Merged various L2JHefesto skill changes.
This commit is contained in:
@@ -2399,9 +2399,11 @@
|
||||
<cond msgId="109">
|
||||
<target npcType="Trap" />
|
||||
</cond>
|
||||
<effect name="TrapRemove">
|
||||
<param power="#power" />
|
||||
</effect>
|
||||
<for>
|
||||
<effect name="TrapRemove">
|
||||
<param power="#power" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="472" levels="45" name="Ancient Sword Mastery" enchantGroup1="1" enchantGroup2="1">
|
||||
<!-- Increases P. Atk. by 5.2 when using an ancient sword. -->
|
||||
|
@@ -403,9 +403,11 @@
|
||||
<cond msgId="109">
|
||||
<target npcType="Trap" />
|
||||
</cond>
|
||||
<effect name="TrapRemove">
|
||||
<param power="78" />
|
||||
</effect>
|
||||
<for>
|
||||
<effect name="TrapRemove">
|
||||
<param power="78" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="625" levels="1" name="Soul Gathering" enchantGroup1="1" enchantGroup2="1">
|
||||
<!-- Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore. -->
|
||||
|
@@ -2756,7 +2756,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="2792" levels="2" name="Stone of Stamina">
|
||||
<table name="#amount">700 20000</table> <!-- FIXME: wrong values! -->
|
||||
<table name="#hpHeal">15 25</table>
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
@@ -2765,13 +2765,13 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Heal">
|
||||
<param power="#amount" />
|
||||
<effect name="HealPercent">
|
||||
<param power="#hpHeal" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="2793" levels="2" name="Stone of Mana">
|
||||
<table name="#amount">500 20000</table> <!-- FIXME: wrong values! -->
|
||||
<table name="#mpHeal">11 18</table>
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
@@ -2780,8 +2780,8 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="ManaHeal">
|
||||
<param power="#amount" />
|
||||
<effect name="ManaHealPercent">
|
||||
<param power="#mpHeal" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
@@ -2886,7 +2886,7 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critDmg" val="1.3" />
|
||||
<mul stat="critRate" val="1.25" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
|
@@ -42,7 +42,15 @@
|
||||
<set name="magicLevel" val="80" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="HealPercent">
|
||||
<param power="100" />
|
||||
</effect>
|
||||
<effect name="ManaHealPercent">
|
||||
<param power="100" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="2803" levels="1" name="Seed of Revenge">
|
||||
<set name="hitTime" val="1500" />
|
||||
|
@@ -1046,7 +1046,10 @@
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLevel" val="-1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Transformation" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5482" levels="1" name="Transform Penalty">
|
||||
<!-- You cannot be transformed while under this effect. -->
|
||||
@@ -1058,7 +1061,10 @@
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLevel" val="-1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Transformation" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5483" levels="1" name="Counter Aggression">
|
||||
<set name="effectPoint" val="-662" />
|
||||
|
@@ -275,14 +275,24 @@
|
||||
<set name="abnormalLevel" val="4" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="abnormalType" val="PD_DOWN" />
|
||||
<set name="castRange" val="200" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="icon" val="icon.skill0122" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mDef" val="0.25" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.25" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5624" levels="1" name="Soul Confinement">
|
||||
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
|
||||
@@ -290,14 +300,24 @@
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="abnormalType" val="INVINCIBILITY" />
|
||||
<set name="abnormalVisualEffect" val="INVINCIBILITY" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="-707" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="icon.skill1201" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="51" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Stun" />
|
||||
<effect name="Invincible" />
|
||||
<effect name="Buff">
|
||||
<set stat="debuffImmunity" val="1" />
|
||||
<sub stat="cancelVuln" val="100" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5625" levels="1" name="Soul Confinement">
|
||||
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
|
||||
@@ -305,14 +325,24 @@
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="INVINCIBILITY" />
|
||||
<set name="abnormalVisualEffect" val="INVINCIBILITY" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="-707" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="icon.skill1201" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="95" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Stun" />
|
||||
<effect name="Invincible" />
|
||||
<effect name="Buff">
|
||||
<set stat="debuffImmunity" val="1" />
|
||||
<sub stat="cancelVuln" val="100" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5626" levels="1" name="Raid Boss">
|
||||
<!-- Mutants that suddenly appeared in Aden world. They often possess great strength and special abilities, but their activity is limited, so they seem unable to directly walk around on Aden's ground. -->
|
||||
@@ -616,7 +646,12 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="44" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pDef" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5642" levels="4" name="not_used">
|
||||
<table name="#abnormalLevels">3 4 5 6</table>
|
||||
@@ -660,13 +695,20 @@
|
||||
<set name="abnormalLevel" val="2" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="SPEED_UP" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="285" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill1204" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="30" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5645" levels="3" name="not_used">
|
||||
<table name="#abnormalLevels">2 3 4</table>
|
||||
@@ -820,13 +862,20 @@
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PA_UP" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="379" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill1068" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="40" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5652" levels="3" name="Nightshade - Death Whisper">
|
||||
<!-- Temporarily increases critical attack power. Effect 1. -->
|
||||
@@ -1105,12 +1154,14 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5662" levels="1" name="Presentation - Resurrection Possible">
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="icon" val="icon.skill5662" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5663" levels="5" name="Resistance to Ancient Sword">
|
||||
<!-- Strong against ancient sword attacks. -->
|
||||
|
@@ -585,11 +585,21 @@
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="ARMOR_EARTH" />
|
||||
<set name="activateRate" val="0" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="icon" val="icon.skill5934" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="darkRes" val="180" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="earthRes" val="180" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5935" levels="1" name="Dark Ring">
|
||||
<set name="affectLimit" val="5-15" />
|
||||
@@ -640,28 +650,70 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5938" levels="5" name="Attack Ability Up">
|
||||
<table name="#accCombat">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#critDmg">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#critRate">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#mAtk">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#pAtk">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#pAtkSpd">1.2 1.4 1.6 1.8 2</table>
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="abnormalType" val="PA_UP" />
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="critDmg" val="#critDmg" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="critRate" val="#critRate" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="accCombat" val="#accCombat" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5939" levels="5" name="Defense Ability Up">
|
||||
<table name="#mDef">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#pDef">1.25 1.5 1.75 2 2.25</table>
|
||||
<table name="#regHp">1.25 1.5 1.75 2 2.25</table>
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="abnormalType" val="PD_UP" />
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="#regHp" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pDef" val="#pDef" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5940" levels="12" name="Energy of Generation">
|
||||
<!-- HP recovery bonus and MP recovery bonus are increased. -->
|
||||
<table name="#abnormalLevels">3 4 5 6 7 8 9 10 11 12 13 14</table>
|
||||
<table name="#magicLevel">10 20 30 40 50 60 70 75 80 85 90 95</table>
|
||||
<set name="abnormalLevel" val="#abnormalLevels" />
|
||||
<table name="#regHp">1.2 1.3 1.4 1.5 1.75 2 3 4 5 6 8.5 11</table>
|
||||
<table name="#regMp">1.2 1.3 1.4 1.5 1.75 2 3 4 5 6 8.5 11</table>
|
||||
<set name="abnormalTime" val="300" />
|
||||
<set name="abnormalType" val="MP_REGEN_UP" />
|
||||
<set name="effectPoint" val="100" />
|
||||
