Sync with L2jServer HighFive Oct 22nd 2015.

This commit is contained in:
MobiusDev
2015-10-23 22:36:15 +00:00
parent ad889659fa
commit d49a007f9d
44 changed files with 1636 additions and 1117 deletions

View File

@@ -237,14 +237,13 @@
</for>
</skill>
<skill id="6813" levels="8" name="Sonic Focus">
<!-- High Five Skill -->
<!-- Confirmed High Five -->
<table name="#magicLvl"> 40 43 49 55 60 66 70 79 </table>
<table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table>
<set name="blockedInOlympiad" val="true" />
<set name="isTriggeredSkill" val="true" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="reuseDelay" val="10000" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<cond msgId="324">
@@ -259,13 +258,13 @@
</for>
</skill>
<skill id="6814" levels="8" name="Focus Force">
<!-- High Five Skill -->
<!-- Confirmed High Five -->
<table name="#magicLvl"> 24 32 40 52 60 66 72 79 </table>
<table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table>
<set name="isTriggeredSkill" val="true" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="reuseDelay" val="10000" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<cond msgId="324">
@@ -1332,31 +1331,35 @@
<set name="targetType" val="NONE" />
</skill>
<skill id="6885" levels="3" name="Morale Boost">
<!-- "The persistence of the brave who fight together in Dragon Valley receive resistance to Paralysis/Bleed/Poison/Stun +90, Critical Rate +50%, Critical Damage +15%, P. Atk. +15%, M. Atk. +15%, Atk. Spd. +15%, Casting Spd. +15%, and EXP bonus +20%." -->
<!-- High Five Skill -->
<table name="#bonusExp"> 1 1 1.2 </table>
<table name="#cAtk"> 1.1 1.15 1.15 </table>
<!-- Confirmed High Five -->
<table name="#abnormalLvl"> 2 3 4 </table>
<table name="#critDmg"> 1.1 1.15 1.2 </table>
<table name="#pmAtk"> 1 1.15 1.15 </table>
<table name="#pmAtkSpd"> 1 1 1.15 </table>
<table name="#rCrit"> 1.1 1.3 1.5 </table>
<table name="#critRate"> 1.1 1.3 1.5 </table>
<table name="#traits"> 50 80 90 </table>
<set name="abnormalLvl" val="#abnormalLvl" />
<set name="abnormalTime" val="60" />
<set name="abnormalType" val="DRAGON_BUFF" />
<set name="affectRange" val="1000" />
<set name="blockedInOlympiad" val="true" />
<set name="castRange" val="1500" />
<set name="effectPoint" val="100" />
<set name="effectRange" val="1800" />
<set name="icon" val="icon.skill6885" />
<set name="magicLvl" val="85" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="-1" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<set name="targetType" val="PARTY" />
<for>
<effect name="Buff">
<mul stat="critRate" val="#rCrit" />
<mul stat="critDmg" val="#cAtk" />
<mul stat="critRate" val="#critRate" />
<mul stat="critDmg" val="#critDmg" />
<mul stat="pAtk" val="#pmAtk" />
<mul stat="mAtk" val="#pmAtk" />
<mul stat="mAtkSpd" val="#pmAtkSpd" />
<mul stat="pAtkSpd" val="#pmAtkSpd" />
<mul stat="bonusExp" val="#bonusExp" />
</effect>
<effect name="DefenceTrait">
<param PARALYZE="#traits" />