Updated icons.

This commit is contained in:
MobiusDev
2019-01-13 04:47:37 +00:00
parent 9d6f62a329
commit d33bb454f4
2348 changed files with 60516 additions and 83363 deletions
@@ -18,7 +18,7 @@
</item>
<item id="503" name="Zubei's Helmet" type="Armor">
<!-- Sealed Zubei's Helmet. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="icon" val="icon.armor_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="immediate_effect" val="true" />
@@ -15,7 +15,6 @@
</stats>
</item>
<item id="901" name="Ring of Holy Spirit" type="Armor">
<set name="icon" val="icon.accessary_ring_of_holy_spirit_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
@@ -260,7 +260,7 @@
</item>
<item id="2415" name="Avadon Circlet" type="Armor">
<!-- Sealed Avadon Circlet. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="icon" val="icon.armor_leather_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="immediate_effect" val="true" />
@@ -277,7 +277,7 @@
</item>
<item id="2416" name="Blue Wolf Helmet" type="Armor">
<!-- Sealed Blue Wolf Helmet. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="icon" val="icon.armor_leather_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="immediate_effect" val="true" />
@@ -294,7 +294,7 @@
</item>
<item id="2417" name="Doom Helmet" type="Armor">
<!-- Sealed Doom Helmet. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="icon" val="icon.armor_leather_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="immediate_effect" val="true" />
@@ -1321,7 +1321,6 @@
</item>
<item id="4287" name="Lesser Giant's Powerstone" type="EtcItem">
<!-- The Lesser Giant's Powerstone that has been extracted from the corpse of a Giant. Take it to Magister Hanellin. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -1337,7 +1336,6 @@
</item>
<item id="4288" name="Hanellin's 1st Letter" type="EtcItem">
<!-- A letter that Hanellin entrusted to you. Deliver it to Magister Harne at the Dark Elf Guild in the Town of Gludio and receive the next instructions. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -1369,7 +1367,6 @@
</item>
<item id="4290" name="Hanellin's 3rd Letter" type="EtcItem">
<!-- Letter that Hanellin entrusted you with. Take it to Martien of the Town of Giran and receive your next assignment from him. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -1385,7 +1382,6 @@
</item>
<item id="4291" name="1st Key of Ark" type="EtcItem">
<!-- The key that was found upon the corpse of the guardian of the sacred ark. Use this key to open the sacred ark and retrieve the sacred object. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -775,7 +775,6 @@
</item>
<item id="4662" name="Broken Red Soul Crystal" type="EtcItem">
<!-- Red-colored crystal that absorbs souls. Internal imbalance between absorbed souls has rendered it useless. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="CRYSTAL" />
@@ -787,7 +786,6 @@
</item>
<item id="4663" name="Broken Green Soul Crystal" type="EtcItem">
<!-- Green-colored crystal that absorbs souls. Internal imbalance between absorbed souls has rendered it useless. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="CRYSTAL" />
@@ -799,7 +797,6 @@
</item>
<item id="4664" name="Broken Blue Soul Crystal" type="EtcItem">
<!-- Blue-colored crystal that absorbs souls. Internal imbalance between absorbed souls has rendered it useless. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="CRYSTAL" />
@@ -811,7 +808,6 @@
</item>
<item id="4665" name="Pipette Knife" type="Weapon">
<!-- Instrument used to collect the blood of living creatures. Use it to cut Baium and obtain a blood sample. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
@@ -843,7 +839,6 @@
</item>
<item id="4666" name="Reiria's Soul Orb" type="EtcItem">
<!-- Sphere containing Reiria's Soul. Take it to Maestro Reorin. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -859,7 +854,6 @@
</item>
<item id="4667" name="Kernon's Infernium Scepter" type="EtcItem">
<!-- Scepter made of infernium that was recovered from the demon Kernon. Take it to Maestro Reorin. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -875,7 +869,6 @@
</item>
<item id="4668" name="Golkonda's Infernium Scepter" type="EtcItem">
<!-- Scepter made of infernium that was recovered from Golkonda, the Longhorn General. Take it to Maestro Reorin. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -891,7 +884,6 @@
</item>
<item id="4669" name="Hallate's Infernium Scepter" type="EtcItem">
<!-- Scepter made of infernium that was recovered from the Death Lord Hallate. Take it to Maestro Reorin. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -907,7 +899,6 @@
</item>
<item id="4670" name="Maestro Reorin's Hammer" type="EtcItem">
<!-- Hammer used by a blacksmith. It is made by processing an adamantite nugget of high purity. Take it to Maestro Reorin. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -923,7 +914,6 @@
</item>
<item id="4671" name="Maestro Reorin's Mold" type="EtcItem">
<!-- Mold used by Dwarven Artisans to manufacture top grade equipment. Take it to Maestro Reorin. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -939,7 +929,6 @@
</item>
<item id="4672" name="Infernium Varnish" type="EtcItem">
<!-- Varnish used when manufacturing an infernium weapon. Take it to Maestro Reorin. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -955,7 +944,6 @@
</item>
<item id="4673" name="Red Pipette Knife" type="EtcItem">
<!-- Pipette knife that holds Baium's blood. Bring it to Magister Casper at Hardin's Academy. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -625,7 +625,6 @@
</item>
<item id="5196" name="Magic Rope (S-grade)" type="EtcItem">
<!-- Rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry. -->
<set name="icon" val="icon.etc_braided_hemp_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10648" name="Inventory2" type="EtcItem">
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="ex_immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -569,7 +569,7 @@
</item>
<item id="29041" name="Vigilante Hat" type="Armor">
<!-- Vigilante Hat. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.accessory_archer_hat_i00" />
<set name="icon" val="icon.zorocap" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
@@ -66,7 +66,6 @@
</item>
<item id="32254" name="Infinite Quiver of Light" type="EtcItem">
<!-- This quiver contains arrows made of unknown material. Used with an S-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_mithril_arrows_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
@@ -79,7 +78,6 @@
</item>
<item id="32255" name="Infinite Orichalcum Quiver" type="EtcItem">
<!-- Quiver containing arrows made of orichalcum. Used with an R-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_mithril_arrows_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
@@ -1078,7 +1078,7 @@
</item>
<item id="49466" name="Warrior Experience Rune" additionalName="30-day" type="EtcItem">
<!-- 30-day item. Increases XP and SP gain by 20%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.skill70094" />
<set name="icon" val="icon.skill19226" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1399,7 +1399,7 @@
</item>
<item id="70094" name="XP Rune - 100%" additionalName="2 hours" type="EtcItem">
<!-- A 2-hour item. When in inventory, your XP and SP gain is increased by 100%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.skill70094" />
<set name="icon" val="icon.skill19226" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -83,7 +83,7 @@
</item>
<item id="90407" name="Chef's Fish Stew - Victory" additionalName="Event" type="EtcItem">
<!-- For 10 min. activates Chant of Victory Lv. 1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="icon" val="icon.fish_stew_residence_cha" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
@@ -103,7 +103,7 @@
</item>
<item id="90408" name="Chef's Fish Stew - Fire" additionalName="Event" type="EtcItem">
<!-- For 10 min. activates Prophecy of Fire Lv. 1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="icon" val="icon.fish_stew_residence_cha" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
@@ -123,7 +123,7 @@
</item>
<item id="90409" name="Chef's Fish Stew - Water" additionalName="Event" type="EtcItem">
<!-- For 10 min. activates Prophecy of Water Lv. 1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="icon" val="icon.fish_stew_residence_cha" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
@@ -143,7 +143,7 @@
</item>
<item id="90410" name="Chef's Fish Stew - Wind" type="EtcItem">
<!-- For 10 min. activates Prophecy of Wind Lv. 1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="icon" val="icon.fish_stew_residence_cha" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
@@ -211,7 +211,7 @@
</item>
<item id="90415" name="Warrior MP Recovery Potion" type="EtcItem">
<!-- Magical MP-recovering potion. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_reagent_blue_i00" />
<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
@@ -976,7 +976,7 @@
</item>
<item id="90793" name="Chef's Fish Stew Box" type="EtcItem">
<!-- Double-click to receive one of each of the following items: Chef's Fish Stew - Victory/Fire/Wind/Water. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="icon" val="icon.bm_freya_gift_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -408,7 +408,7 @@
</item>
<item id="90836" name="Warrior Experience Amulet" additionalName="7-day" type="EtcItem">
<!-- 7-day item. Increases XP and SP gain by +20%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.skill90836" />
<set name="icon" val="icon.skill19226" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1" toLevel="40" name="Triple Slash">
<!-- Quickly strikes the target three times with $s1 Power. For $s2 decreases enemy s P. Def. by $s3. Requires dual swords. Over-hit. Ignores shield block. -->
<icon>icon.skill0001</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -54,7 +55,6 @@
<effectRange>400</effectRange>
<hitTime>1733</hitTime>
<isDebuff>true</isDebuff>
<icon>icon.skill0001</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -210,10 +210,10 @@
</skill>
<skill id="2" toLevel="19" name="Confusion">
<!-- Throws the enemy into confusion, changing their target of attack. -->
<icon>icon.skill0002</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0002</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">24</value>
@@ -293,6 +293,7 @@
</skill>
<skill id="3" toLevel="9" name="Power Strike">
<!-- Delivers a powerful blow that strikes the target with $s1 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit. -->
<icon>icon.skill0003</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -308,7 +309,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0003</icon>
<magicLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -365,6 +365,7 @@
</skill>
<skill id="4" toLevel="2" name="Dash">
<!-- For $s1 Speed +$s2. -->
<icon>icon.skill0004</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -376,7 +377,6 @@
<value level="2">438</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0004</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">46</value>
@@ -404,6 +404,7 @@
</skill>
<skill id="5" toLevel="34" name="Double Sonic Slash">
<!-- Discharges a powerful energy beam at the enemy with $s1 Power added to P. Atk. Requires dualsword. Increases Power upon consumption of Momentum, and consumes up to $s2. Over-hit. Critical. -->
<icon>icon.skill0005</icon>
<castRange>40</castRange>
<coolTime>167</coolTime>
<effectPoint>
@@ -444,7 +445,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1733</hitTime>
<icon>icon.skill0005</icon>
<magicLvl>
<value level="1">44</value>
<value level="2">45</value>
@@ -578,6 +578,7 @@
</skill>
<skill id="6" toLevel="40" name="Sonic Blaster">
<!-- Hurls a deadly blast of force from the sword with $s1 Power added to P. Atk, stunning the target for $s2. Requires a dualsword, sword or blunt to be equipped. Increases Power upon consuming Momentum, and consumes up to $s3. Over-hit. Critical. -->
<icon>icon.skill0006</icon>
<castRange>600</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -629,7 +630,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1900</hitTime>
<icon>icon.skill0006</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -784,6 +784,7 @@
</skill>
<skill id="7" toLevel="44" name="Sonic Storm">
<!-- Attacks the target and nearby enemies with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dualsword. Increases Power upon consuming Momentum, and consumes up to $s2. Over-hit. Critical. -->
<icon>icon.skill0007</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>500</castRange>
@@ -836,7 +837,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>1790</hitTime>
<icon>icon.skill0007</icon>
<magicLvl>
<value level="1">47</value>
<value level="2">48</value>
@@ -1009,10 +1009,10 @@
</skill>
<skill id="8" toLevel="8" name="Sonic Focus">
<!-- Channels Momentum for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Momentum will disperse after 10 minutes of non-use. Can be charged up to level $s1. -->
<icon>icon.skill0008</icon>
<effectPoint>200</effectPoint>
<hitTime>900</hitTime>
<hpConsume>25</hpConsume>
<icon>icon.skill0008</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">43</value>
@@ -1068,6 +1068,7 @@
</skill>
<skill id="9" toLevel="37" name="Sonic Buster">
<!-- Hurls a powerful burst of energy at enemies in front with $s1 Power added to P. Atk. Requires a dualsword, sword or blunt weapon. Increases Power upon consuming Momentum, and consumes up to $s2. Consumes $s3 Momentum Stones. Over-hit. Critical. -->
<icon>icon.skill0009</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>40</castRange>
@@ -1114,7 +1115,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;200;180</fanRange>
<hitTime>720</hitTime>
<icon>icon.skill0009</icon>
<itemConsumeCount>3</itemConsumeCount>
<itemConsumeId>5589</itemConsumeId> <!-- Energy Stone -->
<magicLvl>
@@ -1261,8 +1261,8 @@
</skill>
<skill id="10" toLevel="8" name="Summon Storm Cubic">
<!-- Summons a storm cubic that inflicts damage on the enemy with magic. Consumes $s1 Spirit Ore when summoning. -->
<hitTime>6000</hitTime>
<icon>icon.skill0010</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">4</value>
@@ -1332,6 +1332,7 @@
</skill>
<skill id="11" toLevel="12" name="Trick">
<!-- Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. -->
<icon>icon.skill0011</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">-119</value>
@@ -1349,7 +1350,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0011</icon>
<magicLvl>
<value level="1">49</value>
<value level="2">52</value>
@@ -1396,6 +1396,7 @@
</skill>
<skill id="12" toLevel="14" name="Switch">
<!-- Confuses the enemy, causing them to cancel their target. Requires a dagger. -->
<icon>icon.skill0012</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-104</value>
@@ -1415,7 +1416,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0012</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">46</value>
@@ -1466,8 +1466,8 @@
</skill>
<skill id="13" toLevel="1" name="Summon Siege Golem">
<!-- Summons a siege weapon. Requires 180 C-grade Crystals. -->
<hitTime>180000</hitTime>
<icon>icon.skill0013</icon>
<hitTime>180000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>180</itemConsumeCount>
<itemConsumeId>1459</itemConsumeId> <!-- Crystal (C-Grade) -->
@@ -1493,10 +1493,10 @@
</skill>
<skill id="15" toLevel="54" name="Charm">
<!-- Decreases the enemy's aggression toward the user by $s1. -->
<icon>icon.skill0015</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0015</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
@@ -1737,6 +1737,7 @@
</skill>
<skill id="16" toLevel="24" name="Mortal Blow">
<!-- Attacks the target's vital points. Over-hit. Requires a dagger. Power $s1 added to P. Atk. -->
<icon>icon.skill0016</icon>
<castRange>40</castRange>
<affectRange>40</affectRange>
<coolTime>720</coolTime>
@@ -1768,7 +1769,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0016</icon>
<magicLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1870,6 +1870,7 @@
</skill>
<skill id="17" toLevel="37" name="Force Burst">
<!-- Hurls a powerful burst of energy at enemies in front with $s1 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to $s3. Consumes $s2 Momentum Stones. Over-hit. Critical. -->
<icon>icon.skill0017</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>40</castRange>
@@ -1916,7 +1917,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;200;180</fanRange>
<hitTime>783</hitTime>
<icon>icon.skill0017</icon>
<itemConsumeCount>2</itemConsumeCount>
<itemConsumeId>5589</itemConsumeId> <!-- Energy Stone -->
<magicLvl>
@@ -2060,6 +2060,7 @@
</skill>
<skill id="18" toLevel="40" name="Aggression Aura">
<!-- Provokes nearby enemies to attack with $s1 Power. -->
<icon>icon.skill0018</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -2108,7 +2109,6 @@
<value level="40">-8012</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0018</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">38</value>
@@ -2210,6 +2210,7 @@
</skill>
<skill id="19" toLevel="40" name="Double Shot">
<!-- Shoots $s1 arrows in succession to attack the enemy with $s2 Power added to P. Atk. Requires a bow. Over-hit. Critical. -->
<icon>icon.skill0019</icon>
<castRange>900</castRange>
<coolTime>1000</coolTime>
<effectPoint>
@@ -2256,7 +2257,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0019</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -2405,13 +2405,13 @@
</skill>
<skill id="21" toLevel="3" name="Poison Recovery">
<!-- Cures the target of minor poisoning. -->
<icon>icon.skill0021</icon>
<effectPoint>
<value level="1">204</value>
<value level="2">379</value>
<value level="3">566</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0021</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -2446,8 +2446,8 @@
</skill>
<skill id="22" toLevel="7" name="Summon Vampiric Cubic">
<!-- Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes $s1 Spirit Ore. -->
<hitTime>6000</hitTime>
<icon>icon.skill0022</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">5</value>
@@ -2512,6 +2512,7 @@
</skill>
<skill id="24" toLevel="34" name="Burst Shot">
<!-- Fires an exploding arrow to attack the enemy's surroundings with $s1 Power added to P. Atk. Requires a bow. Over-hit. -->
<icon>icon.skill0024</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>500</castRange>
@@ -2554,7 +2555,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>3200</hitTime>
<icon>icon.skill0024</icon>
<magicLvl>
<value level="1">44</value>
<value level="2">45</value>
@@ -2685,8 +2685,8 @@
</skill>
<skill id="25" toLevel="10" name="Summon Mechanic Golem">
<!-- Summons a mechanic golem that uses a cannon for ranged attacks. Requires $s1 D-grade Crystals. -->
<hitTime>15000</hitTime>
<icon>icon.skill0025</icon>
<hitTime>15000</hitTime>
<itemConsumeCount>
<value level="1">7</value>
<value level="2">11</value>
@@ -2777,6 +2777,7 @@
</skill>
<skill id="27" toLevel="14" name="Unlock">
<!-- Has a $s1 chance to open a level $s2 door, and $s3 chance to open a treasure chest. Requires $s4 Thief Keys. -->
<icon>icon.skill0027</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">-1</value>
@@ -2796,7 +2797,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0027</icon>
<itemConsumeCount>
<value level="1">2</value>
<value level="2">2</value>
@@ -2879,6 +2879,7 @@
</skill>
<skill id="28" toLevel="52" name="Aggression">
<!-- Provokes the target with $s1 power. -->
<icon>icon.skill0028</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -3046,7 +3047,6 @@
<value level="52">1300</value>
</effectRange>
<hitTime>700</hitTime>
<icon>icon.skill0028</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">22</value>
@@ -3117,6 +3117,7 @@
</skill>
<skill id="29" toLevel="24" name="Iron Punch">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Requires a fist weapon. Over-hit. -->
<icon>icon.skill0029</icon>
<castRange>40</castRange>
<coolTime>296</coolTime>
<effectPoint>
@@ -3147,7 +3148,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1604</hitTime>
<icon>icon.skill0029</icon>
<magicLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -3222,6 +3222,7 @@
</skill>
<skill id="30" toLevel="40" name="Backstab">
<!-- Attacks the enemy's unprotected back with $s1 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Critical. -->
<icon>icon.skill0030</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3268,7 +3269,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0030</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -3505,8 +3505,8 @@
</skill>
<skill id="33" toLevel="8" name="Summon Phantom Cubic">
<!-- Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires $s1 Spirit Ore(s). -->
<hitTime>6000</hitTime>
<icon>icon.skill0033</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">2</value>
@@ -3576,13 +3576,13 @@
</skill>
<skill id="34" toLevel="3" name="Bandage">
<!-- Cures minor bleeding. -->
<icon>icon.skill0034</icon>
<effectPoint>
<value level="1">204</value>
<value level="2">438</value>
<value level="3">582</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0034</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">46</value>
@@ -3611,6 +3611,7 @@
</skill>
<skill id="35" toLevel="44" name="Force Storm">
<!-- Attacks near the enemy with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dualsword. Over-hit. Critical. -->
<icon>icon.skill0035</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>500</castRange>
@@ -3663,7 +3664,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>1790</hitTime>
<icon>icon.skill0035</icon>
<magicLvl>
<value level="1">47</value>
<value level="2">48</value>
@@ -3834,6 +3834,7 @@
</skill>
<skill id="36" toLevel="40" name="Spinning Slasher">
<!-- Swings a spear to attack nearby enemies with $s1 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0036</icon>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<coolTime>733</coolTime>
@@ -3880,7 +3881,6 @@
<value level="40">-340</value>
</effectPoint>
<hitTime>1067</hitTime>
<icon>icon.skill0036</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -4031,10 +4031,10 @@
</skill>
<skill id="42" toLevel="1" name="Sweeper">
<!-- Use on the corpses of Spoiled monsters to obtain extra items. -->
<icon>icon.skill0042</icon>
<castRange>20</castRange>
<effectRange>400</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill0042</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>10</magicLvl>
<mpConsume>3</mpConsume>
@@ -4055,13 +4055,13 @@
</skill>
<skill id="44" toLevel="3" name="Remedy">
<!-- Cures minor bleeding. -->
<icon>icon.skill0044</icon>
<effectPoint>
<value level="1">379</value>
<value level="2">467</value>
<value level="3">582</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -4096,6 +4096,7 @@
</skill>
<skill id="45" toLevel="9" name="Divine Heal">
<!-- Restores HP with $s1 Power. -->
<icon>icon.skill0045</icon>
<effectPoint>
<value level="1">204</value>
<value level="2">214</value>
@@ -4108,7 +4109,6 @@
<value level="9">313</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">26</value>
@@ -4167,10 +4167,10 @@
</skill>
<skill id="46" toLevel="17" name="Life Scavenge">
<!-- Drains HP from corpses and uses it to restore your HP. -->
<icon>icon.skill0046</icon>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0046</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -4265,6 +4265,7 @@
</skill>
<skill id="48" toLevel="49" name="Thunder Storm">
<!-- Swings a spear to attack nearby enemies with $s1 Power added to P. Atk. and causes Stun for $s2. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit. Critical. -->
<icon>icon.skill0048</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -4329,7 +4330,6 @@
<value level="49">-167</value>
</effectPoint>
<hitTime>1080</hitTime>
<icon>icon.skill0048</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -4517,6 +4517,7 @@
</skill>
<skill id="49" toLevel="26" name="Holy Strike">
<!-- Inflicts holy damage on the undead with $s1 Power added to M. Atk. -->
<icon>icon.skill0049</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">-418</value>
@@ -4550,7 +4551,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1900</hitTime>
<icon>icon.skill0049</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -4682,10 +4682,10 @@
</skill>
<skill id="50" toLevel="8" name="Focus Force">
<!-- Channels Momentum when using a fist weapon. Momentum will disperse after 10 minutes of non-use. Can be charged up to level $s1. -->
<icon>icon.skill0050</icon>
<effectPoint>150</effectPoint>
<hitTime>900</hitTime>
<hpConsume>20</hpConsume>
<icon>icon.skill0050</icon>
<magicLvl>
<value level="1">24</value>
<value level="2">32</value>
@@ -4738,10 +4738,10 @@
</skill>
<skill id="51" toLevel="1" name="Lure">
<!-- Quietly lures the enemy. -->
<icon>icon.skill0051</icon>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0051</icon>
<magicLvl>52</magicLvl>
<mpConsume>44</mpConsume>
<operateType>A1</operateType>
@@ -4759,6 +4759,7 @@
</skill>
<skill id="54" toLevel="52" name="Force Blaster">
<!-- Discharges a powerful energy beam at the enemy with $s1 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to $s2. Over-hit. Critical. -->
<icon>icon.skill0054</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-130</value>
@@ -4816,7 +4817,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1900</hitTime>
<icon>icon.skill0054</icon>
<magicLvl>
<value level="1">22</value>
<value level="2">23</value>
@@ -5003,6 +5003,7 @@
</skill>
<skill id="56" toLevel="24" name="Power Shot">
<!-- Makes a powerful long-distance attack with $s1 Power added to P. Atk. Requires a bow. Over-hit. -->
<icon>icon.skill0056</icon>
<castRange>700</castRange>
<coolTime>800</coolTime>
<effectPoint>
@@ -5033,7 +5034,6 @@
</effectPoint>
<effectRange>1200</effectRange>
<hitTime>3200</hitTime>
<icon>icon.skill0056</icon>
<magicLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -5133,6 +5133,7 @@
</skill>
<skill id="58" toLevel="55" name="Elemental Heal">
<!-- Restores HP with $s1 Power. -->
<icon>icon.skill0058</icon>
<effectPoint>
<value level="1">101</value>
<value level="2">107</value>
@@ -5191,7 +5192,6 @@
<value level="55">780</value>
</effectPoint>
<hitTime>5000</hitTime>
<icon>icon.skill0058</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">13</value>
@@ -5453,13 +5453,13 @@
</skill>
<skill id="61" toLevel="3" name="Cure Bleeding">
<!-- Cures minor bleeding. -->
<icon>icon.skill0061</icon>
<effectPoint>
<value level="1">235</value>
<value level="2">438</value>
<value level="3">582</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0061</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">24</value>
@@ -5494,6 +5494,7 @@
</skill>
<skill id="65" toLevel="15" name="Horror">
<!-- Frightens the enemy into fleeing for $s1. -->
<icon>icon.skill0065</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -5520,7 +5521,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0065</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -5589,8 +5589,8 @@
</skill>
<skill id="67" toLevel="7" name="Summon Life Cubic">
<!-- Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires $s1 Spirit Ore. -->
<hitTime>6000</hitTime>
<icon>icon.skill0067</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">5</value>
@@ -5655,6 +5655,7 @@
</skill>
<skill id="69" toLevel="37" name="Sacrifice">
<!-- Consumes your HP to recover the target's HP by $s1. -->
<icon>icon.skill0069</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">494</value>
@@ -5736,7 +5737,6 @@
<value level="36">1875</value>
<value level="37">1920</value>
</hpConsume>
<icon>icon.skill0069</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">50</value>
@@ -5830,6 +5830,7 @@
</skill>
<skill id="70" toLevel="56" name="Drain HP">
<!-- Inflicts dark damage on the target with $s1 Power added to M. Atk. Absorbs $s2 of the damage inflicted on target as HP. -->
<icon>icon.skill0070</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-78</value>
@@ -5893,7 +5894,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<icon>icon.skill0070</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">13</value>
@@ -6141,6 +6141,7 @@
</skill>
<skill id="72" toLevel="3" name="Iron Will">
<!-- Increases M. Def. by $s2 for $s1. -->
<icon>icon.skill0072</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6154,7 +6155,6 @@
<value level="3">523</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0072</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">43</value>
@@ -6191,12 +6191,12 @@
</skill>
<skill id="75" toLevel="1" name="Detect Insect Weakness">
<!-- For 10 minutes, increases damage against insects + 5%. -->
<icon>icon.skill0075</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DETECT_WEAKNESS</abnormalType>
<effectPoint>303</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0075</icon>
<magicLvl>32</magicLvl>
<mpConsume>14</mpConsume>
<operateType>A2</operateType>
@@ -6214,12 +6214,12 @@
</skill>
<skill id="76" toLevel="1" name="Bear Spirit Totem">
<!-- Possessed by a Bear's Spirit, P. Atk., P. Def. and M. Def. + 10%, Critical Damage + 10% for 5 minutes. Requires a fist weapon. -->
<icon>icon.skill0076</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>268</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0076</icon>
<magicLvl>28</magicLvl>
<mpConsume>25</mpConsume>
<operateType>A2</operateType>
@@ -6269,6 +6269,7 @@
</skill>
<skill id="77" toLevel="2" name="Attack Aura">
<!-- Increases P. Atk. by $s2 for $s1. -->
<icon>icon.skill0077</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6280,7 +6281,6 @@
<value level="2">268</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -6313,6 +6313,7 @@
</skill>
<skill id="78" toLevel="2" name="War Cry">
<!-- Increases P. Atk. by $s2 for $s1. -->
<icon>icon.skill0078</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6324,7 +6325,6 @@
<value level="2">408</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0078</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">43</value>
@@ -6352,12 +6352,12 @@
</skill>
<skill id="80" toLevel="1" name="Detect Beast Weakness">
<!-- For 10 minutes, increases damage against monsters + 5%. -->
<icon>icon.skill0080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DETECT_WEAKNESS</abnormalType>
<effectPoint>495</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0080</icon>
<magicLvl>52</magicLvl>
<mpConsume>24</mpConsume>
<operateType>A2</operateType>
@@ -6375,6 +6375,7 @@
</skill>
<skill id="81" toLevel="3" name="Punch of Doom">
<!-- Inflicts great damage on the enemy with iron-fist. Requires a fist weapon. Ignores Shield Defense. Over-hit. Critical. Power $s1. -->
<icon>icon.skill0081</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
@@ -6392,7 +6393,6 @@
<value level="2">455</value>
<value level="3">499</value>
</hpConsume>
<icon>icon.skill0081</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">55</value>
@@ -6429,6 +6429,7 @@
</skill>
<skill id="82" toLevel="3" name="Majesty">
<!-- Increases P. Def. by $s2 and decreases Evasion by $s3 for $s1. -->
<icon>icon.skill0082</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6442,7 +6443,6 @@
<value level="3">549</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0082</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
@@ -6481,12 +6481,12 @@
</skill>
<skill id="83" toLevel="1" name="Wolf Spirit Totem">
<!-- Possessed by a Wolf's Spirit, Speed and Atk. Spd. Boost + 10%, Accuracy + 3 for 5 minutes. Requires a fist weapon. -->
<icon>icon.skill0083</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>204</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0083</icon>
<magicLvl>20</magicLvl>
<mpConsume>19</mpConsume>
<operateType>A2</operateType>
@@ -6526,6 +6526,7 @@
</skill>
<skill id="84" toLevel="4" name="Poison Blade Dance">
<!-- A sword emits a toxic cloud that momentarily damages and poisons nearby enemies. Requires a dualsword. -->
<icon>icon.skill0084</icon>
<abnormalLvl>
<value level="1">6</value>
<value level="2">7</value>
@@ -6548,7 +6549,6 @@
<value level="4">-712</value>
</effectPoint>
<hitTime>1833</hitTime>
<icon>icon.skill0084</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -6596,6 +6596,7 @@
</skill>
<skill id="86" toLevel="3" name="Reflect Damage">
<!-- For $s1, returns $s2 of damage received by the target back to the enemy. -->
<icon>icon.skill0086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6609,7 +6610,6 @@
<value level="3">495</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -6645,12 +6645,12 @@
</skill>
<skill id="87" toLevel="1" name="Detect Animal Weakness">
<!-- For 10 minutes, increases damage against animals + 5%. -->
<icon>icon.skill0087</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DETECT_WEAKNESS</abnormalType>
<effectPoint>379</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0087</icon>
<magicLvl>40</magicLvl>
<mpConsume>18</mpConsume>
<operateType>A2</operateType>
@@ -6668,12 +6668,12 @@
</skill>
<skill id="88" toLevel="1" name="Detect Dragon Weakness">
<!-- For 10 minutes, increases damage against dragons + 5%. -->
<icon>icon.skill0088</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DETECT_WEAKNESS</abnormalType>
<effectPoint>549</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0088</icon>
<magicLvl>58</magicLvl>
<mpConsume>27</mpConsume>
<operateType>A2</operateType>
@@ -6691,6 +6691,7 @@
</skill>
<skill id="91" toLevel="2" name="Defense Aura">
<!-- Increases P. Def. by $s2 for $s1. -->
<icon>icon.skill0091</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6702,7 +6703,6 @@
<value level="2">204</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0091</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">5</value>
@@ -6735,6 +6735,7 @@
</skill>
<skill id="92" toLevel="55" name="Shield Stun">
<!-- Makes an attack with a shield, stunning the target for $s1. Requires a shield. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -6802,7 +6803,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0092</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -6938,6 +6938,7 @@
</skill>
<skill id="94" toLevel="7" name="Rage">
<!-- For $s1 P. Atk. +$s2. When using a two-handed sword / two-handed blunt / polearm additionally P. Atk. +$s3, when using a two-handed sword / two-handed blunt Accuracy +$s4. Requires a sword / blunt / polearm / fist weapon / dual swords. -->
<icon>icon.skill0094</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6954,7 +6955,6 @@
<abnormalType>PA_UP_SPECIAL</abnormalType>
<effectPoint>235</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0094</icon>
<magicLvl>
<value level="1">24</value>
<value level="2">55</value>
@@ -7046,6 +7046,7 @@
</skill>
<skill id="95" toLevel="22" name="Cripple">
<!-- Decreases the enemy's Speed by $s2 for $s1. Requires a fist weapon. -->
<icon>icon.skill0095</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -7102,7 +7103,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1604</hitTime>
<icon>icon.skill0095</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -7198,6 +7198,7 @@
</skill>
<skill id="96" toLevel="7" name="Bleed">
<!-- Decreases the enemy's Speed by $s2 for $s1, and inflicts Bleed, causing them to lose $s3 HP every second. Requires a dagger. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -7226,7 +7227,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -7284,6 +7284,7 @@
</skill>
<skill id="97" toLevel="13" name="Sanctuary">
<!-- Decreases P. Atk. of nearby undead monsters by $s2 for $s1. -->
<icon>icon.skill0097</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -7307,7 +7308,6 @@
<value level="13">-682</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0097</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -7356,6 +7356,7 @@
</skill>
<skill id="98" toLevel="6" name="Sword Symphony">
<!-- Attacks the enemy with 825 Power added to P. Atk. and blocks the use of magic skills for 10 seconds. Over-hit. Critical. -->
<icon>icon.skill0098</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE</abnormalType>
@@ -7373,7 +7374,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0098</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -7417,6 +7417,7 @@
</skill>
<skill id="99" toLevel="2" name="Rapid Shot">
<!-- Increases bow Atk. Spd. by $s2 for $s1. -->
<icon>icon.skill0099</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -7428,7 +7429,6 @@
<value level="2">549</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0099</icon>
<magicLvl>
<value level="1">32</value>
<value level="2">55</value>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="100" toLevel="15" name="Shock Attack">
<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicting Stun for $s2. Requires a blunt weapon. Over-hit. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -29,7 +30,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -107,6 +107,7 @@
</skill>
<skill id="101" toLevel="43" name="Stun Shot">
<!-- Fires an arrow with $s1 Power added to P. Atk. and stuns the enemy for $s2. Requires a bow. Over-hit. Target cancel is possible. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -162,7 +163,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -326,6 +326,7 @@
</skill>
<skill id="102" toLevel="18" name="Entangle">
<!-- Decreases the enemy's Speed by $s2 for $s1. -->
<icon>icon.skill0102</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -373,7 +374,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0102</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -471,6 +471,7 @@
</skill>
<skill id="103" toLevel="5" name="Corpse Plague">
<!-- Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for $s1, and makes them consume $s2 HP every second. -->
<icon>icon.skill0103</icon>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -496,7 +497,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0103</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -541,12 +541,12 @@
</skill>
<skill id="104" toLevel="1" name="Detect Plant Weakness">
<!-- For 10 minutes, increases damage against plants + 5%. -->
<icon>icon.skill0104</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DETECT_WEAKNESS</abnormalType>
<effectPoint>438</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0104</icon>
<magicLvl>46</magicLvl>
<mpConsume>21</mpConsume>
<operateType>A2</operateType>
@@ -564,6 +564,7 @@
</skill>
<skill id="105" toLevel="26" name="Freezing Strike">
<!-- Momentarily freezes the surrounding air, inflicting Water damage on the enemy with $s1 Power and decreasing their Speed by $s3 for $s2. -->
<icon>icon.skill0105</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -602,7 +603,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<icon>icon.skill0105</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -735,6 +735,7 @@
</skill>
<skill id="106" toLevel="14" name="Veil">
<!-- Creates an illusion of nearby monsters for $s1. -->
<icon>icon.skill0106</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>TURN_PASSIVE</abnormalType>
@@ -743,7 +744,6 @@
<castRange>500</castRange>
<effectRange>900</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0106</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">43</value>
@@ -790,6 +790,7 @@
</skill>
<skill id="107" toLevel="11" name="Holy Aura">
<!-- Holds nearby undead monsters for $s1. -->
<icon>icon.skill0107</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -812,7 +813,6 @@
<value level="11">-672</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0107</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -858,12 +858,12 @@
</skill>
<skill id="109" toLevel="1" name="Ogre Spirit Totem">
<!-- Possessed by an Ogre's Spirit, P. Atk., P. Def. and M. Def. + 20%, Critical Damage + 20% for 5 minutes. Requires a fist weapon. -->
<icon>icon.skill0109</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>438</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0109</icon>
<magicLvl>46</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
@@ -907,6 +907,7 @@
</skill>
<skill id="110" toLevel="2" name="Ultimate Defense">
<!-- For $s1., increases P. Def. by $s2, M. Def. by $s3, and Buff-canceling Attack Resistance by $s4, and restricts movement. -->
<icon>icon.skill0110</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -919,7 +920,6 @@
<value level="2">438</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0110</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">46</value>
@@ -959,6 +959,7 @@
</skill>
<skill id="111" toLevel="2" name="Ultimate Evasion">
<!-- For $s1, increases Evasion by $s2, physical attack skill Evasion Rate by $s3, and Buff-canceling Attack Resistance by $s4. -->
<icon>icon.skill0111</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -970,7 +971,6 @@
<value level="2">523</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0111</icon>
<magicLvl>
<value level="1">28</value>
<value level="2">55</value>
@@ -1009,6 +1009,7 @@
</skill>
<skill id="112" toLevel="4" name="Deflect Arrow">
<!-- Increases Bow Resistance by $s2 for $s1. -->
<icon>icon.skill0112</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1024,7 +1025,6 @@
<value level="4">40</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0112</icon>
<magicLvl>
<value level="1">24</value>
<value level="2">32</value>
@@ -1085,6 +1085,7 @@
</skill>
<skill id="115" toLevel="19" name="Power Break">
<!-- Decreases the enemy's P. Atk. by $s2 for $s1. -->
<icon>icon.skill0115</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -1134,7 +1135,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0115</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -1236,6 +1236,7 @@
</skill>
<skill id="116" toLevel="16" name="Howl">
<!-- Decreases nearby enemies' P. Atk. by $s2 for $s1. -->
<icon>icon.skill0116</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -1262,7 +1263,6 @@
<value level="16">-342</value>
</effectPoint>
<hitTime>1200</hitTime>
<icon>icon.skill0116</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -1335,6 +1335,7 @@
</skill>
<skill id="120" toLevel="15" name="Stunning Fist">
<!-- Attacks the enemy with $s1 Power added to P. Atk. and stuns them for $s2. Requires a fist weapon. Over-hit. -->
<icon>icon.skill0120</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1362,7 +1363,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1604</hitTime>
<icon>icon.skill0120</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -1440,6 +1440,7 @@
</skill>
<skill id="121" toLevel="6" name="Battle Roar">
<!-- Instantly recovers $s1 of Max HP and increases Max HP by $s3 for $s2. -->
<icon>icon.skill0121</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1459,7 +1460,6 @@
<value level="6">635</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0121</icon>
<magicLvl>
<value level="1">28</value>
<value level="2">40</value>
@@ -1500,6 +1500,7 @@
</skill>
<skill id="122" toLevel="17" name="Hex">
<!-- Decreases the enemy's P. Def. by $s2 for $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -1527,7 +1528,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -1584,6 +1584,7 @@
</skill>
<skill id="123" toLevel="3" name="Spirit Barrier">
<!-- Increases M. Def. by $s2 for $s1. -->
<icon>icon.skill0123</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1597,7 +1598,6 @@
<value level="3">549</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0123</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -1634,6 +1634,7 @@
</skill>
<skill id="127" toLevel="16" name="Hamstring">
<!-- Decreases the enemy's Speed by $s2 for $s1. -->
<icon>icon.skill0127</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1660,7 +1661,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0127</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -1732,6 +1732,7 @@
</skill>
<skill id="129" toLevel="5" name="Poison">
<!-- Poisons the target, causing loss of $s2 HP per second for $s1. -->
<icon>icon.skill0129</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">5</value>
@@ -1755,7 +1756,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0129</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -1802,6 +1802,7 @@
</skill>
<skill id="130" toLevel="2" name="Thrill Fight">
<!-- Decreases Speed by $s2 and increases Atk. Spd. by $s3 for $s1. -->
<icon>icon.skill0130</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1813,7 +1814,6 @@
<value level="2">523</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0130</icon>
<magicLvl>
<value level="1">46</value>
<value level="2">55</value>
@@ -1845,6 +1845,7 @@
</skill>
<skill id="131" toLevel="3" name="Hawk Eye">
<!-- Decreases P. Def. by $s2 and increases Accuracy by $s3 for $s1. -->
<icon>icon.skill0131</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1858,7 +1859,6 @@
<value level="3">549</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0131</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">49</value>
@@ -1930,6 +1930,7 @@
</skill>
<skill id="139" toLevel="9" name="Guts">
<!-- For $s1, P. Def. + $s2 and Debuff Resistance + $s3. Available when HP is $s4 or lower. -->
<icon>icon.skill0139</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1959,7 +1960,6 @@
<value level="9">550</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0139</icon>
<magicLvl>
<value level="1">36</value>
<value level="2">43</value>
@@ -2890,6 +2890,7 @@
</skill>
<skill id="176" toLevel="9" name="Frenzy">
<!-- For $s1, P. Atk. + $s2, Atk. Spd. + $s3, P. Critical Rate + $s4, P. Critical Damage + $s5, and Spd. + $s6. Additional Accuracy $s7 and P. Atk. + $s8 when using a two-handed sword, two-handed blunt weapon, or spear. Available when HP is $s9 or lower. -->
<icon>icon.skill0176</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2919,7 +2920,6 @@
<value level="9">1191</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0176</icon>
<magicLvl>
<value level="1">32</value>
<value level="2">46</value>
@@ -3114,9 +3114,9 @@
</skill>
<skill id="181" toLevel="1" name="Revival">
<!-- Restores to full HP in an emergency. Only usable if HP is 10 percent or lower. -->
<icon>icon.skill0181</icon>
<effectPoint>562</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0181</icon>
<magicLvl>55</magicLvl>
<mpConsume>25</mpConsume>
<operateType>A1</operateType>
@@ -3140,6 +3140,7 @@
</skill>
<skill id="190" toLevel="40" name="Fatal Strike">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit. Ignores Shield Defense. -->
<icon>icon.skill0190</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3186,7 +3187,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0190</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -3423,8 +3423,8 @@
</skill>
<skill id="196" toLevel="1" name="Holy Blade">
<!-- Ability to attack with holy power. -->
<attributeType>HOLY</attributeType>
<icon>icon.skill0196</icon>
<attributeType>HOLY</attributeType>
<magicLvl>43</magicLvl>
<mpConsume>8</mpConsume>
<operateType>T</operateType>
@@ -908,8 +908,8 @@
</skill>
<skill id="221" toLevel="1" name="Silent Move">
<!-- Disables preemptive attacks from enemies. Decreases Speed by 20% and continuously consumes MP. -->
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<icon>icon.skill0221</icon>
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<magicLvl>40</magicLvl>
<mpConsume>7</mpConsume>
<operateType>T</operateType>
@@ -952,6 +952,7 @@
</skill>
<skill id="223" toLevel="52" name="Sting">
<!-- Attacks the enemy with $s1 Power added to P. Atk., and inflicts Bleed causing loss of $s3 HP per second for $s2. Requires a sword, dagger, or dualsword. Over-hit. -->
<icon>icon.skill0223</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">3</value>
@@ -1070,7 +1071,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -1600,6 +1600,7 @@
</skill>
<skill id="230" toLevel="2" name="Sprint">
<!-- For $s1 Speed +$s2. -->
<icon>icon.skill0230</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1611,7 +1612,6 @@
<value level="2">495</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0230</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">32</value>
@@ -2514,10 +2514,9 @@
<value level="4">icon.skill0242</value>
<value level="5">icon.skill0243</value>
<value level="6">icon.skill0243</value>
<value level="7">icon.skill0243</value>
<value level="8">icon.skill0243</value>
<value level="9">icon.skill0243</value>
<value level="10">icon.skill0243</value>
<value level="7">icon.skill0243_1</value>
<value level="8">icon.skill0243_1</value>
<value level="9">icon.skill0243_1</value>
</icon>
<magicLvl>
<value level="1">20</value>
@@ -2557,6 +2556,7 @@
</skill>
<skill id="245" toLevel="15" name="Wild Sweep">
<!-- Attacks multiple enemies simultaneously with $s1 Power added to P. Atk. Requires a polearm. Over-hit. -->
<icon>icon.skill0245</icon>
<affectLimit>5-12</affectLimit>
<affectRange>80</affectRange>
<castRange>40</castRange>
@@ -2581,7 +2581,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;80;150</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill0245</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
@@ -2656,10 +2655,10 @@
</skill>
<skill id="246" toLevel="1" name="Seal of Ruler">
<!-- Engraves the Seal of Ruler on the holy artifact which guards the castle. -->
<icon>icon.skill0246</icon>
<castRange>85</castRange>
<effectRange>400</effectRange>
<hitTime>180000</hitTime>
<icon>icon.skill0246</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>30</magicLvl>
<mpInitialConsume>50</mpInitialConsume>
@@ -2680,8 +2679,8 @@
</skill>
<skill id="247" toLevel="1" name="Build Headquarters">
<!-- Establishes a headquarters during a siege that aids in recovery and reinforcement of forces. Consumes 500 D-grade Crystals. -->
<hitTime>4000</hitTime>
<icon>icon.skill0247</icon>
<hitTime>4000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>500</itemConsumeCount>
<itemConsumeId>1458</itemConsumeId> <!-- Crystal D -->
@@ -3425,6 +3424,7 @@
</skill>
<skill id="254" toLevel="14" name="Spoil">
<!-- Imbues a monster with magic that renders it susceptible to the Sweeper skill. -->
<icon>icon.skill0254</icon>
<castRange>40</castRange>
<effectPoint>
<value level="1">-138</value>
@@ -3444,7 +3444,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0254</icon>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -3491,6 +3490,7 @@
</skill>
<skill id="255" toLevel="15" name="Power Smash">
<!-- Lands an excruciating blow with $s1 Power added to P. Atk. Requires a sword / a blunt weapon. Over-hit. -->
<icon>icon.skill0255</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3512,7 +3512,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0255</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
@@ -3931,6 +3930,7 @@
</skill>
<skill id="260" toLevel="40" name="Hammer Crush">
<!-- Attacks the enemy with $s1 Power added to P. Atk. and inflicts Stun for $s2. Requires a blunt weapon. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0260</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3983,7 +3983,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0260</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -4138,6 +4137,7 @@
</skill>
<skill id="261" toLevel="34" name="Triple Sonic Slash">
<!-- Gathers Momentum to inflict damage onto the enemy with $s1 Power, increasing the damage as Momentum is consumed. Damage + $s3 at max Momentum consumption of $s2. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
<icon>icon.skill0261</icon>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>
@@ -4178,7 +4178,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1667</hitTime>
<icon>icon.skill0261</icon>
<magicLvl>
<value level="1">53</value>
<value level="2">54</value>
@@ -4323,6 +4322,7 @@
</skill>
<skill id="262" toLevel="37" name="Divine Blessing">
<!-- Restores the target's HP with $s1 Power. -->
<icon>icon.skill0262</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">337</value>
@@ -4365,7 +4365,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<icon>icon.skill0262</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">38</value>
@@ -4497,6 +4496,7 @@
</skill>
<skill id="263" toLevel="40" name="Deadly Blow">
<!-- Attacks the target's vital points. Over-hit. Requires a dagger. Power $s1 added to P. Atk. -->
<icon>icon.skill0263</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -4543,7 +4543,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0263</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -4698,13 +4697,13 @@
</skill>
<skill id="264" toLevel="1" name="Song of Earth">
<!-- Increases all party members' P. Def. by 25% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0264</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_EARTH</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>523</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0264</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>55</magicLvl>
<mpConsume>60</mpConsume>
@@ -4725,13 +4724,13 @@
</skill>
<skill id="265" toLevel="1" name="Song of Life">
<!-- Increases all party members' HP Recovery bonus by 25% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0265</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_LIFE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>495</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0265</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>52</magicLvl>
<mpConsume>60</mpConsume>
@@ -4752,13 +4751,13 @@
</skill>
<skill id="266" toLevel="1" name="Song of Water">
<!-- Increases all party members' Evasion by 3 for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0266</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WATER</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>549</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0266</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>58</magicLvl>
<mpConsume>60</mpConsume>
@@ -4779,13 +4778,13 @@
</skill>
<skill id="267" toLevel="1" name="Song of Warding">
<!-- Increases all party members' M. Def. by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0267</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WARDING</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>379</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0267</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>43</magicLvl>
<mpConsume>60</mpConsume>
@@ -4806,13 +4805,13 @@
</skill>
<skill id="268" toLevel="1" name="Song of Wind">
<!-- Increases all party members' Speed by 20 for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0268</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WIND</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>438</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0268</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>46</magicLvl>
<mpConsume>60</mpConsume>
@@ -4833,13 +4832,13 @@
</skill>
<skill id="269" toLevel="1" name="Hunter's Song">
<!-- Increases all party members' P. Critical Rate by 100%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0269</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_HUNTER</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>467</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0269</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>40</magicLvl>
<mpConsume>60</mpConsume>
@@ -4860,13 +4859,13 @@
</skill>
<skill id="270" toLevel="1" name="Song of Invocation">
<!-- Increases all party members' Dark resistance by 20 for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0270</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_INVOCATION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>408</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0270</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>49</magicLvl>
<mpConsume>60</mpConsume>
@@ -4887,13 +4886,13 @@
</skill>
<skill id="271" toLevel="1" name="Dance of the Warrior">
<!-- Increases all party members' P. Atk. by 12% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill0271</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_WARRIOR</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>523</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0271</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>55</magicLvl>
<mpConsume>60</mpConsume>
@@ -4922,13 +4921,13 @@
</skill>
<skill id="272" toLevel="1" name="Dance of Inspiration">
<!-- Increases all party members' Accuracy by 4 for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill0272</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_INSPIRATION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>438</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0272</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>46</magicLvl>
<mpConsume>60</mpConsume>
@@ -4957,13 +4956,13 @@
</skill>
<skill id="273" toLevel="1" name="Dance of the Mystic">
<!-- Increases all party members' M. Atk. by 20% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill0273</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_MYSTIC</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>467</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0273</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>49</magicLvl>
<mpConsume>60</mpConsume>
@@ -4992,13 +4991,13 @@
</skill>
<skill id="274" toLevel="1" name="Dance of Fire">
<!-- For 2 minutes, increases party members' P. Critical Damage by 35%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill0274</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FIRE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>379</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0274</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>40</magicLvl>
<mpConsume>60</mpConsume>
@@ -5027,13 +5026,13 @@
</skill>
<skill id="275" toLevel="1" name="Dance of Fury">
<!-- Increases all party members' Atk. Spd. by 15% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill0275</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FURY</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>549</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0275</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>58</magicLvl>
<mpConsume>60</mpConsume>
@@ -5062,13 +5061,13 @@
</skill>
<skill id="276" toLevel="1" name="Dance of Concentration">
<!-- Decreases all party members' magic cancel damage by $s2 and increases Casting Spd. by 30% for 2 minutes. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. -->
<icon>icon.skill0276</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_CONCENTRATION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>495</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0276</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>52</magicLvl>
<mpConsume>60</mpConsume>
@@ -5101,6 +5100,7 @@
</skill>
<skill id="277" toLevel="1" name="Dance of Light">
<!-- Increases all party members' Holy attack by 20 for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill0277</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_LIGHT</abnormalType>
@@ -5108,7 +5108,6 @@
<effectPoint>408</effectPoint>
<attributeType>HOLY</attributeType>
<hitTime>2500</hitTime>
<icon>icon.skill0277</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>43</magicLvl>
<mpConsume>60</mpConsume>
@@ -5137,8 +5136,8 @@
</skill>
<skill id="278" toLevel="6" name="Summon Viper Cubic">
<!-- Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes $s1 Spirit Ore when summoning. -->
<hitTime>6000</hitTime>
<icon>icon.skill0278</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">2</value>
@@ -5198,6 +5197,7 @@
</skill>
<skill id="279" toLevel="17" name="Lightning Strike">
<!-- Strikes the enemy with a lightning bolt that inflicts non-attribute damage with $s1 Power. Paralyzes for $s2. -->
<icon>icon.skill0279</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -5230,7 +5230,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0279</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -5313,6 +5312,7 @@
</skill>
<skill id="280" toLevel="40" name="Burning Fist">
<!-- Hurls a fire iron-fist to attack the target with $s1 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0280</icon>
<castRange>40</castRange>
<effectPoint>
<value level="1">-213</value>
@@ -5360,7 +5360,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1900</hitTime>
<icon>icon.skill0280</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -5512,6 +5511,7 @@
</skill>
<skill id="281" toLevel="40" name="Soul Breaker">
<!-- Hurls an iron-fist to attack the target with $s1 Power added to P. Atk. and inflicts Stun for $s2. Requires a fist weapon. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0281</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -5646,7 +5646,6 @@
<value level="39">1409</value>
<value level="40">1409</value>
</hitTime>
<icon>icon.skill0281</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -5801,12 +5800,12 @@
</skill>
<skill id="282" toLevel="1" name="Puma Spirit Totem">
<!-- Possessed by a Puma Spirit, Atk. Spd / Speed + 20% and Accuracy + 6 for 5 minutes. Requires a fist weapon. -->
<icon>icon.skill0282</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>379</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0282</icon>
<magicLvl>40</magicLvl>
<mpConsume>35</mpConsume>
<operateType>A2</operateType>
@@ -5846,8 +5845,8 @@
</skill>
<skill id="283" toLevel="8" name="Summon Dark Panther">
<!-- Summons a dark panther that attacks with dexterity. Requires $s1 C-grade Crystal(s). -->
<hitTime>15000</hitTime>
<icon>icon.skill0283</icon>
<hitTime>15000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">1</value>
@@ -5928,6 +5927,7 @@
</skill>
<skill id="284" toLevel="43" name="Hurricane Assault">
<!-- Attacks the target with rapid consecutive strikes with $s1 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to $s2. Over-hit. Critical. Ignores Shield Defense. -->
<icon>icon.skill0284</icon>
<castRange>40</castRange>
<coolTime>440</coolTime>
<effectPoint>
@@ -5977,7 +5977,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1360</hitTime>
<icon>icon.skill0284</icon>
<magicLvl>
<value level="1">34</value>
<value level="2">35</value>
@@ -6207,6 +6206,7 @@
</skill>
<skill id="286" toLevel="13" name="Provoke">
<!-- Provokes enemies within a wide range and Spear Resistance - $s2 for $s1. -->
<icon>icon.skill0286</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>REAL_TARGET</abnormalType>
@@ -6233,7 +6233,6 @@
<value level="13">101</value>
</magicLvl>
<hitTime>1500</hitTime>
<icon>icon.skill0286</icon>
<isDebuff>true</isDebuff>
<mpConsume>
<value level="1">54</value>
@@ -6286,6 +6285,7 @@
</skill>
<skill id="287" toLevel="3" name="Lionheart">
<!-- Increases Paralysis/Hold/Sleep/Stun/Buff-canceling Attack Resistance by $s2 for $s1. -->
<icon>icon.skill0287</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6299,7 +6299,6 @@
<value level="3">582</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0287</icon>
<magicLvl>
<value level="1">36</value>
<value level="2">49</value>
@@ -6383,6 +6382,7 @@
</skill>
<skill id="289" toLevel="17" name="Life Leech">
<!-- Inflicts non-attribute damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill0289</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-95</value>
@@ -6405,7 +6405,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0289</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -6579,12 +6578,12 @@
</skill>
<skill id="292" toLevel="1" name="Bison Spirit Totem">
<!-- Possessed by a Bison's Spirit. For 1 minute, Accuracy + 6 when using a fist weapon, P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. If HP is 30% or below, P. Atk. + 30% and Critical Rate + 300. Requires a fist weapon. -->
<icon>icon.skill0292</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>624</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0292</icon>
<magicLvl>68</magicLvl>
<mpConsume>32</mpConsume>
<operateType>A2</operateType>
@@ -6752,8 +6751,8 @@
</skill>
<skill id="296" toLevel="1" name="Chameleon Rest">
<!-- Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously. -->
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<icon>icon.skill0296</icon>
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<magicLvl>46</magicLvl>
<mpConsume>9</mpConsume>
<operateType>T</operateType>
@@ -6769,6 +6768,7 @@
</skill>
<skill id="297" toLevel="2" name="Duelist Spirit">
<!-- For $s1 Atk. Spd. for dualswords is increased by $s2. -->
<icon>icon.skill0297</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6780,7 +6780,6 @@
<value level="2">646</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0297</icon>
<magicLvl>
<value level="1">64</value>
<value level="2">72</value>
@@ -6825,12 +6824,12 @@
</skill>
<skill id="298" toLevel="1" name="Rabbit Spirit Totem">
<!-- Possessed by a Rabbit's Spirit. Increases Atk. Spd. by 30%, Speed by 30%, Evasion by 6 and Accuracy +6 for 5 minutes. Requires a fist weapon. -->
<icon>icon.skill0298</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>582</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0298</icon>
<magicLvl>62</magicLvl>
<mpConsume>58</mpConsume>
<operateType>A2</operateType>
@@ -6877,8 +6876,8 @@
</skill>
<skill id="299" toLevel="1" name="Summon Wild Hog Cannon">
<!-- Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict ranged attacks. Switching modes takes 30 seconds. Requires 70 B-grade Crystals. -->
<hitTime>180000</hitTime>
<icon>icon.skill0299</icon>
<hitTime>180000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>70</itemConsumeCount>
<itemConsumeId>1460</itemConsumeId> <!-- Crystal (B-Grade) -->
@@ -2,8 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="301" toLevel="5" name="Summon Big Boom">
<!-- Summons a self-destructing Big Boom. Requires $s1 D-grade Crystals. Takes away $s2 of acquired XP. -->
<hitTime>6000</hitTime>
<icon>icon.skill0301</icon>
<hitTime>6000</hitTime>
<itemConsumeCount>
<value level="1">3</value>
<value level="2">3</value>
@@ -52,6 +52,7 @@
</skill>
<skill id="302" toLevel="11" name="Spoil Festival">
<!-- Causes Spoil around the enemy. -->
<icon>icon.skill0302</icon>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<castRange>40</castRange>
@@ -70,7 +71,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0302</icon>
<magicLvl>
<value level="1">28</value>
<value level="2">36</value>
@@ -112,6 +112,7 @@
</skill>
<skill id="303" toLevel="4" name="Soul of Sagittarius">
<!-- Increases Max MP by $s2 for $s1. -->
<icon>icon.skill0303</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -133,7 +134,6 @@
<value level="3">316</value>
<value level="4">364</value>
</hpConsume>
<icon>icon.skill0303</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">58</value>
@@ -161,13 +161,13 @@
</skill>
<skill id="304" toLevel="1" name="Song of Vitality">
<!-- Increases all party members' Max HP by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0304</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_VITALITY</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>611</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0304</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>66</magicLvl>
<mpConsume>60</mpConsume>
@@ -188,13 +188,13 @@
</skill>
<skill id="305" toLevel="1" name="Song of Vengeance">
<!-- For 2 minutes, gives a party member the ability to transfer 20% of received damage back to the enemy. Additionally increases MP Consumption when singing while song/dance is in effect. -->
<icon>icon.skill0305</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_VENGEANCE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>655</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0305</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>74</magicLvl>
<mpConsume>60</mpConsume>
@@ -214,13 +214,13 @@
</skill>
<skill id="306" toLevel="1" name="Flame Guard's Song">
<!-- For 2 minutes increases party members' Fire Resistance by 30. Additionally increases MP Consumption when singing while song/dance is in effect. -->
<icon>icon.skill0306</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_FLAME_GUARD</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>582</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0306</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>62</magicLvl>
<mpConsume>60</mpConsume>
@@ -241,13 +241,13 @@
</skill>
<skill id="307" toLevel="1" name="Dance of Aqua Guard">
<!-- Increases all party members' Dark resistance by 30 for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0307</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_AQUA_GUARD</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>635</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0307</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>70</magicLvl>
<mpConsume>60</mpConsume>
@@ -276,13 +276,13 @@
</skill>
<skill id="308" toLevel="1" name="Storm Guard's Song">
<!-- Increases all party members' Dark resistance by 30 for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0308</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_STORM_GUARD</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>635</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0308</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>70</magicLvl>
<mpConsume>60</mpConsume>
@@ -303,13 +303,13 @@
</skill>
<skill id="309" toLevel="1" name="Dance of Earth Guard">
<!-- Increases party members' Earth Resistance by 30 for 20 minutes. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. -->
<icon>icon.skill0309</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_EARTH_GUARD</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>582</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0309</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>62</magicLvl>
<mpConsume>60</mpConsume>
@@ -338,13 +338,13 @@
</skill>
<skill id="310" toLevel="1" name="Dance of the Vampire">
<!-- For 2 minutes recovers as HP 8% of the physical melee damage inflicted on the enemy with a certain probability. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. -->
<icon>icon.skill0310</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_VAMPIRE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>655</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0310</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>74</magicLvl>
<mpConsume>60</mpConsume>
@@ -373,13 +373,13 @@
</skill>
<skill id="311" toLevel="1" name="Dance of Protection">
<!-- For 2 minutes, gives all party members the ability to decrease by 30 any environment-related damage received. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. -->
<icon>icon.skill0311</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_PROTECTION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>611</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0311</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>66</magicLvl>
<mpConsume>60</mpConsume>
@@ -491,6 +491,7 @@
</skill>
<skill id="313" toLevel="8" name="Snipe">
<!-- For $s1, increases Accuracy by $s2, P. Atk. by $s3, range by $s4, and Critical Rate by $s5 when using a bow. Movement is impossible while skill is being used. Requires a bow. -->
<icon>icon.skill0313</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -514,7 +515,6 @@
<value level="8">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0313</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">62</value>
@@ -610,6 +610,7 @@
</skill>
<skill id="314" toLevel="19" name="Fatal Counter">
<!-- Fires an agony-inducing arrow at the target with $s1 Power added to P. Atk. The power of the attack increases as your HP decreases. Requires a bow. Over-hit. -->
<icon>icon.skill0314</icon>
<castRange>900</castRange>
<coolTime>1000</coolTime>
<effectPoint>
@@ -635,7 +636,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0314</icon>
<magicLvl>
<value level="1">59</value>
<value level="2">60</value>
@@ -720,6 +720,7 @@
</skill>
<skill id="315" toLevel="16" name="Crush of Doom">
<!-- Attacks the target with $s1 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0315</icon>
<castRange>40</castRange>
<coolTime>1080</coolTime>
<effectPoint>
@@ -760,7 +761,6 @@
<value level="15">258</value>
<value level="16">261</value>
</hpConsume>
<icon>icon.skill0315</icon>
<magicLvl>
<value level="1">59</value>
<value level="2">60</value>
@@ -936,6 +936,7 @@
</skill>
<skill id="320" toLevel="17" name="Wrath">
<!-- Swings a spear to decrease nearby enemies' CP by $s1. Requires a polearm to be equipped. -->
<icon>icon.skill0320</icon>
<affectLimit>5-12</affectLimit>
<affectRange>80</affectRange>
<castRange>40</castRange>
@@ -962,7 +963,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;80;150</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill0320</icon>
<magicLvl>
<value level="1">65</value>
<value level="2">66</value>
@@ -1042,6 +1042,7 @@
</skill>
<skill id="321" toLevel="10" name="Blinding Blow">
<!-- Attacks the target's vital points with $s1 Power added to P. Atk. and turns his/her back to you. Increases Speed by $s2. Requires a dagger. Over-hit. Half-kill. -->
<icon>icon.skill0321</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
@@ -1061,7 +1062,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0321</icon>
<magicLvl>
<value level="1">65</value>
<value level="2">66</value>
@@ -1178,12 +1178,12 @@
</skill>
<skill id="325" toLevel="1" name="Strider Siege Assault">
<!-- Uses 15005 Power to attack a castle's gate. Can be used while mounted on a Strider. Consumes 5 Spirit Ore. -->
<icon>icon.skill0325</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0325</icon>
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>-1</magicLvl>
@@ -1203,8 +1203,8 @@
</skill>
<skill id="326" toLevel="1" name="Build Advanced Headquarters">
<!-- Constructs a high quality encampment that possesses double HP of a standard encampment and assist clan member recovery and battle additions during castle sieges. Consumes 600 B-grade Gemstones. -->
<hitTime>4000</hitTime>
<icon>icon.skill0326</icon>
<hitTime>4000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>300</itemConsumeCount>
<itemConsumeId>2132</itemConsumeId> <!-- Gemstone B -->
@@ -1230,12 +1230,12 @@
</skill>
<skill id="327" toLevel="1" name="Wyvern Aegis">
<!-- For 9 seconds, increases P. Def. by 7000, M. Def. by 6000 and Buff-canceling Attack Resistance by 100%. Can be used while mounted on a Wyvern. Consumes 20 Spirit Ore. -->
<icon>icon.skill0327</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<effectPoint>662</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0327</icon>
<itemConsumeCount>20</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>-1</magicLvl>
@@ -1543,6 +1543,7 @@
</skill>
<skill id="341" toLevel="1" name="Touch of Life">
<!-- Grants a divine blessing by sacrificing oneself. Restores HP by 30%, and for 2 minutes, Buff-canceling Attack Resistance +40%, Debuff Resistance +10%, Healing power received +10%. Restores 30 HP every second. -->
<icon>icon.skill0341</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>TOUCH_OF_LIFE</abnormalType>
@@ -1553,7 +1554,6 @@
<attributeValue>20</attributeValue>
<hitTime>1800</hitTime>
<hpConsume>1215</hpConsume>
<icon>icon.skill0341</icon>
<magicLvl>78</magicLvl>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
@@ -1586,6 +1586,7 @@
</skill>
<skill id="342" toLevel="1" name="Touch of Death">
<!-- Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 3 buffs with 25% probability and consumes 50% CP. For 2 minutes, decreases Max CP by 50% and the Healing power received by 10%. Increases susceptibility to de-buff by 10%. -->
<icon>icon.skill0342</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>TOUCH_OF_DEATH</abnormalType>
@@ -1596,7 +1597,6 @@
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<hpConsume>669</hpConsume>
<icon>icon.skill0342</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>78</magicLvl>
@@ -1634,11 +1634,11 @@
</skill>
<skill id="343" toLevel="1" name="Lethal Shot">
<!-- Shoots an arrow at a vital spot. Attacks the enemy with 6503 Power added to P. Atk. Requires a bow. Over-hit. Critical. -->
<icon>icon.skill0343</icon>
<castRange>900</castRange>
<effectPoint>-897</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0343</icon>
<magicLvl>76</magicLvl>
<mpConsume>168</mpConsume>
<operateType>A1</operateType>
@@ -1668,11 +1668,11 @@
</skill>
<skill id="344" toLevel="1" name="Lethal Blow">
<!-- Attacks the target's vital points with 6498 Power added to P. Atk. Over-hit. Requires a dagger. Critical. -->
<icon>icon.skill0344</icon>
<castRange>40</castRange>
<effectPoint>-337</effectPoint>
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0344</icon>
<magicLvl>76</magicLvl>
<mpConsume>85</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -1706,6 +1706,7 @@
</skill>
<skill id="345" toLevel="3" name="Sonic Rage">
<!-- Attacks the target with a deadly energy storm with $s1 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. -->
<icon>icon.skill0345</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -1715,7 +1716,6 @@
<effectPoint>-709</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0345</icon>
<magicLvl>
<value level="1">76</value>
<value level="2">78</value>
@@ -1768,11 +1768,11 @@
</skill>
<skill id="346" toLevel="3" name="Raging Force">
<!-- Attacks the target with a devastating burst of wind with $s1 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, spear or dualsword. -->
<icon>icon.skill0346</icon>
<castRange>600</castRange>
<effectPoint>-709</effectPoint>
<effectRange>1100</effectRange>
<hitTime>300</hitTime>
<icon>icon.skill0346</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
<value level="1">76</value>
@@ -1818,6 +1818,7 @@
</skill>
<skill id="347" toLevel="1" name="Earthquake">
<!-- Attacks nearby enemies with a powerful strike with 3878 Power added to P. Atk. Requires a polearm. Over-hit. Critical. Ignores Shield Defense. Target cancel is possible. -->
<icon>icon.skill0347</icon>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effectPoint>-679</effectPoint>
@@ -1825,7 +1826,6 @@
<attributeValue>20</attributeValue>
<hitTime>1800</hitTime>
<hpConsume>340</hpConsume>
<icon>icon.skill0347</icon>
<isDebuff>true</isDebuff>
<magicLvl>76</magicLvl>
<mpConsume>78</mpConsume>
@@ -1857,12 +1857,12 @@
</skill>
<skill id="348" toLevel="1" name="Spoil Crush">
<!-- Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. -->
<icon>icon.skill0348</icon>
<castRange>40</castRange>
<coolTime>100</coolTime>
<effectPoint>-337</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0348</icon>
<magicLvl>77</magicLvl>
<mpConsume>70</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -1891,13 +1891,13 @@
</skill>
<skill id="349" toLevel="1" name="Song of Renewal">
<!-- For 2 minutes, decreases all party members' physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0349</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_RENEWAL</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>666</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0349</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>77</magicLvl>
<mpConsume>66</mpConsume>
@@ -1934,12 +1934,12 @@
</skill>
<skill id="350" toLevel="1" name="Physical Mirror">
<!-- For 5 minutes, reflects physical buffs/debuffs with 30% probability and magic buffs/debuffs with 10% probability. Requires a shield. -->
<icon>icon.skill0350</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>REFLECT_ABNORMAL</abnormalType>
<effectPoint>669</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0350</icon>
<magicLvl>78</magicLvl>
<mpConsume>36</mpConsume>
<operateType>A2</operateType>
@@ -1972,12 +1972,12 @@
</skill>
<skill id="351" toLevel="1" name="Magical Mirror">
<!-- For 5 minutes, reflects physical buffs/debuffs with 10% probability and magic buffs/debuffs with 30% probability. Requires a shield. -->
<icon>icon.skill0351</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>REFLECT_ABNORMAL</abnormalType>
<effectPoint>669</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0351</icon>
<magicLvl>78</magicLvl>
<mpConsume>36</mpConsume>
<operateType>A2</operateType>
@@ -2010,6 +2010,7 @@
</skill>
<skill id="352" toLevel="1" name="Shield Bash">
<!-- Attacks the enemy with shield, stunning them for 2 seconds. Requires a shield. Target cancel is possible. -->
<icon>icon.skill0352</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2020,7 +2021,6 @@
<effectPoint>-666</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0352</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>77</magicLvl>
@@ -2045,6 +2045,7 @@
</skill>
<skill id="353" toLevel="1" name="Shield Slam">
<!-- Attacks the enemy with shield, blocking the enemy's physical skills for 1 minute. Requires a shield. Target cancel is possible. -->
<icon>icon.skill0353</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SILENCE_PHYSICAL</abnormalType>
@@ -2055,7 +2056,6 @@
<effectPoint>-666</effectPoint>
<effectRange>400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0353</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>77</magicLvl>
@@ -2080,6 +2080,7 @@
</skill>
<skill id="354" toLevel="1" name="Hamstring Shot">
<!-- Shoots an arrow at the enemy with 1973 Power added to P. Atk., and decreases the enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit. Critical. -->
<icon>icon.skill0354</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2089,7 +2090,6 @@
<effectPoint>-507</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0354</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>77</magicLvl>
@@ -2121,12 +2121,12 @@
</skill>
<skill id="355" toLevel="1" name="Focus Death">
<!-- For $s1 Critical rate -$s2, frontal Critical Damage -$s3. Vital points attacks success rate +$s4, rear Critical Damage +$s5. Requires a dagger. -->
<icon>icon.skill0355</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>FOCUS_DAGGER</abnormalType>
<effectPoint>669</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0355</icon>
<magicLvl>78</magicLvl>
<mpConsume>36</mpConsume>
<operateType>A2</operateType>
@@ -2166,12 +2166,12 @@
</skill>
<skill id="356" toLevel="1" name="Focus Chance">
<!-- For 2 minutes, decreases frontal Critical Rate by 30%. Increases vital points attacks success rate by 20%, side Critical Rate by 30%, and rear Critical Rate by 60%. Requires a dagger. -->
<icon>icon.skill0356</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>FOCUS_DAGGER</abnormalType>
<effectPoint>669</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0356</icon>
<magicLvl>78</magicLvl>
<mpConsume>36</mpConsume>
<operateType>A2</operateType>
@@ -2208,12 +2208,12 @@
</skill>
<skill id="357" toLevel="1" name="Focus Power">
<!-- For $s1, decreases frontal Critical Damage by $s2. Increases side Critical Damage by $s3 and rear Critical Damage by $s4. Requires a dagger. -->
<icon>icon.skill0357</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>FOCUS_DAGGER</abnormalType>
<effectPoint>669</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0357</icon>
<magicLvl>78</magicLvl>
<mpConsume>36</mpConsume>
<operateType>A2</operateType>
@@ -2250,6 +2250,7 @@
</skill>
<skill id="358" toLevel="1" name="Bluff">
<!-- Deceives the enemy into turning his back, losing his urge to attack and becoming stunned for 9 seconds. Requires a dagger. Target cancel is possible. -->
<icon>icon.skill0358</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2260,7 +2261,6 @@
<effectPoint>-1</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0358</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>77</magicLvl>
@@ -2295,12 +2295,12 @@
</skill>
<skill id="359" toLevel="1" name="Eye of Hunter">
<!-- For 10 minutes increases P. Atk. for insects/plants/animals by 5%. -->
<icon>icon.skill0359</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DETECT_WEAKNESS</abnormalType>
<effectPoint>666</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0359</icon>
<magicLvl>77</magicLvl>
<mpConsume>70</mpConsume>
<operateType>A2</operateType>
@@ -2320,12 +2320,12 @@
</skill>
<skill id="360" toLevel="1" name="Eye of Slayer">