@@ -669,7 +721,15 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="#regHp" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="#regMp" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5941" levels="1" name="Energy of Erosion">
|
||||
<!-- Max HP and Max MP are decreased. -->
|
||||
@@ -682,7 +742,17 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="MaxHp">
|
||||
<param power="-30" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="-30" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5942" levels="1" name="Energy of Pollution">
|
||||
<!-- The effectiveness of HP Regeneration and MP Regeneration magic are temporarily decreased. -->
|
||||
@@ -695,7 +765,15 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="healEffect" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<sub stat="manaCharge" val="50" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5943" levels="1" name="Energy of Contamination">
|
||||
<!-- P. Def. is decreased and MP consumption for skills is increased. -->
|
||||
@@ -708,7 +786,21 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="physicalMpConsumeRate" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="magicalMpConsumeRate" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="danceMpConsumeRate" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5944" levels="1" name="Energy of Oblivion">
|
||||
<!-- Accuracy is decreased. -->
|
||||
@@ -721,7 +813,12 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<sub stat="accCombat" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5945" levels="1" name="Region2 Rotation5">
|
||||
<!-- Resurrection is decreased. -->
|
||||
@@ -733,35 +830,43 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5946" levels="1" name="Large Firework">
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5947" levels="1" name="Large Firework">
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5948" levels="1" name="Large Firework">
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5949" levels="1" name="Large Firework">
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5950" levels="1" name="Birthday Cake">
|
||||
<!-- Birthday cake received once a year. Recovers vitality through the acquisition of Exp. -->
|
||||
@@ -894,7 +999,7 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLevel" val="99" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="POISON" />
|
||||
</skill>
|
||||
<skill id="5961" levels="1" name="Barrier Thunder Storm">
|
||||
@@ -1011,56 +1116,86 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="646" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="MaxHp">
|
||||
<param power="35" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5971" levels="1" name="Seduced Ranger's Help">
|
||||
<!-- Seduced Ranger's help. HP recovery bonus increases. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="689" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5972" levels="1" name="Seduced Wizard's Help">
|
||||
<!-- Increases Max MP. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="635" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="35" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5973" levels="1" name="Seduced Warrior's Help">
|
||||
<!-- Seduced Warrior's help. MP recovery bonus increases. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="635" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="regMp" val="3.09" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5974" levels="1" name="Tiat Transformation">
|
||||
<!-- Tiat's Transformation -->
|
||||
@@ -1130,11 +1265,13 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5979" levels="1" name="Forced Move">
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="reuseDelay" val="2500" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5980" levels="3" name="Seal Isolation">
|
||||
<table name="#effectPoints">-484 -572 -653</table>
|
||||
@@ -1156,6 +1293,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5981" levels="3" name="Lilith's Curse">
|
||||
<table name="#magicLvl">51 51 79</table>
|
||||
<!-- Max HP and Speed are decreased. -->
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="300" />
|
||||
@@ -1163,9 +1301,18 @@
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="51" />
|
||||
<set name="magicLevel" val="#magicLvl" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="-30" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.7" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5982" levels="1" name="Aura Bird - Falcon">
|
||||
<!-- Mounts the Aura Bird - Falcon. -->
|
||||
|
@@ -198,42 +198,42 @@
|
||||
<skill id="6025" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6026" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6027" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6028" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6029" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6030" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6031" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6032" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6033" levels="1" name="Treasure Seeker's Betrayal">
|
||||
<!-- Carrying this mark of betrayal makes one the target of nearby monsters. -->
|
||||
@@ -314,7 +314,7 @@
|
||||
<skill id="6037" levels="1" name="Soul Unleash">
|
||||
<set name="magicLevel" val="80" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6038" levels="1" name="Report Status">
|
||||
<!-- You are under suspicion of using this program illegally. Chatting has been blocked. -->
|
||||
@@ -651,8 +651,14 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="BlockAction">
|
||||
<param blockedActions="-2" />
|
||||
<effect name="Debuff">
|
||||
<mul stat="pAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
@@ -668,8 +674,14 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="BlockAction">
|
||||
<param blockedActions="-2" />
|
||||
<effect name="Debuff">
|
||||
<mul stat="pAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
@@ -685,9 +697,10 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.0" />
|
||||
<effect name="Escape">
|
||||
<param escapeType="TOWN" />
|
||||
</effect>
|
||||
<effect name="Root" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6058" levels="1" name="Report Status">
|
||||
@@ -702,9 +715,10 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.0" />
|
||||
<effect name="Escape">
|
||||
<param escapeType="TOWN" />
|
||||
</effect>
|
||||
<effect name="Root" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6059" levels="1" name="Counter Critical">
|
||||
|
@@ -29,32 +29,94 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="EVENT_WIN,0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6105" levels="1" name="Turkey's Mistake">
|
||||
<!-- The stupid turkey's mistake. For 1 hour, increases Max HP by 10%, Max MP by 10%, Max CP by 10%, moving speed by 15%, P. Atk. by 10%, M. Atk. by 15%, critical rate by 5, critical impact by 15%, and the rate of Prominent Damage occurring through damage magic by 2. -->
|
||||
<set name="abnormalLevel" val="2" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="abnormalType" val="EVENT_SANTA_REWARD" />
|
||||
<set name="affectRange" val="400" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.turkey_buff_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critDmg" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="critRate" val="5" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="mCritRate" val="2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.15" />
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<param power="10" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<param power="10" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="10" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.1" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6106" levels="1" name="Winter Holiday Festival">
|
||||
<!-- Christmas festival. For 1 hour, increases Max HP by 5%, Max MP by 5%, Max CP by 5%, moving speed by 10, P. Atk. by 8%, and M. Atk. by 10%. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="abnormalType" val="EVENT_SANTA_REWARD" />
|
||||
<set name="affectRange" val="400" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.xmas_miracle_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.1" />
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<param power="5" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<param power="5" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="5" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.08" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6107" levels="1" name="Winter Holiday Blessing - Gludio">
|
||||
<!-- Christmas Blessing - Registered in Gludio territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -66,7 +128,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6108" levels="1" name="Winter Holiday Blessing - Dion">
|
||||
<!-- Christmas Blessing - Registered in Dion territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -78,7 +140,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6109" levels="1" name="Winter Holiday Blessing - Giran">
|
||||
<!-- Christmas Blessing - Registered in Giran territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -90,7 +152,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6110" levels="1" name="Winter Holiday Blessing - Oren">
|
||||
