Remaining missing skill levels.

This commit is contained in:
MobiusDev
2015-12-20 17:41:24 +00:00
parent 3a11313be6
commit d34af118f5
10 changed files with 950 additions and 1867 deletions

View File

@@ -27,21 +27,21 @@
</effect>
</for>
</skill>
<skill id="11001" levels="1" name="Superior Weapon Mastery" enchantGroup1="10">
<!-- P. Atk. + 83, M. Atk. + 104, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. -->
<skill id="11001" levels="7" name="Superior Weapon Mastery" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_Weapon_Mastery_-_Feoh_Archmage -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#mAtk"> 981 1138 1319 1485 1682 1785 1893 </table>
<table name="#ench1pAtk"> 88 94 99 105 110 115 121 126 132 137 </table>
<table name="#ench1mAtk"> 111 117 124 131 138 144 151 158 164 171 </table>
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="icon" val="icon.skill11251" />
<set name="operateType" val="PASSIVE" />
<enchant1 name="pAtk" val="#ench1pAtk" />
<enchant1 name="mAtk" val="#ench1mAtk" />
<for>
<effect name="Buff">
<add stat="pAtk" val="83" />
<add stat="mAtk" val="104" />
<mul stat="pAtk" val="1.45" />
<add stat="mAtk" val="#mAtk" />
<mul stat="mAtk" val="1.17" />
<mul stat="mAtkSpd" val="1.23" />
<add stat="skillCritical" val="4" /> <!-- INT -->
@@ -58,24 +58,26 @@
</effect>
</enchant1for>
</skill>
<skill id="11002" levels="1" name="Superior Robe Mastery" enchantGroup1="10">
<!-- Max HP + 4447, P. Def. + 1126, and M. Def. + 610 when equipped with a Robe. -->
<skill id="11002" levels="7" name="Superior Robe Mastery" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_Robe_Mastery_-_Feoh_Soulhound -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pdef"> 1212 1330 1462 1576 1767 1833 1903 </table>
<table name="#ench1pDef"> 77 81 86 90 95 100 104 109 113 118 </table>
<table name="#ench1mDef"> 320 340 360 380 400 420 440 460 480 500 </table>
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="icon" val="icon.skill11252" />
<set name="operateType" val="PASSIVE" />
<enchant1 name="pDef" val="#ench1pDef" />
<enchant1 name="mDef" val="#ench1mDef" />
<for>
<effect name="Buff">
<add stat="pDef" val="72">
<add stat="pDef" val="#pdef">
<using kind="MAGIC" />
</add>
<add stat="mDef" val="300">
<mul stat="mDef" val="1.1">
<using kind="MAGIC" />
</add>
</mul>
<add stat="maxHp" val="4447">
<using kind="MAGIC" />
</add>
@@ -244,14 +246,15 @@
</effect>
</for>
</skill>
<skill id="11011" levels="8" name="Elemental Spike">
<table name="#mpConsume">36 37 38 40 41 43 45 47</table>
<table name="#mpInitialConsume">9 9 9 10 10 10 11 11</table>
<table name="#ench1MpConsume">45 43 41 39 37 35 33 31 30 28</table>
<table name="#ench1MpInitialConsume">10 10 9 9 8 8 7 7 7 6</table>
<table name="#magicLvl">85 86 88 90 92 94 96 98</table>
<table name="#power">133 134 139 142 146 150 154 157</table>
<table name="#enchPower">162 163 165 167 170 171 173 175 177 178</table>
<skill id="11011" levels="11" name="Elemental Spike">
<!-- Source: https://l2wiki.com/Elemental_Spike_-_Feoh_Storm_Screamer -->
<table name="#mpConsume"> 37 38 39 42 43 45 48 50 52 54 56 </table>
<table name="#mpInitialConsume"> 9 9 9 10 10 10 11 11 11 11 11 </table>
<table name="#ench1MpConsume"> 45 43 41 39 37 35 33 31 30 28 </table>
<table name="#ench1MpInitialConsume"> 10 10 9 9 8 8 7 7 7 6 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#power"> 133 134 139 142 146 150 154 157 164 168 172 </table>
<table name="#enchPower"> 162 163 165 167 170 171 173 175 177 178 </table>
<set name="hitTime" val="2280" />
<set name="coolTime" val="300" />
<set name="castRange" val="1100" />
@@ -466,13 +469,14 @@
</effect>
</for>
</skill>
<skill id="11017" levels="8" name="Elemental Crash">
<table name="#mpConsume">43 44 46 48 50 52 54 56</table>
<table name="#mpInitialConsume">10 11 11 12 12 13 13 14</table>
<table name="#ench1MpConsume">54 52 50 47 45 43 41 38 36 34</table>
<table name="#ench1MpInitialConsume">13 12 12 11 11 10 10 9 8 8</table>
<table name="#magicLvl">85 86 88 90 92 94 96 98</table>
<table name="#power">158 161 165 169 175 179 184 188</table>
<skill id="11017" levels="11" name="Elemental Crash">
<!-- Source: https://l2wiki.com/Elemental_Crash_-_Feoh_Soulhound -->
<table name="#mpConsume"> 43 44 46 48 50 52 54 56 59 61 64 </table>
<table name="#mpInitialConsume"> 10 11 11 12 12 13 13 14 14 15 15 </table>
<table name="#ench1MpConsume"> 54 52 50 47 45 43 41 38 36 34 </table>
<table name="#ench1MpInitialConsume"> 13 12 12 11 11 10 10 9 8 8 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
<table name="#enchPower">193 195 197 199 201 205 207 209 211 213</table>
<set name="hitTime" val="2780" />
<set name="coolTime" val="300" />
@@ -697,14 +701,15 @@
</effect>
</for>
</skill>
<skill id="11023" levels="8" name="Elemental Crash" >
<table name="#mpConsume">100 104 108 112 117 121 126 131</table>
<table name="#mpInitialConsume">25 26 27 28 29 30 31 32</table>
<table name="#ench1MpConsume">125 120 115 110 104 99 94 89 83 78</table>
<table name="#ench1MpInitialConsume">30 29 28 26 25 24 23 21 20 19</table>
<table name="#magicLvl">85 87 89 91 93 95 97 99</table>
<table name="#power">392 404 415 426 437 448 460 471</table>
<table name="#enchPower">476 482 487 493 498 504 510 516 521 527</table>
<skill id="11023" levels="11" name="Elemental Crash" >
<!-- Source: https://l2wiki.com/Elemental_Crash_-_Feoh_Soulhound -->
<table name="#mpConsume"> 28 29 30 32 33 34 35 38 40 42 44 </table>
<table name="#mpInitialConsume"> 25 26 27 28 29 30 31 32 33 34 35 </table>
<table name="#ench1MpConsume"> 125 120 115 110 104 99 94 89 83 78 </table>
<table name="#ench1MpInitialConsume"> 30 29 28 26 25 24 23 21 20 19 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
<table name="#enchPower"> 476 482 487 493 498 504 510 516 521 527 </table>
<set name="hitTime" val="6080" />
<set name="coolTime" val="1000" />
<set name="castRange" val="1100" />
@@ -957,16 +962,17 @@
</effect>
</enchant2for>
</skill>
<skill id="11032" levels="4" name="Death Howl">
<table name="#mpConsume">168 180 204 216</table>
<table name="#mpInitialConsume">36 36 48 48</table>
<table name="#ench1MpConsume">207 198 190 181 172 164 155 146 138 129</table>
<table name="#ench1MpInitialConsume">48 48 48 48 48 48 48 48 48 48</table>
<table name="#ench3debuffPower">40 42 44 46 48 50 52 54 56 58 60</table>
<table name="#ench4skillRadius">310 320 330 340 350 360 370 380 390 400</table>
<table name="#enchPower">191 194 196 198 200 202 205 207 209 211</table>
<table name="#magicLvl">85 90 95 99</table>
<table name="#power">157 168 180 189</table>
<skill id="11032" levels="7" name="Death Howl">
<!-- Source: https://l2wiki.com/Death_Howl_-_Feoh_Archmage -->
<table name="#mpConsume"> 168 180 204 216 216 228 228 </table>
<table name="#mpInitialConsume"> 36 36 48 48 60 60 72 </table> <!-- Guessed -->
<table name="#ench1MpConsume"> 207 198 190 181 172 164 155 146 138 129 </table>
<table name="#ench1MpInitialConsume"> 48 48 48 48 48 48 48 48 48 48 </table>
<table name="#ench3debuffPower"> 40 42 44 46 48 50 52 54 56 58 60 </table>
<table name="#ench4skillRadius"> 310 320 330 340 350 360 370 380 390 400 </table>
<table name="#enchPower"> 191 194 196 198 200 202 205 207 209 211 </table>
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#power"> 157 168 180 189 194 198 202 </table>
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="15000" />
<set name="mpConsume" val="#mpConsume" />
@@ -1448,20 +1454,21 @@
</effect>
</enchant4for>
</skill>
<skill id="11047" levels="6" name="Devil's Curse">
<table name="#mpConsume">56 57 61 65 68 73</table>
<table name="#mpInitialConsume">14 14 15 16 17 18</table>
<table name="#ench1MpConsume">70 67 64 61 58 55 52 49 46 43</table>
<table name="#ench1MpInitialConsume">17 16 15 15 14 13 12 12 11 10</table>
<table name="#enchMpConsume">87 83 79 76 72 68 64 61 57 53</table>
<table name="#ench2debuffPower">76 77 78 79 80 81 82 83 84 85</table>
<table name="#ench3pDefDown">0.9 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 0.81 0.80</table>
<table name="#ench4mDefDown">0.9 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 0.81 0.80</table>
<table name="#ench5slow">0.9 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 0.81 0.80</table>
<table name="#enchPower">191 194 196 198 200 202 205 207 209 212</table>
<table name="#magicLvl">85 86 89 92 95 98</table>
<table name="#power">157 160 166 174 180 187</table>
<table name="#debuffPower">50 55 60 65 70 75</table>
<skill id="11047" levels="9" name="Devil's Curse">
<!-- Source: https://l2wiki.com/Devil's_Curse_-_Feoh_Storm_Screamer -->
<table name="#mpConsume"> 56 57 61 65 68 73 78 83 88 </table>
<table name="#mpInitialConsume"> 14 14 15 16 17 18 19 20 21 </table>
<table name="#ench1MpConsume"> 70 67 64 61 58 55 52 49 46 43 </table>
<table name="#ench1MpInitialConsume"> 17 16 15 15 14 13 12 12 11 10 </table>
<table name="#enchMpConsume"> 87 83 79 76 72 68 64 61 57 53 </table>
<table name="#ench2debuffPower"> 76 77 78 79 80 81 82 83 84 85 </table>
<table name="#ench3pDefDown"> 0.9 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 0.81 0.80 </table>
<table name="#ench4mDefDown"> 0.9 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 0.81 0.80 </table>
<table name="#ench5slow"> 0.9 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 0.81 0.80 </table>
<table name="#enchPower"> 191 194 196 198 200 202 205 207 209 212 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<table name="#power"> 157 160 166 174 180 187 191 195 199 </table>
<table name="#debuffPower"> 50 55 60 65 70 75 80 85 90 </table>
<set name="hitTime" val="3500" />
<set name="coolTime" val="580" />
<set name="castRange" val="1100" />
@@ -1540,19 +1547,20 @@
</effect>
</enchant5for>
</skill>
<skill id="11048" levels="6" name="Mass Devil's Curse">
<table name="#mpConsume">169 176 187 198 210 223</table>
<table name="#mpInitialConsume">42 44 46 49 52 55</table>
<table name="#ench1MpConsume">214 205 196 187 178 169 160 151 142 133</table>
<table name="#ench1MpInitialConsume">52 50 48 46 44 41 39 37 35 33</table>
<table name="#magicLvl">85 86 89 92 95 98</table>
<table name="#ench2Chance">76 77 78 79 80 81 82 83 84 85</table>
<table name="#ench3PhysicalHexpower">0.91 0.90 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82</table>
<table name="#ench4MagicalHexpower">0.91 0.90 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82</table>
<table name="#ench5RunSpd">0.91 0.90 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82</table>
<table name="#power">125 128 133 139 144 150</table>
<table name="#enchMdamPower">153 155 156 158 161 162 164 166 167 169</table>
<table name="#debuffChance">50 55 60 65 70 75</table>
<skill id="11048" levels="9" name="Mass Devil's Curse">
<!-- Source: https://l2wiki.com/Mass_Devil's_Curse_-_Feoh_Soultaker -->
<table name="#mpConsume"> 169 176 187 198 210 223 235 247 259 </table>
<table name="#mpInitialConsume"> 42 44 46 49 52 55 59 63 67 </table>
<table name="#ench1MpConsume"> 214 205 196 187 178 169 160 151 142 133 </table>
<table name="#ench1MpInitialConsume"> 52 50 48 46 44 41 39 37 35 33 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<table name="#ench2Chance"> 76 77 78 79 80 81 82 83 84 85 </table>
<table name="#ench3PhysicalHexpower"> 0.91 0.90 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 </table>
<table name="#ench4MagicalHexpower"> 0.91 0.90 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 </table>
<table name="#ench5RunSpd"> 0.91 0.90 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 </table>
<table name="#power"> 125 128 133 139 144 150 155 159 163 </table>
<table name="#enchMdamPower"> 153 155 156 158 161 162 164 166 167 169 </table>
<table name="#debuffChance"> 50 55 60 65 70 75 80 85 90 </table>
<set name="hitTime" val="3500" />
<set name="coolTime" val="580" />
<set name="castRange" val="1100" />
@@ -1635,14 +1643,15 @@
</effect>
</enchant5for>
</skill>
<skill id="11049" levels="2" name="Ignore Divinity">
<table name="#mpConsume">66 73</table>
<table name="#mpInitialConsume">16 18</table>
<table name="#ench1MpConsume">70 67 64 61 58 55 52 49 46 43</table>
<table name="#ench1MpInitialConsume">17 16 15 15 14 13 12 12 11 10</table>
<table name="#ench2Power">61 62 63 64 65 66 67 68 69 70</table>
<table name="#power">55 60</table>
<table name="#magicLvl">93 98</table>
<skill id="11049" levels="5" name="Ignore Divinity">
<!-- Source: https://l2wiki.com/Ignore_Divinity_-_Feoh_Mystic_Muse -->
<table name="#mpConsume"> 66 73 80 87 94 </table>
<table name="#mpInitialConsume"> 16 18 20 22 24 </table>
<table name="#ench1MpConsume"> 70 67 64 61 58 55 52 49 46 43 </table>
<table name="#ench1MpInitialConsume"> 17 16 15 15 14 13 12 12 11 10 </table>
<table name="#ench2Power"> 61 62 63 64 65 66 67 68 69 70 </table>
<table name="#power"> 55 60 65 70 75 </table>
<table name="#magicLvl"> 93 98 101 103 105 </table>
<set name="hitTime" val="3000" />
<set name="castRange" val="1100" />
<set name="reuseDelay" val="300000" />
@@ -1660,15 +1669,16 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="11050" levels="4" name="Hell Binding">
<table name="#mpConsume">56 61 66 71</table>
<table name="#mpInitialConsume">14 15 16 17</table>
<table name="#ench1MpConsume">68 65 62 59 56 53 51 48 45 42</table>
<table name="#ench1MpInitialConsume">17 17 17 17 17 17 17 17 17 17</table>
<table name="#ench2power">81 82 83 84 85 86 87 88 89 90</table>
<table name="#enchHex">0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90</table>
<table name="#magicLvl">85 89 93 97</table>
<table name="#power">65 70 75 80</table>
<skill id="11050" levels="7" name="Hell Binding">
<!-- Source: https://l2wiki.com/Hell_Binding_-_Feoh_Soulhound -->
<table name="#mpConsume"> 56 61 66 71 76 81 86 </table>
<table name="#mpInitialConsume"> 14 15 16 17 18 19 20 </table>
<table name="#ench1MpConsume"> 68 65 62 59 56 53 51 48 45 42 </table>
<table name="#ench1MpInitialConsume"> 17 17 17 17 17 17 17 17 17 17 </table>
<table name="#ench2power"> 81 82 83 84 85 86 87 88 89 90 </table>
<table name="#enchHex"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90 </table>
<table name="#magicLvl"> 85 89 93 97 101 103 105 </table>
<table name="#power"> 65 70 75 80 85 90 95 </table>
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
<set name="castRange" val="1100" />
@@ -1717,17 +1727,18 @@
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="AREA" />
</skill>
<skill id="11052" levels="4" name="Mass Hell Binding">
<table name="#mpConsume">183 195 206 219</table>
<table name="#mpInitialConsume">45 48 51 54</table>
<table name="#ench1MpConsume">210 201 192 183 175 166 157 148 140 131</table>
<table name="#ench1MpInitialConsume">54 54 54 54 54 54 54 54 54 54</table>
<table name="#ench3CastRange">1100 1100 1100 1100 1100 1100 1100 1100 1100 1100</table>
<table name="#magicLvl">89 92 95 98</table>
<table name="#power">55 60 65 70</table>
<table name="#skill">11179 11180 11181 11182</table>
<table name="#ench2power">71 72 73 74 75 76 77 78 79 80</table>
<table name="#ench3skillRadius">310 320 330 340 350 360 370 380 390 400</table>
<skill id="11052" levels="7" name="Mass Hell Binding">
<!-- Source: https://l2wiki.com/Mass_Hell_Binding_-_Feoh_Soulhound -->
<table name="#mpConsume"> 183 195 206 219 231 244 257 </table>
<table name="#mpInitialConsume"> 45 48 51 54 58 61 64 </table>
<table name="#ench1MpConsume"> 210 201 192 183 175 166 157 148 140 131 </table>
<table name="#ench1MpInitialConsume"> 54 54 54 54 54 54 54 54 54 54 </table>
<table name="#ench3CastRange"> 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 </table>
<table name="#magicLvl"> 89 92 95 98 101 103 105 </table>
<table name="#power"> 55 60 65 70 75 80 85 </table>
<table name="#skill"> 11179 11180 11181 11182 11182 11182 11182 </table> <!-- Needs Confirm -->
<table name="#ench2power"> 71 72 73 74 75 76 77 78 79 80 </table>
<table name="#ench3skillRadius"> 310 320 330 340 350 360 370 380 390 400 </table>
<set name="hitTime" val="10000" />
<set name="castRange" val="1100" />
<set name="reuseDelay" val="300000" />
@@ -1788,16 +1799,17 @@
<set name="castRange" val="1100" />
<set name="isDebuff" val="true" />
</skill>
<skill id="11055" levels="7" name="Death Fear">
<table name="#mpConsume">56 58 61 63 66 68 71</table>
<table name="#mpInitialConsume">14 14 15 15 16 17 17</table>
<table name="#ench1MpConsume">68 65 62 59 56 53 51 48 45 42</table>
<table name="#ench1MpInitialConsume">16 15 14 14 13 12 12 11 10 10</table>
<table name="#runSpd">0.6 0.55 0.5 0.45 0.4 0.35 0.3</table>
<table name="#ench2power">70 70 70 70 70 70 70 70 70 70</table>
<table name="#enchHex">0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90</table>
<table name="#magicLvl">85 87 89 91 93 95 97</table>
<table name="#power">40 45 50 55 60 65 70</table>
<skill id="11055" levels="10" name="Death Fear">
<!-- Source: https://l2wiki.com/Death_Fear_-_Feoh_Soultaker -->
<table name="#mpConsume"> 56 58 61 63 66 68 71 73 76 78 </table>
<table name="#mpInitialConsume"> 14 14 15 15 16 17 17 18 18 19 </table>
<table name="#ench1MpConsume"> 68 65 62 59 56 53 51 48 45 42 </table>
<table name="#ench1MpInitialConsume"> 16 15 14 14 13 12 12 11 10 10 </table>
<table name="#runSpd"> 0.6 0.55 0.5 0.45 0.4 0.35 0.3 0.3 0.3 0.3 </table>
<table name="#ench2power"> 70 70 70 70 70 70 70 70 70 70 </table>
<table name="#enchHex"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 97 101 103 105 </table>
<table name="#power"> 40 45 50 55 60 65 70 75 80 85 </table>
<set name="hitTime" val="1200" />
<set name="coolTime" val="300" />
<set name="castRange" val="1100" />
@@ -1834,16 +1846,17 @@
</effect>
</enchant4for>
</skill>
<skill id="11056" levels="8" name="Mass Death Fear">
<table name="#mpConsume">169 176 183 191 198 206 214 223</table>
<table name="#mpInitialConsume">42 44 45 47 49 51 53 55</table>
<table name="#ench1MpConsume">214 205 196 187 178 169 160 151 142 133</table>
<table name="#ench1MpInitialConsume">52 50 48 46 44 41 39 37 35 33</table>
<table name="#magicLvl">85 87 89 91 93 95 96 99</table>
<table name="#runSpd">0.75 0.7 0.65 0.6 0.55 0.5 0.45 0.4</table>
<table name="#ench2power">56 57 58 59 60 61 62 63 64 65</table>
<table name="#enchHex">0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90</table>
<table name="#power">50 50 51 51 52 53 54 55</table>
<skill id="11056" levels="11" name="Mass Death Fear">
<!-- Source: https://l2wiki.com/Mass_Death_Fear_-_Feoh_Soultaker -->
<table name="#mpConsume"> 169 176 183 191 198 206 214 223 232 241 250 </table>
<table name="#mpInitialConsume"> 42 44 45 47 49 51 53 55 57 59 61 </table>
<table name="#ench1MpConsume"> 214 205 196 187 178 169 160 151 142 133 </table>
<table name="#ench1MpInitialConsume"> 52 50 48 46 44 41 39 37 35 33 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 96 99 101 103 105 </table>
<table name="#runSpd"> 0.75 0.7 0.65 0.6 0.55 0.5 0.45 0.4 0.4 0.4 0.4 </table>
<table name="#ench2power"> 56 57 58 59 60 61 62 63 64 65 </table>
<table name="#enchHex"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90 </table>
<table name="#power"> 50 50 51 51 52 53 54 55 56 57 58 </table>
<set name="hitTime" val="1200" />
<set name="coolTime" val="300" />
<set name="castRange" val="1100" />
@@ -1879,17 +1892,18 @@
</effect>
</enchant4for>
</skill>
<skill id="11057" levels="6" name="Magical Evasion">
<table name="#power">133 136 142 149 154 160</table>
<table name="#enchPower">162 163 165 167 169 171 173 175 177 178</table>
<table name="#mpConsume">56 58 62 66 70 74</table>
<table name="#mpInitialConsume">14 14 15 16 17 18</table>
<table name="#ench1MpConsume">71 68 65 62 59 56 53 50 47 44</table>
<table name="#ench1MpInitialConsume">17 16 15 15 14 13 12 12 11 10</table>
<table name="#ench2PvpPower">147 148 150 152 154 155 157 159 161 162</table>
<table name="#ench3skillRadius">210 220 230 240 2502 60 270 280 290 300</table>
<table name="#effectPower">20 23 26 29 32 35</table>
<table name="#magicLvl">85 86 89 92 95 98</table>
<skill id="11057" levels="9" name="Magical Evasion">
<!-- Source: https://l2wiki.com/Magical_Evasion_-_Feoh_Soulhound -->
<table name="#power"> 133 136 142 149 154 160 163 167 171 </table>
<table name="#enchPower"> 162 163 165 167 169 171 173 175 177 178 </table>
<table name="#mpConsume"> 56 58 62 66 70 74 78 82 86 </table>
<table name="#mpInitialConsume"> 14 14 15 16 17 18 19 20 21 </table>
<table name="#ench1MpConsume"> 71 68 65 62 59 56 53 50 47 44 </table>
<table name="#ench1MpInitialConsume"> 17 16 15 15 14 13 12 12 11 10 </table>
<table name="#ench2PvpPower"> 147 148 150 152 154 155 157 159 161 162 </table>
<table name="#ench3skillRadius"> 210 220 230 240 2502 60 270 280 290 300 </table>
<table name="#effectPower"> 20 23 26 29 32 35 38 41 44 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<set name="hitTime" val="800" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="15000" />
@@ -1915,13 +1929,14 @@
<effect name="TargetCancel" />
</for>
</skill>
<skill id="11058" levels="3" name="Shadow Snare">
<table name="#mpConsume">191 202 214</table>
<table name="#mpInitialConsume">47 50 53</table>
<table name="#ench1MpConsume">210 201 192 183 175 166 157 148 140 131</table>
<table name="#ench1MpInitialConsume">53 53 53 53 53 53 53 53 53 53</table>
<table name="#magicLvl">91 94 97</table>
<table name="#npcId">13323 13324 13325</table>
<skill id="11058" levels="6" name="Shadow Snare">
<!-- Source: https://l2wiki.com/Shadow_Snare_-_Feoh_Soulhound -->
<table name="#mpConsume"> 191 202 214 225 236 248 </table>
<table name="#mpInitialConsume"> 47 50 53 56 59 62 </table>
<table name="#ench1MpConsume"> 210 201 192 183 175 166 157 148 140 131 </table>
<table name="#ench1MpInitialConsume"> 53 53 53 53 53 53 53 53 53 53 </table>
<table name="#magicLvl"> 91 94 97 101 103 105 </table>
<table name="#npcId"> 13323 13324 13325 13325 13325 13325 </table> <!-- Needs Confirm -->
<set name="hitTime" val="1000" />
<set name="castRange" val="1100" />
<set name="reuseDelay" val="15000" />
@@ -1934,9 +1949,6 @@
<set name="blockedInOlympiad" val="true" />
<enchant1 name="mpConsume" val="#ench1MpConsume" />
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
<!--<for>
<effect abnormalTime="2" count="3" name="BlackHole" val="0" />
</for>-->
</skill>
<skill id="11059" levels="1" name="Shadow Snare Zone">
<!-- AUTO GENERATED SKILL -->
@@ -1991,15 +2003,16 @@
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="11064" levels="8" name="Ultimate Body To Mind">
<table name="#hpConsume">384 388 396 404 412 420 428 436</table>
<table name="#ench1hpConsume">418 401 383 366 348 331 313 296 279 261</table>
<table name="#ench2hpConsume">436 436 436 436 436 436 436 436 436 436</table>
<table name="#ench1mpAmount">547 547 547 547 547 547 547 547 547 547</table>
<table name="#ench2mpAmount">568 590 612 634 656 678 700 722 743 765</table>
<table name="#amount">400 412 436 450 474 499 523 547</table>
<table name="#aggroPoints">243 379 495 549 611 621 638 642</table>
<table name="#magicLvl">85 86 88 90 92 94 96 98</table>
<skill id="11064" levels="11" name="Ultimate Body To Mind">
<!-- Source: https://l2wiki.com/Ultimate_Body_To_Mind_-_Feoh_Soultaker -->
<table name="#hpConsume"> 384 388 396 404 412 420 428 436 448 456 464 </table>
<table name="#ench1hpConsume"> 418 401 383 366 348 331 313 296 279 261 </table>
<table name="#ench2hpConsume"> 436 436 436 436 436 436 436 436 436 436 </table>
<table name="#ench1mpAmount"> 547 547 547 547 547 547 547 547 547 547 </table>
<table name="#ench2mpAmount"> 568 590 612 634 656 678 700 722 743 765 </table>
<table name="#amount"> 400 412 436 450 474 499 523 547 591 623 655 </table>
<table name="#aggroPoints"> 243 379 495 549 611 621 638 642 646 650 654 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="15000" />
<set name="hpConsume" val="#hpConsume" />
@@ -2061,12 +2074,15 @@
</effect>
</enchant4for>
</skill>
<skill id="11066" levels="1" name="Unleash Hell">
<table name="#ench1MpConsume">383 367 351 335 319 303 287 271 255 239</table>
<table name="#ench1MpInitialConsume">99 99 99 99 99 99 99 99 99 99</table>
<table name="#ench1MpConsume">482 466 450 434 418 402 386 370 354 338</table>
<table name="#ench2slow">0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90</table>
<table name="#enchPower">628 636 642 650 657 664 673 681 688 695</table>
<skill id="11066" levels="4" name="Unleash Hell">
<!-- Source: https://l2wiki.com/Unleash_Hell_-_Feoh_Soultaker -->
<table name="#magicLvl"> 95 101 103 105 </table>
<table name="#power"> 620 677 693 709 </table>
<table name="#ench1MpConsume"> 383 367 351 335 319 303 287 271 255 239 </table>
<table name="#ench1MpInitialConsume"> 99 99 99 99 99 99 99 99 99 99 </table>
<table name="#ench1MpConsume"> 482 466 450 434 418 402 386 370 354 338 </table>
<table name="#ench2slow"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90 </table>
<table name="#enchPower"> 628 636 642 650 657 664 673 681 688 695 </table>
<set name="hitTime" val="6750" />
<set name="coolTime" val="500" />
<set name="castRange" val="1100" />
@@ -2074,8 +2090,8 @@
<set name="mpConsume" val="399" />
<set name="mpInitialConsume" val="99" />
<set name="isDebuff" val="true" />
<set name="magicLvl" val="95" />
<set name="power" val="620" />
<set name="magicLvl" val="#magicLvl" />
<set name="power" val="#power" />
<set name="abnormalTime" val="1" />
<set name="targetType" val="ONE" />
<set name="overHit" val="true" />
@@ -2096,20 +2112,23 @@
</effect>
</enchant2for>
</skill>
<skill id="11067" levels="1" name="Death Mass Unleash Hellи">
<table name="#ench1MpConsume">1244 1192 1140 1088 1036 984 933 881 829 777</table>
<table name="#ench1MpInitialConsume">324 324 324 324 324 324 324 324 324 324</table>
<table name="#ench1MpConsume">1568 1516 1464 1412 1360 1308 1257 1205 1153 1101</table>
<table name="#ench2slow">0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90</table>
<table name="#enchPower">628 636 642 650 657 664 673 681 688 695</table>
<skill id="11067" levels="4" name="Death Mass Unleash Hell">
<!-- Source: https://l2wiki.com/Death_Mass_Unleash_Hell_-_Feoh_Archmage -->
<table name="#magicLvl"> 95 101 103 105 </table>
<table name="#power"> 620 641 655 669 </table>
<table name="#ench1MpConsume"> 1244 1192 1140 1088 1036 984 933 881 829 777 </table>
<table name="#ench1MpInitialConsume"> 324 324 324 324 324 324 324 324 324 324 </table>
<table name="#ench1MpConsume"> 1568 1516 1464 1412 1360 1308 1257 1205 1153 1101 </table>
<table name="#ench2slow"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.90 </table>
<table name="#enchPower"> 628 636 642 650 657 664 673 681 688 695 </table>
<set name="hitTime" val="10000" />
<set name="coolTime" val="500" />
<set name="castRange" val="1100" />
<set name="reuseDelay" val="30000" />
<set name="mpConsume" val="1296" />
<set name="mpInitialConsume" val="324" />
<set name="magicLvl" val="99" />
<set name="power" val="620" />
<set name="magicLvl" val="#magicLvl" />
<set name="power" val="#power" />
<set name="abnormalTime" val="1" />
<set name="targetType" val="AREA" />
<set name="isDebuff" val="true" />
@@ -2470,56 +2489,11 @@
</effect>
</enchant3for>
</skill>
<!-- Level 1 : Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
<!-- Level 2 : Attacks nearby enemies with 136 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
<!-- Level 3 : Attacks nearby enemies with 142 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
<!-- Level 4 : Attacks nearby enemies with 149 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
<!-- Level 5 : Attacks nearby enemies with 154 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
<!-- Level 6 : Attacks nearby enemies with 160 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
<!-- Level 101 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 1 Distance | Increases the effect.) -->
<!-- Level 302 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 2 Distance | Increases the effect.) -->
<!-- Level 303 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 3 Distance | Increases the effect.) -->
<!-- Level 304 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 4 Distance | Increases the effect.) -->
<!-- Level 305 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 5 Distance | Increases the effect.) -->
<!-- Level 306 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 6 Distance | Increases the effect.) -->
<!-- Level 307 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 7 Distance | Increases the effect.) -->
<!-- Level 308 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 8 Distance | Increases the effect.) -->
<!-- Level 309 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 9 Distance | Increases the effect.) -->
<!-- Level 310 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 10 Distance | Increases the effect.) -->
<!-- Level 901 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 10 Recovery | Decreases Cooldown.) -->
<skill id="11094" levels="6" name="Magical Charge">
<table name="#power"> 133 136 142 149 154 160 </table>
<table name="#magicLvl"> 85 87 90 93 96 99 </table>
<table name="#mpConsume"> 70 72 77 82 87 92 </table>
<skill id="11094" levels="9" name="Magical Charge">
<!-- Source: https://l2wiki.com/Magical_Charge_-_Feoh_Soulhound -->
<table name="#power"> 133 136 142 149 154 160 163 167 171 </table>
<table name="#magicLvl"> 85 87 90 93 96 99 101 103 105 </table>
<table name="#mpConsume"> 70 72 77 82 87 92 97 102 107 </table>
<set name="icon" val="icon.skill11094" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />

