Addition of Vanguard at Allowed Player Races configuration.
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@@ -11,4 +11,5 @@ AllowOrc = True
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AllowDwarf = True
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AllowDwarf = True
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AllowKamael = True
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AllowKamael = True
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AllowDeathKnight = True
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AllowDeathKnight = True
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AllowSylph = True
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AllowSylph = True
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AllowVanguard = True
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@@ -1245,6 +1245,7 @@ public class Config
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public static boolean ALLOW_KAMAEL;
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public static boolean ALLOW_KAMAEL;
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public static boolean ALLOW_DEATH_KNIGHT;
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public static boolean ALLOW_DEATH_KNIGHT;
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public static boolean ALLOW_SYLPH;
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public static boolean ALLOW_SYLPH;
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public static boolean ALLOW_VANGUARD;
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public static boolean AUTO_POTIONS_ENABLED;
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public static boolean AUTO_POTIONS_ENABLED;
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public static boolean AUTO_POTIONS_IN_OLYMPIAD;
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public static boolean AUTO_POTIONS_IN_OLYMPIAD;
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public static int AUTO_POTION_MIN_LEVEL;
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public static int AUTO_POTION_MIN_LEVEL;
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@@ -2725,6 +2726,7 @@ public class Config
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ALLOW_KAMAEL = allowedPlayerRacesConfig.getBoolean("AllowKamael", true);
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ALLOW_KAMAEL = allowedPlayerRacesConfig.getBoolean("AllowKamael", true);
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ALLOW_DEATH_KNIGHT = allowedPlayerRacesConfig.getBoolean("AllowDeathKnight", true);
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ALLOW_DEATH_KNIGHT = allowedPlayerRacesConfig.getBoolean("AllowDeathKnight", true);
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ALLOW_SYLPH = allowedPlayerRacesConfig.getBoolean("AllowSylph", true);
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ALLOW_SYLPH = allowedPlayerRacesConfig.getBoolean("AllowSylph", true);
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ALLOW_VANGUARD = allowedPlayerRacesConfig.getBoolean("AllowVanguard", true);
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// Load AutoPotions config file (if exists)
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// Load AutoPotions config file (if exists)
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final PropertiesParser autoPotionsConfig = new PropertiesParser(CUSTOM_AUTO_POTIONS_CONFIG_FILE);
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final PropertiesParser autoPotionsConfig = new PropertiesParser(CUSTOM_AUTO_POTIONS_CONFIG_FILE);
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@@ -248,6 +248,12 @@ public class CharacterCreate implements IClientIncomingPacket
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return;
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return;
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}
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}
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if (!Config.ALLOW_VANGUARD && CategoryData.getInstance().isInCategory(CategoryType.VANGUARD_ALL_CLASS, _classId))
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{
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client.sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
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return;
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}
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newChar = Player.create(template, client.getAccountName(), _name, new PlayerAppearance(_face, _hairColor, _hairStyle, _sex != 0));
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newChar = Player.create(template, client.getAccountName(), _name, new PlayerAppearance(_face, _hairColor, _hairStyle, _sex != 0));
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}
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}
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