<!-- For 10 minutes, increases P. Atk. against monsters/magic creatures/giants/dragons by 5%. -->
<icon>icon.skill0360</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DETECT_WEAKNESS</abnormalType>
<effectPoint>669</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0360</icon>
<magicLvl>77</magicLvl>
<mpConsume>71</mpConsume>
<operateType>A2</operateType>
@@ -2346,6 +2346,7 @@
</skill>
<skill id="361" toLevel="2" name="Stun Blast">
<!-- Creates a powerful shock wave with 2486 Power added to P. Atk., inflicting damage and stunning the target and nearby enemies for 7 seconds. Decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit. Critical. Ignores Shield Defense. Target cancel is possible. -->
<icon>icon.skill0361</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2373,7 +2374,6 @@
<value level="1">53</value>
<value level="2">58</value>
</mpConsume>
<icon>icon.skill0361</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<operateType>A2</operateType>
@@ -2418,6 +2418,7 @@
</skill>
<skill id="362" toLevel="1" name="Armor Crush">
<!-- Attacks the enemy with 3077 Power added to P. Atk. Stuns the enemy for 7 seconds, and decreases their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit. Critical. Ignores Shield Defense. -->
<icon>icon.skill0362</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2430,7 +2431,6 @@
<effectRange>400</effectRange>
<hitTime>1900</hitTime>
<hpConsume>338</hpConsume>
<icon>icon.skill0362</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>77</magicLvl>
@@ -2472,13 +2472,13 @@
</skill>
<skill id="363" toLevel="1" name="Song of Meditation">
<!-- Increases all party members' MP Recovery bonus by 20% for 2 minutes and decreases Skill MP Consumption by 10%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0363</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_MEDITATION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>666</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0363</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>77</magicLvl>
<mpConsume>60</mpConsume>
@@ -2504,13 +2504,13 @@
</skill>
<skill id="364" toLevel="1" name="Champion Song">
<!-- For 2 minutes, decreases all party members' physical/sing/dance skill use MP Consumption by 20% and physical/sing/dance skill cooldown by 10%. Additionally increases MP Consumption when singing while song/dance is in effect. -->
<icon>icon.skill0364</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_CHAMPION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>669</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0364</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>78</magicLvl>
<mpConsume>66</mpConsume>
@@ -2547,13 +2547,13 @@
</skill>
<skill id="365" toLevel="1" name="Dance of Siren">
<!-- For 2 minutes, increases party members' M. Critical Rate by 50%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill0365</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_SIREN</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>669</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0365</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>78</magicLvl>
<mpConsume>66</mpConsume>
@@ -2581,6 +2581,7 @@
</skill>
<skill id="366" toLevel="1" name="Dance of Shadows">
<!-- For 2 minutes, decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters. The effect will be canceled if any party member launches an attack. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. -->
<icon>icon.skill0366</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_SHADOW</abnormalType>
@@ -2588,7 +2589,6 @@
<affectRange>1000</affectRange>
<effectPoint>666</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0366</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>77</magicLvl>
<mpConsume>66</mpConsume>
@@ -2654,6 +2654,7 @@
</skill>
<skill id="367" toLevel="1" name="Dance of Medusa">
<!-- Dances to stir up the illusion of Medusa. Petrifies nearby enemies for $s1. Requires a dualsword. -->
<icon>icon.skill0367</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
@@ -2667,7 +2668,6 @@
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill0367</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>79</magicLvl>
@@ -2710,6 +2710,7 @@
</skill>
<skill id="368" toLevel="1" name="Vengeance">
<!-- Provokes nearby enemies to switch targets with 7985 Power. For 30 seconds, increases P. Def. by 5400, M. Def. by 4050, and Buff-canceling Attack Resistance by 50%. Speed -40%. Requires a shield. -->
<icon>icon.skill0368</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -2717,7 +2718,6 @@
<affectRange>200</affectRange>
<effectPoint>-7985</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0368</icon>
<magicLvl>77</magicLvl>
<mpConsume>35</mpConsume>
<operateType>A3</operateType>
@@ -2760,6 +2760,7 @@
</skill>
<skill id="369" toLevel="1" name="Evade Shot">
<!-- Attacks the enemy with 2020 Power added to P. Atk. and increases Evasion by 6 for 30 seconds. Requires a bow. Over-hit. -->
<icon>icon.skill0369</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
@@ -2767,7 +2768,6 @@
<effectPoint>-337</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0369</icon>
<magicLvl>78</magicLvl>
<mpConsume>114</mpConsume>
<operateType>A3</operateType>
@@ -3247,6 +3247,7 @@
</skill>
<skill id="392" toLevel="5" name="Clan Fortune">
<!-- Clan XP Gain + $s1. -->
<icon>icon.skill0390</icon>
<magicLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3288,13 +3289,13 @@
</skill>
<skill id="395" toLevel="1" name="Heroic Miracle">
<!-- For 30 sec., increases P. Def. by 5400, M. Def. by 4050, Buff-canceling Attack Resistance by 80, and Speed by 5. Consumes 40 Soulstone(s). -->
<icon>icon.skill0395</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>HERO_BUFF</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>676</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0395</icon>
<itemConsumeCount>40</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>-1</magicLvl>
@@ -3329,13 +3330,13 @@
</skill>
<skill id="396" toLevel="1" name="Heroic Berserker">
<!-- For 2 minutes, increases Accuracy by 8, P. Atk. by 500, M. Atk. by 500, Atk. Spd. by 100, Casting Spd. by 100, Speed by 20, Buff-canceling Attack Resistance by 80, and Healing Power by 100%. In addition, becomes invincible from de-buff attacks. Decreases P. Def. by 25%, M. Def. by 25%, and Evasion by 8. Consumes 40 Soulstone(s). -->
<icon>icon.skill0396</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HERO_BUFF</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>676</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0396</icon>
<itemConsumeCount>40</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>-1</magicLvl>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="400" toLevel="17" name="Tribunal">
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and decreases the enemy's Critical Rate by $s3 for $s2. Requires a sword or blunt weapon to be equipped. Over-hit. -->
<icon>icon.skill0400</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -50,7 +51,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1300</hitTime>
<icon>icon.skill0400</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -330,6 +330,7 @@
</skill>
<skill id="401" toLevel="17" name="Judgment">
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and decreases the enemy's Critical Damage by $s3 for $s2 seconds when a sword, blunt weapon or dualsword is used. Over-hit. -->
<icon>icon.skill0401</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -378,7 +379,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1300</hitTime>
<icon>icon.skill0401</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -660,6 +660,7 @@
</skill>
<skill id="402" toLevel="12" name="Arrest">
<!-- Provokes the enemy to attack, then immobilizes them for $s1. -->
<icon>icon.skill0402</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_PHYSICALLY</abnormalType>
@@ -683,7 +684,6 @@
</effectPoint>
<effectRange>650</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0402</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -730,6 +730,7 @@
</skill>
<skill id="403" toLevel="10" name="Shackle">
<!-- Provokes the enemy to attack, then immobilizes them for $s1. -->
<icon>icon.skill0403</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_PHYSICALLY</abnormalType>
@@ -751,7 +752,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0403</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -794,6 +794,7 @@
</skill>
<skill id="404" toLevel="17" name="Mass Shackling">
<!-- Provokes nearby enemies and inflicts Hold for $s1. -->
<icon>icon.skill0404</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_PHYSICALLY</abnormalType>
@@ -826,7 +827,6 @@
<value level="17">-1477</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0404</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -896,6 +896,7 @@
</skill>
<skill id="405" toLevel="10" name="Banish Undead">
<!-- Fills undead with fear, causing them to flee for $s1. Consumes $s2 Soulstone(s). Lethal strike is possible. -->
<icon>icon.skill0405</icon>
<castRange>150</castRange>
<effectPoint>
<value level="1">-523</value>
@@ -913,7 +914,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<icon>icon.skill0405</icon>
<isDebuff>true</isDebuff>
<itemConsumeCount>
<value level="1">5</value>
@@ -974,6 +974,7 @@
</skill>
<skill id="406" toLevel="3" name="Angelic Archon">
<!-- Channels the gods' strength to greatly increase your combat effectiveness. For $s1, increases Debuff Resistance by $s2, P. Def. by $s3, M. Def. by $s4, P. Accuracy by $s5 when a sword/blunt weapon is equipped, Speed by $s6, Atk. Spd. by $s7 when a sword/blunt weapon is equipped, P. Critical Rate by $s8 when a sword is equipped, P. Critical Damage by $s9 when a blunt weapon is equipped, and Buff-canceling Attack Resistance by $s10. Decreases the effect of recovery magic by -$s11. Available when HP is $s12 or lower. -->
<icon>icon.skill0406</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -987,7 +988,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0406</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">66</value>
@@ -1127,6 +1127,7 @@
</skill>
<skill id="407" toLevel="10" name="Psycho Symphony">
<!-- Attacks nearby enemies with $s1 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by $s3 for $s2. Over-hit. -->
<icon>icon.skill0407</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -1158,7 +1159,6 @@
<value level="10">-655</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0407</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -1258,6 +1258,7 @@
</skill>
<skill id="408" toLevel="10" name="Demonic Blade Dance">
<!-- Attacks nearby enemies with $s1 Power added to P. Atk. and decreases P. Atk./M. Atk. by $s3 for $s2. Over-hit. Critical. -->
<icon>icon.skill0408</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -1289,7 +1290,6 @@
<value level="10">-655</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0408</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -1382,6 +1382,7 @@
</skill>
<skill id="409" toLevel="10" name="Critical Blow">
<!-- Attacks the target's vital points with $s1 Power added to P. Atk. Increases your vital points attacks success rate by $s3 for $s2. Requires a dagger. Over-hit. Half-kill. -->
<icon>icon.skill0409</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -1412,7 +1413,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1300</hitTime>
<icon>icon.skill0409</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">58</value>
@@ -1495,6 +1495,7 @@
</skill>
<skill id="410" toLevel="8" name="Mortal Strike">
<!-- Increases your vital points attacks success rate by $s2 for $s1. Requires a dagger or dual dagger. -->
<icon>icon.skill0410</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1521,7 +1522,6 @@
<value level="8">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0410</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">66</value>
@@ -1609,6 +1609,7 @@
</skill>
<skill id="411" toLevel="3" name="Stealth">
<!-- Prevents being pre-emptively attacked by monsters for $s1, and decreases Evasion by $s2, P. Def. by $s3, M. Def. by $s4, Accuracy by $s5 and P. Atk. by $s6. -->
<icon>icon.skill0411</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1623,7 +1624,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0411</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">66</value>
@@ -1681,6 +1681,7 @@
</skill>
<skill id="412" toLevel="11" name="Sand Bomb">
<!-- Hurls a sand cloud onto the enemy.For $s1, decreases target s P. Accuracy by $s2 and M. Accuracy by $s3. -->
<icon>icon.skill0412</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -1714,7 +1715,6 @@
</effectPoint>
<effectRange>650</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0412</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -1770,6 +1770,7 @@
</skill>
<skill id="413" toLevel="8" name="Rapid Fire">
<!-- For $s1, increases P. Atk. by $s2 and Atk. Spd. by $s3. Decreases range by $s4. Requires a bow. -->
<icon>icon.skill0413</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1793,7 +1794,6 @@
<value level="8">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0413</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">62</value>
@@ -1863,6 +1863,7 @@
</skill>
<skill id="414" toLevel="8" name="Dead Eye">
<!-- For $s1, when using a bow, increases one's own Accuracy by $s2, P. Atk. by $s3, and Critical Damage by $s4. Decreases Atk. Spd. by $s5. Requires a bow. -->
<icon>icon.skill0414</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1886,7 +1887,6 @@
<value level="8">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0414</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">62</value>
@@ -1972,12 +1972,12 @@
</skill>
<skill id="415" toLevel="1" name="Spirit of Sagittarius">
<!-- Decreases physical skill MP Consumption by $s2 for $s1. -->
<icon>icon.skill0415</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MP_COST_DOWN</abnormalType>
<effectPoint>549</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0415</icon>
<magicLvl>76</magicLvl>
<mpConsume>27</mpConsume>
<operateType>A2</operateType>
@@ -1997,6 +1997,7 @@
</skill>
<skill id="416" toLevel="3" name="Blessing of Sagittarius">
<!-- Decreases physical skill Cooldown by $s2 for $s1. -->
<icon>icon.skill0416</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">4</value>
@@ -2010,7 +2011,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0416</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">66</value>
@@ -2042,6 +2042,7 @@
</skill>
<skill id="417" toLevel="5" name="Pain of Sagittarius">
<!-- Sacrifices your own HP to regenerate MP with $s1 Power. -->
<icon>icon.skill0417</icon>
<effectPoint>
<value level="1">549</value>
<value level="2">582</value>
@@ -2057,7 +2058,6 @@
<value level="4">387</value>
<value level="5">407</value>
</hpConsume>
<icon>icon.skill0417</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">62</value>
@@ -2107,6 +2107,7 @@
</skill>
<skill id="420" toLevel="3" name="Zealot">
<!-- Channels the power of your guardian deity for $s1, increasing Debuff Resistance by $s2, Buff-canceling Attack Resistance by $s3, Speed by $s4, Accuracy by $s5 when using a sword, blunt weapon or spear/fist weapon, Atk. Spd. by $s6, Critical Rate by $s7 when using a sword/spear, and Critical Damage by $s8 when using a blunt/fist weapon. Decreases physical skill MP Consumption by $s9 and the Healing power received by $s10. Available when HP is $s11 or lower. -->
<icon>icon.skill0420</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2125,7 +2126,6 @@
<value level="2">183</value>
<value level="3">204</value>
</hpConsume>
<icon>icon.skill0420</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">66</value>
@@ -2228,6 +2228,7 @@
</skill>
<skill id="421" toLevel="5" name="Fell Swoop">
<!-- For $s1, increases the number of attacked enemies by $s2. Requires a polearm. -->
<icon>icon.skill0421</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2245,7 +2246,6 @@
<value level="5">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0421</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">62</value>
@@ -2324,6 +2324,7 @@
</skill>
<skill id="423" toLevel="3" name="Dark Form">
<!-- For $s1, increases Fire P. Atk. by $s2 and Fire Resistance by $s3. -->
<icon>icon.skill0423</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -2334,7 +2335,6 @@
</effectPoint>
<attributeType>FIRE</attributeType>
<hitTime>2000</hitTime>
<icon>icon.skill0423</icon>
<magicLvl>
<value level="1">58</value>
<value level="2">66</value>
@@ -2409,12 +2409,12 @@
</skill>
<skill id="425" toLevel="1" name="Hawk Spirit Totem">
<!-- Possessed by a Hawk's Spirit. For 5 minutes, when using a fist weapon, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%. Requires a fist weapon. -->
<icon>icon.skill0425</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>655</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0425</icon>
<magicLvl>74</magicLvl>
<mpConsume>68</mpConsume>
<operateType>A2</operateType>
@@ -2457,12 +2457,12 @@
</skill>
<skill id="426" toLevel="1" name="Battle Stance">
<!-- Transfers your strength to a party member. The effect can be canceled if you incur damage. -->
<icon>icon.skill0426</icon>
<castRange>400</castRange>
<channelingSkillId>5104</channelingSkillId> <!-- Battle Force -->
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>15000</hitTime>
<icon>icon.skill0426</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>77</magicLvl>
<mpPerChanneling>15</mpPerChanneling>
@@ -2483,13 +2483,13 @@
</skill>
<skill id="427" toLevel="1" name="Spell Stance">
<!-- Transfers your magical strength to a party member. The effect can be canceled if you incur damage. -->
<icon>icon.skill0427</icon>
<castRange>400</castRange>
<channelingSkillId>5105</channelingSkillId> <!-- Spell Force -->
<effectPoint>1</effectPoint>
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>15000</hitTime>
<icon>icon.skill0427</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>77</magicLvl>
<mpPerChanneling>15</mpPerChanneling>
@@ -2721,6 +2721,7 @@
</skill>
<skill id="437" toLevel="1" name="Song of Silence">
<!-- Sings a Song of Silence. Blocks all the enemies' physical/magic skills for $s1. -->
<icon>icon.skill0437</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2733,7 +2734,6 @@
<coolTime>500</coolTime>
<effectPoint>-507</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill0437</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>79</magicLvl>
@@ -2753,12 +2753,12 @@
</skill>
<skill id="439" toLevel="1" name="Shield of Revenge">
<!-- For 5 min., has a chance of reflecting melee damage to the attacker. -->
<icon>icon.skill0439</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>COUNTER_SKILL</abnormalType>
<effectPoint>669</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0439</icon>
<magicLvl>79</magicLvl>
<mpConsume>78</mpConsume>
<operateType>A2</operateType>
@@ -2776,9 +2776,9 @@
</skill>
<skill id="440" toLevel="1" name="Braveheart">
<!-- Increases combat spirit and restores 1000 CP. -->
<icon>icon.skill0440</icon>
<effectPoint>669</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0440</icon>
<magicLvl>78</magicLvl>
<mpConsume>57</mpConsume>
<operateType>A1</operateType>
@@ -2796,13 +2796,13 @@
</skill>
<skill id="441" toLevel="1" name="Force Meditation">
<!-- Uses Momentum to recover 60 HP and 10 MP per second for 1 minute. While skill is in effect, user is unable to move, and P. Def. is decreased by 80%. The effect is canceled if user is stunned. Must recharge 3rd Momentum level. -->
<icon>icon.skill0441</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>FORCE_MEDITATION</abnormalType>
<chargeConsume>3</chargeConsume>
<effectPoint>673</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0441</icon>
<magicLvl>78</magicLvl>
<operateType>A2</operateType>
<removedOnDamage>true</removedOnDamage>
@@ -2836,6 +2836,7 @@
</skill>
<skill id="442" toLevel="1" name="Sonic Barrier">
<!-- Uses Momentum make user invincible against standard attacks, skills and debuffs for 10 seconds. Requires a dualsword. Requires Momentum level 5. -->
<icon>icon.skill0442</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
@@ -2843,7 +2844,6 @@
<chargeConsume>5</chargeConsume>
<effectPoint>673</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0442</icon>
<magicLvl>77</magicLvl>
<mpConsume>65</mpConsume>
<operateType>A2</operateType>
@@ -2880,6 +2880,7 @@
</skill>
<skill id="443" toLevel="1" name="Force Barrier">
<!-- Uses spirit to make user invincible against standard attacks, skills and debuffs for 10 seconds. Requires a fist weapon. Momentum level 4. -->
<icon>icon.skill0443</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
@@ -2887,7 +2888,6 @@
<chargeConsume>4</chargeConsume>
<effectPoint>676</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0443</icon>
<magicLvl>77</magicLvl>
<mpConsume>72</mpConsume>
<operateType>A2</operateType>
@@ -2924,10 +2924,10 @@
</skill>
<skill id="444" toLevel="1" name="Sweeper Festival">
<!-- Use on the corpses of Spoiled monsters to obtain extra items. -->
<icon>BranchSys2.icon.br_skill0444_a</icon>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<hitTime>500</hitTime>
<icon>BranchSys2.icon.br_skill0444_a</icon>
<magicLvl>78</magicLvl>
<mpConsume>12</mpConsume>
<operateType>A1</operateType>
@@ -2944,12 +2944,12 @@
</skill>
<skill id="445" toLevel="1" name="Mirage">
<!-- For 2 minutes, provides a chance to cancel the target of an attacking enemy. -->
<icon>icon.skill0445</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>MIRAGE</abnormalType>
<effectPoint>673</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0445</icon>
<magicLvl>79</magicLvl>
<mpConsume>47</mpConsume>
<operateType>A2</operateType>
@@ -2975,12 +2975,12 @@
</skill>
<skill id="446" toLevel="1" name="Evasion">
<!-- Allows user to evade short-range and long-range physical attack skills for 15 seconds. -->
<icon>icon.skill0446</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>AVOID_SKILL</abnormalType>
<effectPoint>337</effectPoint>
<hitTime>500</hitTime>
<icon>icon.skill0446</icon>
<magicLvl>79</magicLvl>
<mpConsume>32</mpConsume>
<operateType>A2</operateType>
@@ -2999,12 +2999,12 @@
</skill>
<skill id="447" toLevel="1" name="Counterattack">
<!-- For 15 seconds, transfers damage from melee attacks and skills back to the enemy. -->
<icon>icon.skill0447</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>COUNTER_SKILL</abnormalType>
<effectPoint>337</effectPoint>
<hitTime>500</hitTime>
<icon>icon.skill0447</icon>
<magicLvl>79</magicLvl>
<mpConsume>32</mpConsume>
<operateType>A2</operateType>
@@ -3022,8 +3022,8 @@
</skill>
<skill id="448" toLevel="1" name="Summon Swoop Cannon">
<!-- Summons a Swoop Cannon. -->
<hitTime>10000</hitTime>
<icon>icon.skill0448</icon>
<hitTime>10000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>27</itemConsumeCount>
<itemConsumeId>1461</itemConsumeId> <!-- Crystal (A-Grade) -->
@@ -3051,8 +3051,8 @@
</skill>
<skill id="449" toLevel="4" name="Summon Attractive Cubic">
<!-- Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires $s1 Spirit Ore. -->
<hitTime>6000</hitTime>
<icon>icon.skill0449</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">8</value>
@@ -3096,6 +3096,7 @@
</skill>
<skill id="450" toLevel="10" name="Banish Seraph">
<!-- For $s1, frightens an angel into fleeing. Consumes $s2 Soulstone(s). Lethal Strike is possible. -->
<icon>icon.skill0450</icon>
<castRange>150</castRange>
<effectPoint>
<value level="1">-523</value>
@@ -3113,7 +3114,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<icon>icon.skill0450</icon>
<isDebuff>true</isDebuff>
<itemConsumeCount>
<value level="1">5</value>
@@ -3174,6 +3174,7 @@
</skill>
<skill id="451" toLevel="3" name="Sonic Move">
<!-- Momentum blast. For $s1 increases Speed by $s2. Requires Momentum level $s3. Requires dual swords to be equipped. -->
<icon>icon.skill0451</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
@@ -3188,7 +3189,6 @@
<value level="3">611</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0451</icon>
<magicLvl>
<value level="1">56</value>
<value level="2">62</value>
@@ -3234,6 +3234,7 @@
</skill>
<skill id="452" toLevel="5" name="Stun Stomp">
<!-- Performs a mighty foot stomp that stuns nearby enemies for $s1. Requires a polearm. Target cancel is possible. -->
<icon>icon.skill0452</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3245,7 +3246,6 @@
<coolTime>500</coolTime>
<effectPoint>-1</effectPoint>
<hitTime>500</hitTime>
<icon>icon.skill0452</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -3286,9 +3286,9 @@
</skill>
<skill id="453" toLevel="1" name="Escape Shackle">
<!-- Allows you to escape from a captured state. -->
<icon>icon.skill0453</icon>
<effectPoint>597</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0453</icon>
<magicLvl>60</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A1</operateType>
@@ -3305,6 +3305,7 @@
</skill>
<skill id="461" toLevel="3" name="Break Duress">
<!-- Use your spirit to escape from an immobile state. Requires Momentum level $s1. -->
<icon>icon.skill0461</icon>
<chargeConsume>
<value level="1">3</value>
<value level="2">3</value>
@@ -3312,7 +3313,6 @@
</chargeConsume>
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill0461</icon>
<magicLvl>
<value level="1">52</value>
<value level="2">60</value>
@@ -3929,6 +3929,7 @@
</skill>
<skill id="468" toLevel="9" name="Fallen Attack">
<!-- Attacks an enemy with $s1 Power added to P. Atk. Requires a sword, blunt weapon or short sword. Over-hit. -->
<icon>icon.skill0468</icon>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -3944,7 +3945,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0468</icon>
<magicLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -4002,12 +4002,12 @@
</skill>
<skill id="469" toLevel="1" name="Rapid Attack">
<!-- For 20 min., Atk. Spd. + 15%. -->
<icon>icon.skill0469</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0469</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<mpConsume>11</mpConsume>
@@ -4423,6 +4423,7 @@
</skill>
<skill id="476" toLevel="15" name="Dark Strike">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit. -->
<icon>icon.skill0476</icon>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -4444,7 +4445,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0476</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
@@ -4521,6 +4521,7 @@
</skill>
<skill id="477" toLevel="37" name="Dark Smash">
<!-- Attack targets with $s1 Power added to P. Atk. Consumes up to $s2 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. -->
<icon>icon.skill0477</icon>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -4564,7 +4565,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0477</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -4711,6 +4711,7 @@
</skill>
<skill id="478" toLevel="15" name="Double Thrust">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Requires a short sword to be equipped. Over-hit. -->
<icon>icon.skill0478</icon>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -4732,7 +4733,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0478</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
@@ -4862,6 +4862,7 @@
</skill>
<skill id="482" toLevel="2" name="Furious Soul">
<!-- For $s1, increases Critical Rate by $s2 and Critical Damage by $s3. Decreases P. Def. by $s4. -->
<icon>icon.skill0482</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4873,7 +4874,6 @@
<value level="2">523</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0482</icon>
<magicLvl>
<value level="1">24</value>
<value level="2">55</value>
@@ -4912,6 +4912,7 @@
</skill>
<skill id="483" toLevel="8" name="Sword Shield">
<!-- For $s1, increases P. Def. by $s2 and decreases Speed by $s3. -->
<icon>icon.skill0483</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4939,7 +4940,6 @@
<value level="8">438</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0483</icon>
<magicLvl>
<value level="1">36</value>
<value level="2">52</value>
@@ -5004,12 +5004,12 @@
</skill>
<skill id="484" toLevel="1" name="Elementary Rush">
<!-- Charges into the enemy. Can be used while dagger, ancient sword, short sword is equipped. -->
<icon>icon.skill0484</icon>
<castRange>400</castRange>
<coolTime>200</coolTime>
<effectPoint>-303</effectPoint>
<effectRange>600</effectRange>
<hitTime>800</hitTime>
<icon>icon.skill0484</icon>
<magicLvl>32</magicLvl>
<mpConsume>20</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -5033,6 +5033,7 @@
</skill>
<skill id="485" toLevel="19" name="Disarm">
<!-- Disarms the enemy for $s1. Requires an ancient sword, sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. -->
<icon>icon.skill0485</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>DISARM</abnormalType>
@@ -5067,7 +5068,6 @@
</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0485</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -5164,6 +5164,7 @@
</skill>
<skill id="487" toLevel="15" name="Penetrating Shot">
<!-- Fires a powerful bolt to attack the enemy with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Requires a crossbow. Over-hit. -->
<icon>icon.skill0487</icon>
<castRange>500</castRange>
<coolTime>800</coolTime>
<effectPoint>
@@ -5185,7 +5186,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>3200</hitTime>
<icon>icon.skill0487</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
@@ -5261,12 +5261,12 @@
</skill>
<skill id="489" toLevel="1" name="Shift Target">
<!-- Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow. -->
<icon>icon.skill0489</icon>
<affectRange>300</affectRange>
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
<effectRange>200</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0489</icon>
<magicLvl>40</magicLvl>
<mpConsume>53</mpConsume>
<operateType>A1</operateType>
@@ -5296,6 +5296,7 @@
</skill>
<skill id="490" toLevel="2" name="Fast Shot">
<!-- Increases crossbow Atk. Spd. by $s2 for $s1. -->
<icon>icon.skill0490</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5307,7 +5308,6 @@
<value level="2">549</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0490</icon>
<magicLvl>
<value level="1">32</value>
<value level="2">55</value>
@@ -5337,8 +5337,8 @@
</effects>
</skill>
<skill id="491" toLevel="1" name="Not in Use">
<hitTime>3000</hitTime>
<icon>icon.skill0491</icon>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>1461</itemConsumeId> <!-- Crystal (A-Grade) -->
@@ -5358,6 +5358,7 @@
</skill>
<skill id="492" toLevel="25" name="Spread Wing">
<!-- Spreads wings to attack nearby enemies with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Over-hit. -->
<icon>icon.skill0492</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<rideState>NONE</rideState>
@@ -5390,7 +5391,6 @@
<value level="25">-333</value>
</effectPoint>
<hitTime>1080</hitTime>
<icon>icon.skill0492</icon>
<magicLvl>
<value level="1">50</value>
<value level="2">51</value>
@@ -5489,6 +5489,7 @@
</skill>
<skill id="493" toLevel="28" name="Storm Assault">
<!-- Makes a hurricane-like assault on the enemy's surroundings with $s1 Power added to P. Atk. Consumes up to $s2 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. -->
<icon>icon.skill0493</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>
@@ -5583,7 +5584,6 @@
<value level="28">800</value>
</effectRange>
<hitTime>800</hitTime>
<icon>icon.skill0493</icon>
<magicLvl>
<value level="1">47</value>
<value level="2">48</value>
@@ -5706,6 +5706,7 @@
</skill>
<skill id="494" toLevel="37" name="Shoulder Charge">
<!-- Rushes in with the shoulder to attack the enemy. Inflicted with fear for $s1. Consumes up to $s2 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. -->
<icon>icon.skill0494</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -5831,7 +5832,6 @@
<value level="37">800</value>
</effectRange>
<hitTime>800</hitTime>
<icon>icon.skill0494</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -5949,6 +5949,7 @@
</skill>
<skill id="495" toLevel="10" name="Blade Rush">
<!-- Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for $s1 seconds. Makes them consume $s2 HP every second. Increases Power upon the consumption of up to $s3 souls. Requires an ancient sword or sword to be equipped. Over-hit. -->
<icon>icon.skill0495</icon>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -6007,7 +6008,6 @@
</effectRange>
<fanRange>0;0;300;100</fanRange>
<hitTime>800</hitTime>
<icon>icon.skill0495</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -6079,6 +6079,7 @@
</skill>
<skill id="496" toLevel="31" name="Slashing Blade">
<!-- Attack targets with $s1 Power added to P. Atk. Consumes up to $s2 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. -->
<icon>icon.skill0496</icon>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<coolTime>300</coolTime>
@@ -6116,7 +6117,6 @@
<value level="31">-333</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0496</icon>
<magicLvl>
<value level="1">44</value>
<value level="2">45</value>
@@ -6245,6 +6245,7 @@
</skill>
<skill id="497" toLevel="16" name="Crushing Pain">
<!-- Attack targets with $s1 Power added to P. Atk. Consumes up to $s2 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. -->
<icon>icon.skill0497</icon>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>
@@ -6267,7 +6268,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>2200</hitTime>
<icon>icon.skill0497</icon>
<magicLvl>
<value level="1">59</value>
<value level="2">60</value>
@@ -6352,6 +6352,7 @@
</skill>
<skill id="498" toLevel="12" name="Contagion">
<!-- Attacks the enemy's wound with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s1 souls. Requires an ancient sword or a sword. Over-hit. Ignores Shield Defense. -->
<icon>icon.skill0498</icon>
<castRange>40</castRange>
<coolTime>700</coolTime>
<effectPoint>
@@ -6370,7 +6371,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0498</icon>
<magicLvl>
<value level="1">63</value>
<value level="2">64</value>
@@ -6445,6 +6445,7 @@
</skill>
<skill id="499" toLevel="3" name="Courage">
<!-- Increases Mental Attack Resistance by $s2 for $s1. -->
<icon>icon.skill0499</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -6458,7 +6459,6 @@
<value level="3">582</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0499</icon>
<magicLvl>
<value level="1">36</value>
<value level="2">49</value>
@@ -52,6 +52,7 @@
</skill>
<skill id="501" toLevel="12" name="Violent Temper">
<!-- Decreases the enemy's P. Def. by $s2 and Casting Spd. by $s3 for $s1. -->
<icon>icon.skill0501</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -74,7 +75,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0501</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -124,6 +124,7 @@
</skill>
<skill id="502" toLevel="5" name="Life to Soul">
<!-- Cannibalizes your own life to increase your soul by $s1. -->
<icon>icon.skill0502</icon>
<effectPoint>150</effectPoint>
<hitTime>900</hitTime>
<hpConsume>
@@ -133,7 +134,6 @@
<value level="4">311</value>
<value level="5">328</value>
</hpConsume>
<icon>icon.skill0502</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">49</value>
@@ -164,6 +164,7 @@
</skill>
<skill id="503" toLevel="3" name="Scorn">
<!-- Provokes the enemies to the front with $s1 Power. -->
<icon>icon.skill0503</icon>
<affectLimit>5-12</affectLimit>
<affectRange>80</affectRange>
<castRange>40</castRange>
@@ -176,7 +177,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;80;300</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill0503</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">55</value>
@@ -198,6 +198,7 @@
</skill>
<skill id="504" toLevel="37" name="Triple Thrust">
<!-- Rapidly jabs the enemy three times with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Requires a short sword to be equipped. Over-hit. -->
<icon>icon.skill0504</icon>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -241,7 +242,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0504</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -382,6 +382,7 @@
</skill>
<skill id="505" toLevel="28" name="Shining Edge">
<!-- Attacks the target's vital points with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Requires a short sword to be equipped. Over-hit. -->
<icon>icon.skill0505</icon>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -416,7 +417,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0505</icon>
<magicLvl>
<value level="1">47</value>
<value level="2">48</value>
@@ -531,6 +531,7 @@
</skill>
<skill id="506" toLevel="4" name="Checkmate">
<!-- Attacks the enemy bearing a Death Mark with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Requires a short sword to be equipped. Ignores Shield Defense. Critical. -->
<icon>icon.skill0506</icon>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -541,7 +542,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0506</icon>
<magicLvl>
<value level="1">52</value>
<value level="2">60</value>
@@ -591,6 +591,7 @@
</skill>
<skill id="507" toLevel="37" name="Twin Shot">
<!-- Fires $s1 powerful bolts with $s2 Power added to P. Atk. Increases Power upon the consumption of up to $s3 souls. Requires a crossbow. Over-hit. Critical. -->
<icon>icon.skill0507</icon>
<castRange>900</castRange>
<coolTime>1000</coolTime>
<effectPoint>
@@ -634,7 +635,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0507</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
@@ -776,6 +776,7 @@
</skill>
<skill id="508" toLevel="31" name="Rising Shot">
<!-- Fires a soaring bolt at the enemy's position with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s2 souls. Requires a crossbow. Over-hit. -->
<icon>icon.skill0508</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>500</castRange>
@@ -815,7 +816,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>3200</hitTime>
<icon>icon.skill0508</icon>
<magicLvl>
<value level="1">44</value>
<value level="2">45</value>
@@ -939,6 +939,7 @@
</skill>
<skill id="509" toLevel="34" name="Bleeding Shot">
<!-- Fires a specially crafted bolt at the enemy with $s1 Power added to P. Atk., causing $s3 HP of bleeding damage per second for up to $s2. Increases Power upon the consumption of up to $s4 souls. Requires a crossbow. Consumes $s5 Special Bolt. Over-hit. -->
<icon>icon.skill0509</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -986,7 +987,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0509</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10113</itemConsumeId> <!-- Special Bolt -->
<isDebuff>true</isDebuff>
@@ -1163,11 +1163,11 @@
</skill>
<skill id="510" toLevel="5" name="Deadly Roulette">
<!-- Initiates a deadly game of chance. Requires a crossbow. Consumes $s1 Special Bolt. Can be used when HP is under $s2. Lethal Strike is possible. -->
<icon>icon.skill0510</icon>
<castRange>900</castRange>
<effectPoint>-897</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0510</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10113</itemConsumeId> <!-- Special Bolt -->
<magicLvl>
@@ -1218,10 +1218,10 @@
</skill>
<skill id="511" toLevel="1" name="Temptation">
<!-- Quietly lures the enemy. -->
<icon>icon.skill0511</icon>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0511</icon>
<magicLvl>52</magicLvl>
<mpConsume>44</mpConsume>
<operateType>A1</operateType>
@@ -1239,8 +1239,8 @@
</skill>
<skill id="512" toLevel="10" name="Create Bio Potion">
<!-- Create a potion that instantly replenishes $s1 of health when used. Consumes $s2 Soul. -->
<hitTime>3000</hitTime>
<icon>icon.skill0512</icon>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -1273,6 +1273,7 @@
</skill>
<skill id="521" toLevel="8" name="Sharpshooting">
<!-- For $s1, when using a crossbow, P. Atk. + $s2, Critical Rate + $s3, Accuracy + $s4, and Range + $s5. User cannot move while skill is in effect. Requires a crossbow. -->
<icon>icon.skill0521</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1296,7 +1297,6 @@
<value level="8">655</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0521</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">62</value>
@@ -1393,6 +1393,7 @@
</skill>
<skill id="522" toLevel="2" name="Real Target">
<!-- Decreases Bow Resistance by $s2 for $s1. -->
<icon>icon.skill0522</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1404,7 +1405,6 @@
<effectPoint>-252</effectPoint>
<effectRange>1200</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0522</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">78</value>
@@ -1432,6 +1432,7 @@
</skill>
<skill id="523" toLevel="7" name="Imbue Dark Seed">
<!-- Plants a Seed of Darkness in the enemy's body. For $s1, $s2 HP is consumed per second. Once fully grown, the seed paralyzes the host body. -->
<icon>icon.skill0523</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>DARK_SEED</abnormalType>
@@ -1451,7 +1452,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0523</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10112</itemConsumeId> <!-- Dark Seed -->
<isDebuff>true</isDebuff>
@@ -1505,9 +1505,9 @@
</skill>
<skill id="524" toLevel="1" name="Cure Dark Seed">
<!-- Eliminates the affliction caused by a dark seed. -->
<icon>icon.skill0524</icon>
<effectPoint>204</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0524</icon>
<magicLvl>64</magicLvl>
<mpConsume>59</mpConsume>
<operateType>A1</operateType>
@@ -1524,8 +1524,8 @@
</skill>
<skill id="525" toLevel="6" name="Decoy">
<!-- Summon a mirror image to take the damage. No effect if used in the Dimensional Space. -->
<hitTime>2000</hitTime>
<icon>icon.skill0525</icon>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">43</value>
@@ -1573,6 +1573,7 @@
</skill>
<skill id="526" toLevel="1" name="Enuma Elish">
<!-- Attacks enemies in front using the Sword of Creation that divides heaven and Earth with 6060 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit. -->
<icon>icon.skill0526</icon>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<castRange>40</castRange>
@@ -1581,7 +1582,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;400;90</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill0526</icon>
<magicLvl>78</magicLvl>
<mpConsume>78</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -1602,12 +1602,12 @@
</skill>
<skill id="527" toLevel="1" name="Iron Shield">
<!-- Increases Shield Defense with a certain chance when attacked. -->
<icon>icon.skill0527</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>IRON_SHIELD</abnormalType>
<effectPoint>673</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0527</icon>
<magicLvl>79</magicLvl>
<mpConsume>43</mpConsume>
<operateType>A2</operateType>
@@ -1636,13 +1636,13 @@
</skill>
<skill id="528" toLevel="1" name="Shield of Faith">
<!-- For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member. -->
<icon>icon.skill0528</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TRANSFER_DAMAGE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>673</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0528</icon>
<magicLvl>79</magicLvl>
<mpConsume>43</mpConsume>
<operateType>A2</operateType>
@@ -1669,13 +1669,13 @@
</skill>
<skill id="529" toLevel="1" name="Elemental Song">
<!-- Increases all party members' elemental resistance by 30 for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill0529</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_ELEMENTAL</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>507</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0529</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>79</magicLvl>
<mpConsume>54</mpConsume>
@@ -1708,13 +1708,13 @@
</skill>
<skill id="530" toLevel="1" name="Dance of Alignment">
<!-- Increases all party members' Holy/Dark Attack Resistance by 30 for 2 minutes. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. -->
<icon>icon.skill0530</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_ALIGNMENT</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>507</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0530</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>79</magicLvl>
<mpConsume>54</mpConsume>
@@ -1747,6 +1747,7 @@
</skill>
<skill id="531" toLevel="1" name="Critical Wound">
<!-- Increases Critical Damage inflicted on the enemy by 10%. Vital points attack resistance -10%. Requires a dagger. -->
<icon>icon.skill0531</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
@@ -1756,7 +1757,6 @@
<effectPoint>-671</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0531</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>77</magicLvl>
@@ -1868,11 +1868,11 @@
</skill>
<skill id="536" toLevel="1" name="Over the Body">
<!-- Expends combat spirit. For 60 seconds, Max HP +35%, HP Recovery Bonus +15%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +15%, and Speed +20%. Can be used when CP is more than 80%. -->
<icon>icon.skill0536</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<effectPoint>673</effectPoint>
<icon>icon.skill0536</icon>
<magicLvl>78</magicLvl>
<mpConsume>157</mpConsume>
<operateType>A2</operateType>
@@ -1918,6 +1918,7 @@
</skill>
<skill id="537" toLevel="1" name="Spoil Bomb">
<!-- Puts nearby enemies into a spoil state, exploding and inflicting damage after a set time. -->
<icon>icon.skill0537</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPOIL_BOMB</abnormalType>
@@ -1929,7 +1930,6 @@
<effectPoint>-673</effectPoint>
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0537</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>79</magicLvl>
@@ -1955,12 +1955,12 @@
</skill>
<skill id="539" toLevel="2" name="Nail Attack">
<!-- A demonic clawed combo attack. Power $s1. -->
<icon>icon.skill0539</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-1</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0539</icon>
<magicLvl>
<value level="1">79</value>
<value level="2">85</value>
@@ -1987,6 +1987,7 @@
</skill>
<skill id="540" toLevel="2" name="Wing Assault">
<!-- Charges with outspread wings. Strikes around the attacking target. Power $s1. -->
<icon>icon.skill0540</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>600</castRange>
@@ -1994,7 +1995,6 @@
<effectPoint>-676</effectPoint>
<effectRange>600</effectRange>
<hitTime>800</hitTime>
<icon>icon.skill0540</icon>
<magicLvl>
<value level="1">79</value>
<value level="2">85</value>
@@ -2027,6 +2027,7 @@
</skill>
<skill id="559" toLevel="4" name="Spear">
<!-- A strong polearm thrust that has a chance of causing the enemy to bleed. Over-hit. Power $s1. Effect $s2. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -2049,7 +2050,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -2090,6 +2090,7 @@
</skill>
<skill id="560" toLevel="4" name="Double Slash">
<!-- A powerful frontal attack that involves swinging a polearm to assault enemies. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<affectRange>200</affectRange>
<castRange>40</castRange>
<effectPoint>
@@ -2101,7 +2102,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;200;180</fanRange>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2136,6 +2136,7 @@
</skill>
<skill id="561" toLevel="4" name="Angel's Blessing">
<!-- A divine blessing that increases P. Atk. of all party members. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_WARRIOR</abnormalType>
@@ -2147,7 +2148,6 @@
<value level="4">630</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_buff</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2177,6 +2177,7 @@
</skill>
<skill id="562" toLevel="4" name="Wind of Angel">
<!-- A divine Wind that increases Evasion of all party members. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WATER</abnormalType>
@@ -2188,7 +2189,6 @@
<value level="4">630</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_buff</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2218,6 +2218,7 @@
</skill>
<skill id="563" toLevel="4" name="Horn of Doom">
<!-- Uses a horn to charge the enemy with a powerful ram attack. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2228,7 +2229,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2262,6 +2262,7 @@
</skill>
<skill id="564" toLevel="4" name="Gravity Control">
<!-- Uses the horn to decrease speed and Atk. Spd. of nearby enemies. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2276,7 +2277,6 @@
<value level="4">-630</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -2321,6 +2321,7 @@
</skill>
<skill id="565" toLevel="4" name="Horn Assault">
<!-- Releases the energy of a horn to attack a distant enemy. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>900</castRange>
<coolTime>200</coolTime>
<effectPoint>
@@ -2331,7 +2332,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2364,11 +2364,11 @@
</skill>
<skill id="567" toLevel="4" name="Radiant Heal">
<!-- Draws from the force of light to bestow the ability of recovery. Power $s1. -->
<icon>icon.skill_transform_etc</icon>
<castRange>600</castRange>
<effectPoint>1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_etc</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">60</value>
@@ -2407,6 +2407,7 @@
</skill>
<skill id="568" toLevel="4" name="Attack Buster">
<!-- Detonates a Momentum charge to attack the enemy. Requires Level $s1 Momentum charge. Power $s2. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2417,7 +2418,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2457,6 +2457,7 @@
</skill>
<skill id="569" toLevel="4" name="Attack Storm">
<!-- Unleash a magical attack on distant enemies. Requires Level $s1 Momentum charge. Power $s2. -->
<icon>icon.skill_transform_s_attack</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>500</castRange>
@@ -2468,7 +2469,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2508,6 +2508,7 @@
</skill>
<skill id="570" toLevel="4" name="Attack Rage">
<!-- Gathers force while attacking the enemy. Can be charged up to Level $s1. Critical. Over-hit. -->
<icon>icon.skill_transform_etc</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-288</value>
@@ -2518,7 +2519,6 @@
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<hpConsume>50</hpConsume>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2551,6 +2551,7 @@
</skill>
<skill id="571" toLevel="4" name="Poison Dust">
<!-- Sprays a poisonous powder all over nearby enemies. Effect $s1. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -2572,7 +2573,6 @@
<value level="4">-630</value>
</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2611,6 +2611,7 @@
</skill>
<skill id="572" toLevel="4" name="Double Slasher">
<!-- Attacks a distant enemy by using Momentum. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-288</value>
@@ -2620,7 +2621,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1900</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2654,6 +2654,7 @@
</skill>
<skill id="573" toLevel="4" name="Earthquake">
<!-- Makes the Earth shake and stuns nearby enemies. Over-hit. Power $s1. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2671,7 +2672,6 @@
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -2710,6 +2710,7 @@
</skill>
<skill id="575" toLevel="4" name="Steel Cutter">
<!-- Attacks with a sharp steel blade. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2720,7 +2721,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2754,6 +2754,7 @@
</skill>
<skill id="576" toLevel="4" name="Paw Strike">
<!-- Inflict a powerful attack with your forefeet. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2764,7 +2765,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2798,6 +2798,7 @@
</skill>
<skill id="577" toLevel="4" name="Fire Breath">
<!-- Spouts out a Fire attack that strikes enemies in front of you. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<affectLimit>5-12</affectLimit>
<affectRange>250</affectRange>
<castRange>100</castRange>
@@ -2813,7 +2814,6 @@
<attributeValue>20</attributeValue>
<fanRange>0;0;250;60</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2847,6 +2847,7 @@
</skill>
<skill id="578" toLevel="4" name="Blaze Quake">
<!-- Inflict a burning Fire attack on nearby enemies. Over-hit. Power $s1. Effect $s2. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -2869,7 +2870,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_debuff</icon>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
<value level="1">60</value>
@@ -2914,6 +2914,7 @@
</skill>
<skill id="579" toLevel="4" name="Fire Armor">
<!-- An intense flame ignites and protects the body. Immobilized while in effect. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2929,7 +2930,6 @@
<value level="4">630</value>
</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_buff</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -2979,6 +2979,7 @@
</skill>
<skill id="580" toLevel="4" name="Death Blow">
<!-- Inflicts a deadly blow. Lethal Strike is possible. Over-hit. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2989,7 +2990,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -3028,6 +3028,7 @@
</skill>
<skill id="581" toLevel="4" name="Sand Cloud">
<!-- Uses blinding sand to decrease nearby enemies' Accuracy. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>HIT_DOWN</abnormalType>
@@ -3038,7 +3039,6 @@
<effectPoint>-100</effectPoint>
<effectRange>360</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -3074,6 +3074,7 @@
</skill>
<skill id="582" toLevel="4" name="Scope Bleed">
<!-- Attacks nearby enemies with a lethal blow and causes them to bleed. Over-hit. Power $s1. Effect $s2. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -3098,7 +3099,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;80;150</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -3139,6 +3139,7 @@
</skill>
<skill id="583" toLevel="4" name="Assimilation">
<!-- Blend in with enemies to avoid their notice. If you attack in this state, the entire party becomes exposed. -->
<icon>icon.skill_transform_etc</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>STEALTH</abnormalType>
@@ -3150,7 +3151,6 @@
<value level="4">630</value>
</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">63</value>
@@ -3210,12 +3210,12 @@
</skill>
<skill id="584" toLevel="1" name="Power Claw">
<!-- Attacks the enemy with powerful claws. Over-hit. Power 1008. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-475</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>55</magicLvl>
<mpConsume>55</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -3234,12 +3234,12 @@
</skill>
<skill id="585" toLevel="1" name="Fast Moving">
<!-- Momentarily increases Speed greatly. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
<effectPoint>477</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_buff</icon>
<magicLvl>55</magicLvl>
<mpConsume>55</mpConsume>
<operateType>A2</operateType>
@@ -3258,11 +3258,11 @@
</skill>
<skill id="586" toLevel="2" name="Rolling Attack">
<!-- Quickly swings your polearm around, attacking nearby enemies. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">59</value>
<value level="2">63</value>
@@ -3291,6 +3291,7 @@
</skill>
<skill id="587" toLevel="2" name="Earth Storm">
<!-- Create a vortex of Earth that physically attacks your target. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<effectPoint>
<value level="1">-530</value>
@@ -3298,7 +3299,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">59</value>
<value level="2">63</value>
@@ -3326,6 +3326,7 @@
</skill>
<skill id="588" toLevel="2" name="Curse of Darkness">
<!-- Casts a powerful curse on your enemy. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -3335,7 +3336,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>
@@ -3364,10 +3364,10 @@
</skill>
<skill id="589" toLevel="2" name="Darkness Energy Drain">
<!-- Absorbs energy from corpses to recover HP. -->
<icon>icon.skill_transform_etc</icon>
<castRange>20</castRange>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">59</value>
<value level="2">63</value>
@@ -334,9 +334,9 @@
</skill>
<skill id="619" toLevel="1" name="Cancel Transformation">
<!-- Undo the transformation. -->
<icon>icon.skilltransform2</icon>
<effectPoint>10</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skilltransform2</icon>
<magicLvl>56</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
@@ -355,12 +355,12 @@
</skill>
<skill id="622" toLevel="2" name="Ultimate Escape">
<!-- Increases Evasion by $s2 and Speed by $s3 for $s1. -->
<icon>icon.skill0622</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>AVOID_UP_SPECIAL</abnormalType>
<effectPoint>408</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0622</icon>
<magicLvl>
<value level="1">36</value>
<value level="2">52</value>
@@ -402,10 +402,10 @@
</skill>
<skill id="625" toLevel="1" name="Soul Gathering">
<!-- Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore. -->
<icon>icon.skill0467</icon>
<effectPoint>150</effectPoint>
<hitTime>1500</hitTime>
<hpConsume>200</hpConsume>
<icon>icon.skill0467</icon>
<itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>46</magicLvl>
@@ -459,6 +459,7 @@
</skill>
<skill id="627" toLevel="40" name="Soul Shock">
<!-- Attacks the enemy with $s1 Power added to P. Atk. and causes fear for $s2. Requires a crossbow. Over-hit. Consumes $s3 Souls. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -511,7 +512,6 @@
</effectPoint>
<effectRange>600</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -666,11 +666,11 @@
</skill>
<skill id="630" toLevel="1" name="Rabbit Tornado">
<!-- Opens a treasure chest with a spinning kick. -->
<icon>icon.skill0027</icon>
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0027</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -685,8 +685,8 @@
</skill>
<skill id="631" toLevel="6" name="Emergent Ability: Attack">
<!-- Increases P. Atk. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0141</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">60</value>
<value level="2">75</value>
@@ -826,8 +826,8 @@
</skill>
<skill id="632" toLevel="6" name="Emergent Ability: Defense">
<!-- Increases P. Def. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0142</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">60</value>
<value level="2">75</value>
@@ -885,8 +885,8 @@
</skill>
<skill id="633" toLevel="6" name="Emergent Ability: Empower">
<!-- Increases M. Atk. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0249</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">60</value>
<value level="2">75</value>
@@ -913,8 +913,8 @@
</skill>
<skill id="634" toLevel="6" name="Emergent Ability: M. Def.">
<!-- Increases M. Def. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0146</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">60</value>
<value level="2">75</value>
@@ -961,8 +961,8 @@
</skill>
<skill id="637" toLevel="1" name="Master Ability: Attack">
<!-- Increases P. Atk. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1068</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>60</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1032,8 +1032,8 @@
</skill>
<skill id="638" toLevel="1" name="Master Ability: Empower">
<!-- Increases M. Atk. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1059</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>60</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1046,8 +1046,8 @@
</skill>
<skill id="639" toLevel="1" name="Master Ability: Casting">
<!-- Increases Casting Spd. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1085</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1060,8 +1060,8 @@
</skill>
<skill id="640" toLevel="1" name="Master Ability: Focus">
<!-- Increases Critical Rate. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1077</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1074,8 +1074,8 @@
</skill>
<skill id="641" toLevel="1" name="Knight Ability: Boost HP">
<!-- Increases Max HP. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0211</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1088,8 +1088,8 @@
</skill>
<skill id="642" toLevel="1" name="Enchanter Ability: Boost Mana">
<!-- Increases Max MP. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0213</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1102,8 +1102,8 @@
</skill>
<skill id="643" toLevel="1" name="Summoner's Ability: Boost HP / MP">
<!-- Increases Max HP and Max MP. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0211</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1120,8 +1120,8 @@
</skill>
<skill id="644" toLevel="1" name="Rogue Ability: Evasion">
<!-- Increase Evasion. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1087</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1134,8 +1134,8 @@
</skill>
<skill id="645" toLevel="1" name="Rogue Ability: Long Shot">
<!-- Increases the bow's range. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0113</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1151,8 +1151,8 @@
</skill>
<skill id="646" toLevel="1" name="Wizard Ability: Mana Gain">
<!-- Increases the recovery rate of MP. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0285</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1165,8 +1165,8 @@
</skill>
<skill id="647" toLevel="1" name="Enchanter Ability: Mana Recovery">
<!-- Increases MP recovery. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0229</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1179,8 +1179,8 @@
</skill>
<skill id="648" toLevel="1" name="Healer Ability: Prayer">
<!-- The effect of receiving HP recovery magic increases. Effect 1. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1307</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1193,8 +1193,8 @@
</skill>
<skill id="650" toLevel="1" name="Warrior Ability: Attribute Resistance">
<!-- Increases the Paralysis/Hold/Sleep/Stun/Buff-canceling Attack Resistance. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0287</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1209,8 +1209,8 @@
</skill>
<skill id="651" toLevel="1" name="Warrior Ability: Haste">
<!-- Has a chance to increase Atk. Spd. while attacking. Excludes damage caused by a skill or ranged attack. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1086</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@@ -1232,8 +1232,8 @@
</skill>
<skill id="652" toLevel="1" name="Knight Ability: Defense">
<!-- Has a chance to increase P. Def./M. Def. while being attacked. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0110</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@@ -1253,8 +1253,8 @@
</skill>
<skill id="653" toLevel="1" name="Rogue Ability: Critical Chance">
<!-- Has a chance to increase Critical Rate while attacking. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1077</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@@ -1276,8 +1276,8 @@
</skill>
<skill id="654" toLevel="1" name="Wizard Ability: Mana Steal">
<!-- Has a chance to recover MP while attacking. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1398</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@@ -1299,8 +1299,8 @@
</skill>
<skill id="655" toLevel="1" name="Enchanter Ability: Barrier">
<!-- Has a chance to grant invincibility while being attacked. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1418</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@@ -1320,12 +1320,12 @@
</skill>
<skill id="675" toLevel="1" name="Divine Warrior Cross Slash">
<!-- Attacks the enemy with 2904 Power added to P. Atk. Over-hit. Critical. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>167</coolTime>
<effectPoint>-598</effectPoint>
<effectRange>400</effectRange>
<hitTime>1733</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>80</magicLvl>
<mpConsume>112</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -1345,11 +1345,11 @@
</skill>
<skill id="676" toLevel="1" name="Divine Warrior Sonic Blaster">
<!-- Hurls Momentum to attack the enemy with 2323 Power added to P. Atk. Over-hit. Critical. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>600</castRange>
<effectPoint>-342</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1900</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>80</magicLvl>
<mpConsume>56</mpConsume>
<operateType>A1</operateType>
@@ -1368,12 +1368,12 @@
</skill>
<skill id="677" toLevel="1" name="Divine Warrior Transfixion of Earth">
<!-- Cuts with a downward blow to attack nearby enemies with 2323 Power added to P. Atk. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill_transform_s_attack</icon>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<coolTime>733</coolTime>
<effectPoint>-342</effectPoint>
<hitTime>1067</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>80</magicLvl>
<mpConsume>80</mpConsume>
<operateType>A1</operateType>
@@ -1393,12 +1393,12 @@
</skill>
<skill id="678" toLevel="1" name="Divine Warrior War Cry">
<!-- Increases P. Atk. by 25% for 1 minute. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>PA_UP_SPECIAL</abnormalType>
<effectPoint>408</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_buff</icon>
<magicLvl>80</magicLvl>
<mpConsume>36</mpConsume>
<operateType>A2</operateType>
@@ -1417,13 +1417,13 @@
</skill>
<skill id="679" toLevel="1" name="Sacrifice Warrior">
<!-- Sacrifices oneself to increase P. Atk. of all party members by 20% for 30 seconds. Available only when HP is under 30%. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TRANSFORM_SCRIFICE</abnormalType>
<affectRange>300</affectRange>
<effectPoint>1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_buff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -1457,6 +1457,7 @@
</skill>
<skill id="680" toLevel="1" name="Divine Knight Hate">
<!-- Provokes the enemy to attack with 6752 Power. -->
<icon>icon.skill_transform_etc</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -1467,7 +1468,6 @@
<effectPoint>-6752</effectPoint>
<effectRange>900</effectRange>
<hitTime>700</hitTime>
<icon>icon.skill_transform_etc</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1485,6 +1485,7 @@
</skill>
<skill id="681" toLevel="1" name="Divine Knight Aggression Aura">
<!-- Provokes nearby enemies to attack by 6752 Power. -->
<icon>icon.skill_transform_etc</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -1494,7 +1495,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-6752</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_etc</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1513,6 +1513,7 @@
</skill>
<skill id="682" toLevel="1" name="Divine Knight Stun Attack">
<!-- Cause damage and shock together at the same time. Make the enemies shocked momentarily. Over-hit. Power 1162. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1524,7 +1525,6 @@
<effectPoint>-342</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1547,6 +1547,7 @@
</skill>
<skill id="683" toLevel="1" name="Divine Knight Thunder Storm">
<!-- inflicts Stun and damage to the enemies nearby at the same time. Momentarily stuns nearby enemies. Ignores Shield Defense. Over-hit. Power 775. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1558,7 +1559,6 @@
<coolTime>720</coolTime>
<effectPoint>-171</effectPoint>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1582,13 +1582,13 @@
</skill>
<skill id="684" toLevel="1" name="Divine Knight Ultimate Defense">
<!-- Momentarily and drastically increases resistance to attacks that decreases P. Def./M. Def. or cancels buffs. The player cannot move while the effect lasts. Effect 2. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<effectPoint>676</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_buff</icon>
<magicLvl>80</magicLvl>
<mpConsume>36</mpConsume>
<operateType>A2</operateType>
@@ -1616,13 +1616,13 @@
</skill>
<skill id="685" toLevel="1" name="Sacrifice Knight">
<!-- Increases P. Def. of the party members by sacrificing yourself. Available only when HP is under 30 percent. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TRANSFORM_SCRIFICE</abnormalType>
<affectRange>300</affectRange>
<effectPoint>1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_buff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -1656,6 +1656,7 @@
</skill>
<skill id="686" toLevel="1" name="Divine Rogue Stun Shot">
<!-- Shoots arrows that inflict both damage and shock to the enemy in order to cancel target state. Momentarily stuns target. Over-hit. Power 2323. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1667,7 +1668,6 @@
<effectPoint>-684</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1692,12 +1692,12 @@
</skill>
<skill id="687" toLevel="1" name="Divine Rogue Double Shot">
<!-- Shoots 2 arrows continuously. Critical. Over-hit. Power 6195. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>900</castRange>
<coolTime>1000</coolTime>
<effectPoint>-684</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>80</magicLvl>
<mpConsume>159</mpConsume>
<operateType>A1</operateType>
@@ -1716,6 +1716,7 @@
</skill>
<skill id="688" toLevel="1" name="Divine Rogue Bleed Attack">
<!-- Causes injury by deadly attacks. Momentarily causes the enemies to bleed. Over-hit. Power 1549. Effect 3. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1728,7 +1729,6 @@
<effectPoint>-342</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1754,12 +1754,12 @@
</skill>
<skill id="689" toLevel="1" name="Divine Rogue Deadly Blow">
<!-- Attacks the target's vital points. CP Siphon. Over-hit. Power 6969. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-342</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>80</magicLvl>
<mpConsume>72</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -1783,6 +1783,7 @@
</skill>
<skill id="690" toLevel="1" name="Divine Rogue Agility">
<!-- Temporarily increase Evasion by 4. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>AVOID_UP</abnormalType>
@@ -1790,7 +1791,6 @@
<effectPoint>676</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill_transform_buff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>73</mpConsume>
@@ -1810,13 +1810,13 @@
</skill>
<skill id="691" toLevel="1" name="Sacrifice Rogue">
<!-- Increase party member's Evasion by sacrificing yourself. Available only when HP is under 30 percent. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TRANSFORM_SCRIFICE</abnormalType>
<affectRange>300</affectRange>
<effectPoint>1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_buff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -1850,6 +1850,7 @@
</skill>
<skill id="692" toLevel="1" name="Divine Wizard Divine Flare">
<!-- Attacks a contacted target with non-attribute attack with 102 Power. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
@@ -1857,7 +1858,6 @@
<effectPoint>-541</effectPoint>
<effectRange>650</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>73</mpConsume>
@@ -1881,13 +1881,13 @@
</skill>
<skill id="693" toLevel="1" name="Divine Wizard Holy Strike">
<!-- Unleashes holy attack. Over-hit. Power 128. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>900</castRange>
<effectPoint>-844</effectPoint>
<effectRange>1400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>5000</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>90</mpConsume>
@@ -1906,6 +1906,7 @@
</skill>
<skill id="694" toLevel="1" name="Divine Wizard Divine Curtain">
<!-- Attack a large number of enemies with divine rainstorm. Power 64. -->
<icon>icon.skill_transform_s_attack</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -1914,7 +1915,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>5000</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>109</mpConsume>
@@ -1933,6 +1933,7 @@
</skill>
<skill id="695" toLevel="1" name="Divine Wizard Divine Cloud">
<!-- Momentarily bring divine clouds making nearby enemies Sleep. Decrease probability of additional Sleep state while effects last. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -1945,7 +1946,6 @@
<effectPoint>-676</effectPoint>
<effectRange>1000</effectRange>
<hitTime>5000</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -1969,6 +1969,7 @@
</skill>
<skill id="696" toLevel="1" name="Divine Wizard Surrender to Holy">
<!-- Immediately decreases Holy Attacks Resistance and increases Dark Attacks Resistance. Effect 3. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_UNHOLY</abnormalType>
@@ -1978,7 +1979,6 @@
<effectPoint>-331</effectPoint>
<effectRange>1250</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2005,13 +2005,13 @@
</skill>
<skill id="697" toLevel="1" name="Sacrifice Wizard">
<!-- Increase party member's M. Atk. by sacrificing yourself. Usable only when MP is under 10 percent. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TRANSFORM_SCRIFICE</abnormalType>
<affectRange>300</affectRange>
<effectPoint>1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill_transform_buff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -2044,11 +2044,11 @@
</skill>
<skill id="698" toLevel="1" name="Divine Healer Major Heal">
<!-- Restores HP by 946 power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>600</castRange>
<effectPoint>826</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<icon>icon.skill_transform_etc</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>84</mpConsume>
@@ -2066,11 +2066,11 @@
</skill>
<skill id="699" toLevel="1" name="Divine Healer Battle Heal">
<!-- Restores HP by 826 power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>600</castRange>
<effectPoint>661</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill_transform_etc</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>189</mpConsume>
File diff suppressed because it is too large Load Diff
@@ -2,8 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="800" toLevel="3" name="Master Ability: M. Def.">
<!-- Increases M. Def. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0142</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -20,8 +20,8 @@
</skill>
<skill id="801" toLevel="1" name="Warrior Ability: Boost CP">
<!-- Increases Max. CP. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0440</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -34,8 +34,8 @@
</skill>
<skill id="802" toLevel="1" name="Wizard Ability: Anti-magic">
<!-- Increases the chance of resisting magic damage. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0146</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -48,8 +48,8 @@
</skill>
<skill id="803" toLevel="1" name="Healer Ability: Divine Protection">
<!-- Increases Dark/Holy Attack Resistance. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill1353</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -66,8 +66,8 @@
</skill>
<skill id="804" toLevel="1" name="Knight Ability: Critical Damage Resistance">
<!-- Decreases received Critical Damage. -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0232</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -86,10 +86,10 @@
</skill>
<skill id="806" toLevel="1" name="Magic Obstacle">
<!-- Blows away Enhanced Abnormal Conditions of the enemies around the golem. -->
<icon>icon.skill_transform_etc</icon>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>83</magicLvl>
<mpConsume>49</mpConsume>
<operateType>A1</operateType>
@@ -109,12 +109,12 @@
</skill>
<skill id="807" toLevel="1" name="Over-hit">
<!-- Increases the golem's power more by filling him up with special fuel. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_buff</icon>
<magicLvl>83</magicLvl>
<mpConsume>25</mpConsume>
<operateType>A2</operateType>
@@ -133,6 +133,7 @@
</skill>
<skill id="808" toLevel="1" name="Golem Punch">
<!-- Throws a powerful punch with 11205 Power that both stuns and inflicts damage to the enemy. Over-hit. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -144,7 +145,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill_transform_debuff</icon>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>53</mpConsume>
@@ -166,11 +166,11 @@
</skill>
<skill id="809" toLevel="1" name="Golem Tornado Swing">
<!-- Spinning attack strikes enemy with 6199 Power. Over-hit. -->
<icon>icon.skill_transform_s_attack</icon>
<affectRange>200</affectRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>830</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>83</magicLvl>
<mpConsume>53</mpConsume>
<operateType>A1</operateType>
@@ -189,6 +189,7 @@
</skill>
<skill id="814" toLevel="43" name="Full Swing">
<!-- Widely swings a two-handed weapon to attack nearby enemies with $s1 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores Shield Defense. Over-hit. Critical. -->
<icon>icon.skill0814</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<coolTime>733</coolTime>
@@ -238,7 +239,6 @@
<value level="43">-347</value>
</effectPoint>
<hitTime>1067</hitTime>
<icon>icon.skill0814</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">44</value>
@@ -399,6 +399,7 @@
</skill>
<skill id="815" toLevel="43" name="Blade Hurricane">
<!-- Attacks nearby enemies with $s1 Power added to P. Atk. Requires a dualsword. Ignores Shield Defense. Over-hit. Critical. -->
<icon>icon.skill0815</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<coolTime>733</coolTime>
@@ -448,7 +449,6 @@
<value level="43">-347</value>
</effectPoint>
<hitTime>1067</hitTime>
<icon>icon.skill0815</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">44</value>
@@ -609,6 +609,7 @@
</skill>
<skill id="816" toLevel="43" name="Cleave">
<!-- Inflicts a powerful blow on the enemy with $s1 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit. Critical. -->
<icon>icon.skill0816</icon>
<castRange>40</castRange>
<coolTime>1080</coolTime>
<effectPoint>
@@ -659,7 +660,6 @@
<effectRange>400</effectRange>
<hitTime>1620</hitTime>
<hpConsume>1</hpConsume>
<icon>icon.skill0816</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">44</value>
@@ -820,6 +820,7 @@
</skill>
<skill id="817" toLevel="43" name="Double Attack">
<!-- Uses two swords to inflict a powerful blow on the enemy with $s1 Power added to P. Atk. Requires a dualsword. Ignores Shield Defense. Over-hit. Critical. -->
<icon>icon.skill0817</icon>
<castRange>40</castRange>
<coolTime>167</coolTime>
<effectPoint>
@@ -869,7 +870,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1733</hitTime>
<icon>icon.skill0817</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">44</value>
@@ -1078,12 +1078,12 @@
</skill>
<skill id="821" toLevel="1" name="Shadow Step">
<!-- Moves a character behind enemy's back. Cancels the target and Stuns. -->
<icon>icon.skill0821</icon>
<castRange>600</castRange>
<coolTime>200</coolTime>
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill0821</icon>
<magicLvl>40</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A1</operateType>
@@ -1099,6 +1099,7 @@
</skill>
<skill id="822" toLevel="3" name="Repair Golem">
<!-- Repairs the summoned golem to recover the golem's HP by $s1. -->
<icon>icon.skill0822</icon>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>
@@ -1108,7 +1109,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0822</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">49</value>
@@ -1142,6 +1142,7 @@
</skill>
<skill id="823" toLevel="3" name="Strengthen Golem">
<!-- Increases the summoned golem's P. Atk. by $s2 and Atk. Spd. by $s3 for $s1. -->
<icon>icon.skill0823</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -1154,7 +1155,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0823</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">52</value>
@@ -1198,6 +1198,7 @@
</skill>
<skill id="824" toLevel="3" name="Golem Reinforcement">
<!-- For $s1, equips a summoned golem with an additional armor plate to increase P. Def. by $s2 and Max HP by $s3. -->
<icon>icon.skill0824</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -1210,7 +1211,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0824</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">49</value>
@@ -1254,6 +1254,7 @@
</skill>
<skill id="825" toLevel="1" name="Sharpen Edge">
<!-- Sharpens a bladed weapon to increase P. Atk. by 5% and Critical Rate by 20% for 20 minutes. -->
<icon>icon.skill0825</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DWARF_ATTACK_BUFF</abnormalType>
@@ -1262,7 +1263,6 @@
<effectPoint>467</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0825</icon>
<magicLvl>49</magicLvl>
<mpConsume>44</mpConsume>
<operateType>A2</operateType>
@@ -1305,6 +1305,7 @@
</skill>
<skill id="826" toLevel="1" name="Spike">
<!-- Adds a spike to a blunt weapon to increase P. Atk. by 5% and its weight for shock attacks by 8% for 20 minute(s). -->
<icon>icon.skill0826</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DWARF_ATTACK_BUFF</abnormalType>
@@ -1313,7 +1314,6 @@
<effectPoint>467</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0826</icon>
<magicLvl>49</magicLvl>
<mpConsume>44</mpConsume>
<operateType>A2</operateType>
@@ -1338,6 +1338,7 @@
</skill>
<skill id="827" toLevel="1" name="Bowstring">
<!-- Enhances the string of a bow to increase P. Atk. by 5% and range by 100 for 20 minutes. -->
<icon>icon.skill0827</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DWARF_ATTACK_BUFF</abnormalType>
@@ -1346,7 +1347,6 @@
<effectPoint>467</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0827</icon>
<magicLvl>49</magicLvl>
<mpConsume>44</mpConsume>
<operateType>A2</operateType>
@@ -1377,6 +1377,7 @@
</skill>
<skill id="828" toLevel="1" name="Encase Armor">
<!-- Thickens the surface of heavy armor to increase P. Def. by 10% for 20 minute(s). -->
<icon>icon.skill0828</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DWARF_DEFENCE_BUFF</abnormalType>
@@ -1385,7 +1386,6 @@
<effectPoint>438</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0828</icon>
<magicLvl>46</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
@@ -1407,6 +1407,7 @@
</skill>
<skill id="829" toLevel="1" name="Hard Tanning">
<!-- Tans light armor to increase P. Def. by 5% and Evasion by 2 for 20 minutes. Cannot be used on pets. -->
<icon>icon.skill0829</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DWARF_DEFENCE_BUFF</abnormalType>
@@ -1415,7 +1416,6 @@
<effectPoint>438</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0829</icon>
<magicLvl>46</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
@@ -1444,6 +1444,7 @@
</skill>
<skill id="830" toLevel="1" name="Embroider">
<!-- Embroiders a robe to increase P. Def. by 5% and MP Recovery Bonus by 2 for 20 minutes. -->
<icon>icon.skill0830</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DWARF_DEFENCE_BUFF</abnormalType>
@@ -1452,7 +1453,6 @@
<effectPoint>438</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0830</icon>
<magicLvl>46</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
@@ -1514,9 +1514,9 @@
</skill>
<skill id="833" toLevel="1" name="Body Reconstruction">
<!-- Recovers all HP by reconstructing your body. -->
<icon>icon.skill0833</icon>
<effectPoint>562</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0833</icon>
<magicLvl>52</magicLvl>
<mpConsume>94</mpConsume>
<operateType>A1</operateType>
@@ -1533,13 +1533,13 @@
</skill>
<skill id="834" toLevel="1" name="Blood Pact">
<!-- Through a blood contract, increases party members' Max HP by 10% and HP Recovery Bonus by 10 for 2 minutes. -->
<icon>icon.skill0834</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BLOOD_CONSTRACT</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>566</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0834</icon>
<magicLvl>55</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A2</operateType>
@@ -1563,6 +1563,7 @@
</skill>
<skill id="835" toLevel="4" name="Imbue Seed of Destruction">
<!-- Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes $s1 Dark Seed. -->
<icon>icon.skill0835</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>DARK_SEED</abnormalType>
@@ -1579,7 +1580,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0835</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10112</itemConsumeId> <!-- Dark Seed -->
<isDebuff>true</isDebuff>
@@ -1624,6 +1624,7 @@
</skill>
<skill id="837" toLevel="1" name="Painkiller">