View File

@@ -52,14 +52,11 @@
<set name="isMagic" val="4" />
<set name="isDebuff" val="true" />
</skill>
<!-- Level 1 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 569 Power. For 15 seconds, M. Def. - 20%. -->
<!-- Level 2 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 618 Power. For 20 seconds, M. Def. - 20%. -->
<!-- Level 3 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 649 Power. For 25 seconds, M. Def. - 20%. -->
<!-- Level 4 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 683 Power. For 30 sec., M. Def. - 20%. -->
<skill id="11106" levels="4" name="Elemental Mass Burst">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 137 154 166 179 </table>
<table name="#power"> 569 618 649 683 </table>
<skill id="11106" levels="7" name="Elemental Mass Burst">
<!-- Source: https://l2wiki.com/Elemental_Mass_Burst_-_Feoh_Archmage -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 137 154 166 179 192 205 218 </table>
<table name="#power"> 569 618 649 683 705 723 741 </table>
<set name="icon" val="icon.skill11865" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -153,14 +150,11 @@
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<!-- Level 1 : Detonates an Elemental Destruction to inflict damage with 517 Power on a single target. -->
<!-- Level 2 : Detonates an Elemental Destruction to inflict damage with 562 Power on a single target. -->
<!-- Level 3 : Detonates an Elemental Destruction to inflict damage with 591 Power on a single target. -->
<!-- Level 4 : Detonates an Elemental Destruction to inflict damage with 622 Power on a single target. -->
<skill id="11112" levels="4" name="Elemental Speed Burst">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 137 154 166 179 </table>
<table name="#power"> 517 562 591 622 </table>
<skill id="11112" levels="7" name="Elemental Speed Burst">
<!-- Source: https://l2wiki.com/Elemental_Burst_-_Feoh_Mystic_Muse -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 137 154 166 179 192 205 218 </table>
<table name="#power"> 517 562 591 622 637 655 673 </table>
<set name="icon" val="icon.skill11865" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -243,14 +237,11 @@
<set name="reuseDelay" val="6700" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : Detonates an Elemental Destruction to inflict severe damage with 569 Power on a single target. -->
<!-- Level 2 : Detonates an Elemental Destruction to inflict severe damage with 618 Power on a single target. -->
<!-- Level 3 : Detonates an Elemental Destruction to inflict severe damage with 649 Power on a single target. -->
<!-- Level 4 : Detonates an Elemental Destruction to inflict severe damage with 683 Power on a single target. -->
<skill id="11118" levels="4" name="Elemental Power Burst">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 137 154 166 179 </table>
<table name="#power"> 569 618 649 683 </table>
<skill id="11118" levels="7" name="Elemental Power Burst">
<!-- Source: https://l2wiki.com/Elemental_Burst_-_Feoh_Archmage -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 137 154 166 179 192 205 218 </table>
<table name="#power"> 569 618 649 683 705 723 741 </table>
<set name="icon" val="icon.skill11865" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -658,15 +649,14 @@
</effect>
</for>
</skill>
<!-- Level 1 : Inflicts damage with 193 Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
<!-- Level 2 : Inflicts damage with 195 Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
<!-- Level 3 : Inflicts damage with 197Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
<!-- Level 4 : Inflicts damage with 1939Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
<skill id="11177" levels="4" name="Aqua Crash">
<table name="#magicLvl"> 85 90 95 99 </table>
<skill id="11177" levels="7" name="Aqua Crash">
<!-- Source: https://l2wiki.com/Aqua_Crash_-_Feoh_Mystic_Muse -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#power"> 193 195 197 199 202 206 210 </table>
<set name="icon" val="icon.skill10879" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="power" val="#power" />
<set name="mpConsume" val="37" />
<set name="effectRange" val="1100" />
<set name="hitTime" val="2279" />
@@ -751,70 +741,48 @@
</effect>
</for>
</skill>
<!-- Level 1 : INT + 2 and increases Max MP by 313. -->
<!-- Level 101 : INT + 2 and increases Max MP by 333. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : INT + 2 and increases Max MP by 354. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : INT + 2 and increases Max MP by 374. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : INT + 2 and increases Max MP by 395. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : INT + 2 and increases Max MP by 415. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : INT + 2 and increases Max MP by 435. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : INT + 2 and increases Max MP by 456. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : INT + 2 and increases Max MP by 476. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : INT + 2 and increases Max MP by 497. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : INT + 2 and increases Max MP by 517. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
<skill id="11185" levels="1" name="Superior MP Boost">
<table name="#maxMp"> 85 90 95 99 </table>
<skill id="11185" levels="7" name="Superior MP Boost">
<!-- Source: https://l2wiki.com/Superior_MP_Boost_-_Feoh_Soultaker -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#maxMp"> 313 374 435 517 566 635 704 </table>
<set name="icon" val="icon.skill0213" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="maxMp" val="313" />
<add stat="INT" val="2" />
<add stat="maxMp" val="#maxMp" />
</effect>
</for>
</skill>
<!-- Level 1 : INT + 2 and increases MP Recovery Bonus by 3.6. -->
<!-- Level 101 : INT + 2 and increases MP Recovery Bonus by 3.8. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : INT + 2 and increases MP Recovery Bonus by 4. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : INT + 2 and increases MP Recovery Bonus by 4.2. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : INT + 2 and increases MP Recovery Bonus by 4.4. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : INT + 2 and increases MP Recovery Bonus by 4.7. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : INT + 2 and increases MP Recovery Bonus by 4.9. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : INT + 2 and increases MP Recovery Bonus by 5.1. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : INT + 2 and increases MP Recovery Bonus by 5.3. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : INT + 2 and increases MP Recovery Bonus by 5.5. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : INT + 2 and increases MP Recovery Bonus by 5.7. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
<skill id="11186" levels="1" name="Superior Fast MP Recovery">
<skill id="11186" levels="7" name="Superior Fast MP Recovery">
<!-- Source: https://l2wiki.com/Superior_Fast_MP_Recovery_-_Feoh_Soulhound -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#regMp"> 3.6 4.2 4.8 5.4 6.2 7.0 7.8 </table>
<set name="icon" val="icon.skill0229" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="regMp" val="3.6" />
<add stat="INT" val="2" />
<add stat="regMp" val="#regMp" />
</effect>
</for>
</skill>
<!-- Level 1 : INT + 2, increases MP Recovery Bonus by 5.1 while standing and by 6.5 while walking. -->
<!-- Level 101 : INT + 2, increases MP Recovery Bonus by 5.4 while standing and by 6.9 while walking. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : INT + 2, increases MP Recovery Bonus by 5.7 while standing and by 7.3 while walking. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : INT + 2, increases MP Recovery Bonus by 6 while standing and by 7.7 while walking. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : INT + 2, increases MP Recovery Bonus by 6.3 while standing and by 8.1 while walking. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : INT + 2, increases MP Recovery Bonus by 6.7 while standing and by 8.5 while walking. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : INT + 2, increases MP Recovery Bonus by 7 while standing and by 8.9 while walking. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : INT + 2, increases MP Recovery Bonus by 7.3 while standing and by 9.3 while walking. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : INT + 2, increases MP Recovery Bonus by 7.6 while standing and by 9.7 while walking. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : INT + 2, increases MP Recovery Bonus by 7.9 while standing and by 10.1 while walking. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : INT + 2, increases MP Recovery Bonus by 8.2 while standing and by 10.5 while walking. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
<skill id="11187" levels="1" name="Superior Clear Mind">
<skill id="11187" levels="7" name="Superior Clear Mind">
<!-- Source: https://l2wiki.com/Superior_Clear_Mind_-_Feoh_Archmage -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#regMp"> 5.1 5.7 6.3 6.9 7.7 8.5 9.3 </table>
<set name="icon" val="icon.skill11187" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="regMp" val="5.1" />
<add stat="INT" val="2" />
<add stat="regMp" val="#regMp" />
</effect>
</for>
</skill>