<!-- Christmas Blessing - Registered in Oren territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -102,7 +164,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6111" levels="1" name="Winter Holiday Blessing - Aden">
|
||||
<!-- Christmas Blessing - Registered in Aden territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -114,7 +176,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6112" levels="1" name="Winter Holiday Blessing - Innadril">
|
||||
<!-- Christmas Blessing - Registered in Innadril territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -126,7 +188,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6113" levels="1" name="Winter Holiday Blessing - Goddard">
|
||||
<!-- Christmas Blessing - Registered in Goddard territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -138,7 +200,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6114" levels="1" name="Winter Holiday Blessing - Rune">
|
||||
<!-- Christmas Blessing - Registered in Rune territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -150,7 +212,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6115" levels="1" name="Winter Holiday Blessing - Schuttgart">
|
||||
<!-- Christmas Blessing - Registered in Schuttgart territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -162,7 +224,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6116" levels="1" name="Attack Turkey">
|
||||
<!-- Attacks the Turkey -->
|
||||
@@ -185,7 +247,10 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Root" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6120" levels="1" name="Santa Claus' Reward">
|
||||
<!-- Santa Claus' reward. For 1 hour, increases Max HP by 10%, Max MP by 10%, Max CP by 10%, moving speed by 15%, P. Atk. by 10%, M. Atk. by 15%, critical rate by 5, critical impact by 15%, and the rate of Prominent Damage occurring through damage magic by 2. -->
|
||||
|
@@ -3,7 +3,7 @@
|
||||
<skill id="7000" levels="1" name="NPC Default">
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="7001" levels="1" name="Dispel Buff">
|
||||
<set name="castRange" val="400" />
|
||||
@@ -1004,6 +1004,11 @@
|
||||
<cond msgId="113" addName="1">
|
||||
<target mindistance="200" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="StealAbnormal">
|
||||
<param slot="buff" rate="5" max="5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="7069" levels="1" name="Test Abnormal State DD">
|
||||
<!-- Inflicts damage according to the enemy's number of abnormal states. -->
|
||||
|
@@ -14,7 +14,15 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22001" levels="1" name="Spicy Kimchee">
|
||||
<!-- Temporarily increases regeneration and power. Effect 2. -->
|
||||
@@ -30,7 +38,21 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22002" levels="1" name="Spicy Kimchee">
|
||||
<!-- Temporarily increases regeneration, power and power speed. Effect 3. -->
|
||||
@@ -47,7 +69,27 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtkSpd" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22003" levels="1" name="Sweet-and-Sour White Kimchee">
|
||||
<!-- Increases the effective time of Spicy Kimchee. -->
|
||||
@@ -59,7 +101,11 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<!-- TODO: Implement proper effect. -->
|
||||
<effect name="Buff" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22004" levels="1" name="Energy Ginseng">
|
||||
<!-- Recovers vitality upon acquiring Exp. points. -->
|
||||
|
@@ -1662,86 +1662,117 @@
|
||||
<set name="abnormalType" val="BIG_HEAD" />
|
||||
<set name="abnormalVisualEffect" val="BIG_HEAD" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="-1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="trait" val="ETC" />
|
||||
<for>
|
||||
<effect name="MaxCp">
|
||||
<param power="40" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<param power="40" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MpConsumePerLevel">
|
||||
<param power="40" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23092" levels="1" name="Jack O'Lantern Card">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="BranchSys.icon.br_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="23093" levels="1" name="Rotten Jack O'Lantern Card">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="BranchSys.icon.br_rotten_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="23094" levels="1" name="Jack O'Lantern Card - Confirm Skill">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="icon" val="BranchSys.icon.br_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23095" levels="1" name="Rotten Jack O'Lantern Card - Confirm Skill">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="icon" val="BranchSys.icon.br_rotten_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23096" levels="1" name="Halloween Defeat">
|
||||
<!-- Halloween Defeat Effect -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23097" levels="1" name="First Consecutive Win">
|
||||
<!-- 1st Consecutive Win in Jack Game. -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="550" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23098" levels="1" name="2nd Consecutive Win">
|
||||
<!-- 2nd Consecutive Win in Jack Game. -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="550" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23099" levels="1" name="Third Consecutive Win">
|
||||
<!-- 3rd Consecutive Win in Jack Game. -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="550" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
</list>
|
||||
|
@@ -337,6 +337,7 @@
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
|
@@ -863,7 +863,12 @@
|
||||
<!-- Box containing the precious treasure of Elmore's renowned scholar Pablo. When used, you can obtain a hat with a certain rate of chance. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i01" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="22277-1" />
|
||||
</item>
|
||||
<item id="21754" type="Weapon" name="Server Ziggi's Magic Pencil">
|
||||
<!-- Magic pencil with a sharp tip. Item that can be used only on the server Ziggi. Cannot be exchanged or dropped. Can be stored in a private warehouse. -->
|
||||
|
@@ -2399,9 +2399,11 @@
|
||||
<cond msgId="109">
|
||||
<target npcType="Trap" />
|
||||
</cond>
|
||||
<effect name="TrapRemove">
|
||||
<param power="#power" />
|
||||
</effect>
|
||||
<for>
|
||||
<effect name="TrapRemove">
|
||||
<param power="#power" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="472" levels="45" name="Ancient Sword Mastery" enchantGroup1="1" enchantGroup2="1">
|
||||
<!-- Increases P. Atk. by 5.2 when using an ancient sword. -->
|
||||
|
@@ -403,9 +403,11 @@
|
||||
<cond msgId="109">
|
||||
<target npcType="Trap" />
|
||||
</cond>
|
||||
<effect name="TrapRemove">
|
||||
<param power="78" />
|
||||
</effect>
|
||||
<for>
|
||||
<effect name="TrapRemove">
|
||||
<param power="78" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="625" levels="1" name="Soul Gathering" enchantGroup1="1" enchantGroup2="1">
|
||||
<!-- Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore. -->
|
||||
|
@@ -2388,7 +2388,7 @@
|
||||
<set name="targetType" val="ONE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<using kind="DAGGER,DUALDAGGER,SWORD,BLUNT,FIST" />
|
||||
<using kind="DAGGER,DUALDAGGER,SWORD,BLUNT,FIST,POLE" />
|
||||
<target mindistance="400" />
|
||||
</and>
|
||||
</cond>
|
||||
|
@@ -2756,7 +2756,8 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="2792" levels="2" name="Stone of Stamina">
|
||||
<table name="#amount">700 20000</table> <!-- FIXME: wrong values! -->
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#hpHeal">15 25</table>
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
@@ -2765,13 +2766,14 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Heal">
|
||||
<param power="#amount" />
|
||||
<effect name="HealPercent">
|
||||
<param power="#hpHeal" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="2793" levels="2" name="Stone of Mana">
|
||||
<table name="#amount">500 20000</table> <!-- FIXME: wrong values! -->
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#mpHeal">11 18</table>
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
@@ -2780,12 +2782,13 @@
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="ManaHeal">
|
||||
<param power="#amount" />
|
||||
<effect name="ManaHealPercent">
|
||||
<param power="#mpHeal" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="2794" levels="2" name="Stone of Recovery">
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#hpHeal">15 25</table>
|
||||
<table name="#mpHeal">11 18</table>
|
||||
<set name="effectPoint" val="100" />
|
||||
@@ -2886,7 +2889,7 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critDmg" val="1.3" />
|
||||
<mul stat="critRate" val="1.25" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
|
@@ -42,7 +42,15 @@
|
||||
<set name="magicLevel" val="80" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="HealPercent">
|
||||
<param power="100" />
|
||||
</effect>
|
||||
<effect name="ManaHealPercent">
|
||||
<param power="100" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="2803" levels="1" name="Seed of Revenge">
|
||||
<set name="hitTime" val="1500" />
|
||||
|
@@ -1059,7 +1059,10 @@
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLevel" val="-1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Transformation" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5482" levels="1" name="Transform Penalty">
