Addition of missing space for self closing element tags.
This commit is contained in:
@@ -2,7 +2,7 @@
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<time duration="60" empty="1" />
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<locations>
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<enter type="RANDOM">
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<location x="179400" y="13683" z="-7396"/> <!-- First Room -->
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<location x="179400" y="13683" z="-7396" /> <!-- First Room -->
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</enter>
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<exit type="ORIGIN" />
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</locations>
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@@ -69,25 +69,25 @@
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</doorlist>
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<spawnlist>
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<group name="general" spawnByDefault="false">
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<npc id="25856" x="177833" y="14852" z="-13688" heading="0"/> <!-- Isadora -->
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<npc id="25855" x="178432" y="14848" z="-13688" heading="0"/> <!-- Maliss -->
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<npc id="34331" x="179521" y="13610" z="-7392" heading="33344"/> <!-- Logart Van Dyke -->
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<npc id="34331" x="179543" y="13552" z="-9824" heading="32460"/> <!-- Logart Van Dyke -->
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<npc id="34331" x="179519" y="12797" z="-12768" heading="32712"/> <!-- Logart Van Dyke -->
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<npc id="34332" x="178149" y="16676" z="-13648" heading="16600"/> <!-- Dinford -->
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<npc id="19121" x="178150" y="13600" z="-8016" heading="13828"/> <!-- Altar of Sacrifice -->
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<npc id="19122" x="178150" y="13600" z="-10448" heading="16772"/> <!-- Altar of Sacrifice -->
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<npc id="19123" x="178150" y="12840" z="-13392" heading="44317"/> <!-- Altar of Sacrifice -->
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<npc id="19142" x="177584" y="14400" z="-8088" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19143" x="177864" y="14534" z="-8088" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19144" x="178149" y="14401" z="-8088" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19145" x="178439" y="14528" z="-8088" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19146" x="178713" y="14417" z="-8088" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19147" x="177589" y="14407" z="-10520" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19148" x="177863" y="14541" z="-10520" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19149" x="178153" y="14415" z="-10520" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19150" x="178442" y="14528" z="-10520" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="19151" x="178712" y="14408" z="-10520" heading="0"/> <!-- Sacrificial Offering -->
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<npc id="25856" x="177833" y="14852" z="-13688" heading="0" /> <!-- Isadora -->
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<npc id="25855" x="178432" y="14848" z="-13688" heading="0" /> <!-- Maliss -->
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<npc id="34331" x="179521" y="13610" z="-7392" heading="33344" /> <!-- Logart Van Dyke -->
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<npc id="34331" x="179543" y="13552" z="-9824" heading="32460" /> <!-- Logart Van Dyke -->
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<npc id="34331" x="179519" y="12797" z="-12768" heading="32712" /> <!-- Logart Van Dyke -->
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<npc id="34332" x="178149" y="16676" z="-13648" heading="16600" /> <!-- Dinford -->
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<npc id="19121" x="178150" y="13600" z="-8016" heading="13828" /> <!-- Altar of Sacrifice -->
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<npc id="19122" x="178150" y="13600" z="-10448" heading="16772" /> <!-- Altar of Sacrifice -->
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<npc id="19123" x="178150" y="12840" z="-13392" heading="44317" /> <!-- Altar of Sacrifice -->
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<npc id="19142" x="177584" y="14400" z="-8088" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19143" x="177864" y="14534" z="-8088" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19144" x="178149" y="14401" z="-8088" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19145" x="178439" y="14528" z="-8088" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19146" x="178713" y="14417" z="-8088" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19147" x="177589" y="14407" z="-10520" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19148" x="177863" y="14541" z="-10520" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19149" x="178153" y="14415" z="-10520" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19150" x="178442" y="14528" z="-10520" heading="0" /> <!-- Sacrificial Offering -->
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<npc id="19151" x="178712" y="14408" z="-10520" heading="0" /> <!-- Sacrificial Offering -->
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</group>
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<group name="first_floor" spawnByDefault="false">
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<!-- 1st floor 1st room -->
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@@ -21,7 +21,7 @@
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<param name="limit" value="7" />
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</condition>
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<condition type="GroupMax">
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<param name="html" value="condBigGroup.html"/>
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<param name="html" value="condBigGroup.html" />
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<param name="limit" value="35" />
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</condition>
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<condition type="Level" showMessageAndHtml="true">
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@@ -21,7 +21,7 @@
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<param name="limit" value="14" />
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</condition>
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<condition type="GroupMax">
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<param name="html" value="condBigGroup.html"/>
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<param name="html" value="condBigGroup.html" />
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<param name="limit" value="35" />
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</condition>
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<condition type="Level" showMessageAndHtml="true">
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@@ -21,9 +21,9 @@
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<param name="max" value="94" />
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</condition>
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<condition type="Item" showMessageAndHtml="true">
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<param name="id" value="17612"/> <!-- Memory Fragment -->
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<param name="count" value="1"/>
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<param name="take" value="true"/>
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<param name="id" value="17612" /> <!-- Memory Fragment -->
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<param name="count" value="1" />
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<param name="take" value="true" />
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<param name="html" value="condNoItem.htm" />
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</condition>
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<condition type="Distance" />
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@@ -21,7 +21,7 @@
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<param name="limit" value="14" />
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</condition>
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<condition type="GroupMax">
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<param name="html" value="condBigGroup.html"/>
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<param name="html" value="condBigGroup.html" />
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<param name="limit" value="35" />
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</condition>
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<condition type="Level" showMessageAndHtml="true">
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@@ -36,8 +36,8 @@
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<reset day="SATURDAY" hour="6" minute="30" />
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</reenter>
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<doorlist>
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<door id="15240001"/>
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<door id="15240002"/>
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<door id="15240001" />
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<door id="15240002" />
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</doorlist>
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<spawnlist>
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<group>
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@@ -10,14 +10,14 @@
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</locations>
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<conditions>