View File

@@ -42,13 +42,10 @@
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<!-- Level 1 : For 20 sec., P. Def. + 5000. -->
<!-- Level 2 : increases P. Def. + 5300 for 20 seconds. -->
<!-- Level 3 : increases P. Def. + 5600 for 20 seconds. -->
<!-- Level 4 : increases P. Def. + 6000 for 20 seconds. -->
<skill id="11225" levels="4" name="Physical Soul Barrier">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#pDef"> 0 5300 5600 6000 </table>
<skill id="11225" levels="7" name="Physical Soul Barrier">
<!-- Source: https://l2wiki.com/Physical_Soul_Barrier_-_Feoh_Soulhound -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#pDef"> 5000 5300 5600 6000 6400 6800 7300 </table>
<set name="icon" val="icon.skill11869" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -157,75 +154,56 @@
<set name="reuseDelay" val="3000" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. -->
<!-- Level 101 : Increases INT by 2, P. Atk. by 88.3, M. Atk. by 110.5, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : Increases INT by 2, P. Atk. by 93.7, M. Atk. by 117.2, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : Increases INT by 2, P. Atk. by 99.2, M. Atk. by 124, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : Increases INT by 2, P. Atk. by 104.6, M. Atk. by 130.8, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : Increases INT by 2, P. Atk. by 110, M. Atk. by 137.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : Increases INT by 2, P. Atk. by 115.4, M. Atk. by 144.3, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : Increases INT by 2, P. Atk. by 120.8, M. Atk. by 151.1, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : Increases INT by 2, P. Atk. by 126.3, M. Atk. by 157.9, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : Increases INT by 2, P. Atk. by 131.7, M. Atk. by 164.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : Increases INT by 2, P. Atk. by 137.1, M. Atk. by 171.4, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
<skill id="11251" levels="1" name="Superior Weapon Mastery">
<skill id="11251" levels="7" name="Superior Weapon Mastery">
<!-- Source: https://l2wiki.com/Superior_Weapon_Mastery_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pAtk"> 822 953 1105 1244 1409 1495 1586 </table>
<table name="#mAtk"> 1079 1252 1451 1633 1850 1963 2083 </table>
<set name="icon" val="icon.skill11251" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="pAtk" val="82.9" />
<mul stat="pAtk" val="2.05" />
<add stat="mAtk" val="103.7" />
<add stat="INT" val="2" />
<add stat="pAtk" val="#pAtk" />
<mul stat="pAtk" val="1.05" />
<add stat="mAtk" val="#mAtk" />
<mul stat="mAtk" val="1.24" />
<mul stat="mCritRate" val="1.06" />
<mul stat="mAtkSpd" val="1.23" />
</effect>
</for>
</skill>
<!-- Level 1 : INT + 2. Max HP + 4151, P. Def. + 845, and Casting Spd. + 5% when equipped with a Robe. -->
<!-- Level 101 : INT + 2. Max HP + 4151, P. Def. + 869, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : INT + 2. Max HP + 4151, P. Def. + 893, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : INT + 2. Max HP + 4151, P. Def. + 917, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : INT + 2. Max HP + 4151, P. Def. + 941, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : INT + 2. Max HP + 4151, P. Def. + 965, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : INT + 2. Max HP + 4151, P. Def. + 989, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : INT + 2. Max HP + 4151, P. Def. + 1013, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : INT + 2. Max HP + 4151, P. Def. + 1037, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : INT + 2. Max HP + 4151, P. Def. + 1061, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : INT + 2. Max HP + 4151, P. Def. + 1092, and Casting Spd. + 5% when equipped with a Robe. Enchant Power: Increases Effect. (+ 10 Power | Increases the effect.) -->
<skill id="11252" levels="1" name="Superior Robe Mastery">
<skill id="11252" levels="7" name="Superior Robe Mastery">
<!-- Source: https://l2wiki.com/Superior_Robe_Mastery_-_Wynn_Arcana_Lord -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pDef"> 1212 1330 1462 1576 1767 1833 1903 </table>
<set name="icon" val="icon.skill11252" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="pDef" val="845" />
<add stat="INT" val="2" />
<add stat="pDef" val="#pDef" />
<add stat="maxHp" val="4151" />
<mul stat="mAtkSpd" val="1.05" />
<mul stat="mDef" val="1.1" />
</effect>
</for>
</skill>
<!-- Level 1 : INT + 2, M. Def. + 139, Magic Attack Resistance + 35%, and Max MP + 313. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. -->
<!-- Level 101 : INT + 2, M. Def. + 147, Magic Attack Resistance + 35%, and Max MP + 333. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : INT + 2, M. Def. + 156, Magic Attack Resistance + 35%, and Max MP + 353. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : INT + 2, M. Def. + 165, Magic Attack Resistance + 35%, and Max MP + 374. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : INT + 2, M. Def. + 174, Magic Attack Resistance + 35%, and Max MP + 394. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : INT + 2, M. Def. + 183, Magic Attack Resistance + 35%, and Max MP + 415. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : INT + 2, M. Def. + 192, Magic Attack Resistance + 35%, and Max MP + 435. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : INT + 2, M. Def. + 201, Magic Attack Resistance + 35%, and Max MP + 455. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : INT + 2, M. Def. + 210, Magic Attack Resistance + 35%, and Max MP + 476. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : INT + 2, M. Def. + 219, Magic Attack Resistance + 35%, and Max MP + 496. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : INT + 2, M. Def. + 228, Magic Attack Resistance + 35%, and Max MP + 517. Increases HP/MP Recovery Bonus. Magic skill Cooldown - 25%. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
<skill id="11253" levels="1" name="Superior Magic Mastery">
<!-- Source: https://l2wiki.com/Superior_Magic_Mastery_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#mDef"> 862 976 1104 1219 1374 1444 1517 </table>
<set name="icon" val="icon.skill11253" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="mDef" val="139" />
<add stat="INT" val="2" />
<add stat="mDef" val="#mDef" />
<add stat="maxMp" val="313" />
</effect>
</for>
@@ -372,57 +350,10 @@
</effect>
</enchant1for>
</skill>
<!-- Level 1 : Weakens target for 10 seconds. Decreases 326 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 2 : Weakens target for 10 seconds. Decreases 333 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 3 : Weakens target for 10 seconds. Decreases 339 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 4 : Weakens target for 10 seconds. Decreases 346 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 5 : Weakens target for 10 seconds. Decreases 353 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 6 : Weakens target for 10 seconds. Decreases 360 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 7 : Weakens target for 10 seconds. Decreases 368 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 8 : Weakens target for 10 seconds. Decreases 375 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. -->
<!-- Level 101 : Weakens target for 10 seconds. Decreases 379 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Weakens target for 10 seconds. Decreases 382 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Weakens target for 10 seconds. Decreases 386 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Weakens target for 10 seconds. Decreases 391 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Weakens target for 10 seconds. Decreases 395 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Weakens target for 10 seconds. Decreases 339 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Weakens target for 10 seconds. Decreases 403 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Weakens target for 10 seconds. Decreases 407 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Weakens target for 10 seconds. Decreases 410 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Weakens target for 10 seconds. Decreases 414 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Weakens target for 10 seconds. Decreases 379 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Weakens target for 10 seconds. Decreases 382 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Weakens target for 10 seconds. Decreases 386 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Weakens target for 10 seconds. Decreases 391 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Weakens target for 10 seconds. Decreases 395 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Weakens target for 10 seconds. Decreases 339 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Weakens target for 10 seconds. Decreases 403 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Weakens target for 10 seconds. Decreases 407 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Weakens target for 10 seconds. Decreases 410 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Weakens target for 10 seconds. Decreases 414 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Weakens target for 10 seconds. Decreases 379 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Weakens target for 10 seconds. Decreases 382 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Weakens target for 10 seconds. Decreases 386 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Weakens target for 10 seconds. Decreases 391 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Weakens target for 10 seconds. Decreases 395 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Weakens target for 10 seconds. Decreases 339 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Weakens target for 10 seconds. Decreases 403 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Weakens target for 10 seconds. Decreases 407 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Weakens target for 10 seconds. Decreases 410 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Weakens target for 10 seconds. Decreases 414 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
<!-- Level 301 : Weakens target for 10 seconds. Decreases 379 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 1. (+ 1 Chance Exile | Increases the success rate of Exile attack by 1.) -->
<!-- Level 302 : Weakens target for 10 seconds. Decreases 382 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 2. (+ 2 Chance Exile | Increases the success rate of Exile attack by 2.) -->
<!-- Level 303 : Weakens target for 10 seconds. Decreases 386 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 3. (+ 3 Chance Exile | Increases the success rate of Exile attack by 3.) -->
<!-- Level 304 : Weakens target for 10 seconds. Decreases 391 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 4. (+ 4 Chance Exile | Increases the success rate of Exile attack by 4.) -->
<!-- Level 305 : Weakens target for 10 seconds. Decreases 395 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 5. (+ 5 Chance Exile | Increases the success rate of Exile attack by 5.) -->
<!-- Level 306 : Weakens target for 10 seconds. Decreases 399 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 6. (+ 6 Chance Exile | Increases the success rate of Exile attack by 6.) -->
<!-- Level 307 : Weakens target for 10 seconds. Decreases 403 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 7. (+ 7 Chance Exile | Increases the success rate of Exile attack by 7.) -->
<!-- Level 308 : Weakens target for 10 seconds. Decreases 407 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 8. (+ 8 Chance Exile | Increases the success rate of Exile attack by 8.) -->
<!-- Level 309 : Weakens target for 10 seconds. Decreases 410 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 9. (+ 9 Chance Exile | Increases the success rate of Exile attack by 9.) -->
<!-- Level 310 : Weakens target for 10 seconds. Decreases 414 HP per second, P. Def. by 30%, M. Def. by 30%, and Debuff Resistance by 30%. Enchant Chance Exile: Increases Exile Rate by 10. (+ 10 Chance Exile | Increases the success rate of Exile attack by 10.) -->
<skill id="11259" levels="8" name="Mark of Weakness">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 54 58 62 66 70 74 78 82 </table>
<skill id="11259" levels="11" name="Mark of Weakness">
<!-- Source: https://l2wiki.com/Mark_of_Weakness_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 54 58 62 66 70 74 78 82 86 90 94 </table>
<set name="icon" val="icon.skill11259" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -442,54 +373,10 @@
</effect>
</for>
</skill>
<!-- Level 1 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 326 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. -->
<!-- Level 2 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 336 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. -->
<!-- Level 3 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 346 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. -->
<!-- Level 4 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 357 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. -->
<!-- Level 5 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 368 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. -->
<!-- Level 101 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 379 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 382 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 386 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 391 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 395 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 339 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 403 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 407 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 410 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 414 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 379 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 382 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 386 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 391 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 395 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 339 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 403 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 407 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 410 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 414 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 379 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 382 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 386 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 391 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 395 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 339 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 403 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 407 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 410 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases HP by 414 every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
<!-- Level 301 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 379 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 1. (+ 1 Chance Exile | Increases the success rate of Exile attack by 1.) -->
<!-- Level 302 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 382 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 2. (+ 2 Chance Exile | Increases the success rate of Exile attack by 2.) -->
<!-- Level 303 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 386 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 3. (+ 3 Chance Exile | Increases the success rate of Exile attack by 3.) -->
<!-- Level 304 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 391 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 4. (+ 4 Chance Exile | Increases the success rate of Exile attack by 4.) -->
<!-- Level 305 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 395 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 5. (+ 5 Chance Exile | Increases the success rate of Exile attack by 5.) -->
<!-- Level 306 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 399 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 6. (+ 6 Chance Exile | Increases the success rate of Exile attack by 6.) -->
<!-- Level 307 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 403 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 7. (+ 7 Chance Exile | Increases the success rate of Exile attack by 7.) -->
<!-- Level 308 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 407 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 8. (+ 8 Chance Exile | Increases the success rate of Exile attack by 8.) -->
<!-- Level 309 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 410 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 9. (+ 9 Chance Exile | Increases the success rate of Exile attack by 9.) -->
<!-- Level 310 : Carves a mark linked to the Void Dimension onto target and steals their life force. For 10 seconds, decreases 414 HP every second and absorbs 50% of the damage inflicted as HP/MP for yourself and your servitor(s). Absorbs 25% of the inflicted damage during PvP. Enchant Chance Exile: Increases Exile Rate by 10. (+ 10 Chance Exile | Increases the success rate of Exile attack by 10.) -->
<skill id="11260" levels="5" name="Mark of Void">
<table name="#magicLvl"> 85 88 91 94 97 </table>
<table name="#mpConsume"> 54 60 66 72 78 </table>
<skill id="11260" levels="8" name="Mark of Void">
<!-- Source: https://l2wiki.com/Mark_of_Void_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 85 88 91 94 97 101 103 105 </table>
<table name="#mpConsume"> 54 60 66 72 78 84 90 96 </table>
<set name="icon" val="icon.skill11260" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -502,55 +389,10 @@
<set name="isDebuff" val="true" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 326 every second and decreases the power of incoming Heals. -->
<!-- Level 2 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 333 every second and decreases the power of incoming Heals. -->
<!-- Level 3 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 343 every second and decreases the power of incoming Heals. -->
<!-- Level 4 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 353 every second and decreases the power of incoming Heals. -->
<!-- Level 5 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 364 every second and decreases the power of incoming Heals. -->
<!-- Level 6 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 375 every second and decreases the power of incoming Heals. -->
<!-- Level 101 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 379 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 382 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 386 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 391 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 395 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 339 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 403 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 407 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 410 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 414 every second and decreases the power of incoming Heals. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 379 every second and decreases the power of incoming Heals. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 382 every second and decreases the power of incoming Heals. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 386 every second and decreases the power of incoming Heals. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 391 every second and decreases the power of incoming Heals. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 395 every second and decreases the power of incoming Heals. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 339 every second and decreases the power of incoming Heals. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 403 every second and decreases the power of incoming Heals. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 407 every second and decreases the power of incoming Heals. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 410 every second and decreases the power of incoming Heals. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 414 every second and decreases the power of incoming Heals. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 379 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 382 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 386 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 391 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 395 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 339 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 403 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 407 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 410 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 414 every second and decreases the power of incoming Heals. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
<!-- Level 301 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 379 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 1. (+ 1 Chance Exile | Increases the success rate of Exile attack by 1.) -->
<!-- Level 302 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 382 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 2. (+ 2 Chance Exile | Increases the success rate of Exile attack by 2.) -->
<!-- Level 303 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 386 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 3. (+ 3 Chance Exile | Increases the success rate of Exile attack by 3.) -->
<!-- Level 304 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 391 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 4. (+ 4 Chance Exile | Increases the success rate of Exile attack by 4.) -->
<!-- Level 305 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 395 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 5. (+ 5 Chance Exile | Increases the success rate of Exile attack by 5.) -->
<!-- Level 306 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 399 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 6. (+ 6 Chance Exile | Increases the success rate of Exile attack by 6.) -->
<!-- Level 307 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 403 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 7. (+ 7 Chance Exile | Increases the success rate of Exile attack by 7.) -->
<!-- Level 308 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 407 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 8. (+ 8 Chance Exile | Increases the success rate of Exile attack by 8.) -->
<!-- Level 309 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 410 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 9. (+ 9 Chance Exile | Increases the success rate of Exile attack by 9.) -->
<!-- Level 310 : Carves a mark linked to the cursed dimension on target. For 10 seconds, decreases HP by 414 every second and decreases the power of incoming Heals. Enchant Chance Exile: Increases Exile Rate by 10. (+ 10 Chance Exile | Increases the success rate of Exile attack by 10.) -->
<skill id="11261" levels="6" name="Mark of Plague">
<table name="#magicLvl"> 85 87 90 93 96 99 </table>
<table name="#mpConsume"> 54 58 64 70 76 82 </table>
<skill id="11261" levels="9" name="Mark of Plague">
<!-- Source: https://l2wiki.com/Mark_of_Plague_-_Wynn_Arcana_Lord -->
<table name="#magicLvl"> 85 87 90 93 96 99 101 103 105 </table>
<table name="#mpConsume"> 54 58 64 70 76 82 88 94 100 </table>
<set name="icon" val="icon.skill11261" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -563,55 +405,10 @@
<set name="isDebuff" val="true" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 326 every second. Has a 25% of causing target to fail to use a skill. -->
<!-- Level 2 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 329 every second. Has a 25% of causing target to fail to use a skill. -->
<!-- Level 3 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 339 every second. Has a 25% of causing target to fail to use a skill. -->
<!-- Level 4 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 350 every second. Has a 25% of causing target to fail to use a skill. -->
<!-- Level 5 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 360 every second. Has a 25% of causing target to fail to use a skill. -->
<!-- Level 6 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 371 every second. Has a 25% of causing target to fail to use a skill. -->
<!-- Level 101 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 379 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 382 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 386 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 391 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 395 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 339 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 403 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 407 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 410 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 414 every second. Has a 25% of causing target to fail to use a skill. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 379 every second. Has a 25% of causing target to fail to use a skill. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 382 every second. Has a 25% of causing target to fail to use a skill. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 386 every second. Has a 25% of causing target to fail to use a skill. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 391 every second. Has a 25% of causing target to fail to use a skill. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 395 every second. Has a 25% of causing target to fail to use a skill. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 339 every second. Has a 25% of causing target to fail to use a skill. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 403 every second. Has a 25% of causing target to fail to use a skill. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 407 every second. Has a 25% of causing target to fail to use a skill. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 410 every second. Has a 25% of causing target to fail to use a skill. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 414 every second. Has a 25% of causing target to fail to use a skill. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 379 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 382 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 386 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 391 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 395 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 339 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 403 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 407 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 410 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 414 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
<!-- Level 301 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 379 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 1. (+ 1 Chance Exile | Increases the success rate of Exile attack by 1.) -->
<!-- Level 302 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 382 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 2. (+ 2 Chance Exile | Increases the success rate of Exile attack by 2.) -->
<!-- Level 303 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 386 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 3. (+ 3 Chance Exile | Increases the success rate of Exile attack by 3.) -->
<!-- Level 304 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 391 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 4. (+ 4 Chance Exile | Increases the success rate of Exile attack by 4.) -->
<!-- Level 305 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 395 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 5. (+ 5 Chance Exile | Increases the success rate of Exile attack by 5.) -->
<!-- Level 306 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 399 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 6. (+ 6 Chance Exile | Increases the success rate of Exile attack by 6.) -->
<!-- Level 307 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 403 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 7. (+ 7 Chance Exile | Increases the success rate of Exile attack by 7.) -->
<!-- Level 308 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 407 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 8. (+ 8 Chance Exile | Increases the success rate of Exile attack by 8.) -->
<!-- Level 309 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 410 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 9. (+ 9 Chance Exile | Increases the success rate of Exile attack by 9.) -->
<!-- Level 310 : Carves a mark linked to the dupery dimension on target. For 10 seconds, decreases HP by 414 every second. Has a 25% of causing target to fail to use a skill. Enchant Chance Exile: Increases Exile Rate by 10. (+ 10 Chance Exile | Increases the success rate of Exile attack by 10.) -->
<skill id="11262" levels="6" name="Mark of Trick">
<table name="#magicLvl"> 85 86 89 92 95 98 </table>
<table name="#mpConsume"> 54 56 62 68 74 80 </table>
<skill id="11262" levels="9" name="Mark of Trick">
<!-- Source: https://l2wiki.com/Mark_of_Trick_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<table name="#mpConsume"> 54 56 62 68 74 80 86 92 98 </table>
<set name="icon" val="icon.skill11262" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -624,106 +421,10 @@
<set name="isDebuff" val="true" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 147 power. -->
<!-- Level 2 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 151 power. -->
<!-- Level 3 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 156 power. -->
<!-- Level 4 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 160 power. -->
<!-- Level 5 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 164 power. -->
<!-- Level 6 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 168 power. -->
<!-- Level 7 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 172 power. -->
<!-- Level 101 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Fire Attack: Endowed with Fire. (+ 1 Fire Attack | Increases Fire attribute.) -->
<!-- Level 302 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Fire Attack: Endowed with Fire. (+ 2 Fire Attack | Increases Fire attribute.) -->
<!-- Level 303 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Fire Attack: Endowed with Fire. (+ 3 Fire Attack | Increases Fire attribute.) -->
<!-- Level 304 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Fire Attack: Endowed with Fire. (+ 4 Fire Attack | Increases Fire attribute.) -->
<!-- Level 305 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Fire Attack: Endowed with Fire. (+ 5 Fire Attack | Increases Fire attribute.) -->
<!-- Level 306 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Fire Attack: Endowed with Fire. (+ 6 Fire Attack | Increases Fire attribute.) -->
<!-- Level 307 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Fire Attack: Endowed with Fire. (+ 7 Fire Attack | Increases Fire attribute.) -->
<!-- Level 308 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Fire Attack: Endowed with Fire. (+ 8 Fire Attack | Increases Fire attribute.) -->
<!-- Level 309 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Fire Attack: Endowed with Fire. (+ 9 Fire Attack | Increases Fire attribute.) -->
<!-- Level 310 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Fire Attack: Endowed with Fire. (+ 10 Fire Attack | Increases Fire attribute.) -->
<!-- Level 401 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Water Attack: Endowed with Water. (+ 1 Water Attack | Increases Water damage.) -->
<!-- Level 402 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Water Attack: Endowed with Water. (+ 2 Water Attack | Increases Water damage.) -->
<!-- Level 403 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Water Attack: Endowed with Water. (+ 3 Water Attack | Increases Water damage.) -->
<!-- Level 404 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Water Attack: Endowed with Water. (+ 4 Water Attack | Increases Water damage.) -->
<!-- Level 405 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Water Attack: Endowed with Water. (+ 5 Water Attack | Increases Water damage.) -->
<!-- Level 406 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Water Attack: Endowed with Water. (+ 6 Water Attack | Increases Water damage.) -->
<!-- Level 407 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Water Attack: Endowed with Water. (+ 7 Water Attack | Increases Water damage.) -->
<!-- Level 408 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Water Attack: Endowed with Water. (+ 8 Water Attack | Increases Water damage.) -->
<!-- Level 409 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Water Attack: Endowed with Water. (+ 9 Water Attack | Increases Water damage.) -->
<!-- Level 410 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Water Attack: Endowed with Water. (+ 10 Water Attack | Increases Water damage.) -->
<!-- Level 501 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Wind Attack: Endowed with Wind. (+ 1 Wind Attack | Increases Wind damage.) -->
<!-- Level 502 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Wind Attack: Endowed with Wind. (+ 2 Wind Attack | Increases Wind damage.) -->
<!-- Level 503 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Wind Attack: Endowed with Wind. (+ 3 Wind Attack | Increases Wind damage.) -->
<!-- Level 504 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Wind Attack: Endowed with Wind. (+ 4 Wind Attack | Increases Wind damage.) -->
<!-- Level 505 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Wind Attack: Endowed with Wind. (+ 5 Wind Attack | Increases Wind damage.) -->
<!-- Level 506 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Wind Attack: Endowed with Wind. (+ 6 Wind Attack | Increases Wind damage.) -->
<!-- Level 507 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Wind Attack: Endowed with Wind. (+ 7 Wind Attack | Increases Wind damage.) -->
<!-- Level 508 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Wind Attack: Endowed with Wind. (+ 8 Wind Attack | Increases Wind damage.) -->
<!-- Level 509 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Wind Attack: Endowed with Wind. (+ 9 Wind Attack | Increases Wind damage.) -->
<!-- Level 510 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Wind Attack: Endowed with Wind. (+ 10 Wind Attack | Increases Wind damage.) -->
<!-- Level 601 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Earth Attack: Endowed with Earth. (+ 1 Earth Attack | Increases Earth damage.) -->
<!-- Level 602 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Earth Attack: Endowed with Earth. (+ 2 Earth Attack | Increases Earth damage.) -->
<!-- Level 603 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Earth Attack: Endowed with Earth. (+ 3 Earth Attack | Increases Earth damage.) -->
<!-- Level 604 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Earth Attack: Endowed with Earth. (+ 4 Earth Attack | Increases Earth damage.) -->
<!-- Level 605 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Earth Attack: Endowed with Earth. (+ 5 Earth Attack | Increases Earth damage.) -->
<!-- Level 606 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Earth Attack: Endowed with Earth. (+ 6 Earth Attack | Increases Earth damage.) -->
<!-- Level 607 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Earth Attack: Endowed with Earth. (+ 7 Earth Attack | Increases Earth damage.) -->
<!-- Level 608 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Earth Attack: Endowed with Earth. (+ 8 Earth Attack | Increases Earth damage.) -->
<!-- Level 609 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Earth Attack: Endowed with Earth. (+ 9 Earth Attack | Increases Earth damage.) -->
<!-- Level 610 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Earth Attack: Endowed with Earth. (+ 10 Earth Attack | Increases Earth damage.) -->
<!-- Level 701 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 702 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 703 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 704 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 705 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 706 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 707 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 708 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 709 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 710 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 801 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 380 power. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 802 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 386 power. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 803 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 391 power. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 804 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 397 power. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 805 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 402 power. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 806 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 408 power. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 807 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 413 power. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 808 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 419 power. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 809 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 424 power. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 810 : Calls forth the fist of a Giant from the outer world to inflict powerful damage on target and nearby enemies with 430 power. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
<skill id="11263" levels="7" name="Invoke">
<table name="#magicLvl"> 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 227 236 245 255 265 276 286 </table>
<skill id="11263" levels="10" name="Invoke">
<!-- Source: https://l2wiki.com/Invoke_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 227 236 245 255 265 276 286 296 306 316 </table>
<set name="icon" val="icon.skill11263" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -815,12 +516,14 @@
<effect name="CallPc" />
</for>
</skill>
<!-- Level 1 : Summons a Death Gate. The summoned Death Gate continuously inflicts damage and Hold on nearby enemies. -->
<skill id="11266" levels="1" name="Summon Death Gate">
<skill id="11266" levels="4" name="Summon Death Gate">
<!-- Source: https://l2wiki.com/Summon_Death_Gate_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 99 101 103 105 </table>
<table name="#mpConsume"> 94 97 100 103 </table>
<set name="icon" val="icon.skill11266" />
<set name="magicLvl" val="99" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="94" />
<set name="mpConsume" val="#mpConsume" />
<set name="effectRange" val="900" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
@@ -902,10 +605,11 @@
</effect>
</enchant2for>
</skill>
<skill id="11268" levels="8" name="Summon Avenging Cubic">
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 70 72 75 78 81 84 87 91 </table>
<table name="#cubicPower"> 2106 2306 2506 2706 2906 3106 3306 3506 </table>
<skill id="11268" levels="11" name="Summon Avenging Cubic">
<!-- Source: https://l2wiki.com/Summon_Avenging_Cubic_-_Wynn_Arcana_Lord -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 70 72 75 78 81 84 87 91 84 87 91 </table>
<table name="#cubicPower"> 2106 2306 2506 2706 2906 3106 3306 3506 3506 3506 3506 </table>
<set name="icon" val="icon.skill11268" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -921,37 +625,14 @@
</effect>
</for>
</skill>
<!-- Level 1 : Consumes your MP to restore servitors' HP by 1308. -->
<!-- Level 2 : Consumes your MP to restore servitors' HP by 1336. -->
<!-- Level 3 : Consumes your MP to restore servitors' HP by 1358. -->
<!-- Level 4 : Consumes your MP to restore servitors' HP by 1381. -->
<!-- Level 101 : Consumes your MP to restore servitors' HP by 1385. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Consumes your MP to restore servitors' HP by 1389. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Consumes your MP to restore servitors' HP by 1393. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Consumes your MP to restore servitors' HP by 1397. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Consumes your MP to restore servitors' HP by 1401. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Consumes your MP to restore servitors' HP by 1405. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Consumes your MP to restore servitors' HP by 1409. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Consumes your MP to restore servitors' HP by 1413. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Consumes your MP to restore servitors' HP by 1417. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Consumes your MP to restore servitors' HP by 1421. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Consumes your MP to restore servitors' HP by 1389. Enchant Power: Increases Effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 202 : Consumes your MP to restore servitors' HP by 1397. Enchant Power: Increases Effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 203 : Consumes your MP to restore servitors' HP by 1405. Enchant Power: Increases Effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 204 : Consumes your MP to restore servitors' HP by 1413. Enchant Power: Increases Effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 205 : Consumes your MP to restore servitors' HP by 1421. Enchant Power: Increases Effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 206 : Consumes your MP to restore servitors' HP by 1429. Enchant Power: Increases Effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 207 : Consumes your MP to restore servitors' HP by 1437. Enchant Power: Increases Effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 208 : Consumes your MP to restore servitors' HP by 1445. Enchant Power: Increases Effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 209 : Consumes your MP to restore servitors' HP by 1453. Enchant Power: Increases Effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 210 : Consumes your MP to restore servitors' HP by 1461. Enchant Power: Increases Effect. (+ 10 Power | Increases the effect.) -->
<skill id="11269" levels="4" name="Mass Servitor Heal" enchantGroup1="10" enchantGroup2="10">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 101 112 124 138 </table>
<skill id="11269" levels="7" name="Mass Servitor Heal" enchantGroup1="10" enchantGroup2="10">
<!-- Source: https://l2wiki.com/Mass_Servitor_Heal_-_Wynn_Arcana_Lord -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 101 112 124 138 152 166 180 </table>
<table name="#ench1MpConsume"> 134 130 126 122 118 114 110 106 102 98 </table>
<table name="#ench1amount"> 1389 1397 1405 1413 1421 1429 1437 1445 1453 1461 </table>
<table name="#amount"> 1308 1336 1358 1381 </table>
<table name="#aggro"> 655 665 685 696 </table>
<table name="#amount"> 1308 1336 1358 1381 1733 1747 1761 </table>
<table name="#aggro"> 655 665 685 696 707 718 729 </table>
<set name="icon" val="icon.skill11269" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -994,107 +675,10 @@
</effect>
</for>
</skill>
<!-- Level 1 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 2 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 3 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 4 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 5 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 6 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 7 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 8 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<!-- Level 101 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 1 Fire Attack | Increases Fire attribute.) -->
<!-- Level 302 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 2 Fire Attack | Increases Fire attribute.) -->
<!-- Level 303 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 3 Fire Attack | Increases Fire attribute.) -->
<!-- Level 304 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 4 Fire Attack | Increases Fire attribute.) -->
<!-- Level 305 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 5 Fire Attack | Increases Fire attribute.) -->
<!-- Level 306 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 6 Fire Attack | Increases Fire attribute.) -->
<!-- Level 307 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 7 Fire Attack | Increases Fire attribute.) -->
<!-- Level 308 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 8 Fire Attack | Increases Fire attribute.) -->
<!-- Level 309 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 9 Fire Attack | Increases Fire attribute.) -->
<!-- Level 310 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Fire Attack: Endowed with Fire. (+ 10 Fire Attack | Increases Fire attribute.) -->
<!-- Level 401 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 1 Water Attack | Increases Water damage.) -->
<!-- Level 402 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 2 Water Attack | Increases Water damage.) -->
<!-- Level 403 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 3 Water Attack | Increases Water damage.) -->
<!-- Level 404 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 4 Water Attack | Increases Water damage.) -->
<!-- Level 405 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 5 Water Attack | Increases Water damage.) -->
<!-- Level 406 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 6 Water Attack | Increases Water damage.) -->
<!-- Level 407 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 7 Water Attack | Increases Water damage.) -->
<!-- Level 408 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 8 Water Attack | Increases Water damage.) -->
<!-- Level 409 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 9 Water Attack | Increases Water damage.) -->
<!-- Level 410 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Water Attack: Endowed with Water. (+ 10 Water Attack | Increases Water damage.) -->
<!-- Level 501 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 1 Wind Attack | Increases Wind damage.) -->
<!-- Level 502 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 2 Wind Attack | Increases Wind damage.) -->
<!-- Level 503 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 3 Wind Attack | Increases Wind damage.) -->
<!-- Level 504 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 4 Wind Attack | Increases Wind damage.) -->
<!-- Level 505 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 5 Wind Attack | Increases Wind damage.) -->
<!-- Level 506 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 6 Wind Attack | Increases Wind damage.) -->
<!-- Level 507 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 7 Wind Attack | Increases Wind damage.) -->
<!-- Level 508 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 8 Wind Attack | Increases Wind damage.) -->
<!-- Level 509 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 9 Wind Attack | Increases Wind damage.) -->
<!-- Level 510 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Wind Attack: Endowed with Wind. (+ 10 Wind Attack | Increases Wind damage.) -->
<!-- Level 601 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 1 Earth Attack | Increases Earth damage.) -->
<!-- Level 602 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 2 Earth Attack | Increases Earth damage.) -->
<!-- Level 603 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 3 Earth Attack | Increases Earth damage.) -->
<!-- Level 604 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 4 Earth Attack | Increases Earth damage.) -->
<!-- Level 605 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 5 Earth Attack | Increases Earth damage.) -->
<!-- Level 606 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 6 Earth Attack | Increases Earth damage.) -->
<!-- Level 607 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 7 Earth Attack | Increases Earth damage.) -->
<!-- Level 608 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 8 Earth Attack | Increases Earth damage.) -->
<!-- Level 609 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 9 Earth Attack | Increases Earth damage.) -->
<!-- Level 610 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Earth Attack: Endowed with Earth. (+ 10 Earth Attack | Increases Earth damage.) -->
<!-- Level 701 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 702 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 703 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 704 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 705 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 706 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 707 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 708 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 709 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 710 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 801 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 802 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 803 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 804 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 805 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 806 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 807 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 808 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 809 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 810 : Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
<skill id="11271" levels="8" name="Mark Retriever">
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 82 84 88 92 96 100 104 108 </table>
<skill id="11271" levels="11" name="Mark Retriever">
<!-- Source: https://l2wiki.com/Mark_Retriever_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 82 84 88 92 96 100 104 108 112 116 120 </table>
<set name="icon" val="icon.skill11271" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -1139,44 +723,10 @@
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 353 per second. -->
<!-- Level 2 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 364 per second. -->
<!-- Level 3 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 374 per second. -->
<!-- Level 4 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 385 per second. -->
<!-- Level 5 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 395 per second. -->
<!-- Level 101 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 406 per second. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 410 per second. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 413 per second. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 417 per second. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 420 per second. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 424 per second. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 427 per second. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 431 per second. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 434 per second. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 438 per second. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 406 per second. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 410 per second. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 413 per second. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 417 per second. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 420 per second. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 424 per second. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 427 per second. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 431 per second. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 434 per second. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 438 per second. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 406 per second. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 410 per second. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 413 per second. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 417 per second. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 420 per second. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 424 per second. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 427 per second. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 431 per second. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 434 per second. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Banishes target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 438 per second. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
<skill id="11273" levels="5" name="Exile">
<table name="#magicLvl"> 85 88 91 94 97 </table>
<table name="#mpConsume"> 78 83 87 92 97 </table>
<skill id="11273" levels="8" name="Exile">
<!-- Source: https://l2wiki.com/Exile_-_Wynn_Arcana_Lord -->
<table name="#magicLvl"> 85 88 91 94 97 101 103 105 </table>
<table name="#mpConsume"> 78 83 87 92 97 101 103 105 </table>
<set name="icon" val="icon.skill11273" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -1280,51 +830,9 @@
<set name="reuseDelay" val="1000" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : Binds target midair in another dimension. -->
<!-- Level 2 : Binds target midair in another dimension. -->
<!-- Level 3 : Binds target midair in another dimension. -->
<!-- Level 101 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Binds target midair in another dimension. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Binds target midair in another dimension. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Binds target midair in another dimension. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Binds target midair in another dimension. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Binds target midair in another dimension. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Binds target midair in another dimension. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Binds target midair in another dimension. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Binds target midair in another dimension. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Binds target midair in another dimension. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Binds target midair in another dimension. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Binds target midair in another dimension. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 1%. (+ 1 Hex | Decreases the target's P. Def. by 1%.) -->
<!-- Level 202 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 2%. (+ 2 Hex | Decreases the target's P. Def. by 2%.) -->
<!-- Level 203 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 3%. (+ 3 Hex | Decreases the target's P. Def. by 3%.) -->
<!-- Level 204 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 4%. (+ 4 Hex | Decreases the target's P. Def. by 4%.) -->
<!-- Level 205 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 5%. (+ 5 Hex | Decreases the target's P. Def. by 5%.) -->
<!-- Level 206 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 6%. (+ 6 Hex | Decreases the target's P. Def. by 6%.) -->
<!-- Level 207 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 7%. (+ 7 Hex | Decreases the target's P. Def. by 7%.) -->
<!-- Level 208 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 8%. (+ 8 Hex | Decreases the target's P. Def. by 8%.) -->
<!-- Level 209 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 9%. (+ 9 Hex | Decreases the target's P. Def. by 9%.) -->
<!-- Level 210 : Binds target midair in another dimension. Enchant Hex: Decreases target's P. Def. by 10%. (+ 10 Hex | Decreases the target's P. Def. by 10%.) -->
<!-- Level 301 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 1%. (+ 1 M. Def. | Decreases the target's M. Def. by 1%.) -->
<!-- Level 302 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 2%. (+ 2 M. Def. | Decreases the target's M. Def. by 2%.) -->
<!-- Level 303 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 3%. (+ 3 M. Def. | Decreases the target's M. Def. by 3%.) -->
<!-- Level 304 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 4%. (+ 4 M. Def. | Decreases the target's M. Def. by 4%.) -->
<!-- Level 305 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 5%. (+ 5 M. Def. | Decreases the target's M. Def. by 5%.) -->
<!-- Level 306 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 6%. (+ 6 M. Def. | Decreases the target's M. Def. by 6%.) -->
<!-- Level 307 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 7%. (+ 7 M. Def. | Decreases the target's M. Def. by 7%.) -->
<!-- Level 308 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 8%. (+ 8 M. Def. | Decreases the target's M. Def. by 8%.) -->
<!-- Level 309 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 9%. (+ 9 M. Def. | Decreases the target's M. Def. by 9%.) -->
<!-- Level 310 : Binds target midair in another dimension. Enchant Mind: Decreases target's M. Def. by 10%. (+ 10 M. Def. | Decreases the target's M. Def. by 10%.) -->
<skill id="11276" levels="3" name="Dimensional Binding">
<table name="#magicLvl"> 93 96 99 </table>
<skill id="11276" levels="6" name="Dimensional Binding">
<!-- Source: https://l2wiki.com/Dimensional_Binding_-_Wynn_Arcana_Lord -->
<table name="#magicLvl"> 93 96 99 101 103 105 </table>
<set name="icon" val="icon.skill11276" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -1461,34 +969,28 @@
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="5000" />
</skill>
<!-- Level 1 : INT + 2, M. Def. + 199, and Fire/Water/Wind/Earth Resistance + 20. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. -->
<!-- Level 101 : INT + 2, M. Def. + 206, and Fire/Water/Wind/Earth Resistance + 21. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : INT + 2, M. Def. + 213, and Fire/Water/Wind/Earth Resistance + 22. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : INT + 2, M. Def. + 220, and Fire/Water/Wind/Earth Resistance + 23. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : INT + 2, M. Def. + 227, and Fire/Water/Wind/Earth Resistance + 24. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : INT + 2, M. Def. + 234, and Fire/Water/Wind/Earth Resistance + 25. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : INT + 2, M. Def. + 241, and Fire/Water/Wind/Earth Resistance + 26. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : INT + 2, M. Def. + 248, and Fire/Water/Wind/Earth Resistance + 27. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : INT + 2, M. Def. + 255, and Fire/Water/Wind/Earth Resistance + 28. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : INT + 2, M. Def. + 262, and Fire/Water/Wind/Earth Resistance + 29. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : INT + 2, M. Def. + 270, and Fire/Water/Wind/Earth Resistance + 30. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
<skill id="11287" levels="1" name="Superior Resistance">
<skill id="11287" levels="7" name="Superior Resistance">
<!-- Source: https://l2wiki.com/Superior_Resistance_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 100 102 104 </table>
<table name="#resistance"> 20 22 24 26 30 32 34 </table>
<set name="icon" val="icon.skill10005" />
<set name="magicLvl" val="85" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="mDef" val="199" />
<add stat="INT" val="2" />
<add stat="waterRes" val="#resistance" />
<add stat="fireRes" val="#resistance" />
<add stat="windRes" val="#resistance" />
<add stat="earthRes" val="#resistance" />
</effect>
</for>
</skill>
<!-- Level 1 : Shares the following with your servitor(s): 60% of P. Atk. and P. Def., 30% of M. Atk. and M. Def., 15% of Max HP and MP, 30% of Critical Rate, 10% of Atk. Spd. and 3% of Casting Spd. for 30 minutes. -->
<!-- Level 2 : Shares the following with your servitor(s): 65% of P. Atk. and P. Def., 35% of M. Atk. and M. Def., 15% of Max HP and MP, 30% of Critical Rate, 10% of Atk. Spd. and 3% of Casting Spd. for 30 minutes. -->
<!-- Level 3 : Shares the following with your servitor(s): 70% of P. Atk. and P. Def., 40% of M. Atk. and M. Def., 15% of Max HP and MP, 30% of Critical Rate, 10% of Atk. Spd. and 3% of Casting Spd. for 30 minutes. -->
<skill id="11288" levels="3" name="Ultimate Servitor Share">
<table name="#magicLvl"> 85 90 95 </table>
<table name="#coolTime"> 200 0 0 </table>
<skill id="11288" levels="4" name="Ultimate Servitor Share">
<!-- Source: https://l2wiki.com/Ultimate_Servitor_Share_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 90 95 101 </table>
<table name="#coolTime"> 200 0 0 0 </table>
<set name="icon" val="icon.skill11288" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -1605,68 +1107,25 @@
</effect>
</for>
</skill>
<!-- Level 1 : INT + 2. Max HP + 4151 and P. Def. + 1155 when equipped with Light Armor. -->
<!-- Level 101 : INT + 2. Max HP + 4151 and P. Def. + 1188 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : INT + 2. Max HP + 4151 and P. Def. + 1221 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : INT + 2. Max HP + 4151 and P. Def. + 1254 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : INT + 2. Max HP + 4151 and P. Def. + 1287 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : INT + 2. Max HP + 4151 and P. Def. + 1320 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : INT + 2. Max HP + 4151 and P. Def. + 1353 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : INT + 2. Max HP + 4151 and P. Def. + 1386 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : INT + 2. Max HP + 4151 and P. Def. + 1419 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : INT + 2. Max HP + 4151 and P. Def. + 1452 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : INT + 2. Max HP + 4151 and P. Def. + 1494 when equipped with a Light Armor. Enchant Power: Increases Effect. (+ 10 Power | Increases the effect.) -->
<skill id="11295" levels="1" name="Superior Light Armor Mastery">
<skill id="11295" levels="7" name="Superior Light Armor Mastery">
<!-- Source: https://l2wiki.com/Superior_Light_Armor_Mastery_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pDef"> 1205 1323 1453 1567 1756 1823 1892 </table>
<set name="icon" val="icon.skill10254" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="pDef" val="1155" />
<add stat="pDef" val="#pDef" />
<add stat="maxHp" val="4151" />
</effect>
</for>
</skill>
<!-- Level 1 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 282 per second. -->
<!-- Level 2 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 288 per second. -->
<!-- Level 3 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 296 per second. -->
<!-- Level 4 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 305 per second. -->
<!-- Level 5 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 313 per second. -->
<!-- Level 6 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 322 per second. -->
<!-- Level 101 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 325 per second. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 328 per second. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 330 per second. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 333 per second. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 336 per second. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 339 per second. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 342 per second. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 345 per second. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 347 per second. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 350 per second. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 325 per second. Decreases and makes moving impossible. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 328 per second. Decreases and makes moving impossible. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 330 per second. Decreases and makes moving impossible. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 333 per second. Decreases and makes moving impossible. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 336 per second. Decreases and makes moving impossible. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 339 per second. Decreases and makes moving impossible. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 342 per second. Decreases and makes moving impossible. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 345 per second. Decreases and makes moving impossible. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 347 per second. Decreases and makes moving impossible. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 350 per second. Decreases and makes moving impossible. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 325 per second. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 328 per second. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 330 per second. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 333 per second. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 336 per second. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 339 per second. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 342 per second. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 345 per second. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 347 per second. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Banishes target and nearby enemies to another dimension. The exiled targets become incapacitated and invincible to some attacks, skills, and debuffs. Decreases HP by 350 per second. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
<skill id="11296" levels="6" name="Mass Exile">
<table name="#magicLvl"> 85 87 90 93 96 99 </table>
<table name="#mpConsume"> 102 106 112 118 125 132 </table>
<skill id="11296" levels="9" name="Mass Exile">
<!-- Source: https://l2wiki.com/Mass_Exile_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 85 87 90 93 96 99 101 103 105 </table>
<table name="#mpConsume"> 102 106 112 118 125 132 139 146 153 </table>
<set name="icon" val="icon.skill11296" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -1741,99 +1200,12 @@
</effect>
</for>
</skill>
<!-- Level 1 : Carves a burning mark on target to inflict damage with 168 Power added to M. Atk. -->
<!-- Level 2 : Carves a burning mark on target to inflict damage with 170 Power added to M. Atk. -->
<!-- Level 3 : Carves a burning mark on target to inflict damage with 175 Power added to M. Atk. -->
<!-- Level 4 : Carves a burning mark on target to inflict damage with 180 Power added to M. Atk. -->
<!-- Level 5 : Carves a burning mark on target to inflict damage with 185 Power added to M. Atk. -->
<!-- Level 6 : Carves a burning mark on target to inflict damage with 189 Power added to M. Atk. -->
<!-- Level 7 : Carves a burning mark on target to inflict damage with 194 Power added to M. Atk. -->
<!-- Level 8 : Carves a burning mark on target to inflict damage with 199 Power added to M. Atk. -->
<!-- Level 101 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Duel: Increases damage inflicted during PvP. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 1 Fire Attack | Increases Fire attribute.) -->
<!-- Level 302 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 2 Fire Attack | Increases Fire attribute.) -->
<!-- Level 303 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 3 Fire Attack | Increases Fire attribute.) -->
<!-- Level 304 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 4 Fire Attack | Increases Fire attribute.) -->
<!-- Level 305 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 5 Fire Attack | Increases Fire attribute.) -->
<!-- Level 306 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 6 Fire Attack | Increases Fire attribute.) -->
<!-- Level 307 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 7 Fire Attack | Increases Fire attribute.) -->
<!-- Level 308 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 8 Fire Attack | Increases Fire attribute.) -->
<!-- Level 309 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 9 Fire Attack | Increases Fire attribute.) -->
<!-- Level 310 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Fire Attack: Increases Fire Attribute. (+ 10 Fire Attack | Increases Fire attribute.) -->
<!-- Level 401 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 1 Water Attack | Increases Water damage.) -->
<!-- Level 402 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 2 Water Attack | Increases Water damage.) -->
<!-- Level 403 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 3 Water Attack | Increases Water damage.) -->
<!-- Level 404 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 4 Water Attack | Increases Water damage.) -->
<!-- Level 405 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 5 Water Attack | Increases Water damage.) -->
<!-- Level 406 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 6 Water Attack | Increases Water damage.) -->
<!-- Level 407 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 7 Water Attack | Increases Water damage.) -->
<!-- Level 408 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 8 Water Attack | Increases Water damage.) -->
<!-- Level 409 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 9 Water Attack | Increases Water damage.) -->
<!-- Level 410 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Water Attack: Increases Water Attribute. (+ 10 Water Attack | Increases Water damage.) -->
<!-- Level 501 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 1 Wind Attack | Increases Wind damage.) -->
<!-- Level 502 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 2 Wind Attack | Increases Wind damage.) -->
<!-- Level 503 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 3 Wind Attack | Increases Wind damage.) -->
<!-- Level 504 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 4 Wind Attack | Increases Wind damage.) -->
<!-- Level 505 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 5 Wind Attack | Increases Wind damage.) -->
<!-- Level 506 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 6 Wind Attack | Increases Wind damage.) -->
<!-- Level 507 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 7 Wind Attack | Increases Wind damage.) -->
<!-- Level 508 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 8 Wind Attack | Increases Wind damage.) -->
<!-- Level 509 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 9 Wind Attack | Increases Wind damage.) -->
<!-- Level 510 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Wind Attack: Increases Wind Attribute. (+ 10 Wind Attack | Increases Wind damage.) -->
<!-- Level 601 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 1 Earth Attack | Increases Earth damage.) -->
<!-- Level 602 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 2 Earth Attack | Increases Earth damage.) -->
<!-- Level 603 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 3 Earth Attack | Increases Earth damage.) -->
<!-- Level 604 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 4 Earth Attack | Increases Earth damage.) -->
<!-- Level 605 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 5 Earth Attack | Increases Earth damage.) -->
<!-- Level 606 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 6 Earth Attack | Increases Earth damage.) -->
<!-- Level 607 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 7 Earth Attack | Increases Earth damage.) -->
<!-- Level 608 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 8 Earth Attack | Increases Earth damage.) -->
<!-- Level 609 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 9 Earth Attack | Increases Earth damage.) -->
<!-- Level 610 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Earth Attack: Increases Earth Attribute. (+ 10 Earth Attack | Increases Earth damage.) -->
<!-- Level 701 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 702 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 703 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 704 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 705 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 706 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 707 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 708 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 709 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 710 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Holy Attack: Increases Holy Attribute. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 801 : Carves a burning mark on target to inflict damage with 204 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 802 : Carves a burning mark on target to inflict damage with 207 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 803 : Carves a burning mark on target to inflict damage with 209 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 804 : Carves a burning mark on target to inflict damage with 212 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 805 : Carves a burning mark on target to inflict damage with 214 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 806 : Carves a burning mark on target to inflict damage with 216 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 807 : Carves a burning mark on target to inflict damage with 219 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 808 : Carves a burning mark on target to inflict damage with 221 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 809 : Carves a burning mark on target to inflict damage with 224 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 810 : Carves a burning mark on target to inflict damage with 226 Power added to M. Atk. Enchant Dark Attack: Increases Dark Attribute. (+ 10 Dark Attack | Increases dark damage.) -->
<skill id="11298" levels="10" name="Mark of Fire" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 98 98 </table>
<table name="#mpConsume"> 63 65 68 70 73 76 79 82 82 82 </table>
<skill id="11298" levels="11" name="Mark of Fire" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Source: https://l2wiki.com/Mark_of_Fire_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 63 65 68 70 73 76 79 82 85 88 91 </table>
<table name="#ench1MpConsume"> 78 75 72 68 65 62 59 55 52 49 </table>
<table name="#power"> 168 170 175 180 185 189 194 199 199 199 </table>
<table name="#power"> 168 170 175 180 185 189 194 199 222 228 234 </table>
<table name="#enchPower"> 204 207 209 212 214 216 219 221 224 226 </table>
<table name="#enchElementPower"> 21 22 23 24 25 26 27 28 29 30 </table>
<set name="icon" val="icon.skill11298" />
@@ -1872,7 +1244,7 @@
<for>
<effect name="PhysicalAttack" />
<effect name="DamOverTime" ticks="5">
<param power="#enchPower" />
<param power="#power" />
</effect>
</for>
</skill>