|
||||
<!-- You cannot be transformed while under this effect. -->
|
||||
@@ -1071,7 +1074,10 @@
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLevel" val="-1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Transformation" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5483" levels="1" name="Counter Aggression">
|
||||
<set name="effectPoint" val="-662" />
|
||||
|
@@ -589,18 +589,26 @@
|
||||
<set name="trait" val="BLEED" />
|
||||
</skill>
|
||||
<skill id="5531" levels="1" name="Direction-Beleth Magic Skill 1">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5532" levels="1" name="Direction-Beleth Summon Skill 1">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="attributePower" val="50" />
|
||||
<set name="element" val="0" /> <!-- Fire -->
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5533" levels="1" name="Direction-Beleth Self-Destruction Skill 1">
|
||||
<set name="hitTime" val="2000" />
|
||||
@@ -973,6 +981,8 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="PROTECTION" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="icon" val="icon.skill0755" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
@@ -997,6 +1007,8 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="PROTECTION" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="icon" val="icon.skill0756" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="81" />
|
||||
@@ -1009,6 +1021,8 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="PROTECTION" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="icon" val="icon.skill0757" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="81" />
|
||||
@@ -1021,6 +1035,8 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="WILL" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="icon" val="icon.skill0758" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
@@ -1039,6 +1055,8 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="WILL" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="icon" val="icon.skill0759" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="81" />
|
||||
@@ -1264,6 +1282,8 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="abnormalType" val="SUMMON_CONDITION" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="icon" val="icon.skill1497" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isTriggeredSkill" val="true" />
|
||||
@@ -1429,7 +1449,11 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5579" levels="1" name="Cubic Cure">
|
||||
<!-- High Five Confirmed -->
|
||||
<!-- Smart Cubic Skill -->
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectPoint" val="408" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="80" />
|
||||
<set name="operateType" val="A1" />
|
||||
|
@@ -282,14 +282,24 @@
|
||||
<set name="abnormalLevel" val="4" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="abnormalType" val="PD_DOWN" />
|
||||
<set name="castRange" val="200" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="icon" val="icon.skill0122" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mDef" val="0.25" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.25" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5624" levels="1" name="Soul Confinement">
|
||||
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
|
||||
@@ -297,14 +307,24 @@
|
||||
<set name="abnormalTime" val="3" />
|
||||
<set name="abnormalType" val="INVINCIBILITY" />
|
||||
<set name="abnormalVisualEffect" val="INVINCIBILITY" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="-707" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="icon.skill1201" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="51" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Stun" />
|
||||
<effect name="Invincible" />
|
||||
<effect name="Buff">
|
||||
<set stat="debuffImmunity" val="1" />
|
||||
<sub stat="cancelVuln" val="100" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5625" levels="1" name="Soul Confinement">
|
||||
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
|
||||
@@ -312,14 +332,24 @@
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="INVINCIBILITY" />
|
||||
<set name="abnormalVisualEffect" val="INVINCIBILITY" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="-707" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="icon.skill1201" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="95" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Stun" />
|
||||
<effect name="Invincible" />
|
||||
<effect name="Buff">
|
||||
<set stat="debuffImmunity" val="1" />
|
||||
<sub stat="cancelVuln" val="100" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5626" levels="1" name="Raid Boss">
|
||||
<!-- Mutants that suddenly appeared in Aden world. They often possess great strength and special abilities, but their activity is limited, so they seem unable to directly walk around on Aden's ground. -->
|
||||
@@ -623,7 +653,12 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="44" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pDef" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5642" levels="4" name="not_used">
|
||||
<table name="#abnormalLevels">3 4 5 6</table>
|
||||
@@ -667,13 +702,20 @@
|
||||
<set name="abnormalLevel" val="2" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="SPEED_UP" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="285" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill1204" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="30" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5645" levels="3" name="not_used">
|
||||
<table name="#abnormalLevels">2 3 4</table>
|
||||
@@ -827,13 +869,20 @@
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PA_UP" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectPoint" val="379" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill1068" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="40" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5652" levels="3" name="Nightshade - Death Whisper">
|
||||
<!-- Temporarily increases critical attack power. Effect 1. -->
|
||||
@@ -1112,12 +1161,15 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5662" levels="1" name="Presentation - Resurrection Possible">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="icon" val="icon.skill5662" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5663" levels="5" name="Resistance to Ancient Sword">
|
||||
<!-- Strong against ancient sword attacks. -->
|
||||
|
@@ -586,11 +586,21 @@
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="ARMOR_EARTH" />
|
||||
<set name="activateRate" val="0" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="icon" val="icon.skill5934" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="darkRes" val="180" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="earthRes" val="180" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5935" levels="1" name="Dark Ring">
|
||||
<set name="affectLimit" val="5-15" />
|
||||
@@ -641,28 +651,72 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5938" levels="5" name="Attack Ability Up">
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#accCombat">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#critDmg">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#critRate">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#mAtk">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#pAtk">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#pAtkSpd">1.2 1.4 1.6 1.8 2</table>
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="abnormalType" val="PA_UP" />
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="critDmg" val="#critDmg" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="critRate" val="#critRate" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="accCombat" val="#accCombat" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5939" levels="5" name="Defense Ability Up">
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#mDef">1.2 1.4 1.6 1.8 2</table>
|
||||
<table name="#pDef">1.25 1.5 1.75 2 2.25</table>
|
||||
<table name="#regHp">1.25 1.5 1.75 2 2.25</table>
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="20" />
|
||||
<set name="abnormalType" val="PD_UP" />
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="#regHp" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pDef" val="#pDef" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5940" levels="12" name="Energy of Generation">
|
||||
<!-- HP recovery bonus and MP recovery bonus are increased. -->
|
||||
<table name="#abnormalLevels">3 4 5 6 7 8 9 10 11 12 13 14</table>
|
||||
<table name="#magicLevel">10 20 30 40 50 60 70 75 80 85 90 95</table>
|
||||
<set name="abnormalLevel" val="#abnormalLevels" />
|
||||
<table name="#regHp">1.2 1.3 1.4 1.5 1.75 2 3 4 5 6 8.5 11</table>
|
||||
<table name="#regMp">1.2 1.3 1.4 1.5 1.75 2 3 4 5 6 8.5 11</table>
|
||||
<set name="abnormalTime" val="300" />
|
||||
<set name="abnormalType" val="MP_REGEN_UP" />
|
||||
<set name="effectPoint" val="100" />
|
||||
@@ -670,7 +724,15 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="#regHp" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="#regMp" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5941" levels="1" name="Energy of Erosion">
|
||||