<!-- For 8 seconds, becomes invincible, suppressing pain and not incurring damage. -->
<icon>icon.skill0837</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
@@ -1631,7 +1632,6 @@
<coolTime>500</coolTime>
<effectPoint>1</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0837</icon>
<magicLvl>58</magicLvl>
<mpConsume>53</mpConsume>
<operateType>A2</operateType>
@@ -1654,9 +1654,9 @@
</skill>
<skill id="838" toLevel="1" name="Switch Stance">
<!-- Switches from an attack stance to a basic stance. -->
<icon>icon.skilltransform2</icon>
<effectPoint>10</effectPoint>
<hitTime>5000</hitTime>
<icon>icon.skilltransform2</icon>
<magicLvl>43</magicLvl>
<operateType>A1</operateType>
<reuseDelay>15000</reuseDelay>
@@ -1673,9 +1673,9 @@
</skill>
<skill id="839" toLevel="1" name="Dismounts from a kukuru.">
<!-- Dismounts from a kukuru. -->
<icon>icon.skilltransform2</icon>
<effectPoint>10</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skilltransform2</icon>
<magicLvl>56</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
@@ -1691,11 +1691,11 @@
</skill>
<skill id="843" toLevel="1" name="Shooting Star">
<!-- Fires a star fragment. Power 3422. -->
<icon>icon.skill0843</icon>
<castRange>900</castRange>
<effectPoint>-689</effectPoint>
<effectRange>1500</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0843</icon>
<magicLvl>85</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A1</operateType>
@@ -1711,8 +1711,8 @@
</skill>
<skill id="844" toLevel="1" name="Outpost Construction">
<!-- Constructs an outpost that assists clan member recovery and reinforcement during territory battles. Territory ward capture is possible. Consumes 120 B-grade Gemstones. -->
<hitTime>4000</hitTime>
<icon>icon.skill0247</icon>
<hitTime>4000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>120</itemConsumeCount>
<itemConsumeId>2132</itemConsumeId> <!-- Gemstone B -->
@@ -1733,10 +1733,10 @@
</skill>
<skill id="845" toLevel="1" name="Outpost Demolition">
<!-- Demolishes an outpost. After demolition, a new outpost can be constructed. -->
<icon>icon.skill0247</icon>
<castRange>100</castRange>
<effectRange>600</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0247</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A1</operateType>
@@ -1779,11 +1779,11 @@
</skill>
<skill id="847" toLevel="1" name="Ward Transport">
<!-- With an opposing ward in hand, go back to your outpost and use this skill to move the ward back to your castle. -->
<icon>icon.weapon_fort_flag_i00</icon>
<castRange>85</castRange>
<effectPoint>0</effectPoint>
<effectRange>400</effectRange>
<hitTime>180000</hitTime>
<icon>icon.weapon_fort_flag_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>CA1</operateType>
@@ -1950,12 +1950,12 @@
</skill>
<skill id="869" toLevel="9" name="Mercenary Power Strike">
<!-- Delivers a powerful blow that strikes the target with $s1 Power added to P. Atk. -->
<icon>icon.skill0003</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-1</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0003</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">70</value>
@@ -1993,6 +1993,7 @@
</skill>
<skill id="870" toLevel="8" name="Royal Guard Captain Power Strike">
<!-- Delivers a powerful blow that strikes the target with $s1 Power added to P. Atk. -->
<icon>icon.skill0003</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2007,7 +2008,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0003</icon>
<magicLvl>
<value level="1">70</value>
<value level="2">80</value>
@@ -2043,6 +2043,7 @@
</skill>
<skill id="871" toLevel="1" name="Might">
<!-- Increases P. Atk. by 15% for 20 minutes -->
<icon>icon.skill1068</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -2050,7 +2051,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>28</mpConsume>
@@ -2071,6 +2071,7 @@
</skill>
<skill id="872" toLevel="8" name="Archer Captain Power Shot">
<!-- Uses a bow to attack a distant enemy with $s1 Power added to P. Atk. Over-hit. -->
<icon>icon.skill0056</icon>
<castRange>700</castRange>
<coolTime>800</coolTime>
<effectPoint>
@@ -2085,7 +2086,6 @@
</effectPoint>
<effectRange>1200</effectRange>
<hitTime>3200</hitTime>
<icon>icon.skill0056</icon>
<magicLvl>
<value level="1">70</value>
<value level="2">80</value>
@@ -2121,12 +2121,12 @@
</skill>
<skill id="873" toLevel="1" name="Rapid Shot">
<!-- Increases bow Atk. Spd. by 12% for 20 minutes. -->
<icon>icon.skill0099</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_SPEED_UP_BOW</abnormalType>
<effectPoint>549</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0099</icon>
<magicLvl>70</magicLvl>
<mpConsume>25</mpConsume>
<operateType>A2</operateType>
@@ -2148,6 +2148,7 @@
</skill>
<skill id="874" toLevel="8" name="Wizard Captain Flame Strike">
<!-- Launches a flaming swath of energy that inflicts Fire damage on the enemy with $s1 Power. -->
<icon>icon.skill1181</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -2174,7 +2175,6 @@
<value level="8">55</value>
</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1181</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">70</value>
@@ -2212,6 +2212,7 @@
</skill>
<skill id="875" toLevel="1" name="Empower">
<!-- Increases M. Atk. power by 75% for 20 minutes. -->
<icon>icon.skill1059</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MA_UP</abnormalType>
@@ -2219,7 +2220,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
<mpConsume>56</mpConsume>
@@ -2240,6 +2240,7 @@
</skill>
<skill id="876" toLevel="8" name="Centurion Enuma Elish">
<!-- Attacks the enemy using the mighty Sword of Creation with $s1 Power added to P. Atk. -->
<icon>icon.skill0526</icon>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<castRange>40</castRange>
@@ -2257,7 +2258,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;400;90</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill0526</icon>
<magicLvl>
<value level="1">70</value>
<value level="2">80</value>
@@ -2295,6 +2295,7 @@
</skill>
<skill id="877" toLevel="8" name="Centurion Disarm">
<!-- Disarms the enemy and prevents him from equipping a weapon for $s1. -->
<icon>icon.skill0485</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>DISARM</abnormalType>
@@ -2314,7 +2315,6 @@
</effectPoint>
<effectRange>200</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0485</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -2347,6 +2347,7 @@
</skill>
<skill id="878" toLevel="7" name="Knight Captain Power Strike">
<!-- Delivers a powerful blow that strikes the target with $s1 Power added to P. Atk. -->
<icon>icon.skill0003</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2360,7 +2361,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0003</icon>
<magicLvl>
<value level="1">80</value>
<value level="2">81</value>
@@ -2394,6 +2394,7 @@
</skill>
<skill id="879" toLevel="7" name="Knight Captain Curse Fear">
<!-- Causes your enemy to flee in fear. -->
<icon>icon.skill1169</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -2404,7 +2405,6 @@
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1169</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2433,13 +2433,13 @@
</skill>
<skill id="880" toLevel="1" name="Knight Captain Ultimate Defense">
<!-- For 30 sec., increases P. Def. by 3600, M. Def. by 2700 and Buff-canceling Attack Resistance by 80%. The player cannot move while the effect lasts. -->
<icon>icon.skill0110</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<effectPoint>438</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0110</icon>
<magicLvl>80</magicLvl>
<mpConsume>21</mpConsume>
<operateType>A2</operateType>
@@ -2468,6 +2468,7 @@
</skill>
<skill id="881" toLevel="7" name="Commander Twister">
<!-- Creates a powerful cyclone that inflicts Wind damage on the enemy. $s1 Power. -->
<icon>icon.skill1178</icon>
<castRange>750</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1250</effectRange>
@@ -2482,7 +2483,6 @@
<value level="7">55</value>
</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1178</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">80</value>
@@ -2518,6 +2518,7 @@
</skill>
<skill id="882" toLevel="7" name="Commander Blaze">
<!-- Ignites your body. Power $s1. -->
<icon>icon.skill1220</icon>
<castRange>750</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1250</effectRange>
@@ -2532,7 +2533,6 @@
<value level="7">55</value>
</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1220</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">80</value>
@@ -2567,6 +2567,7 @@
</skill>
<skill id="883" toLevel="7" name="Commander Seal of Binding">
<!-- Holds nearby enemies for $s1. -->
<icon>icon.skill1208</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -2577,7 +2578,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-1</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1208</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2609,12 +2609,12 @@
</skill>
<skill id="884" toLevel="11" name="Air Assault">
<!-- Moves forward quickly and inflicts damage on nearby enemies. -->
<icon>icon.skill_transform_etc</icon>
<affectRange>100</affectRange>
<castRange>2500</castRange>
<coolTime>200</coolTime>
<effectPoint>-1378</effectPoint>
<hitTime>800</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">75</value>
<value level="2">76</value>
@@ -2650,6 +2650,7 @@
</skill>
<skill id="886" toLevel="11" name="Air Shock Bomb">
<!-- Damages and stuns the target with $s1 Power, momentarily preventing movement. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2672,7 +2673,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
@@ -2729,6 +2729,7 @@
</skill>
<skill id="887" toLevel="11" name="Sky Clutch">
<!-- Inflicts damage and simultaneously holds the targeted enemy with $s1 Power. Only one root effect can be used at a time. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -2751,7 +2752,6 @@
</effectPoint>
<effectRange>1200</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2809,6 +2809,7 @@
</skill>
<skill id="888" toLevel="11" name="Energy Storm">
<!-- Delivers a powerful strike with $s1 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>200</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -2825,7 +2826,6 @@
</effectPoint>
<effectRange>600</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">75</value>
<value level="2">76</value>
@@ -2878,6 +2878,7 @@
</skill>
<skill id="889" toLevel="11" name="Energy Storm">
<!-- Delivers a powerful strike with $s1 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>200</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -2894,7 +2895,6 @@
</effectPoint>
<effectRange>600</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">75</value>
<value level="2">76</value>
@@ -2947,6 +2947,7 @@
</skill>
<skill id="890" toLevel="11" name="Prodigious Flare">
<!-- Delivers a powerful strike with $s1 Power. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>200</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -2963,7 +2964,6 @@
</effectPoint>
<effectRange>600</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>
<value level="1">75</value>
<value level="2">76</value>
@@ -3016,6 +3016,7 @@
</skill>
<skill id="891" toLevel="11" name="Energy Shot">
<!-- Inflicts a powerful ranged attack with $s1 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3032,7 +3033,6 @@
</effectPoint>
<effectRange>1500</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_etc</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">75</value>
@@ -3086,6 +3086,7 @@
</skill>
<skill id="892" toLevel="11" name="Energy Shot">
<!-- Inflicts a powerful ranged attack with $s1 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3102,7 +3103,6 @@
</effectPoint>
<effectRange>1500</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_etc</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">75</value>
@@ -3156,6 +3156,7 @@
</skill>
<skill id="893" toLevel="11" name="Concentrated Energy Shot">
<!-- Gathers strength to inflict a powerful ranged attack with $s1 Power. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3172,7 +3173,6 @@
</effectPoint>
<effectRange>1500</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">75</value>
@@ -3226,11 +3226,11 @@
</skill>
<skill id="894" toLevel="1" name="Exhilarate">
<!-- Increases your overall attack abilities. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_buff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>75</magicLvl>
<mpConsume>69</mpConsume>
@@ -3262,11 +3262,11 @@
</skill>
<skill id="895" toLevel="1" name="Exhilarate">
<!-- Increases your overall attack abilities. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<hitTime>1500</hitTime>
<icon>icon.skill_transform_buff</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>75</magicLvl>
<mpConsume>70</mpConsume>
@@ -3310,6 +3310,7 @@
</skill>
<skill id="896" toLevel="6" name="Rolling Attack">
<!-- Delivers a powerful strike with $s1 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>40</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -3321,7 +3322,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">80</value>
<value level="2">81</value>
@@ -3372,6 +3372,7 @@
</skill>
<skill id="897" toLevel="6" name="Double Blast">
<!-- Inflicts a powerful ranged attack with $s1 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -3383,7 +3384,6 @@
</effectPoint>
<effectRange>1500</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">80</value>
<value level="2">81</value>
@@ -3433,6 +3433,7 @@
</skill>
<skill id="898" toLevel="6" name="Tornado Slash">
<!-- Attacks enemies in front of you. Power $s1. -->
<icon>icon.skill_transform_etc</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -3444,7 +3445,6 @@
<value level="6">-689</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill_transform_etc</icon>
<magicLvl>
<value level="1">80</value>
<value level="2">81</value>
@@ -3495,6 +3495,7 @@
</skill>
<skill id="899" toLevel="6" name="Cat Roar">
<!-- Uses the cry of danger to decrease P. Def./M. Def./Speed/Atk. Spd. of nearby enemies and decreases Magic Spd. Power $s1. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
@@ -3511,7 +3512,6 @@
<value level="6">-689</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill_transform_debuff</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
File diff suppressed because it is too large Load Diff
@@ -138,6 +138,7 @@
</skill>
<skill id="1002" toLevel="3" name="Chant of Flame">
<!-- Increases all party members' Casting Spd. by $s2 for $s1. -->
<icon>icon.skill1002</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -152,7 +153,6 @@
<value level="3">532</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1002</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">30</value>
@@ -190,6 +190,7 @@
</skill>
<skill id="1003" toLevel="3" name="Pa'agrio's Gift">
<!-- Increases nearby clan members' P. Atk. by $s2 for $s1. -->
<icon>icon.skill1003</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -205,7 +206,6 @@
<value level="3">457</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1003</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">30</value>
@@ -243,6 +243,7 @@
</skill>
<skill id="1004" toLevel="3" name="Pa'agrio's Wisdom">
<!-- Increases nearby clan members' Casting Spd. by $s2 for $s1. -->
<icon>icon.skill1004</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -258,7 +259,6 @@
<value level="3">532</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1004</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -296,6 +296,7 @@
</skill>
<skill id="1005" toLevel="3" name="Pa'agrio's Blessing">
<!-- Increases nearby clan members' P. Def. by $s2 for $s1. -->
<icon>icon.skill1005</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -311,7 +312,6 @@
<value level="3">495</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1005</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">35</value>
@@ -349,6 +349,7 @@
</skill>
<skill id="1006" toLevel="3" name="Chant of Fire">
<!-- Increases all party members' M. Def. by $s2 for $s1. -->
<icon>icon.skill1006</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -363,7 +364,6 @@
<value level="3">495</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1006</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -401,6 +401,7 @@
</skill>
<skill id="1007" toLevel="3" name="Chant of Battle">
<!-- Increases all party members' P. Atk. by $s2 for $s1. -->
<icon>icon.skill1007</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -415,7 +416,6 @@
<value level="3">418</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1007</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">14</value>
@@ -453,6 +453,7 @@
</skill>
<skill id="1008" toLevel="3" name="Pa'agrio's Glory">
<!-- Increases nearby clan members' M. Def. by $s2 for $s1. -->
<icon>icon.skill1008</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -468,7 +469,6 @@
<value level="3">532</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1008</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -506,6 +506,7 @@
</skill>
<skill id="1009" toLevel="3" name="Chant of Shielding">
<!-- Increases all party members' P. Def. by $s2 for $s1. -->
<icon>icon.skill1009</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -520,7 +521,6 @@
<value level="3">379</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1009</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -558,6 +558,7 @@
</skill>
<skill id="1010" toLevel="3" name="Soul Shield">
<!-- Increases P. Def. by $s2 for $s1. -->
<icon>icon.skill1010</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -573,7 +574,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1010</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -610,6 +610,7 @@
</skill>
<skill id="1011" toLevel="18" name="Heal">
<!-- Restores the target's HP with $s1 Power. -->
<icon>icon.skill1011</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">50</value>
@@ -633,7 +634,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<icon>icon.skill1011</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">3</value>
@@ -728,6 +728,7 @@
</skill>
<skill id="1012" toLevel="3" name="Cure Poison">
<!-- Cures the target of minor poisoning. -->
<icon>icon.skill1012</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">121</value>
@@ -736,7 +737,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1012</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -771,6 +771,7 @@
</skill>
<skill id="1013" toLevel="34" name="Recharge">
<!-- Recovers MP with up to $s1 Power, depending on the target's level. Cannot be used on classes that have Recharge skill. -->
<icon>icon.skill1013</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">268</value>
@@ -810,7 +811,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1013</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">28</value>
@@ -975,6 +975,7 @@
</skill>
<skill id="1015" toLevel="15" name="Battle Heal">
<!-- Immediately restores the target's HP with $s1 Power. -->
<icon>icon.skill1015</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">66</value>
@@ -995,7 +996,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1015</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -1078,6 +1078,7 @@
</skill>
<skill id="1016" toLevel="9" name="Resurrection">
<!-- Resurrects a corpse. -->
<icon>icon.skill1016</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>
@@ -1093,7 +1094,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1016</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -1157,6 +1157,7 @@
</skill>
<skill id="1018" toLevel="3" name="Purify">
<!-- Cancels paralysis and cures minor poison/bleed condition. -->
<icon>icon.skill1018</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">418</value>
@@ -1165,7 +1166,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1018</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1200,6 +1200,7 @@
</skill>
<skill id="1020" toLevel="27" name="Vitalize">
<!-- Recovers HP with $s1 Power and cures minor poison/bleeding. -->
<icon>icon.skill1020</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">528</value>
@@ -1232,7 +1233,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1020</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">46</value>
@@ -1394,6 +1394,7 @@
</skill>
<skill id="1027" toLevel="15" name="Group Heal">
<!-- Restores all party members' HP with $s1 Power. -->
<icon>icon.skill1027</icon>
<affectRange>1000</affectRange>
<effectPoint>
<value level="1">66</value>
@@ -1413,7 +1414,6 @@
<value level="15">241</value>
</effectPoint>
<hitTime>7000</hitTime>
<icon>icon.skill1027</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -1497,6 +1497,7 @@
</skill>
<skill id="1028" toLevel="21" name="Might of Heaven">
<!-- Inflicts holy damage with $s1 Power. -->
<icon>icon.skill1028</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">-360</value>
@@ -1525,7 +1526,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2500</hitTime>
<icon>icon.skill1028</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">38</value>
@@ -1632,6 +1632,7 @@
</skill>
<skill id="1031" toLevel="8" name="Disrupt Undead">
<!-- Inflicts holy damage on the undead with $s1 Power added to M. Atk. -->
<icon>icon.skill1031</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">-182</value>
@@ -1647,7 +1648,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2500</hitTime>
<icon>icon.skill1031</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">17</value>
@@ -1707,6 +1707,7 @@
</skill>
<skill id="1032" toLevel="3" name="Invigor">
<!-- Increases Bleed Resistance by $s2 for $s1. -->
<icon>icon.skill1032</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1722,7 +1723,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1032</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -1753,6 +1753,7 @@
</skill>
<skill id="1033" toLevel="3" name="Poison Resistance">
<!-- Increases Poison Resistance by $s2 for $s1. -->
<icon>icon.skill1033</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1768,7 +1769,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1033</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">35</value>
@@ -1804,10 +1804,10 @@
</skill>
<skill id="1034" toLevel="13" name="Repose">
<!-- Diminishes undead monster's will to attack. -->
<icon>icon.skill1034</icon>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1034</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1870,6 +1870,7 @@
</skill>
<skill id="1035" toLevel="4" name="Mental Shield">
<!-- Increases Hold/Sleep/Mental Attack Resistance by $s2 for $s1. -->
<icon>icon.skill1035</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1887,7 +1888,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">25</value>
@@ -1939,6 +1939,7 @@
</skill>
<skill id="1036" toLevel="4" name="Magic Barrier">
<!-- Increases M. Def. by $s2 for $s1. -->
<icon>icon.skill1036</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1956,7 +1957,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1997,6 +1997,7 @@
</skill>
<skill id="1040" toLevel="9" name="Shield">
<!-- Increases P. Def. by $s2 for $s1. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2024,7 +2025,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -2085,6 +2085,7 @@
</skill>
<skill id="1042" toLevel="14" name="Hold Undead">
<!-- Paralyzes an undead monster for $s1. -->
<icon>icon.skill1042</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -2110,7 +2111,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1042</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2180,6 +2180,7 @@
</skill>
<skill id="1043" toLevel="1" name="Holy Weapon">
<!-- Increases a party member's holy P. Atk. by 20 for +20 minutes. -->
<icon>icon.skill1043</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -2188,7 +2189,6 @@
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<hitTime>4000</hitTime>
<icon>icon.skill1043</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>25</magicLvl>
<mpConsume>23</mpConsume>
@@ -2214,6 +2214,7 @@
</skill>
<skill id="1044" toLevel="6" name="Regeneration">
<!-- Increases HP Regeneration by $s2 for $s1. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2235,7 +2236,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">35</value>
@@ -2284,6 +2284,7 @@
</skill>
<skill id="1045" toLevel="12" name="Blessed Body">
<!-- Increases Max HP by $s2 for $s1. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2317,7 +2318,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -2391,6 +2391,7 @@
</skill>
<skill id="1047" toLevel="4" name="Mana Regeneration">
<!-- Increases MP Recovery Bonus by $s2 for $s1. Consumes $s3 Spirit Ore(s). -->
<icon>icon.skill1047</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2406,7 +2407,6 @@
<value level="4">635</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1047</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">7</value>
@@ -2454,6 +2454,7 @@
</skill>
<skill id="1048" toLevel="12" name="Blessed Soul">
<!-- Increases Max MP by $s2 for $s1. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2487,7 +2488,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -2560,6 +2560,7 @@
</skill>
<skill id="1049" toLevel="14" name="Requiem">
<!-- Sings a requiem that prevents nearby undead monsters from making preemptive attacks for $s1. -->
<icon>icon.skill1049</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>TURN_PASSIVE</abnormalType>
@@ -2568,7 +2569,6 @@
<affectRange>1000</affectRange>
<basicProperty>MAGIC</basicProperty>
<hitTime>7000</hitTime>
<icon>icon.skill1049</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2634,12 +2634,12 @@
</skill>
<skill id="1050" toLevel="2" name="Return">
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. -->
<icon>Icon.skill1050</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>
<value level="1">20000</value>
<value level="2">1500</value>
</hitTime>
<icon>Icon.skill1050</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -2670,6 +2670,7 @@
</skill>
<skill id="1056" toLevel="12" name="Cancellation">
<!-- Cancels multiple enemy buffs. -->
<icon>icon.skill1056</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-455</value>
@@ -2687,7 +2688,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1056</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">48</value>
@@ -2747,6 +2747,7 @@
</skill>
<skill id="1059" toLevel="9" name="Empower">
<!-- Increases M. Atk. by $s2 for $s1. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2774,7 +2775,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">25</value>
@@ -2835,6 +2835,7 @@
</skill>
<skill id="1062" toLevel="2" name="Berserker Spirit">
<!-- Decreases a party member's P. Def. by $s2, M. Def. by $s3 and Evasion by $s4, and increases P. Atk. by $s5, M. Atk. by $s6, Atk. Spd. by $s7, Casting Spd. by $s8 and Speed by $s9 for $s1. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2848,7 +2849,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">35</value>
@@ -2935,6 +2935,7 @@
</skill>
<skill id="1064" toLevel="16" name="Silence">
<!-- Blocks the enemy's use of magic for $s1. -->
<icon>icon.skill1064</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>24</abnormalTime>
<abnormalType>SILENCE</abnormalType>
@@ -2962,7 +2963,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -3033,6 +3033,7 @@
</skill>
<skill id="1068" toLevel="9" name="Might">
<!-- Increases P. Atk. by $s2 for $s1. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3060,7 +3061,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -3121,6 +3121,7 @@
</skill>
<skill id="1069" toLevel="45" name="Sleep">
<!-- Causes the enemy to sleep for $s1. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3177,7 +3178,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>10000</hitTime>
<icon>icon.skill1069</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -3339,6 +3339,7 @@
</skill>
<skill id="1071" toLevel="14" name="Surrender to Water">
<!-- For $s1, decreases the enemy's Water Resistance by $s2 and increases Fire Resistance by $s3. -->
<icon>icon.skill1071</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_WATER</abnormalType>
@@ -3365,7 +3366,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill1071</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -3436,6 +3436,7 @@
</skill>
<skill id="1072" toLevel="6" name="Sleeping Cloud">
<!-- Casts Sleep on target and nearby enemies for $s1. -->
<icon>icon.skill1072</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3455,7 +3456,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>15000</hitTime>
<icon>icon.skill1072</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -3501,6 +3501,7 @@
</skill>
<skill id="1073" toLevel="2" name="Eva's Kiss">
<!-- Increases lung capacity by $s2 for $s1. -->
<icon>icon.skill1073</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3514,7 +3515,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1073</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -3547,6 +3547,7 @@
</skill>
<skill id="1074" toLevel="14" name="Surrender to Wind">
<!-- For $s1, decreases the enemy's Wind Resistance by $s2 and increases Earth Resistance by $s3. -->
<icon>icon.skill1074</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_WIND</abnormalType>
@@ -3573,7 +3574,6 @@
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill1074</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -3644,10 +3644,10 @@
</skill>
<skill id="1075" toLevel="15" name="Peace">
<!-- Puts target's mind at peace, decreasing their aggression. -->
<icon>icon.skill1075</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1075</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">24</value>
@@ -3698,6 +3698,7 @@
</skill>
<skill id="1077" toLevel="9" name="Focus">
<!-- Increases Critical Rate by $s2 for $s1. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3725,7 +3726,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">23</value>
@@ -3786,6 +3786,7 @@
</skill>
<skill id="1078" toLevel="18" name="Concentration">
<!-- Decreases magic cancel damage by $s2 for $s1. -->
<icon>icon.skill1078</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3831,7 +3832,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">20</value>
@@ -3928,6 +3928,7 @@
</skill>
<skill id="1083" toLevel="17" name="Surrender to Fire">
<!-- For $s1, decreases the target's Fire Resistance by $s2 and increases Water Resistance by $s3. -->
<icon>icon.skill1083</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">3</value>
@@ -4011,7 +4012,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill1083</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -4091,6 +4091,7 @@
</skill>
<skill id="1085" toLevel="9" name="Acumen">
<!-- Increases Casting Spd. by $s2 for $s1. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4118,7 +4119,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">20</value>
@@ -4179,6 +4179,7 @@
</skill>
<skill id="1086" toLevel="4" name="Haste">
<!-- Increases Atk. Spd. by $s2 for $s1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4196,7 +4197,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">39</value>
@@ -4237,6 +4237,7 @@
</skill>
<skill id="1087" toLevel="9" name="Agility">
<!-- Increases Evasion by $s2 for $s1. -->
<icon>icon.skill1087</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4264,7 +4265,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1087</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">32</value>
@@ -4325,6 +4325,7 @@
</skill>
<skill id="1090" toLevel="6" name="Life Drain">
<!-- Inflicts non-attribute damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill1090</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-121</value>
@@ -4336,7 +4337,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1090</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -4384,6 +4384,7 @@
</skill>
<skill id="1092" toLevel="21" name="Fear">
<!-- Frightens the enemy into fleeing for $s1. -->
<icon>icon.skill1092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -4416,7 +4417,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1092</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -4503,6 +4503,7 @@
</skill>
<skill id="1095" toLevel="5" name="Venom">
<!-- Poisons the target, causing loss of $s2 HP per second for $s1. -->
<icon>icon.skill1095</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4526,7 +4527,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1095</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -4573,6 +4573,7 @@
</skill>
<skill id="1096" toLevel="18" name="Seal of Chaos">
<!-- Decreases nearby enemies' P. Accuracy by $s2 for $s1. -->
<icon>icon.skill1096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -4620,7 +4621,6 @@
<value level="18">-673</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -4719,6 +4719,7 @@
</skill>
<skill id="1097" toLevel="22" name="Dreaming Spirit">
<!-- Causes the enemy to sleep for $s1. -->
<icon>icon.skill1097</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -4752,7 +4753,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1097</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -4845,6 +4845,7 @@
</skill>
<skill id="1099" toLevel="17" name="Seal of Slow">
<!-- Decreases nearby enemies' Speed by $s2 for $s1. -->
<icon>icon.skill1099</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4890,7 +4891,6 @@
<value level="17">-673</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1099</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1100" toLevel="2" name="Chill Flame">
<!-- Strikes the target with magical cold flame, causing loss of $s2 HP per second for $s1. -->
<icon>icon.skill1100</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -20,7 +21,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1100</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -54,6 +54,7 @@
</skill>
<skill id="1101" toLevel="2" name="Blaze Quake">
<!-- Ignites nearby enemies, causing loss of $s2 HP per second for $s1. -->
<icon>icon.skill1101</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -72,7 +73,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1101</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -107,6 +107,7 @@
</skill>
<skill id="1102" toLevel="6" name="Aura Sink">
<!-- Consumes the enemy's MP with $s1 Power added to M. Atk. and additionally causes loss of $s3 MP per second for $s2. -->
<icon>icon.skill1102</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -131,7 +132,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1102</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -193,6 +193,7 @@
</skill>
<skill id="1104" toLevel="16" name="Seal of Winter">
<!-- Decreases Atk. Spd. of nearby enemies by $s2 for $s1. -->
<icon>icon.skill1104</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -219,7 +220,6 @@
<value level="16">-673</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1104</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -293,6 +293,7 @@
</skill>
<skill id="1105" toLevel="18" name="Madness">
<!-- Confuses the enemy into attacking random targets. -->
<icon>icon.skill1105</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-204</value>
@@ -316,7 +317,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1105</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
@@ -393,6 +393,7 @@
</skill>
<skill id="1107" toLevel="2" name="Frost Flame">
<!-- Strikes the target with magical cold flame, causing loss of $s2 HP per second for $s1. -->
<icon>icon.skill1107</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -411,7 +412,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1107</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -445,6 +445,7 @@
</skill>
<skill id="1108" toLevel="4" name="Seal of Flame">
<!-- Ignites mystical flames that causes loss of $s2 HP per second for $s1. -->
<icon>icon.skill1108</icon>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -467,7 +468,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1108</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -662,6 +662,7 @@
</skill>
<skill id="1126" toLevel="37" name="Servitor Recharge">
<!-- Recovers the servitor's MP with up to $s1 Power depending on the servitor's level. -->
<icon>icon.skill1126</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">227</value>
@@ -704,7 +705,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1126</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">23</value>
@@ -875,6 +875,7 @@
</skill>
<skill id="1127" toLevel="48" name="Servitor Heal">
<!-- Heals the servitor with $s1 Power. -->
<icon>icon.skill1127</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">121</value>
@@ -928,7 +929,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1127</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">16</value>
@@ -1302,8 +1302,8 @@
</skill>
<skill id="1129" toLevel="16" name="Summon Reanimated Man">
<!-- Summons a Reanimated man. Requires $s1 Spirit Ore. -->
<hitTime>3500</hitTime>
<icon>icon.skill1129</icon>
<hitTime>3500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">11</value>
@@ -1414,6 +1414,7 @@
</skill>
<skill id="1139" toLevel="2" name="Servitor Magic Shield">
<!-- Increases the servitor's M. Def. by $s2 for $s1. -->
<icon>icon.skill1139</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1427,7 +1428,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1139</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">31</value>
@@ -1460,6 +1460,7 @@
</skill>
<skill id="1140" toLevel="3" name="Servitor Physical Shield">
<!-- Increases the servitor's P. Def. by $s2 for $s1. -->
<icon>icon.skill1140</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1475,7 +1476,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1140</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">28</value>
@@ -1512,6 +1512,7 @@
</skill>
<skill id="1141" toLevel="2" name="Servitor Haste">
<!-- Increases the servitor's Atk. Spd. by $s2 for $s1. -->
<icon>icon.skill1141</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1525,7 +1526,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1141</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">31</value>
@@ -1558,6 +1558,7 @@
</skill>
<skill id="1144" toLevel="2" name="Servitor Wind Walk">
<!-- Increases the servitor's Speed by $s2 for $s1. -->
<icon>icon.skill1144</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1571,7 +1572,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1144</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">24</value>
@@ -1604,6 +1604,7 @@
</skill>
<skill id="1145" toLevel="3" name="Servitor Magic Boost">
<!-- Increases the servitor's M. Atk. by $s2 for $s1. -->
<icon>icon.skill1145</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1619,7 +1620,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1145</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">24</value>
@@ -1656,6 +1656,7 @@
</skill>
<skill id="1146" toLevel="3" name="Mighty Servitor">
<!-- Increases the servitor's P. Atk. by $s2 for $s1. -->
<icon>icon.skill1146</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1671,7 +1672,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1146</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">24</value>
@@ -1708,6 +1708,7 @@
</skill>
<skill id="1147" toLevel="6" name="Vampiric Touch">
<!-- Inflicts dark damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill1147</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-143</value>
@@ -1721,7 +1722,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1147</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">11</value>
@@ -1769,6 +1769,7 @@
</skill>
<skill id="1148" toLevel="15" name="Death Spike">
<!-- Throws a bone to inflict damage on the enemy with $s1 Power added to M. Atk. Requires $s2 Cursed Bone(s). -->
<icon>icon.skill1148</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-418</value>
@@ -1791,7 +1792,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1148</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>2508</itemConsumeId> <!-- Cursed Bone -->
@@ -1877,10 +1877,10 @@
</skill>
<skill id="1151" toLevel="18" name="Corpse Life Drain">
<!-- Drains HP from corpses and uses it to restore your HP. -->
<icon>icon.skill1151</icon>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1151</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">30</value>
@@ -2037,6 +2037,7 @@
</skill>
<skill id="1155" toLevel="17" name="Corpse Burst">
<!-- Detonates a corpse to inflict dark damage on the enemies using $s1 Power added to M. Atk. -->
<icon>icon.skill1155</icon>
<affectRange>150</affectRange>
<castRange>400</castRange>
<effectPoint>
@@ -2062,7 +2063,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill1155</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">46</value>
@@ -2158,10 +2158,10 @@
</skill>
<skill id="1156" toLevel="13" name="Forget">
<!-- Takes away the enemy's will to attack. -->
<icon>icon.skill1156</icon>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1156</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -2223,6 +2223,7 @@
</skill>
<skill id="1157" toLevel="5" name="Body To Mind">
<!-- Sacrifices your own HP to regenerate MP with $s1 Power. -->
<icon>icon.skill1157</icon>
<effectPoint>
<value level="1">243</value>
<value level="2">379</value>
@@ -2238,7 +2239,6 @@
<value level="4">318</value>
<value level="5">366</value>
</hpConsume>
<icon>icon.skill1157</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
@@ -2268,6 +2268,7 @@
</skill>
<skill id="1159" toLevel="25" name="Curse Death Link">
<!-- Transfers your pain. Inflicts Dark damage on the enemy with $s1 Power added to M. Atk. Power increases as HP decreases. -->
<icon>icon.skill1159</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-477</value>
@@ -2300,7 +2301,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1159</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">50</value>
@@ -2423,6 +2423,7 @@
</skill>
<skill id="1160" toLevel="17" name="Slow">
<!-- Decreases the enemy's Speed by $s2 for $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2468,7 +2469,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2562,6 +2562,7 @@
</skill>
<skill id="1163" toLevel="14" name="Curse Discord">
<!-- Confuses the enemy to attack its ally. -->
<icon>icon.skill1163</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-379</value>
@@ -2581,7 +2582,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1163</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
@@ -2647,6 +2647,7 @@
</skill>
<skill id="1164" toLevel="21" name="Curse Weakness">
<!-- Decreases the enemy's P. Atk. by $s2 for $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2700,7 +2701,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2810,6 +2810,7 @@
</skill>
<skill id="1167" toLevel="7" name="Poisonous Cloud">
<!-- Creates a venomous cloud. For $s1 poisons the target and enemies around it, taking $s2 HP every second. -->
<icon>icon.skill1167</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -2839,7 +2840,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1167</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2895,6 +2895,7 @@
</skill>
<skill id="1168" toLevel="7" name="Curse Poison">
<!-- Poisons the target, causing loss of $s2 HP per second for $s1. -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">3</value>
@@ -2922,7 +2923,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2977,6 +2977,7 @@
</skill>
<skill id="1169" toLevel="16" name="Curse Fear">
<!-- Frightens the enemy into fleeing for $s1. -->
<icon>icon.skill1169</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -3004,7 +3005,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1169</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -3076,6 +3076,7 @@
</skill>
<skill id="1170" toLevel="15" name="Anchor">
<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2. -->
<icon>icon.skill1170</icon>
<abnormalTime>5</abnormalTime>
<activateRate>100</activateRate>
<basicProperty>MAGIC</basicProperty>
@@ -3099,7 +3100,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -3186,6 +3186,7 @@
</skill>
<skill id="1171" toLevel="21" name="Blazing Circle">
<!-- Spreads ring-shaped flames to inflict Fire damage on nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill1171</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -3214,7 +3215,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1171</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">38</value>
@@ -3322,6 +3322,7 @@
</skill>
<skill id="1172" toLevel="8" name="Aura Burn">
<!-- Inflicts non-attribute damage on the enemy using $s1 Power added to M. Atk. -->
<icon>icon.skill1172</icon>
<castRange>150</castRange>
<effectPoint>
<value level="1">-146</value>
@@ -3335,7 +3336,6 @@
</effectPoint>
<effectRange>650</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1172</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">17</value>
@@ -3390,6 +3390,7 @@
</skill>
<skill id="1174" toLevel="25" name="Frost Wall">
<!-- Raises a wall of ice that inflicts Water damage on enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill1174</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>40</castRange>
@@ -3425,7 +3426,6 @@
<attributeValue>20</attributeValue>
<fanRange>0;0;200;180</fanRange>
<hitTime>3000</hitTime>
<icon>icon.skill1174</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">50</value>
@@ -3549,6 +3549,7 @@
</skill>
<skill id="1175" toLevel="8" name="Aqua Swirl">
<!-- Creates a powerful vortex of water, inflicting Water damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1175</icon>
<castRange>750</castRange>
<effectPoint>
<value level="1">-182</value>
@@ -3564,7 +3565,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1175</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">17</value>
@@ -3620,6 +3620,7 @@
</skill>
<skill id="1176" toLevel="17" name="Tempest">
<!-- Stirs up a hurricane that inflicts Wind damage near the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1176</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -3646,7 +3647,6 @@
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>5000</hitTime>
<icon>icon.skill1176</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">46</value>
@@ -3738,6 +3738,7 @@
</skill>
<skill id="1177" toLevel="5" name="Wind Strike">
<!-- Creates a powerful hurricane, inflicting Wind damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1177</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-92</value>
@@ -3750,7 +3751,6 @@
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1177</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">1</value>
@@ -3799,6 +3799,7 @@
</skill>
<skill id="1178" toLevel="8" name="Twister">
<!-- Creates a powerful cyclone and inflicts Wind damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1178</icon>
<castRange>750</castRange>
<effectPoint>
<value level="1">-182</value>
@@ -3814,7 +3815,6 @@
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1178</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">17</value>
@@ -3869,6 +3869,7 @@
</skill>
<skill id="1181" toLevel="3" name="Flame Strike">
<!-- Launches a flaming swath of energy and inflicts Fire damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1181</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -3881,7 +3882,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1181</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -3917,6 +3917,7 @@
</skill>
<skill id="1182" toLevel="3" name="Water Resistance">
<!-- Increases Water Resistance by $s2 for $s1. -->
<icon>icon.skill1182</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3932,7 +3933,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1182</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">18</value>
@@ -3969,6 +3969,7 @@
</skill>
<skill id="1183" toLevel="4" name="Freezing Shackle">
<!-- Freezes the enemy with a powerful cold wind, causing loss of $s2 HP per second for $s1. -->
<icon>icon.skill1183</icon>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -3991,7 +3992,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1183</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -4033,6 +4033,7 @@
</skill>
<skill id="1184" toLevel="6" name="Ice Bolt">
<!-- Momentarily freezes the surrounding air, inflicting damage on the enemy with $s1 Power and decreasing their Speed by $s3 for $s2. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -4052,7 +4053,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3100</hitTime>
<icon>icon.skill1184</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -4105,6 +4105,7 @@
</skill>
<skill id="1189" toLevel="3" name="Wind Resistance">
<!-- Increases Wind Resistance by $s2 for $s1. -->
<icon>icon.skill1189</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4120,7 +4121,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1189</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">24</value>
@@ -4157,6 +4157,7 @@
</skill>
<skill id="1191" toLevel="3" name="Fire Resistance">
<!-- Increases Fire Resistance by $s2 for $s1. -->
<icon>icon.skill1191</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4172,7 +4173,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1191</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">21</value>
File diff suppressed because it is too large Load Diff
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1300" toLevel="3" name="Servitor Cure">
<!-- Cures servitor of minor bleeding or poisoning. -->
<icon>icon.skill1300</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">379</value>
@@ -10,7 +11,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1300</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -45,11 +45,11 @@
</skill>
<skill id="1301" toLevel="1" name="Servitor Blessing">
<!-- Frees servitor of Hold, paralysis and decreased Atk. Spd. or movement effects. -->
<icon>icon.skill1301</icon>
<castRange>600</castRange>
<effectPoint>582</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1301</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>62</magicLvl>
<mpConsume>46</mpConsume>
@@ -68,6 +68,7 @@
</skill>
<skill id="1303" toLevel="2" name="Wild Magic">
<!-- For $s1, increases by $s2 the damage rate of magic. -->
<icon>icon.skill1303</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -81,7 +82,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1303</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">62</value>
@@ -114,6 +114,7 @@
</skill>
<skill id="1304" toLevel="5" name="Advanced Block">
<!-- Increases Shield Defense by $s2 for $s1. -->
<icon>icon.skill1304</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -133,7 +134,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1304</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">42</value>
@@ -178,6 +178,7 @@
</skill>
<skill id="1305" toLevel="12" name="Pa'agrio's Honor">
<!-- Restores nearby clan members' CP by $s1 Power. -->
<icon>icon.skill1305</icon>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<effectPoint>
@@ -195,7 +196,6 @@
<value level="12">814</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1305</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">56</value>
@@ -268,6 +268,7 @@
</skill>
<skill id="1306" toLevel="12" name="Ritual of Life">
<!-- Restores CP by $s1 Power. -->
<icon>icon.skill1306</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">561</value>
@@ -285,7 +286,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<icon>icon.skill1306</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">48</value>
@@ -357,6 +357,7 @@
</skill>
<skill id="1307" toLevel="3" name="Prayer">
<!-- For $s1, party members' HP heal amount + $s2. -->
<icon>icon.skill1307</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -371,7 +372,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1307</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">66</value>
@@ -409,6 +409,7 @@
</skill>
<skill id="1308" toLevel="3" name="Chant of Predator">
<!-- Increases all party members' Critical Rate by $s2 for $s1. -->
<icon>icon.skill1308</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -423,7 +424,6 @@
<value level="3">624</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1308</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">48</value>
@@ -461,6 +461,7 @@
</skill>
<skill id="1309" toLevel="3" name="Chant of Eagle">
<!-- Increases all party members' Accuracy by $s2 for $s1. -->
<icon>icon.skill1309</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -475,7 +476,6 @@
<value level="3">597</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1309</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">48</value>
@@ -513,6 +513,7 @@
</skill>
<skill id="1310" toLevel="4" name="Chant of Vampire">
<!-- For all party members during $s1 recovers as HP $s2 of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill1310</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -529,7 +530,6 @@
<value level="4">655</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1310</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -571,6 +571,7 @@
</skill>
<skill id="1311" toLevel="6" name="Body of Avatar">
<!-- Restores HP of all party members by $s2 and increases Max HP by $s3 for $s1. -->
<icon>icon.skill1311</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -591,7 +592,6 @@
<value level="6">646</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1311</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">48</value>
@@ -718,6 +718,7 @@
</skill>
<skill id="1323" toLevel="1" name="Noblesse Blessing">
<!-- Maintains target's buff/de-buff condition even following death and resurrection. The Noblesse Blessing and the Amulet of Luck disappear, however. Consumes 5 Spirit Ore. -->
<icon>icon.skill1323</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
@@ -725,7 +726,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1323</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -745,6 +745,7 @@
</skill>
<skill id="1326" toLevel="1" name="Noblesse Harmony">
<!-- Advances to the frontline of the battleground. For 15 seconds, increases P. Def. by 3000, Speed by 25%, Buff-canceling Attack Resistance by 80%, Bow Resistance by 10, and Crossbow Resistance by 6. Decreases CP by 20%. Can only be used on the battleground when CP is above 50%. Consumes 5 Spirit Ore. Maximum fighting spirit and HP are limited. -->
<icon>icon.skill1326</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -752,7 +753,6 @@
<effectPoint>659</effectPoint>
<hitTime>1000</hitTime>
<hpConsume>200</hpConsume>
<icon>icon.skill1326</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -806,6 +806,7 @@
</skill>
<skill id="1327" toLevel="1" name="Noblesse Symphony">
<!-- Advances to the frontline of the battleground. For 15 seconds, increases M. Def. by 4500, Speed by 25%, Buff-canceling Attack Resistance by 80%, Bow Resistance by 10, and Crossbow Resistance by 6. Decreases CP by 20%. Can only be used on the battleground when CP is above 50%. Consumes 5 Spirit Ore. Maximum fighting spirit and HP are limited. -->
<icon>icon.skill1327</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -813,7 +814,6 @@
<effectPoint>659</effectPoint>
<hitTime>1000</hitTime>
<hpConsume>200</hpConsume>
<icon>icon.skill1327</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -867,9 +867,9 @@
</skill>
<skill id="1328" toLevel="8" name="Mass Summon Storm Cubic">
<!-- Summons Storm Cubic for party members. Storm Cubic uses magic that damages a targeted enemy. Requires $s1 Spirit Ore. -->
<icon>icon.skill1328</icon>
<affectRange>1000</affectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1328</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">16</value>
@@ -940,9 +940,9 @@
</skill>
<skill id="1329" toLevel="9" name="Mass Summon Aqua Cubic">
<!-- Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires $s1 Spirit Ore. -->
<icon>icon.skill1329</icon>
<affectRange>1000</affectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1329</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">7</value>
@@ -1018,9 +1018,9 @@
</skill>
<skill id="1330" toLevel="8" name="Mass Summon Phantom Cubic">
<!-- Summons Phantom Cubic for party members. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires $s1 Spirit Ore. -->
<icon>icon.skill1330</icon>
<affectRange>1000</affectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1330</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">7</value>
@@ -1412,10 +1412,10 @@
</skill>
<skill id="1335" toLevel="1" name="Balance Life">
<!-- Equalizes HP of all party members. -->
<icon>icon.skill1335</icon>
<affectRange>1000</affectRange>
<effectPoint>398</effectPoint>
<hitTime>5000</hitTime>
<icon>icon.skill1335</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
<mpConsume>123</mpConsume>
@@ -1433,6 +1433,7 @@
</skill>
<skill id="1336" toLevel="1" name="Curse of Doom">
<!-- Blocks all the enemy's physical and magical skills for 24 seconds. -->
<icon>icon.skill1336</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>24</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -1443,7 +1444,6 @@
<effectPoint>-666</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -1464,6 +1464,7 @@
</skill>
<skill id="1337" toLevel="1" name="Curse of Abyss">
<!-- For 30 seconds, decreases the target's Speed by 10%, P. Def. by 30%, P. Evasion by 6, M. Atk. by 30%, Casting Spd. by 20% and M. Critical Rate by 30%. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
@@ -1473,7 +1474,6 @@
<effectPoint>-669</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1337</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -1516,6 +1516,7 @@
</skill>
<skill id="1338" toLevel="1" name="Arcane Chaos">
<!-- For 30 seconds, decreases Buff-canceling Attack Resistance by 30%, Debuff Resistance by 30% and drains 24 MP every second. Increases physical skill MP Consumption by 10% and magic skill MP Consumption by 30%. -->
<icon>icon.skill1338</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
@@ -1525,7 +1526,6 @@
<effectPoint>-669</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1338</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -1566,6 +1566,7 @@
</skill>
<skill id="1339" toLevel="1" name="Fire Vortex">
<!-- Stirs up a vortex connecting to the dimension of fire and inflicts fire damage on the enemy with 126 Power added to M. Atk. For 30 seconds, decreases Speed by -5%, Atk. Spd. by -5%, and Casting Spd. by -5%. Consumes 12 MP every second. Over-hit. -->
<icon>icon.skill1339</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF_FIRE</abnormalType>
@@ -1577,7 +1578,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>6000</hitTime>
<icon>icon.skill1339</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1615,6 +1615,7 @@
</skill>
<skill id="1340" toLevel="1" name="Ice Vortex">
<!-- Stirs up a vortex connecting to the dimension of water and inflicts water damage on the enemy with 126 Power added to M. Atk. For 30 seconds, decreases Speed by -20%. Consumes 12 MP every second. Over-hit is possible. -->
<icon>icon.skill1340</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF_WATER</abnormalType>
@@ -1626,7 +1627,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>6000</hitTime>
<icon>icon.skill1340</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1656,6 +1656,7 @@
</skill>
<skill id="1341" toLevel="1" name="Wind Vortex">
<!-- Stirs up a vortex connecting to the dimension of wind and inflicts wind damage on the enemy with 126 Power added to M. Atk. For 30 seconds, decreases Atk. Spd. by -10%, Casting Spd. by -10%. Consumes 12 MP every second. Over-hit is possible. -->
<icon>icon.skill1341</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF_WIND</abnormalType>
@@ -1667,7 +1668,6 @@
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>6000</hitTime>
<icon>icon.skill1341</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1701,6 +1701,7 @@
</skill>
<skill id="1342" toLevel="1" name="Light Vortex">
<!-- Stirs up a vortex connected to the holy dimension and inflicts Holy damage on the enemy with 139 Power added to M. Atk. For 30 sec., decreases Accuracy by -6 and Holy Attack Resistance by 30. Consumes 12 MP every second. -->
<icon>icon.skill1342</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF_HOLY</abnormalType>
@@ -1712,7 +1713,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>6000</hitTime>
<icon>icon.skill1342</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1745,6 +1745,7 @@
</skill>
<skill id="1343" toLevel="1" name="Dark Vortex">
<!-- Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 125 Power added to M. Atk. Absorbs 15% as HP. For 30 seconds, decreases P. Accuracy by 6 and Dark Resistance by 30. Consumes 12 MP every second. -->
<icon>icon.skill1343</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF_UNHOLY</abnormalType>
@@ -1756,7 +1757,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>6000</hitTime>
<icon>icon.skill1343</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1790,11 +1790,11 @@
</skill>
<skill id="1344" toLevel="1" name="Mass Warrior Bane">
<!-- Removes any buffs of nearby enemies that increase Atk. Spd. Or Speed. -->
<icon>icon.skill1344</icon>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<effectPoint>-666</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1344</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>84</mpConsume>
@@ -1815,11 +1815,11 @@
</skill>
<skill id="1345" toLevel="1" name="Mass Mage Bane">
<!-- Removes any buffs of nearby enemies that increase M. Atk. or Casting Spd. -->
<icon>icon.skill1345</icon>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<effectPoint>-669</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1345</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>78</magicLvl>
<mpConsume>85</mpConsume>
@@ -1840,6 +1840,7 @@
</skill>
<skill id="1346" toLevel="1" name="Warrior Servitor">
<!-- For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP by 10%, HP Recovery Bonus by 10%, P. Def. by 10%, P. Atk. by 10%, Atk. Spd. by 5%, Debuff Resistance by 20%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1346</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -1847,7 +1848,6 @@
<effectPoint>666</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1346</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>20</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -1890,6 +1890,7 @@
</skill>
<skill id="1347" toLevel="1" name="Wizard Servitor">
<!-- For 5 minutes, causes the servitor to be possessed with the spirit of an ancient wizard. Increases MP Recovery Bonus by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Spd. by 5%, Debuff Resistance by 20%. Decreases Skill MP Consumption by 3%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1347</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -1897,7 +1898,6 @@
<effectPoint>666</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1347</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>20</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -1941,6 +1941,7 @@
</skill>
<skill id="1348" toLevel="1" name="Assassin Servitor">
<!-- Possesses a Servitor with a spirit of ancient assassins. For 5 min. P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +20%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1348</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -1948,7 +1949,6 @@
<effectPoint>666</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1348</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>20</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -1995,6 +1995,7 @@
</skill>
<skill id="1349" toLevel="1" name="Final Servitor">
<!-- For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP / MP by 10%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 10%, P. / M. Def. by 10%, Atk. Spd. / Casting Spd. by 5%, P. / M. Critical Rate by 10%, P. / M. Critical Damage by 10%, and Debuff Resistance by 20. Consumes 40 Spirit Ore. -->
<icon>icon.skill1349</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -2002,7 +2003,6 @@
<effectPoint>669</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1349</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>40</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -2081,11 +2081,11 @@
</skill>
<skill id="1350" toLevel="1" name="Warrior Bane">
<!-- Removes buffs that increase Atk. Spd. and Speed from the enemy. -->
<icon>icon.skill1350</icon>
<castRange>600</castRange>
<effectPoint>-662</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1350</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
<mpConsume>70</mpConsume>
@@ -2105,11 +2105,11 @@
</skill>
<skill id="1351" toLevel="1" name="Mage Bane">
<!-- Removes buffs that increase M. Atk. and Casting Spd. from the enemy. -->
<icon>icon.skill1351</icon>
<castRange>600</castRange>
<effectPoint>-666</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1351</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
<mpConsume>70</mpConsume>
@@ -2129,6 +2129,7 @@
</skill>
<skill id="1352" toLevel="1" name="Elemental Resistance">
<!-- For 20 minutes, increases Fire/Water/Wind/Earth Resistance by 20. -->
<icon>icon.skill1352</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MD_UP_ATTR</abnormalType>
@@ -2136,7 +2137,6 @@
<effectPoint>662</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1352</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
<mpConsume>56</mpConsume>
@@ -2169,6 +2169,7 @@
</skill>
<skill id="1353" toLevel="1" name="Holy Attack Resistance">
<!-- For 20 minutes, Dark Attack Resistance + 30, Holy Attack Resistance + 20. -->
<icon>icon.skill1353</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>RESIST_HOLY_UNHOLY</abnormalType>
@@ -2176,7 +2177,6 @@
<effectPoint>666</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1353</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>56</mpConsume>
@@ -2201,6 +2201,7 @@
</skill>
<skill id="1354" toLevel="1" name="Arcane Protection">
<!-- For 20 minutes increases Buff-canceling Attack Resistance by 30 and Debuff Resistance by 20. -->
<icon>icon.skill1354</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>RESIST_DEBUFF_DISPEL</abnormalType>
@@ -2208,7 +2209,6 @@
<effectPoint>662</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1354</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
<mpConsume>56</mpConsume>
@@ -2233,6 +2233,7 @@
</skill>
<skill id="1355" toLevel="1" name="Prophecy of Water">
<!-- For 5 minutes, a powerful spirit acts to increase a party member's MP Recovery bonus by 10%, M. Atk. by 10%, M. Def by 10%, Casting Spd. by 5%, Debuff Resistance by 10%. Decreases Skill MP Consumption by 3%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1355</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -2240,7 +2241,6 @@
<effectPoint>669</effectPoint>
<effectRange>600</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1355</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>20</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -2299,6 +2299,7 @@
</skill>
<skill id="1356" toLevel="1" name="Prophecy of Fire">
<!-- For 5 minutes, a powerful spirit acts to increase a party member's Max HP by 10%, HP Recovery bonus by 10%, P. Atk. by 10%, P. Def. by 10%, Atk. Spd. by 5%, and Debuff Resistance by 10%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1356</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -2306,7 +2307,6 @@
<effectPoint>669</effectPoint>
<effectRange>600</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1356</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>2</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -2354,6 +2354,7 @@
</skill>
<skill id="1357" toLevel="1" name="Prophecy of Wind">
<!-- For 5 minutes, a powerful spirit acts to increase a party member's P. Evasion by 3, P. Accuracy by 3, P. Critical Rate by 10%, P. Critical Damage by 15%, Speed by 10%, Debuff Resistance by 10%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1357</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -2361,7 +2362,6 @@
<effectPoint>669</effectPoint>
<effectRange>600</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1357</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>20</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -2409,6 +2409,7 @@
</skill>
<skill id="1358" toLevel="1" name="Block Shield">
<!-- Cancels a buff that increases the enemy's P. Def. For 2 minutes, decreases P. Def. by 10% and prevents him from receiving P. Def.-increasing buffs. -->
<icon>icon.skill1358</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BLOCK_SHIELD_UP</abnormalType>
@@ -2418,7 +2419,6 @@
<effectPoint>-666</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1358</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2447,6 +2447,7 @@
</skill>
<skill id="1359" toLevel="1" name="Block Wind Walk">
<!-- Cancels a buff that increases the enemy's Speed. For 2 minutes, decreases Speed by 10% and prevents him from receiving Speed-increasing buffs. -->
<icon>icon.skill1359</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BLOCK_SPEED_UP</abnormalType>
@@ -2456,7 +2457,6 @@
<effectPoint>-666</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1359</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2485,6 +2485,7 @@
</skill>
<skill id="1360" toLevel="1" name="Mass Block Shield">
<!-- Cancels buffs that increase nearby enemies' P. Def. For 2 minutes, decreases P. Def. by 10% and prevents them from receiving P. Def.-increasing buffs. -->
<icon>icon.skill1360</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BLOCK_SHIELD_UP</abnormalType>
@@ -2494,7 +2495,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-666</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1360</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2524,6 +2524,7 @@
</skill>
<skill id="1361" toLevel="1" name="Mass Block Wind Walk">
<!-- Cancels buffs that increase nearby enemies' Speed. For 2 minutes, decreases Speed by 10% and prevents them from receiving Speed-increasing buffs. -->
<icon>icon.skill1361</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BLOCK_SPEED_UP</abnormalType>
@@ -2533,7 +2534,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-669</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1361</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2563,13 +2563,13 @@
</skill>
<skill id="1362" toLevel="1" name="Chant of Spirit">
<!-- For 20 minutes, increases all party members' Buff-canceling Attack Resistance by 30 and Debuff Resistance by 20. -->
<icon>icon.skill1362</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>RESIST_DEBUFF_DISPEL</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>666</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1362</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>280</mpConsume>
@@ -2595,13 +2595,13 @@
</skill>
<skill id="1363" toLevel="1" name="Chant of Victory">
<!-- For 5 minutes, a powerful spirit acts to increase a party members HP / MP Recovery bonus by 20%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 15%, Atk. / Casting Spd. by 10%, P. / M. Critical Rate by 15%, P. / M. Critical Damage by 15%. Consumes 60 Spirit Ore. -->
<icon>icon.skill1363</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>669</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1363</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>60</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -2677,6 +2677,7 @@
</skill>
<skill id="1364" toLevel="1" name="Pa'agrio's Eye">
<!-- For 20 minutes, increases nearby clan members' P. Accuracy by 4 and decreases chance of receiving critical attacks by 30%. -->
<icon>icon.skill1364</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>IMPROVE_HIT_DEFENCE_CRT_RATE_UP</abnormalType>
@@ -2684,7 +2685,6 @@
<affectRange>1000</affectRange>
<effectPoint>666</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1364</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>224</mpConsume>
@@ -2716,6 +2716,7 @@
</skill>
<skill id="1365" toLevel="1" name="Pa'agrio's Soul">
<!-- For 20 minutes, increases nearby clan members' M. Atk. by 75% and M. Def. by 30%. -->
<icon>icon.skill1365</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>IMPROVE_MA_MD_UP</abnormalType>
@@ -2723,7 +2724,6 @@
<affectRange>1000</affectRange>
<effectPoint>666</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1365</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>224</mpConsume>
@@ -2755,6 +2755,7 @@
</skill>
<skill id="1366" toLevel="1" name="Seal of Despair">
<!-- For 30 sec., decreases nearby enemies' P. Accuracy by 6, P. Atk. by 10%, P. Critical Rate by 30%, P. Critical Damage by 30%, Speed by 20%, M. Def. by 30%, and Atk. Spd. by 30%. -->
<icon>icon.skill1366</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
@@ -2764,7 +2765,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-669</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1366</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2812,6 +2812,7 @@
</skill>
<skill id="1367" toLevel="1" name="Seal of Disease">
<!-- For 2 minutes, decreases the effect of HP recovery magic received by the nearby enemies by 50%. -->
<icon>icon.skill1367</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
@@ -2822,7 +2823,6 @@
<effectPoint>-662</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1367</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -3035,6 +3035,7 @@
</skill>
<skill id="1374" toLevel="1" name="Heroic Valor">
<!-- For 2 minutes, increases nearby clan members' P. Atk. by 250, P. Def. by 500, and Buff-canceling Attack Resistance by 40. Consumes 80 Spirit Ore. -->
<icon>icon.skill1374</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HERO_BUFF</abnormalType>
@@ -3042,7 +3043,6 @@
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>676</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1374</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>80</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -3077,6 +3077,7 @@
</skill>
<skill id="1375" toLevel="1" name="Heroic Grandeur">
<!-- For 15 seconds, decreases nearby enemies' P. Def. by 50%, M. Def. by 50, P. Evasion by 16, and Shield Defense by 50%. Increases magic cancel rate by 100%, and blocks all physical/magic skills. Consumes 80 Spirit Ore. -->
<icon>icon.skill1375</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>HERO_DEBUFF</abnormalType>
@@ -3087,7 +3088,6 @@
<canBeDispelled>false</canBeDispelled>
<effectPoint>-676</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1375</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>80</itemConsumeCount>
@@ -3135,6 +3135,7 @@
</skill>
<skill id="1376" toLevel="1" name="Heroic Dread">
<!-- For 8 seconds, instills nearby enemies with fear and causes them to flee with Speed increased by 66. Consumes 80 Spirit Ore. -->
<icon>icon.skill1376</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<abnormalType>HERO_DEBUFF</abnormalType>
@@ -3146,7 +3147,6 @@
<canBeDispelled>false</canBeDispelled>
<effectPoint>-676</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1376</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>80</itemConsumeCount>
@@ -3193,6 +3193,7 @@
</skill>
<skill id="1380" toLevel="10" name="Betray">
<!-- Cause's enemy servitor to attack its master. Consumes $s1 Spirit Ore. -->
<icon>icon.skill1380</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DERANGEMENT</abnormalType>
@@ -3213,7 +3214,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1380</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
@@ -3267,6 +3267,7 @@
</skill>
<skill id="1381" toLevel="5" name="Mass Curse Fear">
<!-- Frightens nearby enemies into fleeing for $s1. -->
<icon>icon.skill1381</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -3285,7 +3286,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1381</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -3325,6 +3325,7 @@
</skill>
<skill id="1382" toLevel="6" name="Mass Curse Gloom">
<!-- Imposes a Curse Gloom on surrounding targets, decreasing their M. Def. by $s1. Requires $s2 Cursed Bones. -->
<icon>icon.skill1382</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MD_DOWN</abnormalType>
@@ -3345,7 +3346,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<icon>icon.skill1382</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -3393,6 +3393,7 @@
</skill>
<skill id="1383" toLevel="5" name="Mass Surrender to Fire">
<!-- Affects enemies near the servitor for $s1. Decreases Fire Resistance by $s2 and increases Water Resistance by $s3. Consumes $s4 Spirit Ore(s). -->
<icon>icon.skill1383</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_FIRE</abnormalType>
@@ -3410,7 +3411,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1383</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
@@ -3458,6 +3458,7 @@
</skill>
<skill id="1384" toLevel="5" name="Mass Surrender to Water">
<!-- Affects enemies near the servitor for $s1. Decreases Water Resistance by $s2 and increases Fire Resistance by $s3. Consumes $s4 Spirit Ore(s). -->
<icon>icon.skill1384</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_WATER</abnormalType>
@@ -3475,7 +3476,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1384</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
@@ -3523,6 +3523,7 @@
</skill>
<skill id="1385" toLevel="5" name="Mass Surrender to Wind">
<!-- Affects enemies near the servitor for $s1. Decreases Wind Resistance by $s2 and increases Earth Resistance by $s3. Consumes $s4 Spirit Ore(s). -->
<icon>icon.skill1385</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_WIND</abnormalType>
@@ -3540,7 +3541,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1385</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
@@ -3588,6 +3588,7 @@
</skill>
<skill id="1386" toLevel="10" name="Arcane Disruption">
<!-- Decreases the enemy's Casting Spd. by $s2 for $s1. -->
<icon>icon.skill1386</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>CASTING_TIME_UP</abnormalType>
@@ -3608,7 +3609,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1386</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -3651,8 +3651,8 @@
</skill>
<skill id="1387" toLevel="3" name="Summon Cursed Bones">
<!-- Summons between $s1 and $s2 Cursed Bones. Consumes $s3 Spirit Ore(s). -->
<hitTime>10000</hitTime>
<icon>icon.skill1387</icon>
<hitTime>10000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">40</value>
@@ -3724,6 +3724,7 @@
</skill>
<skill id="1388" toLevel="3" name="Greater Might">
<!-- Increases P. Atk. by $s2 for $s1. Consumes $s3 Spirit Ore(s). -->
<icon>icon.skill1388</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3739,7 +3740,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1388</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">1</value>
@@ -3777,6 +3777,7 @@
</skill>
<skill id="1389" toLevel="3" name="Greater Shield">
<!-- Increases P. Def. by $s2 for $s1. Consumes $s3 Spirit Ore(s). -->
<icon>icon.skill1389</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3792,7 +3793,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1389</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">1</value>
@@ -3830,6 +3830,7 @@
</skill>
<skill id="1390" toLevel="3" name="War Chant">
<!-- Increases all party members' P. Atk. by $s2 for $s1. Consumes $s3 Spirit Ore. -->
<icon>icon.skill1390</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3844,7 +3845,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1390</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">4</value>
@@ -3883,6 +3883,7 @@
</skill>
<skill id="1391" toLevel="3" name="Chant of Earth">
<!-- Increases all party members' P. Def. by $s2 for $s1. Consumes $s3 Spirit Ore. -->
<icon>icon.skill1391</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3897,7 +3898,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1391</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">4</value>
@@ -3936,6 +3936,7 @@
</skill>
<skill id="1392" toLevel="3" name="Holy Attack Resistance">
<!-- Increases Holy Resistance by $s2 for $s1. -->
<icon>icon.skill1392</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3951,7 +3952,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1392</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">58</value>
@@ -3983,6 +3983,7 @@
</skill>
<skill id="1393" toLevel="3" name="Dark Attack Resistance">
<!-- Increases Dark Attack Resistance by $s2 for $s1. -->
<icon>icon.skill1393</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3998,7 +3999,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1393</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">58</value>
@@ -4030,6 +4030,7 @@
</skill>
<skill id="1394" toLevel="10" name="Trance">
<!-- Causes the enemy to sleep for $s1. -->
<icon>icon.skill1394</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -4051,7 +4052,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1394</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -4108,6 +4108,7 @@
</skill>
<skill id="1395" toLevel="10" name="Erase">
<!-- Banishes the enemy's servitor to another dimension. Consumes $s1 Spirit Ore(s). -->
<icon>icon.skill1395</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">-532</value>
@@ -4123,7 +4124,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1395</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">3</value>
@@ -4189,6 +4189,7 @@
</skill>
<skill id="1396" toLevel="12" name="Magical Backfire">
<!-- Increases the enemy's skill MP Consumption by $s2 for $s1. -->
<icon>icon.skill1396</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MP_COST_UP</abnormalType>
@@ -4211,7 +4212,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1396</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -4283,6 +4283,7 @@
</skill>
<skill id="1397" toLevel="3" name="Clarity">
<!-- For $s1, decreases physical skill MP Consumption by $s2, magic skill MP Consumption by $s3, and song/dance skill MP Consumption by $s4. Consumes $s5 Spirit Ore(s). -->
<icon>icon.skill1397</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4298,7 +4299,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1397</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">1</value>
@@ -4355,6 +4355,7 @@
</skill>
<skill id="1398" toLevel="10" name="Mana Burn">
<!-- Consumes the enemy's MP with $s1 Power added to M. Atk. -->
<icon>icon.skill1398</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-532</value>
@@ -4370,7 +4371,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1398</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">56</value>
@@ -4423,6 +4423,7 @@
</skill>
<skill id="1399" toLevel="5" name="Mana Storm">
<!-- Consumes nearby enemies' MP with $s1 Power added to M. Atk. -->
<icon>icon.skill1399</icon>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -4433,7 +4434,6 @@
<value level="5">-655</value>
</effectPoint>
<hitTime>6000</hitTime>
<icon>icon.skill1399</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">58</value>
File diff suppressed because it is too large Load Diff
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1500" toLevel="1" name="Improve Magic">
<!-- Increases both M. Atk. and M. Def. to have more advanced magic ability increase effect. For 40 minutes, increases M. Atk. by 75% and M. Def. by 30%. -->
<icon>icon.skill1500</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_MA_MD_UP</abnormalType>
@@ -9,7 +10,6 @@
<effectPoint>679</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1500</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>74</magicLvl>
<mpConsume>22</mpConsume>
@@ -40,6 +40,7 @@
</skill>
<skill id="1501" toLevel="1" name="Improve Condition">
<!-- Combines Max HP increase and Max MP increase to have more advanced mental and physical power. For 40 minutes, increases Max HP by 35% and Max MP by 35%. -->
<icon>icon.skill1501</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_HP_MP_UP</abnormalType>
@@ -47,7 +48,6 @@
<effectPoint>679</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1501</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>72</magicLvl>