View File

@@ -216,10 +216,14 @@
</effect>
</for>
</skill>
<skill id="11310" levels="1" name="Mass Servitor Ultimate Defense" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<table name="#ench1mpConsume">67 64 61 58 56 53 50 47 44 42</table>
<table name="#ench2AbnormalTimes">61 62 63 64 65 66 67 68 69 70</table>
<table name="#ench3Spd">2 3 4 5 6 7 8 9 10 11</table>
<skill id="11310" levels="2" name="Mass Servitor Ultimate Defense" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<!-- Source: https://l2wiki.com/Mass_Servitor_Ultimate_Defense_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 85 101 </table>
<table name="#mDef"> 4212 8424 </table>
<table name="#pDef"> 4680 9360 </table>
<table name="#ench1mpConsume"> 67 64 61 58 56 53 50 47 44 42 </table>
<table name="#ench2AbnormalTimes"> 61 62 63 64 65 66 67 68 69 70 </table>
<table name="#ench3Spd"> 2 3 4 5 6 7 8 9 10 11 </table>
<set name="icon" val="icon.skill1299" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="mpConsume" val="70" />
@@ -230,15 +234,15 @@
<set name="coolTime" val="200" />
<set name="reuseDelay" val="900000" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SERVITOR" />
<enchant1 name="ench1mpConsume" val="#ench1mpConsume" />
<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
<for>
<effect name="ImmobilePetBuff">
<add stat="mDef" val="4212" />
<add stat="pDef" val="4680" />
<add stat="mDef" val="#mDef" />
<add stat="pDef" val="#pDef" />
<sub stat="cancelVuln" val="80" />
</effect>
</for>
@@ -1008,14 +1012,11 @@
</effect>
</for>
</skill>
<!-- Level 1 : Use Arcana Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
<!-- Level 2 : Use Arcana Wrath to inflict severe damage on a target with 202 Power added to M. Atk. -->
<!-- Level 3 : Use Arcana Wrath to inflict severe damage on a target with 215 Power added to M. Atk. -->
<!-- Level 4 : Use Arcana Wrath to inflict severe damage on a target with 227 Power added to M. Atk. -->
<skill id="11350" levels="4" name="Arcane Rage">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#power"> 188 202 215 227 </table>
<table name="#mpConsume"> 53 60 67 70 </table>
<skill id="11350" levels="7" name="Arcane Rage">
<!-- Source: https://l2wiki.com/Arcane_Rage_-_Wynn_Arcana_Lord -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#power"> 188 202 215 227 242 248 254 </table>
<table name="#mpConsume"> 53 60 67 70 73 76 79 </table>
<set name="icon" val="icon.skill11350" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -1045,14 +1046,11 @@
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Use Elemental Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
<!-- Level 2 : Use Elemental Wrath to inflict severe damage on a target with 202 Power added to M. Atk. -->
<!-- Level 3 : Use Elemental Wrath to inflict severe damage on a target with 215 Power added to M. Atk. -->
<!-- Level 4 : Use Elemental Wrath to inflict severe damage on a target with 227 Power added to M. Atk. -->
<skill id="11353" levels="4" name="Elemental Rage">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#power"> 188 202 215 227 </table>
<table name="#mpConsume"> 53 60 67 70 </table>
<skill id="11353" levels="7" name="Elemental Rage">
<!-- Source: https://l2wiki.com/Elemental_Rage_-_Wynn_Elemental_Master -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#power"> 188 202 215 227 242 248 254 </table>
<table name="#mpConsume"> 53 60 67 70 73 76 79 </table>
<set name="icon" val="icon.skill11353" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -1082,14 +1080,11 @@
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Use Spectral Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
<!-- Level 2 : Use Spectral Wrath to inflict severe damage on a target with 202 Power added to M. Atk. -->
<!-- Level 3 : Use Spectral Wrath to inflict severe damage on a target with 215 Power added to M. Atk. -->
<!-- Level 4 : Use Spectral Wrath to inflict severe damage on a target with 227 Power added to M. Atk. -->
<skill id="11356" levels="4" name="Spectral Rage">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#power"> 188 202 215 227 </table>
<table name="#mpConsume"> 53 60 67 70 </table>
<skill id="11356" levels="7" name="Spectral Rage">
<!-- Source: https://l2wiki.com/Spectral_Rage_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#power"> 188 202 215 227 242 248 254 </table>
<table name="#mpConsume"> 53 60 67 70 73 76 79 </table>
<set name="icon" val="icon.skill11356" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -1193,13 +1188,11 @@
<set name="coolTime" val="500" />
<set name="reuseDelay" val="4000" />
</skill>
<!-- Level 1 : Attacks target with 518 Power added to M. Atk. and casts a curse that decreases target's Atk./Casting Spd. by 30% and Speed by 180. Consumes 3 Spirit Ores. -->
<!-- Level 2 : Attacks target with 506 Power added to M. Atk. and casts a curse that decreases target's Atk./Casting Spd. by 30% and Speed by 180. -->
<!-- Level 3 : Attacks target with 518 Power added to M. Atk. and casts a curse that decreases target's Atk./Casting Spd. by 30% and Speed by 180. -->
<skill id="11365" levels="3" name="Summon Demonic Crucifix">
<table name="#magicLvl"> 99 99 99 </table>
<table name="#power"> 518 506 518 </table>
<table name="#mpConsume"> 394 382 394 </table>
<skill id="11365" levels="4" name="Summon Demonic Crucifix">
<!-- Source: https://l2wiki.com/Summon_Demonic_Crucifix_-_Wynn_Spectral_Master -->
<table name="#magicLvl"> 99 101 103 105 </table>
<table name="#power"> 518 526 542 558 </table>
<table name="#mpConsume"> 394 382 394 394 </table>
<set name="icon" val="icon.skill11365" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -1253,42 +1246,42 @@
<set name="isMagic" val="4" />
</skill>
<!-- Summons Commando Cat. Consumes $s1 summon points. -->
<skill id="11369" levels="1" name="Summon Commando Cat">
<skill id="11369" levels="6" name="Summon Commando Cat">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Summons Witch Cat. Consumes $s1 summon points. -->
<skill id="11370" levels="1" name="Summon Witch Cat">
<skill id="11370" levels="6" name="Summon Witch Cat">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Summons Unicorn Lancer. Consumes $s1 summon points. -->
<skill id="11371" levels="1" name="Summon Unicorn Lancer">
<skill id="11371" levels="6" name="Summon Unicorn Lancer">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Summons Unicorn Cherub. Consumes $s1 summon points. -->
<skill id="11372" levels="1" name="Summon Unicorn Cherub">
<skill id="11372" levels="6" name="Summon Unicorn Cherub">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Summons Dark Crusader. Consumes $s1 summon points. -->
<skill id="11373" levels="1" name="Summon Dark Crusader">
<skill id="11373" levels="6" name="Summon Dark Crusader">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Summons Banshee Queen. Consumes $s1 summon points. -->
<skill id="11374" levels="1" name="Summon Banshee Queen">
<skill id="11374" levels="6" name="Summon Banshee Queen">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />

