Addition of monster daily mission handler.

This commit is contained in:
MobiusDevelopment
2019-05-18 12:37:37 +00:00
parent 31ed871993
commit d5b32a2f71
7 changed files with 554 additions and 7 deletions

View File

@@ -26,6 +26,7 @@ import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.MonsterDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@@ -47,6 +48,7 @@ public class DailyMissionMasterHandler
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("ceremonyofchaos", CeremonyOfChaosDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("boss", BossDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("monster", MonsterDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("fishing", FishingDailyMissionHandler::new);
LOGGER.info(DailyMissionMasterHandler.class.getSimpleName() + ": Loaded " + DailyMissionHandler.getInstance().size() + " handlers.");
}

View File

@@ -0,0 +1,141 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.ArrayList;
import java.util.List;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.enums.DailyMissionStatus;
import org.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import org.l2jmobius.gameserver.model.CommandChannel;
import org.l2jmobius.gameserver.model.DailyMissionDataHolder;
import org.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.events.Containers;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnAttackableKill;
import org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Mobius
*/
public class MonsterDailyMissionHandler extends AbstractDailyMissionHandler
{
private final int _amount;
private final int _minLevel;
private final int _maxLevel;
private final List<Integer> _ids = new ArrayList<>();
public MonsterDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
_amount = holder.getRequiredCompletions();
_minLevel = holder.getParams().getInt("minLevel", 0);
_maxLevel = holder.getParams().getInt("maxLevel", Byte.MAX_VALUE);
final String ids = holder.getParams().getString("ids", "");
if (!ids.isEmpty())
{
for (String s : ids.split(","))
{
final int id = Integer.parseInt(s);
if (!_ids.contains(id))
{
_ids.add(id);
}
}
}
}
@Override
public void init()
{
Containers.Monsters().addListener(new ConsumerEventListener(this, EventType.ON_ATTACKABLE_KILL, (OnAttackableKill event) -> onAttackableKill(event), this));
}
@Override
public boolean isAvailable(PlayerInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if (entry != null)
{
switch (entry.getStatus())
{
case NOT_AVAILABLE: // Initial state
{
if (entry.getProgress() >= _amount)
{
entry.setStatus(DailyMissionStatus.AVAILABLE);
storePlayerEntry(entry);
}
break;
}
case AVAILABLE:
{
return true;
}
}
}
return false;
}
private void onAttackableKill(OnAttackableKill event)
{
final Attackable monster = event.getTarget();
if (!_ids.isEmpty() && !_ids.contains(monster.getId()))
{
return;
}
final PlayerInstance player = event.getAttacker();
if (_minLevel > 0)
{
final int monsterLevel = monster.getLevel();
if ((monsterLevel < _minLevel) || (monsterLevel > _maxLevel) || ((player.getLevel() - monsterLevel) > 5))
{
return;
}
}
final Party party = player.getParty();
if (party != null)
{
final CommandChannel channel = party.getCommandChannel();
final List<PlayerInstance> members = channel != null ? channel.getMembers() : party.getMembers();
members.stream().filter(member -> member.calculateDistance3D(monster) <= Config.ALT_PARTY_RANGE).forEach(this::processPlayerProgress);
}
else
{
processPlayerProgress(player);
}
}
private void processPlayerProgress(PlayerInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), true);
if (entry.getStatus() == DailyMissionStatus.NOT_AVAILABLE)
{
if (entry.increaseProgress() >= _amount)
{
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
storePlayerEntry(entry);
}
}
}

View File

@@ -71,9 +71,10 @@ public class ExOneDayReceiveRewardList implements IClientOutgoingPacket
for (DailyMissionDataHolder reward : _rewards)
{
packet.writeH(reward.getId());
packet.writeC(reward.getStatus(_player));
int status = reward.getStatus(_player);
packet.writeC(status);
packet.writeC(reward.getRequiredCompletions() > 1 ? 0x01 : 0x00);
packet.writeD(Math.min(reward.getProgress(_player), _player.getLevel()));
packet.writeD(reward.getParams().getInt("level", -1) == -1 ? (status == 1 ? 0 : reward.getProgress(_player)) : _player.getLevel());
packet.writeD(reward.getRequiredCompletions());
}
return true;