<mpConsume>22</mpConsume>
@@ -78,6 +78,7 @@
</skill>
<skill id="1502" toLevel="1" name="Improve Critical Attack">
<!-- Combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. For 40 minutes, increases Critical Rate by 30% and Critical Damage by 35%. -->
<icon>icon.skill1502</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_CRT_RATE_DMG_UP</abnormalType>
@@ -85,7 +86,6 @@
<effectPoint>679</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1502</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>74</magicLvl>
<mpConsume>22</mpConsume>
@@ -116,6 +116,7 @@
</skill>
<skill id="1503" toLevel="1" name="Improve Shield Defense">
<!-- Combines Shield Defense rate increase and Shield Defense. increase to have more advanced shield ability increase effect. For 40 minutes, increases Shield Defense by 30% and Shield Defense by 50%. -->
<icon>icon.skill1503</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_SHIELD_RATE_DEFENCE_UP</abnormalType>
@@ -123,7 +124,6 @@
<effectPoint>679</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1503</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
<mpConsume>21</mpConsume>
@@ -154,6 +154,7 @@
</skill>
<skill id="1504" toLevel="1" name="Improve Movement">
<!-- Combines Spd. increase and Evasion increase to have more advanced movement increase effect. For 40 minutes, increases Speed by 33 and Evasion by 4. -->
<icon>icon.skill1504</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
@@ -161,7 +162,6 @@
<effectPoint>679</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1504</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>72</magicLvl>
<mpConsume>22</mpConsume>
@@ -192,6 +192,7 @@
</skill>
<skill id="1505" toLevel="1" name="Sublime Self-Sacrifice">
<!-- Sacrifices oneself to allow all other party members (excluding oneself) to fully recover their HP/MP/CP and to become invincible for 15 seconds. -->
<icon>icon.skill1505</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
@@ -200,7 +201,6 @@
<effectPoint>668</effectPoint>
<hitTime>4000</hitTime>
<hpConsume>4000</hpConsume>
<icon>icon.skill1505</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>81</magicLvl>
<mpConsume>174</mpConsume>
@@ -236,11 +236,11 @@
</skill>
<skill id="1506" toLevel="1" name="Blessing of Eva">
<!-- By casting Blessing of Eva, it recovers HP/MP/CP, and cancels all debuffs at a certain rate. -->
<icon>icon.skill1506</icon>
<castRange>400</castRange>
<effectPoint>668</effectPoint>
<effectRange>900</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1506</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>73</mpConsume>
@@ -270,6 +270,7 @@
</skill>
<skill id="1507" toLevel="1" name="Lord of Vampires">
<!-- For 30 seconds, recovers as HP 80% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill1507</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK_SPECIAL</abnormalType>
@@ -277,7 +278,6 @@
<effectPoint>679</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1507</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>37</mpConsume>
@@ -298,6 +298,7 @@
</skill>
<skill id="1508" toLevel="1" name="Thorn Root">
<!-- Holds nearby enemies for 10 seconds and makes them consume 90 HP and 30 MP every second. -->
<icon>icon.skill1508</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -308,7 +309,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-679</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1508</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -340,6 +340,7 @@
</skill>
<skill id="1509" toLevel="9" name="Seal of Limit">
<!-- During PvP, limits the CP, HP, and MP recovery of the target and nearby enemies to maximum $s2 for $s1. -->
<icon>icon.skill1509</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>LIMIT</abnormalType>
@@ -352,7 +353,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-679</effectPoint>
<hitTime>2110</hitTime>
<icon>icon.skill1509</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -457,6 +457,7 @@
</skill>
<skill id="1511" toLevel="8" name="Curse of Life Flow">
<!-- For $s1, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. -->
<icon>icon.skill1511</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -485,7 +486,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1511</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -551,6 +551,7 @@
</skill>
<skill id="1512" toLevel="1" name="Soul Vortex">
<!-- Stirs up a vortex connecting to the dimension of souls and inflicts non-attribute damage on the enemy with 112 Power added to M. Atk. For 30 seconds, decreases Speed by 20%, Atk. Spd. by 30%, and Casting Spd. by 30%. Consumes 12 MP every second. Over-hit. -->
<icon>icon.skill1512</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF_SOUL</abnormalType>
@@ -560,7 +561,6 @@
<effectPoint>-999</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1512</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -599,11 +599,11 @@
</skill>
<skill id="1513" toLevel="1" name="Soul Vortex Extinction">
<!-- Detonates an Soul Vortex to inflict non-attribute damage on the enemy with 195 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. -->
<icon>icon.skill1513</icon>
<castRange>900</castRange>
<effectPoint>-1009</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1513</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>79</magicLvl>
<mpConsume>68</mpConsume>
@@ -633,6 +633,7 @@
</skill>
<skill id="1514" toLevel="7" name="Soul Barrier">
<!-- Spreads the soul's defensive barrier to increase your Bow Resistance + $s2, Crossbow Resistance + $s3, and M. Def. + $s4 for $s1. -->
<icon>icon.skill1514</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value fromLevel="1" toLevel="7">30</value>
@@ -642,7 +643,6 @@
<abnormalType>PD_UP_BOW</abnormalType>
<effectPoint>150</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1514</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>58</magicLvl>
<mpConsume>
@@ -722,12 +722,12 @@
</skill>
<skill id="1515" toLevel="1" name="Lightning Barrier">
<!-- Spreads lightning's defensive barrier for 20 minutes. Paralyzes the target that attacked you. -->
<icon>icon.skill1515</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ELEMENTAL_ARMOR</abnormalType>
<effectPoint>138</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1515</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>29</mpConsume>
@@ -755,11 +755,11 @@
</skill>
<skill id="1516" toLevel="1" name="Soul Strike">
<!-- Consecutively throws souls to inflict non-attribute damage on the enemy using 166 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. -->
<icon>icon.skill1516</icon>
<castRange>750</castRange>
<effectPoint>-662</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1516</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
<mpConsume>27</mpConsume>
@@ -779,13 +779,13 @@
</skill>
<skill id="1517" toLevel="1" name="Chant of Combat">
<!-- Combines party members' P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%. -->
<icon>icon.skill1499</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_PA_PD_UP</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>635</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1499</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
<mpConsume>52</mpConsume>
@@ -817,13 +817,13 @@
</skill>
<skill id="1518" toLevel="1" name="Chant of Critical">
<!-- Combines party members' Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. Increases Critical Rate by 30% and Critical Damage by 35% for 40 minutes. -->
<icon>icon.skill1502</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_CRT_RATE_DMG_UP</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>646</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1502</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>72</magicLvl>
<mpConsume>53</mpConsume>
@@ -855,13 +855,13 @@
</skill>
<skill id="1519" toLevel="1" name="Chant of Blood Awakening">
<!-- Combines party members' general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect. For 40 minutes, increases Atk. Spd. by 33% and has a chance of recovering 9% of the damage inflicted on the enemy as HP. -->
<icon>icon.skill1519</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_VAMPIRIC_HASTE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>655</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1519</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>74</magicLvl>
<mpConsume>55</mpConsume>
@@ -893,6 +893,7 @@
</skill>
<skill id="1523" toLevel="42" name="Divine Punishment">
<!-- Calls down the gods' retribution to inflict damage on the enemy using $s1 Power added to M. Atk. -->
<icon>icon.skill1523</icon>
<castRange>750</castRange>
<effectPoint>
<value level="1">-418</value>
@@ -1028,7 +1029,6 @@
<value level="42">20</value>
</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1523</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1219,6 +1219,7 @@
</skill>
<skill id="1524" toLevel="42" name="Surrender to Holy">
<!-- For $s1, decreases the enemy's Holy Attack Resistance by $s2 and M. Def. by $s3, and increases Dark Attack Resistance by $s4. -->
<icon>icon.skill1524</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_HOLY</abnormalType>
@@ -1271,7 +1272,6 @@
</effectPoint>
<effectRange>1250</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1524</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -1428,6 +1428,7 @@
</skill>
<skill id="1525" toLevel="42" name="Divine Curse">
<!-- For $s1, casts the wrathful curse of the gods to decrease the effect of recovery magic by $s2. Decreases $s3 HP every second. -->
<icon>icon.skill1525</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
@@ -1482,7 +1483,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1525</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -1743,6 +1743,7 @@
</skill>
<skill id="1528" toLevel="42" name="Divine Flash">
<!-- Spreads divine energy to damage nearby enemies with $s1 Power. -->
<icon>icon.skill1528</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -1880,7 +1881,6 @@
<value level="42">20</value>
</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1528</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -2072,6 +2072,7 @@
</skill>
<skill id="1529" toLevel="7" name="Soul Web">
<!-- Spreads a soul net to decrease Speed near the enemy by $s2 for $s1. -->
<icon>icon.skill1529</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2083,7 +2084,6 @@
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1529</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2130,6 +2130,7 @@
</skill>
<skill id="1530" toLevel="13" name="Death Spike">
<!-- Throws a bone to inflict damage on the enemy with $s1 Power added to M. Atk. Requires $s2 Cursed Bone(s). -->
<icon>icon.skill1148</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-418</value>
@@ -2150,7 +2151,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1148</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -2226,6 +2226,7 @@
</skill>
<skill id="1531" toLevel="7" name="Blessed Blood">
<!-- For $s1, bestows the blessing of blood upon party members. Recovers HP by a certain rate when being attacked. -->
<icon>icon.skill1218</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLESS_THE_BLOOD</abnormalType>
@@ -2233,7 +2234,6 @@
<effectPoint>1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1218</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -2299,12 +2299,12 @@
</skill>
<skill id="1532" toLevel="1" name="Enlightenment">
<!-- User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and M. Critical Rate by 50%, and decreasing MP Consumption by 90%. -->
<icon>icon.skill1532</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>FINAL_SECRET</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1532</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>81</magicLvl>
<mpConsume>73</mpConsume>
@@ -2338,12 +2338,12 @@
</skill>
<skill id="1533" toLevel="1" name="Enlightenment">
<!-- User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 10%, Heal by 20%, Casting Spd. by 30% and M. Critical Rate by 50%, and decreasing MP Consumption by 70%. -->
<icon>icon.skill1532</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>FINAL_SECRET</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1532</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>78</magicLvl>
<mpConsume>80</mpConsume>
@@ -2381,6 +2381,7 @@
</skill>
<skill id="1534" toLevel="1" name="Courage of Pa'agrio">
<!-- Temporarily increases party and clan members' Max CP. Effect 1. -->
<icon>icon.skill1534</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -2388,7 +2389,6 @@
<affectRange>1000</affectRange>
<effectPoint>1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1534</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>30</magicLvl>
<mpConsume>1</mpConsume>
@@ -2410,13 +2410,13 @@
</skill>
<skill id="1535" toLevel="2" name="Chant of Movement">
<!-- Increases a party member's Speed by $s2 for $s1. -->
<icon>icon.skill1535</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1535</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -2460,6 +2460,7 @@
</skill>
<skill id="1536" toLevel="1" name="Combat of Pa'agrio">
<!-- Combines a party/clan member's P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%. -->
<icon>icon.skill1536</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_PA_PD_UP</abnormalType>
@@ -2467,7 +2468,6 @@
<affectRange>1000</affectRange>
<effectPoint>1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1536</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
<mpConsume>217</mpConsume>
@@ -2499,6 +2499,7 @@
</skill>
<skill id="1537" toLevel="1" name="Critical of Pa'agrio">
<!-- Combines a party/clan member's Critical Rate increase and Critical Damage increase effects for a more advanced critical increase effect. For 40 minutes, increases Critical Rate by 30% and Critical Damage by 35%. -->
<icon>icon.skill1537</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_CRT_RATE_DMG_UP</abnormalType>
@@ -2506,7 +2507,6 @@
<affectRange>1000</affectRange>
<effectPoint>1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1537</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>74</magicLvl>
<mpConsume>217</mpConsume>
@@ -2538,6 +2538,7 @@
</skill>
<skill id="1538" toLevel="1" name="Condition of Pa'agrio">
<!-- Combines a party/clan member's Max HP increase and Max MP increase effects for more advanced mental and physical power. For 40 minutes, increases Max HP by 35% and Max MP by 35%. -->
<icon>icon.skill1538</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
<abnormalType>IMPROVE_HP_MP_UP</abnormalType>
@@ -2545,7 +2546,6 @@
<affectRange>1000</affectRange>
<effectPoint>1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1538</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>72</magicLvl>
<mpConsume>217</mpConsume>
@@ -2577,6 +2577,7 @@
</skill>
<skill id="1539" toLevel="5" name="Stigma of Shilen">
<!-- For $s1, decreases Short-range Weapon Resistance by $s2. -->
<icon>icon.skill1539</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2603,7 +2604,6 @@
<value level="5">1500</value>
</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1539</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">40</value>
@@ -2698,13 +2698,13 @@
</skill>
<skill id="1540" toLevel="1" name="Turn to Stone">
<!-- Petrifies oneself for 8 seconds to avoid incurring damage. -->
<icon>icon.skill1540</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<effectPoint>343</effectPoint>
<hitTime>1200</hitTime>
<icon>icon.skill1540</icon>
<magicLvl>79</magicLvl>
<operateType>A2</operateType>
<reuseDelay>600000</reuseDelay>
@@ -2735,6 +2735,7 @@
</skill>
<skill id="1541" toLevel="1" name="Curse of Desparion">
<!-- Inflicts the Curse of Desparion, momentarily decreasing enemy Speed, Accuracy, P. Atk. and Atk. Spd. -->
<icon>icon.skill1541</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
@@ -2745,7 +2746,6 @@
<effectPoint>-679</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1541</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>30</lvlBonusRate>
@@ -2780,6 +2780,7 @@
</skill>
<skill id="1542" toLevel="1" name="Counter Critical">
<!-- For 20 minutes, Decreases Received Critical Damage by 30%. When the target receives an attack above a certain amount of damage, increases Critical Damage of standard melee attack for 8 seconds. -->
<icon>icon.skill1542</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>COUNTER_CRITICAL</abnormalType>
@@ -2787,7 +2788,6 @@
<effectPoint>679</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1542</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>73</mpConsume>
@@ -2837,6 +2837,7 @@
</skill>
<skill id="1544" toLevel="7" name="Death Beam">
<!-- Attacks enemies in front of you. Power $s1. -->
<icon>icon.skill1471</icon>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<castRange>40</castRange>
@@ -2844,7 +2845,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;400;180</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill1471</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">79</value>
@@ -2882,6 +2882,7 @@
</skill>
<skill id="1545" toLevel="1" name="Soul Sucking">
<!-- Continuously absorbs the enemy's soul. -->
<icon>icon.skill1472</icon>
<castRange>900</castRange>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
@@ -2890,7 +2891,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>15000</hitTime>
<icon>icon.skill1472</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>79</magicLvl>
<mpInitialConsume>36</mpInitialConsume>
@@ -2911,6 +2911,7 @@
</skill>
<skill id="1546" toLevel="1" name="Strider Fear">
<!-- Creates fear in enemy for 10 sec., prompting them to escape. -->
<icon>icon.skill1546</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -2922,7 +2923,6 @@
<effectPoint>-521</effectPoint>
<fanRange>0;0;900;100</fanRange>
<hitTime>4000</hitTime>
<icon>icon.skill1546</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
@@ -2944,6 +2944,7 @@
</skill>
<skill id="1547" toLevel="3" name="Spirit Sharing">
<!-- For $s1 character's P.Atk. +$s2, M. Atk. +$s3, Atk. Spd. +$s4, Casting Spd. +$s5, P./M. Critical Rate +$s6. Transfers master's enchanced skills to the servitor. Consumes $s7 Spirit Ore. -->
<icon>icon.skill1497</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2957,7 +2958,6 @@
<value level="3">635</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1497</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -3034,6 +3034,7 @@
</skill>
<skill id="1548" toLevel="3" name="Earth Resistance">
<!-- Increases Earth Resistance by $s2 for $s1. -->
<icon>icon.skill1548</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3045,7 +3046,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1548</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">38</value>
@@ -3082,12 +3082,12 @@
</skill>
<skill id="1549" toLevel="1" name="Chant of Elements">
<!-- For 20 min., party members' elemental resistance + +20. -->
<icon>icon.skill1549</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ARMOR_ELEMENT_ALL</abnormalType>
<affectRange>1000</affectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1549</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>56</magicLvl>
<mpConsume>220</mpConsume>
@@ -3122,10 +3122,10 @@
</skill>
<skill id="1550" toLevel="1" name="Mass Cure Poison">
<!-- Cures all poisoned party members. -->
<icon>icon.skill1550</icon>
<affectRange>1000</affectRange>
<effectPoint>662</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1550</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>83</mpConsume>
@@ -3145,10 +3145,10 @@
</skill>
<skill id="1551" toLevel="1" name="Mass Purify">
<!-- Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members. -->
<icon>icon.skill1551</icon>
<affectRange>1000</affectRange>
<effectPoint>662</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill1551</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>83</mpConsume>
@@ -3168,10 +3168,10 @@
</skill>
<skill id="1552" toLevel="1" name="Mass Vitalize">
<!-- Restores HP of party members with 796 Power, and also cures poison and bleed condition of all party members. -->
<icon>icon.skill1552</icon>
<affectRange>1000</affectRange>
<effectPoint>1261</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1552</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>77</magicLvl>
<mpConsume>154</mpConsume>
@@ -3194,13 +3194,13 @@
</skill>
<skill id="1553" toLevel="1" name="Chain Heal">
<!-- Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore. -->
<icon>icon.skill1553</icon>
<affectLimit>9-0</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>1301</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1553</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>4</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -3222,6 +3222,7 @@
</skill>
<skill id="1554" toLevel="1" name="Aura Blast">
<!-- Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster. -->
<icon>icon.skill1554</icon>
<abnormalTime>3</abnormalTime>
<affectLimit>10-0-1</affectLimit>
<affectRange>200</affectRange>
@@ -3229,7 +3230,6 @@
<effectPoint>-689</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1554</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>81</magicLvl>
<mpConsume>116</mpConsume>
@@ -3261,11 +3261,11 @@
</skill>
<skill id="1555" toLevel="1" name="Aura Cannon">
<!-- Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster. -->
<icon>icon.skill1555</icon>
<castRange>150</castRange>
<effectPoint>-689</effectPoint>
<effectRange>300</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1555</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>82</magicLvl>
<mpConsume>98</mpConsume>
@@ -3296,12 +3296,12 @@
</skill>
<skill id="1556" toLevel="1" name="Arcane Shield">
<!-- For 10 seconds, decreases the damage received by 50% and turns the remaining damage into MP Consumption. When MP becomes 0, the skill's effect disappears. -->
<icon>icon.skill1556</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalVisualEffect>MP_SHIELD</abnormalVisualEffect>
<effectPoint>138</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1556</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>123</mpConsume>
@@ -3323,12 +3323,12 @@
</skill>
<skill id="1557" toLevel="1" name="Servitor Share">
<!-- Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 30%, M. Atk./M. Def. by 10%, Max HP/MP by 10%, Atk. Spd. by 10%, and Casting Spd. by 3%. -->
<icon>icon.skill1557</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ABILITY_CHANGE</abnormalType>
<effectPoint>379</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1557</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<mpConsume>105</mpConsume>
@@ -3362,11 +3362,11 @@
</skill>
<skill id="1558" toLevel="24" name="Dimension Spiral">
<!-- Creates a tear in the dimension to inflict damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1558</icon>
<castRange>900</castRange>
<effectPoint>-590</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1558</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -3536,13 +3536,13 @@
</skill>
<skill id="1560" toLevel="1" name="Lucky Blow">
<!-- Attacks the target's vital points with 11234 Power added to P. Atk., causing a Spoiled state. Lethal Strike. Half-kill. Over-hit. Critical. Requires a dual dagger. -->
<icon>icon.skill1560</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-337</effectPoint>
<effectRange>400</effectRange>
<halfKillRate>8</halfKillRate>
<hitTime>1800</hitTime>
<icon>icon.skill1560</icon>
<magicLvl>83</magicLvl>
<mpConsume>82</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -3576,6 +3576,7 @@
</skill>
<skill id="1561" toLevel="5" name="Battle Cry">
<!-- Instantly recovers $s1 of Max HP and increases Max HP by $s3 for $s2. -->
<icon>icon.skill1561</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3587,7 +3588,6 @@
<abnormalType>MAX_HP_UP</abnormalType>
<effectPoint>635</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1561</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">49</value>
@@ -3625,6 +3625,7 @@
</skill>
<skill id="1562" toLevel="2" name="Chant of Berserker">
<!-- For $s1, all party members' P. Def. -$s2, M. Def. -$s3, and Evasion -$s4, P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8, Speed +$s9. -->
<icon>icon.skill1562</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3637,7 +3638,6 @@
<value level="2">495</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1562</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -3720,6 +3720,7 @@
</skill>
<skill id="1563" toLevel="2" name="Pa'agrio's Fury">
<!-- Increases clan members' Atk. Spd. by $s2 for $s1. -->
<icon>icon.skill1563</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3732,7 +3733,6 @@
<value level="2">532</value>
</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill1563</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">48</value>
@@ -4112,11 +4112,11 @@
</skill>
<skill id="1585" toLevel="1" name="Rhythm of Critical Dark">
<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill1583</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FIRE</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1583</icon>
<operateType>A2</operateType>
<magicLvl>43</magicLvl>
<mpConsume>60</mpConsume>
@@ -4157,11 +4157,11 @@
</skill>
<skill id="1586" toLevel="1" name="Rhythm of Critical">
<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill1583</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FIRE</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1583</icon>
<operateType>A2</operateType>
<magicLvl>43</magicLvl>
<mpConsume>60</mpConsume>
@@ -4194,11 +4194,11 @@
</skill>
<skill id="1587" toLevel="1" name="Rhythm of Magic Dark">
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill1588</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_MYSTIC</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1588</icon>
<operateType>A2</operateType>
<magicLvl>52</magicLvl>
<mpConsume>60</mpConsume>
@@ -4239,11 +4239,11 @@
</skill>
<skill id="1588" toLevel="1" name="Rhythm of Magic">
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill1588</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_MYSTIC</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1588</icon>
<operateType>A2</operateType>
<magicLvl>52</magicLvl>
<mpConsume>60</mpConsume>
@@ -4276,11 +4276,11 @@
</skill>
<skill id="1589" toLevel="1" name="Rhythm of Combat Dark">
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill1584</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_WARRIOR</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1584</icon>
<operateType>A2</operateType>
<magicLvl>58</magicLvl>
<mpConsume>60</mpConsume>
@@ -4321,11 +4321,11 @@
</skill>
<skill id="1590" toLevel="1" name="Rhythm of Combat">
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill1584</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_WARRIOR</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1584</icon>
<operateType>A2</operateType>
<magicLvl>58</magicLvl>
<mpConsume>60</mpConsume>
@@ -4358,11 +4358,11 @@
</skill>
<skill id="1591" toLevel="1" name="Rhythm of Fighter Dark">
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill1587</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FURY</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1587</icon>
<operateType>A2</operateType>
<magicLvl>60</magicLvl>
<mpConsume>60</mpConsume>
@@ -4403,11 +4403,11 @@
</skill>
<skill id="1592" toLevel="1" name="Rhythm of Fighter">
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill1587</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FURY</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1587</icon>
<operateType>A2</operateType>
<magicLvl>60</magicLvl>
<mpConsume>60</mpConsume>
@@ -4440,11 +4440,11 @@
</skill>
<skill id="1593" toLevel="1" name="Rhythm of Revenge Dark">
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. Additionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill1585</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_VAMPIRE</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1585</icon>
<operateType>A2</operateType>
<magicLvl>76</magicLvl>
<mpConsume>60</mpConsume>
@@ -4484,11 +4484,11 @@
</skill>
<skill id="1594" toLevel="1" name="Rhythm of Revenge">
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill1585</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_VAMPIRE</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1585</icon>
<operateType>A2</operateType>
<magicLvl>76</magicLvl>
<mpConsume>60</mpConsume>
@@ -4520,11 +4520,11 @@
</skill>
<skill id="1595" toLevel="1" name="Rhythm of Start Dark">
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill1586</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_SIREN</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1586</icon>
<operateType>A2</operateType>
<mpConsume>60</mpConsume>
<hitTime>2500</hitTime>
@@ -4586,11 +4586,11 @@
</skill>
<skill id="1596" toLevel="1" name="Rhythm of Start">
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill1586</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_SIREN</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1586</icon>
<operateType>A2</operateType>
<mpConsume>60</mpConsume>
<hitTime>2500</hitTime>
@@ -4656,11 +4656,11 @@
</skill>
<skill id="1598" toLevel="1" name="Rhythm of Magician Dark">
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
<icon>icon.skill11005</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_CONCENTRATION</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill11005</icon>
<operateType>A2</operateType>
<mpConsume>60</mpConsume>
<hitTime>2500</hitTime>
@@ -4710,11 +4710,11 @@
</skill>
<skill id="1599" toLevel="1" name="Rhythm of Magician">
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
<icon>icon.skill11005</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_CONCENTRATION</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill11005</icon>
<operateType>A2</operateType>
<mpConsume>60</mpConsume>
<hitTime>2500</hitTime>
@@ -2,11 +2,11 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1600" toLevel="1" name="Soul Instinct">
<!-- For 15 seconds, awakens party members' destructive instincts to increase P. Atk., P. Critical Rate, M. Atk., and M. Critical Rate by 50%, and Atk. Spd. and Casting Spd. by 20%. -->
<icon>icon.skill1600</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>INSTINCT</abnormalType>
<affectRange>600</affectRange>
<icon>icon.skill1600</icon>
<operateType>A2</operateType>
<mpConsume>148</mpConsume>
<hitTime>2500</hitTime>
@@ -131,6 +131,7 @@
</skill>
<skill id="1606" toLevel="10" name="Quick Spear">
<!-- Attacks nearby enemies by throwing a spear with $s1 Power added to P. Atk. Stuns for $s2. Requires a polearm. Over-hit. Critical. Ignores Shield Defense. -->
<icon>icon.skill1606</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -179,7 +180,6 @@
<value level="9">121</value>
<value level="10">133</value>
</mpConsume>
<icon>icon.skill1606</icon>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE</rideState>
@@ -222,6 +222,7 @@
</skill>
<skill id="1607" toLevel="40" name="Excruciating Strike">
<!-- Attacks the enemies in front of the character with $s1 Power added to P. Atk. Ignores $s2 of the enemy's P. Def. Requires a sword/two-handed sword. Over-hit. Ignores Shield Defense. -->
<icon>icon.skill1607</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -268,7 +269,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill1607</icon>
<magicLvl>
<value level="1">40</value>
<value level="2">40</value>
@@ -421,6 +421,7 @@
</skill>
<skill id="1608" toLevel="2" name="Immortal Life">
<!-- For 5 seconds HP doesn t drop below 1. Additionally recovers 20% HP if the effect of Immortality ends. -->
<icon>icon.skill1608</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -429,7 +430,6 @@
<value fromLevel="1" toLevel="2">5</value>
</abnormalTime>
<abnormalType>RESIST_DEATH</abnormalType>
<icon>icon.skill10022</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -459,6 +459,7 @@
</skill>
<skill id="1609" toLevel="3" name="Sword Expert">
<!-- Increases P. Atk. by $s1, Accuracy by $s2. Atk. Spd. Boost +$s3 when using a sword/two-handed sword. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill1609</icon>
<magicLvl>
<value level="1">46</value>
<value level="2">58</value>
@@ -473,7 +474,6 @@
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<icon>icon.skill1609</icon>
<conditions>
<condition name="EquipWeapon">
<weaponType>
@@ -519,6 +519,7 @@
</skill>
<skill id="1610" toLevel="18" name="Life Rescue">
<!-- For $s1 restores $s2 HP of the target each second. -->
<icon>icon.skill1610</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -544,7 +545,6 @@
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<hitTime>3500</hitTime>
<icon>icon.skill1610</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -656,11 +656,12 @@
</skill>
<skill id="1612" toLevel="1" name="Slowing Power">
<!-- For 15 seconds decreases Speed by 20%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0210</icon>
<operateType>A1</operateType>
</skill>
<skill id="1613" toLevel="10" name="Body Impale">
<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicts Stun for $s2 and dispels $s3 buff(s) from a stunned target. Requires a blunt weapon. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill1613</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -706,7 +707,6 @@
<value level="9">72</value>
<value level="10">79</value>
</mpConsume>
<icon>icon.skill1613</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<operateType>A2</operateType>
@@ -754,6 +754,7 @@
</skill>
<skill id="1615" toLevel="3" name="Weapon Reinforcement">
<!-- For 5 minutes enhances polearms and blunt weapons, increasing P. Atl. by $s1. At a certain chance decreases target s Atk. Spd. and Casting Spd. by $s2. -->
<icon>icon.skill1615</icon>
<reuseDelay>2000</reuseDelay>
<coolTime>500</coolTime>
<hitTime>2000</hitTime>
@@ -769,7 +770,6 @@
</mpConsume>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<icon>icon.skill1615</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -800,7 +800,7 @@
</skill>
<skill id="1616" toLevel="1" name="Physical Damage">
<!-- You were damaged and for 15 seconds Atk. Spd. and Casting Spd. are decreased by 10%. -->
<icon>icon.skill1616</icon>
<icon>icon.skill1615</icon>
<operateType>A2</operateType>
<isTriggeredSkill>true</isTriggeredSkill>
<targetType>ENEMY</targetType>
@@ -822,6 +822,7 @@
</skill>
<skill id="1617" toLevel="3" name="Tenacity">
<!-- Enhances the body. For $s1 Stun Resistance is increased by $s2, retores HP at a certain chance upon taking damage. -->
<icon>icon.skill1617</icon>
<reuseDelay>2000</reuseDelay>
<coolTime>500</coolTime>
<hitTime>2000</hitTime>
@@ -837,7 +838,6 @@
</mpConsume>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<icon>icon.skill1617</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -863,13 +863,13 @@
</skill>
<skill id="1618" toLevel="3" name="Body Reconstruction">
<!-- Restores the target's HP with $s1 Power. -->
<icon>icon.skill0045</icon>
<reuseDelay>5000</reuseDelay>
<magicLvl>
<value level="1">44</value>
<value level="2">56</value>
<value level="3">64</value>
</magicLvl>
<icon>icon.skill1618</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -884,22 +884,20 @@
</effects>
</skill>
<skill id="1619" toLevel="8" name="Sonic Focus">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1620" toLevel="8" name="Focus Force">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1621" toLevel="1" name="Shield of Sacrifice">
<!-- Sacrifices itself, decreasing Max HP by 20%. For party members P. Def. +15%, M. Def. +20%, Healing Power +20% for 3 min. Requires a shield. -->
<icon>icon.skill1621</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>673</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1621</icon>
<magicLvl>80</magicLvl>
<mpConsume>38</mpConsume>
<hpConsume>1115</hpConsume>
@@ -931,11 +929,11 @@
</skill>
<skill id="1622" toLevel="1" name="Blood of Sacrifice">
<!-- The sacrifice decreases Max HP. -->
<icon>icon.skill1621</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<isMagic>4</isMagic>
<magicLvl>80</magicLvl>
<icon>icon.skill1622</icon>
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
@@ -950,6 +948,7 @@
</skill>
<skill id="1623" toLevel="1" name="Eva's Protection">
<!-- For party members P. Def. +15%, M. Def. +10%, Speed +4 for 3 min. Requires a shield. -->
<icon>icon.skill1623</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<castRange>400</castRange>
@@ -959,7 +958,6 @@
<isMagic>1</isMagic>
<magicLvl>80</magicLvl>
<mpConsume>114</mpConsume>
<icon>icon.skill1623</icon>
<operateType>A2</operateType>
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -988,6 +986,7 @@
</skill>
<skill id="1624" toLevel="1" name="Indestructible Sound">
<!-- Using Momentum, throws a powerful strike with a sword, blocking the target for 10 sec. Decreases damage received by the target by 50%, blocks target's movements and skill usage. Requires a dualsword. Requires Momentum level 7. -->
<icon>icon.skill1624</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>NORMAL_ATTACK_BLOCK</abnormalType>
@@ -999,7 +998,6 @@
<effectPoint>-673</effectPoint>
<effectRange>600</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1624</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic>
<lvlBonusRate>30</lvlBonusRate>
@@ -1038,6 +1036,7 @@
</skill>
<skill id="1625" toLevel="1" name="Throwing Spear">
<!-- Throws a spear at the enemy with $s1 Power added to P. Atk. and immobilizes them for $s2. Requires a polearm. Over-hit. Ignores Shield Defense. -->
<icon>icon.skill1625</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1050,7 +1049,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectRange>1000</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1625</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<mpConsume>63</mpConsume>
@@ -1083,9 +1081,9 @@
</skill>
<skill id="1626" toLevel="1" name="Spear Howl">
<!-- With a spear strike, inflicts damage on nearby enemies with 2911 Power added to P. Atk. Removes speed-increasing Buffs. Requires a polearm. -->
<icon>icon.skill1626</icon>
<basicProperty>PHYSICAL</basicProperty>
<hitTime>500</hitTime>
<icon>icon.skill1626</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1116,13 +1114,13 @@
</skill>
<skill id="1627" toLevel="1" name="Destroyers Roar">
<!-- Inflicts Fear on nearby enemies and decreases their Speed by 90%. Requires a sword / blunt weapon / two-handed sword. -->
<icon>icon.skill1627</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
<activateRate>40</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0003</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic>
<lvlBonusRate>20</lvlBonusRate>
@@ -1159,10 +1157,10 @@
</skill>
<skill id="1628" toLevel="1" name="Broad Sweep">
<!-- For $s1 the number of attacking enemies +$s2. Requires a sword / two-handed sword. -->
<icon>icon.skill1628</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>POLEARM_ATTACK</abnormalType>
<icon>icon.skill1628</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
@@ -1192,13 +1190,13 @@
</skill>
<skill id="1629" toLevel="1" name="Throw Dagger in Wrist">
<!-- Throw Dagger in Wrist Throws a dagger at the enemy with $s1 Power added to P. Atk., and injures their wrist. Due to the wound, for $s2 there's a certain probability to interrupt target's skill casting. Requires a dagger. -->
<icon>icon.skill1629</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<activateRate>80</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>MAGIC</basicProperty>
<effectRange>900</effectRange>
<icon>icon.skill1629</icon>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>76</magicLvl>
@@ -1231,6 +1229,7 @@
</skill>
<skill id="1630" toLevel="1" name="Throwing Blood Dagger">
<!-- Throws a dagger at an enemy with $s1 Power added to P. Atk. For $s2, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit. -->
<icon>icon.skill1630</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
@@ -1238,7 +1237,6 @@
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>MAGIC</basicProperty>
<effectRange>900</effectRange>
<icon>icon.skill1630</icon>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>76</magicLvl>
@@ -1270,7 +1268,7 @@
</skill>
<skill id="1631" toLevel="1" name="Clear Movements">
<!-- All senses sharpen, resetting Cooldown time of "Hide" and "Shadow Step". -->
<icon>icon.skill1631</icon>
<icon>icon.skill10518</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
@@ -1294,7 +1292,7 @@
</skill>
<skill id="1632" toLevel="1" name="Deadly Strike">
<!-- Attacks the target with $s1 Power added to P. Atk. For $s2 decreases enemy s P. Def. by $s3. Requires a sword, blunt weapon, or dualsword. Over-hit. -->
<icon>icon.skill1040</icon>
<icon>icon.skill0986</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
@@ -2,13 +2,13 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1800" toLevel="1" name="Pirate">
<!-- This pirate once ruled ancient lands of Giran. His own crew excited a riot, but didn t manage to cope with their captain that became even more powerful with the dark forces. Zaken killed all the remaining rebels and disappeared. (Consumes 1 Elemental Stone.) -->
<icon>icon.skill1800</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>900</abnormalTime>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>PIRATE_SUIT</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<icon>icon.skill1800</icon>
<isMagic>4</isMagic> <!-- Magic Skill -->
<magicLvl>56</magicLvl>
<operateType>A2</operateType>
@@ -72,13 +72,13 @@
</skill>
<skill id="1801" toLevel="1" name="Dark Assassin">
<!-- This is an organization of assassins created by Mercenary Captain Sieghardt Ein for making contract murders and carrying out secret orders. Sieghardt Ein, having become a member of Dawn, has disappeared without a trace, but the organization created by him still leads its shadowy deals. (Consumes 1 Elemental Stone.) -->
<icon>icon.skill1801</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>900</abnormalTime>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>DARK_ASSASSIN_SUIT</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<icon>icon.skill1801</icon>
<isMagic>4</isMagic> <!-- Magic Skill -->
<magicLvl>56</magicLvl>
<operateType>A2</operateType>
@@ -142,13 +142,13 @@
</skill>
<skill id="1802" toLevel="1" name="White Assassin">
<!-- Rune noble Erica Ken Weber is the right hand of Sieghardt Ein. She wasn t influenced by the organizations of dark assassins. For her quest she created an organization of white assassins, continuing to be an informer. (Consumes 2 Elemental Stones.) -->
<icon>icon.skill1802</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>900</abnormalTime>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>WHITE_ASSASSIN_SUIT</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<icon>icon.skill1801</icon>
<isMagic>4</isMagic> <!-- Magic Skill -->
<magicLvl>56</magicLvl>
<operateType>A2</operateType>
@@ -212,102 +212,100 @@
</skill>
<skill id="1810" toLevel="1" name="Cadmus - Might">
<!-- Increases P. Atk. by 15% for 20 minutes -->
<icon>icon.skill0000</icon>
<icon>icon.skill1068</icon>
<operateType>A1</operateType>
</skill>
<skill id="1811" toLevel="1" name="Cadmus - Shield">
<!-- For 20 minutes, P. Def. +15%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1040</icon>
<operateType>A1</operateType>
</skill>
<skill id="1812" toLevel="1" name="Cadmus - Wind Walk">
<!-- Speed +33 for 20 minutes. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1204</icon>
<operateType>A1</operateType>
</skill>
<skill id="1813" toLevel="1" name="Cadmus - Return">
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. -->
<icon>icon.skill0000</icon>
<icon>Icon.skill1050</icon>
<operateType>A1</operateType>
</skill>
<skill id="1814" toLevel="1" name="Cadmus - Focus">
<!-- Increases critical attack rate by 30% for 20 minutes. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1077</icon>
<operateType>A1</operateType>
</skill>
<skill id="1815" toLevel="1" name="Cadmus - Death Whisper">
<!-- Increases critical attack effect by 35% for 20 minutes. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1242</icon>
<operateType>A1</operateType>
</skill>
<skill id="1816" toLevel="1" name="Cadmus - Guidance">
<!-- For 20 minutes, Accuracy + +4. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1240</icon>
<operateType>A1</operateType>
</skill>
<skill id="1817" toLevel="1" name="Cadmus - Heal">
<!-- Restores HP with 301 Power. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1011</icon>
<operateType>A1</operateType>
</skill>
<skill id="1818" toLevel="1" name="Cadmus - Haste">
<!-- Increases Atk. Spd. by 33% for 20 minutes. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="1819" toLevel="1" name="Cadmus - Acumen">
<!-- Increases Casting Spd. by 30% for 20 minutes. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1085</icon>
<operateType>A1</operateType>
</skill>
<skill id="1820" toLevel="1" name="Cadmus - Vampiric Rage">
<!-- For 20 minutes, recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1268</icon>
<operateType>A1</operateType>
</skill>
<skill id="1821" toLevel="1" name="Cadmus - Empower">
<!-- Increases M. Atk. power by 75% for 20 minutes. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1059</icon>
<operateType>A1</operateType>
</skill>
<skill id="1822" toLevel="1" name="Cadmus - Clarity">
<!-- For 20 minutes, MP Consumption for physical skills -20%, MP Consumption for magical skills -10%, and song/dance skill's MP consumption -20%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1397</icon>
<operateType>A1</operateType>
</skill>
<skill id="1823" toLevel="1" name="Cadmus - Agility">
<!-- For 20 minutes, Evasion +4. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1087</icon>
<operateType>A1</operateType>
</skill>
<skill id="1824" toLevel="1" name="Cadmus - Lightness">
<!-- Increases weight limit up to 9000 for 20 min. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1257</icon>
<operateType>A1</operateType>
</skill>
<skill id="1825" toLevel="1" name="Cadmus - Recharge">
<!-- Recovers MP up to 94 power depending on the target's Lv.. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1013</icon>
<operateType>A1</operateType>
</skill>
<skill id="1826" toLevel="1" name="Cadmus - Greater Heal">
<!-- Immediately restores the target's HP with 506 Power. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1217</icon>
<operateType>A1</operateType>
</skill>
<skill id="1827" toLevel="1" name="Transformation Block">
<!-- You cannot attack while transformed. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1828" toLevel="1" name="Transformation Protection">
<!-- P. Def. Enhance at Transformation. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1829" toLevel="1" name="Spell Master">
<!-- Casting Spd. +10%, M. Critical Rate +10. -->
<icon>icon.skill1829</icon>
<icon>icon.skill1901</icon>
<magicLvl>40</magicLvl>
<operateType>P</operateType>
<effects>
@@ -323,7 +321,7 @@
</skill>
<skill id="1830" toLevel="1" name="Spell Master">
<!-- Casting Spd. +13%, M. Critical Rate +10. -->
<icon>icon.skill1830</icon>
<icon>icon.skill1908</icon>
<magicLvl>40</magicLvl>
<operateType>P</operateType>
<effects>
@@ -339,7 +337,7 @@
</skill>
<skill id="1831" toLevel="1" name="Spell Master">
<!-- Casting Spd. +9%, M. Critical Rate +10. -->
<icon>icon.skill1831</icon>
<icon>icon.skill1911</icon>
<magicLvl>40</magicLvl>
<operateType>P</operateType>
<effects>
@@ -355,7 +353,7 @@
</skill>
<skill id="1832" toLevel="1" name="Spell Master">
<!-- Casting Spd. +5%, M. Critical Rate +10. -->
<icon>icon.skill1832</icon>
<icon>icon.skill1916</icon>
<magicLvl>40</magicLvl>
<operateType>P</operateType>
<effects>
@@ -371,11 +369,11 @@
</skill>
<skill id="1833" toLevel="1" name="Mount - Gold Maned Lion">
<!-- Allows to mount a Golden Lion. -->
<icon>icon.skill1833</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill1833</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
@@ -401,11 +399,11 @@
</skill>
<skill id="1834" toLevel="1" name="Mount Pegasus">
<!-- Allows to mount a Pegasus. -->
<icon>icon.skill1834</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill1834</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
@@ -431,11 +429,11 @@
</skill>
<skill id="1835" toLevel="1" name="Mount Saber Tooth Cougar">
<!-- Allows to mount a Saber Tooth Cougar. -->
<icon>icon.skill1835</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill1835</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
@@ -461,11 +459,11 @@
</skill>
<skill id="1836" toLevel="1" name="Mount Kukuru">
<!-- Mount Kukuru -->
<icon>icon.skill1836</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill1836</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
@@ -491,11 +489,11 @@
</skill>
<skill id="1837" toLevel="1" name="Mount Black Bear">
<!-- Allows to mount a Black Bear. -->
<icon>icon.skill1837</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill1837</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
@@ -521,142 +519,141 @@
</skill>
<skill id="1838" toLevel="1" name="PA Cadmus - Prophecy of Water">
<!-- For 5 minutes, for a party member MP Recovery Bonus +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. Skill MP Consumption -3%. Consumes 20 Spirit Ore. For PC clubs only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1355</icon>
<operateType>A1</operateType>
</skill>
<skill id="1839" toLevel="1" name="PA Cadmus - Prophecy of Fire">
<!-- For 5 minutes, for a party member Max HP +10%, HP Recovery Bonus +10%, P. Atk +10%, P. Def. +10%, Speed +5%, Debuff Resistance +10%. Consumes 20 Spirit Ore. For PC clubs only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1356</icon>
<operateType>A1</operateType>
</skill>
<skill id="1840" toLevel="1" name="PA Cadmus - Prophecy of Wind">
<!-- For a member of a party Evasion +3, Accuracy +3, Critical Rate +10%, Critical Damage +15%, Speed +10%, Debuff Resistance +10% for 5 min. Consumes 20 Spirit Ore. For computer clubs. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1357</icon>
<operateType>A1</operateType>
</skill>
<skill id="1841" toLevel="1" name="PA Cadmus - Might">
<!-- For 20 minutes, P. Atk +15%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1068</icon>
<operateType>A1</operateType>
</skill>
<skill id="1842" toLevel="1" name="PA Cadmus - Shield">
<!-- For 20 minutes, P.Def +15%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1040</icon>
<operateType>A1</operateType>
</skill>
<skill id="1843" toLevel="1" name="PA Cadmus - Wind Walk">
<!-- For 20 minutes, Speed +33. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1204</icon>
<operateType>A1</operateType>
</skill>
<skill id="1844" toLevel="1" name="PA Cadmus - Return">
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. PA only. -->
<icon>icon.skill0000</icon>
<icon>Icon.skill1050</icon>
<operateType>A1</operateType>
</skill>
<skill id="1845" toLevel="1" name="PA Cadmus - Focus">
<!-- For 20 minutes, P. Critical Rate +30%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1077</icon>
<operateType>A1</operateType>
</skill>
<skill id="1846" toLevel="1" name="PA Cadmus - Death Whisper">
<!-- For 20 minutes, Critical Damage +35%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1242</icon>
<operateType>A1</operateType>
</skill>
<skill id="1847" toLevel="1" name="PA Cadmus - Guidance">
<!-- For 20 minutes, Accuracy +4. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1240</icon>
<operateType>A1</operateType>
</skill>
<skill id="1848" toLevel="1" name="PA Cadmus - Heal">
<!-- Immediately restores the target's HP with 301 Power. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1011</icon>
<operateType>A1</operateType>
</skill>
<skill id="1849" toLevel="1" name="PA Cadmus - Haste">
<!-- For 20 minutes, Atk. Spd +33%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="1850" toLevel="1" name="PA Cadmus - Acumen">
<!-- For 20 minutes, Casting Spd +30%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1085</icon>
<operateType>A1</operateType>
</skill>
<skill id="1851" toLevel="1" name="PA Cadmus - Vampiric Rage">
<!-- For 20 minutes, recovers as HP 5% of the physical damage inflicted on the enemy with a certain probability. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1268</icon>
<operateType>A1</operateType>
</skill>
<skill id="1852" toLevel="1" name="PA Cadmus - Empower">
<!-- For 20 minutes, M. Atk +75%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1059</icon>
<operateType>A1</operateType>
</skill>
<skill id="1853" toLevel="1" name="PA Cadmus - Clarity">
<!-- For 60 minutes, MP Consumption for physical skills -20%, MP Consumption for magical skills -10%, and song/dance skill's MP consumption -20%. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1397</icon>
<operateType>A1</operateType>
</skill>
<skill id="1854" toLevel="1" name="PA Cadmus - Agility">
<!-- For 20 minutes, Evasion +4. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1087</icon>
<operateType>A1</operateType>
</skill>
<skill id="1855" toLevel="1" name="PA Cadmus - Lightness">
<!-- Increases weight limit up to 9000 for 20 min. Can be used in computer clubs only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1257</icon>
<operateType>A1</operateType>
</skill>
<skill id="1856" toLevel="1" name="PA Cadmus - Recharge">
<!-- Recovers MP up to 136 power depending on the target's Lv.. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1013</icon>
<operateType>A1</operateType>
</skill>
<skill id="1857" toLevel="1" name="PA Cadmus - Greater Heal">
<!-- Immediately restores the target's HP with 506 Power. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1217</icon>
<operateType>A1</operateType>
</skill>
<skill id="1858" toLevel="1" name="PA Cadmus - Blessed Body">
<!-- Increases Max HP by $s2 for $s1. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1045</icon>
<operateType>A1</operateType>
</skill>
<skill id="1859" toLevel="1" name="PA Cadmus - Blessed Soul">
<!-- Increases Max MP by $s2 for $s1. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1048</icon>
<operateType>A1</operateType>
</skill>
<skill id="1860" toLevel="1" name="PA Cadmus - Stun Resistance">
<!-- Increases Stun Resistance by $s2 for $s1. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1259</icon>
<operateType>A1</operateType>
</skill>
<skill id="1861" toLevel="1" name="PA Cadmus - Advanced Block">
<!-- Increases Shield Defense by $s2 for $s1. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1304</icon>
<operateType>A1</operateType>
</skill>
<skill id="1862" toLevel="1" name="PA Cadmus - Wild Magic">
<!-- For $s1, increases by $s2 the damage rate of magic. PA only. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1303</icon>
<operateType>A1</operateType>
</skill>
<skill id="1863" toLevel="1" name="PA Cadmus - Stigma of Shilen">
<!-- Short-range Weapon Resistance -$s2 for $s1. For PA. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1539</icon>
<operateType>A1</operateType>
</skill>
<skill id="1864" toLevel="1" name="PA Cadmus - Berserker Spirit">
<!-- Decreases a party member's P. Def. by $s2, M. Def. by $s3 and Evasion by $s4, and increases P. Atk. by $s5, M. Atk. by $s6, Atk. Spd. by $s7, Casting Spd. by $s8 and Speed by $s9 for $s1. PA only -->
<icon>icon.skill0000</icon>
<icon>icon.skill1062</icon>
<operateType>A1</operateType>
</skill>
<skill id="1865" toLevel="1" name="Transformation Attack">
<!-- Increases P. Atk. during Transformation. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -181,10 +181,10 @@
</skill>
<skill id="2011" toLevel="1" name="Wind Walk Potion">
<!-- Increases Speed. Effect 1. -->
<icon>icon.etc_potion_green_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<icon>icon.etc_potion_green_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -203,10 +203,10 @@
</skill>
<skill id="2012" toLevel="1" name="Haste Potion">
<!-- Increases Atk. Spd. Effect 1. -->
<icon>icon.etc_reagent_green_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<icon>icon.etc_reagent_green_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -426,10 +426,10 @@
</skill>
<skill id="2031" toLevel="1" name="Healing Potion">
<!-- Greatly increases HP recovery bonus. Effect 1. -->
<icon>icon.etc_lesser_potion_red_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>HP_RECOVER</abnormalType>
<icon>icon.etc_lesser_potion_red_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -449,10 +449,10 @@
</skill>
<skill id="2032" toLevel="1" name="Greater Healing Potion">
<!-- Greatly increases HP recovery bonus. Effect 2. -->
<icon>icon.etc_potion_scarlet_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>HP_RECOVER</abnormalType>
<icon>icon.etc_potion_scarlet_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -482,10 +482,10 @@
</skill>
<skill id="2034" toLevel="1" name="Greater Wind Walk Potion">
<!-- Increases Speed. Effect 2. -->
<icon>icon.etc_lesser_potion_green_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<icon>icon.etc_lesser_potion_green_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -504,10 +504,10 @@
</skill>
<skill id="2035" toLevel="1" name="Greater Haste Potion">
<!-- Increases Atk. Spd. Effect 2. -->
<icon>icon.etc_lesser_potion_purple_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<icon>icon.etc_lesser_potion_purple_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -550,10 +550,10 @@
</skill>
<skill id="2037" toLevel="1" name="Major Healing Potion">
<!-- Greatly increases HP recovery bonus. Effect 3. -->
<icon>icon.etc_reagent_white_i00</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>HP_RECOVER</abnormalType>
<icon>icon.etc_reagent_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -784,13 +784,13 @@
</skill>
<skill id="2050" toLevel="1" name="Scroll: Guidance">
<!-- For 20 minutes, P. Accuracy +2. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3926</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -808,13 +808,13 @@
</skill>
<skill id="2051" toLevel="1" name="Scroll: Death Whisper">
<!-- For 20 minutes, P. Critical Damage +25%. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3927</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -832,13 +832,13 @@
</skill>
<skill id="2052" toLevel="1" name="Scroll: Focus">
<!-- For 20 minutes, P. Critical Rate +20%. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3928</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -856,13 +856,13 @@
</skill>
<skill id="2053" toLevel="1" name="Scroll: Acumen">
<!-- Increases Casting Spd. by 15% for 20 minutes. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3929</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -880,13 +880,13 @@
</skill>
<skill id="2054" toLevel="1" name="Scroll: Haste">
<!-- For 20 min., Atk. Spd. + 15%. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3930</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -904,13 +904,13 @@
</skill>
<skill id="2055" toLevel="1" name="Scroll: Agility">
<!-- For 20 minutes, Speed +20. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>AVOID_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3931</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -928,13 +928,13 @@
</skill>
<skill id="2056" toLevel="1" name="Scroll: Empower">
<!-- For 20 minutes, M. Atk. +55%. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3932</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -952,13 +952,13 @@
</skill>
<skill id="2057" toLevel="1" name="Scroll: Might">
<!-- Increases P. Atk. by 15% for 20 minutes -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3933</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -976,13 +976,13 @@
</skill>
<skill id="2058" toLevel="1" name="Scroll: Wind Walk">
<!-- For 20 minutes, Speed +20. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3934</itemConsumeId>
<abnormalType>SPEED_UP</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1000,13 +1000,13 @@
</skill>
<skill id="2059" toLevel="1" name="Scroll: Shield">
<!-- For 20 minutes, P. Def. +15%. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3935</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1090,13 +1090,13 @@
</skill>
<skill id="2064" toLevel="1" name="Scroll: Mana Regeneration">
<!-- Increases MP Regeneration. Effect 4 -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MP_REGEN_UP</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>29688</itemConsumeId>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1229,6 +1229,7 @@
</skill>
<skill id="2074" toLevel="1" name="Potion of Critical Escape">
<!-- Misdirects enemy attacks and decreases your Speed. -->
<icon>icon.etc_potion_red_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1236,7 +1237,6 @@
<affectRange>200</affectRange>
<castRange>600</castRange>
<effectRange>800</effectRange>
<icon>icon.etc_potion_red_i00</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1275,10 +1275,10 @@
</skill>
<skill id="2076" toLevel="1" name="Blessing of Eva">
<!-- Increase lung capacity. Effect 1. -->
<icon>icon.etc_bless_of_eva_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>400</abnormalTime>
<abnormalType>MAX_BREATH_UP</abnormalType>
<icon>icon.etc_bless_of_eva_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1297,10 +1297,10 @@
</skill>
<skill id="2077" toLevel="1" name="Potion of Revenge">
<!-- Decreases P. Def. and reflects a certain amount of damage back to the enemy. Effect 3. -->
<icon>icon.etc_potion_blue_i00</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<icon>icon.etc_potion_blue_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -931,6 +931,7 @@
</skill>
<skill id="2168" toLevel="6" name="Lucky Charm">
<!-- Blessing which grants an exemption from the death penalty if you are killed by Boss/Raid Monsters. Effect 1. -->
<icon>icon.etc_orcish_talisman_i00</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -942,7 +943,6 @@
<abnormalTime>3600</abnormalTime>
<abnormalType>REDUCE_DROP_PENALTY</abnormalType>
<hitTime>2000</hitTime>
<icon>icon.etc_orcish_talisman_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
@@ -994,16 +994,16 @@
</skill>
<skill id="2169" toLevel="2" name="Magic Haste Potion">
<!-- Increases Casting Spd. Effect 2. -->
<icon>
<value level="1">icon.etc_potion_of_acumen2_i00</value>
<value level="2">icon.etc_potion_of_acumen3_i00</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<icon>
<value level="1">icon.etc_potion_of_acumen2_i00</value>
<value level="2">icon.etc_potion_of_acumen3_i00</value>
</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">35</value>
@@ -22,6 +22,7 @@
</skill>
<skill id="3005" toLevel="1" name="Bleed">
<!-- Causes a scar that decreases HP. Effect 5. -->
<icon>icon.skill0223</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -29,7 +30,6 @@
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>40</magicLvl>
@@ -83,7 +83,7 @@
</skill>
<skill id="3008" toLevel="6" name="Special Ability: Guidance">
<!-- Increases Accuracy. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill1240</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -110,7 +110,7 @@
</skill>
<skill id="3009" toLevel="8" name="Special Ability: Evasion">
<!-- Increase Evasion. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -141,7 +141,7 @@
</skill>
<skill id="3010" toLevel="6" name="Special Ability: Focus">
<!-- Increases P. Critical Rate. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -344,7 +344,6 @@
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-92</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>10</lvlBonusRate>
<magicLvl>
@@ -368,7 +367,7 @@
</skill>
<skill id="3017" toLevel="4" name="Special Ability: Magic Regeneration">
<!-- MP Recovery Bonus + $s2 for $s1. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1044</icon>
<operateType>A1</operateType>
</skill>
<skill id="3018" toLevel="6" name="Special Ability: Back Blow">
@@ -429,6 +428,7 @@
</skill>
<skill id="3020" toLevel="6" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>
<value level="1">5</value>
@@ -451,7 +451,6 @@
<value level="6">12</value>
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -484,6 +483,7 @@
</skill>
<skill id="3021" toLevel="6" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -499,7 +499,6 @@
<value level="6">35</value>
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -531,6 +530,7 @@
</effects>
</skill>
<skill id="3022" toLevel="6" name="Special Ability: Critical Drain">
<icon>icon.skill0070</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>
@@ -542,7 +542,6 @@
<value level="6">-234</value>
</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill0070</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">46</value>
@@ -581,7 +580,7 @@
</skill>
<skill id="3023" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage. -->
<icon>icon.skill0193</icon>
<icon>icon.skill1242</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -608,6 +607,7 @@
</skill>
<skill id="3024" toLevel="6" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>
<value level="1">5</value>
@@ -640,7 +640,6 @@
<value level="6">-582</value>
</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -726,7 +725,7 @@
</skill>
<skill id="3027" toLevel="7" name="Special Ability: Rsk. Focus">
<!-- Increases Critical Rate when in danger. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1023,7 +1022,14 @@
</skill>
<skill id="3035" toLevel="6" name="Special Ability: Mighty Mortal">
<!-- Increases success rate of attacks targeting the enemy's vital parts. -->
<icon>icon.ensoul_big_old</icon>
<icon>
<value level="1">icon.skill0410</value>
<value level="2">icon.skill0410</value>
<value level="3">icon.skill0016</value>
<value level="4">icon.skill0016</value>
<value level="5">icon.skill0016</value>
<value level="6">icon.skill0016</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1050,7 +1056,14 @@
</skill>
<skill id="3036" toLevel="6" name="Special Ability: Haste">
<!-- Increases Atk. Spd. -->
<icon>icon.skill1086</icon>
<icon>
<value level="1">icon.skill1241</value>
<value level="2">icon.skill1241</value>
<value level="3">icon.skill1086</value>
<value level="4">icon.skill1086</value>
<value level="5">icon.skill1086</value>
<value level="6">icon.skill1086</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1104,7 +1117,14 @@
</skill>
<skill id="3038" toLevel="6" name="Special Ability: Haste">
<!-- Increases Atk. Spd. -->
<icon>icon.skill1086</icon>
<icon>
<value level="1">icon.skill1241</value>
<value level="2">icon.skill1086</value>
<value level="3">icon.skill1086</value>
<value level="4">icon.skill1086</value>
<value level="5">icon.skill1086</value>
<value level="6">icon.skill1086</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1182,6 +1202,7 @@
</skill>
<skill id="3040" toLevel="6" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>
<value level="1">5</value>
@@ -1214,7 +1235,6 @@
<value level="6">-582</value>
</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1248,6 +1268,7 @@
</skill>
<skill id="3041" toLevel="6" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>
<value level="1">5</value>
@@ -1280,7 +1301,6 @@
<value level="6">-582</value>
</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1314,7 +1334,24 @@
</skill>
<skill id="3042" toLevel="20" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage. -->
<icon>icon.skill0193</icon>
<icon>
<value level="1">icon.skill0193</value>
<value level="2">icon.skill0193</value>
<value level="3">icon.skill0193</value>
<value level="4">icon.skill1242</value>
<value level="5">icon.skill1242</value>
<value level="6">icon.skill1242</value>
<value level="7">icon.skill1242</value>
<value level="8">icon.skill1242</value>
<value level="9">icon.skill1242</value>
<value level="10">icon.skill1242</value>
<value level="11">icon.skill1242</value>
<value level="12">icon.skill1242</value>
<value level="13">icon.skill1242</value>
<value level="14">icon.skill0193</value>
<value level="15">icon.skill0193</value>
<value level="16">icon.skill0193</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1601,7 +1638,24 @@
</skill>
<skill id="3045" toLevel="20" name="Special Ability: Haste">
<!-- Increases Atk. Spd. -->
<icon>icon.skill1086</icon>
<icon>
<value level="1">icon.skill1086</value>
<value level="2">icon.skill1086</value>
<value level="3">icon.skill1086</value>
<value level="4">icon.skill1241</value>
<value level="5">icon.skill1086</value>
<value level="6">icon.skill1086</value>
<value level="7">icon.skill1086</value>
<value level="8">icon.skill1086</value>
<value level="9">icon.skill1086</value>
<value level="10">icon.skill1241</value>
<value level="11">icon.skill1086</value>
<value level="12">icon.skill1086</value>
<value level="13">icon.skill1086</value>
<value level="14">icon.skill1086</value>
<value level="15">icon.skill1086</value>
<value level="16">icon.skill1086</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1668,7 +1722,7 @@
</skill>
<skill id="3046" toLevel="20" name="Special Ability: Guidance">
<!-- Increases Accuracy. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill1240</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1839,7 +1893,7 @@
</skill>
<skill id="3048" toLevel="3" name="Special Ability: Conversion">
<!-- Decreases Max HP and increases Max MP. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill1048</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -1905,6 +1959,7 @@
</skill>
<skill id="3052" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1913,7 +1968,6 @@
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>42</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1935,6 +1989,7 @@
</skill>
<skill id="3053" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1943,7 +1998,6 @@
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>35</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1969,6 +2023,7 @@
</skill>
<skill id="3054" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1977,7 +2032,6 @@
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>12</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2003,6 +2057,7 @@
</skill>
<skill id="3055" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -2011,7 +2066,6 @@
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>24</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2037,7 +2091,7 @@
</skill>
<skill id="3056" toLevel="3" name="Special Ability: Rsk. Haste">
<!-- Increases Atk. Spd. when in danger. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill1086</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -2126,6 +2180,7 @@
</skill>
<skill id="3061" toLevel="3" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2136,7 +2191,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2164,6 +2218,7 @@
</skill>
<skill id="3062" toLevel="2" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2174,7 +2229,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2242,7 +2296,7 @@
</skill>
<skill id="3069" toLevel="1" name="Special Ability: Rsk. Evasion">
<!-- Increases Evasion when in danger. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
@@ -2256,6 +2310,7 @@
</skill>
<skill id="3070" toLevel="4" name="Special Ability: Critical Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2269,7 +2324,6 @@
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>10</lvlBonusRate>
<magicLvl>
@@ -2291,7 +2345,7 @@
</skill>
<skill id="3071" toLevel="2" name="Special Ability: Rsk. Focus">
<!-- Increases Critical Rate when in danger. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>64</magicLvl>
@@ -2326,6 +2380,7 @@
</skill>
<skill id="3074" toLevel="2" name="Special Ability: Magic Silence">
<!-- Temporarily blocks the ability to use magic skills. -->
<icon>icon.skill1064</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2336,7 +2391,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2356,6 +2410,7 @@
</skill>
<skill id="3075" toLevel="2" name="Special Ability: Magic Paralyze">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2365,7 +2420,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill1170</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>10</lvlBonusRate>
<magicLvl>
@@ -2461,6 +2515,7 @@
</skill>
<skill id="3078" toLevel="6" name="Special Ability: Magic Silence">
<!-- Temporarily blocks the ability to use magic skills. -->
<icon>icon.skill1064</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2471,7 +2526,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2495,6 +2549,7 @@
</skill>
<skill id="3079" toLevel="6" name="Special Ability: Magic Paralyze">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2504,7 +2559,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2545,6 +2599,7 @@
</skill>
<skill id="3080" toLevel="15" name="Item Skill: Aggression">
<!-- Chance: Provokes a target to attack during an standard physical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectPoint>
@@ -2565,7 +2620,6 @@
<value level="15">-659</value>
</effectPoint>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">46</value>
@@ -2603,10 +2657,10 @@
</skill>
<skill id="3081" toLevel="15" name="Item Skill: Charm (Attack Active)">
<!-- Chance: Decreases the target's urge to attack during a standard physical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">46</value>
@@ -2661,10 +2715,10 @@
</skill>
<skill id="3082" toLevel="10" name="Item Skill: Mana Burn">
<!-- Chance: Burns up the target's MP during an standard physical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">46</value>
@@ -2705,6 +2759,7 @@
</skill>
<skill id="3083" toLevel="15" name="Item Skill: Slow (Attack Active)">
<!-- Chance: Momentarily decreases the target's Speed during an normal physical attack. Effect $s1. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2713,7 +2768,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2754,6 +2808,7 @@
</skill>
<skill id="3084" toLevel="10" name="Item Skill: Winter (Attack Active)">
<!-- Chance: Momentarily decreases the target's Atk. Spd. during an normal physical attack. Effect $s1. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2762,7 +2817,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2793,6 +2847,7 @@
</skill>
<skill id="3085" toLevel="10" name="Item Skill: Stun">
<!-- Chance: Momentarily inflicts Stun on the target during an normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2802,7 +2857,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2831,6 +2885,7 @@
</skill>
<skill id="3086" toLevel="15" name="Item Skill: Hold">
<!-- Chance: Momentarily inflicts Hold on the target during an normal physical attack. The target cannot be affected by any additional hold attacks while the effect lasts. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2840,7 +2895,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2882,6 +2936,7 @@
</skill>
<skill id="3087" toLevel="10" name="Item Skill: Sleep">
<!-- Chance: Momentarily inflicts Sleep on the target during a normal physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2891,7 +2946,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2923,6 +2977,7 @@
</skill>
<skill id="3088" toLevel="10" name="Item Skill: Paralyze">
<!-- Chance: Momentarily paralyzes the target during an normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2931,7 +2986,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -2977,6 +3031,7 @@
</skill>
<skill id="3089" toLevel="10" name="Item Skill: Medusa">
<!-- Chance: Momentarily petrifies the target during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2988,7 +3043,6 @@
<effectRange>400</effectRange>
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -3016,6 +3070,7 @@
</skill>
<skill id="3090" toLevel="10" name="Item Skill: Fear">
<!-- Chance: Momentarily inflicts Fear on the target and causes him to flee during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3025,7 +3080,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -3055,6 +3109,7 @@
</skill>
<skill id="3091" toLevel="20" name="Item Skill: Poison (Attack Active)">
<!-- Chance: Momentarily inflicts Poison on the target during a normal physical attack. Effect $s1. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>
<value level="1">5</value>
@@ -3086,7 +3141,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3149,6 +3203,7 @@
</skill>
<skill id="3092" toLevel="15" name="Item Skill: Bleed (Attack Active)">
<!-- Chance: Momentarily inflicts Bleed on the target during a normal physical attack. Effect $s1. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>
<value level="1">5</value>
@@ -3180,7 +3235,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3244,6 +3298,7 @@
</skill>
<skill id="3093" toLevel="10" name="Item Skill: Silence">
<!-- Chance: Momentarily blocks the target's magic skill during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3253,7 +3308,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -3282,6 +3336,7 @@
</skill>
<skill id="3094" toLevel="10" name="Item Skill: Doom">
<!-- Chance: Momentarily blocks all of the target's physical and magic skills during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3291,7 +3346,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -3321,11 +3375,11 @@
</skill>
<skill id="3095" toLevel="10" name="Item Skill: Mana Burn">
<!-- Chance: Burns up the target's MP during magic use. Power $s1. -->
<icon>icon.skill3080</icon>
<operateType>A1</operateType>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">46</value>
@@ -3366,6 +3420,7 @@
</skill>
<skill id="3096" toLevel="15" name="Item Skill: Slow (Magic Active)">
<!-- Chance: Momentarily decreases the target's Speed during magic use. Effect $s1. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3375,7 +3430,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -3416,6 +3470,7 @@
</skill>
<skill id="3097" toLevel="10" name="Item Skill: Winter (Magic Active)">
<!-- Chance: Momentarily decreases the target's Atk. Spd. during magic use. Effect $s1. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3425,7 +3480,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -3456,6 +3510,7 @@
</skill>
<skill id="3098" toLevel="10" name="Item Skill: Stun">
<!-- Chance: Momentarily inflicts Stun on the target during magic use. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3466,7 +3521,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -3495,6 +3549,7 @@
</skill>
<skill id="3099" toLevel="15" name="Item Skill: Hold">
<!-- Chance: Momentarily inflicts Hold on the target during magic use. The target cannot be affected by any additional hold attacks while the effect lasts. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3505,7 +3560,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>10</lvlBonusRate>
File diff suppressed because it is too large Load Diff
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3200" toLevel="3" name="Item Skill: Spell Refresh">
<!-- Active: Temporarily decreases the Cooldown for magic skills. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -11,7 +12,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill3123</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">55</value>
@@ -45,6 +45,7 @@
</skill>
<skill id="3201" toLevel="3" name="Item Skill: Music Refresh">
<!-- Active: Temporarily decreases the Cooldown for song/dance skills. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -54,7 +55,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill3123</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">55</value>
@@ -88,6 +88,7 @@
</skill>
<skill id="3202" toLevel="3" name="Item Skill: Refresh">
<!-- Active: Temporarily decreases the Cooldown for all skills except for those with a fixed Cooldown time. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -97,7 +98,6 @@
<value level="3">655</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill3123</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">55</value>
@@ -141,12 +141,12 @@
</skill>
<skill id="3203" toLevel="1" name="Item Skill: Mystery Skill">
<!-- Active: Increases your head size. -->
<icon>icon.skill3123</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<activateRate>0</activateRate>
<icon>icon.skill3123</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<mpConsume>10</mpConsume>
@@ -162,6 +162,7 @@
</skill>
<skill id="3204" toLevel="3" name="Item Skill: Reflect Damage">
<!-- Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -171,7 +172,6 @@
<value level="3">495</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill3123</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">55</value>
@@ -208,13 +208,13 @@
</skill>
<skill id="3205" toLevel="2" name="Item Skill: Party Return">
<!-- Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. -->
<icon>icon.skill3123</icon>
<affectRange>1000</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>
<value level="1">20000</value>
<value level="2">3500</value>
</hitTime>
<icon>icon.skill3123</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">48</value>
@@ -2322,12 +2322,12 @@
</skill>
<skill id="3261" toLevel="1" name="Forgiveness">
<!-- Taps into the magic of the bow to fire a harmless bolt. Warning: If you use this skill against a monster, it will flag you for PvP. -->
<icon>icon.skill3260</icon>
<castRange>500</castRange>
<coolTime>800</coolTime>
<effectPoint>1</effectPoint>
<effectRange>700</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill3260</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<mpConsume>1</mpConsume>
@@ -2425,8 +2425,8 @@
</skill>
<skill id="3267" toLevel="1" name="Seal Agathion">
<!-- Dismiss a summoned Agathion. -->
<hitTime>3000</hitTime>
<icon>icon.etc_unsummon_aga_agit_i01</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>65</magicLvl>
<operateType>A1</operateType>
@@ -2441,8 +2441,8 @@
</skill>
<skill id="3268" toLevel="1" name="Release Agathion's Seal - Castle">
<!-- Summon Agathion -->
<hitTime>3000</hitTime>
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>75</magicLvl>
<operateType>A1</operateType>
@@ -2459,8 +2459,8 @@
</skill>
<skill id="3269" toLevel="1" name="Release Agathion's Seal - Rainbow Clan Hall">
<!-- Summon Agathion -->
<hitTime>3000</hitTime>
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>65</magicLvl>
<operateType>A1</operateType>
@@ -2477,8 +2477,8 @@
</skill>
<skill id="3270" toLevel="1" name="Release Agathion's Seal - Beast Farm">
<!-- Summon Agathion -->
<hitTime>3000</hitTime>
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>65</magicLvl>
<operateType>A1</operateType>
@@ -2495,7 +2495,10 @@
</skill>
<skill id="3271" toLevel="2" name="Blue Talisman - P. Crit.">
<!-- P. Critical Rate +10. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i01</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
</icon>
<magicLvl>55</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2511,7 +2514,11 @@
</skill>
<skill id="3272" toLevel="3" name="Blue Talisman - P. Atk.">
<!-- P. Atk. +3%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i01</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2532,7 +2539,11 @@
</skill>
<skill id="3273" toLevel="3" name="Blue Talisman - P. Def.">
<!-- P. Def. +3%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i00</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2553,7 +2564,11 @@
</skill>
<skill id="3274" toLevel="3" name="Blue Talisman - Physical Skill Evasion Rate">
<!-- Physical skill Evasion Rate +10%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i01</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2574,7 +2589,10 @@
</skill>
<skill id="3275" toLevel="2" name="Blue Talisman - M. Crit.">
<!-- M. Critical Rate +10. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i01</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2593,7 +2611,11 @@
</skill>
<skill id="3276" toLevel="3" name="Blue Talisman - M. Atk.">