View File

@@ -13,18 +13,23 @@
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="11501" levels="1" name="Superior Dual Weapon Mastery" enchantGroup1="10">
<!-- When a dualsword/blunt is equipped, P. Atk. + 20%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, Speed + 13, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. -->
<skill id="11501" levels="7" name="Superior Dual Weapon Mastery" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_Dual_Weapon_Mastery_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pAtk"> 1027 1191 1381 1554 1761 1869 1982 </table>
<table name="#ench1pAtk"> 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="icon" val="icon.skill10252" />
<set name="operateType" val="PASSIVE" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<mul stat="pAtk" val="1.20">
<add stat="pAtk" val="#pAtk">
<using kind="DUAL, DUALBLUNT" />
</add>
<mul stat="pAtk" val="1.30">
<using kind="DUAL, DUALBLUNT" />
</mul>
<mul stat="pAtkSpd" val="1.20">
@@ -99,15 +104,17 @@
</effect>
</enchant1for>
</skill>
<skill id="11503" levels="1" name="Superior Light Armor Mastery" enchantGroup1="10">
<!-- Max HP + 4636, P. Def. + 1040 and MP Recovery Bonus + 25% when equipped with Light Armor. -->
<skill id="11503" levels="7" name="Superior Light Armor Mastery" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_Light_Armor_Mastery_-_Iss_Dominator -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pDef"> 1506 1654 1817 1959 2196 2279 2365 </table>
<table name="#ench1pDef"> 1070 1100 1130 1160 1190 1220 1250 1280 1310 1344 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="icon" val="icon.skill10254" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="operateType" val="PASSIVE" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
@@ -115,7 +122,7 @@
<add stat="maxHp" val="4636">
<using kind="LIGHT" />
</add>
<add stat="pDef" val="1040">
<add stat="pDef" val="#pDef">
<using kind="LIGHT" />
</add>
<mul stat="regMp" val="1.25" />
@@ -133,13 +140,15 @@
</effect>
</enchant1for>
</skill>
<skill id="11504" levels="1" name="Superior Heavy Armor Mastery" enchantGroup1="10">
<!-- Max HP + 4636 and P. Def. + 1194 when equipped with Heavy Armor. -->
<skill id="11504" levels="7" name="Superior Heavy Armor Mastery" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_Heavy_Armor_Mastery_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pDef"> 1731 1901 2088 2252 2524 2619 2718 </table>
<table name="#ench1pDef"> 1229 1264 1299 1334 1369 1404 1439 1474 1509 1545 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="icon" val="icon.skill10002" />
<set name="operateType" val="PASSIVE" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
@@ -147,7 +156,7 @@
<add stat="maxHp" val="4636">
<using kind="HEAVY" />
</add>
<add stat="pDef" val="1194">
<add stat="pDef" val="#pDef">
<using kind="HEAVY" />
</add>
</effect>
@@ -163,18 +172,20 @@
</effect>
</enchant1for>
</skill>
<skill id="11505" levels="1" name="Superior Anti Magic" enchantGroup1="10">
<!-- M. Def. + 139 and Magic Attack Resistance + 35%. When receiving damage, has a chance of increasing M. Def. and Attribute Resistance momentarily. -->
<skill id="11505" levels="7" name="Superior Anti Magic" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_Anti_Magic_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#mDef"> 776 878 993 1097 1237 1299 1365 </table>
<table name="#ench1mDef"> 146 154 162 170 178 186 194 202 210 218 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="icon" val="icon.skill10004" />
<set name="operateType" val="PASSIVE" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<add stat="mDef" val="139" />
<add stat="mDef" val="#mDef" />
<mul stat="magicSuccRes" val="1.35" />
</effect>
<effect name="TriggerSkillByDamage">
@@ -200,18 +211,20 @@
</enchant1for>
</skill>
<skill id="11506" levels="1" name="Superior HP Boost" enchantGroup1="10">
<!-- STR + 2 and Max HP + 366. -->
<!-- Source: https://l2wiki.com/Superior_HP_Boost_-_Iss_Spectral_Dancer -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#maxHp"> 513 574 635 717 766 835 904 </table>
<table name="#ench1maxHp"> 390 414 438 462 486 509 533 557 581 605 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="icon" val="icon.skill0211" />
<set name="operateType" val="PASSIVE" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<add stat="STR" val="2" />
<add stat="maxHp" val="366" />
<add stat="maxHp" val="#maxHp" />
</effect>
</for>
<enchant1for>
@@ -221,19 +234,21 @@
</effect>
</enchant1for>
</skill>
<skill id="11507" levels="1" name="Superior MP Boost" enchantGroup1="10">
<!-- STR + 2 and Max MP + 313. -->
<skill id="11507" levels="7" name="Superior MP Boost" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_MP_Boost_-_Iss_Dominator -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#maxMp"> 313 374 435 517 566 635 704 </table>
<table name="#ench1maxMp"> 333 354 374 395 415 435 456 476 497 517 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="icon" val="icon.skill0213" />
<set name="operateType" val="PASSIVE" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<add stat="STR" val="2" />
<add stat="maxMp" val="313" />
<add stat="maxMp" val="#maxMp" />
</effect>
</for>
<enchant1for>
@@ -243,10 +258,11 @@
</effect>
</enchant1for>
</skill>
<skill id="11508" levels="6" name="Assault Rush" enchantGroup1="10">
<table name="#magicLvl"> 85 87 90 93 96 99 </table>
<table name="#mpConsume"> 38 39 41 43 45 47 </table>
<table name="#activateRate"> 82 83 84 85 86 87 </table>
<skill id="11508" levels="9" name="Assault Rush" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Assault_Rush_-_Iss_Dominator -->
<table name="#magicLvl"> 85 87 90 93 96 99 101 103 105 </table>
<table name="#mpConsume"> 38 39 41 43 45 47 49 51 53 </table>
<table name="#activateRate"> 82 83 84 85 86 87 88 89 90 </table>
<table name="#ench1Attack"> 4040 4140 4240 4340 4440 4540 4640 4740 4840 4940 5040 </table>
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
@@ -285,10 +301,11 @@
<effect name="Stun" />
</enchant1for>
</skill>
<skill id="11509" levels="8" name="Crippling Attack" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 46 47 48 50 52 53 55 57 </table>
<table name="#power"> 14608 15192 16360 17528 18696 19864 21032 22200 </table>
<skill id="11509" levels="11" name="Crippling Attack" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Source: https://l2wiki.com/Crippling_Attack_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 46 47 48 50 52 53 55 57 59 61 63 </table>
<table name="#power"> 14608 15192 16360 17528 18696 19864 21032 22200 26008 27138 28268 </table>
<table name="#enchMagicLvl"> 98 98 98 98 98 99 99 99 99 99 </table>
<table name="#enchElementPower"> 1 2 3 4 5 6 7 8 9 10 </table>
<table name="#enchPower"> 23368 23952 24536 25120 25704 26288 26872 27456 28040 28624 </table>
@@ -358,10 +375,11 @@
</effect>
</for>
</skill>
<skill id="11510" levels="8" name="Shadow Blade" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 50 51 53 55 57 59 60 62 </table>
<table name="#power"> 14608 15776 16944 18112 19280 20448 21616 22784 </table>
<skill id="11510" levels="11" name="Shadow Blade" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Source: https://l2wiki.com/Shadow_Blade_-_Iss_Doomcryer -->
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 50 51 53 55 57 59 60 62 64 66 68 </table>
<table name="#power"> 14608 15776 16944 18112 19280 20448 21616 22784 28162 29386 30610 </table>
<table name="#enchElementPower"> 1 2 3 4 5 6 7 8 9 10 </table>
<table name="#enchPower"> 23368 23952 24536 25120 25704 26288 26872 27456 28040 28624 </table>
<table name="#ench1MpConsume"> 59 57 54 52 49 47 44 42 39 37 </table>
@@ -421,11 +439,11 @@
</effect>
</for>
</skill>
<skill id="11511" levels="8" name="Death Strike" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Attacks target with 21642 Power added to P. Atk. Requires a sword, blunt, dualsword, or dual blunt weapon. Over-hit. Critical. -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsumes"> 73 74 76 79 82 84 87 90 </table>
<table name="#power"> 21642 22507 24237 25967 27697 29427 31157 32887 </table>
<skill id="11511" levels="11" name="Death Strike" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Source: https://l2wiki.com/Death_Strike_-_Iss_Dominator -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsumes"> 73 74 76 79 82 84 87 90 93 96 99 </table>
<table name="#power"> 21642 22507 24237 25967 27697 29427 31157 32887 40673 42657 44641 </table>
<table name="#ench1MpConsume"> 86 82 79 75 72 68 64 61 57 54 </table>
<table name="#enchDuel"> 34617 35482 36347 37212 38077 38942 39807 40672 41537 42402 </table>
<table name="#enchElementPower"> 21 22 23 24 25 26 27 28 29 30 </table>
@@ -479,10 +497,11 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="11513" levels="8" name="Mass Crippling Attack" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 130 132 136 142 146 150 156 160 </table>
<table name="#power"> 10263 10616 11322 12027 12733 13438 14144 14849 </table>
<skill id="11513" levels="11" name="Mass Crippling Attack" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Source: https://l2wiki.com/Mass_Crippling_Attack_-_Iss_Dominator -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 130 132 136 142 146 150 156 160 164 168 172 </table>
<table name="#power"> 10263 10616 11322 12027 12733 13438 14144 14849 19113 20045 20977 </table>
<table name="#enchMagicLvl"> 98 98 98 98 98 99 99 99 99 99 </table>
<table name="#enchElementPower"> 21 22 23 24 25 26 27 28 29 30 </table>
<table name="#enchPower"> 15555 15907 16260 16613 16966 17318 17671 18024 18377 18730 </table>
@@ -550,10 +569,11 @@
</effect>
</for>
</skill>
<skill id="11514" levels="8" name="Mass Shadow Blade" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 146 150 156 160 166 172 176 182 </table>
<table name="#power"> 11722 12525 13327 14130 14933 15736 16539 17342 </table>
<skill id="11514" levels="11" name="Mass Shadow Blade" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Source: https://l2wiki.com/Mass_Shadow_Blade_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 146 150 156 160 166 172 176 182 188 194 200 </table>
<table name="#power"> 11722 12525 13327 14130 14933 15736 16539 17342 21340 22380 23420 </table>
<table name="#enchElementPower"> 21 22 23 24 25 26 27 28 29 30 </table>
<table name="#enchPower"> 17743 18145 18546 18948 19349 19751 20152 20554 20955 21356 </table>
<table name="#ench1MpConsume"> 174 167 160 152 145 138 131 123 116 109 </table>
@@ -1198,25 +1218,28 @@
</effect>
</enchant4for>
</skill>
<!-- Level 1 : When a sword or blunt weapon is equipped, P. Atk. +20%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. -->
<!-- Level 101 : When a sword or blunt weapon is equipped, P. Atk. +21%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 1 Power | Increases the effect.) -->
<!-- Level 102 : When a sword or blunt weapon is equipped, P. Atk. +22%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 2 Power | Increases the effect.) -->
<!-- Level 103 : When a sword or blunt weapon is equipped, P. Atk. +23%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 3 Power | Increases the effect.) -->
<!-- Level 104 : When a sword or blunt weapon is equipped, P. Atk. +24%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 4 Power | Increases the effect.) -->
<!-- Level 105 : When a sword or blunt weapon is equipped, P. Atk. +25%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 5 Power | Increases the effect.) -->
<!-- Level 106 : When a sword or blunt weapon is equipped, P. Atk. +26%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 6 Power | Increases the effect.) -->
<!-- Level 107 : When a sword or blunt weapon is equipped, P. Atk. +27%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 7 Power | Increases the effect.) -->
<!-- Level 108 : When a sword or blunt weapon is equipped, P. Atk. +28%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 8 Power | Increases the effect.) -->
<!-- Level 109 : When a sword or blunt weapon is equipped, P. Atk. +29%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 9 Power | Increases the effect.) -->
<!-- Level 110 : When a sword or blunt weapon is equipped, P. Atk. +30%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 10 Power | Increases the effect.) -->
<skill id="11526" levels="1" name="Superior Sword/Blunt Weapon Mastery">
<skill id="11526" levels="7" name="Superior Sword/Blunt Weapon Mastery">
<!-- Source: https://l2wiki.com/Superior_Sword/Blunt_Weapon_Mastery_-_Iss_Dominator -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pAtk"> 1027 1191 1381 1554 1761 1869 1982 </table>
<set name="icon" val="icon.skill10001" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.2" />
<add stat="pAtk" val="#pAtk">
<using kind="DUAL, DUALBLUNT" />
</add>
<mul stat="pAtk" val="1.30">
<using kind="DUAL, DUALBLUNT" />
</mul>
<mul stat="pAtkSpd" val="1.30">
<using kind="DUAL, DUALBLUNT" />
</mul>
<mul stat="critDmg" val="1.15">
<using kind="DUAL, DUALBLUNT" />
</mul>
</effect>
</for>
</skill>
@@ -1380,11 +1403,12 @@
</effect>
</for>
</skill>
<skill id="11534" levels="5" name="Angel's Touch" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<table name="#abnormalTime"> 7 9 11 13 15 </table>
<table name="#abnormalLvl"> 1 2 3 4 5 </table>
<table name="#magicLvl"> 87 90 93 96 99 </table>
<table name="#mpConsume"> 70 75 80 85 90 </table>
<skill id="11534" levels="6" name="Angel's Touch" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<!-- Source: https://l2wiki.com/Angel's_Touch_-_Iss_Dominator -->
<table name="#abnormalTime"> 7 9 11 13 15 17 </table>
<table name="#abnormalLvl"> 1 2 3 4 5 6 </table>
<table name="#magicLvl"> 87 90 93 96 99 101 </table>
<table name="#mpConsume"> 70 75 80 85 90 95 </table>
<table name="#ench1MpConsume"> 87 84 81 78 75 72 69 66 64 61 </table>
<table name="#ench23pmDef"> 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.1 </table>
<set name="abnormalTime" val="#abnormalTime" />
@@ -1418,13 +1442,14 @@
</effect>
</enchant3for>
</skill>
<skill id="11536" levels="6" name="Divine Cancel">
<table name="#ench1MpConsume">69 66 63 60 57 54 51 48 46 43</table>
<table name="#ench1MpInitialConsume">17 16 15 15 14 13 12 12 11 10</table>
<table name="#ench2power">52 53 54 55 56 57 58 59 60 61</table>
<table name="#magicLvl">70 70 75 80 85 90</table>
<table name="#mpInitialConsume">14 14 15 16 17 18</table>
<table name="#mpConsume">56 56 60 64 68 72</table>
<skill id="11536" levels="9" name="Divine Cancel">
<!-- Source: https://l2wiki.com/Divine_Cancel_-_Iss_Dominator -->
<table name="#ench1MpConsume"> 69 66 63 60 57 54 51 48 46 43 </table>
<table name="#ench1MpInitialConsume"> 17 16 15 15 14 13 12 12 11 10 </table>
<table name="#ench2power"> 52 53 54 55 56 57 58 59 60 61 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<table name="#mpInitialConsume"> 14 14 15 16 17 18 19 20 21 </table>
<table name="#mpConsume"> 56 56 60 64 68 72 76 80 84 </table>
<set name="mpConsume" val="#mpConsume" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="magicLvl" val="#magicLvl" />
@@ -1439,11 +1464,12 @@
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
<enchant2 name="power" val="#ench2power" />
</skill>
<skill id="11537" levels="7" name="Transform" enchantGroup1="10" enchantGroup2="10">
<table name="#magicLvl"> 85 86 88 91 94 97 99 </table>
<table name="#mpConsume"> 126 126 135 139 148 157 166 </table>
<table name="#runSpd"> 0.8 0.7 0.6 0.5 0.4 0.3 0.2 </table>
<table name="#activateRate"> 64 65 66 67 68 69 70 </table>
<skill id="11537" levels="10" name="Transform" enchantGroup1="10" enchantGroup2="10">
<!-- Source: https://l2wiki.com/Transform_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 86 88 91 94 97 99 101 103 105 </table>
<table name="#mpConsume"> 126 126 135 139 148 157 166 175 184 193 </table>
<table name="#runSpd"> 0.8 0.7 0.6 0.5 0.4 0.3 0.2 0.2 0.2 0.2 </table>
<table name="#activateRate"> 64 65 66 67 68 69 70 71 72 73 </table>
<table name="#ench1MpConsume"> 159 152 145 139 132 125 118 112 105 98 </table>
<table name="#ench2ActivateRates"> 71 71 72 72 73 74 74 75 76 77 </table>
<set name="abnormalLvl" val="1" />
@@ -1477,9 +1503,10 @@
</effect>
</for>
</skill>
<skill id="11538" levels="4" name="Mass Giant Root" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 252 558 612 666 </table>
<skill id="11538" levels="7" name="Mass Giant Root" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<!-- Source: https://l2wiki.com/Mass_Giant_Root_-_Iss_Spectral_Dancer -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 252 558 612 666 720 774 828 </table>
<table name="#ench1MpConsume"> 639 612 585 559 532 505 479 452 425 399 </table>
<table name="#ench2ActivateRates"> 61 62 63 64 65 66 67 68 69 70 </table>
<table name="#ench34pmDef"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.9 </table>
@@ -1523,10 +1550,11 @@
</effect>
</enchant4for>
</skill>
<skill id="11539" levels="8" name="Petrify" enchantGroup1="10" enchantGroup2="10">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 70 72 76 78 82 85 88 92 </table>
<table name="#activateRate"> 55 56 57 58 59 60 61 62 </table>
<skill id="11539" levels="11" name="Petrify" enchantGroup1="10" enchantGroup2="10">
<!-- Source: https://l2wiki.com/Petrify_-_Iss_Spectral_Dancer -->
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 70 72 76 78 82 85 88 92 96 100 104 </table>
<table name="#activateRate"> 55 56 57 58 59 60 61 62 63 64 65 </table>
<table name="#ench1MpConsume"> 88 84 80 77 73 69 65 62 58 54 </table>
<table name="#ench2ActivateRates"> 63 64 65 66 67 68 69 70 71 72 </table>
<set name="magicLvl" val="#magicLvl" />
@@ -1567,16 +1595,17 @@
</effect>
</for>
</skill>
<skill id="11540" levels="4" name="Quick Escape">
<table name="#ench1MpConsume">71 68 65 62 59 56 53 50 47 44</table>
<table name="#ench1MpInitialConsume">17 16 15 15 14 13 12 12 11 10</table>
<table name="#ench2abnormalTime">16 17 18 19 20 21 22 23 24 25</table>
<table name="#enchHealPercent">1 2 3 4 5 6 7 8 9 10</table>
<table name="#magicLvl">85 90 95 99</table>
<table name="#def">3000 3500 4000 4500</table>
<table name="#runSpd">1.30 1.40 1.50 1.60</table>
<table name="#mpConsume">56 62 68 74</table>
<table name="#mpInitialConsume">14 15 17 18</table>
<skill id="11540" levels="7" name="Quick Escape">
<!-- Source: https://l2wiki.com/Quick_Escape_-_Iss_Dominator -->
<table name="#ench1MpConsume"> 71 68 65 62 59 56 53 50 47 44 </table>
<table name="#ench1MpInitialConsume"> 17 16 15 15 14 13 12 12 11 10 </table>
<table name="#ench2abnormalTime"> 16 17 18 19 20 21 22 23 24 25 </table>
<table name="#enchHealPercent"> 1 2 3 4 5 6 7 8 9 10 </table>
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#def"> 3000 3500 4000 4500 5000 5500 6000 </table>
<table name="#runSpd"> 1.30 1.40 1.50 1.60 1.60 1.60 1.60 </table>
<table name="#mpConsume"> 56 62 68 74 80 86 93 </table>
<table name="#mpInitialConsume"> 14 15 17 18 19 20 21 </table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="abnormalTime" val="15" />
@@ -1686,12 +1715,13 @@
</effect>
</enchant3for>
</skill>
<skill id="11543" levels="3" name="Disperse" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10">
<skill id="11543" levels="6" name="Disperse" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10">
<!-- Source: https://l2wiki.com/Disperse_-_Iss_Hierophant -->
<!-- New transforms NOT DONE -->
<table name="#Def"> 2000 3000 4000 </table>
<table name="#transformationId"> 104 105 111 </table>
<table name="#magicLvl"> 93 96 99 </table>
<table name="#mpConsume"> 330 350 370 </table>
<table name="#Def"> 2000 3000 4000 4500 5000 5500 </table>
<table name="#transformationId"> 104 105 111 111 111 111 </table>
<table name="#magicLvl"> 93 96 99 101 103 105 </table>
<table name="#mpConsume"> 330 350 370 390 410 430 </table>
<table name="#ench1MpConsume"> 355 340 325 310 295 280 266 251 236 221 </table>
<table name="#ench2AbnormalTimes"> 31 32 33 34 35 36 37 38 39 40 </table>
<table name="#ench345reg"> 1 2 3 4 5 6 7 8 9 10 </table>
@@ -1810,12 +1840,16 @@
</effect>
</for>
</skill>
<skill id="11546" levels="1" name="Chaos Symphony" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<skill id="11546" levels="4" name="Chaos Symphony" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Source: https://l2wiki.com/Chaos_Symphony_-_Iss_Dominator -->
<table name="#magicLvl"> 99 101 103 105 </table>
<table name="#mpConsume"> 1767 1775 1783 1791 </table>
<table name="#power"> 38826 44708 46888 49068 </table>
<table name="#ench1MpConsume"> 1695 1627 1555 1484 1413 1343 1272 1202 1132 1060 </table>
<table name="#ench2ActivateRates"> 81 82 83 84 85 86 87 88 89 90 </table>
<table name="#enchElementPower"> 1 2 3 4 5 6 7 8 9 10 </table>
<set name="magicLvl" val="99" />
<set name="mpConsume" val="1767" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="abnormalLvl" val="5" />
<set name="abnormalTime" val="10" />
<set name="abnormalType" val="MULTI_DEBUFF" />
@@ -1825,7 +1859,7 @@
<set name="basicProperty" val="MEN" />
<set name="hitTime" val="2000" />
<set name="icon" val="icon.skill11546" />
<set name="power" val="38826" />
<set name="power" val="#power" />
<set name="reuseDelay" val="30000" />
<set name="isDebuff" val="true" />
<set name="nextActionAttack" val="true" />
@@ -1858,8 +1892,10 @@
<enchant8 name="elementPower" val="#enchElementPower" />
<enchant8 name="element" val="5" />
</skill>
<skill id="11547" levels="1" name="Superior HP Recovery" enchantGroup1="10">
<!-- STR + 2 and HP Recovery Bonus + 2.8. -->
<skill id="11547" levels="7" name="Superior HP Recovery" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Superior_HP_Recovery_-_Iss_Dominator -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#regHp"> 2.8 3.4 4 4.6 5.4 6.2 7 </table>
<table name="#ench1regHp"> 3 3.2 3.4 3.6 3.8 3.9 4.1 4.3 4.5 4.7 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="operateType" val="PASSIVE" />
@@ -1870,7 +1906,7 @@
<for>
<effect name="Buff">
<add stat="STR" val="2" />
<add stat="regHp" val="2.8" />
<add stat="regHp" val="#regHp" />
</effect>
</for>
<enchant1for>
@@ -2226,10 +2262,11 @@
</effect>
</enchant5for>
</skill>
<skill id="11561" levels="4" name="Giant Root" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 126 139 153 166 </table>
<table name="#activateRate"> 70 75 80 85 </table>
<skill id="11561" levels="7" name="Giant Root" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<!-- Source: https://l2wiki.com/Giant_Root_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 126 139 153 166 139 153 166 </table>
<table name="#activateRate"> 70 75 80 85 90 95 100 </table>
<table name="#ench1MpConsume"> 159 152 145 139 132 125 118 112 105 98 </table>
<table name="#ench2ActivateRates"> 86 87 88 89 90 91 92 93 94 95 </table>
<table name="#ench34pmDef"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.9 </table>
@@ -2314,10 +2351,13 @@
</effect>
</for>
</skill>
<skill id="11564" levels="3" name="Angel's Resurrection">
<table name="#ench1MpConsume">57 55 52 50 48 45 43 40 38 36</table>
<table name="#ench2power">61 62 63 64 65 66 67 68 69 70</table>
<table name="#power">40 50 60</table>
<skill id="11564" levels="4" name="Angel's Resurrection">
<!-- Source: https://l2wiki.com/Angel's_Resurrection_-_Iss_Doomcryer -->
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#ench1MpConsume"> 57 55 52 50 48 45 43 40 38 36 </table>
<table name="#ench2power"> 61 62 63 64 65 66 67 68 69 70 </table>
<table name="#power"> 40 50 60 70 </table>
<set name="magicLvl" val="#magicLvl" />
<set name="blockedInOlympiad" val="true" />
<set name="castRange" val="400" />
<set name="effectRange" val="900" />
@@ -2562,13 +2602,10 @@
</effect>
</enchant2for>
</skill>
<!-- Level 1 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
<!-- Level 2 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
<!-- Level 3 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
<!-- Level 4 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
<skill id="11580" levels="4" name="Mass Transform">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 126 139 153 166 </table>
<skill id="11580" levels="7" name="Mass Transform">
<!-- Source: https://l2wiki.com/Mass_Transform_-_Iss_Hierophant -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 126 139 153 166 179 192 205 </table>
<set name="icon" val="icon.skill11580" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />

View File

@@ -159,9 +159,10 @@
</effect>
</for>
</skill>
<skill id="11604" levels="4" name="Shocking Blow">
<table name="#magicLvl">85 90 95 99</table>
<table name="#mpConsume">252 278 306 332</table>
<skill id="11604" levels="7" name="Shocking Blow">
<!-- Source: https://l2wiki.com/Shocking_Blow_-_Iss_Dominator -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 252 278 306 332 358 385 412 </table>
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="castRange" val="900" />