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<condition type="Party" showMessageAndHtml="true">
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<param name="html" value="condNoParty.html"/>
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<param name="html" value="condNoParty.html" />
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</condition>
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<condition type="PartyLeader" showMessageAndHtml="true">
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<param name="html" value="condNoPartyLeader.html"/>
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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<condition type="GroupMin" showMessageAndHtml="true">
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<param name="limit" value="5"/>
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<param name="html" value="condMinLimit.html"/>
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<param name="limit" value="5" />
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<param name="html" value="condMinLimit.html" />
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</condition>
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<condition type="GroupMax">
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<param name="limit" value="7" />
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@@ -115,7 +115,7 @@
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<parameters>
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<param name="Terri_ID" value="3" />
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<param name="last_checker" value="1" />
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<param name="AreaTeleName" value="24_24_fire_telezone_01"/>
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<param name="AreaTeleName" value="24_24_fire_telezone_01" />
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</parameters>
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</npc>
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</group>
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@@ -202,7 +202,7 @@
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<parameters>
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<param name="Terri_ID" value="6" />
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<param name="last_checker" value="1" />
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<param name="AreaTeleName" value="24_24_fire_telezone_02"/>
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<param name="AreaTeleName" value="24_24_fire_telezone_02" />
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</parameters>
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</npc>
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</group>
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@@ -294,7 +294,7 @@
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<parameters>
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<param name="Terri_ID" value="9" />
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<param name="last_checker" value="1" />
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<param name="AreaTeleName" value="24_24_fire_telezone_03"/>
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<param name="AreaTeleName" value="24_24_fire_telezone_03" />
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</parameters>
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</npc>
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</group>
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@@ -384,14 +384,14 @@
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<parameters>
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<param name="Terri_ID" value="12" />
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<param name="last_checker" value="1" />
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<param name="AreaTeleName" value="24_24_fire_telezone_04"/>
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<param name="AreaTeleName" value="24_24_fire_telezone_04" />
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</parameters>
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</npc>
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<npc id="23016" count="3"> <!-- Vicious Warrior -->
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<parameters>
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<param name="Terri_ID" value="12" />
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<param name="last_checker" value="1" />
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<param name="AreaTeleName" value="24_24_fire_telezone_04"/>
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<param name="AreaTeleName" value="24_24_fire_telezone_04" />
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</parameters>
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</npc>
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</group>
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@@ -491,7 +491,7 @@
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<parameters>
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<param name="Terri_ID" value="15" />
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<param name="last_checker" value="1" />
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<param name="AreaTeleName" value="24_24_fire_telezone_05"/>
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<param name="AreaTeleName" value="24_24_fire_telezone_05" />
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</parameters>
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</npc>
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</group>
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@@ -581,7 +581,7 @@
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<parameters>
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<param name="Terri_ID" value="18" />
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<param name="last_checker" value="1" />
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<param name="AreaTeleName" value="24_24_fire_telezone_05"/>
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<param name="AreaTeleName" value="24_24_fire_telezone_05" />
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</parameters>
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</npc>
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</group>
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File diff suppressed because it is too large
Load Diff
@@ -37,16 +37,16 @@
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</reenter>
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<doorlist>
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<door id="18170002">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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<door id="18170004">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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<door id="18170006">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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<door id="18170008">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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</doorlist>
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<spawnlist>
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@@ -42,19 +42,19 @@
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</reenter>
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<doorlist>
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<door id="16200012">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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<door id="16200014">
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<openStatus default="open"/>
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<openStatus default="open" />
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</door>
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<door id="16200015">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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<door id="16200016">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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<door id="16200201">
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<openStatus default="close"/>
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<openStatus default="close" />
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</door>
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</doorlist>
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<spawnlist>
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@@ -20,7 +20,7 @@
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<condition type="Reenter" />
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</conditions>
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<reenter apply="NONE">
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<reset time="720"/> <!-- 12 hours -->
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<reset time="720" /> <!-- 12 hours -->
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</reenter>
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<spawnlist>
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<group name="GAME_NPC">
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@@ -22,7 +22,7 @@
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</territories>
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<npc id="33361" x="183989" y="85803" z="-7754" heading="22740"> <!-- Mysterious Priest -->
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<parameters>
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<param name="isLeader" value="true"/>
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<param name="isLeader" value="true" />
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</parameters>
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</npc>
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<npc id="33361" x="183763" y="85967" z="-7758" heading="-1128" /> <!-- Mysterious Priest -->
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