<!-- M. Atk. +3%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i01</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2614,7 +2636,11 @@
</skill>
<skill id="3277" toLevel="3" name="Blue Talisman - M. Def.">
<!-- M. Def. +3%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i01</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2635,7 +2661,11 @@
</skill>
<skill id="3278" toLevel="3" name="Blue Talisman - Magic Skill Evasion Rate">
<!-- Magic Skill Evasion Rate +10%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i00</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2656,7 +2686,11 @@
</skill>
<skill id="3279" toLevel="3" name="Blue Talisman - Max. HP">
<!-- Max. HP +3%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i00</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2677,7 +2711,11 @@
</skill>
<skill id="3280" toLevel="3" name="Blue Talisman - Max. MP">
<!-- Max. MP +3%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i01</icon>
<icon>
<value level="1">icon.etc_talisman_i01</value>
<value level="2">icon.etc_talisman_i00</value>
<value level="3">icon.etc_wise_man_stone_i04</value>
</icon>
<magicLvl>
<value level="1">55</value>
<value level="2">55</value>
@@ -2698,12 +2736,12 @@
</skill>
<skill id="3281" toLevel="1" name="Grey Talisman Box - Guard">
<!-- For 10 sec., can protect from debuffs 5 times, when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i07</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.etc_talisman_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2722,9 +2760,9 @@
</skill>
<skill id="3282" toLevel="1" name="Grey Talisman - Denial">
<!-- Removes a debuff when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i07</icon>
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.etc_talisman_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2745,12 +2783,12 @@
</skill>
<skill id="3283" toLevel="1" name="Grey Talisman - Benefaction">
<!-- For 10 sec., P. Def. +1800 and M. Def. +1620. Buff-canceling Attack Resistance +80%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i07</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
<effectPoint>532</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.etc_talisman_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2778,6 +2816,7 @@
</skill>
<skill id="3284" toLevel="1" name="Grey Talisman - Block">
<!-- For 15 sec., restricts enemy's HP recovery up to 70%, when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i07</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
@@ -2785,7 +2824,6 @@
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<castRange>900</castRange>
<icon>icon.etc_talisman_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2805,6 +2843,7 @@
</skill>
<skill id="3285" toLevel="1" name="Grey Talisman - Gravity">
<!-- For 15 sec., target's Atk. Spd. and Casting Spd. by -20%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i07</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
@@ -2812,7 +2851,6 @@
<effectPoint>532</effectPoint>
<activateRate>70</activateRate>
<hitTime>3000</hitTime>
<icon>icon.etc_talisman_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<isDebuff>true</isDebuff>
<magicLvl>55</magicLvl>
@@ -2836,6 +2874,7 @@
</skill>
<skill id="3286" toLevel="1" name="Grey Talisman - Bond">
<!-- For 15 sec., target's Speed -30%, when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i07</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
@@ -2843,7 +2882,6 @@
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<castRange>600</castRange>
<icon>icon.etc_talisman_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2862,12 +2900,12 @@
</skill>
<skill id="3287" toLevel="1" name="Yellow Talisman - Guard">
<!-- For 10 sec., can protect from debuffs 5 times, when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.etc_talisman_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2884,9 +2922,9 @@
</skill>
<skill id="3288" toLevel="1" name="Yellow Talisman - Denial">
<!-- Removes a debuff when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.etc_talisman_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2906,12 +2944,12 @@
</skill>
<skill id="3289" toLevel="1" name="Yellow Talisman - Benefaction">
<!-- For 10 seconds, P. Def. +3600 and M. Def. +3240, when used. Buff-canceling Attack Resistance +80%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.etc_talisman_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2937,6 +2975,7 @@
</skill>
<skill id="3290" toLevel="1" name="Yellow Talisman - Block">
<!-- For 15 sec., restricts enemy's HP recovery up to 70%, when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
@@ -2944,7 +2983,6 @@
<hitTime>3000</hitTime>
<castRange>900</castRange>
<activateRate>70</activateRate>
<icon>icon.etc_talisman_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<isDebuff>true</isDebuff>
@@ -2963,6 +3001,7 @@
</skill>
<skill id="3291" toLevel="1" name="Yellow Talisman - Gravity">
<!-- For 15 sec., target's Atk. Spd. and Casting Spd. by -20%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
@@ -2971,7 +3010,6 @@
<effectPoint>532</effectPoint>
<hitTime>3000</hitTime>
<isDebuff>true</isDebuff>
<icon>icon.etc_talisman_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -2993,6 +3031,7 @@
</skill>
<skill id="3292" toLevel="1" name="Yellow Talisman - Bond">
<!-- For 15 sec., target's Speed -30%, when used. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TALISMAN</abnormalType>
@@ -3000,7 +3039,6 @@
<effectPoint>532</effectPoint>
<castRange>600</castRange>
<hitTime>3000</hitTime>
<icon>icon.etc_talisman_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -3018,7 +3056,7 @@
</skill>
<skill id="3293" toLevel="1" name="Talisman of Darkness - Healing Power">
<!-- Healing Power +4%. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<icon>icon.etc_wise_man_stone_i04</icon>
<magicLvl>55</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3031,7 +3069,7 @@
</skill>
<skill id="3294" toLevel="1" name="Talisman of Darkness - Power of Healing Magic">
<!-- Power of healing magic +43. Effects from two such Talismans do not stack. -->
<icon>icon.etc_talisman_i02</icon>
<icon>icon.etc_wise_man_stone_i04</icon>
<magicLvl>55</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2,7 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3498" toLevel="1" name="Special Ability: Lightness">
<!-- Increases weight Limit. -->
<icon>icon.ensoul_big_old</icon>
<icon>icon.skill0150</icon>
<magicLvl>46</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -116,7 +116,7 @@
</skill>
<skill id="3507" toLevel="2" name="Set Effect - Elven Mithril Robe Armor, 3-piece">
<!-- MP Recovery Bonus +5.24%. -->
<icon>icon.armor_t51_u_i00</icon>
<icon>icon.armor_elven_tunic_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -274,7 +274,7 @@
</skill>
<skill id="3515" toLevel="1" name="Set Effect - Drake Light Armor, 2-piece">
<!-- M. Def. +5%, Stun Resistance +10%. -->
<icon>icon.armor_t21_ul_i00</icon>
<icon>icon.armor_t45_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1078,7 +1078,7 @@
</skill>
<skill id="3542" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage. -->
<icon>icon.skill0193</icon>
<icon>icon.skill1242</icon>
<magicLvl>
<value level="1">46</value>
<value level="2">49</value>
@@ -1446,7 +1446,11 @@
</skill>
<skill id="3560" toLevel="3" name="Orfen's Earring">
<!-- Hold Resistance and Atk. Rate +10%, Mental Resistance and Atk. Rate +5%, Healing Power +2%, Skill MP Consumption -2%. -->
<icon>icon.accessory_earring_of_orfen_i00</icon>
<icon>
<value level="1">icon.accessory_earring_of_orfen_i00</value>
<value level="2">icon.accessory_earring_of_orfen_i02</value>
<value level="3">icon.accessory_earring_of_orfen_i03</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1498,7 +1502,11 @@
</skill>
<skill id="3561" toLevel="3" name="Baium's Ring">
<!-- Stun Resistance and Stun Atk. Rate +10%, Bleed Resistance and Bleed Atk. Rate +5%, Atk. Spd./Casting Spd. +2%, Skill Power +2%. -->
<icon>icon.accessory_ring_of_baium_i00</icon>
<icon>
<value level="1">icon.accessory_ring_of_baium_i00</value>
<value level="2">icon.accessory_ring_of_baium_i02</value>
<value level="3">icon.accessory_ring_of_baium_i03</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1571,7 +1579,11 @@
</skill>
<skill id="3562" toLevel="3" name="Queen Ant's Ring">
<!-- Poison Resistance and Atk. Rate +10%, P. /M. Accuracy +1, P. /M. Atk. +4%. -->
<icon>icon.accessory_ring_of_queen_ant_i00</icon>
<icon>
<value level="1">icon.accessory_ring_of_queen_ant_i00</value>
<value level="2">icon.accessory_ring_of_queen_ant_i02</value>
<value level="3">icon.accessory_ring_of_queen_ant_i03</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1642,7 +1654,11 @@
</skill>
<skill id="3563" toLevel="3" name="Ring of Core">
<!-- Mental Resistance and Atk. Rate +10%, P./M. Evasion +1, Received Damage -2%. -->
<icon>icon.accessory_ring_of_core_i00</icon>
<icon>
<value level="1">icon.accessory_ring_of_core_i00</value>
<value level="2">icon.accessory_ring_of_core_i02</value>
<value level="3">icon.accessory_ring_of_core_i03</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1723,6 +1739,7 @@
</skill>
<skill id="3571" toLevel="2" name="Special Ability: Critical Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1733,7 +1750,6 @@
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>
<value level="1">10</value>
@@ -1757,6 +1773,7 @@
</skill>
<skill id="3574" toLevel="3" name="Special Ability: Critical Slow">
<!-- Temporarily decreases Speed. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1769,7 +1786,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>10</lvlBonusRate>
<magicLvl>
@@ -1793,6 +1809,7 @@
</skill>
<skill id="3577" toLevel="3" name="Special Ability: Magic Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -1802,7 +1819,6 @@
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>10</lvlBonusRate>
@@ -1932,7 +1948,6 @@
</skill>
<skill id="3581" toLevel="1" name="Infinity Power - Tenacity">
<!-- For $s1 returns $s2 of the received damage back to the enemy. Recovers $s3 HP. -->
<icon>icon.skill0000</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<operateType>A2</operateType>
@@ -2147,7 +2162,6 @@
<activateRate>25</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>1</isDebuff>
<lvlBonusRate>10</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -2305,11 +2319,11 @@
</skill>
<skill id="3594" toLevel="1" name="Infinity Power - Archery">
<!-- For 5 min. Speed +15, the bow's range +100. -->
<icon>icon.skill0431</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<reuseDelay>600000</reuseDelay>
<hitTime>1000</hitTime>
<icon>icon.skill0431</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2430,7 +2444,6 @@
</skill>
<skill id="3598" toLevel="1" name="Infinity Power - Mana Limit">
<!-- For 30 sec. magic skills don't consume MP. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<operateType>A2</operateType>
@@ -1387,11 +1387,11 @@
</skill>
<skill id="3630" toLevel="1" name="Void Burst">
<!-- Discharges cursed energy to attack nearby enemies. -->
<icon>icon.skill3630</icon>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effectPoint>-1</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill3630</icon>
<magicLvl>78</magicLvl>
<mpConsume>140</mpConsume>
<operateType>A1</operateType>
@@ -1409,12 +1409,12 @@
</skill>
<skill id="3631" toLevel="1" name="Void Flow">
<!-- Emits cursed energy to strike a distant enemy. -->
<icon>icon.skill3631</icon>
<affectLimit>6-12</affectLimit>
<castRange>600</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1900</hitTime>
<icon>icon.skill3631</icon>
<magicLvl>78</magicLvl>
<mpConsume>140</mpConsume>
<operateType>A1</operateType>
@@ -1431,13 +1431,13 @@
</skill>
<skill id="3632" toLevel="1" name="Clan Gate">
<!-- Active: Creates a gate that summons clan members. You cannot move while this skill is active. -->
<icon>icon.accessory_crown_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<abnormalVisualEffect>MAGIC_SQUARE</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>10000</hitTime>
<icon>icon.accessory_crown_i00</icon>
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
@@ -1460,10 +1460,10 @@
</skill>
<skill id="3633" toLevel="2" name="Residential Stun Immunity">
<!-- Active: Momentarily increases Stun Resistance. -->
<icon>icon.accessory_pledge_cap1_i05</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<icon>icon.accessory_pledge_cap1_i05</icon>
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<reuseDelay>600000</reuseDelay>
@@ -281,6 +281,7 @@
</skill>
<skill id="4018" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<icon>icon.skill4018</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -291,7 +292,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2200</hitTime>
<icon>icon.skill4018</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>3</lvlBonusRate>
<magicLvl>40</magicLvl>
@@ -312,6 +312,7 @@
</skill>
<skill id="4019" toLevel="1" name="Decrease Speed">
<!-- Momentarily decreases Speed and continuously consumes HP. Effect 3. -->
<icon>icon.skill4019</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -323,7 +324,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>1700</hitTime>
<icon>icon.skill4019</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>3</lvlBonusRate>
<magicLvl>40</magicLvl>
@@ -520,6 +520,7 @@
</skill>
<skill id="4028" toLevel="3" name="Might">
<!-- Increases P. Atk. by $s2 for $s1. -->
<icon>icon.skill4028</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -546,7 +547,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill4028</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -564,6 +564,7 @@
</skill>
<skill id="4029" toLevel="3" name="Shield">
<!-- Increases P. Def. by $s2 for $s1. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -589,7 +590,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1040</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -605,6 +605,7 @@
</skill>
<skill id="4030" toLevel="3" name="Might">
<!-- Increases P. Atk. by $s2 for $s1. -->
<icon>icon.skill4028</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -633,7 +634,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill4028</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -648,6 +648,7 @@
</effects>
</skill>
<skill id="4031" toLevel="3" name="Might">
<icon>icon.skill4031</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -659,7 +660,6 @@
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4031</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -811,6 +811,7 @@
</skill>
<skill id="4034" toLevel="12" name="Ice Bolt">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -821,7 +822,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3100</hitTime>
<icon>icon.skill1184</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -886,6 +886,7 @@
</skill>
<skill id="4035" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -910,7 +911,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -972,6 +972,7 @@
</skill>
<skill id="4036" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -997,7 +998,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4036</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1060,6 +1060,7 @@
</skill>
<skill id="4037" toLevel="3" name="Weakness">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1073,7 +1074,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1106,6 +1106,7 @@
</skill>
<skill id="4038" toLevel="5" name="Shackle">
<!-- Atk. Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill4038</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1121,7 +1122,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill4038</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1400,6 +1400,7 @@
</skill>
<skill id="4046" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -1410,7 +1411,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1457,6 +1457,7 @@
</skill>
<skill id="4047" toLevel="13" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -1467,7 +1468,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1775,6 +1775,7 @@
</skill>
<skill id="4052" toLevel="15" name="Cubic Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -1815,7 +1816,6 @@
<value level="14">-687</value>
<value level="15">-689</value>
</effectPoint>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1867,6 +1867,7 @@
</skill>
<skill id="4053" toLevel="16" name="Cubic Weakness">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -1890,7 +1891,6 @@
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1927,6 +1927,7 @@
</skill>
<skill id="4054" toLevel="16" name="Cubic Hex">
<!-- P. Def. decreases temporarily. Effect $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -1950,7 +1951,6 @@
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1987,6 +1987,7 @@
</skill>
<skill id="4055" toLevel="16" name="Cubic Shackle">
<!-- Atk. Spd. decreases temporarily. Effect $s1. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -2010,7 +2011,6 @@
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -2114,6 +2114,7 @@
</skill>
<skill id="4063" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move temporarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -2124,7 +2125,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>3600</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<magicLvl>50</magicLvl>
<operateType>A2</operateType>
@@ -2142,6 +2142,7 @@
</skill>
<skill id="4064" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move temporarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -2153,7 +2154,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1300</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<magicLvl>50</magicLvl>
<operateType>A2</operateType>
@@ -2481,13 +2481,13 @@
</skill>
<skill id="4070" toLevel="1" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect 3. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>1</magicLvl>
@@ -2537,6 +2537,7 @@
</skill>
<skill id="4072" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -2560,7 +2561,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2621,6 +2621,7 @@
</skill>
<skill id="4073" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -2645,7 +2646,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2691,6 +2691,7 @@
</skill>
<skill id="4074" toLevel="2" name="Haste">
<!-- Atk. Spd. + $s1 -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2701,7 +2702,6 @@
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">30</value>
@@ -2731,6 +2731,7 @@
</skill>
<skill id="4075" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2742,7 +2743,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0092</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2786,6 +2786,7 @@
</skill>
<skill id="4076" toLevel="3" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2799,7 +2800,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3021,6 +3021,7 @@
</skill>
<skill id="4082" toLevel="1" name="Poison of Death">
<!-- You have been infected by a fatal poison. -->
<icon>icon.skill4082</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4200</abnormalTime>
<abnormalType>FATAL_POISON</abnormalType>
@@ -3029,7 +3030,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill4082</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -3185,6 +3185,7 @@
</skill>
<skill id="4088" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3210,7 +3211,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3271,6 +3271,7 @@
</skill>
<skill id="4089" toLevel="1" name="Spirit Bear">
<!-- P. Atk. + 15% and Speed + 15%. -->
<icon>icon.skill0076</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
@@ -3284,7 +3285,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0076</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3300,6 +3300,7 @@
</skill>
<skill id="4090" toLevel="1" name="Spirit Wolf">
<!-- Increases Speed by 40. -->
<icon>icon.skill0083</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
@@ -3313,7 +3314,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0083</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3325,6 +3325,7 @@
</skill>
<skill id="4091" toLevel="3" name="Spirit Ogre">
<!-- Increases P. Atk. by $s1, P. Def. by $s2, Accuracy by $s3, and Max HP by $s4. Decreases evasion by $s5 and speed by $s6. -->
<icon>icon.skill0109</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
@@ -3347,7 +3348,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0109</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3406,6 +3406,7 @@
</skill>
<skill id="4092" toLevel="1" name="Spirit Puma">
<!-- Increases Atk. Spd. by 30% and evasion by 4. Decreases P. Def. by 20%. -->
<icon>icon.skill0282</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
@@ -3419,7 +3420,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0282</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3522,6 +3522,7 @@
</skill>
<skill id="4096" toLevel="3" name="Hawk Eye">
<!-- P. Def. decreases momentarily by $s1 and increases Accuracy by $s2. -->
<icon>icon.skill0131</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3547,7 +3548,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0131</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3567,6 +3567,7 @@
</skill>
<skill id="4097" toLevel="12" name="Chant of Life">
<!-- HP is recovered. -->
<icon>icon.skill1229</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3587,7 +3588,6 @@
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1229</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -3647,6 +3647,7 @@
</skill>
<skill id="4098" toLevel="12" name="Silence">
<!-- Magic skills are blocked momentarily. -->
<icon>icon.skill1064</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SILENCE</abnormalType>
@@ -3657,7 +3658,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3703,6 +3703,7 @@
</skill>
<skill id="4099" toLevel="2" name="Berserker Spirit">
<!-- P. Def. - $s1, M. Def. - $s2, Evasion - $s3, and P. Atk. + $s4, M. Atk. + $s5, Atk. Spd. + $s6, Casting Spd. + $s7, Speed + $s8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3713,7 +3714,6 @@
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -122,6 +122,7 @@
</skill>
<skill id="4102" toLevel="3" name="Surrender to Fire">
<!-- Momentarily decreases Fire Resistance and increases Water Resistance. Effect $s1. -->
<icon>icon.skill4279_new</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -135,7 +136,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4279_new</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -212,6 +212,7 @@
</skill>
<skill id="4104" toLevel="12" name="Chill Flame">
<!-- HP decreases momentarily from burning flame. Effect $s1. -->
<icon>icon.skill1100</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -237,7 +238,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1100</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -356,6 +356,7 @@
</skill>
<skill id="4106" toLevel="1" name="Antharas Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill4106</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -366,7 +367,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>180</attributeValue>
<hitTime>6000</hitTime>
<icon>icon.skill4106</icon>
<isDebuff>true</isDebuff>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -387,6 +387,7 @@
</skill>
<skill id="4108" toLevel="1" name="Antharas Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill4108</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -401,7 +402,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>180</attributeValue>
<hitTime>2300</hitTime>
<icon>icon.skill4108</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
@@ -420,6 +420,7 @@
</skill>
<skill id="4109" toLevel="1" name="Curse of Antharas">
<!-- You have been touched by the curse of Antharas, which has temporarily decreased all your combat stats. -->
<icon>icon.skill4109</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ANTARAS_DEBUFF</abnormalType>
@@ -430,7 +431,6 @@
<effectPoint>-100</effectPoint>
<fanRange>0;0;850;850</fanRange>
<hitTime>2800</hitTime>
<icon>icon.skill4109</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
@@ -518,6 +518,7 @@
</skill>
<skill id="4111" toLevel="1" name="Antharas Petrify">
<!-- Petrified and unable to move temporarily. -->
<icon>icon.skill4111</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
@@ -532,7 +533,6 @@
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3200</hitTime>
<icon>icon.skill4111</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
@@ -671,6 +671,7 @@
</skill>
<skill id="4117" toLevel="12" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -681,7 +682,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -740,6 +740,7 @@
</skill>
<skill id="4118" toLevel="12" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -751,7 +752,6 @@
<effectPoint>-100</effectPoint>
<effectRange>800</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -811,6 +811,7 @@
</skill>
<skill id="4119" toLevel="3" name="Decrease Accuracy">
<!-- Accuracy decreases momentarily. Effect $s1. -->
<icon>icon.skill1222</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -824,7 +825,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1222</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -858,6 +858,7 @@
</skill>
<skill id="4120" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">9</value>
@@ -881,7 +882,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1097,6 +1097,7 @@
</skill>
<skill id="4125" toLevel="1" name="Antharas Recovery">
<!-- Antharas recovery stage 1. -->
<icon>icon.skill1044</icon>
<abnormalLvl>11</abnormalLvl>
<abnormalTime>43200</abnormalTime>
<abnormalType>HP_REGEN_DOWN</abnormalType>
@@ -1107,7 +1108,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1044</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -1119,12 +1119,12 @@
</skill>
<skill id="4126" toLevel="1" name="Reduce Delay">
<!-- Skill Cooldown decreases temporarily. -->
<icon>icon.skill0164</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill0164</icon>
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1221,6 +1221,7 @@
</skill>
<skill id="4131" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move temporarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -1233,7 +1234,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>3600</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>75</magicLvl>
@@ -1511,6 +1511,7 @@
</skill>
<skill id="4140" toLevel="12" name="Contract Payment">
<!-- Your MP is continuously consumed as payment for summoning an unholy creature. Effect $s1. -->
<icon>icon.skill1100</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1531,7 +1532,6 @@
<castRange>600</castRange>
<effectPoint>1</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1100</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
@@ -1864,6 +1864,7 @@
</skill>
<skill id="4145" toLevel="3" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1874,7 +1875,6 @@
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>1</magicLvl>
@@ -1897,6 +1897,7 @@
</skill>
<skill id="4146" toLevel="3" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1907,7 +1908,6 @@
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>1</magicLvl>
@@ -1951,6 +1951,7 @@
</skill>
<skill id="4148" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1972,7 +1973,6 @@
<activateRate>10</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2018,6 +2018,7 @@
</skill>
<skill id="4149" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2039,7 +2040,6 @@
<activateRate>10</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2085,6 +2085,7 @@
</skill>
<skill id="4150" toLevel="12" name="Flame">
<!-- HP decreases momentarily from burning flame. Effect $s1. -->
<icon>icon.skill1100</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2107,7 +2108,6 @@
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill1100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2289,6 +2289,7 @@
</skill>
<skill id="4153" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2301,7 +2302,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3100</hitTime>
<icon>icon.skill1184</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2824,6 +2824,7 @@
</skill>
<skill id="4162" toLevel="3" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2834,7 +2835,6 @@
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>1</magicLvl>
@@ -2906,12 +2906,12 @@
</skill>
<skill id="4164" toLevel="18" name="Paralysis">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<activateRate>40</activateRate>
<basicProperty>MAGIC</basicProperty>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2965,6 +2965,7 @@
</skill>
<skill id="4165" toLevel="17" name="Icy Air">
<!-- Continuously damaged by icy air. Effect $s1. -->
<icon>icon.skill1183</icon>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -2990,7 +2991,6 @@
<basicProperty>MAGIC</basicProperty>
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill1183</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3046,13 +3046,13 @@
</skill>
<skill id="4166" toLevel="18" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0279</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0279</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3089,12 +3089,12 @@
</skill>
<skill id="4167" toLevel="1" name="Curse of Fairy Mimyu">
<!-- Fairy Mimyu's Curse reduces Speed and Atk. Speed. -->
<icon>icon.skill1206</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -3176,6 +3176,7 @@
</skill>
<skill id="4169" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3200,7 +3201,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3375,6 +3375,7 @@
</skill>
<skill id="4172" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3385,7 +3386,6 @@
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3431,6 +3431,7 @@
</skill>
<skill id="4173" toLevel="12" name="Might">
<!-- Increases P. Atk. -->
<icon>icon.skill1068</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -3471,7 +3472,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1068</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3483,6 +3483,7 @@
</skill>
<skill id="4174" toLevel="12" name="Shield">
<!-- Increases P. Def. -->
<icon>icon.skill1040</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -3523,7 +3524,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1040</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3535,6 +3535,7 @@
</skill>
<skill id="4175" toLevel="12" name="Haste">
<!-- Increases Atk. Spd. -->
<icon>icon.skill1086</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -3575,7 +3576,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1086</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3587,6 +3587,7 @@
</skill>
<skill id="4176" toLevel="12" name="Reflect Damage">
<!-- Returns received damage. -->
<icon>icon.skill0086</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
@@ -3627,7 +3628,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0086</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -3800,6 +3800,7 @@
</skill>
<skill id="4180" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3824,7 +3825,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3941,6 +3941,7 @@
</skill>
<skill id="4182" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3964,7 +3965,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4023,6 +4023,7 @@
</skill>
<skill id="4183" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4044,7 +4045,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4102,6 +4102,7 @@
</skill>
<skill id="4184" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4123,7 +4124,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4181,6 +4181,7 @@
</skill>
<skill id="4185" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
@@ -4203,7 +4204,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1069</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4247,6 +4247,7 @@
</skill>
<skill id="4186" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
@@ -4269,7 +4270,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4312,6 +4312,7 @@
</skill>
<skill id="4187" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4333,7 +4334,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4391,6 +4391,7 @@
</skill>
<skill id="4188" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4414,7 +4415,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4473,6 +4473,7 @@
</skill>
<skill id="4189" toLevel="12" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
@@ -4495,7 +4496,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4538,6 +4538,7 @@
</skill>
<skill id="4190" toLevel="12" name="Decrease MP">
<!-- MP decreases. Effect $s1. -->
<icon>icon.skill1102</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -4560,7 +4561,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill1102</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4911,6 +4911,7 @@
</skill>
<skill id="4196" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -4923,7 +4924,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2300</hitTime>
<icon>icon.skill1184</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4983,6 +4983,7 @@
</skill>
<skill id="4197" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
@@ -5007,7 +5008,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>3300</hitTime>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -5050,6 +5050,7 @@
</skill>
<skill id="4198" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -5074,7 +5075,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -5132,6 +5132,7 @@
</skill>
<skill id="4199" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5154,7 +5155,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4200" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -24,7 +25,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -81,6 +81,7 @@
</skill>
<skill id="4201" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
@@ -104,7 +105,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1069</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -147,6 +147,7 @@
</skill>
<skill id="4202" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
@@ -170,7 +171,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -212,6 +212,7 @@
</skill>
<skill id="4203" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -234,7 +235,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -291,6 +291,7 @@
</skill>
<skill id="4204" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -315,7 +316,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -373,6 +373,7 @@
</skill>
<skill id="4205" toLevel="12" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
@@ -396,7 +397,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -438,6 +438,7 @@
</skill>
<skill id="4206" toLevel="12" name="Aura Sink">
<!-- MP decreases. Effect $s1. -->
<icon>icon.skill1170</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -461,7 +462,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -575,6 +575,7 @@
</skill>
<skill id="4208" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -598,7 +599,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -714,6 +714,7 @@
</skill>
<skill id="4210" toLevel="12" name="Chant of Life">
<!-- HP is recovered. -->
<icon>icon.skill1229</icon>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -769,7 +770,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1229</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -797,6 +797,7 @@
</skill>
<skill id="4211" toLevel="12" name="Might">
<!-- P. Atk. + $s1 -->
<icon>icon.skill1068</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -836,7 +837,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1068</icon>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
@@ -849,6 +849,7 @@
</skill>
<skill id="4212" toLevel="12" name="Shield">
<!-- P. Def. + $s1 -->
<icon>icon.skill1040</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -888,7 +889,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1040</icon>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
@@ -901,6 +901,7 @@
</skill>
<skill id="4213" toLevel="12" name="Haste">
<!-- Atk. Spd. + $s1 -->
<icon>icon.skill1086</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -940,7 +941,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1086</icon>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
@@ -953,6 +953,7 @@
</skill>
<skill id="4214" toLevel="12" name="Reflect Damage">
<!-- Received damage is reflected by $s1. -->
<icon>icon.skill0086</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
@@ -992,7 +993,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0086</icon>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
@@ -1005,6 +1005,7 @@
</skill>
<skill id="4215" toLevel="1" name="Raid Curse">
<!-- You have been cursed by a Guardian Spirit. No magic or physical skills can be used at this time. This curse befalls those who attempt to challenge a raid boss who is 9 or more Lv.s below their own, or those who do not meet the requirements for the raid. The curse is irreversible. -->
<icon>icon.skill1064</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -1012,7 +1013,6 @@
<canBeDispelled>false</canBeDispelled>
<castRange>1500</castRange>
<effectRange>2000</effectRange>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1086,6 +1086,7 @@
</skill>
<skill id="4219" toLevel="1" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -1097,7 +1098,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1300</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -1558,6 +1558,7 @@
</skill>
<skill id="4236" toLevel="1" name="Decrease Heal">
<!-- Reduces the effectiveness of recovery magic. -->
<icon>icon.skill1269</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
@@ -1570,7 +1571,6 @@
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill1269</icon>
<isDebuff>true</isDebuff>
<magicLvl>70</magicLvl>
<operateType>A2</operateType>
@@ -1592,6 +1592,7 @@
</skill>
<skill id="4237" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<icon>icon.skill1236</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1605,7 +1606,6 @@
<attributeValue>20</attributeValue>
<fanRange>0;0;200;180</fanRange>
<hitTime>4000</hitTime>
<icon>icon.skill1236</icon>
<isDebuff>true</isDebuff>
<magicLvl>70</magicLvl>
<operateType>A2</operateType>
@@ -1627,13 +1627,13 @@
</skill>
<skill id="4238" toLevel="1" name="Increase Cooldown">
<!-- Skill Cooldown increases momentarily. -->
<icon>icon.skill1248</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>REUSE_DELAY_UP</abnormalType>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1248</icon>
<isDebuff>true</isDebuff>
<magicLvl>70</magicLvl>
<operateType>A2</operateType>
@@ -1659,6 +1659,7 @@
</skill>
<skill id="4239" toLevel="1" name="Antharas Recovery">
<!-- Antharas recovery stage 2. -->
<icon>icon.skill1044</icon>
<abnormalLvl>12</abnormalLvl>
<abnormalTime>43200</abnormalTime>
<abnormalType>HP_REGEN_DOWN</abnormalType>
@@ -1669,7 +1670,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1044</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -1681,6 +1681,7 @@
</skill>
<skill id="4240" toLevel="1" name="Antharas Recovery">
<!-- Antharas Recovery stage 3. -->
<icon>icon.skill1044</icon>
<abnormalLvl>13</abnormalLvl>
<abnormalTime>43200</abnormalTime>
<abnormalType>HP_REGEN_DOWN</abnormalType>
@@ -1691,7 +1692,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1044</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -1703,6 +1703,7 @@
</skill>
<skill id="4241" toLevel="1" name="Antharas Recovery">
<!-- Antharas Recovery stage 4. -->
<icon>icon.skill1044</icon>
<abnormalLvl>14</abnormalLvl>
<abnormalTime>43200</abnormalTime>
<abnormalType>HP_REGEN_DOWN</abnormalType>
@@ -1713,7 +1714,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1044</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -1739,6 +1739,7 @@
</skill>
<skill id="4243" toLevel="1" name="Venomous Poison">
<!-- Noxious fumes gradually decrease your HP. Effect 9. -->
<icon>icon.skill4082</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -1747,7 +1748,6 @@
<castRange>2000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2500</effectRange>
<icon>icon.skill4082</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
@@ -1996,6 +1996,7 @@
</skill>
<skill id="4249" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2008,7 +2009,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill1184</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2508,6 +2508,7 @@
</skill>
<skill id="4258" toLevel="1" name="Hinder Strider">
<!-- Slows down the speed of a user who is riding a strider. -->
<icon>icon.skill1160</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2515,7 +2516,6 @@
<effectPoint>-1</effectPoint>
<effectRange>2000</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -2536,6 +2536,7 @@
</skill>
<skill id="4259" toLevel="12" name="Toxic Smoke">
<!-- Noxious fumes gradually decrease your HP. Effect $s1. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2575,7 +2576,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4036</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2801,6 +2801,7 @@
</skill>
<skill id="4262" toLevel="2" name="Holiday Wind Walk">
<!-- Speed increases temporarily. Effect 2. -->
<icon>icon.skill1204</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -2808,7 +2809,6 @@
<effectPoint>285</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>30</magicLvl>
<operateType>A2</operateType>
@@ -2826,6 +2826,7 @@
</skill>
<skill id="4263" toLevel="1" name="Holiday Haste">
<!-- Temporarily increases Atk. Spd. Effect 1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -2833,7 +2834,6 @@
<effectPoint>418</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
@@ -2852,6 +2852,7 @@
</skill>
<skill id="4264" toLevel="1" name="Holiday Empower">
<!-- M. Atk. increases temporarily. Effect 1. -->
<icon>icon.skill1059</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MA_UP</abnormalType>
@@ -2859,7 +2860,6 @@
<effectPoint>243</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>25</magicLvl>
<operateType>A2</operateType>
@@ -2878,6 +2878,7 @@
</skill>
<skill id="4265" toLevel="3" name="Holiday Might">
<!-- P. Atk. increases temporarily. Effect $s1. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2889,7 +2890,6 @@
<effectPoint>379</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
@@ -2908,6 +2908,7 @@
</skill>
<skill id="4266" toLevel="3" name="Holiday Shield">
<!-- P. Def. increases temporarily. Effect $s1. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2919,7 +2920,6 @@
<effectPoint>418</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
@@ -3002,8 +3002,6 @@
</skill>
<skill id="4271" toLevel="50" name="Momentum">
<!-- Momentum Lv. $s1. -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<icon>
<value level="1">icon.skill_ct3_force01</value>
<value level="2">icon.skill_ct3_force02</value>
@@ -3056,6 +3054,8 @@
<value level="49">icon.skill_ct3_force49</value>
<value level="50">icon.skill_ct3_force50</value>
</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4272" toLevel="1" name="Greater Bow/Crossbow Resistance">
@@ -3305,6 +3305,7 @@
</skill>
<skill id="4289" toLevel="1" name="Wyvern Breath">
<!-- A spewing out of wyvern breath that attacks multiple enemies. Success rate is best at close range. -->
<icon>icon.skill4289</icon>
<affectRange>200</affectRange>
<castRange>700</castRange>
<effectPoint>-1500</effectPoint>
@@ -3312,7 +3313,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3600</hitTime>
<icon>icon.skill4289</icon>
<magicLvl>60</magicLvl>
<mpConsume>400</mpConsume>
<operateType>A1</operateType>
@@ -161,6 +161,7 @@
</skill>
<skill id="4315" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -172,7 +173,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -311,6 +311,10 @@
</skill>
<skill id="4318" toLevel="2" name="Ultimate Buff">
<!-- P. Atk. and P. Def. are increased. -->
<icon>
<value level="1">icon.skill0755</value>
<value level="2">icon.skill0757</value>
</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ULTIMATE_BUFF</abnormalType>
@@ -324,10 +328,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>
<value level="1">icon.skill0755</value>
<value level="2">icon.skill0757</value>
</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -373,6 +373,7 @@
</skill>
<skill id="4319" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -380,7 +381,6 @@
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
@@ -399,6 +399,7 @@
</skill>
<skill id="4320" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -420,7 +421,6 @@
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
@@ -481,13 +481,13 @@
</skill>
<skill id="4321" toLevel="1" name="Decrease P. Def.">
<!-- P. Def. greatly decreases temporarily. -->
<icon>icon.skill0122</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
@@ -508,12 +508,12 @@
</skill>
<skill id="4322" toLevel="1" name="Adventurer's Wind Walk">
<!-- Speed increases temporarily. Effect 2. -->
<icon>icon.skill1204</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -532,12 +532,12 @@
</skill>
<skill id="4323" toLevel="1" name="Adventurer's Shield">
<!-- For 60 minutes P. Def. increases by 15% -->
<icon>icon.skill1040</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -556,12 +556,12 @@
</skill>
<skill id="4324" toLevel="1" name="Adventurer's Blessed Body">
<!-- For 60 minutes, Max HP increases by 35%. -->
<icon>icon.skill1045</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -580,12 +580,12 @@
</skill>
<skill id="4325" toLevel="1" name="Adventurer's Vampiric Rage">
<!-- For 60 minutes, recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -604,12 +604,12 @@
</skill>
<skill id="4326" toLevel="1" name="Adventurer's Regeneration">
<!-- For 60 min., HP Recovery Bonus + 20%. -->
<icon>icon.skill1044</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HP_REGEN_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -628,12 +628,12 @@
</skill>
<skill id="4327" toLevel="1" name="Adventurer's Haste">
<!-- Increases Atk. Spd. by 15% for 60 minutes. -->
<icon>icon.skill1086</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -652,12 +652,12 @@
</skill>
<skill id="4328" toLevel="1" name="Adventurer's Blessed Soul">
<!-- For 60 minutes, Max HP is increased by 35%. -->
<icon>icon.skill1048</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -676,12 +676,12 @@
</skill>
<skill id="4329" toLevel="1" name="Adventurer's Acumen">
<!-- For 60 minutes, Casting Spd. increases by 30% -->
<icon>icon.skill1085</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -700,12 +700,12 @@
</skill>
<skill id="4330" toLevel="1" name="Adventurer's Concentration">
<!-- For 60 minutes, decreases magic cancel rate by 18. -->
<icon>icon.skill1078</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -724,12 +724,12 @@
</skill>
<skill id="4331" toLevel="1" name="Adventurer's Empower">
<!-- For 60 minutes, M. Atk. increases by 55%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -929,6 +929,7 @@
</skill>
<skill id="4342" toLevel="2" name="Wind Walk">
<!-- Increases Speed temporarily. Effect $s1. -->
<icon>icon.skill1204</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -937,7 +938,6 @@
<abnormalType>SPEED_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -963,6 +963,7 @@
</skill>
<skill id="4343" toLevel="3" name="Decrease Weight">
<!-- Reduces current weight. Effect $s1. -->
<icon>icon.skill1257</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -972,7 +973,6 @@
<abnormalType>DECREASE_WEIGHT_PENALTY</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1257</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -999,6 +999,7 @@
</skill>
<skill id="4344" toLevel="3" name="Shield">
<!-- Increases defense power temporarily. Effect $s1. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1008,7 +1009,6 @@
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -1040,6 +1040,7 @@
</skill>
<skill id="4345" toLevel="3" name="Might">
<!-- P. Atk. increases temporarily. Effect $s1. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1049,7 +1050,6 @@
<abnormalType>PA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1077,6 +1077,7 @@
</skill>
<skill id="4346" toLevel="4" name="Mental Shield">
<!-- Momentarily increases Hold/Sleep/Fear/Mental Attack Resistance. Effect $s1. -->
<icon>icon.skill1035</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1087,7 +1088,6 @@
<abnormalType>RESIST_DERANGEMENT</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1128,6 +1128,7 @@
</skill>
<skill id="4347" toLevel="6" name="Blessed Body">
<!-- Momentarily increases maximum HP. Effect $s1. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1140,7 +1141,6 @@
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1174,6 +1174,7 @@
</skill>
<skill id="4348" toLevel="6" name="Blessed Soul">
<!-- Momentarily increases maximum MP. Effect $s1. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1186,7 +1187,6 @@
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1220,6 +1220,7 @@
</skill>
<skill id="4349" toLevel="2" name="Magic Barrier">
<!-- Momentarily increases M. Def. Effect $s1. -->
<icon>icon.skill1036</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1228,7 +1229,6 @@
<abnormalType>MD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1254,6 +1254,7 @@
</skill>
<skill id="4350" toLevel="4" name="Stun Resistance">
<!-- Momentarily provides powerful resistance against Stun Attack. Effect $s1. -->
<icon>icon.skill1259</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1264,7 +1265,6 @@
<abnormalType>RESIST_SHOCK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1259</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1293,6 +1293,7 @@
</skill>
<skill id="4351" toLevel="6" name="Concentration">
<!-- Momentarily lowers the probability of magic being canceled due to damage taken. Effect $s1. -->
<icon>icon.skill1078</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1305,7 +1306,6 @@
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1339,6 +1339,7 @@
</skill>
<skill id="4352" toLevel="2" name="Berserker Spirit">
<!-- P. Def. decreases momentarily., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Effect $s1. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1347,7 +1348,6 @@
<abnormalType>BERSERKER</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1422,6 +1422,7 @@
</skill>
<skill id="4353" toLevel="6" name="Blessed Shield">
<!-- Momentarily increases the probability of shield defense. Effect $s1. -->
<icon>icon.skill1243</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1434,7 +1435,6 @@
<abnormalType>SHIELD_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1243</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1468,6 +1468,7 @@
</skill>
<skill id="4354" toLevel="4" name="Vampiric Rage">
<!-- Momentarily restores HP using damage inflicted upon the enemy with a certain probability. Effect $s1. -->
<icon>icon.skill1268</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1478,7 +1479,6 @@
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1508,6 +1508,7 @@
</skill>
<skill id="4355" toLevel="3" name="Acumen">
<!-- Increases Casting Spd. temporarily. Effect $s1. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1517,7 +1518,6 @@
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1545,6 +1545,7 @@
</skill>
<skill id="4356" toLevel="3" name="Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1554,7 +1555,6 @@
<abnormalType>MA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1582,6 +1582,7 @@
</skill>
<skill id="4357" toLevel="2" name="Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1590,7 +1591,6 @@
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1616,6 +1616,7 @@
</skill>
<skill id="4358" toLevel="3" name="Guidance">
<!-- Increases Accuracy temporarily. Effect $s1. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1625,7 +1626,6 @@
<abnormalType>HIT_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1653,6 +1653,7 @@
</skill>
<skill id="4359" toLevel="3" name="Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1662,7 +1663,6 @@
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1690,6 +1690,7 @@
</skill>
<skill id="4360" toLevel="3" name="Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1699,7 +1700,6 @@
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
@@ -1727,6 +1727,7 @@
</skill>
<skill id="4361" toLevel="2" name="Curse of Destruction">
<!-- Curse of the Preacher of Doom. Momentarily decreases Accuracy. Effect $s1. -->
<icon>icon.skill0046</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1736,7 +1737,6 @@
<canBeDispelled>false</canBeDispelled>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill0046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -1771,6 +1771,7 @@
</skill>
<skill id="4362" toLevel="2" name="Curse of Destruction">
<!-- Curse of the Preacher of Doom. Momentarily decreases Casting Spd. Effect $s1. -->
<icon>icon.skill0046</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1780,7 +1781,6 @@
<canBeDispelled>false</canBeDispelled>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill0046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -1815,12 +1815,12 @@
</skill>
<skill id="4363" toLevel="1" name="Curse of Destruction">
<!-- Curse of the Preacher of Doom. Momentarily decreases Accuracy. Effect 1. -->
<icon>icon.skill0046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>HIT_DOWN</abnormalType>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill0046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -1841,6 +1841,7 @@
</skill>
<skill id="4364" toLevel="2" name="Blessing of Revelations">
<!-- Blessing of the Orator of Revelations. Momentarily decreases body weight and increases Poison/Bleed Resistance. Effect $s1. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1850,7 +1851,6 @@
<canBeDispelled>false</canBeDispelled>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1886,6 +1886,7 @@
</skill>
<skill id="4365" toLevel="2" name="Blessing of Revelations">
<!-- Blessing of the Orator of Revelations. Momentarily increases your Hold/Mental Attack Resistance and lessens the probability of magic cancellation due to damage. Effect $s1. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1895,7 +1896,6 @@
<canBeDispelled>false</canBeDispelled>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1927,13 +1927,13 @@
</skill>
<skill id="4366" toLevel="1" name="Blessing of Revelations">
<!-- Blessing of the Orator of Revelations. Momentarily decreases body weight and increases Poison/Bleed Resistance. Effect 1. -->
<icon>icon.skill1044</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DECREASE_WEIGHT_PENALTY</abnormalType>
<canBeDispelled>false</canBeDispelled>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1957,6 +1957,7 @@
</skill>
<skill id="4367" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -1965,7 +1966,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -1977,6 +1977,7 @@
</skill>
<skill id="4368" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -1985,7 +1986,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2001,6 +2001,7 @@
</skill>
<skill id="4369" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -2009,7 +2010,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2025,6 +2025,7 @@
</skill>
<skill id="4370" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -2033,7 +2034,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2049,6 +2049,7 @@
</skill>
<skill id="4371" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -2057,7 +2058,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2073,6 +2073,7 @@
</skill>
<skill id="4372" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -2081,7 +2082,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2097,6 +2097,7 @@
</skill>
<skill id="4373" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -2105,7 +2106,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2121,6 +2121,7 @@
</skill>
<skill id="4374" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -2129,7 +2130,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2145,6 +2145,7 @@
</skill>
<skill id="4375" toLevel="1" name="Clan Hall Blessing">
<!-- Receiving the fortress blessing. -->
<icon>icon.skill11756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -2153,7 +2154,6 @@
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2241,12 +2241,12 @@
</skill>
<skill id="4378" toLevel="12" name="Damage Shield">
<!-- Temporarily returns some of the received damage back to the enemy. -->
<icon>icon.action105</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>1800</hitTime>
<icon>icon.action105</icon>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -2428,13 +2428,13 @@
</skill>
<skill id="4384" toLevel="1" name="Scapegoat's Grace">
<!-- Scapegoat's Grace. Temporarily protects against any debuff that lowers P. Def. -->
<icon>icon.skill0122</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill0122</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2447,13 +2447,13 @@
</skill>
<skill id="4385" toLevel="1" name="Scapegoat's Grace">
<!-- Scapegoat's Grace. Temporarily protects against any debuff that lowers P. Atk. -->
<icon>icon.skill4037</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill4037</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2466,6 +2466,7 @@
</skill>
<skill id="4386" toLevel="1" name="Scapegoat's Grace">
<!-- Scapegoat's Grace. Temporarily protects against poison. -->
<icon>icon.skill4036</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>120</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -2473,7 +2474,6 @@
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill4036</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2487,13 +2487,13 @@
</skill>
<skill id="4387" toLevel="1" name="Scapegoat's Grace">
<!-- Scapegoat's Grace. Temporarily protects against any de-buff that diminishes the effect of HP recovery magic. -->
<icon>icon.skill1269</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1269</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2551,6 +2551,7 @@
</skill>
<skill id="4391" toLevel="2" name="Wind Walk">
<!-- Increases Speed temporarily. Effect $s1. -->
<icon>icon.skill1204</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2560,7 +2561,6 @@
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2582,6 +2582,7 @@
</skill>
<skill id="4392" toLevel="3" name="Shield">
<!-- Increases defense power temporarily. Effect $s1. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2592,7 +2593,6 @@
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2615,6 +2615,7 @@
</skill>
<skill id="4393" toLevel="3" name="Might">
<!-- P. Atk. increases temporarily. Effect $s1. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2624,7 +2625,6 @@
<abnormalType>PA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2647,6 +2647,7 @@
</skill>
<skill id="4394" toLevel="6" name="Blessed Body">
<!-- Momentarily increases maximum HP. Effect $s1. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2659,7 +2660,6 @@
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2685,6 +2685,7 @@
</skill>
<skill id="4395" toLevel="6" name="Blessed Soul">
<!-- Momentarily increases maximum MP. Effect $s1. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2697,7 +2698,6 @@
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2723,6 +2723,7 @@
</skill>
<skill id="4396" toLevel="2" name="Magic Barrier">
<!-- Momentarily increases M. Def. Effect $s1. -->
<icon>icon.skill1036</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -2731,7 +2732,6 @@
<abnormalType>MD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2753,6 +2753,7 @@
</skill>
<skill id="4397" toLevel="2" name="Berserker Spirit">
<!-- P. Def. decreases momentarily., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Effect $s1. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2761,7 +2762,6 @@
<abnormalType>BERSERKER</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2832,6 +2832,7 @@
</skill>
<skill id="4398" toLevel="6" name="Blessed Shield">
<!-- Momentarily increases the probability of shield defense. Effect $s1. -->
<icon>icon.skill1243</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2844,7 +2845,6 @@
<abnormalType>SHIELD_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1243</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2870,6 +2870,7 @@
</skill>
<skill id="4399" toLevel="4" name="Vampiric Rage">
<!-- Momentarily restores HP using damage inflicted upon the enemy with a certain probability. Effect $s1. -->
<icon>icon.skill1268</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2880,7 +2881,6 @@
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4400" toLevel="3" name="Acumen">
<!-- Increases Casting Spd. temporarily. Effect $s1. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -11,7 +12,6 @@
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -34,6 +34,7 @@
</skill>
<skill id="4401" toLevel="3" name="Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -43,7 +44,6 @@
<abnormalType>MA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -66,6 +66,7 @@
</skill>
<skill id="4402" toLevel="2" name="Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -74,7 +75,6 @@
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -96,6 +96,7 @@
</skill>
<skill id="4403" toLevel="3" name="Guidance">
<!-- Increases Accuracy temporarily. Effect $s1. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -105,7 +106,6 @@
<abnormalType>HIT_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -128,6 +128,7 @@
</skill>
<skill id="4404" toLevel="3" name="Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -137,7 +138,6 @@
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -160,6 +160,7 @@
</skill>
<skill id="4405" toLevel="3" name="Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -169,7 +170,6 @@
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -192,6 +192,7 @@
</skill>
<skill id="4406" toLevel="3" name="Agility">
<!-- Momentarily increases evasion. Effect $s1. -->
<icon>icon.skill1087</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -201,7 +202,6 @@
<abnormalType>AVOID_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1087</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -746,8 +746,8 @@
<value level="22">icon.skill4416_castleguard</value>
<value level="23">icon.skill4416_mercenary</value>
<value level="24">icon.skill4416_none</value>
<value level="25">icon.skill4296</value>
<value level="26">icon.skill4296</value>
<value level="25">icon.skill4416_kamael</value>
<value level="26">icon.skill_4416_ertheia</value>
</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2338,6 +2338,7 @@
</skill>
<skill id="4463" toLevel="3" name="Surrender to Water">
<!-- Water Resistance decreases and Fire Resistance increases momentarily. Effect $s1. -->
<icon>icon.skill4280_new</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2351,7 +2352,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4280_new</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -2398,6 +2398,7 @@
</skill>
<skill id="4464" toLevel="3" name="Surrender to Wind">
<!-- Wind Resistance decreases and Earth Resistance increases momentarily. Effect $s1. -->
<icon>icon.skill4281_new</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2411,7 +2412,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4281_new</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -2458,6 +2458,7 @@
</skill>
<skill id="4465" toLevel="3" name="Surrender to Earth">
<!-- Earth Resistance decreases and Wind Resistance increases momentarily. Effect $s1. -->
<icon>icon.skill4282_new</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2471,7 +2472,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4282_new</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -2518,6 +2518,7 @@
</skill>
<skill id="4466" toLevel="3" name="Surrender to Dark">
<!-- Dark Attack Resistance decreases and Holy Attack Resistance increases momentarily. Effect $s1. -->
<icon>icon.skill4336_new</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2531,7 +2532,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4336_new</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -2578,6 +2578,7 @@
</skill>
<skill id="4467" toLevel="3" name="Surrender to Holy">
<!-- Holy Attack Resistance decreases and Dark Attack Resistance increases momentarily. Effect $s1. -->
<icon>icon.skill4275_new</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2591,7 +2592,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4275_new</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -2858,6 +2858,7 @@
</skill>
<skill id="4473" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2868,7 +2869,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2982,6 +2982,7 @@
</skill>
<skill id="4476" toLevel="5" name="Silent Move">
<!-- Protected from preemptive attacks from monsters. -->
<icon>icon.skill0221</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">60</value>
@@ -2994,7 +2995,6 @@
<activateRate>0</activateRate>
<effectPoint>100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0221</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -3131,6 +3131,7 @@
</skill>
<skill id="4479" toLevel="1" name="Ice Fairy's Blessing">
<!-- Increases Water Resistance. Effect 4. -->
<icon>icon.skill1182</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>ARMOR_WATER</abnormalType>
@@ -3138,7 +3139,6 @@
<effectPoint>100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1182</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>64</magicLvl>
<mpConsume>31</mpConsume>
@@ -3213,6 +3213,7 @@
</effects>
</skill>
<skill id="4482" toLevel="1" name="Silence">
<icon>icon.skill1064</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -3221,7 +3222,6 @@
<effectPoint>100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -3239,6 +3239,7 @@
</skill>
<skill id="4483" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3248,7 +3249,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>
<value level="1">0</value>
@@ -3350,6 +3350,7 @@
</skill>
<skill id="4486" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases temporarily. Effect $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3373,7 +3374,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3545,6 +3545,7 @@
</skill>
<skill id="4488" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3555,7 +3556,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -3736,6 +3736,7 @@
</skill>
<skill id="4491" toLevel="12" name="Holy Weapon">
<!-- Makes Holy attacks. -->
<icon>icon.skill1043</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -3747,7 +3748,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>3200</hitTime>
<icon>icon.skill1043</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-1</magicLvl>
@@ -4017,6 +4017,7 @@
</skill>
<skill id="4496" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4040,7 +4041,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -111,6 +111,7 @@
</skill>
<skill id="4515" toLevel="1" name="Raid Curse">
<!-- The curse of the Raid Boss guardian spirit temporarily petrifies the target, immobilizing it like a stone. This curse befalls those who attempt to challenge a raid boss who is 9 or more Lv.s below their own, or those who do not meet the requirements for the raid. The curse is irreversible. -->
<icon>icon.skill4111</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
@@ -119,7 +120,6 @@
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill4111</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -249,13 +249,13 @@
</skill>
<skill id="4522" toLevel="1" name="Eye of Assassin">
<!-- Greatly increases the critical success rate of dagger and rapier skills. -->
<icon>icon.skill0016</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<castRange>400</castRange>
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill0016</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
<operateType>A2</operateType>
@@ -471,6 +471,7 @@
</skill>
<skill id="4533" toLevel="1" name="Dance of Resistance">
<!-- Momentarily decreases Speed and Accuracy significantly. Dance of Inspiration can remove the curse. -->
<icon>icon.skill0272</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DANCE_OF_INSPIRATION</abnormalType>
@@ -478,7 +479,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0272</icon>
<isDebuff>true</isDebuff>
<magicLvl>76</magicLvl>
<operateType>A2</operateType>
@@ -500,6 +500,7 @@
</skill>
<skill id="4534" toLevel="1" name="Nihilistic Dance">
<!-- Atk. Spd. decreases momentarily. and Evasion significantly. Dance of Fury can remove the curse. -->
<icon>icon.skill0275</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DANCE_OF_FURY</abnormalType>
@@ -507,7 +508,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0275</icon>
<isDebuff>true</isDebuff>
<magicLvl>76</magicLvl>
<operateType>A2</operateType>
@@ -529,6 +529,7 @@
</skill>
<skill id="4535" toLevel="1" name="Dance of Weakness">
<!-- P. Def. decreases momentarily. and P. Atk. significantly. Dance of the Vampire can remove the curse. -->
<icon>icon.skill0310</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DANCE_OF_VAMPIRE</abnormalType>
@@ -536,7 +537,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0310</icon>
<isDebuff>true</isDebuff>
<magicLvl>76</magicLvl>
<operateType>A2</operateType>
@@ -558,6 +558,7 @@
</skill>
<skill id="4536" toLevel="1" name="Song of Seduction">
<!-- Momentarily decreases Speed and Accuracy significantly. Song of Wind can remove the curse. -->
<icon>icon.skill0268</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SONG_OF_WIND</abnormalType>
@@ -565,7 +566,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0268</icon>
<isDebuff>true</isDebuff>
<magicLvl>76</magicLvl>
<operateType>A2</operateType>
@@ -587,6 +587,7 @@
</skill>
<skill id="4537" toLevel="1" name="Song of Sweet Whispers">
<!-- Atk. Spd. decreases momentarily. and Evasion significantly. Song of Water can remove the curse. -->
<icon>icon.skill0266</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SONG_OF_WATER</abnormalType>
@@ -594,7 +595,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0266</icon>
<isDebuff>true</isDebuff>
<magicLvl>76</magicLvl>
<operateType>A2</operateType>
@@ -616,6 +616,7 @@
</skill>
<skill id="4538" toLevel="1" name="Song of Temptation">
<!-- P. Def. decreases momentarily. and P. Atk. significantly. Song of Vengeance can remove the curse. -->
<icon>icon.skill0305</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SONG_OF_VENGEANCE</abnormalType>
@@ -623,7 +624,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0305</icon>
<isDebuff>true</isDebuff>
<magicLvl>76</magicLvl>
<operateType>A2</operateType>
@@ -645,6 +645,7 @@
</skill>
<skill id="4539" toLevel="1" name="Vague Curse">
<!-- Momentarily decreases Speed and Accuracy significantly. Guidance spell can remove the curse. -->
<icon>icon.skill1240</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
@@ -652,7 +653,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1240</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
@@ -675,6 +675,7 @@
</skill>
<skill id="4540" toLevel="1" name="Curse Weakness">
<!-- P. Def. decreases momentarily. and Speed significantly. Shield spell can remove the curse. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -682,7 +683,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1040</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
@@ -705,6 +705,7 @@
</skill>
<skill id="4541" toLevel="1" name="Nihilistic Curse">
<!-- P. Atk. decreases momentarily., M. Atk. and Atk. Spd. significantly. Might spell can remove the curse. -->
<icon>icon.skill1068</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -712,7 +713,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1068</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>76</magicLvl>
@@ -838,12 +838,12 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4547" toLevel="1" name="Watchman's Gaze">
<icon>icon.skill0131</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>WATCHER_GAZE</abnormalType>
<castRange>1000</castRange>
<effectRange>1500</effectRange>
<icon>icon.skill0131</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
@@ -895,6 +895,7 @@
</skill>
<skill id="4551" toLevel="10" name="Hot Springs Rheumatism">
<!-- Infected with Hot Springs Rheumatism. While afflicted, Critical Rate increases temporarily. Effect $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -913,7 +914,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>75</magicLvl>
@@ -961,6 +961,7 @@
</skill>
<skill id="4552" toLevel="10" name="Hot Springs Cholera">
<!-- Infected with Hot Springs Cholera. While afflicted, Accuracy increases temporarily. Effect $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -979,7 +980,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>75</magicLvl>
@@ -1027,6 +1027,7 @@
</skill>
<skill id="4553" toLevel="10" name="Hot Springs Flu">
<!-- Infected with Hot Springs Flu. While afflicted, Atk. Spd. increases temporarily. Effect $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1045,7 +1046,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>75</magicLvl>
@@ -1093,6 +1093,7 @@
</skill>
<skill id="4554" toLevel="10" name="Hot Spring Malaria">
<!-- Infected with Hot Springs Malaria. While afflicted, Casting Spd. increases temporarily. Effect $s1. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1111,7 +1112,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>75</magicLvl>
@@ -2259,6 +2259,7 @@
</skill>
<skill id="4575" toLevel="2" name="Haste">
<!-- Atk. Spd. is increased by $s1. Effect $s2. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2286,7 +2287,6 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1086</icon>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
@@ -2302,6 +2302,7 @@
</skill>
<skill id="4576" toLevel="3" name="Reflect Damage">
<!-- Reflects $s1 of received damage. Effect $s2. -->
<icon>icon.skill0086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2333,7 +2334,6 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill0086</icon>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
@@ -2350,6 +2350,7 @@
</skill>
<skill id="4577" toLevel="12" name="Decrease Accuracy">
<!-- Accuracy decreases momentarily. Effect $s1. -->
<icon>icon.skill1222</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2372,7 +2373,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1222</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2434,6 +2434,7 @@
</skill>
<skill id="4578" toLevel="1" name="Petrify">
<!-- Petrified and unable to move momentarily. -->
<icon>icon.skill4111</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
@@ -2442,7 +2443,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill4111</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
@@ -2477,6 +2477,7 @@
</skill>
<skill id="4579" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2501,7 +2502,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2578,6 +2578,7 @@
</skill>
<skill id="4580" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2600,7 +2601,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2659,6 +2659,7 @@
</skill>
<skill id="4581" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -2669,7 +2670,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2713,6 +2713,7 @@
</skill>
<skill id="4582" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2737,7 +2738,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2797,6 +2797,7 @@
</skill>
<skill id="4583" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2819,7 +2820,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2878,6 +2878,7 @@
</skill>
<skill id="4584" toLevel="12" name="P. Def.-decreasing Stun">
<!-- P. Def. decreases momentarily. Stunned and unable to move momentarily. Effect $s1. -->
<icon>icon.skill0100</icon>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -2914,7 +2915,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2977,6 +2977,7 @@
</skill>
<skill id="4585" toLevel="3" name="Berserker Spirit">
<!-- P. Def. - $s1, M. Def. - $s2, Evasion - $s3, and P. Atk. + $s4, M. Atk. + $s5, Atk. Spd. + $s6, Casting Spd. + $s7, Speed + $s8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3009,7 +3010,6 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1062</icon>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
@@ -3076,6 +3076,7 @@
</skill>
<skill id="4586" toLevel="12" name="Decrease Evasion">
<!-- Evasion decreases momentarily. Effect $s1. -->
<icon>icon.skill1222</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3098,7 +3099,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1222</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3158,6 +3158,7 @@
</skill>
<skill id="4587" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3180,7 +3181,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3325,6 +3325,7 @@
</skill>
<skill id="4589" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3347,7 +3348,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3411,6 +3411,7 @@
</skill>
<skill id="4590" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3433,7 +3434,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3497,6 +3497,7 @@
</skill>
<skill id="4591" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3519,7 +3520,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3583,6 +3583,7 @@
</skill>
<skill id="4592" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3605,7 +3606,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3667,6 +3667,7 @@
</skill>
<skill id="4593" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3689,7 +3690,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3751,6 +3751,7 @@
</skill>
<skill id="4594" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3773,7 +3774,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3889,6 +3889,7 @@
</skill>
<skill id="4596" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3913,7 +3914,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3974,6 +3974,7 @@
</skill>
<skill id="4597" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3998,7 +3999,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -4059,6 +4059,7 @@
</skill>
<skill id="4598" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4083,7 +4084,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -4144,6 +4144,7 @@
</skill>
<skill id="4599" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4166,7 +4167,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4600" toLevel="12" name="P. Def.-decreasing Stun">
<!-- P. Def. decreases momentarily. Stunned and unable to move momentarily. Effect $s1. -->
<icon>icon.skill0100</icon>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -24,7 +25,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1800</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -139,6 +139,7 @@
</skill>
<skill id="4602" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -161,7 +162,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -239,6 +239,7 @@
</skill>
<skill id="4603" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -261,7 +262,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -323,6 +323,7 @@
</skill>
<skill id="4604" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -345,7 +346,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -423,6 +423,7 @@
</skill>
<skill id="4605" toLevel="12" name="Surrender to Fire">
<!-- Momentarily decreases Fire Resistance and increases Water Resistance. Effect $s1. -->
<icon>icon.skill4279_new</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -447,7 +448,6 @@
<effectRange>200</effectRange>
<fanRange>0;0;80;150</fanRange>
<hitTime>1800</hitTime>
<icon>icon.skill4279_new</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -540,6 +540,7 @@
</skill>
<skill id="4606" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -564,7 +565,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1046,6 +1046,7 @@
</skill>
<skill id="4615" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1070,7 +1071,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1215,6 +1215,7 @@
</skill>
<skill id="4620" toLevel="12" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -1225,7 +1226,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1462,13 +1462,13 @@
</skill>
<skill id="4624" toLevel="12" name="Disease">
<!-- HP recovery skill effect greatly decreases momentarily. -->
<icon>icon.skill1269</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1269</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1501,6 +1501,7 @@
</skill>
<skill id="4625" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1520,7 +1521,6 @@
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1852,6 +1852,7 @@
</skill>
<skill id="4631" toLevel="3" name="Acumen Shield Wild Magic">
<!-- Increases Casting Spd. By $s1, P. Def. by $s2, and critical rate of damage attack magic by $s3. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1878,7 +1879,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1085</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2506,6 +2506,7 @@
</skill>
<skill id="4640" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -2516,7 +2517,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2654,6 +2654,7 @@
</skill>
<skill id="4643" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2676,7 +2677,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2767,7 +2767,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1086</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2800,7 +2799,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1077</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2867,7 +2865,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1068</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2916,6 +2913,7 @@
</skill>
<skill id="4649" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2938,7 +2936,6 @@
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -3322,6 +3319,7 @@
</skill>
<skill id="4657" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3332,7 +3330,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3408,6 +3405,7 @@
</skill>
<skill id="4658" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3418,7 +3416,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3494,6 +3491,7 @@
</skill>
<skill id="4659" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3504,7 +3502,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3580,6 +3577,7 @@
</skill>
<skill id="4660" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3590,7 +3588,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3667,6 +3664,7 @@
</skill>
<skill id="4661" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3677,7 +3675,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3754,6 +3751,7 @@
</skill>
<skill id="4662" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3764,7 +3762,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -4314,6 +4311,7 @@
</skill>
<skill id="4670" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -4324,7 +4322,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -4848,6 +4845,7 @@
</skill>
<skill id="4683" toLevel="1" name="Valakas Dragon Breath">
<!-- HP decreases rapidly from flame momentarily. -->
<icon>icon.skill4683</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DRAGON_BREATH</abnormalType>
@@ -4862,7 +4860,6 @@
<attributeValue>180</attributeValue>
<fanRange>0;0;1200;35</fanRange>
<hitTime>3000</hitTime>
<icon>icon.skill4683</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>99</magicLvl>
@@ -4886,6 +4883,7 @@
</skill>
<skill id="4684" toLevel="1" name="Valakas Dragon Breath">
<!-- HP decreases rapidly from flame momentarily. -->
<icon>icon.skill4683</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DRAGON_BREATH</abnormalType>
@@ -4900,7 +4898,6 @@
<attributeValue>180</attributeValue>
<fanRange>0;0;1700;160</fanRange>
<hitTime>3000</hitTime>