<!-- Max HP and Max MP are decreased. -->
|
||||
@@ -683,7 +745,17 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="MaxHp">
|
||||
<param power="-30" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="-30" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5942" levels="1" name="Energy of Pollution">
|
||||
<!-- The effectiveness of HP Regeneration and MP Regeneration magic are temporarily decreased. -->
|
||||
@@ -696,7 +768,15 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="healEffect" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<sub stat="manaCharge" val="50" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5943" levels="1" name="Energy of Contamination">
|
||||
<!-- P. Def. is decreased and MP consumption for skills is increased. -->
|
||||
@@ -709,7 +789,21 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="physicalMpConsumeRate" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="magicalMpConsumeRate" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="danceMpConsumeRate" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5944" levels="1" name="Energy of Oblivion">
|
||||
<!-- Accuracy is decreased. -->
|
||||
@@ -722,7 +816,12 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<sub stat="accCombat" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5945" levels="1" name="Region2 Rotation5">
|
||||
<!-- Resurrection is decreased. -->
|
||||
@@ -734,35 +833,47 @@
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5946" levels="1" name="Large Firework">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5947" levels="1" name="Large Firework">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5948" levels="1" name="Large Firework">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5949" levels="1" name="Large Firework">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5950" levels="1" name="Birthday Cake">
|
||||
<!-- Birthday cake received once a year. Recovers Vitality through the acquisition of Exp. -->
|
||||
@@ -895,7 +1006,7 @@
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLevel" val="99" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="trait" val="POISON" />
|
||||
</skill>
|
||||
<skill id="5961" levels="1" name="Barrier Thunder Storm">
|
||||
@@ -1012,56 +1123,86 @@
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="646" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="MaxHp">
|
||||
<param power="35" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5971" levels="1" name="Seduced Ranger's Help">
|
||||
<!-- Seduced Ranger's help. HP recovery bonus increases. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="689" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5972" levels="1" name="Seduced Wizard's Help">
|
||||
<!-- Increases Max MP. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="635" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="35" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5973" levels="1" name="Seduced Warrior's Help">
|
||||
<!-- Seduced Warrior's help. MP recovery bonus increases. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="1200" />
|
||||
<set name="abnormalType" val="PUBLIC_SLOT" />
|
||||
<set name="castRange" val="75" />
|
||||
<set name="effectPoint" val="635" />
|
||||
<set name="effectRange" val="100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill5970" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="regMp" val="3.09" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5974" levels="1" name="Tiat Transformation">
|
||||
<!-- Tiat's Transformation -->
|
||||
@@ -1131,11 +1272,14 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5979" levels="1" name="Forced Move">
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="reuseDelay" val="2500" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="5980" levels="3" name="Seal Isolation">
|
||||
<table name="#effectPoints">-484 -572 -653</table>
|
||||
@@ -1157,6 +1301,8 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5981" levels="3" name="Lilith's Curse">
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#magicLvl">51 51 79</table>
|
||||
<!-- Max HP and Speed are decreased. -->
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="300" />
|
||||
@@ -1164,9 +1310,18 @@
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="51" />
|
||||
<set name="magicLevel" val="#magicLvl" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="-30" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.7" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5982" levels="1" name="Aura Bird - Falcon">
|
||||
<!-- Mounts the Aura Bird - Falcon. -->
|
||||
|
@@ -198,42 +198,42 @@
|
||||
<skill id="6025" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6026" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6027" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6028" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6029" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6030" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6031" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6032" levels="1" name="not_used">
|
||||
<set name="magicLevel" val="83" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6033" levels="1" name="Treasure Seeker's Betrayal">
|
||||
<!-- Carrying this mark of betrayal makes one the target of nearby monsters. -->
|
||||
@@ -272,6 +272,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6035" levels="1" name="Red Team Transformation">
|
||||
<!-- High Five Confirmed -->
|
||||
<!-- You are transformed into a wee Red Smidge with a big red hammer. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
@@ -314,7 +315,7 @@
|
||||
<skill id="6037" levels="1" name="Soul Unleash">
|
||||
<set name="magicLevel" val="80" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6038" levels="1" name="Report Status">
|
||||
<!-- You are under suspicion of using this program illegally. Chatting has been blocked. -->
|
||||
@@ -651,8 +652,14 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="BlockAction">
|
||||
<param blockedActions="-2" />
|
||||
<effect name="Debuff">
|
||||
<mul stat="pAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
@@ -668,8 +675,14 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="BlockAction">
|
||||
<param blockedActions="-2" />
|
||||
<effect name="Debuff">
|
||||
<mul stat="pAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
@@ -685,9 +698,10 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.0" />
|
||||
<effect name="Escape">
|
||||
<param escapeType="TOWN" />
|
||||
</effect>
|
||||
<effect name="Root" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6058" levels="1" name="Report Status">
|
||||
@@ -702,9 +716,10 @@
|
||||
<set name="stayAfterDeath" val="True" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="runSpd" val="0.0" />
|
||||
<effect name="Escape">
|
||||
<param escapeType="TOWN" />
|
||||
</effect>
|
||||
<effect name="Root" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6059" levels="1" name="Counter Critical">
|
||||
@@ -943,7 +958,7 @@
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6090" levels="1" name="Lightning Strike">
|
||||
<!-- The target is paralyzed. -->
|
||||
|
@@ -29,32 +29,94 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="DispelBySlot">
|
||||
<param dispel="EVENT_WIN,0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6105" levels="1" name="Turkey's Mistake">
|
||||
<!-- The stupid turkey's mistake. For 1 hour, increases Max HP by 10%, Max MP by 10%, Max CP by 10%, Speed by 15%, P. Atk. by 10%, M. Atk. by 15%, Critical Rate by 5, Critical Damage by 15%, and the chance of prominent damage occurring through magic damage by 2. -->
|
||||
<set name="abnormalLevel" val="2" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="abnormalType" val="EVENT_SANTA_REWARD" />
|
||||
<set name="affectRange" val="400" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.turkey_buff_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="critDmg" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="critRate" val="5" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="mCritRate" val="2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.15" />
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<param power="10" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<param power="10" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="10" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.1" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6106" levels="1" name="Winter Holiday Festival">
|
||||
<!-- Christmas festival. For 1 hour, increases Max HP by 5%, Max MP by 5%, Max CP by 5%, Speed by 10, P. Atk. by 8%, and M. Atk. by 10%. -->
|
||||
<set name="abnormalLevel" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="abnormalType" val="EVENT_SANTA_REWARD" />
|
||||
<set name="affectRange" val="400" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.xmas_miracle_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.1" />
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<param power="5" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<param power="5" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="ManaHealByLevel">
|
||||
<param power="5" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.08" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<add stat="runSpd" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6107" levels="1" name="Winter Holiday Blessing - Gludio">