View File

@@ -65,20 +65,21 @@
<effect name="KnockDown" />
</for>
</skill>
<skill id="11751" levels="1" name="Superior Magic Weapon Mastery">
<skill id="11751" levels="7" name="Superior Magic Weapon Mastery">
<!-- Source: https://l2wiki.com/Superior_Magic_Weapon_Mastery_-_Aeore_Cardinal -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#mAtk"> 981 1138 1319 1458 1682 1785 1893 </table>
<table name="#ench1pAtk">87 93 98 104 109 115 120 126 131 137</table>
<table name="#ench1mAtk">109 116 123 130 137 144 151 158 165 172</table>
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="INT" val="2" />
<add stat="mAtk" val="103" />
<add stat="pAtk" val="82" />
<add stat="mAtk" val="#mAtk" />
<mul stat="pAtk" val="1.24" />
<mul stat="mCritRate" val="1.06" />
<mul stat="pAtk" val="1.45" />
<mul stat="mAtk" val="1.24" />
</effect>
</for>
<enchant1for>
@@ -92,15 +93,16 @@
</effect>
</enchant1for>
</skill>
<skill id="11752" levels="8" name="Sustain">
<skill id="11752" levels="11" name="Sustain">
<!-- Source: https://l2wiki.com/Sustain_-_Aeore_Shillien_Saint -->
<table name="#mpConsume"> 44 38 39 40 41 42 43 43 47 56 62 </table>
<table name="#mpInitialConsume"> 9 10 11 12 13 14 14 14 15 15 15 </table>
<table name="#power"> 1.10 1.13 1.16 1.19 1.22 1.25 1.28 1.30 1.30 1.30 1.30 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#hotValue"> 172 173 173 174 174 175 175 176 184 192 200 </table>
<set name="hitTime" val="500" />
<set name="castRange" val="600" />
<set name="reuseDelay" val="1000" />
<table name="#mpConsume">44 38 39 40 41 42 43 43</table>
<table name="#mpInitialConsume">9 10 11 12 13 14 14 14</table>
<table name="#power">1.10 1.13 1.16 1.19 1.22 1.25 1.28 1.30</table>
<table name="#magicLvl">85 87 89 91 93 95 97 99</table>
<table name="#hotValue">172 173 173 174 174 175 175 176</table>
<set name="abnormalTime" val="15" />
<set name="mpConsume" val="#mpConsume" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
@@ -154,15 +156,15 @@
</effect>
</enchant2for>
</skill>
<skill id="11755" levels="8" name="Radiant Heal" enchantGroup1="10">
<!-- Heals target with 1488 Power added to M. Atk. If HP is full, CP is restored. -->
<table name="#mpConsume"> 110 110 113 114 117 118 121 122 </table>
<table name="#mpInitialConsume"> 28 28 28 29 29 30 30 31 </table>
<skill id="11755" levels="11" name="Radiant Heal" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Radiant_Heal_-_Aeore_Cardinal -->
<table name="#mpConsume"> 110 110 113 114 117 118 121 122 124 125 128 </table>
<table name="#mpInitialConsume"> 28 28 28 29 29 30 30 31 31 32 32 </table>
<table name="#ench1MpConsume"> 115 107 100 93 85 78 70 63 56 48 </table>
<table name="#ench1MpInitialConsume"> 28 26 25 23 21 19 17 15 14 12 </table>
<table name="#power"> 1488 1495 1507 1519 1532 1544 1557 1570 </table>
<table name="#effectPoints"> 467 484 500 516 530 544 556 559 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#power"> 1488 1495 1507 1519 1532 1544 1557 1570 1749 1763 1777 </table>
<table name="#effectPoints"> 467 484 500 516 530 544 556 559 562 565 568 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<set name="icon" val="icon.skill11755" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
@@ -183,13 +185,13 @@
</effect>
</for>
</skill>
<skill id="11756" levels="8" name="Panic Heal" enchantGroup1="10">
<!-- Heals target with 1488 Power added to M. Atk. If HP is full, CP is restored. -->
<table name="#mpConsume"> 166 166 170 173 174 178 181 184 </table>
<table name="#mpInitialConsume"> 41 42 42 43 44 44 45 46 </table>
<table name="#power"> 1488 1495 1507 1519 1532 1544 1557 1570 </table>
<table name="#effectPoints"> 437 444 450 456 462 468 473 479 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<skill id="11756" levels="11" name="Panic Heal" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Panic_Heal_-_Aeore_Evas_Saint -->
<table name="#mpConsume"> 166 166 170 173 174 178 181 184 186 187 190 </table>
<table name="#mpInitialConsume"> 41 42 42 43 44 44 45 46 47 48 49 </table>
<table name="#power"> 1488 1495 1507 1519 1532 1544 1557 1570 1749 1763 1777 </table>
<table name="#effectPoints"> 437 444 450 456 462 468 473 479 485 491 497 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#ench1mpConsume"> 172 160 149 138 128 116 105 94 84 72 </table>
<table name="#ench1mpInitialConsume"> 43 40 37 34 32 29 26 23 21 18 </table>
<set name="icon" val="icon.skill11756" />
@@ -213,12 +215,12 @@
</effect>
</for>
</skill>
<skill id="11757" levels="8" name="Brilliant Heal" enchantGroup1="10">
<!-- Heals yourself and nearby party members with 1191 Power added to M. Atk. If HP is full, CP is restored. -->
<table name="#power"> 1191 1200 1210 1220 1230 1240 1250 1261 </table>
<table name="#effectPoints"> 431 467 500 530 556 566 576 586 </table>
<table name="#mpConsumes"> 277 281 286 290 295 300 305 310 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<skill id="11757" levels="11" name="Brilliant Heal" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Brilliant_Heal_-_Aeore_Cardinal -->
<table name="#power"> 1191 1200 1210 1220 1230 1240 1250 1261 1406 1418 1430 </table>
<table name="#effectPoints"> 431 467 500 530 556 566 576 586 596 606 616 </table>
<table name="#mpConsumes"> 277 281 286 290 295 300 305 310 314 319 323 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#ench1mpConsume"> 232 217 202 188 172 157 142 128 113 98 </table>
<table name="#ench1mpInitialConsume"> 58 54 50 47 43 39 35 32 28 24 </table>
<set name="icon" val="icon.skill11757" />
@@ -264,12 +266,12 @@
<set name="isMagic" val="1" />
<set name="targetType" val="PARTY" />
</skill>
<skill id="11760" levels="8" name="Radiant Recharge" enchantGroup1="10">
<!-- Instantly recovers target's MP with a maximum of 166 Power depending on target's level. Also, for 10 seconds, recovers 12 MP per second. Ineffective on classes that have the Recharge skill. -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 146 149 150 154 157 160 162 166 </table>
<table name="#mpInitialConsume"> 37 37 38 38 39 40 41 41 </table>
<table name="#amount"> 190 191 193 195 198 201 205 208 211 215 </table>
<skill id="11760" levels="11" name="Radiant Recharge" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Radiant_Recharge_-_Aeore_Evas_Saint -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 146 149 150 154 157 160 162 166 168 171 173 </table>
<table name="#mpInitialConsume"> 37 37 38 38 39 40 41 41 41 42 43 </table>
<table name="#amount"> 166 167 170 174 177 180 183 187 191 195 201 </table>
<table name="#ench1mpConsume"> 150 140 130 121 112 101 92 82 72 64 </table>
<table name="#ench1mpInitialConsume"> 37 35 32 30 28 25 23 20 18 16 </table>
<set name="abnormalTime" val="10" />
@@ -300,13 +302,13 @@
</effect>
</for>
</skill>
<skill id="11761" levels="5" name="Brilliant Recharge" enchantGroup1="10">
<!-- Instantly recovers party members' MP with a maximum of 700 Power depending on their level. Also, for 10 seconds, recovers 50 MP per second. -->
<table name="#magicLvl"> 91 93 95 97 99 </table>
<table name="#mpConsume"> 3120 3176 3224 3288 3344 </table>
<table name="#mpInitialConsume"> 780 794 806 822 836 </table>
<table name="#amount"> 700 715 725 740 750 </table>
<table name="#amountPerSec"> 50 50 50 50 55 </table>
<skill id="11761" levels="8" name="Brilliant Recharge" enchantGroup1="10">
<!-- Source: https://l2wiki.com/Brilliant_Recharge_-_Aeore_Cardinal -->
<table name="#magicLvl"> 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 3120 3176 3224 3288 3344 3398 3482 3538 </table>
<table name="#mpInitialConsume"> 780 794 806 822 836 850 836 850 </table>
<table name="#amount"> 700 715 725 740 750 768 786 804 </table>
<table name="#amountPerSec"> 50 50 50 50 55 55 55 55 </table>
<table name="#ench1mpConsume"> 3136 2936 2736 2536 2336 2136 1928 1728 1528 1328 </table>
<table name="#ench1mpInitialConsume"> 784 734 684 634 584 534 482 432 382 332 </table>
<set name="abnormalTime" val="10" />
@@ -426,16 +428,18 @@
</effect>
</enchant2for>
</skill>
<skill id="11765" levels="4" name="Crystal Regeneration" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<!-- Crystallize yourself and become immune to damage and debuffs for 10 seconds. Recover 266 HP and 74 MP every second. -->
<table name="#hpPower"> 266 273 280 285 </table>
<table name="#mpPower"> 74 77 81 83 </table>
<table name="#mpConsume"> 73 77 80 83 </table>
<table name="#abnormalLevels"> 2 3 4 5 </table>
<skill id="11765" levels="7" name="Crystal Regeneration" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<!-- Source: https://l2wiki.com/Crystal_Regeneration_-_Aeore_Cardinal -->
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#hpPower"> 266 273 280 285 342 410 492 </table>
<table name="#mpPower"> 74 77 81 84 101 121 145 </table>
<table name="#mpConsume"> 73 77 80 83 86 90 92 </table>
<table name="#abnormalLevels"> 2 3 4 5 6 7 8 </table>
<table name="#ench1hpPower"> 286 288 289 291 294 297 300 302 305 308 </table>
<table name="#ench1mpPower"> 84 85 86 87 88 90 91 93 94 96 </table>
<table name="#ench1mpConsume"> 64 61 59 57 55 52 51 48 46 44 </table>
<table name="#ench1mpInitialConsume"> 16 15 14 14 13 13 12 12 11 11 </table>
<set name="magicLvl" val="#magicLvl" />
<set name="abnormalLvl" val="#abnormalLevels" />
<set name="abnormalType" val="TURN_STONE" />
<set name="abnormalVisualEffect" val="FLESH_STONE" />
@@ -489,19 +493,20 @@
</effect>
</enchant1for>
</skill>
<skill id="11766" levels="8" name="Dark Blast">
<skill id="11766" levels="11" name="Dark Blast">
<!-- Source: https://l2wiki.com/Dark_Blast_-_Aeore_Shillien_Saint -->
<table name="#mpConsume"> 56 58 61 63 66 68 71 74 77 78 82 </table>
<table name="#mpInitialConsume"> 14 14 15 15 16 17 17 18 18 19 19 </table>
<table name="#ench1MpConsume"> 69 64 60 55 51 47 42 38 33 29 </table>
<table name="#ench1MpInitialConsume"> 17 16 15 13 12 11 10 9 8 7 </table>
<table name="#enchelementPower"> 30 33 36 40 43 46 50 53 56 60 </table>
<table name="#ench2Duel"> 156 158 159 161 163 165 167 169 170 172 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 153 158 163 167 171 176 180 185 203 209 215 </table>
<set name="hitTime" val="2280" />
<set name="coolTime" val="500" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
<table name="#mpConsume">56 58 61 63 66 68 71 74</table>
<table name="#mpInitialConsume">14 14 15 15 16 17 17 18</table>
<table name="#ench1MpConsume">69 64 60 55 51 47 42 38 33 29</table>
<table name="#ench1MpInitialConsume">17 16 15 13 12 11 10 9 8 7</table>
<table name="#enchelementPower">30 33 36 40 43 46 50 53 56 60</table>
<table name="#ench2Duel">156 158 159 161 163 165 167 169 170 172</table>
<table name="#magicLvl">85 87 89 91 93 95 97 99</table>
<table name="#power">128 132 136 139 143 147 150 154</table>
<set name="mpConsume" val="#mpConsume" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="magicLvl" val="#magicLvl" />
@@ -519,67 +524,10 @@
<enchant4 name="element" val="5" />
<enchant4 name="elementPower" val="#enchelementPower" />
</skill>
<!-- Level 1 : Inflicts damage on target and nearby enemies with 117 Power and decreases aggression toward yourself. -->
<!-- Level 2 : Inflicts damage on target and nearby enemies with 119 Power and decreases aggression toward yourself. -->
<!-- Level 3 : Inflicts damage on target and nearby enemies with 123 Power and decreases aggression toward yourself. -->
<!-- Level 4 : Inflicts damage on target and nearby enemies with 126 Power and decreases aggression toward yourself. -->
<!-- Level 5 : Inflicts damage on target and nearby enemies with 129 Power and decreases aggression toward yourself. -->
<!-- Level 6 : Inflicts damage on target and nearby enemies with 133 Power and decreases aggression toward yourself. -->
<!-- Level 7 : Inflicts damage on target and nearby enemies with 136 Power and decreases aggression toward yourself. -->
<!-- Level 8 : Inflicts damage on target and nearby enemies with 139 Power and decreases aggression toward yourself. -->
<!-- Level 101 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 302 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 303 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 304 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 305 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 306 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 307 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 308 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 309 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 310 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 401 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 402 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 403 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 404 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 405 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 406 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 407 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 408 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 409 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 410 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
<!-- Level 901 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. (+ 10 Recovery | Decreases Cooldown.) -->
<skill id="11767" levels="8" name="Mass Dark Veil">
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 423 432 450 468 487 506 526 547 </table>
<skill id="11767" levels="11" name="Mass Dark Veil">
<!-- Source: https://l2wiki.com/Mass_Dark_Veil_-_Aeore_Cardinal -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 423 432 450 468 487 506 526 547 561 579 597 </table>
<set name="icon" val="icon.skill11767" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -640,21 +588,22 @@
</effect>
</enchant2for>
</skill>
<skill id="11769" levels="6" name="Dark Backfire">
<skill id="11769" levels="9" name="Dark Backfire">
<!-- Source: https://l2wiki.com/Dark_Backfire_-_Aeore_Shillien_Saint -->
<table name="#mpConsume"> 28 29 31 33 35 37 38 40 42 </table>
<table name="#mpInitialConsume"> 7 7 7 8 8 9 9 10 10 </table>
<table name="#ench1MpConsume"> 34 32 30 27 25 23 21 19 16 14 </table>
<table name="#ench1MpInitialConsume"> 8 8 7 6 6 5 5 4 4 3 </table>
<table name="#ench2Power"> 76 77 78 79 80 81 82 83 84 85 </table>
<table name="#ench34CastAtkSpdReduce"> 0.79 0.78 0.77 0.76 0.75 0.74 0.73 0.72 0.71 0.70 </table>
<table name="#magicLvl"> 85 87 90 93 96 99 101 103 105 </table>
<table name="#power"> 60 65 65 70 70 75 75 80 80 </table>
<table name="#abnormalLvl"> 1 2 3 4 5 6 7 8 9 </table>
<table name="#MpConsumeRate"> 1.5 2.5 3 3.5 3.5 4 4 4.5 4.5 </table>
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
<set name="castRange" val="600" />
<set name="reuseDelay" val="30000" />
<table name="#mpConsume">28 29 31 33 35 37</table>
<table name="#mpInitialConsume">7 7 7 8 8 9</table>
<table name="#ench1MpConsume">34 32 30 27 25 23 21 19 16 14</table>
<table name="#ench1MpInitialConsume">8 8 7 6 6 5 5 4 4 3</table>
<table name="#ench2Power">76 77 78 79 80 81 82 83 84 85</table>
<table name="#ench34CastAtkSpdReduce">0.79 0.78 0.77 0.76 0.75 0.74 0.73 0.72 0.71 0.70</table>
<table name="#magicLvl">85 87 90 93 96 99</table>
<table name="#power">60 65 65 70 70 75</table>
<table name="#abnormalLvl">1 2 3 4 5 6</table>
<table name="#MpConsumeRate">1.5 2.5 3 3.5 3.5 4</table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="targetType" val="ONE" />
@@ -718,12 +667,12 @@
<set name="coolTime" val="500" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="11772" levels="4" name="Giant's Favor" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<!-- Performs an ancient secret technique of the Giants to increase P. Def., M. Def., and Healing power by 1000 for 30 seconds. -->
<table name="#power"> 1000 1500 2000 2500 </table>
<table name="#mpConsume"> 14 14 17 18 </table>
<table name="#mpInitialConsume"> 3 4 4 4 </table>
<table name="#magicLvl"> 85 90 95 99 </table>
<skill id="11772" levels="7" name="Giant's Favor" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<!-- Source: https://l2wiki.com/Giant's_Favor_-_Aeore_Cardinal -->
<table name="#power"> 1000 1500 2000 2500 2500 2500 2500 </table>
<table name="#mpConsume"> 14 14 17 18 19 20 22 </table>
<table name="#mpInitialConsume"> 3 4 4 4 5 5 5 </table>
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
<table name="#ench1mpConsume"> 16 14 13 12 12 10 9 8 8 6 </table>
<table name="#ench1mpInitialConsume"> 4 3 3 3 3 2 2 2 2 1 </table>
<table name="#ench2abnormalTime"> 31 32 33 34 35 36 37 38 39 40 </table>
@@ -858,19 +807,20 @@
</effect>
</enchant1for>
</skill>
<skill id="11777" levels="5" name="Mark of Lumi">
<skill id="11777" levels="8" name="Mark of Lumi">
<!-- Source: https://l2wiki.com/Mark_of_Lumi_-_Aeore_Cardinal -->
<table name="#mpConsume"> 32 34 36 38 26 42 44 47 </table>
<table name="#mpInitialConsume"> 8 8 9 9 6 10 10 10 </table>
<table name="#ench1count"> 66 72 78 84 90 96 102 108 118 120 </table>
<table name="#ench2pDef"> 0.74 0.73 0.72 0.71 0.70 0.69 0.68 0.67 0.66 0.65 </table>
<table name="#ench3mDef"> 0.74 0.73 0.72 0.71 0.70 0.69 0.68 0.67 0.66 0.65 </table>
<table name="#pDef"> 0.9 0.85 0.8 0.75 0.7 0.7 0.7 0.7 </table>
<table name="#mDef"> 0.9 0.85 0.8 0.75 0.7 0.7 0.7 0.7 </table>
<table name="#magicLvl"> 85 88 91 94 97 101 103 105 </table>
<table name="#dmg"> 113 118 123 128 134 134 134 134 </table>
<set name="hitTime" val="1500" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="4000" />
<table name="#mpConsume">32 34 36 38 26</table>
<table name="#mpInitialConsume">8 8 9 9 6</table>
<table name="#ench1count">66 72 78 84 90 96 102 108 118 120</table>
<table name="#ench2pDef">0.74 0.73 0.72 0.71 0.70 0.69 0.68 0.67 0.66 0.65</table>
<table name="#ench3mDef">0.74 0.73 0.72 0.71 0.70 0.69 0.68 0.67 0.66 0.65</table>
<table name="#pDef">0.9 0.85 0.8 0.75 0.75</table>
<table name="#mDef">0.9 0.85 0.8 0.75 0.75</table>
<table name="#magicLvl">85 88 91 94 97</table>
<table name="#dmg">113 118 123 128 134</table>
<set name="abnormalTime" val="10" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
@@ -908,45 +858,10 @@
</effect>
</enchant3for>
</skill>
<!-- Level 1 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
<!-- Level 2 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
<!-- Level 3 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
<!-- Level 4 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
<!-- Level 5 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
<!-- Level 6 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
<!-- Level 101 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 901 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 1 Recovery | Decreases Cooldown.) -->
<!-- Level 902 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 2 Recovery | Decreases Cooldown.) -->
<!-- Level 903 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 3 Recovery | Decreases Cooldown.) -->
<!-- Level 904 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 4 Recovery | Decreases Cooldown.) -->
<!-- Level 905 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 5 Recovery | Decreases Cooldown.) -->
<!-- Level 906 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 6 Recovery | Decreases Cooldown.) -->
<!-- Level 907 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 7 Recovery | Decreases Cooldown.) -->
<!-- Level 908 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 8 Recovery | Decreases Cooldown.) -->
<!-- Level 909 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 9 Recovery | Decreases Cooldown.) -->
<!-- Level 910 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 10 Recovery | Decreases Cooldown.) -->
<!-- Level 201 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
<skill id="11778" levels="6" name="Fatal Sleep">
<table name="#magicLvl"> 85 86 89 92 95 98 </table>
<table name="#mpConsume"> 26 26 27 30 31 33 </table>
<skill id="11778" levels="9" name="Fatal Sleep">
<!-- Source: https://l2wiki.com/Fatal_Sleep_-_Aeore_Shillien_Saint -->
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<table name="#mpConsume"> 26 26 27 30 31 33 34 35 37 </table>
<set name="icon" val="icon.skill11778" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -976,20 +891,21 @@
</effect>
</for>
</skill>
<skill id="11780" levels="6" name="Dark Devour">
<skill id="11780" levels="9" name="Dark Devour">
<!-- Source: https://l2wiki.com/Dark_Devour_-_Aeore_Evas_Saint -->
<table name="#mpConsume"> 28 28 30 32 34 36 37 38 40 </table>
<table name="#mpInitialConsume"> 7 7 7 8 8 9 9 10 10 </table>
<table name="#ench1MpConsume"> 33 31 29 27 25 23 20 18 16 14 </table>
<table name="#ench1MpInitialConsume"> 8 7 7 6 6 5 5 4 4 3 </table>
<table name="#ench2Power"> 76 77 78 79 80 81 82 83 84 85 </table>
<table name="#ench3debuffPower"> 0.29 0.28 0.27 0.26 0.25 0.24 0.23 0.22 0.21 0.20 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<table name="#gainHp"> 0.5 0.48 0.44 0.4 0.35 0.3 0.3 0.3 0.3 </table>
<table name="#power"> 60 65 65 70 70 75 75 80 80 </table>
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
<set name="castRange" val="600" />
<set name="reuseDelay" val="30000" />
<table name="#mpConsume">28 28 30 32 34 36</table>
<table name="#mpInitialConsume">7 7 7 8 8 9</table>
<table name="#ench1MpConsume">33 31 29 27 25 23 20 18 16 14</table>
<table name="#ench1MpInitialConsume">8 7 7 6 6 5 5 4 4 3</table>
<table name="#ench2Power">76 77 78 79 80 81 82 83 84 85</table>
<table name="#ench3debuffPower">0.29 0.28 0.27 0.26 0.25 0.24 0.23 0.22 0.21 0.20</table>
<table name="#magicLvl">85 86 89 92 95 98</table>
<table name="#gainHp">0.5 0.48 0.44 0.4 0.35 0.3</table>
<table name="#power">60 65 65 70 70 75</table>
<set name="abnormalTime" val="60" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
@@ -1116,12 +1032,16 @@
<set name="reuseDelay" val="30000" />
<set name="isMagic" val="1" />
</skill>
<skill id="11787" levels="1" name="Superior Armor Mastery">
<table name="#ench1pDef">116 123 130 137 144 151 158 165 172 180</table>
<table name="#ench1mDef">320 340 360 380 400 420 440 460 480 500</table>
<skill id="11787" levels="7" name="Superior Armor Mastery">
<!-- Source: https://l2wiki.com/Superior_Armor_Mastery_-_Aeore_Shillien_Saint -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#pDef"> 1212 1330 1462 1576 1767 1833 1903 </table>
<table name="#regHp"> 2.8 3.4 4 4.6 5.4 6.2 7 </table>
<table name="#regMp"> 3.6 4.2 4.8 5.4 6.2 7 7.8</table>
<table name="#ench1pDef"> 116 123 130 137 144 151 158 165 172 180 </table>
<table name="#ench1mDef"> 320 340 360 380 400 420 440 460 480 500 </table>
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
@@ -1129,17 +1049,18 @@
<add stat="maxHp" val="4299">
<using kind="MAGIC,LIGHT" />
</add>
<add stat="pDef" val="109">
<using kind="MAGIC" />
</add>
<add stat="pDef" val="73">
<using kind="LIGHT" />
</add>
<add stat="mDef" val="300">
<add stat="pDef" val="#pDef">
<using kind="MAGIC,LIGHT" />
</add>
<mul stat="mDef" val="1.1">
<using kind="MAGIC,LIGHT" />
</mul>
<add stat="regHp" val="#regHp">
<using kind="MAGIC,LIGHT" />
</add>
<add stat="regMp" val="#regMp">
<using kind="MAGIC,LIGHT" />
</add>
<add stat="regHp" val="2.8" />
<add stat="regMp" val="3.6" />
</effect>
</for>
<enchant1for>
@@ -1149,31 +1070,34 @@
<using kind="MAGIC,LIGHT" />
</add>
<add stat="pDef" val="#ench1pDef">
<using kind="MAGIC" />
<using kind="MAGIC,LIGHT" />
</add>
<add stat="pDef" val="73">
<using kind="LIGHT" />
<using kind="MAGIC,LIGHT" />
</add>
<add stat="mDef" val="#ench1mDef">
<using kind="MAGIC" />
<using kind="MAGIC,LIGHT" />
</add>
<add stat="mDef" val="300">
<using kind="LIGHT" />
<using kind="MAGIC,LIGHT" />
</add>
<add stat="regHp" val="2.8" />
<add stat="regMp" val="3.6" />
</effect>
</enchant1for>
</skill>
<skill id="11788" levels="1" name="Superior Casting Mastery">
<table name="#ench1maxMp">333 353 374 394 415 435 455 476 496 517</table>
<skill id="11788" levels="7" name="Superior Casting Mastery">
<!-- Source: https://l2wiki.com/Superior_Casting_Mastery_-_Aeore_Shillien_Saint -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#maxMp"> 313 374 435 517 566 635 704 </table>
<table name="#ench1maxMp"> 333 353 374 394 415 435 455 476 496 517 </table>
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
<add stat="INT" val="2" />
<add stat="maxMp" val="313" />
<add stat="maxMp" val="#maxMp" />
<mul stat="mAtkSpd" val="1.23" />
<mul stat="magicalMpConsumeRate" val="0.85" />
<mul stat="mReuse" val="0.75" />
@@ -1189,14 +1113,17 @@
</effect>
</enchant1for>
</skill>
<skill id="11789" levels="1" name="Superior Anti Magic">
<table name="#ench1mDef">146 154 162 170 178 186 194 202 210 218</table>
<skill id="11789" levels="7" name="Superior Anti Magic">
<!-- Source: https://l2wiki.com/Superior_Anti_Magic_-_Aeore_Cardinal -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#mDef"> 862 976 1104 1219 1374 1444 1517 </table>
<table name="#ench1mDef"> 146 154 162 170 178 186 194 202 210 218 </table>
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
<add stat="mDef" val="139" />
<add stat="mDef" val="#mDef" />
<add stat="INT" val="2" />
</effect>
</for>
@@ -1207,18 +1134,21 @@
</effect>
</enchant1for>
</skill>
<skill id="11790" levels="1" name="Superior Elemental Resistance">
<table name="#ench1Vuln">21 22 23 24 25 26 27 28 29 30</table>
<set name="magicLvl" val="87" />
<skill id="11790" levels="7" name="Superior Elemental Resistance">
<!-- Source: https://l2wiki.com/Superior_Elemental_Resistance_-_Aeore_Evas_Saint -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#resistance"> 20 22 24 26 30 32 34 </table>
<table name="#ench1Vuln"> 21 22 23 24 25 26 27 28 29 30 </table>
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="INT" val="2" />
<add stat="waterRes" val="20" />
<add stat="fireRes" val="20" />
<add stat="windRes" val="20" />
<add stat="earthRes" val="20" />
<add stat="waterRes" val="#resistance" />
<add stat="fireRes" val="#resistance" />
<add stat="windRes" val="#resistance" />
<add stat="earthRes" val="#resistance" />
</effect>
</for>
<enchant1for>
@@ -1245,18 +1175,21 @@
</effect>
</for>
</skill>
<skill id="11792" levels="1" name="Superior Mental Attack Resistance">
<table name="#enchPower">21 22 23 24 25 26 27 28 29 30</table>
<set name="magicLvl" val="85" />
<skill id="11792" levels="7" name="Superior Mental Attack Resistance">
<!-- Source: https://l2wiki.com/Superior_Mental_Attack_Resistance_-_Aeore_Shillien_Saint -->
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
<table name="#resistance"> 20 22 24 26 30 32 34 </table>
<table name="#enchPower"> 21 22 23 24 25 26 27 28 29 30 </table>
<set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
<add stat="INT" val="2" />
<param SHOCK="20" />
<param HOLD="20" />
<param SLEEP="20" />
<param DERANGEMENT="20" />
<param SHOCK="#resistance" />
<param HOLD="#resistance" />
<param SLEEP="#resistance" />
<param DERANGEMENT="#resistance" />
</effect>
</for>
<enchant1for>