<icon>icon.skill4683</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>99</magicLvl>
@@ -4978,6 +4975,7 @@
</skill>
<skill id="4689" toLevel="2" name="Valakas Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill4689</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -5002,7 +5000,6 @@
<value level="1">3000</value>
<value level="2">0</value>
</hitTime>
<icon>icon.skill4689</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>
<value level="1">1</value>
@@ -5046,6 +5043,7 @@
</skill>
<skill id="4691" toLevel="5" name="Valakas Recovery">
<!-- Valakas recovery stage $s1. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -5062,7 +5060,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1044</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -5321,6 +5318,7 @@
</skill>
<skill id="4699" toLevel="13" name="Blessing of Queen">
<!-- Queen's buff magic temporarily increases party members' Critical Rate/Damage. Effect $s1. -->
<icon>icon.skill1331</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5369,7 +5367,6 @@
<value level="13">692</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1331</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">57</value>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4700" toLevel="13" name="Gift of Queen">
<!-- Queen's buff magic temporarily increases party members' P. Atk. and Accuracy. Effect $s1. -->
<icon>icon.skill1331</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -50,7 +51,6 @@
<value level="13">692</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1331</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">57</value>
@@ -209,6 +209,7 @@
</skill>
<skill id="4702" toLevel="13" name="Blessing of Seraphim">
<!-- Buff magic used by the Seraphim the Unicorn. Party members' MP Recovery Bonus increases temporarily. Effect $s1. -->
<icon>icon.skill1332</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -257,7 +258,6 @@
<value level="13">692</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1332</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">57</value>
@@ -320,6 +320,7 @@
</skill>
<skill id="4703" toLevel="13" name="Gift of Seraphim">
<!-- Seraphim the Unicorn's buff magic temporarily reduces party members' magic skill recovery time. Effect $s1. -->
<icon>icon.skill1332</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -368,7 +369,6 @@
<value level="13">692</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1332</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">57</value>
@@ -510,6 +510,7 @@
</skill>
<skill id="4705" toLevel="13" name="Curse of Shade">
<!-- Nightshade's debuff magic. Provokes the enemy to attack and then casts a curse to momentarily decrease their P. Def. and M. Def. Effect $s1. -->
<icon>icon.skill1333</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -563,7 +564,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<icon>icon.skill1333</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -662,6 +662,7 @@
</skill>
<skill id="4706" toLevel="13" name="Mass Curse of Shade">
<!-- Nightshade's debuff magic. Provokes nearby enemies to attack and then casts a curse to momentarily decrease their P. Def. and M. Def. Effect $s1. -->
<icon>icon.skill1333</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -715,7 +716,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<icon>icon.skill1333</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -894,6 +894,7 @@
</skill>
<skill id="4708" toLevel="17" name="Cursed Strike">
<!-- Cursed Man inflicts the curse to inflict damage and stun target simultaneously. Power $s1 -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -922,7 +923,6 @@
</effectPoint>
<effectRange>200</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1091,6 +1091,7 @@
</skill>
<skill id="4710" toLevel="12" name="Wild Stun">
<!-- Debuff attack used by Hatchling of Wind/Strider. Inflicts damage and stun simultaneously. Power $s1 -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1115,7 +1116,6 @@
</effectPoint>
<effectRange>200</effectRange>
<hitTime>1100</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1175,6 +1175,7 @@
</skill>
<skill id="4711" toLevel="12" name="Wild Defense">
<!-- Wind Strider's defensive skill to escape from a crisis situation. Increases P. Def. and M. Def. significantly while greatly reducing Atk. Spd. and Speed. -->
<icon>icon.skill0110</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ULTIMATE_BUFF</abnormalType>
@@ -1208,7 +1209,6 @@
<value level="12">709</value>
</effectPoint>
<hitTime>1100</hitTime>
<icon>icon.skill0110</icon>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1267,6 +1267,7 @@
</skill>
<skill id="4712" toLevel="12" name="Bright Burst">
<!-- Star Hatchling/Strider's attack skill. Power $s1. -->
<icon>icon.skill4712</icon>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>
@@ -1285,7 +1286,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill4712</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -1342,6 +1342,7 @@
</skill>
<skill id="4713" toLevel="12" name="Bright Heal">
<!-- Star Hatchling/Strider's recovery magic. Regenerates the pet's HP. Power $s1. -->
<icon>icon.skill4713</icon>
<coolTime>1000</coolTime>
<effectPoint>
<value level="1">33</value>
@@ -1358,7 +1359,6 @@
<value level="12">366</value>
</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill4713</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -1437,6 +1437,7 @@
</skill>
<skill id="4717" toLevel="12" name="Heal Trick">
<!-- A recovery magic used by a pet. Regenerates master's HP just a little bit. Power $s1. -->
<icon>icon.skill4717</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">9</value>
@@ -1454,7 +1455,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4717</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -1498,6 +1498,7 @@
</skill>
<skill id="4718" toLevel="12" name="Greater Heal Trick">
<!-- Recovery magic used by a pet. Regenerates its master's HP. Power $s1. -->
<icon>icon.skill4718</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">62</value>
@@ -1515,7 +1516,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4718</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -1849,6 +1849,7 @@
</skill>
<skill id="4724" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -1873,7 +1874,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -1931,6 +1931,7 @@
</skill>
<skill id="4725" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -1955,7 +1956,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -2013,6 +2013,7 @@
</skill>
<skill id="4726" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -2037,7 +2038,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -2095,6 +2095,7 @@
</skill>
<skill id="4727" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -2119,7 +2120,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -2177,6 +2177,7 @@
</skill>
<skill id="4728" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -2201,7 +2202,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3134,6 +3134,7 @@
</skill>
<skill id="4744" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3158,7 +3159,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3216,6 +3216,7 @@
</skill>
<skill id="4745" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3240,7 +3241,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3298,6 +3298,7 @@
</skill>
<skill id="4746" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3322,7 +3323,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3380,6 +3380,7 @@
</skill>
<skill id="4747" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3404,7 +3405,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -3462,6 +3462,7 @@
</skill>
<skill id="4748" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3486,7 +3487,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4124,6 +4124,7 @@
</skill>
<skill id="4759" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4147,7 +4148,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4205,6 +4205,7 @@
</skill>
<skill id="4760" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4228,7 +4229,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4286,6 +4286,7 @@
</skill>
<skill id="4761" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4309,7 +4310,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4367,6 +4367,7 @@
</skill>
<skill id="4762" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4390,7 +4391,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4448,6 +4448,7 @@
</skill>
<skill id="4763" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4471,7 +4472,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4814,6 +4814,7 @@
</skill>
<skill id="4769" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4837,7 +4838,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4895,6 +4895,7 @@
</skill>
<skill id="4770" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4918,7 +4919,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -4976,6 +4976,7 @@
</skill>
<skill id="4771" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4999,7 +5000,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -5057,6 +5057,7 @@
</skill>
<skill id="4772" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -5080,7 +5081,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -5138,6 +5138,7 @@
</skill>
<skill id="4773" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -5161,7 +5162,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0101</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
@@ -655,11 +655,11 @@
</skill>
<skill id="4991" toLevel="1" name="Hot Spring Brimstone">
<!-- Decreases Atk. Spd. and Casting Spd. Effect 5. -->
<icon>icon.etc_hot_spring_sulfur_i00</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>ALL_SPEED_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<icon>icon.etc_hot_spring_sulfur_i00</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -142,6 +142,13 @@
</skill>
<skill id="5008" toLevel="5" name="Frintezza Heal Music">
<!-- Music to soothe the soul. -->
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
<value level="3">icon.skill0000</value>
<value level="4">icon.skill5008_plague</value>
<value level="5">icon.skill5008_psycho</value>
</icon>
<abnormalType>
<value level="1">NONE</value>
<value level="2">NONE</value>
@@ -163,13 +170,6 @@
<value level="4">-100</value>
<value level="5">-100</value>
</effectPoint>
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
<value level="3">icon.skill0000</value>
<value level="4">icon.skill5008_plague</value>
<value level="5">icon.skill5008_psycho</value>
</icon>
<isDebuff>
<value level="1">false</value>
<value level="2">false</value>
@@ -376,6 +376,7 @@
</skill>
<skill id="5012" toLevel="1" name="Breath of Scarlet">
<!-- Afflicted with Hold and unable to move temporarily. -->
<icon>icon.skill5012</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -386,7 +387,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill5012</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -461,6 +461,7 @@
</skill>
<skill id="5016" toLevel="1" name="Yoke of Scarlet">
<!-- Yoked status. -->
<icon>icon.skill5016</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -473,7 +474,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill5016</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -591,6 +591,7 @@
</skill>
<skill id="5021" toLevel="12" name="Inspiration of Einhasad">
<!-- Makes Holy attacks. -->
<icon>icon.skill1043</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -599,7 +600,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>3200</hitTime>
<icon>icon.skill1043</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-1</magicLvl>
@@ -619,6 +619,7 @@
</skill>
<skill id="5022" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -638,7 +639,6 @@
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1160</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -667,6 +667,7 @@
</skill>
<skill id="5023" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -674,7 +675,6 @@
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4047</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -704,6 +704,7 @@
</skill>
<skill id="5024" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill4038</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -723,7 +724,6 @@
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4038</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -836,6 +836,7 @@
</skill>
<skill id="5037" toLevel="3" name="Decrease Casting Spd.">
<!-- Casting Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -846,7 +847,6 @@
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1206</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1092,6 +1092,7 @@
</skill>
<skill id="5044" toLevel="3" name="Ultimate Defense">
<!-- Increases P. Def., M. Def., and Buff-canceling Attack Resistance. Becomes immobile. -->
<icon>icon.skill0110</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1126,7 +1127,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0110</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2072,6 +2072,7 @@
</skill>
<skill id="5068" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2079,7 +2080,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1160</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2108,6 +2108,7 @@
</skill>
<skill id="5069" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill4038</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -2115,7 +2116,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill4038</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2144,6 +2144,7 @@
</skill>
<skill id="5070" toLevel="12" name="Decrease Casting Spd.">
<!-- Casting Spd. decreases momentarily. Effect $s1. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>CASTING_TIME_UP</abnormalType>
@@ -2151,7 +2152,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1206</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2180,6 +2180,7 @@
</skill>
<skill id="5071" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -2187,7 +2188,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill4037</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2550,13 +2550,13 @@
</effects>
</skill>
<skill id="5079" toLevel="1" name="Haste Focus">
<icon>icon.skill0100</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<affectRange>900</affectRange>
<effectPoint>100</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill0100</icon>
<magicLvl>85</magicLvl>
<mpConsume>60</mpConsume>
<mpInitialConsume>15</mpInitialConsume>
@@ -2581,13 +2581,13 @@
</effects>
</skill>
<skill id="5080" toLevel="1" name="Haste Might">
<icon>icon.skill0100</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<affectRange>900</affectRange>
<effectPoint>100</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill0100</icon>
<magicLvl>85</magicLvl>
<mpConsume>60</mpConsume>
<mpInitialConsume>15</mpInitialConsume>
@@ -2613,6 +2613,7 @@
</skill>
<skill id="5081" toLevel="4" name="Silence">
<!-- Blocks the ability to use physical skills. -->
<icon>icon.skill5081</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SILENCE_PHYSICAL</abnormalType>
@@ -2623,7 +2624,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill5081</icon>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>
@@ -2677,6 +2677,7 @@
</skill>
<skill id="5083" toLevel="4" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill5083</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -2693,7 +2694,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill5083</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2756,6 +2756,7 @@
</skill>
<skill id="5085" toLevel="1" name="Anesthesia">
<!-- Momentarily stunned and immobilized. -->
<icon>icon.skill5085</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ANESTHESIA</abnormalType>
@@ -2765,7 +2766,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill5085</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
@@ -2782,6 +2782,7 @@
</skill>
<skill id="5086" toLevel="1" name="Deadly Poison">
<!-- HP decreases from poison momentarily. If HP falls to 0, death will ensue. -->
<icon>icon.skill5086</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>CRITICAL_POISON</abnormalType>
@@ -2791,7 +2792,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3300</hitTime>
<icon>icon.skill5086</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2893,6 +2893,7 @@
</skill>
<skill id="5092" toLevel="1" name="Antharas Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill4108</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -2905,7 +2906,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2300</hitTime>
<icon>icon.skill4108</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
@@ -51,6 +51,7 @@
</skill>
<skill id="5104" toLevel="3" name="Battle Force">
<!-- Status that delivers energy to a party member. Raises P. Atk. -->
<icon>icon.skill0426</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -59,7 +60,6 @@
<abnormalTime>15</abnormalTime>
<abnormalType>PHYSICAL_STANCE</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0426</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>77</magicLvl>
<operateType>A2</operateType>
@@ -83,6 +83,7 @@
</skill>
<skill id="5105" toLevel="3" name="Spell Force">
<!-- Received M. Atk. from a party member. Increases M. Atk. -->
<icon>icon.skill0427</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -91,7 +92,6 @@
<abnormalTime>15</abnormalTime>
<abnormalType>MAGICAL_STANCE</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0427</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>77</magicLvl>
<operateType>A2</operateType>
@@ -327,6 +327,7 @@
</skill>
<skill id="5112" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -337,7 +338,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -430,6 +430,7 @@
</skill>
<skill id="5114" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -439,7 +440,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -499,6 +499,7 @@
</effects>
</skill>
<skill id="5115" toLevel="12" name="Cubic Hate">
<icon>icon.skill0100</icon>
<effectPoint>
<value level="1">-2908</value>
<value level="2">-3052</value>
@@ -513,7 +514,6 @@
<value level="11">-3431</value>
<value level="12">-3444</value>
</effectPoint>
<icon>icon.skill0100</icon>
<magicLvl>
<value level="1">62</value>
<value level="2">66</value>
@@ -542,13 +542,13 @@
</skill>
<skill id="5116" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>70</activateRate>
<basicProperty>MAGIC</basicProperty>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -582,6 +582,7 @@
</skill>
<skill id="5117" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -592,7 +593,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -636,6 +636,7 @@
</effects>
</skill>
<skill id="5119" toLevel="1" name="Bleed">
<icon>icon.skill0245</icon>
<affectRange>80</affectRange>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -643,7 +644,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;80;150</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill0245</icon>
<magicLvl>90</magicLvl>
<mpConsume>84</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -662,6 +662,7 @@
</skill>
<skill id="5120" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -673,7 +674,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -705,6 +705,7 @@
</skill>
<skill id="5122" toLevel="1" name="Sailren Use Might">
<!-- P. Atk. is increased by 50%. -->
<icon>icon.skill4028</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -712,7 +713,6 @@
<magicLvl>90</magicLvl>
<mpConsume>38</mpConsume>
<operateType>A2</operateType>
<icon>icon.skill4028</icon>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
@@ -728,11 +728,11 @@
</skill>
<skill id="5123" toLevel="1" name="Maximum Defense">
<!-- Maximizes P. Def., M. Def. and Shield Defense momentarily. -->
<icon>icon.skill0454</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill0454</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -779,11 +779,11 @@
</skill>
<skill id="5125" toLevel="1" name="Maximum Resist Status">
<!-- Maximizes Debuff Resistance. -->
<icon>icon.skill0456</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill0456</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -804,11 +804,11 @@
</skill>
<skill id="5126" toLevel="1" name="Maximum Recovery">
<!-- HP and CP recovery bonus are maximized. -->
<icon>icon.skill0457</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill0457</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -833,11 +833,11 @@
</skill>
<skill id="5127" toLevel="1" name="Recover Momentum">
<!-- Maximizes P. Atk. and increases Momentum by 1 every 5 seconds. -->
<icon>icon.skill0458</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill0458</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -861,11 +861,11 @@
</skill>
<skill id="5128" toLevel="1" name="Maximize long-range weapon use">
<!-- Maximizes bow/crossbow use abilities. -->
<icon>icon.skill0459</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill0459</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -898,11 +898,11 @@
</skill>
<skill id="5129" toLevel="1" name="Smokescreen">
<!-- Maximizes Evasion and assassination skill. -->
<icon>icon.skill0460</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill0460</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -1011,11 +1011,11 @@
</skill>
<skill id="5134" toLevel="1" name="Anti-summoning Field">
<!-- Through distorted space and segmented time, the servitor disappears and all speeds are decreased. All buffs that increase speed also disappear. -->
<icon>icon.skill1424</icon>
<abnormalTime>15</abnormalTime>
<affectRange>200</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill1424</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -1093,6 +1093,7 @@
</skill>
<skill id="5137" toLevel="1" name="Grip of the Cat">
<!-- Immobilized. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -1102,7 +1103,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1126,6 +1126,7 @@
</skill>
<skill id="5138" toLevel="1" name="Whiplash">
<!-- Stunned State -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1137,7 +1138,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1187,6 +1187,7 @@
</skill>
<skill id="5140" toLevel="1" name="Dark Curse">
<!-- Casts a curse poisoning nearby enemies. Decreases Atk. Spd. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -1195,7 +1196,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1305,11 +1305,11 @@
</skill>
<skill id="5145" toLevel="1" name="Day of Doom">
<!-- Decreases P. Atk., P. Def., Speed, HP Recovery Rate, and Attribute Resistance. Increases MP Consumption for physical/magic skills. Prevents from receiving buff. -->
<icon>icon.skill1422</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill1422</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
@@ -1375,8 +1375,8 @@
</effects>
</skill>
<skill id="5146" toLevel="10" name="Heal">
<hitTime>5000</hitTime>
<icon>icon.skill3080</icon>
<hitTime>5000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1416,11 +1416,11 @@
</skill>
<skill id="5147" toLevel="10" name="Blessed Body">
<!-- Active: Increases the maximum HP temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1462,11 +1462,11 @@
</skill>
<skill id="5148" toLevel="10" name="Prayer">
<!-- Active: Increases the effect of HP recovery magic temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1508,8 +1508,8 @@
</skill>
<skill id="5149" toLevel="10" name="Recharge">
<!-- Active: Restores MP. Power $s1. -->
<hitTime>6000</hitTime>
<icon>icon.skill3080</icon>
<hitTime>6000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1549,11 +1549,11 @@
</skill>
<skill id="5150" toLevel="10" name="Blessed Soul">
<!-- Active: Increases the maximum MP by $s1 temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1595,11 +1595,11 @@
</skill>
<skill id="5151" toLevel="15" name="Mana Gain">
<!-- Active: Increases MP recovery recharge rate. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1635,8 +1635,8 @@
</skill>
<skill id="5152" toLevel="10" name="Ritual">
<!-- Active: Restores CP. Power $s1. -->
<hitTime>5000</hitTime>
<icon>icon.skill3080</icon>
<hitTime>5000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1677,11 +1677,11 @@
</skill>
<skill id="5153" toLevel="10" name="Cheer">
<!-- Active: Increases maximum CP by $s1 temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1723,11 +1723,11 @@
</skill>
<skill id="5154" toLevel="15" name="Might">
<!-- Active: Increases P. Atk. temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1779,11 +1779,11 @@
</skill>
<skill id="5156" toLevel="15" name="Empower">
<!-- Active: Increases M. Atk. temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1835,11 +1835,11 @@
</skill>
<skill id="5157" toLevel="10" name="Power in Duel">
<!-- Chance: Temporarily increases your P. Atk. in PvP. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>1500</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1874,11 +1874,11 @@
</skill>
<skill id="5158" toLevel="15" name="Shield">
<!-- Active: Increases P. Def. temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1930,11 +1930,11 @@
</skill>
<skill id="5159" toLevel="15" name="Magic Barrier">
<!-- Active: Increases M. Def. temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -1986,6 +1986,7 @@
</skill>
<skill id="5160" toLevel="10" name="Weakness in Duel">
<!-- Chance: temporarily decreases P. Atk. in PvP. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>PVP_DMG_DOWN</abnormalType>
@@ -1993,7 +1994,6 @@
<castRange>40</castRange>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2030,11 +2030,11 @@
</skill>
<skill id="5161" toLevel="15" name="Agility">
<!-- Active: Increases Evasion temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -2086,11 +2086,11 @@
</skill>
<skill id="5162" toLevel="15" name="Guidance">
<!-- Active: Increases Accuracy temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -2142,11 +2142,11 @@
</skill>
<skill id="5163" toLevel="10" name="Focus">
<!-- Active: Increases critical attack rate temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -2188,11 +2188,11 @@
</skill>
<skill id="5164" toLevel="10" name="Wild Magic">
<!-- Active: Increases critical attack rate of magic attacks temporarily. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -2234,10 +2234,10 @@
</skill>
<skill id="5165" toLevel="15" name="Charm">
<!-- Active: Decreases the target's urge to attack. Power $s1. -->
<icon>icon.skill3080</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -2288,6 +2288,7 @@
</skill>
<skill id="5166" toLevel="15" name="Decrease Speed">
<!-- Active: Momentarily decreases the target's Speed. Effect $s1. -->
<icon>icon.skill3080</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2295,7 +2296,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2333,6 +2333,7 @@
</skill>
<skill id="5167" toLevel="15" name="Winter">
<!-- Active: Momentarily decreases the target's Atk. Spd. Effect $s1. -->
<icon>icon.skill3080</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -2340,7 +2341,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2378,6 +2378,7 @@
</skill>
<skill id="5168" toLevel="10" name="Stun">
<!-- Active: Momentarily Stuns the target. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2386,7 +2387,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2417,6 +2417,7 @@
</skill>
<skill id="5169" toLevel="10" name="Hold">
<!-- Active: Momentarily inflicts Hold on the target. Chance to father be inflicted with Hold greatly decreases while effect lasts. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -2425,7 +2426,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2459,6 +2459,7 @@
</skill>
<skill id="5170" toLevel="10" name="Sleep">
<!-- Active: Momentarily inflicts Sleep on the target. Chance to further be inflicted with Sleep greatly decreases while effect lasts. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -2467,7 +2468,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2501,6 +2501,7 @@
</skill>
<skill id="5171" toLevel="10" name="Paralysis">
<!-- Active: Momentarily paralyzes the target. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -2509,7 +2510,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2540,6 +2540,7 @@
</skill>
<skill id="5172" toLevel="10" name="Medusa">
<!-- Active: Momentarily petrifies the target. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
@@ -2550,7 +2551,6 @@
<effectRange>400</effectRange>
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2580,6 +2580,7 @@
</skill>
<skill id="5173" toLevel="10" name="Fear">
<!-- Active: Momentarily inflicts Fear on the target, causing it to flee. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -2588,7 +2589,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2621,6 +2621,7 @@
</skill>
<skill id="5174" toLevel="15" name="Poison">
<!-- Active: Momentarily poisons the target. Effect $s1. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -2646,7 +2647,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2701,6 +2701,7 @@
</skill>
<skill id="5175" toLevel="15" name="Bleed">
<!-- Active: Momentarily inflicts Bleed on the target. Effect $s1. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -2726,7 +2727,6 @@
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2782,6 +2782,7 @@
</skill>
<skill id="5176" toLevel="10" name="Silence">
<!-- Active: Momentarily blocks the target's magic skills. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE</abnormalType>
@@ -2790,7 +2791,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2821,6 +2821,7 @@
</skill>
<skill id="5177" toLevel="10" name="Doom">
<!-- Active: Momentarily blocks the target's physical/magic skills. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -2829,7 +2830,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2860,10 +2860,10 @@
</effects>
</skill>
<skill id="5178" toLevel="1" name="NPC Burn">
<icon>icon.action102</icon>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.action102</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>30</mpConsume>
@@ -2904,13 +2904,13 @@
</skill>
<skill id="5182" toLevel="1" name="Blessing of Protection">
<!-- Keeps you safe from an attack by a chaotic character who is more than 10 Lv.s apart from you. -->
<icon>icon.skill0194</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>PK_PROTECT</abnormalType>
<canBeDispelled>false</canBeDispelled>
<castRange>700</castRange>
<effectRange>1200</effectRange>
<icon>icon.skill0194</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -2964,6 +2964,7 @@
</skill>
<skill id="5186" toLevel="2" name="Pet Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2974,7 +2975,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -3007,6 +3007,7 @@
</skill>
<skill id="5187" toLevel="4" name="Pet Vampiric Rage">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect $s1. -->
<icon>icon.skill1268</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3019,7 +3020,6 @@
<effectPoint>549</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">30</value>
@@ -3060,6 +3060,7 @@
</skill>
<skill id="5188" toLevel="3" name="Pet Regeneration">
<!-- Increases HP recovery bonus for a fixed time. Effect $s1. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3075,7 +3076,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">35</value>
@@ -3112,6 +3112,7 @@
</skill>
<skill id="5189" toLevel="6" name="Pet Blessed Body">
<!-- Increases maximum HP temporarily. Effect $s1. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3133,7 +3134,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -3182,6 +3182,7 @@
</skill>
<skill id="5190" toLevel="6" name="Pet Blessed Soul">
<!-- Increases maximum MP temporarily. Effect $s1. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3203,7 +3204,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -3252,6 +3252,7 @@
</skill>
<skill id="5191" toLevel="3" name="Pet Guidance">
<!-- Increases Accuracy temporarily. Effect $s1. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3267,7 +3268,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -3304,6 +3304,7 @@
</skill>
<skill id="5192" toLevel="2" name="Pet Wind Walk">
<!-- Increases Speed temporarily. Effect $s1. -->
<icon>icon.skill1204</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3317,7 +3318,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -3350,6 +3350,7 @@
</skill>
<skill id="5193" toLevel="3" name="Pet Acumen">
<!-- Increases Casting Spd. temporarily. Effect $s1. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3365,7 +3366,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -3402,6 +3402,7 @@
</skill>
<skill id="5194" toLevel="3" name="Pet Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3417,7 +3418,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">25</value>
@@ -3454,6 +3454,7 @@
</skill>
<skill id="5195" toLevel="12" name="Pet Greater Heal">
<!-- Recovers HP and momentarily increases HP Recovery Bonus. Power 50. Effect $s1. -->
<icon>icon.skill1217</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -3488,7 +3489,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<icon>icon.skill1217</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -3560,6 +3560,7 @@
</skill>
<skill id="5196" toLevel="3" name="Pet Wind Shackle">
<!-- Receives help from the Spirit of the Wind. Momentarily decreases the enemy's Atk. Spd. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -3573,7 +3574,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3607,6 +3607,7 @@
</skill>
<skill id="5197" toLevel="3" name="Pet Hex">
<!-- Momentarily decreases the enemy's P. Def. -->
<icon>icon.skill0122</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -3620,7 +3621,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3654,6 +3654,7 @@
</skill>
<skill id="5198" toLevel="3" name="Pet Slow">
<!-- Momentarily decreases the enemy's speed. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -3667,7 +3668,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3701,6 +3701,7 @@
</skill>
<skill id="5199" toLevel="3" name="Pet Curse Gloom">
<!-- Casts a curse that instantly decreases the enemy's M. Def. -->
<icon>icon.skill1263</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MD_DOWN</abnormalType>
@@ -3714,7 +3715,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1263</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5200" toLevel="8" name="Pet Recharge">
<!-- Restores MP. -->
<icon>icon.skill1013</icon>
<castRange>400</castRange>
<effectPoint>
<value level="1">604</value>
@@ -15,7 +16,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1013</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">65</value>
@@ -70,6 +70,7 @@
</skill>
<skill id="5201" toLevel="6" name="Pet Concentration">
<!-- Momentarily lowers the probability of magic being canceled due to damage taken. Effect $s1. -->
<icon>icon.skill1078</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -91,7 +92,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
@@ -195,6 +195,7 @@
</skill>
<skill id="5203" toLevel="12" name="Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill1092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -206,7 +207,6 @@
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1092</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">10</value>
@@ -274,6 +274,7 @@
</skill>
<skill id="5206" toLevel="1" name="Decrease Speed">
<!-- Mutant Curse: Speed decreases momentarily. Effect 1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -283,7 +284,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -306,6 +306,7 @@
</skill>
<skill id="5207" toLevel="1" name="Decrease Atk. Spd.">
<!-- Mutant Curse: Atk. Spd. decreases momentarily. Effect 1. -->
<icon>icon.skill4038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -315,7 +316,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill4038</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -337,12 +337,12 @@
</skill>
<skill id="5208" toLevel="1" name="Wind Walk (Event)">
<!-- Speed increases temporarily. Effect 2. -->
<icon>icon.skill1204</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -362,12 +362,12 @@
</skill>
<skill id="5209" toLevel="1" name="Shield (Event)">
<!-- P. Def. increases temporarily. Effect 3. -->
<icon>icon.skill1040</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -387,12 +387,12 @@
</skill>
<skill id="5210" toLevel="1" name="Blessed Body (Event)">
<!-- Momentarily increases maximum HP. Effect 6. -->
<icon>icon.skill1045</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -412,12 +412,12 @@
</skill>
<skill id="5211" toLevel="1" name="Vampiric Rage (Event)">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect 4. -->
<icon>icon.skill1268</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -437,12 +437,12 @@
</skill>
<skill id="5212" toLevel="1" name="Regeneration (Event)">
<!-- Increases HP recovery bonus for a fixed time. Effect 3. -->
<icon>icon.skill1044</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HP_REGEN_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -462,12 +462,12 @@
</skill>
<skill id="5213" toLevel="1" name="Haste (Event)">
<!-- Temporarily increases Atk. Spd. Effect 1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -487,12 +487,12 @@
</skill>
<skill id="5214" toLevel="1" name="Blessed Soul (Event)">
<!-- Momentarily increases maximum MP. Effect 6. -->
<icon>icon.skill1048</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -512,12 +512,12 @@
</skill>
<skill id="5215" toLevel="1" name="Acumen (Event)">
<!-- Momentarily increases Casting Spd. Effect 3. -->
<icon>icon.skill1085</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -537,12 +537,12 @@
</skill>
<skill id="5216" toLevel="1" name="Concentration (Event)">
<!-- Momentarily lowers the probability of magic being canceled due to damage taken. Effect 1. -->
<icon>icon.skill1078</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -562,12 +562,12 @@
</skill>
<skill id="5217" toLevel="1" name="Empower (Event)">
<!-- M. Atk. increases temporarily. Effect 1. -->
<icon>icon.skill1059</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -704,6 +704,7 @@
</skill>
<skill id="5224" toLevel="1" name="Berserk">
<!-- Increases P. Atk. and P. Def. -->
<icon>icon.skill1062</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
@@ -717,7 +718,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1062</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -733,6 +733,7 @@
</skill>
<skill id="5225" toLevel="1" name="Invincibility">
<!-- Invincible against standard targets and skills and buffs/debuffs. -->
<icon>icon.skill1427</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -747,7 +748,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1427</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -783,6 +783,7 @@
</skill>
<skill id="5230" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -792,7 +793,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>5000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -813,6 +813,7 @@
</skill>
<skill id="5231" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -822,7 +823,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -843,6 +843,7 @@
</skill>
<skill id="5232" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -852,7 +853,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -976,6 +976,7 @@
</skill>
<skill id="5238" toLevel="1" name="Freezing">
<!-- Instantly freezes and immobilizes. -->
<icon>icon.skill1174</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>FREEZING</abnormalType>
@@ -989,7 +990,6 @@
<attributeValue>20</attributeValue>
<fanRange>0;0;600;60</fanRange>
<hitTime>3000</hitTime>
<icon>icon.skill1174</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1014,6 +1014,7 @@
</skill>
<skill id="5239" toLevel="5" name="Event Timer">
<!-- Battle cannot be continued when the corresponding effect disappears. Corresponding effects will disappear even if you ride a vehicle. -->
<icon>icon.skill5239</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">300</value>
@@ -1026,7 +1027,6 @@
<canBeDispelled>false</canBeDispelled>
<effectPoint>100</effectPoint>
<hitTime>1200</hitTime>
<icon>icon.skill5239</icon>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1040,6 +1040,7 @@
</skill>
<skill id="5240" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1051,7 +1052,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;600;60</fanRange>
<hitTime>2500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -1072,6 +1072,7 @@
</skill>
<skill id="5241" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1082,7 +1083,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -1103,6 +1103,7 @@
</skill>
<skill id="5242" toLevel="1" name="Sickness">
<!-- Blurs vision. -->
<icon>icon.skill5242</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MAX_BREATH_UP</abnormalType>
@@ -1113,7 +1114,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill5242</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -1126,6 +1126,7 @@
</skill>
<skill id="5243" toLevel="1" name="Blind">
<!-- Momentarily cannot see. -->
<icon>icon.skill5243</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MAX_BREATH_UP</abnormalType>
@@ -1135,7 +1136,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill5243</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1147,11 +1147,11 @@
</skill>
<skill id="5244" toLevel="1" name="Physical Up">
<!-- Increases P. Atk. and P. Def. -->
<icon>icon.skill1068</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PA_PD_UP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1068</icon>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1174,11 +1174,11 @@
</skill>
<skill id="5245" toLevel="1" name="Magical Up">
<!-- Increases M. Atk. and M. Def. -->
<icon>icon.skill1059</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>MA_MD_UP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1059</icon>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1263,6 +1263,7 @@
</skill>
<skill id="5247" toLevel="12" name="Seed of Darkness">
<!-- HP decreases momentarily. Critical Damage will be inflicted by the full grown seed if it is not removed. -->
<icon>icon.skill0523</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1288,7 +1289,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>3300</hitTime>
<icon>icon.skill0523</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1492,6 +1492,7 @@
</skill>
<skill id="5250" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1503,7 +1504,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1200</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>87</magicLvl>
@@ -1522,6 +1522,7 @@
</skill>
<skill id="5251" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1546,7 +1547,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -1625,6 +1625,7 @@
</skill>
<skill id="5252" toLevel="12" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -1634,7 +1635,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -1665,6 +1665,7 @@
</skill>
<skill id="5253" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1690,7 +1691,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1770,6 +1770,7 @@
</skill>
<skill id="5254" toLevel="12" name="Invasion of Spirit">
<!-- MP decreases. Effect $s1. -->
<icon>icon.skill1102</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -1793,7 +1794,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1102</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1917,6 +1917,7 @@
</skill>
<skill id="5256" toLevel="1" name="Announcement of Death">
<!-- Announcement of Death. Dead after 30 seconds. -->
<icon>icon.skill5239</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DEATH_CLACK</abnormalType>
@@ -1927,7 +1928,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill5239</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>95</magicLvl>
@@ -2040,6 +2040,7 @@
</skill>
<skill id="5259" toLevel="12" name="Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill1092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -2051,7 +2052,6 @@
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1092</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2111,6 +2111,7 @@
</skill>
<skill id="5260" toLevel="12" name="Disarm">
<!-- Disarms equipment. -->
<icon>icon.skill0485</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>DISARM</abnormalType>
@@ -2121,7 +2122,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0485</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2442,6 +2442,7 @@
</skill>
<skill id="5266" toLevel="12" name="Magical Backfire">
<!-- Increased MP consumption. Effect $s1. -->
<icon>icon.skill1396</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MP_COST_UP</abnormalType>
@@ -2451,7 +2452,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1396</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2626,6 +2626,7 @@
</skill>
<skill id="5268" toLevel="17" name="Poison">
<!-- HP decreases from poison momentarily. -->
<icon>icon.skill0515</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -2635,7 +2636,6 @@
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0515</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2693,6 +2693,7 @@
</skill>
<skill id="5269" toLevel="17" name="Slow Trap">
<!-- Decreases Atk. Spd. and Casting Spd. Effect $s1. -->
<icon>icon.skill0516</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ALL_SPEED_DOWN</abnormalType>
@@ -2700,7 +2701,6 @@
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0516</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2747,6 +2747,7 @@
</skill>
<skill id="5270" toLevel="16" name="Flash Trap">
<!-- Lost the target. Stunned and unable to move momentarily. -->
<icon>icon.skill0517</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2755,7 +2756,6 @@
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0517</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2794,6 +2794,7 @@
</skill>
<skill id="5271" toLevel="19" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill0518</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -2803,7 +2804,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill0518</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -55,6 +55,7 @@
</skill>
<skill id="5301" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -66,7 +67,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -117,6 +117,7 @@
</skill>
<skill id="5302" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -139,7 +140,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill4035</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -202,6 +202,7 @@
</skill>
<skill id="5303" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -224,7 +225,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0096</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -287,6 +287,7 @@
</skill>
<skill id="5304" toLevel="9" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -300,7 +301,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>830</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -351,6 +351,7 @@
</skill>
<skill id="5305" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -361,7 +362,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill4035</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -426,6 +426,7 @@
</skill>
<skill id="5306" toLevel="9" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -438,7 +439,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1000</hitTime>
<icon>icon.skill1170</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -489,6 +489,7 @@
</skill>
<skill id="5307" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -499,7 +500,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -550,6 +550,7 @@
</skill>
<skill id="5308" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -571,7 +572,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill4035</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -634,6 +634,7 @@
</skill>
<skill id="5309" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -655,7 +656,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -1787,6 +1787,7 @@
</skill>
<skill id="5333" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1808,7 +1809,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill4035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2861,6 +2861,7 @@
</skill>
<skill id="5362" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2872,7 +2873,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -2923,6 +2923,7 @@
</skill>
<skill id="5363" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -2945,7 +2946,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill4035</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -3008,6 +3008,7 @@
</skill>
<skill id="5364" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -3030,7 +3031,6 @@
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>830</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -3093,6 +3093,7 @@
</skill>
<skill id="5365" toLevel="9" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -3106,7 +3107,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>830</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -3134,6 +3134,7 @@
</skill>
<skill id="5366" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -3145,7 +3146,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill4035</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -3209,6 +3209,7 @@
</skill>
<skill id="5367" toLevel="9" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -3221,7 +3222,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -3250,6 +3250,7 @@
</skill>
<skill id="5368" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3258,7 +3259,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>4500</hitTime>
<icon>icon.skill0100</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -3284,6 +3284,7 @@
</skill>
<skill id="5369" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -3305,7 +3306,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>4500</hitTime>
<icon>icon.skill4035</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -3368,6 +3368,7 @@
</skill>
<skill id="5370" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -3387,7 +3388,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>4500</hitTime>
<icon>icon.skill0096</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">75</value>
@@ -4381,6 +4381,7 @@
</skill>
<skill id="5394" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -4405,7 +4406,6 @@
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<icon>icon.skill4035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -4539,6 +4539,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5397" toLevel="3" name="Spell Force">
<icon>icon.skill0427</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4547,7 +4548,6 @@
<abnormalTime>15</abnormalTime>
<abnormalType>MAGICAL_STANCE</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0427</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -4584,13 +4584,13 @@
</skill>
<skill id="5399" toLevel="1" name="Heat of Desert">
<!-- Condition causing target to decrease HP by heat of desert. -->
<icon>icon.skill1230</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>HOT_GROUND</abnormalType>
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1230</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>1</magicLvl>
@@ -255,6 +255,7 @@
</skill>
<skill id="5422" toLevel="12" name="Flame">
<!-- Body is on fire. HP continually decreases. -->
<icon>icon.skill1101</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>FIRE_DOT</abnormalType>
@@ -264,7 +265,6 @@
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill1101</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -332,6 +332,7 @@
</skill>
<skill id="5423" toLevel="12" name="Poison">
<!-- HP decreases from poison momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -341,7 +342,6 @@
<affectRange>300</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -393,6 +393,7 @@
</skill>
<skill id="5424" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -402,7 +403,6 @@
<affectRange>300</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -454,10 +454,10 @@
</skill>
<skill id="5425" toLevel="1" name="Iron Shield">
<!-- Condition causing target to increase Shield Defense. -->
<icon>icon.skill0527</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>IRON_SHIELD_I</abnormalType>
<icon>icon.skill0527</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>79</magicLvl>
<operateType>A2</operateType>
@@ -479,10 +479,10 @@
</skill>
<skill id="5426" toLevel="1" name="Counter Chance">
<!-- Condition causing target to decrease skill Casting Spd. and MP consumption. -->
<icon>icon.skill0532</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ARCHER_SPECIAL</abnormalType>
<icon>icon.skill0532</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>79</magicLvl>
<operateType>A2</operateType>
@@ -511,11 +511,11 @@
</skill>
<skill id="5427" toLevel="1" name="Counter Rapid Shot">
<!-- Increases bow/crossbow Atk. Spd. -->
<icon>icon.skill0533</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ARCHER_SPECIAL</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill0533</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>79</magicLvl>
<operateType>A2</operateType>
@@ -542,11 +542,11 @@
</skill>
<skill id="5428" toLevel="1" name="Counter Dash">
<!-- Speed is increased. -->
<icon>icon.skill0534</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ARCHER_SPECIAL_I</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill0534</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>79</magicLvl>
<operateType>A2</operateType>
@@ -584,8 +584,8 @@
</effects>
</skill>
<skill id="5430" toLevel="1" name="Spoil Bomb">
<affectRange>300</affectRange>
<icon>icon.skill0537</icon>
<affectRange>300</affectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>79</magicLvl>
@@ -644,6 +644,7 @@
</skill>
<skill id="5434" toLevel="1" name="Gust">
<!-- Inflicted with gust and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -654,7 +655,6 @@
<coolTime>720</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1080</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>86</magicLvl>
@@ -678,6 +678,7 @@
</skill>
<skill id="5435" toLevel="1" name="Gust">
<!-- Inflicted with gust and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -689,7 +690,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>86</magicLvl>
@@ -953,6 +953,7 @@
</skill>
<skill id="5443" toLevel="4" name="Cry of the Wolf">
<!-- Dominate nearby enemies with a mighty roar. -->
<icon>icon.action109</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -962,7 +963,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-628</effectPoint>
<hitTime>1200</hitTime>
<icon>icon.action109</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -993,6 +993,7 @@
</skill>
<skill id="5444" toLevel="2" name="Maul">
<!-- Attacks with fore-claws to create wound. Power $s1. Effect $s2. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1005,7 +1006,6 @@
<effectPoint>-1</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1042,12 +1042,12 @@
</skill>
<skill id="5445" toLevel="1" name="Awakening">
<!-- Brings out the instinct of the wolf. -->
<icon>icon.action105</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>90</abnormalTime>
<abnormalType>PINCH</abnormalType>
<effectPoint>303</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.action105</icon>
<magicLvl>70</magicLvl>
<mpConsume>71</mpConsume>
<operateType>A2</operateType>
@@ -1133,13 +1133,13 @@
<value level="36">icon.skill5446_36</value>
<value level="37">icon.skill5446_37</value>
<value level="38">icon.skill5446_38</value>
<value level="39">icon.skill5446_39
icon.skill5446_40</value>
<value level="40">icon.skill5446_41</value>
<value level="41">icon.skill5446_42</value>
<value level="42">icon.skill5446_43</value>
<value level="43">icon.skill5446_44</value>
<value level="44">icon.skill5446_45</value>
<value level="39">icon.skill5446_39</value>
<value level="40">icon.skill5446_40</value>
<value level="41">icon.skill5446_41</value>
<value level="42">icon.skill5446_42</value>
<value level="43">icon.skill5446_43</value>
<value level="44">icon.skill5446_44</value>
<value level="45">icon.skill5446_45</value>
</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1147,6 +1147,7 @@
</skill>
<skill id="5447" toLevel="7" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill0523</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -1154,7 +1155,6 @@
<activateRate>99</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0523</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -1451,6 +1451,7 @@
</skill>
<skill id="5459" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move temporarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -1458,7 +1459,6 @@
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1170</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1472,6 +1472,7 @@
</skill>
<skill id="5460" toLevel="1" name="Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill1092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -1479,7 +1480,6 @@
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1092</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1724,8 +1724,8 @@
</skill>
<skill id="5479" toLevel="1" name="Boss Petrification Resistance">
<!-- Resist against Petrification. -->
<hitTime>4000</hitTime>
<icon>icon.skill5479</icon>
<hitTime>4000</hitTime>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1962,6 +1962,7 @@
</skill>
<skill id="5495" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding momentarily. Effect 10. -->
<icon>icon.skill0096</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1972,7 +1973,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2019,6 +2019,7 @@
</skill>
<skill id="5497" toLevel="1" name="Horn of Rising Darkness">
<!-- Cannot move and HP decreases temporarily due to the stun and bleeding. Effect 1. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2031,7 +2032,6 @@
<attributeType>DARK</attributeType>
<attributeValue>180</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5500" toLevel="1" name="Black Dragon Claw">
<!-- HP decreases from bleeding momentarily. Effect 10. -->
<icon>icon.skill0096</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -16,7 +17,6 @@
<attributeType>DARK</attributeType>
<fanRange>0;0;600;60</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -39,6 +39,7 @@
</skill>
<skill id="5501" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -51,7 +52,6 @@
<effectRange>200</effectRange>
<fanRange>0;0;200;120</fanRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -71,6 +71,7 @@
</skill>
<skill id="5502" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -80,7 +81,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -241,6 +241,7 @@
</skill>
<skill id="5509" toLevel="1" name="Fire Power">
<!-- Fire resistance decreases. -->
<icon>icon.skill1083</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>ARMOR_FIRE</abnormalType>
@@ -251,7 +252,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>180</attributeValue>
<hitTime>3330</hitTime>
<icon>icon.skill1083</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -271,6 +271,7 @@
</skill>
<skill id="5510" toLevel="1" name="Water Power">
<!-- Water resistance decreases. -->
<icon>icon.skill1071</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>ARMOR_WATER</abnormalType>
@@ -281,7 +282,6 @@
<attributeType>WATER</attributeType>
<attributeValue>180</attributeValue>
<hitTime>3330</hitTime>
<icon>icon.skill1071</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -301,6 +301,7 @@
</skill>
<skill id="5511" toLevel="1" name="Wind Power">
<!-- Wind resistance decreases. -->
<icon>icon.skill1074</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>ARMOR_WIND</abnormalType>
@@ -311,7 +312,6 @@
<attributeType>WIND</attributeType>
<attributeValue>180</attributeValue>
<hitTime>3330</hitTime>
<icon>icon.skill1074</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -331,6 +331,7 @@
</skill>
<skill id="5512" toLevel="1" name="Earth Power">
<!-- Earth resistance decreases. -->
<icon>icon.skill1223</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>ARMOR_EARTH</abnormalType>
@@ -341,7 +342,6 @@
<attributeType>EARTH</attributeType>
<attributeValue>180</attributeValue>
<hitTime>3330</hitTime>
<icon>icon.skill1223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -603,6 +603,7 @@
</skill>
<skill id="5523" toLevel="1" name="Chain Magic - Unholy Castle">
<!-- The devil gave you the curse of jealousy. You cannot be stronger than this. -->
<icon>icon.skill1056</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ARMOR_UNHOLY</abnormalType>
@@ -612,7 +613,6 @@
<effectPoint>-100</effectPoint>
<effectRange>600</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1056</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -706,13 +706,13 @@
</skill>
<skill id="5526" toLevel="1" name="Challenger's Blessing">
<!-- P. Def., Shield Defense Probability and Dark Attack Resistance are greatly increased. -->
<icon>icon.skill1442</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1442</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>66</mpConsume>
@@ -779,6 +779,7 @@
</skill>
<skill id="5529" toLevel="12" name="Surrender to Dark">
<!-- Dark attribute weakened momentarily. Effect $s1. -->
<icon>icon.skill1445</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -801,7 +802,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1445</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -875,6 +875,7 @@
</skill>
<skill id="5530" toLevel="12" name="Blood Storm">
<!-- Inflicts damage and Bleed on the target simultaneously. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -897,7 +898,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
@@ -1038,12 +1038,12 @@
</skill>
<skill id="5539" toLevel="1" name="Little Angel Agathion Special Skill: Mysterious Power">
<!-- A mysterious power that no one knows. Use with caution! -->
<icon>icon.skill_agathion_special</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<activateRate>0</activateRate>
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1061,9 +1061,9 @@
</skill>
<skill id="5540" toLevel="1" name="Little Angel Agathion Special Skill: Blessed Escape">
<!-- Blessed Escape is available. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1085,12 +1085,12 @@
</skill>
<skill id="5541" toLevel="1" name="Little Angel Agathion Special Skill: Blessed Resurrection">
<!-- Allows the use of Blessed Resurrection. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1127,12 +1127,12 @@
</skill>
<skill id="5543" toLevel="1" name="Little Devil Agathion Special Skill: Mysterious Power">
<!-- A mysterious power that no one knows. Use with caution! -->
<icon>icon.skill_agathion_special</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<activateRate>0</activateRate>
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1150,9 +1150,9 @@
</skill>
<skill id="5544" toLevel="1" name="Little Devil Agathion Special Skill: Blessed Escape">
<!-- Blessed Escape is available. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1174,12 +1174,12 @@
</skill>
<skill id="5545" toLevel="1" name="Little Devil Agathion Special Skill: Blessed Resurrection">
<!-- Allows the use of Blessed Resurrection. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1346,6 +1346,7 @@
</skill>
<skill id="5551" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1356,7 +1357,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -1539,10 +1539,10 @@
</skill>
<skill id="5556" toLevel="1" name="Protection Power">
<!-- M. Def. and Attribute Resistance are momentarily increased. -->
<icon>icon.skill0755</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PROTECTION</abnormalType>
<icon>icon.skill0755</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -1588,10 +1588,10 @@
</skill>
<skill id="5557" toLevel="1" name="Blessing of Resistance">
<!-- M. Def. and Attribute Resistance are momentarily increased. -->
<icon>icon.skill0755</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PROTECTION</abnormalType>
<icon>icon.skill0755</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1604,10 +1604,10 @@
</skill>
<skill id="5558" toLevel="1" name="Protection of Alignment">
<!-- Characteristic attack resistance maximized. -->
<icon>icon.skill0757</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PROTECTION</abnormalType>
<icon>icon.skill0757</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>81</magicLvl>
<operateType>A2</operateType>
@@ -1622,10 +1622,10 @@
</skill>
<skill id="5559" toLevel="1" name="Physical Pose">
<!-- Critical rate and P. Atk. skill power are increased. -->
<icon>icon.skill0758</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>WILL</abnormalType>
<icon>icon.skill0758</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -1650,10 +1650,10 @@
</effects>
</skill>
<skill id="5560" toLevel="1" name="Archer's Will">
<icon>icon.skill0759</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>WILL</abnormalType>
<icon>icon.skill0759</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>81</magicLvl>
<operateType>A2</operateType>
@@ -1668,6 +1668,11 @@
</skill>
<skill id="5561" toLevel="3" name="Seed of Revenge">
<!-- The growing seed of revenge. P. Atk. increases. -->
<icon>
<value level="1">icon.skill0761</value>
<value level="2">icon.skill0761_2</value>
<value level="3">icon.skill0761_3</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1675,11 +1680,6 @@
</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SEED_OF_KNIGHT</abnormalType>
<icon>
<value level="1">icon.skill0761</value>
<value level="2">icon.skill0761_2</value>
<value level="3">icon.skill0761_3</value>
</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -1735,6 +1735,11 @@
</skill>
<skill id="5562" toLevel="3" name="Spirit of the Phoenix">
<!-- Growing Spirit of the Phoenix. Increases P. Def. -->
<icon>
<value level="1">icon.skill0784</value>
<value level="2">icon.skill0784_2</value>
<value level="3">icon.skill0784_3</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1742,11 +1747,6 @@
</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SEED_OF_KNIGHT</abnormalType>
<icon>
<value level="1">icon.skill0784</value>
<value level="2">icon.skill0784_2</value>
<value level="3">icon.skill0784_3</value>
</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -1810,6 +1810,11 @@
</skill>
<skill id="5563" toLevel="3" name="Eva's Will">
<!-- The growing will of Eva. Increases M. Def. -->
<icon>
<value level="1">icon.skill0786</value>
<value level="2">icon.skill0786_2</value>
<value level="3">icon.skill0786_3</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1817,11 +1822,6 @@
</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SEED_OF_KNIGHT</abnormalType>
<icon>
<value level="1">icon.skill0786</value>
<value level="2">icon.skill0786_2</value>
<value level="3">icon.skill0786_3</value>
</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -1877,6 +1877,11 @@
</skill>
<skill id="5564" toLevel="3" name="Pain of Shilen">
<!-- Shilen's Growing Pain - Critical Damage is increased. -->
<icon>
<value level="1">icon.skill0788</value>
<value level="2">icon.skill0788_2</value>
<value level="3">icon.skill0788_3</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1884,11 +1889,6 @@
</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SEED_OF_KNIGHT</abnormalType>
<icon>
<value level="1">icon.skill0788</value>
<value level="2">icon.skill0788_2</value>
<value level="3">icon.skill0788_3</value>
</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -1940,6 +1940,7 @@
</skill>
<skill id="5565" toLevel="1" name="Expose Vulnerability">
<!-- The probability of Critical hit has been increased, and defense power has been decreased. -->
<icon>icon.skill0767</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>EXPOSE_WEAK_POINT</abnormalType>
@@ -1949,7 +1950,6 @@
<effectPoint>-671</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0767</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>2</lvlBonusRate>
@@ -1974,8 +1974,8 @@
</effects>
</skill>
<skill id="5566" toLevel="1" name="Force of Destruction">
<effectPoint>-100</effectPoint>
<icon>Icon.skill1050</icon>
<effectPoint>-100</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>81</magicLvl>
<operateType>A1</operateType>
@@ -1986,9 +1986,9 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5567" toLevel="1" name="Fire Armor">
<icon>icon.skill1492</icon>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1492</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -2006,6 +2006,7 @@
</skill>
<skill id="5568" toLevel="1" name="Frost Armor">
<!-- Speed has been slowed down. -->
<icon>icon.skill1493</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2013,7 +2014,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1493</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2033,6 +2033,7 @@
</skill>
<skill id="5569" toLevel="1" name="Hurricane Armor">
<!-- Attacking speed has been slowed down. -->
<icon>icon.skill1494</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -2040,7 +2041,6 @@
<basicProperty>MAGIC</basicProperty>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1494</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2060,10 +2060,10 @@
</skill>
<skill id="5570" toLevel="1" name="Excessive Loyalty">
<!-- Summoner's Wrath. -->
<icon>icon.skill1497</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SUMMON_CONDITION</abnormalType>
<icon>icon.skill1497</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -2095,9 +2095,9 @@
</effects>
</skill>
<skill id="5571" toLevel="1" name="Mutual Response">
<icon>icon.skill1498</icon>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1498</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>81</magicLvl>
@@ -2117,12 +2117,12 @@
</skill>
<skill id="5572" toLevel="1" name="Warrior Ability: Haste">
<!-- Warrior's Atk. Spd. Atk. Spd increases momentarily. Excludes damage caused by a skill or ranged attack. -->
<icon>icon.skill1086</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SUB_TRIGGER_HASTE</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -2142,12 +2142,12 @@
</skill>
<skill id="5573" toLevel="1" name="Knight Ability: Defense">
<!-- Knight's P. Def. P. Def. and M. Def. increases momentarily. -->
<icon>icon.skill0110</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SUB_TRIGGER_DEFENCE</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill0110</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -2171,12 +2171,12 @@
</skill>
<skill id="5574" toLevel="1" name="Rogue Ability: Critical Chance">
<!-- Rogue's Critical. Critical Rate increases momentarily. -->
<icon>icon.skill1077</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SUB_TRIGGER_CRT_RATE_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1077</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -2214,13 +2214,13 @@
</skill>
<skill id="5576" toLevel="1" name="Enchanter Ability: Barrier">
<!-- Enchanter's Defense Barrier. Becomes invincible momentarily. -->
<icon>icon.skill1418</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>SUB_TRIGGER_DEFENCE</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1418</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -2264,12 +2264,12 @@
</skill>
<skill id="5578" toLevel="1" name="Summoner Ability: Spirit">
<!-- Summoner's Possessed Soul. Due to being possessed by the ancient summoner, P. Atk./Atk. Spd./M. Atk./Casting Spd. increase. -->
<icon>icon.skill1349</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SUB_TRIGGER_SPIRIT</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1349</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -2342,12 +2342,12 @@
</skill>
<skill id="5581" toLevel="1" name="Divine Beast Stun Attack">
<!-- Damages and stuns the target simultaneously. Over-hit. Power 704. -->
<icon>icon.skill0100</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-1</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0100</icon>
<magicLvl>80</magicLvl>
<mpConsume>76</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -2425,6 +2425,7 @@
</skill>
<skill id="5584" toLevel="1" name="Wolf Howl">
<!-- Dominate nearby enemies with a mighty roar. Decrease P. Atk. and M. Atk. -->
<icon>icon.action109</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -2434,7 +2435,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-628</effectPoint>
<hitTime>1200</hitTime>
<icon>icon.action109</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>55</magicLvl>
@@ -2459,6 +2459,7 @@
</skill>
<skill id="5585" toLevel="1" name="Strider Roar">
<!-- Scare the enemies with a mighty roar. Decrease the attacking speed and Casting Spd. -->
<icon>icon.action109</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -2468,7 +2469,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-628</effectPoint>
<hitTime>1200</hitTime>
<icon>icon.action109</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>55</magicLvl>
@@ -2493,6 +2493,7 @@
</skill>
<skill id="5586" toLevel="3" name="Pet Might">
<!-- Increases attacking power temporarily. Effect $s1. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2508,7 +2509,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -2545,6 +2545,7 @@
</skill>
<skill id="5587" toLevel="3" name="Pet Shield">
<!-- Increases defense power temporarily. Effect $s1. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2560,7 +2561,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
@@ -2597,6 +2597,7 @@
</skill>
<skill id="5588" toLevel="3" name="Pet Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2612,7 +2613,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">25</value>
@@ -2649,6 +2649,7 @@
</skill>
<skill id="5589" toLevel="3" name="Pet Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2664,7 +2665,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -2701,6 +2701,7 @@
</skill>
<skill id="5590" toLevel="12" name="Pet Battle Heal">
<!-- Quickly restores HP. Power $s1. -->
<icon>icon.skill1218</icon>
<castRange>600</castRange>
<effectPoint>
<value level="1">66</value>
@@ -2718,7 +2719,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1218</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -2824,6 +2824,7 @@
</skill>
<skill id="5592" toLevel="16" name="Lightning Barrier">
<!-- Momentarily stiffened. -->
<icon>icon.skill1515</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -2850,7 +2851,6 @@
<castRange>600</castRange>
<effectPoint>138</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1515</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2913,6 +2913,7 @@
</skill>
<skill id="5594" toLevel="1" name="Poison">
<!-- HP decreases from Poison momentarily. Effect 11. -->
<icon>icon.skill4036</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -2921,7 +2922,6 @@
<activateRate>11</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -2935,6 +2935,7 @@
</skill>
<skill id="5595" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding momentarily. Effect 11. -->
<icon>icon.skill0096</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -2943,7 +2944,6 @@
<activateRate>11</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0096</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -2957,6 +2957,7 @@
</skill>
<skill id="5596" toLevel="1" name="Flame">
<!-- HP decreases from flame momentarily. Effect 11. -->
<icon>icon.skill1100</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>DOT_ATTR</abnormalType>
@@ -2966,7 +2967,6 @@
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
<attributeValue>150</attributeValue>
<icon>icon.skill1100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>95</magicLvl>
@@ -159,11 +159,11 @@
</skill>
<skill id="5602" toLevel="1" name="Transform Sacrifice">
<!-- Sacrifice. A state in which HP cannot be recovered. -->
<icon>icon.skill4036</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>TRANSFORM_SCRIFICE_P</abnormalType>
<canBeDispelled>false</canBeDispelled>
<icon>icon.skill4036</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>-1</magicLvl>
@@ -188,10 +188,10 @@
</skill>
<skill id="5603" toLevel="1" name="Dagger Mastery">
<!-- A state in which MP consumption of skills is greatly decreased, and the vital points attacks success rate is increased. -->
<icon>icon.skill0209</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>WEAPON_MASTERY</abnormalType>
<icon>icon.skill0209</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
@@ -217,10 +217,10 @@
</skill>
<skill id="5604" toLevel="1" name="Sword/Blunt Weapon Mastery">
<!-- A state in which MP consumption of skills is greatly decreased, and the success rate of stun attack is increased. -->
<icon>icon.skill0217</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>WEAPON_MASTERY</abnormalType>
<icon>icon.skill0217</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
@@ -411,10 +411,10 @@
</skill>
<skill id="5613" toLevel="4" name="Vampiric Rage">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect 4. -->
<icon>icon.skill1268</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -653,12 +653,12 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5623" toLevel="1" name="Weakened Magic Circle">
<icon>icon.skill0122</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0122</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -674,13 +674,13 @@
</skill>
<skill id="5624" toLevel="1" name="Soul Confinement">
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<effectPoint>-707</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1201</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>51</magicLvl>
<operateType>A2</operateType>
@@ -695,13 +695,13 @@
</skill>
<skill id="5625" toLevel="1" name="Soul Confinement">
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<effectPoint>-707</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1201</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -723,12 +723,12 @@
</skill>
<skill id="5627" toLevel="1" name="Adventurer's Wind Walk">
<!-- Speed increases temporarily. Effect 2. -->
<icon>icon.skill1204</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -747,12 +747,12 @@
</skill>
<skill id="5628" toLevel="1" name="Adventurer's Shield">
<!-- For 60 minutes P. Def. increases by 15% -->
<icon>icon.skill1040</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -771,12 +771,12 @@
</skill>
<skill id="5629" toLevel="1" name="Adventurer's Blessed Body">
<!-- For 60 minutes, Max HP increases by 35%. -->
<icon>icon.skill1045</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -795,12 +795,12 @@
</skill>
<skill id="5630" toLevel="1" name="Adventurer's Vampiric Rage">
<!-- For 60 minutes, recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -819,12 +819,12 @@
</skill>
<skill id="5631" toLevel="1" name="Adventurer's Regeneration">
<!-- For 60 min., HP Recovery Bonus + 20%. -->
<icon>icon.skill1044</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HP_REGEN_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -843,12 +843,12 @@
</skill>
<skill id="5632" toLevel="1" name="Adventurer's Haste">
<!-- Increases Atk. Spd. by 33% for 60 minutes. -->
<icon>icon.skill1086</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -867,12 +867,12 @@
</skill>
<skill id="5633" toLevel="1" name="Adventurer's Blessed Soul">
<!-- For 60 minutes, Max HP is increased by 35%. -->
<icon>icon.skill1048</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -891,12 +891,12 @@
</skill>
<skill id="5634" toLevel="1" name="Adventurer's Acumen">
<!-- For 60 minutes, Casting Spd. increases by 30% -->
<icon>icon.skill1085</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -915,12 +915,12 @@
</skill>
<skill id="5635" toLevel="1" name="Adventurer's Concentration">
<!-- For 60 minutes, decreases magic cancel rate by 18. -->
<icon>icon.skill1078</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -939,12 +939,12 @@
</skill>
<skill id="5636" toLevel="1" name="Adventurer's Empower">
<!-- For 60 minutes, M. Atk. increases by 55%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -963,12 +963,12 @@
</skill>
<skill id="5637" toLevel="1" name="Adventurer's Magic Barrier">
<!-- Increases M. Def. by 30% for 60 minutes. -->
<icon>icon.skill1036</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
@@ -987,6 +987,7 @@
</skill>
<skill id="5638" toLevel="4" name="Feline Queen - Blessed Body">
<!-- Increases maximum HP temporarily. Effect $s1. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1004,7 +1005,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">52</value>
@@ -1045,6 +1045,7 @@
</skill>
<skill id="5639" toLevel="4" name="Feline Queen - Blessed Soul">
<!-- Increases maximum MP temporarily. Effect $s1. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1062,7 +1063,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">52</value>
@@ -1103,6 +1103,7 @@
</skill>
<skill id="5640" toLevel="2" name="Feline Queen - Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1116,7 +1117,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1148,12 +1148,12 @@
</effects>
</skill>
<skill id="5641" toLevel="1" name="not_used">
<icon>icon.skill1086</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>418</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
@@ -1168,6 +1168,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5642" toLevel="4" name="not_used">
<icon>icon.skill1243</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1183,7 +1184,6 @@
<value level="4">635</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1243</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">56</value>
@@ -1204,6 +1204,7 @@
</skill>
<skill id="5643" toLevel="1" name="Seraphim the Unicorn - Acumen">
<!-- Increases Casting Spd. temporarily. Effect 3. -->
<icon>icon.skill1085</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
@@ -1211,7 +1212,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>48</magicLvl>
<mpConsume>35</mpConsume>
@@ -1231,12 +1231,12 @@
</effects>
</skill>
<skill id="5644" toLevel="1" name="not_used">
<icon>icon.skill1204</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<effectPoint>285</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>30</magicLvl>
<operateType>A2</operateType>
@@ -1251,6 +1251,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5645" toLevel="3" name="not_used">
<icon>icon.skill1035</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1264,7 +1265,6 @@
<value level="3">532</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -1303,6 +1303,11 @@
</skill>
<skill id="5646" toLevel="3" name="Seraphim the Unicorn - Wild Magic">
<!-- Momentarily increases the Critical Rate of magic damage. Effect $s1. -->
<icon>
<value level="1">icon.skill1303</value>
<value level="2">icon.skill1303</value>
<value level="3">icon.skill1240</value>
</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1322,11 +1327,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>
<value level="1">icon.skill1303</value>
<value level="2">icon.skill1303</value>
<value level="3">icon.skill1240</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">64</value>
@@ -1363,6 +1363,7 @@
</skill>
<skill id="5647" toLevel="3" name="Seraphim the Unicorn - Clarity">
<!-- Momentarily decreases the MP consumption of skills of the target. Consumes $s1 Spirit Ore. Effect $s2. -->
<icon>icon.skill1397</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1378,7 +1379,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1397</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">1</value>
@@ -1440,6 +1440,7 @@
</skill>
<skill id="5648" toLevel="2" name="Seraphim the Unicorn - Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1453,7 +1454,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1485,6 +1485,7 @@
</effects>
</skill>
<skill id="5649" toLevel="2" name="not_used">
<icon>icon.skill1087</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1496,7 +1497,6 @@