|
||||
<!-- Christmas Blessing - Registered in Gludio territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -66,7 +128,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6108" levels="1" name="Winter Holiday Blessing - Dion">
|
||||
<!-- Christmas Blessing - Registered in Dion territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -78,7 +140,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6109" levels="1" name="Winter Holiday Blessing - Giran">
|
||||
<!-- Christmas Blessing - Registered in Giran territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -90,7 +152,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6110" levels="1" name="Winter Holiday Blessing - Oren">
|
||||
<!-- Christmas Blessing - Registered in Oren territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -102,7 +164,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6111" levels="1" name="Winter Holiday Blessing - Aden">
|
||||
<!-- Christmas Blessing - Registered in Aden territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -114,7 +176,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6112" levels="1" name="Winter Holiday Blessing - Innadril">
|
||||
<!-- Christmas Blessing - Registered in Innadril territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -126,7 +188,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6113" levels="1" name="Winter Holiday Blessing - Goddard">
|
||||
<!-- Christmas Blessing - Registered in Goddard territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -138,7 +200,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6114" levels="1" name="Winter Holiday Blessing - Rune">
|
||||
<!-- Christmas Blessing - Registered in Rune territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -150,7 +212,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6115" levels="1" name="Winter Holiday Blessing - Schuttgart">
|
||||
<!-- Christmas Blessing - Registered in Schuttgart territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
|
||||
@@ -162,7 +224,7 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="6116" levels="1" name="Attack Turkey">
|
||||
<!-- Attacks the Turkey -->
|
||||
@@ -185,7 +247,10 @@
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Root" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6120" levels="1" name="Santa Claus' Reward">
|
||||
<!-- Santa Claus' reward. For 1 hour, increases Max HP by 10%, Max MP by 10%, Max CP by 10%, Speed by 15%, P. Atk. by 10%, M. Atk. by 15%, Critical Rate by 5, Critical Damage by 15%, and the chance of prominent damage occurring through magic damage by 2. -->
|
||||
|
@@ -771,10 +771,17 @@
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLevel" val="77" />
|
||||
<set name="mpConsume" val="78" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="trait" val="SHOCK" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack">
|
||||
<param power="2959" />
|
||||
</effect>
|
||||
<effect name="Stun" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6264" levels="1" name="Golem Boom">
|
||||
<set name="coolTime" val="500" />
|
||||
@@ -782,7 +789,8 @@
|
||||
<set name="magicLevel" val="75" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="affectRange" val="50" />
|
||||
</skill>
|
||||
<skill id="6265" levels="1" name="Smoke">
|
||||
<set name="coolTime" val="500" />
|
||||
@@ -1162,8 +1170,8 @@
|
||||
<set name="targetType" val="AURA" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="4" />
|
||||
<mul stat="mAtk" val="4" />
|
||||
<mul stat="pAtk" val="3" />
|
||||
<mul stat="mAtk" val="3" />
|
||||
<mul stat="pAtkSpd" val="1.25" />
|
||||
<mul stat="mAtkSpd" val="1.25" />
|
||||
</effect>
|
||||
|
@@ -1044,14 +1044,25 @@
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="DAMAGE_AMPLIFY" />
|
||||
<set name="basicProperty" val="CON" />
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="effectRange" val="300" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mDef" val="0.1" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6371" levels="1" name="Invincibility">
|
||||
<!-- Invincible against standard targets, skills and buffs/debuffs. -->
|
||||
@@ -1063,20 +1074,39 @@
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Invincible" />
|
||||
<effect name="Buff">
|
||||
<set stat="debuffImmunity" val="1" />
|
||||
<sub stat="cancelVuln" val="100" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6372" levels="10" name="Power Up">
|
||||
<!-- 2% of Atk. Spd. And 100% of Physical Skill Damage are increased. -->
|
||||
<table name="#abnormalLevels">1 2 3 4 5 6 7 8 9 10</table>
|
||||
<set name="abnormalLevel" val="#abnormalLevels" />
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#abnormalLvl">1 2 3 4 5 6 7 8 9 10</table>
|
||||
<table name="#pAtkSpd">1.02 1.04 1.06 1.08 1.1 1.12 1.14 1.16 1.18 1.2</table>
|
||||
<table name="#physicalSkillPower">2 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9</table>
|
||||
<set name="abnormalLevel" val="#abnormalLvl" />
|
||||
<set name="abnormalTime" val="60" />
|
||||
<set name="abnormalType" val="SIGNAL_A" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="physicalSkillPower" val="#physicalSkillPower" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6373" levels="1" name="Thunderbolt">
|
||||
<!-- Receive 8 times the normal damage. -->
|
||||
@@ -1084,14 +1114,24 @@
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="DAMAGE_AMPLIFY" />
|
||||
<set name="basicProperty" val="CON" />
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="effectRange" val="300" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mDef" val="0.1" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6374" levels="1" name="Notification">
|
||||
<set name="effectPoint" val="1" />
|
||||
|
@@ -18,11 +18,24 @@
|
||||
</skill>
|
||||
<skill id="6602" levels="28" name="NPC earth attack">
|
||||
<table name="#effectPoints">-138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709</table>
|
||||
<table name="#magicLvl">10 20 30 40 50 60 64 68 72 74 76 78 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95</table>
|
||||
<table name="#mpConsume">13 20 28 38 50 61 65 69 73 75 77 78 80 80 81 82 82 83 83 84 84 84 84 85 85 85 85 85</table>
|
||||
<table name="#power">46 105 219 417 722 1136 1327 1525 1727 1827 1925 2020 2112 2156 2200 2241 2282 2320 2358 2393 2426 2458 2487 2515 2540 2565 2591 2617</table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="affectRange" val="200" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="element" val="3" /> <!-- Earth -->
|
||||
<set name="attributePower" val="180" />
|
||||
<set name="magicLevel" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack">
|
||||
<param power="#power" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6603" levels="28" name="NPC earth shot">
|
||||
<table name="#effectPoints">-138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709</table>
|
||||
@@ -66,11 +79,26 @@
|
||||
</skill>
|
||||
<skill id="6608" levels="28" name="NPC earth shot">
|
||||
<table name="#effectPoints">-138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709</table>
|
||||
<table name="#magicLvl">10 20 30 40 50 60 64 68 72 74 76 78 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95</table>
|
||||
<table name="#mpConsume2">13 20 28 38 50 61 65 69 73 75 77 78 80 80 81 82 82 83 83 84 84 84 84 85 85 85 85 85</table>
|
||||
<table name="#power">46 105 219 417 722 1136 1327 1525 1727 1827 1925 2020 2112 2156 2200 2241 2282 2320 2358 2393 2426 2458 2487 2515 2540 2565 2591 2617</table>
|
||||
<set name="castRange" val="700" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
<set name="magicLevel" val="10" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="affectRange" val="200" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="element" val="3" /> <!-- Earth -->
|
||||
<set name="attributePower" val="180" />
|
||||
<set name="magicLevel" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume2" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack">
|
||||
<param power="#power" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6609" levels="28" name="NPC earth magic">
|
||||
<table name="#effectPoints">-138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709</table>
|
||||
|
@@ -547,9 +547,38 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6744" levels="1" name="Dark Storm">
|
||||
<!-- High Five Confirmed -->
|
||||
<!-- Casting Spd. decreases by 90% and Atk. Spd. decreases by 30%. -->
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
<set name="abnormalType" val="CASTING_TIME_UP" />
|
||||
<set name="affectRange" val="200" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="basicProperty" val="MEN" />
|
||||
<set name="effectPoint" val="-10000" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="element" val="5" /> <!-- Dark -->
|
||||
<set name="attributePower" val="120" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="icon" val="icon.skill1386" />
|
||||
<set name="lvlBonusRate" val="2" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="mpConsume" val="25" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
<effect name="MagicalAttack">
|
||||