View File

@@ -1655,14 +1655,12 @@
<item id="29648" count="1" />
</items>
</reward>
<!--
<reward id="232" reward_id="612" name="Have you joined a clan?" isMainClassOnly="false" requiredCompletion="1" isOneTime="true">
<handler name="siege" />
<items>
<item id="29654" count="1" />
</items>
</reward>
-->
<reward id="233" reward_id="613" name="Olympiad Warrior" isMainClassOnly="false" requiredCompletion="1" isOneTime="false">
<handler name="olympiad" />
<items>
@@ -1681,4 +1679,265 @@
<item id="70280" count="1" />
</items>
</reward>
</list>
<reward id="245" reward_id="615" name="Win 15 Olympiad Matches!" isMainClassOnly="false" requiredCompletion="15" isOneTime="false">
<handler name="olympiad" />
<items>
<item id="70024" count="15" />
</items>
</reward>
<reward id="250" reward_id="301" name="Explore the Devil's Isle!" requiredCompletion="100">
<handler name="monster">
<param name="ids">24025,24026,24027,24028,24029,24030,24031,24032,24033,24035,24039,24040</param>
</handler>
<items>
<item id="29010" count="1" />
</items>
</reward>
<reward id="251" reward_id="302" name="Defeat Zaken!">
<handler name="monster">
<param name="ids">29022</param>
</handler>
<items>
<item id="90767" count="1" />
</items>
</reward>
<reward id="252" reward_id="101" name="Participate in the Siege!" isOneTime="false">
<handler name="siege" />
<items>
<item id="29009" count="1" />
</items>
</reward>
<!--
<reward id="253" reward_id="102" name="Enchant Item!">
</reward>
-->
<reward id="254" reward_id="7" name="Daily Hunting (Lv. 20 or lower)" isOneTime="false">
<handler name="monster">
<param name="minLevel">1</param>
<param name="maxLevel">20</param>
</handler>
<items>
<item id="70767" count="1" />
</items>
</reward>
<reward id="255" reward_id="8" name="Daily Hunting (Lv. 21-40)" isOneTime="false">
<handler name="monster">
<param name="minLevel">21</param>
<param name="maxLevel">40</param>
</handler>
<items>
<item id="70767" count="1" />
</items>
</reward>
<reward id="256" reward_id="9" name="Daily Hunting (Lv. 41-50)" isOneTime="false">
<handler name="monster">
<param name="minLevel">41</param>
<param name="maxLevel">50</param>
</handler>
<items>
<item id="70767" count="1" />
</items>
</reward>
<reward id="257" reward_id="10" name="Daily Hunting (Lv. 51-60)" isOneTime="false">
<handler name="monster">
<param name="minLevel">51</param>
<param name="maxLevel">60</param>
</handler>
<items>
<item id="70767" count="1" />
</items>
</reward>
<reward id="258" reward_id="11" name="Daily Hunting (Lv. 61-70)" isOneTime="false">
<handler name="monster">
<param name="minLevel">61</param>
<param name="maxLevel">70</param>
</handler>
<items>
<item id="70767" count="1" />
</items>
</reward>
<reward id="259" reward_id="12" name="Daily Hunting (Lv. 71-75)" isOneTime="false">
<handler name="monster">
<param name="minLevel">71</param>
<param name="maxLevel">75</param>
</handler>
<items>
<item id="70767" count="1" />
</items>
</reward>
<reward id="260" reward_id="13" name="Daily Hunting (Lv. 76 or higher)" isOneTime="false">
<handler name="monster">
<param name="minLevel">76</param>
</handler>
<items>
<item id="70767" count="1" />
</items>
</reward>
<!--
<reward id="261" reward_id="103" name="Weekly Hunting (Lv. 20 or lower)" isOneTime="false">
<handler name="monster">
<param name="minLevel">1</param>
<param name="maxLevel">20</param>
</handler>
</reward>
<reward id="262" reward_id="104" name="Weekly Hunting (Lv. 21-40)" isOneTime="false">
<handler name="monster">
<param name="minLevel">21</param>
<param name="maxLevel">40</param>
</handler>
</reward>
<reward id="263" reward_id="105" name="Weekly Hunting (Lv. 41-50)" isOneTime="false">
<handler name="monster">
<param name="minLevel">41</param>
<param name="maxLevel">50</param>
</handler>
</reward>
<reward id="264" reward_id="106" name="Weekly Hunting (Lv. 51-60)" isOneTime="false">
<handler name="monster">
<param name="minLevel">51</param>
<param name="maxLevel">60</param>
</handler>
</reward>
<reward id="265" reward_id="107" name="Weekly Hunting (Lv. 61-70)" isOneTime="false">
<handler name="monster">
<param name="minLevel">61</param>
<param name="maxLevel">70</param>
</handler>
</reward>
<reward id="266" reward_id="108" name="Weekly Hunting (Lv. 71-75)" isOneTime="false">
<handler name="monster">
<param name="minLevel">71</param>
<param name="maxLevel">75</param>
</handler>
</reward>
<reward id="267" reward_id="109" name="Weekly Hunting (Lv. 76 or higher)" isOneTime="false">