<value level="2">495</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1087</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1513,6 +1513,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5650" toLevel="3" name="not_used">
<icon>icon.skill1078</icon>
<abnormalLvl>
<value level="1">4</value>
<value level="2">5</value>
@@ -1526,7 +1527,6 @@
<value level="3">624</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">52</value>
@@ -1544,12 +1544,12 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5651" toLevel="1" name="not_used">
<icon>icon.skill1068</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>379</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
@@ -1564,6 +1564,7 @@
</skill>
<skill id="5652" toLevel="3" name="Nightshade - Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1579,7 +1580,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
@@ -1616,6 +1616,7 @@
</skill>
<skill id="5653" toLevel="2" name="Nightshade - Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1629,7 +1630,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">44</value>
@@ -1662,6 +1662,7 @@
</skill>
<skill id="5654" toLevel="3" name="Nightshade - Guidance">
<!-- Increases Accuracy temporarily. Effect $s1. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1677,7 +1678,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">56</value>
@@ -1714,6 +1714,7 @@
</skill>
<skill id="5657" toLevel="85" name="Gatekeeper Prominence">
<!-- Condenses air to burst flames. Power $s1. -->
<icon>icon.skill1230</icon>
<castRange>900</castRange>
<effectPoint>
<value level="1">-92</value>
@@ -1804,7 +1805,6 @@
</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1230</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">1</value>
@@ -2173,6 +2173,7 @@
</skill>
<skill id="5658" toLevel="85" name="Gatekeeper Flame Strike">
<!-- Hurls a fireball with a wide range that causes a burning trail. Power $s1. -->
<icon>icon.skill1181</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -2265,7 +2266,6 @@
</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1181</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>
<value level="1">1</value>
@@ -2635,6 +2635,7 @@
</skill>
<skill id="5659" toLevel="2" name="Gatekeeper Berserker Spirit">
<!-- P. Def. decreases momentarily./M. Def./evasion and increases P. Atk./M. Atk./Atk. Spd./Casting Spd./Speed. Effectiveness $s1. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2648,7 +2649,6 @@
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">35</value>
@@ -2731,11 +2731,11 @@
</skill>
<skill id="5660" toLevel="5" name="Battleground Death Syndrome">
<!-- Combat power is decreased after death on the battleground. Condition is removed at the end of the war. Effect $s1. -->
<icon>icon.skill5076_a</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<abnormalType>DEATH_PENALTY</abnormalType>
<canBeDispelled>false</canBeDispelled>
<icon>icon.skill5076_a</icon>
<isDebuff>true</isDebuff>
<magicLvl>-2</magicLvl>
<operateType>A2</operateType>
@@ -2813,10 +2813,10 @@
</skill>
<skill id="5661" toLevel="1" name="Match Participation">
<!-- You have already participated in a match and cannot participate in the next match. -->
<icon>icon.skill5661</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>ENTRY_FOR_GAME</abnormalType>
<icon>icon.skill5661</icon>
<magicLvl>-2</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2830,9 +2830,9 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5662" toLevel="1" name="Presentation - Resurrection Possible">
<icon>icon.skill5662</icon>
<effectPoint>100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill5662</icon>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
@@ -2881,6 +2881,7 @@
</skill>
<skill id="5665" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2888,7 +2889,6 @@
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -2908,6 +2908,7 @@
</skill>
<skill id="5666" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2915,7 +2916,6 @@
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -2935,6 +2935,7 @@
</skill>
<skill id="5667" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2942,7 +2943,6 @@
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -2962,6 +2962,7 @@
</skill>
<skill id="5668" toLevel="1" name="Poison">
<!-- HP decreases from Poison momentarily. Effect 8. -->
<icon>icon.skill4035</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>30</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -2970,7 +2971,6 @@
<activateRate>70</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2994,6 +2994,7 @@
</skill>
<skill id="5669" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3001,7 +3002,6 @@
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -3021,6 +3021,7 @@
</skill>
<skill id="5670" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3028,7 +3029,6 @@
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -3048,6 +3048,7 @@
</skill>
<skill id="5671" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3055,7 +3056,6 @@
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -3075,6 +3075,7 @@
</skill>
<skill id="5672" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3082,7 +3083,6 @@
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
@@ -3101,6 +3101,7 @@
</effects>
</skill>
<skill id="5673" toLevel="1" name="Evasion Counter">
<icon>icon.skill0818</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3110,7 +3111,6 @@
<castRange>40</castRange>
<effectPoint>-1351</effectPoint>
<effectRange>400</effectRange>
<icon>icon.skill0818</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>2</lvlBonusRate>
@@ -3129,11 +3129,11 @@
</skill>
<skill id="5674" toLevel="1" name="Evasion Chance">
<!-- For 2 minutes, increases vital points attacks success rate by 10%. -->
<icon>icon.skill0819</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>EVASION_BUFF</abnormalType>
<effectPoint>549</effectPoint>
<icon>icon.skill0819</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>74</magicLvl>
<operateType>A2</operateType>
@@ -3154,11 +3154,11 @@
</skill>
<skill id="5675" toLevel="1" name="Evasion Haste">
<!-- Increases Atk. Spd. by 15% for 10 seconds. -->
<icon>icon.skill0820</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>EVASION_BUFF</abnormalType>
<effectPoint>549</effectPoint>
<icon>icon.skill0820</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>74</magicLvl>
<operateType>A2</operateType>
@@ -3230,6 +3230,7 @@
</skill>
<skill id="5679" toLevel="3" name="Oblivion Trap">
<!-- Trap of forgetfulness. when attacking, the enemy has a chance to lose their target. -->
<icon>icon.skill0836</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MIRAGE_TRAP</abnormalType>
@@ -3238,7 +3239,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>500</hitTime>
<icon>icon.skill0836</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -3288,9 +3288,9 @@
</effects>
</skill>
<skill id="5681" toLevel="1" name="PvP Weapon - CP Drain">
<icon>icon.skill1306</icon>
<effectPoint>1</effectPoint>
<hitTime>100</hitTime>
<icon>icon.skill1306</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
<operateType>A1</operateType>
@@ -3311,11 +3311,11 @@
</effects>
</skill>
<skill id="5682" toLevel="1" name="PvP Weapon - Cancel">
<icon>icon.skill1056</icon>
<castRange>600</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill1056</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -3337,6 +3337,7 @@
</skill>
<skill id="5683" toLevel="1" name="PvP Weapon - Ignore Shield Defense">
<!-- Shield Defense greatly decreases momentarily. -->
<icon>icon.skill1304</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PVP_WEAPON_DEBUFF</abnormalType>
@@ -3344,7 +3345,6 @@
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill1304</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -3365,11 +3365,11 @@
</effects>
</skill>
<skill id="5684" toLevel="1" name="PvP Weapon - Attack Rate">
<icon>icon.skill0005</icon>
<castRange>600</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill0005</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
<nextAction>ATTACK</nextAction>
@@ -3389,13 +3389,13 @@
</skill>
<skill id="5685" toLevel="1" name="PvP Weapon - Casting">
<!-- Casting Spd. increases momentarily. -->
<icon>icon.skill0228</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PVP_WEAPON_BUFF</abnormalType>
<activateRate>0</activateRate>
<effectPoint>1</effectPoint>
<hitTime>100</hitTime>
<icon>icon.skill0228</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -3417,12 +3417,12 @@
</skill>
<skill id="5686" toLevel="1" name="PvP Weapon - Rapid Fire">
<!-- Temporarily increases bow/crossbow Atk. Spd. -->
<icon>icon.skill0413</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PVP_WEAPON_BUFF</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>100</hitTime>
<icon>icon.skill0413</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -3444,6 +3444,7 @@
</skill>
<skill id="5687" toLevel="1" name="PvP Weapon - Decrease Range">
<!-- Bow/Crossbow range decreases momentarily. -->
<icon>icon.skill0486</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PVP_WEAPON_DEBUFF</abnormalType>
@@ -3451,7 +3452,6 @@
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill0486</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -3477,6 +3477,7 @@
</skill>
<skill id="5688" toLevel="1" name="PvP Weapon - Decrease Resist">
<!-- Resistance against all attributes decreases momentarily. -->
<icon>icon.skill0756</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PVP_WEAPON_DEBUFF</abnormalType>
@@ -3484,7 +3485,6 @@
<effectPoint>-1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill0756</icon>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -3526,12 +3526,12 @@
</skill>
<skill id="5689" toLevel="1" name="PvP Shield - Reflect Damage">
<!-- Able to return some of the received damage back to the enemy momentarily. -->
<icon>icon.skill0086</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PVP_WEAPON_BUFF</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>100</hitTime>
<icon>icon.skill0086</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -3576,11 +3576,11 @@
</skill>
<skill id="5696" toLevel="1" name="Dizziness">
<!-- Speed and Atk. Spd. decreases temporarily due to the side effect of poisoning. -->
<icon>icon.skill0837</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill0837</icon>
<magicLvl>74</magicLvl>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
@@ -3604,6 +3604,7 @@
</skill>
<skill id="5697" toLevel="4" name="Seal">
<!-- Unable to use physical/magic skills momentarily. -->
<icon>icon.skill0835</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -3611,7 +3612,6 @@
<activateRate>99</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0835</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -3730,10 +3730,10 @@
</skill>
<skill id="5699" toLevel="7" name="Decrease P. Def.">
<!-- P. Def. is decreased. Effect $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<icon>icon.skill0122</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>29</magicLvl>
<operateType>A2</operateType>
@@ -2,10 +2,10 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5700" toLevel="7" name="Decrease M. Def.">
<!-- M. Def. is decreased. Effect $s1. -->
<icon>icon.skill1263</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_DOWN</abnormalType>
<icon>icon.skill1263</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>29</magicLvl>
<operateType>A2</operateType>
@@ -25,10 +25,10 @@
</skill>
<skill id="5701" toLevel="7" name="P. Atk. Decrease">
<!-- P. Atk. is decreased. Effect $s1. -->
<icon>icon.skill4037</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
<icon>icon.skill4037</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>29</magicLvl>
<operateType>A2</operateType>
@@ -137,6 +137,7 @@
</skill>
<skill id="5706" toLevel="1" name="Poison">
<!-- HP decreases from Poison momentarily. The body is paralyzed after a set amount of time. Effect 7. -->
<icon>icon.skill4036</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>30</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -146,7 +147,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill4036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>61</magicLvl>
@@ -164,12 +164,12 @@
</skill>
<skill id="5707" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<effectPoint>-100</effectPoint>
<icon>icon.skill1170</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>61</magicLvl>
<operateType>A2</operateType>
@@ -353,6 +353,7 @@
</skill>
<skill id="5715" toLevel="1" name="Electric Flame">
<!-- Incurring continuous flame damage and has decreased Speed. -->
<icon>icon.skill1160</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>FIRE_DOT</abnormalType>
@@ -364,7 +365,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2500</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -392,6 +392,7 @@
</skill>
<skill id="5716" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -402,7 +403,6 @@
<effectPoint>-975</effectPoint>
<fanRange>0;0;1500;60</fanRange>
<hitTime>3000</hitTime>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>73</magicLvl>
<operateType>A2</operateType>
@@ -437,13 +437,13 @@
</skill>
<skill id="5718" toLevel="1" name="Anger">
<!-- P. Def. is decreased and P. Atk. is greatly increased because of rage. -->
<icon>icon.skill0176</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<activateRate>0</activateRate>
<effectPoint>100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0176</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>73</magicLvl>
<operateType>A2</operateType>
@@ -976,6 +976,7 @@
</effects>
</skill>
<skill id="5732" toLevel="6" name="Flame Strike">
<icon>icon.skill1181</icon>
<affectLimit>5-12</affectLimit>
<affectRange>500</affectRange>
<castRange>500</castRange>
@@ -991,7 +992,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2500</hitTime>
<icon>icon.skill1181</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">60</value>
@@ -1039,6 +1039,7 @@
</skill>
<skill id="5733" toLevel="6" name="Fear of Steward">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill1092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -1051,7 +1052,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1092</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
@@ -1153,6 +1153,7 @@
</skill>
<skill id="5735" toLevel="6" name="Curse of Steward">
<!-- Momentarily inflicts Sleep on the target. Decrease probability of additional sleep state while effects last. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -1171,7 +1172,6 @@
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1069</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1346,13 +1346,13 @@
</skill>
<skill id="5739" toLevel="1" name="Invincibility">
<!-- Recently resurrected and temporarily immobile. -->
<icon>icon.skill5739</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill5739</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1441,13 +1441,13 @@
</skill>
<skill id="5744" toLevel="1" name="Invincibility">
<!-- Temporarily invincible. -->
<icon>icon.skill1418</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<icon>icon.skill1418</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1621,6 +1621,7 @@
</skill>
<skill id="5747" toLevel="12" name="Spin Attack">
<!-- Deals damage and shock simultaneously. Momentarily inflicts Stun on the enemy. $s1 power. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1645,7 +1646,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1706,6 +1706,7 @@
</skill>
<skill id="5748" toLevel="12" name="Meteor Shower">
<!-- Drops meteors to attack surrounding enemies. Power $s1. -->
<icon>icon.skill1467</icon>
<affectLimit>5-12</affectLimit>
<coolTime>720</coolTime>
<effectPoint>
@@ -1723,7 +1724,6 @@
<value level="12">-709</value>
</effectPoint>
<hitTime>1080</hitTime>
<icon>icon.skill1467</icon>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1841,6 +1841,7 @@
</skill>
<skill id="5750" toLevel="12" name="Blaze">
<!-- Inflicts a swift magic attack upon contacted enemies nearby. Power $s1. -->
<icon>icon.skill1417</icon>
<castRange>40</castRange>
<effectPoint>
<value level="1">-138</value>
@@ -1858,7 +1859,6 @@
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1417</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -2129,11 +2129,11 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5753" toLevel="1" name="Awakening">
<icon>icon.action117</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PET_FURY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.action117</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>99</magicLvl>
<mpConsume>52</mpConsume>
@@ -2225,6 +2225,7 @@
</skill>
<skill id="5760" toLevel="9" name="Critical Blow">
<!-- Increases Critical Rate and Atk. Spd. Improves chance of a critical hit from range attacks. Effect $s1. -->
<icon>icon.skill5760</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2239,7 +2240,6 @@
<abnormalTime>3600</abnormalTime>
<abnormalType>SEED_OF_CRITICAL</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill5760</icon>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2278,11 +2278,11 @@
</skill>
<skill id="5762" toLevel="1" name="Blessing of Pathfinder">
<!-- The Pathfinder's blessing. All battle abilities are increased. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -2298,8 +2298,8 @@
</skill>
<skill id="5763" toLevel="1" name="Wink">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -2314,6 +2314,7 @@
</skill>
<skill id="5764" toLevel="1" name="Terror of the Pumpkin Ghost">
<!-- Curse of the Pumpkin Ghost. Causes spontaneous movement. -->
<icon>icon.skill1092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -2323,7 +2324,6 @@
<coolTime>1000</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>2060</hitTime>
<icon>icon.skill1092</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -2477,12 +2477,12 @@
</skill>
<skill id="5771" toLevel="1" name="Buff Control">
<!-- Limits to prevent a buff upon the master. -->
<icon>icon.action113</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MAGICAL_STANCE</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.action113</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -2496,12 +2496,12 @@
</skill>
<skill id="5772" toLevel="1" name="Surrender to Fire">
<!-- Fire Resistance decreases and Water Resistance increases momentarily. Effect 4. -->
<icon>icon.skill4279_new</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ARMOR_FIRE</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill4279_new</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -2516,12 +2516,12 @@
</skill>
<skill id="5773" toLevel="1" name="Surrender to Water">
<!-- Fire Resistance decreases and Water Resistance increases momentarily. Effect 4. -->
<icon>icon.skill4280_new</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ARMOR_WATER</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill4280_new</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -2536,11 +2536,11 @@
</skill>
<skill id="5775" toLevel="1" name="Greater Blessing of Pathfinder">
<!-- The Pathfinder's blessing. All battle abilities are increased. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -2570,11 +2570,11 @@
</skill>
<skill id="5778" toLevel="1" name="Invincible After-effect">
<!-- Temporarily unable to receive invincible effect. -->
<icon>icon.skill0837</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>90</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill0837</icon>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
@@ -2846,6 +2846,7 @@
</skill>
<skill id="5794" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2855,7 +2856,6 @@
<effectPoint>-684</effectPoint>
<fanRange>0;0;900;5</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -2872,6 +2872,7 @@
</skill>
<skill id="5795" toLevel="1" name="Poison">
<!-- Poisons the target, causing them to lose 66 HP every second for 30 seconds. -->
<icon>icon.skill4035</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>30</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -2881,7 +2882,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-684</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill4035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -2898,6 +2898,7 @@
</skill>
<skill id="5796" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2907,7 +2908,6 @@
<effectPoint>-684</effectPoint>
<fanRange>0;0;900;30</fanRange>
<hitTime>4000</hitTime>
<icon>icon.skill1160</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -2963,6 +2963,7 @@
</skill>
<skill id="5799" toLevel="1" name="Bleed">
<!-- Causes the target to bleed and lose 78 HP every second for 20 seconds. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -2972,7 +2973,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-689</effectPoint>
<hitTime>1800</hitTime>
<icon>icon.skill0096</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -37,6 +37,7 @@
</skill>
<skill id="5802" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -47,7 +48,6 @@
<effectPoint>-975</effectPoint>
<fanRange>0;0;400;60</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -202,6 +202,7 @@
</skill>
<skill id="5810" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -211,7 +212,6 @@
<effectPoint>-684</effectPoint>
<fanRange>0;0;600;30</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>75</magicLvl>
@@ -644,10 +644,10 @@
</skill>
<skill id="5831" toLevel="1" name="Polearm Swing">
<!-- HP decreases from bleeding momentarily. Effect 9. -->
<icon>icon.skill0096</icon>
<affectRange>150</affectRange>
<effectPoint>-689</effectPoint>
<hitTime>1800</hitTime>
<icon>icon.skill0096</icon>
<magicLvl>85</magicLvl>
<mpConsume>165</mpConsume>
<operateType>A1</operateType>
@@ -671,6 +671,7 @@
</skill>
<skill id="5832" toLevel="1" name="Aggression Aura">
<!-- Your mark is fixed. -->
<icon>icon.skill0018</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -680,7 +681,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-6542</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0018</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -698,6 +698,7 @@
</skill>
<skill id="5833" toLevel="1" name="Shield">
<!-- Increases defense power temporarily. Effect 3. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -705,7 +706,6 @@
<affectRange>600</affectRange>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>36</mpConsume>
@@ -728,6 +728,7 @@
</skill>
<skill id="5834" toLevel="1" name="Magic Barrier">
<!-- Momentarily increases M. Def. Effect 3. -->
<icon>icon.skill1036</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_UP</abnormalType>
@@ -735,7 +736,6 @@
<affectRange>600</affectRange>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>36</mpConsume>
@@ -779,6 +779,7 @@
</skill>
<skill id="5836" toLevel="1" name="Greater Heal">
<!-- Recovers party member's HP and increases HP Recovery Bonus momentarily. Power 1. Effect 5. -->
<icon>icon.skill1219</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>LIFE_FORCE_OTHERS</abnormalType>
@@ -787,7 +788,6 @@
<affectRange>600</affectRange>
<effectPoint>694</effectPoint>
<hitTime>6000</hitTime>
<icon>icon.skill1219</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>207</mpConsume>
@@ -958,6 +958,7 @@
</skill>
<skill id="5843" toLevel="1" name="Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<icon>icon.skill1092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -969,7 +970,6 @@
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill1092</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
@@ -1059,6 +1059,7 @@
</skill>
<skill id="5846" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1082,7 +1083,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -1150,6 +1150,7 @@
</skill>
<skill id="5849" toLevel="1" name="Decrease Speed">
<!-- Decreased Spd. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1159,7 +1160,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1184,6 +1184,7 @@
</skill>
<skill id="5851" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1193,7 +1194,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>80</magicLvl>
@@ -1214,10 +1214,10 @@
</skill>
<skill id="5852" toLevel="1" name="Flip Block">
<!-- Flips blocks. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>80</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
@@ -1228,10 +1228,10 @@
</skill>
<skill id="5853" toLevel="1" name="Flip Block">
<!-- Flips blocks. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill_transform_s_attack</icon>
<magicLvl>80</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
@@ -1242,12 +1242,12 @@
</skill>
<skill id="5854" toLevel="1" name="Decrease Speed">
<!-- Decreased Spd. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1160</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1262,6 +1262,7 @@
</skill>
<skill id="5855" toLevel="2" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">15</value>
@@ -1272,7 +1273,6 @@
<effectPoint>-100</effectPoint>
<fanRange>0;0;300;90</fanRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<magicLvl>
<value level="1">80</value>
<value level="2">85</value>
@@ -1320,13 +1320,13 @@
</skill>
<skill id="5860" toLevel="1" name="Wrath of Valakas">
<!-- Magic skills are blocked and Speed decreases momentarily. Destruction of the Body is activated, inflicting major damage on the stamina of nearby party members after 10 seconds. -->
<icon>icon.skill5860</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill5860</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1343,13 +1343,13 @@
</skill>
<skill id="5861" toLevel="1" name="Authority of Valakas">
<!-- Magic skills are blocked and Speed decreases momentarily. Destruction of the Mind is activated, inflicting major damage on the minds of nearby party members after 10 seconds. -->
<icon>icon.skill5861</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill5861</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1446,6 +1446,7 @@
</skill>
<skill id="5866" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1465,7 +1466,6 @@
<activateRate>70</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1495,6 +1495,7 @@
</skill>
<skill id="5867" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1516,7 +1517,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<fanRange>0;0;150;90</fanRange>
<icon>icon.skill4035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1548,6 +1548,7 @@
</skill>
<skill id="5868" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1568,7 +1569,6 @@
<affectLimit>10-10</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1600,6 +1600,7 @@
</skill>
<skill id="5869" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1620,7 +1621,6 @@
<affectLimit>10-10</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -1650,6 +1650,7 @@
</skill>
<skill id="5870" toLevel="10" name="Flash Worm">
<!-- Physical blow is received. P. Def., Max HP, and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1669,7 +1670,6 @@
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0096</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">76</value>
@@ -1698,6 +1698,7 @@
</skill>
<skill id="5871" toLevel="10" name="Flash Worm">
<!-- Physical blow is received. P. Def., Max HP, and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1719,7 +1720,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<fanRange>0;0;150;90</fanRange>
<icon>icon.skill0096</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">76</value>
@@ -1749,6 +1749,7 @@
</skill>
<skill id="5872" toLevel="10" name="Flash Worm">
<!-- Physical blow is received. P. Def., Max HP, and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. Effect $s1. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -1769,7 +1770,6 @@
<affectLimit>10-10</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0096</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">76</value>
@@ -1798,6 +1798,7 @@
</skill>
<skill id="5873" toLevel="5" name="Death Worm">
<!-- Life force is being sapped out by the Leech of Darkness. -->
<icon>icon.skill5873</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1810,7 +1811,6 @@
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill5873</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1825,6 +1825,7 @@
</skill>
<skill id="5874" toLevel="5" name="Death Worm">
<!-- Life force is being sapped out by the Leech of Darkness. -->
<icon>icon.skill5873</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1838,7 +1839,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<fanRange>0;0;150;90</fanRange>
<icon>icon.skill5873</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1854,6 +1854,7 @@
</skill>
<skill id="5875" toLevel="5" name="Death Worm">
<!-- Life force is being sapped out by the Leech of Darkness. -->
<icon>icon.skill5873</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1873,7 +1874,6 @@
</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill5873</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1887,6 +1887,7 @@
</skill>
<skill id="5876" toLevel="1" name="Begrudged Haunting">
<!-- The grudge of those who didn't die. Can die by lethal malice after 5 minutes. -->
<icon>icon.skill5876</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>DEATH_CLACK</abnormalType>
@@ -1894,7 +1895,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill5876</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1927,6 +1927,7 @@
</skill>
<skill id="5878" toLevel="1" name="Cruel Puncture">
<!-- Life force is lost and Casting Spd. is decreased. -->
<icon>icon.skill1386</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>CASTING_TIME_UP</abnormalType>
@@ -1936,7 +1937,6 @@
<effectPoint>-655</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1386</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -1959,6 +1959,7 @@
</skill>
<skill id="5879" toLevel="1" name="Cruel Expunge">
<!-- HP decreases from bleeding momentarily. Effect 9. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>60</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1970,7 +1971,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -1991,6 +1991,7 @@
</skill>
<skill id="5880" toLevel="2" name="Vicious Mutilation">
<!-- Decreased Spd. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1998,7 +1999,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1160</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -2013,6 +2013,7 @@
</skill>
<skill id="5881" toLevel="2" name="Vicious Mutilation">
<!-- P. Def., Evasion, and Speed are decreased. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2020,7 +2021,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1160</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -2035,6 +2035,7 @@
</skill>
<skill id="5882" toLevel="2" name="Weakened Pommel">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2046,7 +2047,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2073,6 +2073,7 @@
</skill>
<skill id="5883" toLevel="1" name="Meggling Injury">
<!-- HP decreases from bleeding momentarily. Effect 9. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>60</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -2084,7 +2085,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2105,6 +2105,7 @@
</skill>
<skill id="5884" toLevel="2" name="Weakened Sweep">
<!-- Equipment are removed. Unable to use weapons while the effect lasts. -->
<icon>icon.skill0485</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>DISARM</abnormalType>
@@ -2118,7 +2119,6 @@
<effectRange>200</effectRange>
<fanRange>0;0;300;90</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill0485</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2144,6 +2144,7 @@
</skill>
<skill id="5885" toLevel="2" name="Weakened Sweep">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2157,10 +2158,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;300;90</fanRange>
<hitTime>1000</hitTime>
<icon>
<value level="1">icon.skill0100</value>
<value level="2">icon.skill0000</value>
</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2185,6 +2182,7 @@
</skill>
<skill id="5886" toLevel="1" name="Ground Shaker">
<!-- Evasion and Speed are decreased. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2195,7 +2193,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2221,6 +2218,7 @@
</skill>
<skill id="5887" toLevel="1" name="Howl from Beyond">
<!-- P. Atk., M. Atk., Atk. Spd., Accuracy, Critical Rate, and Critical Impact are greatly decreased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_C</abnormalType>
@@ -2229,7 +2227,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1337</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -2244,6 +2241,7 @@
</skill>
<skill id="5888" toLevel="2" name="Earthquake">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2256,7 +2254,6 @@
<effectRange>400</effectRange>
<fanRange>0;0;300;90</fanRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2283,6 +2280,7 @@
</skill>
<skill id="5889" toLevel="3" name="Tainted Shackle">
<!-- Cannot act because the target is locked. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -2291,7 +2289,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">76</value>
@@ -2310,6 +2307,7 @@
</skill>
<skill id="5890" toLevel="3" name="Tainted Mass Shackle">
<!-- Cannot act because the target is locked. -->
<icon>icon.skill0402</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -2319,7 +2317,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0402</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">83</value>
@@ -2352,6 +2349,7 @@
</skill>
<skill id="5892" toLevel="2" name="Cunning Coercion">
<!-- Makes the enemy show his back, removes its desire for attack, and cancels its target state. Inflicts mental shock on the enemy momentarily. -->
<icon>icon.skill0358</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2365,7 +2363,6 @@
<value level="1">1000</value>
<value level="2">11468</value>
</hitTime>
<icon>icon.skill0358</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
@@ -2402,6 +2399,7 @@
</skill>
<skill id="5894" toLevel="1" name="Mark of Despair">
<!-- Significantly decreases P. Def., M. Def., evasion and HP. HP Recovery is limited, but P. Atk., M. Atk., Atk. Spd., Accuracy, Critical Damage and critical attack rate are increased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_A</abnormalType>
@@ -2411,7 +2409,6 @@
<effectPoint>100</effectPoint>
<effectRange>600</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1337</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2472,6 +2469,7 @@
</skill>
<skill id="5895" toLevel="1" name="Mark of Cowardice">
<!-- Significantly decreases HP, P. Def., M. Def. and evasion. The use of attack actions and skills and HP Recovery are limited, but movement speed is slightly increased. -->
<icon>icon.skill1337</icon>
<!-- TODO JEY -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2482,7 +2480,6 @@
<effectPoint>100</effectPoint>
<effectRange>600</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1337</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2544,6 +2541,7 @@
</skill>
<skill id="5897" toLevel="1" name="Spike of Anchor">
<!-- P. Def., M. Def., Evasion, and Speed are decreased. -->
<icon>icon.skill1164</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2553,7 +2551,6 @@
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2585,6 +2582,7 @@
</skill>
<skill id="5898" toLevel="2" name="Blast of Anchor">
<!-- P. Def., M. Def., Evasion, and Speed are decreased. -->
<icon>icon.skill1164</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2598,7 +2596,6 @@
<value level="1">2000</value>
<value level="2">22936</value>
</hitTime>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5900" toLevel="1" name="Burst of Oblivion">
<!-- When a blow is incurred, the target is continuously removed, and skills and magic cannot be used. -->
<icon>icon.skill1481</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>OBLIVION</abnormalType>
@@ -12,7 +13,6 @@
<effectPoint>-100</effectPoint>
<fanRange>0;0;150;90</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill1481</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -44,6 +44,7 @@
</skill>
<skill id="5901" toLevel="2" name="Burst of Oblivion">
<!-- When a blow is incurred, the target is continuously removed, and skills and magic cannot be used. -->
<icon>icon.skill1481</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>OBLIVION</abnormalType>
@@ -56,7 +57,6 @@
<value level="1">2000</value>
<value level="2">22936</value>
</hitTime>
<icon>icon.skill1481</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -100,6 +100,7 @@
</skill>
<skill id="5903" toLevel="1" name="Burst of Misplace">
<!-- Equipment are removed. Unable to use weapons while the effect lasts. -->
<icon>icon.skill0485</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>DISARM</abnormalType>
@@ -112,7 +113,6 @@
<effectRange>1100</effectRange>
<fanRange>0;0;600;90</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill0485</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -131,6 +131,7 @@
</effects>
</skill>
<skill id="5904" toLevel="3" name="Mist of Souleater">
<icon>icon.skill1245</icon>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
@@ -141,7 +142,6 @@
<value level="2">22936</value>
<value level="3">22936</value>
</hitTime>
<icon>icon.skill1245</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">77</value>
@@ -178,6 +178,7 @@
</skill>
<skill id="5905" toLevel="1" name="Confusing Nuph">
<!-- Physical and magic skills are all blocked. -->
<icon>icon.skill1064</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -187,7 +188,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1064</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -215,6 +215,7 @@
</skill>
<skill id="5907" toLevel="2" name="Ritual of Entombment">
<!-- Momentarily inflicts Hold on the enemy. Additional Hold is not available while effects last. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -226,7 +227,6 @@
<value level="1">3000</value>
<value level="2">34404</value>
</hitTime>
<icon>icon.skill1201</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -248,6 +248,7 @@
</skill>
<skill id="5908" toLevel="2" name="Ritual of Entombment">
<!-- Momentarily inflicts Hold on the enemy. Additional Hold is not available while effects last. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -259,7 +260,6 @@
<value level="1">3000</value>
<value level="2">34404</value>
</hitTime>
<icon>icon.skill1201</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -324,13 +324,13 @@
</skill>
<skill id="5912" toLevel="1" name="Pestilence Cleanse">
<!-- P. Atk., M. Atk., Atk. Spd., Accuracy, Critical Rate, and Critical Impact are increased. Skill Cooldown is increased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_D</abnormalType>
<activateRate>90</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1337</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -365,13 +365,13 @@
</skill>
<skill id="5914" toLevel="1" name="Putrefaction Cleanse">
<!-- P. Def., M. Def., Evasion, and Speed are decreased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_E</abnormalType>
<activateRate>90</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1337</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -499,6 +499,7 @@
</skill>
<skill id="5919" toLevel="1" name="Obey">
<!-- Immortal Lord's command. Cannot resurrect. -->
<icon>icon.skill5919</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BLOCK_RESURRECTION</abnormalType>
@@ -506,7 +507,6 @@
<effectPoint>-100</effectPoint>
<effectRange>600</effectRange>
<hitTime>12610</hitTime>
<icon>icon.skill5919</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-2</magicLvl>
@@ -549,6 +549,7 @@
</skill>
<skill id="5921" toLevel="1" name="Inhale">
<!-- P. Atk., Atk. Spd., M. Atk., Accuracy, critical attack rate and Critical Damage are decreased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_F</abnormalType>
@@ -562,7 +563,6 @@
<effectRange>1100</effectRange>
<fanRange>0;0;600;90</fanRange>
<hitTime>26950</hitTime>
<icon>icon.skill1337</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -608,6 +608,7 @@
</skill>
<skill id="5922" toLevel="1" name="Exhale">
<!-- Evasion, P. Def., M. Def. and speed are decreased. -->
<icon>icon.skill1263</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_G</abnormalType>
@@ -620,7 +621,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>22700</hitTime>
<icon>icon.skill1263</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -891,11 +891,11 @@
</skill>
<skill id="5934" toLevel="1" name="Meet the soul of darkness and fight against it.">
<!-- Earth/Dark Attack Resistance is greatly raised. -->
<icon>icon.skill5934</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_EARTH</abnormalType>
<activateRate>0</activateRate>
<icon>icon.skill5934</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -958,6 +958,7 @@
</effects>
</skill>
<skill id="5937" toLevel="1" name="Self Stun">
<icon>icon.skill1540</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -968,13 +969,13 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1540</icon>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5938" toLevel="5" name="P. Atk. Up">
<!-- Attack abilities are enhanced. -->
<icon>icon.skill1068</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -986,12 +987,12 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1068</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5939" toLevel="5" name="Defense Ability Up">
<!-- Defense abilities are enhanced. -->
<icon>icon.skill1040</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -1003,12 +1004,12 @@
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1040</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5940" toLevel="12" name="Energy of Generation">
<!-- HP recovery bonus and MP recovery bonus are increased. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1026,7 +1027,6 @@
<abnormalTime>300</abnormalTime>
<abnormalType>MP_REGEN_UP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
@@ -1053,11 +1053,11 @@
</skill>
<skill id="5941" toLevel="1" name="Energy of Erosion">
<!-- Max HP and Max MP are decreased. -->
<icon>icon.skill0060</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0060</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
@@ -1071,11 +1071,11 @@
</skill>
<skill id="5942" toLevel="1" name="Energy of Pollution">
<!-- HP/MP recovery magic effect decreases temporarily. -->
<icon>icon.skill0052</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0052</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
@@ -1089,11 +1089,11 @@
</skill>
<skill id="5943" toLevel="1" name="Energy of Contamination">
<!-- P. Def. is decreased and MP consumption for skills is increased. -->
<icon>icon.skill0103</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MP_COST_UP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0103</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
@@ -1107,11 +1107,11 @@
</skill>
<skill id="5944" toLevel="1" name="Energy of Oblivion">
<!-- Accuracy is decreased. -->
<icon>icon.skill0107</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>HIT_DOWN</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0107</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
@@ -1194,8 +1194,8 @@
</skill>
<skill id="5951" toLevel="1" name="Agathion's Blessing">
<!-- The summoned spirit uses a blessing. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1210,8 +1210,8 @@
</skill>
<skill id="5952" toLevel="1" name="Agathion's Blessing">
<!-- The summoned spirit uses a blessing. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1226,8 +1226,8 @@
</skill>
<skill id="5953" toLevel="1" name="Agathion's Blessing">
<!-- The summoned spirit uses a blessing. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1242,8 +1242,8 @@
</skill>
<skill id="5954" toLevel="1" name="Agathion Cute Trick - Tinplate Golem">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1258,8 +1258,8 @@
</skill>
<skill id="5955" toLevel="1" name="Agathion Cute Trick - Joy">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1274,8 +1274,8 @@
</skill>
<skill id="5956" toLevel="1" name="Agathion Cute Trick - Angry Devil">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1290,8 +1290,8 @@
</skill>
<skill id="5957" toLevel="1" name="Agathion Cute Trick - Sorrow">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1306,8 +1306,8 @@
</skill>
<skill id="5958" toLevel="1" name="Agathion Cute Trick - Teddy Boy">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1322,8 +1322,8 @@
</skill>
<skill id="5959" toLevel="1" name="Agathion Cute Trick - Teddy Girl">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1338,6 +1338,7 @@
</skill>
<skill id="5960" toLevel="1" name="Stronghold Reactivate">
<!-- Wrapped in flames and HP is decreased. -->
<icon>icon.skill4036</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>5</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -1346,7 +1347,6 @@
<activateRate>10</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1360,6 +1360,7 @@
</skill>
<skill id="5961" toLevel="1" name="Barrier Thunder Storm">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1369,7 +1370,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-357</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1450,6 +1450,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5967" toLevel="2" name="Aggression Aura">
<icon>icon.skill0018</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -1457,7 +1458,6 @@
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-7121</effectPoint>
<icon>icon.skill0018</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
@@ -1473,6 +1473,7 @@
</skill>
<skill id="5968" toLevel="2" name="Rapid Shot">
<!-- Momentarily increases your own bow Atk. Spd. Effect $s1. -->
<icon>icon.skill0099</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1484,7 +1485,6 @@
<value level="2">549</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0099</icon>
<magicLvl>
<value level="1">32</value>
<value level="2">55</value>
@@ -1500,6 +1500,7 @@
</skill>
<skill id="5969" toLevel="2" name="Punch of Doom">
<!-- Throws Iron Fist which inflicts significant damage to the enemy while inflicting Stun on you momentarily. Requires a fist weapon. Ignores Shield Defense. Over-hit. $s1 power. -->
<icon>icon.skill005969</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1512,7 +1513,6 @@
<value level="2">-698</value>
</effectPoint>
<hitTime>1360</hitTime>
<icon>icon.skill005969</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">64</value>
@@ -1541,12 +1541,12 @@
</skill>
<skill id="5970" toLevel="1" name="Seduced Knight's Help">
<!-- Increases Max HP. -->
<icon>icon.skill5970</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>646</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1562,12 +1562,12 @@
</skill>
<skill id="5971" toLevel="1" name="Seduced Ranger's Help">
<!-- Seduced Ranger's help. HP recovery bonus increases. -->
<icon>icon.skill5970</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>689</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1583,12 +1583,12 @@
</skill>
<skill id="5972" toLevel="1" name="Seduced Wizard's Help">
<!-- Increases Max MP. -->
<icon>icon.skill5970</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>635</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1604,12 +1604,12 @@
</skill>
<skill id="5973" toLevel="1" name="Seduced Warrior's Help">
<!-- Seduced Warrior's help. MP recovery bonus increases. -->
<icon>icon.skill5970</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>635</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1817,12 +1817,12 @@
</skill>
<skill id="5984" toLevel="1" name="Hand of Death">
<!-- P. Def., M. Def., and speed are greatly decreased. -->
<icon>icon.skill0122</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MD_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0122</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1887,6 +1887,7 @@
</skill>
<skill id="5987" toLevel="1" name="Weapon Maintenance">
<!-- Maintains the weapon in optimal condition to increase P. Atk. -->
<icon>icon.skill0825</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DWARF_ATTACK_BUFF</abnormalType>
@@ -1894,7 +1895,6 @@
<coolTime>500</coolTime>
<effectPoint>467</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0825</icon>
<magicLvl>85</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
@@ -1952,6 +1952,7 @@
</skill>
<skill id="5988" toLevel="1" name="Armor Maintenance">
<!-- Maintains the armor to increase defense ability. -->
<icon>icon.skill0828</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DWARF_DEFENCE_BUFF</abnormalType>
@@ -1959,7 +1960,6 @@
<coolTime>500</coolTime>
<effectPoint>438</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0828</icon>
<magicLvl>85</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
@@ -2059,6 +2059,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5992" toLevel="12" name="Aggression">
<icon>icon.skill0028</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
@@ -2078,7 +2079,6 @@
<value level="11">-6997</value>
<value level="12">-7082</value>
</effectPoint>
<icon>icon.skill0028</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
@@ -2106,6 +2106,7 @@
</skill>
<skill id="5993" toLevel="1" name="Command of Anchor">
<!-- When a blow is incurred, the target is continuously removed, and skills and magic cannot be used. -->
<icon>icon.skill1481</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>OBLIVION</abnormalType>
@@ -2116,7 +2117,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1481</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -2151,6 +2151,7 @@
</skill>
<skill id="5994" toLevel="1" name="Mysterious Effect">
<!-- The target's head is enlarged. -->
<icon>icon.skill2513</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
@@ -2159,7 +2160,6 @@
<castRange>900</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1400</effectRange>
<icon>icon.skill2513</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -352,10 +352,10 @@
</skill>
<skill id="6038" toLevel="1" name="Report Status">
<!-- You are under suspicion of using this program illegally. Chatting has been blocked. -->
<icon>icon.skill6038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BOT_PENALTY</abnormalType>
<icon>icon.skill6038</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -373,10 +373,10 @@
</skill>
<skill id="6039" toLevel="1" name="Report Status">
<!-- You are under suspicion of using this program illegally. Party participation has been blocked. -->
<icon>icon.skill6038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BOT_PENALTY</abnormalType>
<icon>icon.skill6038</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -394,10 +394,10 @@
</skill>
<skill id="6040" toLevel="1" name="Report Status">
<!-- You are under suspicion of using this program illegally. You can be attacked. -->
<icon>icon.skill6038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BOT_PENALTY</abnormalType>
<icon>icon.skill6038</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -415,12 +415,12 @@
</skill>
<skill id="6041" toLevel="1" name="Phoenix Rush">
<!-- Charges the enemy and inflicts damage. -->
<icon>icon.skill6041</icon>
<castRange>400</castRange>
<coolTime>200</coolTime>
<effectPoint>-679</effectPoint>
<effectRange>600</effectRange>
<hitTime>800</hitTime>
<icon>icon.skill6041</icon>
<magicLvl>81</magicLvl>
<nextAction>ATTACK</nextAction>
<operateType>DA1</operateType>
@@ -442,11 +442,11 @@
</skill>
<skill id="6042" toLevel="1" name="Phoenix Cleanse">
<!-- Cancels the target's de-buff. -->
<icon>icon.skill6042</icon>
<castRange>600</castRange>
<effectPoint>679</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill6042</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>81</magicLvl>
<mpConsume>47</mpConsume>
@@ -467,13 +467,13 @@
</skill>
<skill id="6043" toLevel="1" name="Phoenix Flame Feather">
<!-- Spreads ring-shaped flames. Power 70. -->
<icon>icon.skill6043</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>-340</effectPoint>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2500</hitTime>
<icon>icon.skill6043</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>81</magicLvl>
<mpConsume>87</mpConsume>
@@ -493,6 +493,7 @@
</skill>
<skill id="6044" toLevel="1" name="Phoenix Flame Beak">
<!-- Attacks the enemy with a powerful beak. Power 2156. -->
<icon>icon.skill6044</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-343</effectPoint>
@@ -500,7 +501,6 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1080</hitTime>
<icon>icon.skill6044</icon>
<magicLvl>81</magicLvl>
<mpConsume>80</mpConsume>
<nextAction>ATTACK</nextAction>
@@ -772,6 +772,7 @@
</skill>
<skill id="6049" toLevel="4" name="Battle Cry">
<!-- Utters a battle cry that increases one's own P. Atk., P. Def. and M. Def. -->
<icon>icon.action117</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -783,7 +784,6 @@
<coolTime>500</coolTime>
<effectPoint>100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.action117</icon>
<magicLvl>
<value level="1">50</value>
<value level="2">70</value>
@@ -1079,6 +1079,7 @@
</skill>
<skill id="6053" toLevel="4" name="Howl">
<!-- Amplifies one's own abilities with a loud roar, raising P. Atk., P. Def., M. Atk., and M. Def. -->
<icon>icon.action117</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1090,7 +1091,6 @@
<coolTime>500</coolTime>
<effectPoint>100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.action117</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">50</value>
@@ -1167,10 +1167,10 @@
</skill>
<skill id="6055" toLevel="1" name="Report Status">
<!-- You are under suspicion of using this program illegally. Your actions have been restricted. -->
<icon>icon.skill6038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>BOT_PENALTY</abnormalType>
<icon>icon.skill6038</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1190,10 +1190,10 @@
</skill>
<skill id="6056" toLevel="1" name="Report Status">
<!-- You are under suspicion of using this program illegally. Your actions have been restricted. -->
<icon>icon.skill6038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>BOT_PENALTY</abnormalType>
<icon>icon.skill6038</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1213,10 +1213,10 @@
</skill>
<skill id="6057" toLevel="1" name="Report Status">
<!-- You are under suspicion of using this program illegally. You are no longer permitted to move. -->
<icon>icon.skill6038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>BOT_PENALTY</abnormalType>
<icon>icon.skill6038</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1237,10 +1237,10 @@
</skill>
<skill id="6058" toLevel="1" name="Report Status">
<!-- You are under suspicion of using this program illegally. You are no longer permitted to move. -->
<icon>icon.skill6038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>BOT_PENALTY</abnormalType>
<icon>icon.skill6038</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1261,10 +1261,10 @@
</skill>
<skill id="6059" toLevel="1" name="Counter Critical">
<!-- Increases P. Critical Damage. -->
<icon>icon.skill1542</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<abnormalType>COUNTER_CRITICAL_TRIGGER</abnormalType>
<icon>icon.skill1542</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -1296,11 +1296,11 @@
</skill>
<skill id="6060" toLevel="1" name="Great Fury">
<!-- Increases Atk. Spd. by 30% for 8 seconds. -->
<icon>icon.skill1543</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN_SPECIAL</abnormalType>
<affectRange>1000</affectRange>
<icon>icon.skill1543</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
@@ -1529,12 +1529,12 @@
</skill>
<skill id="6090" toLevel="1" name="Lightning Strike">
<!-- The target is paralyzed. -->
<icon>icon.skill0279</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<effectPoint>1</effectPoint>
<icon>icon.skill0279</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -1553,12 +1553,12 @@
</skill>
<skill id="6091" toLevel="1" name="Anchor">
<!-- The target is paralyzed. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<effectPoint>1</effectPoint>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -1576,12 +1576,12 @@
</skill>
<skill id="6092" toLevel="1" name="Lightning Shock">
<!-- The target is paralyzed. -->
<icon>icon.skill0791</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<effectPoint>1</effectPoint>
<icon>icon.skill0791</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -1600,12 +1600,12 @@
</skill>
<skill id="6093" toLevel="1" name="Panther Hide">
<!-- Allows one to stay hidden. Movement speed is decreased by 10%. The effect is canceled if any action other than movement is initiated. -->
<icon>icon.skill0922</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>HIDE</abnormalType>
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<effectPoint>679</effectPoint>
<icon>icon.skill0922</icon>
<magicLvl>78</magicLvl>
<mpConsume>42</mpConsume>
<operateType>A2</operateType>
@@ -1628,11 +1628,11 @@
</skill>
<skill id="6094" toLevel="11" name="Panther Cancel">
<!-- Cancels multiple enemy buffs. -->
<icon>icon.skill6094</icon>
<castRange>40</castRange>
<effectPoint>-475</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill6094</icon>
<magicLvl>
<value level="1">68</value>
<value level="2">72</value>
@@ -1663,6 +1663,7 @@
</skill>
<skill id="6095" toLevel="15" name="Panther Dark Claw">
<!-- Damages the target, decreasing Dark Attack Resistance by $s3 for $s2. -->
<icon>icon.skill1445</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_UNHOLY</abnormalType>
@@ -1674,7 +1675,6 @@
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill1445</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
@@ -1729,12 +1729,12 @@
</skill>
<skill id="6096" toLevel="13" name="Panther Fatal Claw">
<!-- Panther's P. Atk. is supplemented with $s1 Power added to P. Atk., in a deadly attack. -->
<icon>icon.skill6096</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-475</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill6096</icon>
<magicLvl>
<value level="1">60</value>
<value level="2">64</value>
@@ -1780,9 +1780,9 @@
</skill>
<skill id="6097" toLevel="1" name="Scissors">
<!-- Scissors. -->
<icon>icon.xmas_gawi_i00</icon>
<effectPoint>-1</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.xmas_gawi_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1797,9 +1797,9 @@
</skill>
<skill id="6098" toLevel="1" name="Rock">
<!-- Rock. -->
<icon>icon.xmas_bawi_i00</icon>
<effectPoint>-1</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.xmas_bawi_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1814,9 +1814,9 @@
</skill>
<skill id="6099" toLevel="1" name="Paper">
<!-- Paper. -->
<icon>icon.xmas_bo_i00</icon>
<effectPoint>-1</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.xmas_bo_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -15,6 +15,13 @@
</skill>
<skill id="6103" toLevel="5" name="Showdown with the Turkey - 1st Win">
<!-- $s1st win. -->
<icon>
<value level="1">icon.xmas_pcwin1_i00</value>
<value level="2">icon.xmas_pcwin2_i00</value>
<value level="3">icon.xmas_pcwin3_i00</value>
<value level="4">icon.xmas_pcwin4_i00</value>
<value level="5">icon.xmas_pcwin5_i00</value>
</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -25,13 +32,6 @@
<abnormalTime>300</abnormalTime>
<abnormalType>EVENT_WIN</abnormalType>
<effectPoint>1</effectPoint>
<icon>
<value level="1">icon.xmas_pcwin1_i00</value>
<value level="2">icon.xmas_pcwin2_i00</value>
<value level="3">icon.xmas_pcwin3_i00</value>
<value level="4">icon.xmas_pcwin4_i00</value>
<value level="5">icon.xmas_pcwin5_i00</value>
</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -58,12 +58,12 @@
</skill>
<skill id="6105" toLevel="1" name="Turkey's Mistake">
<!-- The stupid turkey's mistake. For 1 hour, increases Max HP by 10%, Max MP by 10%, Max CP by 10%, Speed by 15%, P. Atk. by 10%, M. Atk. by 15%, Critical Rate by 5, Critical Damage by 15%, and the chance of prominent damage occurring through magic damage by 2. -->
<icon>icon.turkey_buff_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>EVENT_SANTA_REWARD</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.turkey_buff_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -80,11 +80,11 @@
</skill>
<skill id="6106" toLevel="1" name="Winter Holiday Festival">
<!-- Holiday festival. For 1 hour, increases Max HP by 5%, Max MP by 5%, Max CP by 5%, Speed by 10, P. Atk. by 8%, and M. Atk. by 10%. -->
<icon>icon.xmas_miracle_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>EVENT_SANTA_REWARD</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.xmas_miracle_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -101,11 +101,11 @@
</skill>
<skill id="6107" toLevel="1" name="Winter Holiday Blessing - Gludio">
<!-- Holiday Blessing - Registered in Gludio territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -120,11 +120,11 @@
</skill>
<skill id="6108" toLevel="1" name="Winter Holiday Blessing - Dion">
<!-- Holiday Blessing - Registered in Dion territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -139,11 +139,11 @@
</skill>
<skill id="6109" toLevel="1" name="Winter Holiday Blessing - Giran">
<!-- Holiday Blessing - Registered in Giran territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -158,11 +158,11 @@
</skill>
<skill id="6110" toLevel="1" name="Winter Holiday Blessing - Oren">
<!-- Holiday Blessing - Registered in Oren territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -177,11 +177,11 @@
</skill>
<skill id="6111" toLevel="1" name="Winter Holiday Blessing - Aden">
<!-- Holiday Blessing - Registered in Aden territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -196,11 +196,11 @@
</skill>
<skill id="6112" toLevel="1" name="Winter Holiday Blessing - Innadril">
<!-- Holiday Blessing - Registered in Innadril territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -215,11 +215,11 @@
</skill>
<skill id="6113" toLevel="1" name="Winter Holiday Blessing - Goddard">
<!-- Holiday Blessing - Registered in Goddard territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -234,11 +234,11 @@
</skill>
<skill id="6114" toLevel="1" name="Winter Holiday Blessing - Rune">
<!-- Holiday Blessing - Registered in Rune territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -253,11 +253,11 @@
</skill>
<skill id="6115" toLevel="1" name="Winter Holiday Blessing - Schuttgart">
<!-- Holiday Blessing - Registered in Schuttgart territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill5762</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -285,6 +285,11 @@
</skill>
<skill id="6117" toLevel="3" name="Choice - Scissors">
<!-- You have selected Scissors. You cannot move for $s1. -->
<icon>
<value level="1">icon.xmas_gawi_i00</value>
<value level="2">icon.xmas_bawi_i00</value>
<value level="3">icon.xmas_bo_i00</value>
</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -293,11 +298,6 @@
<abnormalTime>30</abnormalTime>
<abnormalType>EVENT_GAWI</abnormalType>
<effectPoint>1</effectPoint>
<icon>
<value level="1">icon.xmas_gawi_i00</value>
<value level="2">icon.xmas_bawi_i00</value>
<value level="3">icon.xmas_bo_i00</value>
</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -314,21 +314,21 @@
</skill>
<skill id="6118" toLevel="1" name="Christmas Blessing">
<!-- Grants for 1 hour the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
<icon>icon.skill0000</icon>
<icon>icon.etc_x_mas_tree_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6119" toLevel="1" name="Blessing of Plenty">
<!-- Grants for 1 hour the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
<icon>icon.skill0000</icon>
<icon>icon.skill5662</icon>
<operateType>A1</operateType>
</skill>
<skill id="6120" toLevel="1" name="Santa's Reward">
<!-- Santa's reward. For 1 hour, increases Max HP by 10%, Max MP by 10%, Max CP by 10%, Speed by 15%, P. Atk. by 10%, M. Atk. by 15%, Critical Rate by 5, Critical Damage by 15%, and the chance of prominent damage occurring through magic damage by 2. -->
<icon>icon.etc_pi_gift_box_i04</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>EVENT_SANTA_REWARD</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_pi_gift_box_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -382,8 +382,8 @@
</skill>
<skill id="6124" toLevel="1" name="Agathion Cute Trick - Neolithica">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A1</operateType>
@@ -398,11 +398,11 @@
</skill>
<skill id="6125" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -421,11 +421,11 @@
</skill>
<skill id="6126" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -463,6 +463,7 @@
</skill>
<skill id="6129" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -472,7 +473,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0092</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -488,6 +488,7 @@
</skill>
<skill id="6130" toLevel="1" name="Mutant Curse">
<!-- Mutant Curse: Stunned and unable to move momentarily. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -498,7 +499,6 @@
<coolTime>2000</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>6000</hitTime>
<icon>icon.skill0092</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -516,6 +516,7 @@
</skill>
<skill id="6131" toLevel="1" name="Decrease Speed">
<!-- Mutant Curse: Speed decreases momentarily. Effect 1. -->
<icon>icon.skill1160</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -523,7 +524,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>95</magicLvl>
@@ -540,6 +540,7 @@
</skill>
<skill id="6132" toLevel="1" name="Decrease Atk. Spd.">
<!-- Mutant Curse: Atk. Spd. decreases momentarily. Effect 1. -->
<icon>icon.skill4038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -547,7 +548,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill4038</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>95</magicLvl>
@@ -563,13 +563,13 @@
</skill>
<skill id="6133" toLevel="1" name="Mysterious Effect">
<!-- The target's head is enlarged. -->
<icon>icon.skill2513</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<activateRate>0</activateRate>
<effectPoint>-1</effectPoint>
<icon>icon.skill2513</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -586,6 +586,7 @@
</skill>
<skill id="6134" toLevel="1" name="Mutant Curse">
<!-- Mutant Curse: Atk. Spd. and Speed decrease momentarily. Effect 1. -->
<icon>icon.skill4038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ALL_SPEED_DOWN</abnormalType>
@@ -593,7 +594,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill4038</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>95</magicLvl>
@@ -609,6 +609,7 @@
</skill>
<skill id="6135" toLevel="1" name="Mutant Curse">
<!-- Mutant Curse: Stunned and unable to move momentarily. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -618,7 +619,6 @@
<coolTime>2000</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>6000</hitTime>
<icon>icon.skill0092</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>95</magicLvl>
<operateType>A2</operateType>
@@ -634,8 +634,8 @@
</skill>
<skill id="6136" toLevel="1" name="Agathion Cute Trick - Juju">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A1</operateType>
@@ -651,13 +651,13 @@
</skill>
<skill id="6137" toLevel="1" name="Agathion Juju - Mysterious Effect">
<!-- The target's head is enlarged. -->
<icon>icon.skill2513</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<activateRate>0</activateRate>
<hitTime>1500</hitTime>
<icon>icon.skill2513</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A2</operateType>
@@ -676,8 +676,8 @@
</skill>
<skill id="6138" toLevel="1" name="Agathion Juju - Large Firecracker">
<!-- Can set off large firecrackers. -->
<hitTime>1500</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A1</operateType>
@@ -693,13 +693,13 @@
</skill>
<skill id="6139" toLevel="1" name="Fake Tears">
<!-- For 10 minutes, weapon appearances change through the effect of the "Fake Tears" that were scattered by "Pierre Baguette." But, weapons don't change their abilities. -->
<icon>icon.etc_water_of_silen_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<abnormalVisualEffect>CHANGE_WP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_water_of_silen_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -750,6 +750,7 @@
</skill>
<skill id="6142" toLevel="3" name="Tar Trap">
<!-- You are covered in hot and sticky tar. Your Speed is decreased by $s2 for $s1. P. Def. and evasion are decreased by $s3. -->
<icon>icon.skill0770</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -764,7 +765,6 @@
<effectPoint>-100</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0770</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -899,6 +899,7 @@
</skill>
<skill id="6148" toLevel="1" name="Altar's Curse">
<!-- You have been weakened by the Altar's Curse. You probably can't fight in this condition. -->
<icon>icon.skill1064</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SILENCE</abnormalType>
@@ -906,7 +907,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -941,12 +941,12 @@
</skill>
<skill id="6149" toLevel="1" name="Kasha's Brand">
<!-- Kasha's Brand. For 5 minutes, P. Def. - 30%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>900</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
<canBeDispelled>false</canBeDispelled>
<effectPoint>-100</effectPoint>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
@@ -977,17 +977,17 @@
</skill>
<skill id="6150" toLevel="4" name="Kasha's Curse">
<!-- Kasha's Curse. Atk. Spd. increases. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<canBeDispelled>false</canBeDispelled>
<effectPoint>-100</effectPoint>
<icon>
<value level="1">icon.skill6151_1</value>
<value level="2">icon.skill6151_2</value>
<value level="3">icon.skill6151_3</value>
<value level="4">icon.skill6151_4</value>
</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<canBeDispelled>false</canBeDispelled>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1013,16 +1013,16 @@
</skill>
<skill id="6151" toLevel="4" name="Kasha's Curse">
<!-- Kasha's Curse. Atk. Spd. increases and P. Def. decreases. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<icon>
<value level="1">icon.skill6151_1</value>
<value level="2">icon.skill6151_2</value>
<value level="3">icon.skill6151_3</value>
<value level="4">icon.skill6151_4</value>
</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1037,17 +1037,17 @@
</skill>
<skill id="6152" toLevel="4" name="Kasha's Yearning">
<!-- Kasha's Yearning. P. Atk. increases. -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<canBeDispelled>false</canBeDispelled>
<effectPoint>-100</effectPoint>
<icon>
<value level="1">icon.skill6152_1</value>
<value level="2">icon.skill6152_2</value>
<value level="3">icon.skill6152_3</value>
<value level="4">icon.skill6152_4</value>
</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<canBeDispelled>false</canBeDispelled>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1073,16 +1073,16 @@
</skill>
<skill id="6153" toLevel="4" name="Kasha's Yearning">
<!-- Kasha's Yearning. P. Atk. increases and P. Def. decreases. -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<effectPoint>-100</effectPoint>
<icon>
<value level="1">icon.skill6152_1</value>
<value level="2">icon.skill6152_2</value>
<value level="3">icon.skill6152_3</value>
<value level="4">icon.skill6152_4</value>
</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<effectPoint>-100</effectPoint>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1097,18 +1097,18 @@
</skill>
<skill id="6154" toLevel="4" name="Kasha's Despair">
<!-- Kasha's Despair. Critical rate increases. -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<canBeDispelled>false</canBeDispelled>
<effectPoint>-100</effectPoint>
<icon>
<value level="1">icon.skill6154_1</value>
<value level="2">icon.skill6154_2</value>
<value level="3">icon.skill6154_3</value>
<value level="4">icon.skill6154_4</value>
</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<canBeDispelled>false</canBeDispelled>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1135,17 +1135,17 @@
</skill>
<skill id="6155" toLevel="4" name="Kasha's Despair">
<!-- Kasha's Despair. Critical rate increases and P. Def. decreases. -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<effectPoint>-100</effectPoint>
<icon>
<value level="1">icon.skill6154_1</value>
<value level="2">icon.skill6154_2</value>
<value level="3">icon.skill6154_3</value>
<value level="4">icon.skill6154_4</value>
</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<effectPoint>-100</effectPoint>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1161,7 +1161,7 @@
</skill>
<skill id="6156" toLevel="1" name="Mood Melody">
<!-- Grants for 1 hour the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk, Death Whisper, and Vampiric Rage. -->
<icon>icon.skill55314</icon>
<icon>icon.bm_magmeld</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1217,6 +1217,7 @@
</skill>
<skill id="6166" toLevel="1" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -1225,7 +1226,6 @@
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4047</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>81</magicLvl>
@@ -1245,6 +1245,7 @@
</skill>
<skill id="6167" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1253,7 +1254,6 @@
<basicProperty>PHYSICAL</basicProperty>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
@@ -1282,6 +1282,7 @@
</skill>
<skill id="6168" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1290,7 +1291,6 @@
<basicProperty>PHYSICAL</basicProperty>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
@@ -1319,11 +1319,11 @@
</skill>
<skill id="6169" toLevel="1" name="Shyeed's Fury">
<!-- Shyeed's cries continue to be heard. Nearby monsters seem to get stronger. -->
<icon>icon.skill6169</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>NPC_FURY</abnormalType>
<effectPoint>-100</effectPoint>
<icon>icon.skill6169</icon>
<isDebuff>true</isDebuff>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
@@ -1335,11 +1335,11 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6170" toLevel="1" name="Shyeed's Fury">
<icon>icon.skill6169</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill6169</icon>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1376,11 +1376,11 @@
</skill>
<skill id="6171" toLevel="1" name="Full Authority">
<!-- It feels like something will escape the mouth. The predecessor's strength is full. Overall abilities are increased. -->
<icon>icon.skill6171</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ULTIMATE_BUFF</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill6171</icon>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1739,8 +1739,8 @@
</skill>
<skill id="6197" toLevel="1" name="Agathion Cute Trick - Oink Oink">
<!-- See Agathion's cute trick. -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>55</magicLvl>
<operateType>A1</operateType>
@@ -2,11 +2,11 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6200" toLevel="1" name="Dispel NPC Transformation">
<!-- Undo the transformation. -->
<icon>icon.skilltransform2</icon>
<castRange>900</castRange>
<effectPoint>10</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skilltransform2</icon>
<magicLvl>56</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
@@ -273,12 +273,12 @@
</skill>
<skill id="6207" toLevel="1" name="Strider Dash">
<!-- Increases your Speed by 66 for 15 seconds. -->
<icon>icon.action108</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
<effectPoint>438</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.action108</icon>
<magicLvl>56</magicLvl>
<mpConsume>55</mpConsume>
<operateType>A2</operateType>
@@ -298,10 +298,10 @@
</skill>
<skill id="6208" toLevel="1" name="Blessed Guidance">
<!-- Blessed Guidance. For 10 seconds, increases Accuracy by 2. -->
<icon>icon.skill1240</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<icon>icon.skill1240</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -549,10 +549,10 @@
</skill>
<skill id="6235" toLevel="1" name="Blessed Focus">
<!-- Blessing's Focus. Increases Critical Rate for 1 minute. -->
<icon>icon.skill1077</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
<icon>icon.skill1077</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -577,6 +577,7 @@
</skill>
<skill id="6237" toLevel="1" name="Decrease Speed">
<!-- Speed is reduced by 80% for 10 seconds. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -584,7 +585,6 @@
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -603,6 +603,7 @@
</skill>
<skill id="6238" toLevel="1" name="Decrease Speed">
<!-- Speed/Casting Spd./Atk. Spd. are reduced by 50% for 20 seconds. -->
<icon>icon.skill1160</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -612,7 +613,6 @@
<effectPoint>-100</effectPoint>
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -643,6 +643,7 @@
</skill>
<skill id="6240" toLevel="5" name="Heatstroke">
<!-- Heatstroke stage $s1. Inflicted with heatstroke. You are extremely hot and fatigued. -->
<icon>icon.etc_ashes_white_i00</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -653,7 +654,6 @@
<abnormalTime>86400</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<effectPoint>-100</effectPoint>
<icon>icon.etc_ashes_white_i00</icon>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
@@ -677,11 +677,11 @@
</skill>
<skill id="6241" toLevel="1" name="Heatstroke Prevention Effect - Gludio">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Gludio region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -696,11 +696,11 @@
</skill>
<skill id="6242" toLevel="1" name="Heatstroke Prevention Effect - Dion">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Dion region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -715,11 +715,11 @@
</skill>
<skill id="6243" toLevel="1" name="Heatstroke Prevention Effect - Giran">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Giran region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -734,11 +734,11 @@
</skill>
<skill id="6244" toLevel="1" name="Heatstroke Prevention Effect - Oren">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Oren region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -753,11 +753,11 @@
</skill>
<skill id="6245" toLevel="1" name="Heatstroke Prevention Effect - Aden">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Aden region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -772,11 +772,11 @@
</skill>
<skill id="6246" toLevel="1" name="Heatstroke Prevention Effect - Innadril">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Innadril region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -791,11 +791,11 @@
</skill>
<skill id="6247" toLevel="1" name="Heatstroke Prevention Effect - Goddard">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Goddard region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -810,11 +810,11 @@
</skill>
<skill id="6248" toLevel="1" name="Heatstroke Prevention Effect - Rune">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Rune region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -829,11 +829,11 @@
</skill>
<skill id="6249" toLevel="1" name="Heatstroke Prevention Effect -Schuttgart">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Schuttgart region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -848,12 +848,12 @@
</skill>
<skill id="6250" toLevel="1" name="Severe Heatstroke">
<!-- Severe heatstroke. Sultriness is summoned. -->
<icon>icon.etc_ashes_red_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-1111</effectPoint>
<icon>icon.etc_ashes_red_i00</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -900,11 +900,11 @@
</skill>
<skill id="6253" toLevel="1" name="Heatstroke Prevention Effect - Gludio">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Gludio region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -920,11 +920,11 @@
</skill>
<skill id="6254" toLevel="1" name="Heatstroke Prevention Effect - Dion">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Dion region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -940,11 +940,11 @@
</skill>
<skill id="6255" toLevel="1" name="Heatstroke Prevention Effect - Giran">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Giran region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -960,11 +960,11 @@
</skill>
<skill id="6256" toLevel="1" name="Heatstroke Prevention Effect - Oren">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Oren region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -980,11 +980,11 @@
</skill>
<skill id="6257" toLevel="1" name="Heatstroke Prevention Effect - Aden">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Aden region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1000,11 +1000,11 @@
</skill>
<skill id="6258" toLevel="1" name="Heatstroke Prevention Effect - Innadril">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Innadril region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1020,11 +1020,11 @@
</skill>
<skill id="6259" toLevel="1" name="Heatstroke Prevention Effect - Goddard">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Goddard region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1040,11 +1040,11 @@
</skill>
<skill id="6260" toLevel="1" name="Heatstroke Prevention Effect - Rune">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Rune region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1060,11 +1060,11 @@
</skill>
<skill id="6261" toLevel="1" name="Heatstroke Prevention Effect -Schuttgart">
<!-- Heatstroke Prevention Effect - Prevention effect received in the Schuttgart region. Effect that minimizes the damage incurred from heatstroke. -->
<icon>icon.skill1184</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
<abnormalType>EVENT_TERRITORY</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1094,6 +1094,7 @@
</skill>
<skill id="6263" toLevel="1" name="EMP Shock">
<!-- Stunned and unable to move for 2 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1102,7 +1103,6 @@
<basicProperty>PHYSICAL</basicProperty>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>77</magicLvl>
<operateType>A2</operateType>
@@ -1147,6 +1147,7 @@
</skill>
<skill id="6266" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 30 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1155,7 +1156,6 @@
<basicProperty>PHYSICAL</basicProperty>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -1170,6 +1170,7 @@
</skill>
<skill id="6267" toLevel="1" name="Soul Sucking">
<!-- Absorbs opponent's HP to add to one's own. -->
<icon>icon.skill1042</icon>
<effectPoint>-2</effectPoint>
<magicLvl>90</magicLvl>
<operateType>CA2</operateType>
@@ -1181,7 +1182,6 @@
<channelingSkillId>14559</channelingSkillId> <!-- Soul Drain Status -->
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<icon>icon.skill1042</icon>
<hitTime>10000</hitTime>
<reuseDelay>30000</reuseDelay>
<isDebuff>true</isDebuff>
@@ -1215,6 +1215,7 @@
</skill>
<skill id="6269" toLevel="1" name="Trojan Poison">
<!-- Poisons the enemy for 10 seconds and inflicts 345 HP damage per second. -->
<icon>icon.skill4036</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>10</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -1223,7 +1224,6 @@
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1240,8 +1240,8 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6270" toLevel="1" name="Poison Gas">
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<effectPoint>-100</effectPoint>
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
@@ -1254,6 +1254,7 @@
</skill>
<skill id="6271" toLevel="5" name="Grima Power Up">
<!-- P. Atk. + $s1 -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1264,7 +1265,6 @@
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -1278,11 +1278,11 @@
</skill>
<skill id="6272" toLevel="1" name="Underbug Defense Up">
