Addition of ReplaceSkillBySkill effect.

This commit is contained in:
MobiusDevelopment
2019-06-29 13:09:07 +00:00
parent 97a686a23e
commit d3d4f5881a
17 changed files with 428 additions and 19 deletions

View File

@@ -286,6 +286,7 @@ public final class EffectMasterHandler
EffectHandler.getInstance().registerHandler("RefuelAirship", RefuelAirship::new);
EffectHandler.getInstance().registerHandler("Relax", Relax::new);
EffectHandler.getInstance().registerHandler("RemoveEquipPenalty", RemoveEquipPenalty::new);
EffectHandler.getInstance().registerHandler("ReplaceSkillBySkill", ReplaceSkillBySkill::new);
EffectHandler.getInstance().registerHandler("ResetInstanceEntry", ResetInstanceEntry::new);
EffectHandler.getInstance().registerHandler("ResistAbnormalByCategory", ResistAbnormalByCategory::new);
EffectHandler.getInstance().registerHandler("ResistDDMagic", ResistDDMagic::new);

View File

@@ -0,0 +1,117 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.impl.SkillData;
import org.l2jmobius.gameserver.enums.ShortcutType;
import org.l2jmobius.gameserver.model.Shortcut;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ShortCutInit;
import org.l2jmobius.gameserver.network.serverpackets.ShortCutRegister;
/**
* @author Mobius
*/
public class ReplaceSkillBySkill extends AbstractEffect
{
private final SkillHolder _existingSkill;
private final SkillHolder _replacementSkill;
public ReplaceSkillBySkill(StatsSet params)
{
_existingSkill = new SkillHolder(params.getInt("existingSkillId"), params.getInt("existingSkillLevel", -1));
_replacementSkill = new SkillHolder(params.getInt("replacementSkillId"), params.getInt("replacementSkillLevel", -1));
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if (effected.isPlayer())
{
final PlayerInstance player = effected.getActingPlayer();
final Skill knownSkill = player.getKnownSkill(_existingSkill.getSkillId());
if ((knownSkill == null) || (knownSkill.getLevel() < _existingSkill.getSkillLevel()))
{
return;
}
final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel());
player.addSkill(addedSkill, false);
for (Shortcut shortcut : player.getAllShortCuts())
{
if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel()))
{
final int slot = shortcut.getSlot();
final int page = shortcut.getPage();
final int characterType = shortcut.getCharacterType();
player.deleteShortCut(slot, page);
final Shortcut newShortcut = new Shortcut(slot, page, ShortcutType.SKILL, addedSkill.getId(), addedSkill.getLevel(), addedSkill.getSubLevel(), characterType);
player.registerShortCut(newShortcut);
player.sendPacket(new ShortCutRegister(newShortcut));
}
}
player.removeSkill(knownSkill, false);
player.sendSkillList();
ThreadPool.schedule(() ->
{
player.sendPacket(new ShortCutInit(player));
}, 1100);
}
}
@Override
public void onExit(Creature effector, Creature effected, Skill skill)
{
final PlayerInstance player = effected.getActingPlayer();
final Skill knownSkill = player.getKnownSkill(_replacementSkill.getSkillId());
if (knownSkill == null)
{
return;
}
final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel());
player.addSkill(addedSkill, false);
for (Shortcut shortcut : player.getAllShortCuts())
{
if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel()))
{
final int slot = shortcut.getSlot();
final int page = shortcut.getPage();
final int characterType = shortcut.getCharacterType();
player.deleteShortCut(slot, page);
final Shortcut newShortcut = new Shortcut(slot, page, ShortcutType.SKILL, addedSkill.getId(), addedSkill.getLevel(), addedSkill.getSubLevel(), characterType);
player.registerShortCut(newShortcut);
player.sendPacket(new ShortCutRegister(newShortcut));
}
}
player.removeSkill(knownSkill, false);
player.sendSkillList();
ThreadPool.schedule(() ->
{
player.sendPacket(new ShortCutInit(player));
}, 1100);
}
}