View File

@@ -149,72 +149,15 @@
<set name="reuseDelay" val="600000" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : Inflicts damage on target with 124 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 2 : Inflicts damage on target with 127 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 3 : Inflicts damage on target with 129 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 4 : Inflicts damage on target with 133 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 5 : Inflicts damage on target with 137 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 6 : Inflicts damage on target with 141 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 7 : Inflicts damage on target with 144 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 8 : Inflicts damage on target with 148 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 101 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 302 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 303 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 304 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 305 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 306 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 307 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 308 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 309 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 310 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 401 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 402 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 403 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 404 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 405 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 406 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 407 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 408 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 409 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 410 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
<!-- Level 901 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 902 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 903 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 904 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 905 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 906 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 907 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 908 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 909 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 910 : Pushes back and attacks with magic. (none | none) -->
<skill id="11814" levels="8" name="Dark Force" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<table name="#power"> 124 127 129 133 137 141 144 148 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 95 98 </table>
<table name="#mpConsume"> 70 73 76 79 82 86 89 93</table>
<table name="#mpInitialConsume"> 17 18 19 19 20 21 22 23 </table>
<skill id="11814" levels="11" name="Dark Force" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<!-- Source: https://l2wiki.com/Dark_Force_-_Aeore_Shillien_Saint -->
<table name="#power"> 124 127 129 133 137 141 144 148 178 182 186 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 95 98 101 103 105 </table>
<table name="#mpConsume"> 70 73 76 79 82 86 89 93 94 97 101 </table>
<table name="#mpInitialConsume"> 17 18 19 19 20 21 22 23 24 25 26 </table>
<table name="#ench1MpConsume"> 87 81 76 70 64 59 53 48 42 37 </table>
<table name="#ench1MpInitialConsume"> 21 20 19 17 16 14 13 12 10 9 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#ench2Power"> 116 117 119 120 121 123 124 125 127 128 </table>
<table name="#enchElementPower"> 30 33 36 40 43 46 50 53 56 60 </table>
<set name="icon" val="icon.skill11814" />
@@ -269,73 +212,16 @@
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
<!-- Level 1 : Inflicts damage on nearby enemies with 102 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 2 : Inflicts damage on nearby enemies with 104 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 3 : Inflicts damage on nearby enemies with 107 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 4 : Inflicts damage on nearby enemies with 110 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 5 : Inflicts damage on nearby enemies with 113 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 6 : Inflicts damage on nearby enemies with 116 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 7 : Inflicts damage on nearby enemies with 119 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 8 : Inflicts damage on nearby enemies with 122 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 101 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 302 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 303 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 304 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 305 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 306 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 307 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 308 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 309 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 310 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 401 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 402 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 403 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 404 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 405 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 406 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 407 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 408 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 409 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 410 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
<!-- Level 901 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 902 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 903 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 904 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 905 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 906 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 907 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 908 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 909 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 910 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<skill id="11817" levels="8" name="Dark Rain" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<table name="#mpConsume">226 231 240 250 260 270 281 292</table>
<table name="#mpInitialConsume">56 57 60 62 65 67 70 73</table>
<table name="#ench1MpConsume">274 256 239 221 204 186 169 151 134 116</table>
<table name="#ench1MpInitialConsume">68 64 59 55 51 46 42 37 33 29</table>
<table name="#enchelementPower">30 33 36 40 43 46 50 53 56 60</table>
<table name="#enchPower">125 126 127 129 130 132 133 135 136 138</table>
<table name="#magicLvl">85 97 89 91 93 95 97 99</table>
<table name="#power">102 104 107 110 113 116 119 122</table>
<skill id="11817" levels="11" name="Dark Rain" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
<!-- Source: https://l2wiki.com/Dark_Rain_-_Aeore_Cardinal -->
<table name="#mpConsume"> 226 231 240 250 260 270 281 292 297 307 316 </table>
<table name="#mpInitialConsume"> 56 57 60 62 65 67 70 73 76 79 82 </table>
<table name="#ench1MpConsume"> 274 256 239 221 204 186 169 151 134 116 </table>
<table name="#ench1MpInitialConsume"> 68 64 59 55 51 46 42 37 33 29 </table>
<table name="#enchelementPower"> 30 33 36 40 43 46 50 53 56 60 </table>
<table name="#enchPower"> 125 126 127 129 130 132 133 135 136 138 </table>
<table name="#magicLvl"> 85 97 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 102 104 107 110 113 116 119 122 162 166 170 </table>
<set name="icon" val="icon.skill11817" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -730,27 +616,10 @@
</effect>
</for>
</skill>
<!-- Level 1 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 2 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 3 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 4 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 5 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 6 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 7 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 8 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 101 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<skill id="11831" levels="8" name="Erase Impact">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 373 377 380 383 384 387 390 393 </table>
<skill id="11831" levels="11" name="Erase Impact">
<!-- Source: https://l2wiki.com/Erase_Impact_-_Aeore_Cardinal -->
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 373 377 380 383 384 387 390 393 396 398 401 </table>
<set name="icon" val="icon.skill1395" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -761,37 +630,12 @@
<set name="isMagic" val="1" />
<set name="targetType" val="ONE" />
</skill>
<!-- Level 1 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 2 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 3 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 4 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 5 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 6 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 101 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 10 Chance | Increases the success rate.) -->
<skill id="11832" levels="6" name="Mass Fatal Sleep" enchantGroup1="10" enchantGroup2="10">
<table name="#effectPoints"> -418 -532 -582 -611 -635 -635 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 </table>
<table name="#mpConsume"> 42 42 44 48 50 54 </table>
<table name="#mpInitialConsume"> 10 10 10 12 12 12 </table>
<skill id="11832" levels="9" name="Mass Fatal Sleep" enchantGroup1="10" enchantGroup2="10">
<!-- Source: https://l2wiki.com/Mass_Fatal_Sleep_-_Aeore_Cardinal -->
<table name="#effectPoints"> -418 -532 -582 -611 -635 -635 -635 -635 -635 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
<table name="#mpConsume"> 42 42 44 48 50 54 54 56 60 </table>
<table name="#mpInitialConsume"> 10 10 10 12 12 12 14 14 14 </table>
<table name="#ench1MpConsume"> 51 49 47 45 43 41 38 36 34 32 </table>
<table name="#ench1MpInitialConsume"> 12 12 12 12 12 12 12 12 12 12 </table>
<set name="abnormalLvl" val="1" />
@@ -1065,13 +909,11 @@
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : Attacks target with 198 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
<!-- Level 2 : Attacks target with 200 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
<!-- Level 3 : Attacks target with 203 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
<skill id="11859" levels="3" name="Dark Vampirism">
<table name="#power"> 198 200 203 </table>
<table name="#magicLvl"> 99 99 99 </table>
<table name="#mpConsume"> 92 96 100 </table>
<skill id="11859" levels="6" name="Dark Vampirism">
<!-- Source: https://l2wiki.com/Dark_Vampirism_-_Aeore_Shillien_Saint -->
<table name="#power"> 198 200 203 240 244 248 </table>
<table name="#magicLvl"> 97 98 99 101 103 105 </table>
<table name="#mpConsume"> 92 96 100 103 108 112 </table>
<set name="icon" val="icon.skill11859" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />

View File

@@ -8,10 +8,11 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="0" />
</skill>
<skill id="30001" levels="25" name="Hydro Attack">
<table name="#magicLevel">1 20 28 36 42 46 50 54 60 62 66 70 74 77 79 81 83 85 87 89 91 93 95 97 99</table>
<table name="#power">6 14 19 25 32 36 41 46 50 55 60 64 69 72 75 77 79 171 179 187 195 203 211 219 227</table>
<table name="#mpConsume">3 8 10 13 16 18 20 21 23 25 27 29 30 31 32 32 33 33 33 34 34 34 34 34 35</table>
<skill id="30001" levels="28" name="Hydro Attack">
<!-- Source: https://l2wiki.com/Hydro_Attack_-_Sayhas_Seer -->
<table name="#magicLevel"> 1 20 28 36 42 46 50 54 60 62 66 70 74 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 6 14 19 25 32 36 41 46 50 55 60 64 69 72 75 77 79 171 179 187 195 203 211 219 227 235 243 251 </table>
<table name="#mpConsume"> 3 8 10 13 16 18 20 21 23 25 27 29 30 31 32 32 33 33 33 34 34 34 34 34 35 36 37 38 </table>
<set name="effectRange" val="80" />
<set name="effectPoint" val="-720" />
<set name="castRange" val="60" />
@@ -55,10 +56,11 @@
</effect>
</for>
</skill>
<skill id="30003" levels="17" name="Hydro Flare">
<!-- Eliminates Storm Sign and attacks target with 110 Power added to M. Atk. 10% more damage if target is debuffed. Storm Sign Stage 3 only. Requires a sword or blunt weapon. -->
<table name="#power">114 120 130 140 150 157 162 167 172 501 515 543 571 599 627 655 683</table>
<table name="#mpConsumes">47 51 54 58 60 62 64 65 66 67 67 68 68 68 69 69 70</table>
<skill id="30003" levels="20" name="Hydro Flare">
<!-- Source: https://l2wiki.com/Hydro_Flare_-_Sayhas_Seer -->
<table name="#magicLevel"> 58 62 66 70 74 77 79 81 83 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#power"> 114 120 130 140 150 157 162 167 172 501 515 543 571 599 627 655 683 711 725 739 </table>
<table name="#mpConsumes"> 47 51 54 58 60 62 64 65 66 67 67 68 68 68 69 69 70 71 72 73 </table>
<set name="castRange" val="80" />
<set name="hitTime" val="4000" />
<set name="coolTime" val="500" />
@@ -67,6 +69,7 @@
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
<set name="power" val="#power" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="#mpConsumes" />
<cond msgId="113" addName="1">
<and>
@@ -77,11 +80,11 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="30004" levels="22" name="Hydro Strike">
<!-- Attacks target with 57 Power added to M. Atk., and knocks out target in a windy trap for 5 sec. Must be blended into wind. Requires a sword or blunt weapon. -->
<table name="#magicLevel">40 44 48 52 56 58 64 68 72 76 78 80 82 84 85 87 89 91 93 95 97 99</table>
<table name="#power">57 66 74 83 92 101 110 118 127 136 140 145 149 154 420 442 464 486 508 530 552 574</table>
<table name="#mpConsume">27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 70</table>
<skill id="30004" levels="25" name="Hydro Strike">
<!-- Source: https://l2wiki.com/Hydro_Strike_-_Sayhas_Seer -->
<table name="#magicLevel"> 40 44 48 52 56 58 64 68 72 76 78 80 82 84 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 57 66 74 83 92 101 110 118 127 136 140 145 149 154 420 442 464 486 508 530 552 574 584 594 604 </table>
<table name="#mpConsume"> 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 70 71 72 73 </table>
<set name="castRange" val="80" />
<set name="hitTime" val="3000" />
<set name="coolTime" val="500" />
@@ -115,13 +118,15 @@
</effect>
</for>
</skill>
<skill id="30006" levels="8" name="Storm Rage">
<!-- Attacks target with 255 Power added to M. Atk. and blows them away. 10% more damage if target is debuffed. Requires a sword or blunt weapon. -->
<table name="#mpConsumes">134 135 136 137 138 138 139 141</table>
<table name="#power"> 255 269 283 297 311 325 339 353 </table>
<skill id="30006" levels="11" name="Storm Rage">
<!-- Source: https://l2wiki.com/Storm_Rage_-_Sayhas_Seer -->
<table name="#magicLevel"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsumes"> 134 135 136 137 138 138 139 141 143 145 147 </table>
<table name="#power"> 255 269 283 297 311 325 339 353 359 365 371 </table>
<set name="icon" val="icon.skill30006" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="#mpConsumes" />
<set name="power" val="#power" />
<set name="affectRange" val="300" />
@@ -134,14 +139,16 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="30007" levels="12" name="Hydro Drain">
<!-- Eliminates Storm Sign and attacks target with 123 Power added to M. atk. and recovers 10% HP and 5% MP. Over-hit. Storm Sign Stage 3 only. Requires a sword or blunt weapon. -->
<table name="#power">123 127 130 134 386 396 416 436 456 476 496 516</table>
<table name="#mpConsumes">63 64 65 66 67 67 68 68 68 69 69 70</table>
<skill id="30007" levels="15" name="Hydro Drain">
<!-- Source: https://l2wiki.com/Hydro_Drain_-_Sayhas_Seer -->
<table name="#magicLevel"> 78 80 82 84 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#power"> 123 127 130 134 386 396 416 436 456 476 496 516 536 546 556 </table>
<table name="#mpConsumes"> 63 64 65 66 67 67 68 68 68 69 69 70 71 72 73 </table>
<set name="icon" val="icon.skill30007" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
<set name="power" val="#power" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="80" />
<set name="hitTime" val="4000" />
@@ -196,13 +203,15 @@
<effect name="Blink"/>
</for>
</skill>
<skill id="30010" levels="1" name="Windy Refuge">
<!-- Cancels all debuffs and recovers HP/MP for 10 sec. inside a refuge of wind. Cannot move. -->
<skill id="30010" levels="2" name="Windy Refuge">
<!-- Source: https://l2wiki.com/Windy_Refuge_-_Sayhas_Seer -->
<table name="#magicLevel"> 88 101 </table>
<set name="icon" val="icon.skill30010" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="abnormalTime" val="10" />
<set name="abnormalVisualEffect" val="WIND_HIDE" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="40" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
@@ -220,12 +229,14 @@
<effect name="Hide"/>
</for>
</skill>
<skill id="30011" levels="12" name="Threatening Wind">
<!-- Sends a slashing wind to brand target with Storm Sign Stage 3. Requires a sword or blunt Weapon. -->
<table name="#mpConsumes"> 31 31 32 32 33 33 34 34 34 34 34 35 </table>
<skill id="30011" levels="15" name="Threatening Wind">
<!-- Source: https://l2wiki.com/Threatening_Wind_-_Sayhas_Seer -->
<table name="#magicLevel"> 76 78 80 82 84 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsumes"> 31 31 32 32 33 33 34 34 34 34 34 35 36 37 38 </table>
<set name="icon" val="icon.skill30011" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="900" />
<set name="hitTime" val="1200" />
@@ -236,15 +247,17 @@
<effect abnormalTime="10" name="TriggerSkillBySkill" triggeredId="30002" triggeredLevel="1" />
</for>
</skill>
<skill id="30012" levels="22" name="Air Rush">
<!-- Knocks down target and attacks with 57 Power added to M. Atk. 10% more damage if target is debuffed. If target has Storm Sign, eliminates it and inflicts additional damage. Requires a sword or blunt weapon. -->
<table name="#power"> 57 66 74 83 92 101 110 118 127 136 141 145 150 154 376 397 418 438 459 480 501 522 </table>
<table name="#mpConsumes"> 31 34 38 41 45 49 53 56 59 62 63 64 65 66 67 67 68 68 69 69 69 70 </table>
<skill id="30012" levels="25" name="Air Rush">
<!-- Source: https://l2wiki.com/Air_Rush_-_Sayhas_Seer -->
<table name="#magicLevel"> 40 44 48 52 56 60 64 68 72 76 78 80 82 84 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 57 66 74 83 92 101 110 118 127 136 141 145 150 154 376 397 418 438 459 480 501 522 535 545 555 </table>
<table name="#mpConsumes"> 31 34 38 41 45 49 53 56 59 62 63 64 65 66 67 67 68 68 69 69 69 70 71 72 73 </table>
<set name="icon" val="icon.skill30012" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
<set name="flyType" val="CHARGE" />
<set name="power" val="#power" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
@@ -281,21 +294,10 @@
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 2 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 3 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 4 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 5 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 6 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 7 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 8 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 9 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 10 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 11 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<!-- Level 12 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
<skill id="30014" levels="12" name="Compelling Wind">
<table name="#magicLvl"> 76 78 80 82 84 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 31 31 32 32 33 33 34 34 34 34 34 35 </table>
<skill id="30014" levels="15" name="Compelling Wind">
<!-- Source: https://l2wiki.com/Compelling_Wind_-_Sayhas_Seer -->
<table name="#magicLvl"> 76 78 80 82 84 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 31 31 32 32 33 33 34 34 34 34 34 35 36 37 38 </table>
<set name="icon" val="icon.skill30014" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -319,12 +321,14 @@
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<skill id="30016" levels="3" name="Eye of the Storm">
<!-- For 30 sec., M. Critical Rate + 100%, P./M. Def. + 30%. -->
<table name="#mpConsumes"> 18 37 40 </table>
<skill id="30016" levels="4" name="Eye of the Storm">
<!-- Source: https://l2wiki.com/Eye_of_the_Storm_-_Sayhas_Seer -->
<table name="#magicLvl"> 40 76 85 101 </table>
<table name="#mpConsumes"> 18 37 40 43 </table>
<set name="icon" val="icon.skill30016" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsumes" />
<set name="abnormalTime" val="30" />
<set name="hitTime" val="1000" />
@@ -339,12 +343,10 @@
</effect>
</for>
</skill>
<!-- Level 1 : For 10 min., Received P./M. Critical Damage - 15%, and Has a chance of striking target with lightning. -->
<!-- Level 2 : For 10 min., Received P./M. Critical Damage - 15%, and Has a chance of striking target with lightning. Speed + 7. -->
<!-- Level 3 : Removes all debuffs, and for 10 min., Received P./M. Critical Damage - 15%, and Has a chance of striking target with lightning. Speed + 7. -->
<skill id="30017" levels="3" name="Squall">
<table name="#magicLvl"> 40 76 85 </table>
<table name="#mpConsume"> 18 37 40 </table>
<skill id="30017" levels="4" name="Squall">
<!-- Source: https://l2wiki.com/Squall_-_Sayhas_Seer -->
<table name="#magicLvl"> 40 76 85 101 </table>
<table name="#mpConsume"> 18 37 40 43 </table>
<set name="icon" val="icon.skill30017" />
<set name="magicLvl" val="#magicLvl" />
<set name="abnormalTime" val="600" />
@@ -377,10 +379,10 @@
</effect>
</for>
</skill>
<skill id="30019" levels="8" name="Sayha's Word">
<!-- Attacks target with 533 Power added to M. Atk., and decreases their Atk./Casting Spd. by 30% and Speed by 180 for 10 sec. Instantly brands target with Storm Sign Stage 3. 10% more damage if target is debuffed. Requires a sword or blunt weapon. -->
<table name="#power">533 561 589 617 645 673 701 729</table>
<table name="#mpConsumes"> 670 677 682 687 690 694 699 705 </table>
<skill id="30019" levels="11" name="Sayha's Word">
<!-- Source: https://l2wiki.com/Sayha's_Word_-_Sayhas_Seer -->
<table name="#power"> 533 561 589 617 645 673 701 729 743 757 771 </table>
<table name="#mpConsumes"> 670 677 682 687 690 694 699 705 711 717 723 </table>
<set name="icon" val="icon.skill30019" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="ONE" />
@@ -432,12 +434,15 @@
</effect>
</for>
</skill>
<skill id="30022" levels="1" name="Sayha's Blessing">
<!-- For 30 sec., nearby party members' Speed + 50, and Knock Back / Knock Down / Pull / Aerial Yoke / Aggression Resistance + 30. Requires a sword or blunt weapon. -->
<skill id="30022" levels="2" name="Sayha's Blessing">
<!-- Source: https://l2wiki.com/Sayha's_Blessing_-_Sayhas_Seer -->
<table name="#magicLvl"> 99 101 </table>
<table name="#runSpd"> 50 70 </table>
<set name="icon" val="icon.skill30022" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="PARTY" />
<set name="abnormalTime" val="30" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="84" />
<set name="hitTime" val="5500" />
<set name="coolTime" val="500" />
@@ -445,7 +450,7 @@
<set name="isMagic" val="1" />
<for>
<effect name="Buff">
<add stat="runSpd" val="50" />
<add stat="runSpd" val="#runSpd" />
</effect>
</for>
</skill>
@@ -484,14 +489,16 @@
<set name="isMagic" val="4" />
<set name="isDebuff" val="true" />
</skill>
<skill id="30029" levels="1" name="Divine Storm">
<!-- Attacks nearby target with 448 Power added to M. Atk. and locks them inside a storm for 5 sec. 10% more damage if target is debuffed. Requires a sword or blunt weapon. -->
<table name="#power">448</table>
<skill id="30029" levels="4" name="Divine Storm">
<!-- Source: https://l2wiki.com/Divine_Storm_-_Sayhas_Seer -->
<table name="#magicLvl"> 98 101 103 105 </table>
<table name="#power"> 448 465 473 481 </table>
<set name="icon" val="icon.iconskill30007" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="power" val="#power" />
<set name="abnormalTime" val="5" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="1405" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="500" />
@@ -523,24 +530,14 @@
</effect>
</for>
</skill>
<!-- Level 1 : When equipped with a blunt weapon, M. Atk. +17% and + 10, Casting Spd. + 5%. -->
<!-- Level 2 : When equipped with a blunt weapon, M. Atk. +17% and + 57, Casting Spd. + 5%. -->
<!-- Level 3 : When equipped with a blunt weapon, M. Atk. +17% and + 228, Casting Spd. + 10%. and brands target with Storm Sign when using Hydro Attack. -->
<!-- Level 4 : When equipped with a blunt weapon, M. Atk. +17% and + 436, Casting Spd. + 10%. and brands target with Storm Sign when using Hydro Attack. -->
<!-- Level 5 : When equipped with a blunt weapon, M. Atk. +17% and + 728, Casting Spd. + 10%. and brands target with Storm Sign when using Hydro Attack. -->
<!-- Level 6 : When equipped with a blunt weapon, M. Atk. +17% and + 834, Casting Spd. + 15%. and brands target with Storm Sign when using Hydro Attack. -->
<!-- Level 7 : When equipped with a blunt weapon, M. Atk. +17% and + 942, Casting Spd. + 20%. and brands target with Storm Sign when using Hydro Attack. -->
<!-- Level 8 : When equipped with a blunt weapon, M. Atk. +40% and + 1050, Casting Spd. + 30%, M. Critical Rate + 10%, M. Critical Damage + 10%. and brands target with Storm Sign when using Hydro Attack. When using Hydro Flare, has a 33% chance of branding target with Storm Sign Stage 4. Brands target with Storm Sign Lv. 3 when using Sayha's Word. -->
<!-- Level 9 : When equipped with a blunt weapon, M. Atk. +40% and + 1252, Casting Spd. + 30%, M. Critical Rate + 10%, M. Critical Damage + 10%. and brands target with Storm Sign when using Hydro Attack. When using Hydro Flare, has a 33% chance of branding target with Storm Sign Stage 4. Brands target with Storm Sign Lv. 3 when using Sayha's Word. -->
<!-- Level 10 : When equipped with a blunt weapon, M. Atk. +40% and + 1454, Casting Spd. + 30%, M. Critical Rate + 10%, M. Critical Damage + 10%. and brands target with Storm Sign when using Hydro Attack. When using Hydro Flare, has a 33% chance of branding target with Storm Sign Stage 4. Brands target with Storm Sign Lv. 3 when using Sayha's Word. -->
<!-- Level 11 : When equipped with a blunt weapon, M. Atk. +40% and + 1727, Casting Spd. + 30%, M. Critical Rate + 10%, M. Critical Damage + 10%. and brands target with Storm Sign when using Hydro Attack. When using Hydro Flare, has a 33% chance of branding target with Storm Sign Stage 4. Brands target with Storm Sign Lv. 3 when using Sayha's Word. -->
<skill id="30040" levels="11" name="Eminent Blunt Weapon Mastery">
<table name="#magicLevel"> 5 20 40 52 64 76 80 85 90 95 99 </table>
<table name="#mAtkAdd"> 10 57 228 436 728 834 942 1050 1252 1454 1727 </table>
<table name="#mAtkMul"> 1.17 1.17 1.17 1.17 1.17 1.17 1.17 1.40 1.40 1.40 1.40 </table>
<table name="#mAtkSpd"> 1.05 1.05 1.10 1.10 1.10 1.15 1.20 1.30 1.30 1.30 1.30 </table>
<table name="#mCritRate"> 1 1 1 1 1 1 1 1.10 1.10 1.10 1.10 </table>
<table name="#mCritPower"> 1 1 1 1 1 1 1 1.10 1.10 1.10 1.10 </table>
<skill id="30040" levels="14" name="Eminent Blunt Weapon Mastery">
<!-- Source: https://l2wiki.com/Eminent_Blunt_Weapon_Mastery_-_Sayhas_Seer -->
<table name="#magicLevel"> 5 20 40 52 64 76 80 85 90 95 99 100 102 104 </table>
<table name="#mAtkAdd"> 10 57 228 436 728 834 942 1963 2276 2638 2970 3365 3570 3787 </table>
<table name="#mAtkMul"> 1.17 1.17 1.17 1.17 1.17 1.17 1.17 1.40 1.40 1.40 1.40 1.40 1.40 1.40 </table>
<table name="#mAtkSpd"> 1.05 1.05 1.10 1.10 1.10 1.15 1.20 1.30 1.30 1.30 1.30 1.30 1.30 1.30 </table>
<table name="#mCritRate"> 1 1 1 1 1 1 1 1.10 1.10 1.10 1.10 1.10 1.10 1.10 </table>
<table name="#mCritPower"> 1 1 1 1 1 1 1 1.10 1.10 1.10 1.10 1.10 1.10 1.10 </table>
<set name="icon" val="icon.skill30023" />
<set name="magicLvl" val="#magicLevel" />
<set name="operateType" val="PASSIVE" />
@@ -565,23 +562,13 @@
</effect>
</for>
</skill>
<!-- Level 1 : When equipped with a robe, P. Def. +7. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 2 : When equipped with a robe, P. Def. +12, Magic Resistance + 5%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 3 : When equipped with a robe, P. Def. +27, Magic Resistance + 10%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 4 : When equipped with a robe, P. Def. +39, Magic Resistance + 15%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 5 : When equipped with a robe, P. Def. +55, Magic Resistance + 20%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 6 : When equipped with a robe, P. Def. +69, Magic Resistance + 25%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 7 : When equipped with a robe, P. Def. +77, M. Def. + 533, M. Def. + 3%, Magic Resistance + 30%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 8 : When equipped with a robe, P. Def. +1238, M. Def. + 1156, M. Def. + 5%, Magic Resistance + 35%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 9 : When equipped with a robe, P. Def. +1347, M. Def. + 1258, M. Def. + 5%, Magic Resistance + 35%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 10 : When equipped with a robe, P. Def. +1456, M. Def. + 1360, M. Def. + 5%, Magic Resistance + 35%. Shields and Sigils are not worn, as you move with the wind. -->
<!-- Level 11 : When equipped with a robe, P. Def. +1601, M. Def. + 1496, M. Def. + 5%, Magic Resistance + 35%. Shields and Sigils are not worn, as you move with the wind. -->
<skill id="30041" levels="11" name="Eminent Robe Mastery">
<table name="#magicLevel"> 5 20 40 44 64 76 80 85 90 95 99 </table>
<table name="#pDef"> 7 12 27 39 55 69 77 1238 1347 1456 1601 </table>
<table name="#mDef"> 1 1 1 1 1 1 1.03 1.05 1.05 1.05 1.05 </table>
<table name="#mDefAdd"> 0 0 0 0 0 0 533 1156 1258 1360 1496 </table>
<table name="#magicSuccRes"> 1 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.35 1.35 1.35 </table>
<skill id="30041" levels="14" name="Eminent Robe Mastery">
<!-- Source: https://l2wiki.com/Eminent_Robe_Mastery -->
<table name="#magicLevel"> 5 20 40 44 64 76 80 85 90 95 99 100 102 104 </table>
<table name="#pDef"> 7 12 27 39 55 69 77 1333 1464 1608 1734 1943 2017 2093 </table>
<table name="#mDef"> 1 1 1 1 1 1 1.03 1.05 1.05 1.05 1.05 1.05 1.05 1.05 </table>
<table name="#mDefAdd"> 0 0 0 0 0 0 533 1333 1464 1608 1734 1943 2017 2093 </table>
<table name="#magicSuccRes"> 1 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.35 1.35 1.35 1.35 1.35 1.35 </table>
<set name="icon" val="icon.skill30024" />
<set name="magicLvl" val="#magicLevel" />
<set name="operateType" val="PASSIVE" />
@@ -603,20 +590,14 @@
</effect>
</for>
</skill>
<!-- Level 1 : Max. MP + 33, MP Recovery Bonus + 1, and M. Skill Cooldown - 10%. -->
<!-- Level 2 : Max. MP + 77, MP Recovery Bonus + 3, and M. Skill Cooldown - 15%. -->
<!-- Level 3 : Max. MP + 223, MP Recovery Bonus + 5, and M. Skill Cooldown - 20%, M. Skill MP Consumption - 5%. -->
<!-- Level 4 : Max. HP + 4891, Max. MP + 344, MP Recovery Bonus + 7, and M. Skill Cooldown - 30%, M. Skill MP Consumption - 7%. -->
<!-- Level 5 : Max. HP + 4891, Max. MP + 411, MP Recovery Bonus + 8, and M. Skill Cooldown - 30%, M. Skill MP Consumption - 7%. -->
<!-- Level 6 : Max. HP + 4891, Max. MP + 478, MP Recovery Bonus + 10, and M. Skill Cooldown - 30%, M. Skill MP Consumption - 7%. -->
<!-- Level 7 : Max. HP + 4891, Max. MP + 568, MP Recovery Bonus + 11, and M. Skill Cooldown - 30%, M. Skill MP Consumption - 7%. -->
<skill id="30042" levels="7" name="Eminent Quick Recovery">
<table name="#magicLevel"> 20 40 76 85 90 95 99 </table>
<table name="#maxHp"> 0 0 0 4891 4891 4891 4891 </table>
<table name="#maxMp"> 33 77 223 344 411 478 568 </table>
<table name="#regMp"> 1 3 5 7 8 10 11 </table>
<table name="#mReuse"> 1.10 1.15 1.20 1.30 1.30 1.30 1.30 </table>
<table name="#MagicalMpConsumeRate"> 1 1 0.95 0.93 0.93 0.93 0.93 </table>
<skill id="30042" levels="10" name="Eminent Quick Recovery">
<!-- Source: https://l2wiki.com/Eminent_Quick_Recovery_-_Sayhas_Seer -->
<table name="#magicLevel"> 20 40 76 85 90 95 99 100 102 104 </table>
<table name="#maxHp"> 0 0 0 4891 4891 4891 4891 4891 4891 4891 </table>
<table name="#maxMp"> 33 77 223 692 758 827 883 897 925 954 </table>
<table name="#regMp"> 1 3 5 7 12 12 12 12 12 12 </table>
<table name="#mReuse"> 1.10 1.15 1.20 1.30 1.30 1.30 1.30 1.30 1.30 1.30 </table>
<table name="#MagicalMpConsumeRate"> 1 1 0.95 0.93 0.93 0.93 0.93 0.93 0.93 0.93 </table>
<set name="icon" val="icon.skill10504" />
<set name="magicLvl" val="#magicLevel" />
<set name="operateType" val="PASSIVE" />
@@ -630,20 +611,23 @@
</effect>
</for>
</skill>
<skill id="30043" levels="2" name="Eminent Attribute Resistance">
<!-- Level 1: Wind Resistance + 30. -->
<!-- Level 2: Wind Resistance + 30, Holy Resistance +30. -->
<table name="#magicLevel"> 76 85 </table>
<table name="#elementwind"> 30 30 </table>
<table name="#elementholy"> 0 30 </table>
<skill id="30043" levels="8" name="Eminent Attribute Resistance">
<!-- Source: https://l2wiki.com/Eminent_Attribute_Resistance_-_Eviscerator -->
<table name="#magicLevel"> 76 85 90 95 99 100 102 104 </table>
<table name="#element"> 10 20 22 24 26 30 32 34 </table>
<set name="icon" val="icon.skill11006" />
<set name="magicLvl" val="#magicLevel" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="windRes" val="#elementwind" />
<add stat="holyRes" val="#elementholy" />
<add stat="windPower" val="#element" />
<add stat="fireRes" val="#element" />
<add stat="waterRes" val="#element" />
<add stat="windRes" val="#element" />
<add stat="earthRes" val="#element" />
<add stat="holyRes" val="#element" />
<add stat="darkRes" val="#element" />
</effect>
</for>
</skill>