<param power="200" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mAtkSpd" val="0.1" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pAtkSpd" val="0.7" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6745" levels="1" name="Dark Space">
|
||||
<set name="operateType" val="P" />
|
||||
@@ -561,8 +590,25 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6747" levels="1" name="Dark Blade">
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="60" />
|
||||
<set name="effectPoint" val="-10000" />
|
||||
<set name="effectRange" val="150" />
|
||||
<set name="element" val="5" /> <!-- Dark -->
|
||||
<set name="attributePower" val="120" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="icon" val="icon.skill1445" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="mpConsume" val="80" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack">
|
||||
<param power="11600" />
|
||||
<param criticalChance="30" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6748" levels="1" name="Stun Attack">
|
||||
<!-- Inflicts stun for 5 seconds. -->
|
||||
@@ -776,9 +822,24 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6759" levels="1" name="Death Shot">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectPoint" val="-897" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<set name="element" val="5" /> <!-- Dark -->
|
||||
<set name="attributePower" val="120" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="mpConsume" val="79" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack">
|
||||
<param power="5132" />
|
||||
<param criticalChance="15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6760" levels="1" name="Dragon Strike">
|
||||
<set name="baseCritRate" val="20" />
|
||||
|
@@ -297,9 +297,32 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6819" levels="1" name="Banshee's Curse">
|
||||
<!-- For 15 seconds, Atk. Spd. is decreased by 20%. -->
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="abnormalType" val="SPEED_DOWN" />
|
||||
<set name="basicProperty" val="MEN" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectPoint" val="-507" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="icon" val="icon.skill4038" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlBonusRate" val="1" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="mpConsume" val="75" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
<effect name="MagicalAttack">
|
||||
<param power="120" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="pAtkSpd" val="0.8" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6820" levels="1" name="P. Def. Enhance">
|
||||
<set name="abnormalLevel" val="4" />
|
||||
@@ -320,22 +343,73 @@
|
||||
</skill>
|
||||
<skill id="6821" levels="1" name="P. Def. Decrease">
|
||||
<!-- For 4 seconds, P. Def. decreases by 23%. -->
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="4" />
|
||||
<set name="abnormalType" val="PD_DOWN" />
|
||||
<set name="activateRate" val="80" />
|
||||
<set name="basicProperty" val="MEN" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="castRange" val="140" />
|
||||
<set name="effectPoint" val="-347" />
|
||||
<set name="effectRange" val="300" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="icon" val="icon.skill0122" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlBonusRate" val="4" />
|
||||
<set name="magicLevel" val="84" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="power" val="7072" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack" />
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.77" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6822" levels="1" name="P. Def. Decrease">
|
||||
<!-- For 4 seconds, P. Def. decreases by 40%. -->
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="abnormalLevel" val="4" />
|
||||
<set name="abnormalTime" val="4" />
|
||||
<set name="abnormalType" val="PD_DOWN" />
|
||||
<set name="basicProperty" val="MEN" />
|
||||
<set name="castRange" val="140" />
|
||||
<set name="effectPoint" val="-347" />
|
||||
<set name="effectRange" val="300" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="icon" val="icon.skill0122" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlBonusRate" val="4" />
|
||||
<set name="magicLevel" val="84" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="power" val="7072" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack" />
|
||||
<effect name="Debuff">
|
||||
<mul stat="pDef" val="0.6" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6823" levels="1" name="Reflect Attack">
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<!-- High Five Confirmed -->
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="DMG_SHIELD" />
|
||||
<set name="effectPoint" val="438" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="icon" val="icon.skill0086" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="84" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="reflectDam" val="20" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6824" levels="1" name="Piercing Storm">
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
@@ -371,13 +445,31 @@
|
||||
</skill>
|
||||
<skill id="6828" levels="1" name="Dust Storm">
|
||||
<!-- For 30 seconds, Atk. Spd. is decreased by 50% and Casting Spd. is decreased by 50%. -->
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="activateRate" val="80" />
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
<set name="abnormalType" val="CASTING_TIME_UP" />
|
||||
<set name="affectRange" val="1000" />
|
||||
<set name="basicProperty" val="MEN" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectPoint" val="-10000" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="icon" val="icon.skill1386" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="lvlBonusRate" val="2" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="power" val="250" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
<effect name="MagicalAttack" />
|
||||
<effect name="Debuff">
|
||||
<mul stat="pAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
<effect name="Debuff">
|
||||
<mul stat="mAtkSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6829" levels="1" name="Vampiric Attack">
|
||||
<set name="effectPoint" val="-100" />
|
||||
@@ -410,10 +502,19 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6834" levels="1" name="Range Magic Attack">
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="affectRange" val="1000" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectPoint" val="-10000" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="magicLevel" val="84" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="power" val="182" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6835" levels="1" name="Summon Skeleton">
|
||||
<set name="operateType" val="P" />
|
||||
@@ -485,8 +586,22 @@
|
||||
</skill>
|
||||
<skill id="6843" levels="1" name="Enhance">
|
||||
<!-- Atk. Spd. is increased by 33%. -->
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="abnormalLevel" val="3" />
|
||||
<set name="abnormalTime" val="300" />
|
||||
<set name="abnormalType" val="CASTING_TIME_UP" />
|
||||
<set name="basicProperty" val="MEN" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="icon" val="icon.skill1086" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="lvlBonusRate" val="2" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6844" levels="1" name="Power Strike">
|
||||
<set name="affectLimit" val="5-15" />
|
||||
@@ -507,18 +622,14 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6845" levels="1" name="Power Strike">
|
||||
<set name="baseCritRate" val="20" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="effectPoint" val="-10000" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="element" val="5" /> <!-- Dark -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="magicLevel" val="80" />
|
||||
<set name="mpConsume" val="80" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="power" val="3000" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="power" val="12670" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="PhysicalAttack" />
|
||||
@@ -708,8 +819,11 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6858" levels="1" name="Summon">
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="effectPoint" val="546" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="magicLevel" val="81" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="6859" levels="1" name="Power Strike">
|
||||
<set name="baseCritRate" val="20" />
|
||||
|
@@ -112,8 +112,21 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6915" levels="10" name="npc Acumen">
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<!-- High Five Confirmed -->
|
||||
<table name="#mAtkSpd">1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2</table>
|
||||
<set name="abnormalLevel" val="4" />
|
||||
<set name="abnormalTime" val="600" />
|
||||
<set name="abnormalType" val="CASTING_TIME_DOWN" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="icon" val="icon.skill1085" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtkSpd" val="#mAtkSpd" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6916" levels="1" name="Antharas's Cute Tricks">
|
||||
<!-- You can see the summoned spirit's cute tricks. -->
|
||||
|
@@ -3,7 +3,7 @@
|
||||
<skill id="7000" levels="1" name="NPC Default">
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="7001" levels="1" name="Dispel Buff">
|
||||
<set name="castRange" val="400" />
|