<handler name="monster">
<param name="minLevel">76</param>
</handler>
</reward>
<reward id="1095" reward_id="110" name="Clan Raid Attack">
</reward>
<reward id="1096" reward_id="303" name="Clan Raid Suppression">
</reward>
-->
<reward id="1097" reward_id="304" name="Expedition on the Forgotten Island" requiredCompletion="300">
<handler name="monster">
<param name="ids">21733,21734,21735,21736,21742,21743,21744,21745</param>
</handler>
<items>
<item id="29010" count="1" />
</items>
</reward>
<!--
<reward id="1102" reward_id="806" name="Special Daily Hunting (Lv. 35-50)" isOneTime="false">
</reward>
<reward id="1103" reward_id="807" name="Special Daily Hunting (Lv. 45-60)" isOneTime="false">
</reward>
<reward id="1104" reward_id="808" name="Special Daily Hunting (Lv. 55-70)" isOneTime="false">
</reward>
<reward id="1105" reward_id="809" name="Special Daily Hunting (Lv. 65-75)" isOneTime="false">
</reward>
<reward id="1106" reward_id="810" name="Special Daily Hunting (Lv. 76+)" isOneTime="false">
</reward>
<reward id="1107" reward_id="502" name="Attribute control" isOneTime="false">
</reward>
<reward id="1108" reward_id="504" name="Wind Hunting Guide" isOneTime="false">
</reward>
<reward id="1109" reward_id="505" name="Earth Hunting Guide" isOneTime="false">
</reward>
<reward id="1110" reward_id="506" name="Water Hunting Guide" isOneTime="false">
</reward>
<reward id="1111" reward_id="507" name="Fire Hunting Guide" isOneTime="false">
</reward>
<reward id="1112" reward_id="508" name="Flame Spirit Lv. 3" isOneTime="false">
</reward>
<reward id="1113" reward_id="509" name="Water Spirit Lv. 3" isOneTime="false">
</reward>
<reward id="1114" reward_id="510" name="Wind Spirit Lv. 3" isOneTime="false">
</reward>
<reward id="1115" reward_id="511" name="Earth Spirit Lv. 3" isOneTime="false">
</reward>
<reward id="1116" reward_id="118" name="Attribute monsters hunting" isOneTime="false">
</reward>
-->
<reward id="1117" reward_id="811" name="Exploration of Giant's Cave" requiredCompletion="200" isOneTime="false">
<handler name="monster">
<param name="ids">20651,20652,20654,20656,20657,20658,24015,24016,24021,24022,20655,20771</param>
</handler>
<items>
<item id="90917" count="3" />
<item id="91030" count="2" />
</items>
</reward>
<reward id="1118" reward_id="812" name="Exploration of Forgotten Island" requiredCompletion="200" isOneTime="false">
<handler name="monster">
<param name="ids">21737,21738,21739,21740,21741,21746,21747,21748,21749,21750,21752,21753</param>
</handler>
<items>
<item id="90917" count="3" />
<item id="91030" count="2" />
</items>
</reward>
<reward id="1119" reward_id="813" name="Exploration of Varka Silenos Barracks" requiredCompletion="300" isOneTime="false">
<handler name="monster">
<param name="ids">21869,21870,21871,21876,21877,21878,21879,21888</param>
</handler>
<items>
<item id="90917" count="3" />
<item id="91030" count="2" />
</items>
</reward>
<reward id="1120" reward_id="814" name="Exploration of Ketra Orc Outpost" requiredCompletion="300" isOneTime="false">
<handler name="monster">
<param name="ids">21854,21855,81856,21857,21866,21867</param>
</handler>
<items>
<item id="90917" count="3" />
<item id="91030" count="2" />
</items>
</reward>
<reward id="1121" reward_id="815" name="Killing of Spirit King Ignis" requiredCompletion="10">
<handler name="monster">
<param name="ids">29105</param>
</handler>
<items>
<item id="91125" count="1" />
</items>
</reward>
<reward id="1122" reward_id="816" name="Killing of Spirit Queen Nebula" requiredCompletion="10">
<handler name="monster">
<param name="ids">29106</param>
</handler>
<items>
<item id="91126" count="1" />
</items>
</reward>
<reward id="1123" reward_id="817" name="Killing of Spirit King Procella" requiredCompletion="10">
<handler name="monster">
<param name="ids">29107</param>
</handler>
<items>
<item id="91127" count="1" />
</items>
</reward>
<reward id="1124" reward_id="818" name="Killing of Spirit King Petram" requiredCompletion="10">
<handler name="monster">
<param name="ids">29108</param>
</handler>
<items>
<item id="91128" count="1" />
</items>
</reward>
<reward id="1125" reward_id="1103" name="Reach Level (Lv. 85)" requiredCompletion="85">
<handler name="level">
<param name="level">85</param>
</handler>
<items>
<item id="49592" count="1" />
<item id="90950" count="1" />
<item id="90820" count="1" />
<item id="49533" count="30" />
<item id="90415" count="30" />
</items>
</reward>
</list>