View File

@@ -1,9 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="30500" levels="25" name="Lateral Hit">
<!-- Attacks target with 22 Power added to P. Atk., and decreases their P. Def. by 10% for 10 sec. 20% more damage if target is Stunned. Requires a fist weapon. -->
<table name="#power">22 77 141 221 669 856 1073 1323 1602 1913 2256 2629 3034 3879 4149 4434 4733 18990 20811 23098 25950 29500 33928 39478 46478</table>
<table name="#mpConsumes"> 8 17 23 29 35 39 44 47 52 55 59 63 67 69 70 71 73 73 74 75 75 75 76 76 77 </table>
<skill id="30500" levels="28" name="Lateral Hit">
<!-- Source: https://l2wiki.com/Lateral_Hit_-_Eviscerator -->
<table name="#magicLevel"> 1 20 28 36 42 46 50 54 60 62 66 70 74 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 22 77 141 221 669 856 1073 1323 1602 1913 2256 2629 3034 3879 4149 4434 4733 18990 20811 23098 25950 29500 33928 39478 46478 47996 49514 51032 </table>
<table name="#mpConsumes"> 8 17 23 29 35 39 44 47 52 55 59 63 67 69 70 71 73 73 74 75 75 75 76 76 77 78 79 80 </table>
<set name="castRange" val="40" />
<set name="coolTime" val="500" />
<set name="hitTime" val="1000" />
@@ -11,6 +12,7 @@
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="overHit" val="true" />
<set name="power" val="#power" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="#mpConsumes" />
<set name="reuseDelay" val="2000" />
<set name="rideState" val="NONE" />
@@ -26,11 +28,11 @@
</effect>
</for>
</skill>
<skill id="30501" levels="24" name="Backspin Blow">
<!-- Attacks target with 129 Power added to P. Atk. Requires a fist weapon. -->
<table name="#magicLevel">20 28 36 42 46 50 54 58 62 66 70 74 77 79 81 83 85 87 89 91 93 95 97 99</table>
<table name="#power">129 235 369 1116 1428 1789 2205 2671 3189 3760 4383 5058 6466 6916 7390 7888 28134 30832 34221 38446 43706 50268 58492 68865</table>
<table name="#mpConsumes">17 23 29 35 39 44 47 54 55 59 63 67 69 70 71 73 73 74 75 75 75 76 76 77</table>
<skill id="30501" levels="27" name="Backspin Blow">
<!-- Source: https://l2wiki.com/Backspin_Blow_-_Eviscerator -->
<table name="#magicLevel"> 20 28 36 42 46 50 54 58 62 66 70 74 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 129 235 369 1116 1428 1789 2205 2671 3189 3760 4383 5058 6466 6916 7390 7888 28134 30832 34221 38446 43706 50268 58492 68865 71115 73365 75615 </table>
<table name="#mpConsumes"> 17 23 29 35 39 44 47 54 55 59 63 67 69 70 71 73 73 74 75 75 75 76 76 77 78 79 80 </table>
<set name="icon" val="icon.skill30501" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
@@ -48,12 +50,14 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="30502" levels="21" name="Chin Strike">
<!-- Knocks down target for 3 sec. Requires a fist weapon. -->
<table name="#mpConsumes"> 34 37 41 45 49 54 57 61 65 68 70 71 72 73 74 75 75 75 76 76 77 </table>
<skill id="30502" levels="24" name="Chin Strike">
<!-- Source: https://l2wiki.com/Chin_Strike -->
<table name="#magicLevel"> 40 44 48 52 56 60 64 68 72 76 78 80 82 84 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsumes"> 34 37 41 45 49 54 57 61 65 68 70 71 72 73 74 75 75 75 76 76 77 78 79 80 </table>
<set name="icon" val="icon.skill30502" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="ONE" />
<set name="magicLvl" val="#magicLevel" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
@@ -64,11 +68,11 @@
<using kind="FIST,DUALFIST" />
</cond>
</skill>
<skill id="30503" levels="8" name="Spinning Kick">
<!-- Attacks target with 35167 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
<table name="#magicLevel">85 86 88 90 92 94 96 98</table>
<table name="#power">35167 36755 40540 45273 51165 58506 67683 79217</table>
<table name="#mpConsumes"> 81 81 82 83 83 83 84 84 </table>
<skill id="30503" levels="11" name="Spinning Kick">
<!-- Source: https://l2wiki.com/Spinning_Kick_-_Eviscerator -->
<table name="#magicLevel"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#power"> 35167 36755 40540 45273 51165 58506 67683 79217 88893 91705 94517 </table>
<table name="#mpConsumes"> 81 81 82 83 83 83 84 84 84 84 84 </table>
<set name="icon" val="icon.skill30503" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
@@ -92,11 +96,11 @@
</effect>
</for>
</skill>
<skill id="30504" levels="13" name="Gravity Hit">
<!-- Attacks target with 10417 Power added to P. Atk. Ignores 50% of target's P. Def. Requires a fist weapon. -->
<table name="#magicLevel">76 78 80 82 84 85 87 89 91 93 95 97 99</table>
<table name="#power">10417 11147 11917 12727 13577 35167 38540 42776 48058 54633 62836 73116 86081</table>
<table name="#mpConsumes"> 75 77 78 79 80 81 82 82 83 83 84 84 85 </table>
<skill id="30504" levels="16" name="Gravity Hit">
<!-- Source: https://l2wiki.com/Gravity_Hit_-_Eviscerator -->
<table name="#magicLevel"> 76 78 80 82 84 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 10417 11147 11917 12727 13577 35167 38540 42776 48058 54633 62836 73116 86081 88893 91705 94517 </table>
<table name="#mpConsumes"> 75 77 78 79 80 81 82 82 83 83 84 84 85 86 87 88 </table>
<set name="icon" val="icon.skill30504" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="ONE" />
@@ -114,11 +118,11 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="30505" levels="7" name="Pressure Punch">
<!-- Attacks target with 17266 Power added to P. Atk, causing target to tumble toward you. Requires a fist weapon. -->
<table name="#magicLevel">87 89 91 93 95 97 99</table>
<table name="#power">17266 19164 21530 24475 28150 32755 38563</table>
<table name="#mpConsumes"> 149 150 151 151 152 153 155 </table>
<skill id="30505" levels="10" name="Pressure Punch">
<!-- Source: https://l2wiki.com/Pressure_Punch_-_Eviscerator -->
<table name="#magicLevel"> 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 17266 19164 21530 24475 28150 32755 38563 39823 41083 42343 </table>
<table name="#mpConsumes"> 149 150 151 151 152 153 155 157 159 161 </table>
<set name="icon" val="icon.skill30505" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="abnormalTime" val="1" />
@@ -144,12 +148,12 @@
</effect>
</for>
</skill>
<skill id="30506" levels="11" name="Distant Kick">
<!-- Attacks frontal target with 5164 Power added to P. Atk. and blows them away. Requires a fist weapon. -->
<table name="#magicLevel">79 81 83 85 87 89 91 93 95 97 99</table>
<table name="#power">5164 5518 5890 19693 21581 23953 26909 30589 35181 40936 48185</table>
<table name="#mpConsumes"> 141 143 146 147 149 150 151 151 152 153 155 </table>
<table name="#effectPoints"> -318 -432 -482 -511 -535 -535 -535 -535 -535 -535 -535 </table>
<skill id="30506" levels="14" name="Distant Kick">
<!-- Source: https://l2wiki.com/Distant_Kick_-_Eviscerator -->
<table name="#magicLevel"> 79 81 83 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#power"> 5164 5518 5890 19693 21581 23953 26909 30589 35181 40936 48185 49769 51343 52917 </table>
<table name="#mpConsumes"> 141 143 146 147 149 150 151 151 152 153 155 157 159 161 </table>
<table name="#effectPoints"> -318 -432 -482 -511 -535 -535 -535 -535 -535 -535 -535 -535 -535 -535 </table>
<set name="icon" val="icon.skill30506" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="ONE" />
@@ -182,10 +186,10 @@
</effect>
</for>
</skill>
<skill id="30507" levels="21" name="Left Sidestep">
<!-- Disables targeting and finds weakness to the enemy's left. Enemy is stunned for 5 sec. Requires a fist weapon. -->
<table name="#mpConsumes"> 13 14 16 18 19 21 23 24 26 27 28 28 29 29 29 30 30 30 30 30 30 </table>
<table name="#magicLevel">79 81 83 85 87 89 91 93 95 97 99 101 103 105 105 105 105 105 105 105 105</table>
<skill id="30507" levels="24" name="Left Sidestep">
<!-- Source: https://l2wiki.com/Left_Sidestep_-_Eviscerator -->
<table name="#mpConsumes"> 13 14 16 18 19 21 23 24 26 27 28 28 29 29 29 30 30 30 30 30 30 30 30 30 </table>
<table name="#magicLevel"> 40 44 48 52 56 60 64 68 72 76 78 80 82 84 86 88 90 92 94 96 98 101 103 105 </table>
<set name="icon" val="icon.skill30507" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="abnormalTime" val="5" />
@@ -285,16 +289,18 @@
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="ONE" />
</skill>
<skill id="30511" levels="3" name="Air Light">
<!-- For 10 min., you're less bound by gravity and P. Atk. + 10%. -->
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#mpConsumes"> 20 44 45 </table>
<table name="#pAtk"> 1.1 1.15 1.2 </table>
<skill id="30511" levels="5" name="Air Light">
<!-- Source: https://l2wiki.com/Air_Light_-_Eviscerator -->
<table name="#magicLvl"> 40 85 95 99 101 </table>
<table name="#abnormalLvls"> 1 2 3 4 5 </table>
<table name="#mpConsumes"> 20 44 45 45 45 </table>
<table name="#pAtk"> 1.1 1.15 1.2 1.25 1.25 </table>
<set name="icon" val="icon.skill30511" />
<set name="abnormalTime" val="1800" />
<set name="abnormalLvl" val="#abnormalLvls" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
@@ -302,19 +308,16 @@
<for>
<effect name="Buff">
<add stat="pAtk" val="#pAtk" />
<!-- <add stat="BackResist" val="20" />-->
<!-- <add stat="DownResist" val="20" />-->
<!-- <add stat="PullResist" val="20" />-->
<!-- <add stat="AirResist" val="20" />-->
</effect>
</for>
</skill>
<!-- Level 1 : For 60 sec., distorts space to attack from behind. Requires a fist weapon. -->
<skill id="30512" levels="1" name="Distortion">
<skill id="30512" levels="3" name="Distortion">
<!-- Source: https://l2wiki.com/Distortion_-_Eviscerator -->
<table name="#magicLvl"> 76 85 101 </table>
<set name="icon" val="icon.skill30512" />
<set name="magicLvl" val="76" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="abnormalTime" val="60" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="41" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="500" />
@@ -324,17 +327,19 @@
<using kind="FIST,DUALFIST" />
</cond>
</skill>
<skill id="30514" levels="2" name="Fluid Weave">
<!-- For 3 sec., P. Skill Evasion + 50%, P. Evasion + 50, M. Evasion + 50. Requires a fist weapon. -->
<table name="#abnormalLvls"> 1 2 </table>
<table name="#mpConsumes"> 13 29 </table>
<table name="#rEvas"> 50 70 </table>
<table name="#mEvas"> 50 70 </table>
<table name="#pSkillEvas"> 50 70 </table>
<skill id="30514" levels="3" name="Fluid Weave">
<!-- Source: https://l2wiki.com/Fluid_Weave -->
<table name="#magicLvl"> 40 85 101 </table>
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#mpConsumes"> 13 29 45 </table>
<table name="#rEvas"> 50 70 70 </table>
<table name="#mEvas"> 50 70 70 </table>
<table name="#pSkillEvas"> 50 70 70 </table>
<set name="icon" val="icon.skill30514" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="abnormalTime" val="3" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsumes" />
<set name="abnormalTime" val="3" />
<set name="hitTime" val="200" />
@@ -374,17 +379,10 @@
<set name="reuseDelay" val="300000" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<!-- Level 2 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<!-- Level 3 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<!-- Level 4 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<!-- Level 5 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<!-- Level 6 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<!-- Level 7 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<!-- Level 8 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
<skill id="30517" levels="8" name="Heavy Hand">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 73 74 75 75 75 76 76 77 </table>
<skill id="30517" levels="11" name="Heavy Hand">
<!-- Source: https://l2wiki.com/Heavy_Hand_-_Eviscerator -->
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
<table name="#mpConsume"> 73 74 75 75 75 76 76 77 78 79 80 </table>
<set name="icon" val="icon.skill30517" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -398,12 +396,12 @@
<using kind="FIST,DUALFIST" />
</cond>
</skill>
<skill id="30518" levels="8" name="Reverse Weight">
<!-- Level 1 : Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
<table name="#power"> 19693 20582 22701 25350 28648 32757 37894 44352 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 1479 1487 1500 1510 1516 1523 1532 1544 </table>
<table name="#effectPoints"> -318 -432 -482 -511 -535 -535 -535 -535 -535 -535 -535 </table>
<skill id="30518" levels="11" name="Reverse Weight">
<!-- Source: https://l2wiki.com/Reverse_Weight_-_Eviscerator -->
<table name="#power"> 19693 20582 22701 25350 28648 32757 37894 44352 49769 51343 52917 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 1479 1487 1500 1510 1516 1523 1532 1544 1556 1568 1580 </table>
<table name="#effectPoints"> -318 -432 -482 -511 -535 -535 -535 -535 -535 -535 -535 -535 -535 -535 </table>
<set name="icon" val="icon.skill30518" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -446,16 +444,18 @@
<using kind="FIST,DUALFIST" />
</cond>
</skill>
<skill id="30520" levels="2" name="Steel Mind">
<!-- For 30 sec., HP stays at 1. Speed + 50, P. Atk. + 15%, P. Critical Damage + 10%, Skill Critical Damage + 10%, and Knock Back / Knock Down / Pull / Aerial Yoke / Aggression Resistance + 90. Normal attacks have normal damage x 5. When duration ends, 30% of HP is restored. Requires a fist weapon. -->
<table name="#spd">50 70</table>
<table name="#pAtks">1.15 1.30</table>
<table name="#cAtk">1.15 1.30</table>
<table name="#mpConsumes"> 221 232 </table>
<skill id="30520" levels="3" name="Steel Mind">
<!-- Source: https://l2wiki.com/Steel_Mind_-_Eviscerator -->
<table name="#spd"> 50 70 70 </table>
<table name="#pAtks"> 1.15 1.30 1.30 </table>
<table name="#cAtk"> 1.15 1.30 1.30 </table>
<table name="#magicLvl"> 85 99 101 </table>
<table name="#mpConsumes"> 221 232 243 </table>
<set name="icon" val="icon.skill30520" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="abnormalTime" val="30" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsumes" />
<set name="abnormalTime" val="30" />
<set name="hitTime" val="1500" />
@@ -527,22 +527,11 @@
<set name="targetType" val="SELF" />
<set name="isDebuff" val="true" />
</skill>
<!-- Level 1 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 2 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 3 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 4 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 5 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 6 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 7 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 8 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 9 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 10 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 11 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<!-- Level 12 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
<skill id="30530" levels="12" name="Crushing Air">
<table name="#Power">11159 11936 12714 13941 14269 15046 15824 16601 16638 16679 17000 17059</table>
<table name="#magicLvl"> 76 78 80 82 84 86 88 90 92 94 96 98 </table>
<table name="#mpConsume"> 34 35 35 36 36 37 37 37 37 38 38 38 </table>
<skill id="30530" levels="15" name="Crushing Air">
<!-- Source: https://l2wiki.com/Crushing_Air_-_Eviscerator -->
<table name="#power"> 11159 11936 12714 13941 14269 15046 15824 16601 16638 16679 17000 17059 17118 17177 17236 </table>
<table name="#magicLvl"> 76 78 80 82 84 86 88 90 92 94 96 98 101 103 105 </table>
<table name="#mpConsume"> 34 35 35 36 36 37 37 37 37 38 38 38 38 38 38 </table>
<set name="icon" val="icon.skill30530" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -550,7 +539,7 @@
<set name="targetType" val="ONE" />
<set name="mpConsume" val="#mpConsume" />
<set name="effectRange" val="600" />
<set name="power" val="#Power" />
<set name="power" val="#power" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="30000" />
@@ -567,14 +556,14 @@
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
<skill id="30540" levels="11" name="Eminent Fist Weapon Mastery">
<!-- When equipped with a fist weapon, P. Atk. + 10% and + 4. -->
<table name="#accCombat"> 0 2 3 3 3 4 4 8 8 8 8 </table>
<table name="#cAtkAdd"> 0 0 0 0 0 1.10 1.10 1.45 1.45 1.45 1.45 </table>
<table name="#magicLvl"> 5 20 40 52 64 76 80 85 90 95 99 </table>
<table name="#pAtkAdd"> 4 13 63 124 208 306 471 2156 2803 3342 4060 </table>
<table name="#pAtkMul"> 1.10 1.10 1.10 1.10 1.10 1.10 1.10 1.45 1.45 1.45 1.45 </table>
<table name="#rCrit"> 0 0 10 10 10 20 20 60 60 60 60 </table>
<skill id="30540" levels="14" name="Eminent Fist Weapon Mastery">
<!-- Source: https://l2wiki.com/Eminent_Fist_Weapon_Mastery_-_Eviscerator -->
<table name="#accCombat"> 0 2 3 3 3 4 4 8 8 8 8 8 8 8 </table>
<table name="#cAtkAdd"> 0 0 0 0 0 1.10 1.10 1.45 1.45 1.45 1.45 1.45 1.45 1.45 </table>
<table name="#magicLvl"> 5 20 40 52 64 76 80 85 90 95 99 100 102 104 </table>
<table name="#pAtkAdd"> 4 13 63 124 208 306 471 3378 3916 4540 5110 5790 6143 6517 </table>
<table name="#pAtkMul"> 1.10 1.10 1.10 1.10 1.10 1.10 1.10 1.45 1.45 1.45 1.45 1.45 1.45 1.45 </table>
<table name="#rCrit"> 0 0 10 10 10 20 20 60 60 60 60 60 60 60 </table>
<set name="icon" val="icon.skill30524" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
@@ -602,20 +591,10 @@
</effect>
</for>
</skill>
<!-- Level 1 : When equipped with light armor, P. Def. + 14. -->
<!-- Level 2 : When equipped with light armor, P. Def. + 17, P. Evasion + 2, and Received P./M. Critical Rate - 15%. -->
<!-- Level 3 : When equipped with light armor, P. Def. + 34, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
<!-- Level 4 : When equipped with light armor, P. Def. + 51, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
<!-- Level 5 : When equipped with light armor, P. Def. + 69, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
<!-- Level 6 : When equipped with light armor, P. Def. + 91, P. Evasion + 4, and Received P./M. Critical Rate - 25%. -->
<!-- Level 7 : When equipped with light armor, P. Def. + 99, P. Evasion + 4, M. Def. + 3%, M. Def. + 276, and Received P./M. Critical Rate - 25%. -->
<!-- Level 8 : When equipped with light armor, P. Def. + 1398, P. Evasion + 8, M. Def. + 5%, M. Def. + 552, and Received P./M. Critical Rate - 35%. -->
<!-- Level 9 : When equipped with light armor, P. Def. + 1520, P. Evasion + 8, M. Def. + 5%, M. Def. + 575, and Received P./M. Critical Rate - 35%. -->
<!-- Level 10 : When equipped with light armor, P. Def. + 1642, P. Evasion + 8, M. Def. + 5%, M. Def. + 598, and Received P./M. Critical Rate - 35%. -->
<!-- Level 11 : When equipped with light armor, P. Def. + 1807, P. Evasion + 8, M. Def. + 5%, M. Def. + 630, and Received P./M. Critical Rate - 35%. -->
<skill id="30541" levels="11" name="Eminent Light Armor Mastery">
<table name="#magicLvl"> 5 20 40 52 64 76 80 85 90 95 99 </table>
<table name="#pDef"> 14 17 34 51 69 91 99 1398 1520 1642 1807 </table>
<skill id="30541" levels="14" name="Eminent Light Armor Mastery">
<!-- Source: https://l2wiki.com/Eminent_Light_Armor_Mastery_-_Eviscerator -->
<table name="#magicLvl"> 5 20 40 52 64 76 80 85 90 95 99 100 102 104 </table>
<table name="#pDef"> 14 17 34 51 69 91 99 1657 1819 1999 2155 2415 2506 2601 </table>
<set name="icon" val="icon.skill10254" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
@@ -686,8 +665,8 @@
</skill>
<skill id="30546" levels="11" name="Flying Knee Kick">
<!-- Lands a knee kick on the target. Target is knocked down for $s1. Fist weapon must be equipped. -->
<table name="#magicLevel">79 81 83 85 87 89 91 93 95 97 99</table>
<table name="#power">5164 5518 5890 19693 21581 23953 26909 30589 35181 40936 48185</table>
<table name="#magicLevel"> 79 81 83 85 87 89 91 93 95 97 99 </table>
<table name="#power"> 5164 5518 5890 19693 21581 23953 26909 30589 35181 40936 48185 </table>
<table name="#mpConsumes"> 141 143 146 147 149 150 151 151 152 153 155 </table>
<set name="icon" val="icon.skill30506" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
@@ -721,10 +700,10 @@
</skill>
<skill id="30547" levels="4" name="Stamp Punch" enchantGroup1="5">
<!-- Throws a powerful punch to a fallen target with $s1 Power added to P. Atk. Ignores $s2 of target's P. Def. Fist weapon must be equipped. -->
<table name="#rCrit"> 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20</table>
<table name="#mpConsumes"> 85 85 85 85</table>
<table name="#magicLevel">99 101 103 105</table>
<table name="#power">91570 95080 98736 102392</table>
<table name="#rCrit"> 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 </table>
<table name="#mpConsumes"> 85 85 85 85 </table>
<table name="#magicLevel"> 99 101 103 105 </table>
<table name="#power"> 91570 95080 98736 102392 </table>
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="ONE" />