||||
@@ -1004,6 +1004,11 @@
|
||||
<cond msgId="113" addName="1">
|
||||
<target mindistance="200" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="StealAbnormal">
|
||||
<param slot="buff" rate="5" max="5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="7069" levels="1" name="Test Abnormal State DD">
|
||||
<!-- Inflicts damage according to the enemy's number of abnormal states. -->
|
||||
|
@@ -1446,27 +1446,43 @@
|
||||
</skill>
|
||||
<skill id="9088" levels="1" name="Cupid's Arrow">
|
||||
<!-- Shoots a heart-arrow. -->
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1000" />
|
||||
<set name="effectRange" val="700" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="icon" val="icon.skill3260" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="17067" /> <!-- Event - Cupid's Fatigue Relief Potion -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="power" val="100" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<cond msgId="109">
|
||||
<target npcId="13196,13286,13287,13288,13289,13290,13291" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9089" levels="1" name="Cupid's Major Cure">
|
||||
<!-- Shoots a big heart-arrow. -->
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1000" />
|
||||
<set name="effectRange" val="700" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="icon" val="icon.skill3260" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="17068" /> <!-- Event - Cupid's Powerful Fatigue Relief Potion -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="power" val="200" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<cond msgId="109">
|
||||
<target npcId="13196,13286,13287,13288,13289,13290,13291" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9090" levels="1" name="Fighter's Will">
|
||||
<set name="hitTime" val="1500" />
|
||||
|
@@ -1295,6 +1295,7 @@
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="17169" /> <!-- Olympiad Treasure Chest -->
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
|
@@ -402,8 +402,11 @@
|
||||
</skill>
|
||||
<skill id="21236" levels="1" name="7th Anniversary T-shirt: Blessed Escape Ability">
|
||||
<!-- Allows the use of Blessed Escape every 20 hours. -->
|
||||
<set name="icon" val="icon.skill1050" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="hitTime" val="200" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="72000000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
|
@@ -14,7 +14,15 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22001" levels="1" name="Spicy Kimchee">
|
||||
<!-- Regeneration and power are temporarily increased. Effectiveness 2. -->
|
||||
@@ -30,7 +38,21 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22002" levels="1" name="Spicy Kimchee">
|
||||
<!-- Regeneration, power, and power speed are temporarily increased. Effectiveness 3. -->
|
||||
@@ -47,7 +69,27 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.15" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtkSpd" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.2" />
|
||||
</effect>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.12" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22003" levels="1" name="Sweet-and-Sour White Kimchee">
|
||||
<!-- The effective time of Spicy Kimchee is increased. -->
|
||||
@@ -59,7 +101,11 @@
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<!-- TODO: Implement proper effect. -->
|
||||
<effect name="Buff" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22004" levels="1" name="Energy Ginseng">
|
||||
<!-- Recovers energy upon acquiring Exp. points. -->
|
||||
@@ -996,7 +1042,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22053" levels="19" name="Escape">
|
||||
<skill id="22053" levels="19" name="Escape - Talking Island Village">
|
||||
<table name="#coordX">-84200 46915 9723 -45208 115158 -80831 -12728 15633 17860 83378 105760 111388 82916 85289 117052 146818 147922 43840 87326</table>
|
||||
<table name="#coordY">244566 51441 15576 -112502 -178170 149808 122726 142962 170191 147999 113064 219331 53210 16225 76884 25807 -55316 -47779 -143370</table>
|
||||
<table name="#coordZ">-3728 -2976 -4568 -240 -880 -3040 -3112 -2696 -3496 -3400 -3176 -3544 -1488 -3672 -2688 -2008 -2728 -792 -1319</table>
|
||||
|
@@ -911,9 +911,14 @@
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="22290" levels="1" name="Scroll: Valakas Call">
|
||||
<set name="icon" val="BranchSys2.icon.call_of_fire_dragon" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21895" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
@@ -925,13 +930,15 @@
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Teleport">
|
||||
<param x="183624" y="-114891" z="-3340" />
|
||||
<param x="183337" y="-114778" z="-3336" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22291" levels="1" name="Jewel of Valakas">
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="icon" val="BranchSys2.icon.orb_of_fire_dragon" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -945,13 +952,20 @@
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Teleport">
|
||||
<param x="183624" y="-114891" z="-3340" />
|
||||
<param x="183337" y="-114778" z="-3336" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22292" levels="1" name="Scroll: Antharas Call">
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="icon" val="BranchSys2.icon.call_of_earth_dragon" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21897" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="113" addName="1">
|
||||
@@ -964,13 +978,16 @@
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Teleport">
|
||||
<param x="154596" y="121127" z="-3812" />
|
||||
<param x="154291" y="120944" z="-3808" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22293" levels="1" name="Jewel of Antharas">
|
||||
<set name="effectPoint" val="100" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="icon" val="BranchSys2.icon.orb_of_earth_dragon" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@@ -984,7 +1001,7 @@
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Teleport">
|
||||
<param x="154596" y="121127" z="-3812" />
|
||||
<param x="154291" y="120944" z="-3808" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
|
@@ -1662,86 +1662,117 @@
|
||||
<set name="abnormalType" val="BIG_HEAD" />
|
||||
<set name="abnormalVisualEffect" val="BIG_HEAD" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLevel" val="-1" />
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="trait" val="ETC" />
|
||||
<for>
|
||||
<effect name="MaxCp">
|
||||
<param power="40" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<param power="40" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
<effect name="MpConsumePerLevel">
|
||||
<param power="40" />
|
||||
<param type="PER" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23092" levels="1" name="Jack O'Lantern Card">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="BranchSys.icon.br_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="23093" levels="1" name="Rotten Jack O'Lantern Card">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="icon" val="BranchSys.icon.br_rotten_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="23094" levels="1" name="Jack O'Lantern Card - Confirm Skill">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="icon" val="BranchSys.icon.br_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23095" levels="1" name="Rotten Jack O'Lantern Card - Confirm Skill">
|
||||
<!-- Halloween Ghost Skill Presentation -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="icon" val="BranchSys.icon.br_rotten_jack_ghost_i00" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23096" levels="1" name="Halloween Defeat">
|
||||
<!-- Halloween Defeat Effect -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23097" levels="1" name="First Consecutive Win">
|
||||
<!-- 1-time win at the Jack's Game. -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="550" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23098" levels="1" name="2nd Consecutive Win">
|
||||
<!-- 2-time win at the Jack's Game. -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="550" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="23099" levels="1" name="Third Consecutive Win">
|
||||
<!-- 3-time win at the Jack's Game. -->
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectPoint" val="-1" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="effectRange" val="550" />
|
||||
<set name="isMagic" val="2" />
|
||||
<set name="magicLevel" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
</list>
|
||||
|
@@ -337,6 +337,7 @@
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="magicLevel" val="85" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="NONE" />
|
||||
|
@@ -1587,8 +1587,16 @@
|
||||
</skill>
|
||||
<skill id="23297" levels="1" name="Santa Claus's Blessing">
|
||||
<!-- Rudolph's Blessing. For 20 minutes, increases Atk. Spd. by 10%, Casting Spd. by 10%, and Speed by 10. Rudolph consumes 2 fresh herbs. -->
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.1" />
|
||||
<mul stat="mAtkSpd" val="1.1" />
|
||||
<add stat="runSpd" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23298" levels="1" name="Flame Hawk">
|
||||
<!-- Envelops in flames to inflict 300 fire damage every second for 10 seconds. -->
|
||||
|
Reference in New Issue
Block a user