View File

@@ -26,6 +26,7 @@ import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.MonsterDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@@ -47,6 +48,7 @@ public class DailyMissionMasterHandler
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("ceremonyofchaos", CeremonyOfChaosDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("boss", BossDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("monster", MonsterDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("fishing", FishingDailyMissionHandler::new);
LOGGER.info(DailyMissionMasterHandler.class.getSimpleName() + ": Loaded " + DailyMissionHandler.getInstance().size() + " handlers.");
}

View File

@@ -0,0 +1,141 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.ArrayList;
import java.util.List;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.enums.DailyMissionStatus;
import org.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import org.l2jmobius.gameserver.model.CommandChannel;
import org.l2jmobius.gameserver.model.DailyMissionDataHolder;
import org.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.events.Containers;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnAttackableKill;
import org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Mobius
*/
public class MonsterDailyMissionHandler extends AbstractDailyMissionHandler
{
private final int _amount;
private final int _minLevel;
private final int _maxLevel;
private final List<Integer> _ids = new ArrayList<>();
public MonsterDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
_amount = holder.getRequiredCompletions();
_minLevel = holder.getParams().getInt("minLevel", 0);
_maxLevel = holder.getParams().getInt("maxLevel", Byte.MAX_VALUE);
final String ids = holder.getParams().getString("ids", "");
if (!ids.isEmpty())
{
for (String s : ids.split(","))
{
final int id = Integer.parseInt(s);
if (!_ids.contains(id))
{
_ids.add(id);
}
}
}
}
@Override
public void init()
{
Containers.Monsters().addListener(new ConsumerEventListener(this, EventType.ON_ATTACKABLE_KILL, (OnAttackableKill event) -> onAttackableKill(event), this));
}
@Override
public boolean isAvailable(PlayerInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if (entry != null)
{
switch (entry.getStatus())
{
case NOT_AVAILABLE: // Initial state
{
if (entry.getProgress() >= _amount)
{
entry.setStatus(DailyMissionStatus.AVAILABLE);
storePlayerEntry(entry);
}
break;
}
case AVAILABLE:
{
return true;
}
}
}
return false;
}
private void onAttackableKill(OnAttackableKill event)
{
final Attackable monster = event.getTarget();
if (!_ids.isEmpty() && !_ids.contains(monster.getId()))
{
return;
}
final PlayerInstance player = event.getAttacker();
if (_minLevel > 0)
{
final int monsterLevel = monster.getLevel();
if ((monsterLevel < _minLevel) || (monsterLevel > _maxLevel) || ((player.getLevel() - monsterLevel) > 5))
{
return;
}
}
final Party party = player.getParty();
if (party != null)
{
final CommandChannel channel = party.getCommandChannel();
final List<PlayerInstance> members = channel != null ? channel.getMembers() : party.getMembers();
members.stream().filter(member -> member.calculateDistance3D(monster) <= Config.ALT_PARTY_RANGE).forEach(this::processPlayerProgress);
}
else
{
processPlayerProgress(player);
}
}
private void processPlayerProgress(PlayerInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), true);
if (entry.getStatus() == DailyMissionStatus.NOT_AVAILABLE)
{
if (entry.increaseProgress() >= _amount)
{
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
storePlayerEntry(entry);
}
}
}

View File

@@ -71,9 +71,10 @@ public class ExOneDayReceiveRewardList implements IClientOutgoingPacket
for (DailyMissionDataHolder reward : _rewards)
{
packet.writeH(reward.getId());
packet.writeC(reward.getStatus(_player));
int status = reward.getStatus(_player);
packet.writeC(status);
packet.writeC(reward.getRequiredCompletions() > 1 ? 0x01 : 0x00);
packet.writeD(Math.min(reward.getProgress(_player), _player.getLevel()));
packet.writeD(reward.getParams().getInt("level", -1) == -1 ? (status == 1 ? 0 : reward.getProgress(_player)) : _player.getLevel());
packet.writeD(reward.getRequiredCompletions());
}
return true;