxSendPerPass = 12 +# Default: 12 +MaxSendPerPass = 60 # Every loop it read a maximum of the given packages from each connection # Lower values will speed up the loop and the Ping is smaller but cause less input -MaxReadPerPass = 12 +# Default: 12 +MaxReadPerPass = 60 # Each unfinished read/write need a TEMP storage Buffer # on large player amount we need more Buffers diff --git a/L2J_Mobius_Underground/dist/game/config/MMO.ini b/L2J_Mobius_Underground/dist/game/config/MMO.ini index 83419c27a9..f425a33d97 100644 --- a/L2J_Mobius_Underground/dist/game/config/MMO.ini +++ b/L2J_Mobius_Underground/dist/game/config/MMO.ini @@ -9,11 +9,13 @@ SleepTime = 20 # Every loop it send a maximum of the given packages to each connection # Lower values will speed up the loop and the Ping is smaller but cause less output -MaxSendPerPass = 12 +# Default: 12 +MaxSendPerPass = 60 # Every loop it read a maximum of the given packages from each connection # Lower values will speed up the loop and the Ping is smaller but cause less input -MaxReadPerPass = 12 +# Default: 12 +MaxReadPerPass = 60 # Each unfinished read/write need a TEMP storage Buffer # on large player amount we need more Buffers diff --git a/L2J_Mobius_Underground/dist/login/config/MMO.ini b/L2J_Mobius_Underground/dist/login/config/MMO.ini index 83419c27a9..f425a33d97 100644 --- a/L2J_Mobius_Underground/dist/login/config/MMO.ini +++ b/L2J_Mobius_Underground/dist/login/config/MMO.ini @@ -9,11 +9,13 @@ SleepTime = 20 # Every loop it send a maximum of the given packages to each connection # Lower values will speed up the loop and the Ping is smaller but cause less output -MaxSendPerPass = 12 +# Default: 12 +MaxSendPerPass = 60 # Every loop it read a maximum of the given packages from each connection # Lower values will speed up the loop and the Ping is smaller but cause less input -MaxReadPerPass = 12 +# Default: 12 +MaxReadPerPass = 60 # Each unfinished read/write need a TEMP storage Buffer # on large player amount we need more Buffers