<!-- Increase each of P. Def. and M. Def. by 30%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -1309,13 +1309,13 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6274" toLevel="1" name="Eternal Blizzard">
<icon>icon.skill6274</icon>
<affectRange>3000</affectRange>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>180</attributeValue>
<hitTime>10000</hitTime>
<icon>icon.skill6274</icon>
<magicLvl>85</magicLvl>
<mpConsume>165</mpConsume>
<operateType>A1</operateType>
@@ -1338,13 +1338,13 @@
</effects>
</skill>
<skill id="6275" toLevel="1" name="Eternal Blizzard">
<icon>icon.skill6274</icon>
<affectRange>3000</affectRange>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>180</attributeValue>
<hitTime>7000</hitTime>
<icon>icon.skill6274</icon>
<magicLvl>85</magicLvl>
<mpConsume>166</mpConsume>
<operateType>A1</operateType>
@@ -1367,13 +1367,13 @@
</effects>
</skill>
<skill id="6276" toLevel="1" name="Eternal Blizzard">
<icon>icon.skill6274</icon>
<affectRange>3000</affectRange>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>180</attributeValue>
<hitTime>10000</hitTime>
<icon>icon.skill6274</icon>
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
@@ -1448,6 +1448,7 @@
</skill>
<skill id="6280" toLevel="1" name="Announcement of Death">
<!-- Freya's Cruel Sentence. Verdict will be made after 10 seconds. -->
<icon>icon.skill6280</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DEATH_CLACK</abnormalType>
@@ -1457,7 +1458,6 @@
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill6280</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
@@ -1600,6 +1600,7 @@
</skill>
<skill id="6286" toLevel="1" name="Divine Protection of Sword">
<!-- Increase HP Recovery Bonus by 15% and P. Def. by 10% for 20 minutes. -->
<icon>icon.skill6286</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -1607,7 +1608,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill6286</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1631,11 +1631,11 @@
</effects>
</skill>
<skill id="6287" toLevel="1" name="Divine Protection of Sword">
<icon>icon.skill6286</icon>
<affectRange>1100</affectRange>
<castRange>650</castRange>
<effectRange>900</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill6286</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -1661,13 +1661,13 @@
</skill>
<skill id="6288" toLevel="1" name="Jinia's Prayer">
<!-- Increase P. Def. and M. Def. by 300%. -->
<icon>icon.skill6288</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>1</effectPoint>
<hitTime>5000</hitTime>
<icon>icon.skill6288</icon>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1691,13 +1691,13 @@
</skill>
<skill id="6289" toLevel="1" name="Kegor's Courage">
<!-- Increase P. Atk. by 300%, M. Atk. by 300%, Atk. Spd. by 25% and Casting Spd. by 25%. -->
<icon>icon.skill6289</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>1</effectPoint>
<hitTime>5000</hitTime>
<icon>icon.skill6289</icon>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -1819,13 +1819,13 @@
</skill>
<skill id="6294" toLevel="1" name="Leader's Roar">
<!-- Increase P. Atk. by 15%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<affectRange>500</affectRange>
<effectPoint>1</effectPoint>
<hitTime>34400</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>66</mpConsume>
@@ -29,6 +29,7 @@
</skill>
<skill id="6301" toLevel="2" name="Cold Mana Fragment">
<!-- Recovers MP by $s1 per second. -->
<icon>icon.skill6301</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -37,7 +38,6 @@
<abnormalType>FORCE_MEDITATION</abnormalType>
<affectRange>350</affectRange>
<effectPoint>1</effectPoint>
<icon>icon.skill6301</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>66</mpConsume>
@@ -64,11 +64,11 @@
</skill>
<skill id="6302" toLevel="1" name="Icy Air">
<!-- Increase P. Def. and M. Def. by 15%. -->
<icon>icon.skill6302</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill6302</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>84</magicLvl>
@@ -115,6 +115,7 @@
</skill>
<skill id="6304" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 2 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -128,7 +129,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -168,6 +168,7 @@
</skill>
<skill id="6306" toLevel="1" name="Solina Strike">
<!-- Causes bleeding for 10 seconds, draining 139 HP per second. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -182,7 +183,6 @@
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -479,13 +479,13 @@
</skill>
<skill id="6318" toLevel="1" name="Holy Shield Defense">
<!-- Increases P. Def. by 10% for 3 seconds. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<affectRange>200</affectRange>
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
@@ -509,13 +509,13 @@
</skill>
<skill id="6319" toLevel="1" name="Divine Magic Protection">
<!-- Increases M. Def. by 10% for 3 seconds. -->
<icon>icon.skill6319</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<affectRange>200</affectRange>
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill6319</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
@@ -539,6 +539,7 @@
</skill>
<skill id="6320" toLevel="1" name="Summon Holy Magic Circle">
<!-- Decreases enemy's P. Def. by 23% for 15 seconds. -->
<icon>icon.skill6320</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -546,7 +547,6 @@
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill6320</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -807,6 +807,7 @@
</skill>
<skill id="6331" toLevel="1" name="Campfire Tired">
<!-- Atk. Spd. is decreased. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -820,7 +821,6 @@
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1206</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -832,6 +832,7 @@
</skill>
<skill id="6332" toLevel="1" name="Campfire Full">
<!-- Speed and Atk. Spd. is decreased. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -845,7 +846,6 @@
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1206</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -861,6 +861,7 @@
</skill>
<skill id="6333" toLevel="1" name="Electric Bolt 1">
<!-- Causes bleeding for 3 seconds, draining 200 HP per second. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -873,7 +874,6 @@
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -898,6 +898,7 @@
</skill>
<skill id="6334" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 4 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -909,7 +910,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -1016,6 +1016,7 @@
</skill>
<skill id="6339" toLevel="1" name="Divine Hammer Attack">
<!-- Causes bleeding for 3 seconds, draining 200 HP per second. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1029,7 +1030,6 @@
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -1055,6 +1055,7 @@
</skill>
<skill id="6340" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 4 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1067,7 +1068,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -1108,6 +1108,10 @@
</skill>
<skill id="6343" toLevel="2" name="Maguen Plasma - Power">
<!-- The Wild Maguen blesses you with a buff that slightly increases your M. Atk. and P. Atk. for $s1. -->
<icon>
<value level="1">icon.skill6343_1</value>
<value level="2">icon.skill6343_2</value>
</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
@@ -1116,10 +1120,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>
<value level="1">icon.skill6343_1</value>
<value level="2">icon.skill6343_2</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -1151,6 +1151,10 @@
</skill>
<skill id="6365" toLevel="2" name="Maguen Plasma - Speed">
<!-- The Wild Maguen blesses you with a buff that slightly increases your Speed, Atk. Spd. and Casting Spd. For $s1. -->
<icon>
<value level="1">icon.skill6365_1</value>
<value level="2">icon.skill6365_2</value>
</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
@@ -1159,10 +1163,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>
<value level="1">icon.skill6365_1</value>
<value level="2">icon.skill6365_2</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -1201,6 +1201,10 @@
</skill>
<skill id="6366" toLevel="2" name="Maguen Plasma - Critical">
<!-- The Wild Maguen blesses you with a buff that slightly increases your Critical Rate and Critical Damage for $s1. -->
<icon>
<value level="1">icon.skill6366_1</value>
<value level="2">icon.skill6366_2</value>
</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
@@ -1209,10 +1213,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>
<value level="1">icon.skill6366_1</value>
<value level="2">icon.skill6366_2</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -1251,6 +1251,11 @@
</skill>
<skill id="6367" toLevel="3" name="Maguen Plasma - Bistakon">
<!-- Lv. 1: The energy of Bistakon surrounds you. -->
<icon>
<value level="1">icon.skill6367_1</value>
<value level="2">icon.skill6367_2</value>
<value level="3">icon.skill6367_3</value>
</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1261,11 +1266,6 @@
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<icon>
<value level="1">icon.skill6367_1</value>
<value level="2">icon.skill6367_2</value>
<value level="3">icon.skill6367_3</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -1282,6 +1282,11 @@
</skill>
<skill id="6368" toLevel="3" name="Maguen Plasma - Kokracon">
<!-- Lv. 1: The energy of Kokracon surrounds you. -->
<icon>
<value level="1">icon.skill6368_1</value>
<value level="2">icon.skill6368_2</value>
<value level="3">icon.skill6368_3</value>
</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1292,11 +1297,6 @@
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<icon>
<value level="1">icon.skill6368_1</value>
<value level="2">icon.skill6368_2</value>
<value level="3">icon.skill6368_3</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -1313,6 +1313,11 @@
</skill>
<skill id="6369" toLevel="3" name="Maguen Plasma - Reptilikon">
<!-- Lv. 1: The energy of Reptilikon surrounds you. -->
<icon>
<value level="1">icon.skill6369_1</value>
<value level="2">icon.skill6369_2</value>
<value level="3">icon.skill6369_3</value>
</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1323,11 +1328,6 @@
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<icon>
<value level="1">icon.skill6369_1</value>
<value level="2">icon.skill6369_2</value>
<value level="3">icon.skill6369_3</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -1344,6 +1344,7 @@
</skill>
<skill id="6370" toLevel="1" name="Thunderbolt">
<!-- Receive damage is amplified. -->
<icon>icon.skill0122</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DAMAGE_AMPLIFY</abnormalType>
@@ -1358,7 +1359,6 @@
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<icon>icon.skill0122</icon>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
<castRange>150</castRange>
@@ -1385,6 +1385,7 @@
</skill>
<skill id="6372" toLevel="10" name="Power Up">
<!-- $s1 of Atk. Spd. And $s2 of Physical Skill Damage are increased. -->
<icon>icon.skill0917</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1409,13 +1410,13 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0917</icon>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6373" toLevel="1" name="Thunderbolt">
<!-- Receive damage is amplified. -->
<icon>icon.skill0122</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DAMAGE_AMPLIFY</abnormalType>
@@ -1430,7 +1431,6 @@
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<icon>icon.skill0122</icon>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
<castRange>150</castRange>
@@ -1467,6 +1467,7 @@
</skill>
<skill id="6376" toLevel="9" name="Sonic Strike">
<!-- For$s1, 10% of max HP, $s2 of max MP and $s3 HP per second decrease from Dopagen's Sonic Strike. -->
<icon>icon.skill1417</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1481,7 +1482,6 @@
<abnormalTime>300</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<icon>icon.skill1417</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1497,6 +1497,7 @@
</skill>
<skill id="6377" toLevel="10" name="Speed Up">
<!-- Atk. Spd. + $s1 -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1521,19 +1522,18 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1086</icon>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6378" toLevel="1" name="Earth Shift">
<!-- The ground below your feet shakes, making concentration difficult. -->
<icon>icon.skill0347</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>VIBRATION</abnormalType>
<activateRate>50</activateRate>
<effectPoint>-1000</effectPoint>
<icon>icon.skill0347</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
@@ -1549,6 +1549,7 @@
</skill>
<skill id="6379" toLevel="1" name="Critical Blow">
<!-- Causes bleeding for 15 seconds, draining 93 HP per second. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1559,7 +1560,6 @@
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<fanRange>0;0;150;120</fanRange>
<icon>icon.skill0096</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<nextAction>ATTACK</nextAction>
@@ -1578,6 +1578,7 @@
</skill>
<skill id="6380" toLevel="1" name="Bistakon Roar">
<!-- Blocks all physical/magic skills for 20 seconds. -->
<icon>icon.skill1336</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -1588,7 +1589,6 @@
<effectPoint>-666</effectPoint>
<fanRange>0;0;200;0</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1609,6 +1609,7 @@
</skill>
<skill id="6381" toLevel="2" name="Bistakon Soul Beam">
<!-- Blocks all the enemy's physical and magical skills for $s1. -->
<icon>icon.skill1336</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1622,7 +1623,6 @@
<effectPoint>-666</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1644,6 +1644,7 @@
</skill>
<skill id="6382" toLevel="1" name="Bistakon Rolling Claw">
<!-- Causes bleeding for 15 seconds, draining 93 HP per second. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1656,7 +1657,6 @@
<effectPoint>-574</effectPoint>
<fanRange>0;0;200;0</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -1679,6 +1679,7 @@
</skill>
<skill id="6383" toLevel="1" name="Bistakon Deadly Roar">
<!-- Blocks all physical/magic skills for 20 seconds. -->
<icon>icon.skill1336</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
@@ -1689,7 +1690,6 @@
<effectPoint>-666</effectPoint>
<effectRange>700</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1733,6 +1733,7 @@
</skill>
<skill id="6385" toLevel="1" name="Bistakon Critical Claw">
<!-- Causes bleeding for 15 seconds, draining 95 HP per second. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1746,7 +1747,6 @@
<effectRange>200</effectRange>
<fanRange>0;0;150;100</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -1769,6 +1769,7 @@
</skill>
<skill id="6386" toLevel="1" name="Bistakon Earth Rise">
<!-- Momentarily Stuns and immobilizes the enemy for 3 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1780,7 +1781,6 @@
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6416" toLevel="1" name="Reptilikon Poison Breath">
<!-- Decreases 4 MP per second for 20 seconds. -->
<icon>icon.skill1102</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>DOT_MP</abnormalType>
@@ -15,7 +16,6 @@
<effectRange>900</effectRange>
<fanRange>0;0;200;90</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill1102</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -38,6 +38,7 @@
</skill>
<skill id="6417" toLevel="1" name="Reptilikon Poison Shot">
<!-- Decreases 4 MP per second for 20 seconds. -->
<icon>icon.skill1102</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>DOT_MP</abnormalType>
@@ -50,7 +51,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1102</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -73,6 +73,7 @@
</skill>
<skill id="6418" toLevel="1" name="Reptilikon Fury Poison Bomb">
<!-- Decreases 69 HP and 4 MP per second for 20 seconds. -->
<icon>icon.skill1102</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>DOT_MP</abnormalType>
@@ -85,7 +86,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1102</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -184,6 +184,7 @@
</skill>
<skill id="6423" toLevel="1" name="Stun">
<!-- Momentarily Stuns and immobilizes the enemy for 3 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -195,7 +196,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -234,12 +234,12 @@
</skill>
<skill id="6425" toLevel="1" name="Demotivation Hex">
<!-- P. Def. decreases by 90% for 10 seconds. -->
<icon>icon.skill0122</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty>
<effectPoint>100</effectPoint>
<icon>icon.skill0122</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -281,10 +281,10 @@
</effects>
</skill>
<skill id="6427" toLevel="1" name="Medicinal Mushroom 1">
<icon>icon.skill0100</icon>
<affectRange>300</affectRange>
<coolTime>1000</coolTime>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
@@ -295,6 +295,7 @@
</skill>
<skill id="6428" toLevel="1" name="Restore HP">
<!-- Recovers HP by 90%. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -304,7 +305,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -331,13 +331,13 @@
</skill>
<skill id="6429" toLevel="1" name="Cozy Mucus">
<!-- Bow/Crossbow P. Atk. increase by 15% and HP recovers. -->
<icon>icon.skill6429</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<castRange>2000</castRange>
<effectPoint>1</effectPoint>
<hitTime>500</hitTime>
<icon>icon.skill6429</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -385,6 +385,7 @@
</skill>
<skill id="6431" toLevel="1" name="Feral Might">
<!-- P. Atk. increases by 19% for 5 minutes. -->
<icon>icon.skill1068</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -392,7 +393,6 @@
<effectPoint>379</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -412,6 +412,7 @@
</skill>
<skill id="6432" toLevel="1" name="Feral Focus">
<!-- Critical attack rate increases by 35% for 5 minutes. -->
<icon>icon.skill1077</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
@@ -419,7 +420,6 @@
<effectPoint>495</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -439,6 +439,7 @@
</skill>
<skill id="6433" toLevel="1" name="Feral Guidance">
<!-- Accuracy increases by 7 for 5 minutes. -->
<icon>icon.skill1240</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
@@ -446,7 +447,6 @@
<effectPoint>532</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -466,6 +466,7 @@
</skill>
<skill id="6434" toLevel="1" name="Feral Haste">
<!-- Atk. Spd. increases by 38% for 5 minutes. -->
<icon>icon.skill1086</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -473,7 +474,6 @@
<effectPoint>495</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -493,6 +493,7 @@
</skill>
<skill id="6435" toLevel="3" name="Curse of Abyss">
<!-- Bow/Crossbow Critical Rate + $s1 and Critical Damage + $s2. -->
<icon>icon.skill6435</icon>
<abnormalLvl>
<value level="1">7</value>
<value level="2">8</value>
@@ -503,7 +504,6 @@
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill6435</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -561,13 +561,13 @@
</skill>
<skill id="6436" toLevel="1" name="Curse of the Dark Abyss">
<!-- Max HP decreases by 5%, Bow/Crossbow Critical Rate increases by 90% and Critical Damage increases by 50% per second. -->
<icon>icon.skill6435</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill6435</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -602,6 +602,7 @@
</skill>
<skill id="6437" toLevel="7" name="Freezing Core Area">
<!-- Decreases $s1 HP per second by cold. -->
<icon>icon.skill1183</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>15</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -612,7 +613,6 @@
<effectPoint>-100</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.skill1183</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -640,6 +640,7 @@
</skill>
<skill id="6438" toLevel="1" name="Penalty Area">
<!-- Decreases 1000 HP per second. -->
<icon>icon.skill4036</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>15</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -648,7 +649,6 @@
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -661,13 +661,13 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6439" toLevel="1" name="Energy of Wisdom">
<icon>icon.skill6439</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_E</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>1</effectPoint>
<icon>icon.skill6439</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -695,13 +695,13 @@
</effects>
</skill>
<skill id="6440" toLevel="1" name="Energy of Strength">
<icon>icon.skill6440</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_E</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>1</effectPoint>
<icon>icon.skill6440</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -729,13 +729,13 @@
</effects>
</skill>
<skill id="6441" toLevel="1" name="Energy of Agility">
<icon>icon.skill6441</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_E</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>1</effectPoint>
<icon>icon.skill6441</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -764,13 +764,13 @@
</skill>
<skill id="6442" toLevel="1" name="Energy of Wisdom">
<!-- A special location buff that allows the user to inflict magic damage on monsters in the Seed of Annihilation. -->
<icon>icon.skill6439</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_E</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>1</effectPoint>
<icon>icon.skill6439</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -790,13 +790,13 @@
</skill>
<skill id="6443" toLevel="1" name="Energy of Strength">
<!-- A special location buff that allows the user to inflict melee damage on monsters in the Seed of Annihilation. -->
<icon>icon.skill6440</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_E</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>1</effectPoint>
<icon>icon.skill6440</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -820,13 +820,13 @@
</skill>
<skill id="6444" toLevel="1" name="Energy of Agility">
<!-- A special location buff that allows the user to inflict ranged physical damage on monsters in the Seed of Annihilation. -->
<icon>icon.skill6441</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_E</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>1</effectPoint>
<icon>icon.skill6441</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1080,11 +1080,11 @@
</skill>
<skill id="6464" toLevel="1" name="Three Siblings' Trickery">
<!-- By the three sibling's trickery, Max HP/MP/CP are increased by 40% for 10 seconds. -->
<icon>icon.ev_rotten_jack_ghost_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<icon>icon.ev_rotten_jack_ghost_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
@@ -1328,6 +1328,7 @@
</skill>
<skill id="6618" toLevel="7" name="Maguen Strike">
<!-- For $s1, decreases Speed by $s2. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1337,7 +1338,6 @@
<effectPoint>-100</effectPoint>
<effectRange>500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>3</lvlBonusRate>
<magicLvl>
@@ -1384,6 +1384,7 @@
</skill>
<skill id="6619" toLevel="7" name="Maguen Power Strike">
<!-- For $s1, decreases Speed by $s2. -->
<icon>icon.skill1160</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1393,7 +1394,6 @@
<effectPoint>-100</effectPoint>
<effectRange>500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>3</lvlBonusRate>
<magicLvl>
@@ -1536,6 +1536,7 @@
</skill>
<skill id="6622" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 20 seconds. The chance of receiving Critical Damage + 50%. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1543,7 +1544,6 @@
<activateRate>98</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
@@ -1582,13 +1582,13 @@
</skill>
<skill id="6624" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 9 seconds. The chance of receiving Critical Damage + 50%. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>98</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -1715,6 +1715,7 @@
</skill>
<skill id="6631" toLevel="1" name="Energy of Strength">
<!-- Increases P. Atk. temporarily. Effect 3. -->
<icon>icon.etc_herb_red_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1722,7 +1723,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.etc_herb_red_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
@@ -1743,12 +1743,12 @@
</skill>
<skill id="6632" toLevel="1" name="Energy of Magic">
<!-- Increases M. Atk. temporarily. Effect 3. -->
<icon>icon.etc_herb_blue_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.etc_herb_blue_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<operateType>A2</operateType>
@@ -1765,6 +1765,7 @@
</skill>
<skill id="6633" toLevel="1" name="Energy of Atk. Spd.">
<!-- Increases Speed. temporarily. Effect 2. -->
<icon>icon.etc_attack_sp_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1772,7 +1773,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.etc_attack_sp_herb_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<operateType>A2</operateType>
@@ -1793,12 +1793,12 @@
</skill>
<skill id="6634" toLevel="1" name="Energy of Casting Spd.">
<!-- Increases Casting Spd. temporarily. Effect 3. -->
<icon>icon.etc_magic_sp_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.etc_magic_sp_herb_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>48</magicLvl>
<operateType>A2</operateType>
@@ -1815,6 +1815,7 @@
</skill>
<skill id="6635" toLevel="1" name="Energy of Crtical Attack">
<!-- Increases Critical attack rate temporarily. Effect 3. -->
<icon>icon.etc_critical_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1822,7 +1823,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.etc_critical_herb_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<operateType>A2</operateType>
@@ -1843,6 +1843,7 @@
</skill>
<skill id="6636" toLevel="1" name="Energy of Speed">
<!-- Increases Speed. temporarily. Effect 2. -->
<icon>icon.etc_move_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1850,7 +1851,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.etc_move_herb_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>30</magicLvl>
<operateType>A2</operateType>
@@ -1871,6 +1871,7 @@
</skill>
<skill id="6637" toLevel="1" name="Energy of HP Drain">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect 4. -->
<icon>icon.skill6637</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1878,7 +1879,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill6637</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
@@ -1903,6 +1903,7 @@
</skill>
<skill id="6638" toLevel="1" name="Mysterious Aura">
<!-- The target's head is enlarged. -->
<icon>icon.skill2513</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1911,7 +1912,6 @@
<activateRate>0</activateRate>
<castRange>2000</castRange>
<effectRange>2000</effectRange>
<icon>icon.skill2513</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
@@ -1941,6 +1941,7 @@
</skill>
<skill id="6639" toLevel="1" name="Energy of Crtical Rate: Damage">
<!-- Increases Critical P. Atk. temporarily. Effect 3. -->
<icon>icon.skill2514</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1948,7 +1949,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill2514</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>48</magicLvl>
<operateType>A2</operateType>
@@ -2096,11 +2096,11 @@
</skill>
<skill id="6650" toLevel="1" name="Tacrakahn's Alienation">
<!-- All actions are sealed by Tacrakahn's special ability. Impossible to dispel. -->
<icon>icon.skill4111</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<icon>icon.skill4111</icon>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2116,11 +2116,11 @@
</skill>
<skill id="6651" toLevel="1" name="Dopagen's Alienation">
<!-- All actions are sealed by Dopagen's special ability. Impossible to dispel. -->
<icon>icon.skill4111</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<icon>icon.skill4111</icon>
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2220,6 +2220,7 @@
</skill>
<skill id="6662" toLevel="2" name="Freeze">
<!-- All actions are prohibited for $s1, and you lose $s2 HP per second. -->
<icon>icon.skill6274</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2236,7 +2237,6 @@
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>100</effectPoint>
<icon>icon.skill6274</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2293,6 +2293,7 @@
</skill>
<skill id="6666" toLevel="1" name="Feral Shield">
<!-- Increases P. Def. by 18% by 5 minutes. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -2300,7 +2301,6 @@
<effectPoint>418</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -2320,6 +2320,7 @@
</skill>
<skill id="6667" toLevel="1" name="Feral Wind Walk">
<!-- For 5 minutes, Speed + 33. -->
<icon>icon.skill1204</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -2327,7 +2328,6 @@
<effectPoint>285</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -2347,6 +2347,7 @@
</skill>
<skill id="6668" toLevel="1" name="Feral Death Whisper">
<!-- Increases critical attack effect by 35% for 5 minutes. -->
<icon>icon.skill1242</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
@@ -2354,7 +2355,6 @@
<effectPoint>532</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -2374,6 +2374,7 @@
</skill>
<skill id="6669" toLevel="1" name="Feral Blessed Body">
<!-- Increases Max HP by 35% for 5 minutes. -->
<icon>icon.skill1045</icon>
<abnormalLvl>6</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
@@ -2381,7 +2382,6 @@
<effectPoint>646</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -2401,6 +2401,7 @@
</skill>
<skill id="6670" toLevel="1" name="Feral Vampiric Rage">
<!-- For 5 minutes, recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
@@ -2408,7 +2409,6 @@
<effectPoint>549</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -2428,6 +2428,7 @@
</skill>
<skill id="6671" toLevel="1" name="Feral Berserker Spirit">
<!-- P. Def. decreases momentarily. by 8%, M. Def. by 16%, and evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 5 minutes. -->
<icon>icon.skill1062</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
@@ -2435,7 +2436,6 @@
<effectPoint>549</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -2483,6 +2483,7 @@
</skill>
<skill id="6672" toLevel="1" name="Feral Blessed Shield">
<!-- Increases Shield defense rate by 5% for 30 minutes. -->
<icon>icon.skill1243</icon>
<abnormalLvl>6</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
@@ -2490,7 +2491,6 @@
<effectPoint>549</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1243</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
@@ -2524,6 +2524,7 @@
</skill>
<skill id="6674" toLevel="1" name="Energy of Range Increment">
<!-- Bow/Crossbow range is temporarily increased by 50. -->
<icon>icon.etc_magic_sp_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2531,7 +2532,6 @@
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.etc_magic_sp_herb_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<operateType>A2</operateType>
@@ -2588,13 +2588,13 @@
</skill>
<skill id="6677" toLevel="1" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4047</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>95</magicLvl>
@@ -2659,6 +2659,7 @@
</skill>
<skill id="6681" toLevel="1" name="Maguen Wind Walk">
<!-- For 20 minutes, Speed + 40. -->
<icon>icon.skill1204</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -2666,7 +2667,6 @@
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -2688,6 +2688,7 @@
</skill>
<skill id="6682" toLevel="1" name="Elite Maguen Wind Walk">
<!-- For 20 minutes, Speed + 45. -->
<icon>icon.skill1204</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -2696,7 +2697,6 @@
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
@@ -2783,10 +2783,10 @@
</skill>
<skill id="6687" toLevel="1" name="Patience">
<!-- Skill Power is increased. -->
<icon>icon.skill0983</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>PATIENCE</abnormalType>
<icon>icon.skill0983</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>60</magicLvl>
@@ -2860,6 +2860,7 @@
</skill>
<skill id="6690" toLevel="1" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -2868,7 +2869,6 @@
<basicProperty>MAGIC</basicProperty>
<coolTime>2000</coolTime>
<effectPoint>-100</effectPoint>
<icon>icon.skill1201</icon>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -3000,13 +3000,13 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6697" toLevel="1" name="Eternal Blizzard">
<icon>icon.skill6274</icon>
<affectRange>3000</affectRange>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>180</attributeValue>
<hitTime>7000</hitTime>
<icon>icon.skill6274</icon>
<magicLvl>85</magicLvl>
<mpConsume>1</mpConsume>
<operateType>A1</operateType>
@@ -3030,13 +3030,13 @@
</skill>
<skill id="6698" toLevel="1" name="Freeze">
<!-- Actions prohibited for 15 seconds. HP decreases by 115 and MP decreases by 5% per second. -->
<icon>icon.skill6274</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>FREEZING</abnormalType>
<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>100</effectPoint>
<icon>icon.skill6274</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -3070,8 +3070,8 @@
</skill>
<skill id="6699" toLevel="1" name="Ball Trapping Gnosian Agathion Cute Trick">
<!-- See Agathion's cute trick. -->
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill_agathion_cute</icon>
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -2,8 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6700" toLevel="1" name="Ball Trapping Orodriel Agathion Cute Trick">
<!-- See Agathion's cute trick. -->
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill_agathion_cute</icon>
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -19,8 +19,8 @@
</skill>
<skill id="6701" toLevel="1" name="Penalty Kick Agathion Cute Trick">
<!-- See Agathion's cute trick. -->
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill_agathion_cute</icon>
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -36,12 +36,12 @@
</skill>
<skill id="6705" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<abnormalTime>3</abnormalTime>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-1033</effectPoint>
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<abnormalType>STUN</abnormalType>
<rideState>NONE</rideState>
@@ -172,6 +172,7 @@
</skill>
<skill id="6714" toLevel="1" name="Wind Walk of Elcadia">
<!-- For 10 minutes, Speed + 33. -->
<icon>icon.skill1204</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -180,7 +181,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -198,6 +198,7 @@
</skill>
<skill id="6715" toLevel="1" name="Haste of Elcadia">
<!-- Increases Atk. Spd. by 33% for 10 minutes. -->
<icon>icon.skill1086</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -206,7 +207,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -224,6 +224,7 @@
</skill>
<skill id="6716" toLevel="1" name="Might of Elcadia">
<!-- Increases P. Atk. by 15% for 10 minutes. -->
<icon>icon.skill1068</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -232,7 +233,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -250,6 +250,7 @@
</skill>
<skill id="6717" toLevel="1" name="Berserker Spirit of Elcadia">
<!-- For 10 minutes, reduces party members' P. Def. by 8%, M. Def. by 16%, and evasion by 4. Increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
@@ -258,7 +259,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -304,6 +304,7 @@
</skill>
<skill id="6718" toLevel="1" name="Death Whisper of Elcadia">
<!-- Increases critical attack effect by 35% for 10 minutes. -->
<icon>icon.skill1242</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
@@ -312,7 +313,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -330,6 +330,7 @@
</skill>
<skill id="6719" toLevel="1" name="Guidance of Elcadia">
<!-- For 10 minutes, Accuracy + 4. -->
<icon>icon.skill1240</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
@@ -338,7 +339,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -356,6 +356,7 @@
</skill>
<skill id="6720" toLevel="1" name="Focus of Elcadia">
<!-- Increases critical attack rate by 30% for 10 minutes. -->
<icon>icon.skill1077</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
@@ -364,7 +365,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -382,6 +382,7 @@
</skill>
<skill id="6721" toLevel="1" name="Empower of Elcadia">
<!-- Increases M. Atk. by 75% for 10 minutes. -->
<icon>icon.skill1059</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
@@ -390,7 +391,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -408,6 +408,7 @@
</skill>
<skill id="6722" toLevel="1" name="Acumen of Elcadia">
<!-- Increases Casting Spd. by 30% for 10 minutes. -->
<icon>icon.skill1085</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
@@ -416,7 +417,6 @@
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -434,6 +434,7 @@
</skill>
<skill id="6723" toLevel="1" name="Concentration of Elcadia">
<!-- Decreases magic cancel damage by 53 for 20 minutes. -->
<icon>icon.skill1078</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
@@ -442,7 +443,6 @@
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -460,6 +460,7 @@
</skill>
<skill id="6724" toLevel="1" name="Greater Heal of Elcadia">
<!-- Recovers the target's HP by 450 power and recovers 30 HP per second for 15 seconds. -->
<icon>icon.skill1217</icon>
<abnormalLvl>6</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>LIFE_FORCE_OTHERS</abnormalType>
@@ -469,7 +470,6 @@
<effectPoint>520</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1217</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -491,6 +491,7 @@
</skill>
<skill id="6725" toLevel="1" name="Blessed Blood of Elcadia">
<!-- For 15 seconds, bestows the blessing of blood upon party members. Recovers HP by a certain rate when being attacked. -->
<icon>icon.skill1218</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLESS_THE_BLOOD</abnormalType>
@@ -499,7 +500,6 @@
<effectPoint>1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1218</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -525,8 +525,8 @@
</effects>
</skill>
<skill id="6726" toLevel="1" name="Blessed Blood">
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill3080</icon>
<blockedInOlympiad>false</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<operateType>A1</operateType>
@@ -546,6 +546,7 @@
</skill>
<skill id="6727" toLevel="1" name="Vampiric Rage of Elcadia">
<!-- For 10 minutes, recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
@@ -554,7 +555,6 @@
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -572,11 +572,11 @@
</skill>
<skill id="6728" toLevel="1" name="Recharge of Elcadia">
<!-- Recovers MP up to 136 power depending on the target's Lv.. -->
<icon>icon.skill1013</icon>
<castRange>400</castRange>
<effectPoint>655</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1013</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -593,6 +593,7 @@
</skill>
<skill id="6729" toLevel="1" name="Holy Attack Resistance of Elcadia">
<!-- For 10 minutes, Resistance to Holy attacks + 33. -->
<icon>icon.skill1392</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>ARMOR_HOLY</abnormalType>
@@ -601,7 +602,6 @@
<effectPoint>655</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1392</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -620,12 +620,12 @@
</skill>
<skill id="6730" toLevel="1" name="Greater Battle Heal of Elcadia">
<!-- Immediately restores the target's HP with 858 Power. -->
<icon>icon.skill1218</icon>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>600</castRange>
<effectPoint>468</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1218</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -682,6 +682,7 @@
</skill>
<skill id="6733" toLevel="1" name="Antharas' Stigma">
<!-- Antharas' stigma. After 10 seconds, spreads the Stigma Aftermath nearby, which decreases 400 HP per second and 150 MP. -->
<icon>icon.skill5860</icon>
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>TIME_BOMB</abnormalType>
@@ -692,7 +693,6 @@
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<icon>icon.skill5860</icon>
<hitTime>3000</hitTime>
<reuseDelay>2000</reuseDelay>
<isDebuff>true</isDebuff>
@@ -704,6 +704,7 @@
</skill>
<skill id="6734" toLevel="1" name="Energy of Destruction">
<!-- For 5 seconds, inflicted with poison with 800 HP decrease per second. -->
<icon>icon.skill0129</icon>
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -719,7 +720,6 @@
<trait>POISON</trait>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<icon>icon.skill0129</icon>
<isDebuff>true</isDebuff>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<targetType>TARGET</targetType>
@@ -727,6 +727,7 @@
</skill>
<skill id="6735" toLevel="1" name="Petrify">
<!-- Petrified and unable to move temporarily. -->
<icon>icon.skill4111</icon>
<operateType>A2</operateType>
<effectPoint>-1000</effectPoint>
<abnormalType>TURN_STONE</abnormalType>
@@ -739,7 +740,6 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<affectRange>100</affectRange>
<icon>icon.skill4111</icon>
<isDebuff>true</isDebuff>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<targetType>SELF</targetType>
@@ -769,6 +769,7 @@
</effects>
</skill>
<skill id="6737" toLevel="1" name="Heal">
<icon>icon.skill1401</icon>
<affectRange>2000</affectRange>
<hitTime>90000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -778,7 +779,6 @@
<rideState>NONE</rideState>
<effectPoint>546</effectPoint>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1401</icon>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
@@ -791,6 +791,7 @@
</skill>
<skill id="6738" toLevel="1" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<operateType>A2</operateType>
<effectPoint>-1000</effectPoint>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -803,7 +804,6 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<trait>HOLD</trait>
<icon>icon.skill4047</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
@@ -863,6 +863,7 @@
</skill>
<skill id="6743" toLevel="1" name="Dark Wound">
<!-- Dark attribute is weakened -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>120</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -875,7 +876,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>2000</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -903,6 +903,7 @@
</skill>
<skill id="6744" toLevel="1" name="Dark Storm">
<!-- Casting Spd. decreases by 90% and Atk. Spd. decreases by 30%. -->
<icon>icon.skill1386</icon>
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>CASTING_TIME_UP</abnormalType>
@@ -917,7 +918,6 @@
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<icon>icon.skill1386</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
@@ -928,6 +928,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6745" toLevel="1" name="Dark Space">
<icon>icon.skill1445</icon>
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>ARMOR_UNHOLY</abnormalType>
@@ -942,7 +943,6 @@
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<icon>icon.skill1445</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
@@ -953,6 +953,7 @@
</skill>
<skill id="6746" toLevel="1" name="Dark Space">
<!-- Dark attribute is weakened. -->
<icon>icon.skill1445</icon>
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>ARMOR_UNHOLY</abnormalType>
@@ -967,7 +968,6 @@
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<icon>icon.skill1445</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
@@ -978,6 +978,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6747" toLevel="1" name="Dark Blade">
<icon>icon.skill1445</icon>
<operateType>A1</operateType>
<effectPoint>-10000</effectPoint>
<rideState>NONE</rideState>
@@ -986,7 +987,6 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<icon>icon.skill1445</icon>
<hitTime>1500</hitTime>
<reuseDelay>1000</reuseDelay>
<castRange>60</castRange>
@@ -995,6 +995,7 @@
</skill>
<skill id="6748" toLevel="1" name="Shock Attack">
<!-- Inflicts Stun for 5 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1006,7 +1007,6 @@
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>33</mpConsume>
@@ -1141,6 +1141,7 @@
</skill>
<skill id="6754" toLevel="1" name="Bleed">
<!-- Inflicted with bleed and 200 HP decreases every second. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>120</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1151,7 +1152,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-10000</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -1219,6 +1219,7 @@
</skill>
<skill id="6757" toLevel="1" name="Decrease Speed">
<!-- Decreases the enemy's Speed by 30% for 15 seconds. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1228,7 +1229,6 @@
<effectPoint>-655</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1250,12 +1250,12 @@
</effects>
</skill>
<skill id="6758" toLevel="1" name="Rage">
<icon>icon.skill1068</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>100000</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
@@ -1350,12 +1350,12 @@
</effects>
</skill>
<skill id="6762" toLevel="1" name="Rage">
<icon>icon.skill1068</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>100000</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
@@ -1488,6 +1488,7 @@
</skill>
<skill id="6768" toLevel="1" name="Shock Attack">
<!-- Inflicts Stun for 5 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1497,7 +1498,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>158</mpConsume>
@@ -1522,6 +1522,7 @@
</skill>
<skill id="6769" toLevel="1" name="Petrify">
<!-- Petrified and unable to move temporarily. -->
<icon>icon.skill4111</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
@@ -1531,7 +1532,6 @@
<effectPoint>-1000</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4111</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1619,12 +1619,12 @@
</effects>
</skill>
<skill id="6773" toLevel="1" name="Rage">
<icon>icon.skill1068</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>100000</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
@@ -1659,6 +1659,7 @@
</skill>
<skill id="6774" toLevel="1" name="Shock Attack">
<!-- Inflicts Stun for 10 seconds. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1668,7 +1669,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>85</mpConsume>
@@ -1718,6 +1718,7 @@
</skill>
<skill id="6776" toLevel="1" name="Paralysis">
<!-- Causes the enemy's body to go completely rigid for 10 seconds and causes paralysis for 10 seconds. -->
<icon>icon.skill1170</icon>
<abnormalTime>10</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
@@ -1725,7 +1726,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1766,6 +1766,7 @@
</skill>
<skill id="6777" toLevel="1" name="Bleeding Gash">
<!-- For 20 seconds, slows down Speed and inflicts bleed so that 200 HP is decreased every second. Inflicted with paralysis for 10 seconds. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1776,7 +1777,6 @@
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-323</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
@@ -1827,6 +1827,7 @@
</skill>
<skill id="6779" toLevel="1" name="Paralysis">
<!-- The target is paralyzed. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime> <!-- FIXME: value unconfirmed -->
<abnormalType>PARALYZE</abnormalType>
@@ -1839,7 +1840,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<icon>icon.skill1170</icon>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<trait>PARALYZE</trait>
<targetType>SELF</targetType>
@@ -21,8 +21,8 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6802" toLevel="1" name="Presentation - SSQ2 General Purpose 6">
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill0922</icon>
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A2</operateType>
<effectPoint>679</effectPoint>
<abnormalType>HIDE</abnormalType>
@@ -40,6 +40,7 @@
</skill>
<skill id="6803" toLevel="1" name="Arena Haste">
<!-- Increases Atk. Spd. by 33% for 5 minutes. -->
<icon>icon.skill1086</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -47,7 +48,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -66,6 +66,7 @@
</skill>
<skill id="6804" toLevel="1" name="Arena Wind Walk">
<!-- For 5 minutes, Speed + 33. -->
<icon>icon.skill1204</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -73,7 +74,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1204</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -92,6 +92,7 @@
</skill>
<skill id="6805" toLevel="1" name="Arena Empower">
<!-- Increases M. Atk. by 75% for 5 minutes. -->
<icon>icon.skill1059</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MA_UP</abnormalType>
@@ -99,7 +100,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -118,6 +118,7 @@
</skill>
<skill id="6806" toLevel="1" name="Arena Acumen">
<!-- Increases Casting Spd. by 30% for 5 minutes. -->
<icon>icon.skill1085</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
@@ -125,7 +126,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -144,6 +144,7 @@
</skill>
<skill id="6807" toLevel="1" name="Arena Concentration">
<!-- Decreases magic cancel damage by 53 for 5 minutes. -->
<icon>icon.skill1078</icon>
<abnormalLvl>6</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
@@ -151,7 +152,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1078</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -170,6 +170,7 @@
</skill>
<skill id="6808" toLevel="1" name="Arena Might">
<!-- Increases P. Atk. by 15% for 5 minutes. -->
<icon>icon.skill1068</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -177,7 +178,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1068</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -196,6 +196,7 @@
</skill>
<skill id="6809" toLevel="1" name="Arena Guidance">
<!-- Increases Accuracy by 4 for 5 minutes. -->
<icon>icon.skill1240</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
@@ -203,7 +204,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1240</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -222,6 +222,7 @@
</skill>
<skill id="6810" toLevel="1" name="Arena Focus">
<!-- Increases critical attack rate by 30% for 5 minutes. -->
<icon>icon.skill1077</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
@@ -229,7 +230,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1077</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -248,6 +248,7 @@
</skill>
<skill id="6811" toLevel="1" name="Arena Death Whisper">
<!-- Increases critical attack effect by 35% for 5 minutes. -->
<icon>icon.skill1242</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
@@ -255,7 +256,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1242</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -274,6 +274,7 @@
</skill>
<skill id="6812" toLevel="1" name="Arena Berserker Spirit">
<!-- P. Def. decreases momentarily. by 8%, M. Def. by 16%, and evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 5 minutes. -->
<icon>icon.skill1062</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
@@ -281,7 +282,6 @@
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<icon>icon.skill1062</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -437,6 +437,7 @@
</skill>
<skill id="6815" toLevel="16" name="Deadly Poison">
<!-- Poison seeps deeper and for $s1, $s2 HP is decreased every second. If not treated, the poison will worsen. -->
<icon>icon.skill6815</icon>
<operateType>A2</operateType>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
<abnormalType>POISON</abnormalType>
@@ -466,7 +467,6 @@
<abnormalLvl>10</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>POISON</trait>
<icon>icon.skill6815</icon>
<isDebuff>true</isDebuff>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<isMagic>2</isMagic>
@@ -475,6 +475,7 @@
</skill>
<skill id="6816" toLevel="16" name="Deadly Bleed">
<!-- Bleed becomes deeper and for $s1, $s2 HP is decreased every second. If not treated, the bleed will worsen. -->
<icon>icon.skill6816</icon>
<operateType>A2</operateType>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<abnormalType>BLEEDING</abnormalType>
@@ -504,7 +505,6 @@
<abnormalLvl>10</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>BLEED</trait>
<icon>icon.skill6816</icon>
<isDebuff>true</isDebuff>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<isMagic>2</isMagic>
@@ -570,6 +570,7 @@
</skill>
<skill id="6819" toLevel="1" name="Banshee's Curse">
<!-- For 15 seconds, Atk. Spd. is decreased by 20%. -->
<icon>icon.skill4038</icon>
<operateType>A2</operateType>
<effectPoint>-507</effectPoint>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -582,7 +583,6 @@
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<affectRange>300</affectRange>
<icon>icon.skill4038</icon>
<hitTime>1500</hitTime>
<reuseDelay>15000</reuseDelay>
<isMagic>1</isMagic>
@@ -619,11 +619,11 @@
</skill>
<skill id="6821" toLevel="1" name="Decrease P. Def.">
<!-- For 4 seconds, P. Def. decreases by 23%. -->
<icon>icon.skill0122</icon>
<abnormalTime>4</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-347</effectPoint>
<icon>icon.skill0122</icon>
<operateType>A2</operateType>
<abnormalType>PD_DOWN</abnormalType>
<rideState>NONE</rideState>
@@ -641,6 +641,7 @@
</skill>
<skill id="6822" toLevel="1" name="Decrease P. Def.">
<!-- For 4 seconds, P. Def. decreases by 40%. -->
<icon>icon.skill0122</icon>
<operateType>A2</operateType>
<effectPoint>-347</effectPoint>
<abnormalType>PD_DOWN</abnormalType>
@@ -652,7 +653,6 @@
<magicLvl>84</magicLvl>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>4</abnormalTime>
<icon>icon.skill0122</icon>
<hitTime>1500</hitTime>
<reuseDelay>2000</reuseDelay>
<isDebuff>true</isDebuff>
@@ -661,6 +661,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6823" toLevel="1" name="Reflect Attack">
<icon>icon.skill0086</icon>
<operateType>A2</operateType>
<effectPoint>438</effectPoint>
<abnormalType>DMG_SHIELD</abnormalType>
@@ -670,7 +671,6 @@
<specialLevel>-1</specialLevel>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<icon>icon.skill0086</icon>
<hitTime>4000</hitTime>
<reuseDelay>4000</reuseDelay>
<isMagic>1</isMagic>
@@ -696,12 +696,12 @@
</skill>
<skill id="6825" toLevel="2" name="Bleed">
<!-- For $s1, inflicts bleed and decreases $s2 HP every second. -->
<icon>icon.skill0096</icon>
<abnormalTime>8</abnormalTime>
<activateRate>100</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-10000</effectPoint>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<abnormalType>BLEEDING</abnormalType>
@@ -737,11 +737,11 @@
</skill>
<skill id="6827" toLevel="1" name="Petrify">
<!-- Petrified and unable to move for 30 seconds. -->
<icon>icon.skill4111</icon>
<abnormalTime>3</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>NONE</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4111</icon>
<operateType>A2</operateType>
<abnormalType>TURN_STONE</abnormalType>
<rideState>NONE</rideState>
@@ -759,11 +759,11 @@
</skill>
<skill id="6828" toLevel="1" name="Dust Storm">
<!-- For 30 seconds, Atk. Spd. is decreased by 50% and Casting Spd. is decreased by 50%. -->
<icon>icon.skill1386</icon>
<abnormalTime>10</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-10000</effectPoint>
<icon>icon.skill1386</icon>
<operateType>A2</operateType>
<abnormalType>CASTING_TIME_UP</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -782,8 +782,8 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6829" toLevel="1" name="Vampiric Attack">
<effectPoint>-655</effectPoint>
<icon>icon.skill1234</icon>
<effectPoint>-655</effectPoint>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -798,11 +798,11 @@
</skill>
<skill id="6830" toLevel="1" name="Bleed">
<!-- For 5 seconds, inflicts bleed and decreases 100 HP every second. Decreases the effect of recovery magic by 600. -->
<icon>icon.skill0096</icon>
<abnormalTime>5</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-10000</effectPoint>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<abnormalType>BLEEDING</abnormalType>
@@ -888,11 +888,11 @@
</skill>
<skill id="6836" toLevel="1" name="Silence">
<!-- Magic skills are blocked. -->
<icon>icon.skill1064</icon>
<abnormalTime>5</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-10000</effectPoint>
<icon>icon.skill1064</icon>
<operateType>A2</operateType>
<abnormalType>SILENCE</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -953,11 +953,11 @@
</skill>
<skill id="6840" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalTime>30</abnormalTime>
<activateRate>50</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
<abnormalType>PARALYZE</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -988,6 +988,7 @@
</skill>
<skill id="6842" toLevel="2" name="Enhance">
<!-- Increases P. Atk. by $s1 and Atk. Spd. by $s2. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -998,7 +999,6 @@
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>75</mpConsume>
@@ -1030,6 +1030,7 @@
</skill>
<skill id="6843" toLevel="1" name="Enhance">
<!-- Atk. Spd. is increased by 33%. -->
<icon>icon.skill1086</icon>
<operateType>A2</operateType>
<abnormalType>CASTING_TIME_UP</abnormalType>
<basicProperty>MAGIC</basicProperty>
@@ -1039,7 +1040,6 @@
<lvlBonusRate>2</lvlBonusRate>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<icon>icon.skill1086</icon>
<hitTime>3000</hitTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
@@ -1224,6 +1224,7 @@
</skill>
<skill id="6853" toLevel="1" name="Sleep">
<!-- Inflicts sleep for 6 seconds. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>6</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -1234,7 +1235,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1069</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1255,6 +1255,7 @@
</skill>
<skill id="6854" toLevel="1" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -1265,7 +1266,6 @@
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1396,6 +1396,7 @@
</skill>
<skill id="6861" toLevel="1" name="Enhance">
<!-- Increases P. Atk. by 20% and Atk. Spd. by 30%. -->
<icon>icon.skill1086</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>CASTING_TIME_UP</abnormalType>
@@ -1403,7 +1404,6 @@
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>75</mpConsume>
@@ -1431,6 +1431,7 @@
</skill>
<skill id="6862" toLevel="1" name="Poison">
<!-- For 6 seconds, inflicts poison and decreases 100 HP every second. -->
<icon>icon.skill0129</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>6</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -1442,7 +1443,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0129</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -1463,6 +1463,7 @@
</skill>
<skill id="6863" toLevel="1" name="Poison">
<!-- For 10 seconds, inflicts poison and decreases 120 HP every second. -->
<icon>icon.skill0129</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>10</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -1474,7 +1475,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0129</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -1507,6 +1507,7 @@
</skill>
<skill id="6865" toLevel="1" name="Poison">
<!-- For 8 seconds, inflicts bleed and decreases 100 HP every second. -->
<icon>icon.skill0129</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>8</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -1525,7 +1526,6 @@
<effectPoint>-10000</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill0129</icon>
<trait>POISON</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -1688,6 +1688,7 @@
</skill>
<skill id="6873" toLevel="2" name="Hex">
<!-- Decreases P. Def. by $s1. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1700,7 +1701,6 @@
<effectPoint>-299</effectPoint>
<effectRange>300</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
@@ -1745,6 +1745,7 @@
</skill>
<skill id="6875" toLevel="2" name="Poison">
<!-- For $s1, inflicts bleed and decreases $s2 HP every second. -->
<icon>icon.skill0129</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>8</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
@@ -1756,7 +1757,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>600</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0129</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>83</magicLvl>
@@ -1825,6 +1825,7 @@
</skill>
<skill id="6878" toLevel="1" name="Paralysis">
<!-- Paralyzed and unable to move momentarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -1834,7 +1835,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
@@ -1878,6 +1878,7 @@
</skill>
<skill id="6880" toLevel="1" name="Silence">
<!-- Magic skills are blocked. -->
<icon>icon.skill1064</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>SILENCE</abnormalType>
@@ -1887,7 +1888,6 @@
<effectPoint>-10000</effectPoint>
<effectRange>500</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
@@ -1928,6 +1928,7 @@
</skill>
<skill id="6882" toLevel="1" name="Petrify">
<!-- Petrified and unable to move momentarily. -->
<icon>icon.skill4111</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
@@ -1943,7 +1944,6 @@
<effectPoint>-100</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill4111</icon>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
@@ -1968,10 +1968,10 @@
</skill>
<skill id="6885" toLevel="3" name="Morale Boost">
<!-- The brave who fight together in Dragon Valley receive Paralysis/Bleed/Poison/Stun Resistance + $s1, Critical Rate + $s2, and Critical Damage + $s3. -->
<icon>icon.skill6885</icon>
<abnormalTime>60</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>100</effectPoint>
<icon>icon.skill6885</icon>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
@@ -2156,6 +2156,7 @@
</skill>
<skill id="6890" toLevel="1" name="Bleed">
<!-- For 10 seconds, inflicts bleed and decreases 100 HP every second. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -2168,7 +2169,6 @@
<magicLvl>84</magicLvl>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>10</abnormalTime>
<icon>icon.skill0096</icon>
<hitTime>2000</hitTime>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
@@ -2317,6 +2317,7 @@
</skill>
<skill id="6897" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
<abnormalType>STUN</abnormalType>
@@ -2343,7 +2344,6 @@
<abnormalTime>3</abnormalTime>
<trait>SHOCK</trait>
<affectRange>150</affectRange>
<icon>icon.skill0100</icon>
<hitTime>1000</hitTime>
<coolTime>800</coolTime>
<isDebuff>true</isDebuff>
@@ -58,42 +58,43 @@
</skill>
<skill id="6909" toLevel="1" name="Charming">
<!-- Shows the game master's charming actions. -->
<icon>icon.skilltransform1</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skilltransform1</icon>
<hitTime>2700</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6910" toLevel="1" name="Dance">
<!-- Shows the game master's dancing skills. -->
<icon>icon.skilltransform2</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skilltransform2</icon>
<hitTime>4800</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6911" toLevel="1" name="Cheer">
<!-- Shows the game master's greeting. -->
<icon>icon.skilltransform3</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skilltransform3</icon>
<hitTime>3200</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6912" toLevel="1" name="Stigma Aftermath">
<!-- Antharas' Stigma Aftermath. For 10 seconds, decreases 500 HP and 300 MP per second. -->
<icon>icon.skill5860</icon>
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>TIME_BOMB</abnormalType>
@@ -106,7 +107,6 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectRange>100</affectRange>
<icon>icon.skill5860</icon>
<isDebuff>true</isDebuff>
<castRange>1200</castRange>
<abnormalVisualEffect>TIME_BOMB</abnormalVisualEffect>
@@ -117,10 +117,10 @@
</skill>
<skill id="6913" toLevel="1" name="Challenge for Fate">
<!-- As a result of the challenge, for 15 seconds, increases P. Def. by 360 and M. Def. by 270. -->
<icon>icon.skill0985</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill0985</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
@@ -149,6 +149,7 @@
</skill>
<skill id="6914" toLevel="10" name="Haste">
<!-- Atk. Spd. + $s1 -->
<icon>icon.skill1086</icon>
<operateType>A2</operateType>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
@@ -158,13 +159,13 @@
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6915" toLevel="10" name="Acumen">
<!-- Casting Spd. + $s1 -->
<icon>icon.skill1085</icon>
<operateType>A2</operateType>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
@@ -174,7 +175,6 @@
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<icon>icon.skill1085</icon>
<hitTime>1000</hitTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
@@ -182,12 +182,12 @@
</skill>
<skill id="6916" toLevel="1" name="Antharas' Cute Tricks">
<!-- See Agathion's cute trick. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
@@ -198,12 +198,12 @@
</skill>
<skill id="6917" toLevel="1" name="Kanna's Splendor">
<!-- Able to see the summoned spirit's splendor. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
@@ -214,12 +214,12 @@
</skill>
<skill id="6918" toLevel="1" name="Kallesin's Splendor">
<!-- Able to see the summoned spirit's splendor. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
@@ -245,9 +245,9 @@
</skill>
<skill id="6920" toLevel="1" name="Collector's Fortune">
<!-- A collector's luck. Increases P. Atk. by 15%, Critical Rate by 10%, Critical Damage by 10%, Atk. Spd. by 3%, and Speed by 5. -->
<icon>BranchSys2.icon.skill0952</icon>
<abnormalTime>10</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<icon>BranchSys2.icon.skill0952</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>0</magicLvl>
<operateType>A2</operateType> <!-- FIXME: value unconfirmed -->
@@ -285,12 +285,12 @@
</skill>
<skill id="6921" toLevel="1" name="Penetrating Attack">
<!-- P. Def. decreases temporarily. -->
<icon>icon.skill0122</icon>
<abnormalTime>5</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-100</effectPoint>
<icon>icon.skill0122</icon>
<operateType>A2</operateType>
<abnormalType>PD_DOWN</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -484,118 +484,103 @@
</skill>
<skill id="6936" toLevel="2" name="Set Effect - Salamander Skin Light Armor, 2-piece">
<!-- Max MP +50. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t45_ul_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6937" toLevel="2" name="Set Effect - Mithril Robe Armor, 2-piece">
<!-- Speed +7. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t51_u_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6938" toLevel="2" name="Set Effect - Half Plate Heavy Armor, 2-piece">
<!-- HP Recovery Bonus +5.24%. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t46_u_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6939" toLevel="1" name="Equip Shield">
<!-- Increases Shield Defense Rate. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0091</icon>
<operateType>A1</operateType>
</skill>
<skill id="6940" toLevel="1" name="Set Effect - Medium's Robe Armor">
<!-- Casting Spd. +5%. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t58_u_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6941" toLevel="1" name="Set Effect - Warrior's Heavy Armor">
<!-- P. Def. +3%. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t33_u_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6942" toLevel="1" name="Set Effect - Shining Heavy Armor">
<!-- Max HP +270, P. Def. +5%, Stun Resistance +10%. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t62_ul_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6943" toLevel="1" name="Set Effect - Shining Light Armor">
<!-- M. Def. +5%, Stun Resistance +10%. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t45_ul_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6944" toLevel="1" name="Set Effect - Shining Robe Armor">
<!-- WIT +1, Max MP +171, P. Def. +5.26%, Paralysis Resistance +10%. -->
<icon>icon.skill0000</icon>
<icon>icon.armor_t57_u_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6945" toLevel="1" name="Master's Blessing - GM's Protection">
<!-- The GM is always by your side. Makes you invulnerable to Raid Debuffs for 5 min. -->
<icon>icon.skill0000</icon>
<icon>icon.skill5662</icon>
<operateType>A1</operateType>
</skill>
<skill id="6946" toLevel="1" name="Raid Shield">
<!-- Defensive Shield cast by the Raid boss unto itself. Blocks additional damage for 30 min. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0110</icon>
<operateType>A1</operateType>
</skill>
<skill id="6950" toLevel="1" name="Lucky Enchant Stone: Save Armor (D-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6951" toLevel="1" name="Lucky Enchant Stone: Save Armor (C-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6952" toLevel="1" name="Lucky Enchant Stone: Save Armor (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6953" toLevel="1" name="Lucky Enchant Stone: Save Armor (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6954" toLevel="1" name="Lucky Enchant Stone: Protect Armor (D-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6955" toLevel="1" name="Lucky Enchant Stone: Protect Armor (C-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6956" toLevel="1" name="Lucky Enchant Stone: Protect Armor (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6957" toLevel="1" name="Lucky Enchant Stone: Protect Armor (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6958" toLevel="1" name="Lucky Enchant Stone: Armor (D-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6959" toLevel="1" name="Lucky Enchant Stone: Armor (C-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6960" toLevel="1" name="Lucky Enchant Stone: Armor (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6961" toLevel="1" name="Lucky Enchant Stone: Armor (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6962" toLevel="1" name="Giant's Lucky Enchant Stone (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6963" toLevel="1" name="Blessed Lucky Enchant Stone (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6964" toLevel="1" name="Scroll: Enchant Hair Accessory">
<!-- Enchants Hair Accessory. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -177,6 +177,7 @@
</skill>
<skill id="7008" toLevel="1" name="Feather of Blessing">
<!-- Once used, the Feather of Blessing cannot be reused for another 5 minutes. -->
<icon>icon.blessed_feather_i00</icon>
<magicLvl>-2</magicLvl>
<operateType>A2</operateType>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -189,7 +190,6 @@
<abnormalTime>300</abnormalTime>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<icon>icon.blessed_feather_i00</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic>
<targetType>TARGET</targetType>
@@ -336,8 +336,8 @@
</skill>
<skill id="7029" toLevel="4" name="Super Haste">
<!-- Speed is increased. -->
<effectPoint>1</effectPoint>
<icon>icon.skill7029</icon>
<effectPoint>1</effectPoint>
<magicLvl>1</magicLvl>
<operateType>T</operateType>
<rideState>NONE</rideState>
@@ -548,6 +548,7 @@
</skill>
<skill id="7041" toLevel="1" name="Master's Blessing - Focus">
<!-- The GM is always by your side. Increases Critical attack rate by 30% for 1 hour. -->
<icon>icon.skill1077</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
@@ -555,7 +556,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1077</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<mpConsume>2</mpConsume>
@@ -575,6 +575,7 @@
</skill>
<skill id="7042" toLevel="1" name="Master's Blessing - Death Whisper">
<!-- The GM is always by your side. Increases Critical P. Atk. by 35% for 1 hour. -->
<icon>icon.skill1242</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
@@ -582,7 +583,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1242</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>56</magicLvl>
<mpConsume>2</mpConsume>
@@ -602,6 +602,7 @@
</skill>
<skill id="7043" toLevel="1" name="Master's Blessing - Haste">
<!-- The GM is always by your side. Increases Atk. Spd. by 33% for 1 hour. -->
<icon>icon.skill1086</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -609,7 +610,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1086</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<mpConsume>2</mpConsume>
@@ -629,6 +629,7 @@
</skill>
<skill id="7044" toLevel="1" name="Master's Blessing - Guidance">
<!-- The GM is always by your side. Increases Accuracy by 4 for 1 hour. -->
<icon>icon.skill1240</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
@@ -636,7 +637,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1240</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>56</magicLvl>
<mpConsume>2</mpConsume>
@@ -656,6 +656,7 @@
</skill>
<skill id="7045" toLevel="1" name="Master's Blessing - Blessed Body">
<!-- The GM is always by your side. Increases Max HP by 35% for 1 hour. -->
<icon>icon.skill1045</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
@@ -663,7 +664,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1045</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>72</magicLvl>
<mpConsume>2</mpConsume>
@@ -683,6 +683,7 @@
</skill>
<skill id="7046" toLevel="1" name="Master's Blessing - Blessed Soul">
<!-- The GM is always by your side. Increases Max MP by 35% for 1 hour. -->
<icon>icon.skill1048</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
@@ -690,7 +691,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1048</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>70</magicLvl>
<mpConsume>2</mpConsume>
@@ -710,6 +710,7 @@
</skill>
<skill id="7047" toLevel="1" name="Master's Blessing - Agility">
<!-- The GM is always by your side. Increase Evasion by 4 for 1 hour. -->
<icon>icon.skill1087</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>AVOID_UP</abnormalType>
@@ -717,7 +718,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1087</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<mpConsume>2</mpConsume>
@@ -737,6 +737,7 @@
</skill>
<skill id="7048" toLevel="1" name="Master's Blessing - Acumen">
<!-- The GM is always by your side. Increases Casting Spd. by 30% for 1 hour. -->
<icon>icon.skill1085</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
@@ -744,7 +745,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1085</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>48</magicLvl>
<mpConsume>2</mpConsume>
@@ -764,6 +764,7 @@
</skill>
<skill id="7049" toLevel="1" name="Master's Blessing - Decrease Weight">
<!-- The GM is always by your side. Increases the weight penalty interval by 9000 for 1 hour. -->
<icon>icon.skill1257</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>DECREASE_WEIGHT_PENALTY</abnormalType>
@@ -771,7 +772,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1257</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<mpConsume>2</mpConsume>
@@ -790,6 +790,7 @@
</skill>
<skill id="7050" toLevel="1" name="Master's Blessing - Might">
<!-- The GM is always by your side. Increases P. Atk. by 15% for 1 hour. -->
<icon>icon.skill1068</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -797,7 +798,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1068</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>40</magicLvl>
<mpConsume>2</mpConsume>
@@ -817,6 +817,7 @@
</skill>
<skill id="7051" toLevel="1" name="Master's Blessing - Shield">
<!-- The GM is always by your side. Increases P. Def. by 15% for 1 hour. -->
<icon>icon.skill1040</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -824,7 +825,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1040</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>44</magicLvl>
<mpConsume>2</mpConsume>
@@ -844,6 +844,7 @@
</skill>
<skill id="7052" toLevel="1" name="Master's Blessing - Magic Barrier">
<!-- The GM is always by your side. Increases M. Def. by 30% for 1 hour. -->
<icon>icon.skill1036</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_UP</abnormalType>
@@ -851,7 +852,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1036</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<mpConsume>2</mpConsume>
@@ -871,6 +871,7 @@
</skill>
<skill id="7053" toLevel="1" name="Master's Blessing - Vampiric Rage">
<!-- The GM is always by your side. For 1 hour with a certain probability recovers as HP 9% of the P. melee damage inflicted. -->
<icon>icon.skill1268</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
@@ -878,7 +879,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1268</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>72</magicLvl>
<mpConsume>2</mpConsume>
@@ -898,6 +898,7 @@
</skill>
<skill id="7054" toLevel="1" name="Master's Blessing - Empower">
<!-- The GM is always by your side. Increases M. Atk. by 75% for 1 hour. -->
<icon>icon.skill1059</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
@@ -905,7 +906,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1059</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<mpConsume>2</mpConsume>
@@ -925,6 +925,7 @@
</skill>
<skill id="7055" toLevel="1" name="Master's Blessing - Wind Walk">
<!-- The GM is always by your side. Increases Speed by 33 for 1 hour. -->
<icon>icon.skill1204</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -932,7 +933,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1204</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>30</magicLvl>
<mpConsume>2</mpConsume>
@@ -952,6 +952,7 @@
</skill>
<skill id="7056" toLevel="1" name="Master's Blessing - Berserker Spirit">
<!-- The GM is always by your side. For 1 hour, decreases a party member's P. Def. by 8%, M. Def. by 16%, and evasion by 4. Increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
@@ -959,7 +960,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1062</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>52</magicLvl>
<mpConsume>2</mpConsume>
@@ -1007,6 +1007,7 @@
</skill>
<skill id="7057" toLevel="1" name="Master's Blessing - Greater Might">
<!-- The GM is always by your side. Increases P. Atk. by 10% for 1 hour. -->
<icon>icon.skill1388</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_PD_UP</abnormalType>
@@ -1014,7 +1015,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1388</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>74</magicLvl>
<mpConsume>2</mpConsume>
@@ -1034,6 +1034,7 @@
</skill>
<skill id="7058" toLevel="1" name="Master's Blessing - Greater Shield">
<!-- The GM is always by your side. Increases P. Def. by 15% for 1 hour. -->
<icon>icon.skill1389</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_PD_UP</abnormalType>
@@ -1041,7 +1042,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1389</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>74</magicLvl>
<mpConsume>2</mpConsume>
@@ -1061,6 +1061,7 @@
</skill>
<skill id="7059" toLevel="1" name="Master's Blessing - Wild Magic">
<!-- The GM is always by your side. For 1 hour, increases by 2 the occurrence rate of damage that is caused by magic damage. -->
<icon>icon.skill1303</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAGIC_CRITICAL_UP</abnormalType>
@@ -1068,7 +1069,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1303</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>70</magicLvl>
<mpConsume>2</mpConsume>
@@ -1088,6 +1088,7 @@
</skill>
<skill id="7060" toLevel="1" name="Master's Blessing - Clarity">
<!-- The GM is always by your side. For 1 hour, decreases physical skill MP consumption by 20%, magic skill's MP consumption by 10%, and song/dance skill's MP consumption by 20%. -->
<icon>icon.skill1397</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CHEAP_MAGIC</abnormalType>
@@ -1095,7 +1096,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1397</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>74</magicLvl>
<mpConsume>2</mpConsume>
@@ -1126,6 +1126,7 @@
</skill>
<skill id="7061" toLevel="1" name="Master's Blessing - Prophecy of Water">
<!-- The GM is always by your side. For 1 hour MP Recovery Bonus +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. Skill MP Consumption -3%. -->
<icon>icon.skill1355</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -1133,7 +1134,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1355</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>78</magicLvl>
<mpConsume>1</mpConsume>
@@ -1205,6 +1205,7 @@
</skill>
<skill id="7062" toLevel="1" name="Master's Blessing - Prophecy of Fire">
<!-- The GM is always by your side. For 1 hour, Max HP +10%, HP Recovery Bonus +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. Cannot be stacked with Prophecy-type buffs. -->
<icon>icon.skill1356</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -1212,7 +1213,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1356</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>78</magicLvl>
<mpConsume>2</mpConsume>
@@ -1280,6 +1280,7 @@
</skill>
<skill id="7063" toLevel="1" name="Master's Blessing - Prophecy of Wind">
<!-- The GM is always by your side. For 1 hour Evasion +3, Accuracy +3, P. Critical Rate +10%, Critical Damage +15%, Speed +10%, Debuff Resistance +10%. -->
<icon>icon.skill1357</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -1287,7 +1288,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1357</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>78</magicLvl>
<mpConsume>2</mpConsume>
@@ -1351,6 +1351,7 @@
</skill>
<skill id="7064" toLevel="1" name="Master's Blessing - Chant of Victory">
<!-- The GM is always by your side. For 1 hour HP / MP Recovery Bonus +20%, Accuracy +4, Evasion +4, P. /M. Atk. +15%, Casting / Atk. Spd. +10%, P. / M. Critical Rate +15%, P. / M. Critical Damage +15%. -->
<icon>icon.skill1363</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -1358,7 +1359,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1363</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>78</magicLvl>
<mpConsume>2</mpConsume>
@@ -1776,6 +1776,7 @@
</skill>
<skill id="7088" toLevel="1" name="Master's Blessing - Improve Combat">
<!-- The GM is always by your side. Combine P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 1 hour, increases P. Atk. by 15% and P. Def. by 15%. -->
<icon>icon.skill1499</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>IMPROVE_PA_PD_UP</abnormalType>
@@ -1783,7 +1784,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1499</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>70</magicLvl>
<mpConsume>1</mpConsume>
@@ -1814,6 +1814,7 @@
</skill>
<skill id="7089" toLevel="1" name="Master's Blessing - Improve Magic">
<!-- The GM is always by your side. Combine M. Atk. increase and M. Def. increase to have more advanced magic ability increase effect. For 1 hour, increases M. Atk. by 75% and M. Def. by 30%. -->
<icon>icon.skill1500</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>IMPROVE_MA_MD_UP</abnormalType>
@@ -1821,7 +1822,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1500</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>74</magicLvl>
<mpConsume>1</mpConsume>
@@ -1852,6 +1852,7 @@
</skill>
<skill id="7090" toLevel="1" name="Master's Blessing - Improve Condition">
<!-- The GM is always by your side. Combine maximum HP increase and maximum MP increase to have more advanced mental and physical power. For 1 hour, increases Max HP by 35% and Max MP by 35%. -->
<icon>icon.skill1501</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>IMPROVE_HP_MP_UP</abnormalType>
@@ -1859,7 +1860,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1501</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>72</magicLvl>
<mpConsume>1</mpConsume>
@@ -1890,6 +1890,7 @@
</skill>
<skill id="7091" toLevel="1" name="Master's Blessing - Improve Critical Attack">
<!-- The GM is always by your side. Combine Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. For 1 hour, increases Critical Rate by 30% and Critical Damage by 35%. -->
<icon>icon.skill1502</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>IMPROVE_CRT_RATE_DMG_UP</abnormalType>
@@ -1897,7 +1898,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1502</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>74</magicLvl>
<mpConsume>1</mpConsume>
@@ -1928,6 +1928,7 @@
</skill>
<skill id="7092" toLevel="1" name="Master's Blessing - Improve Shield Defense">
<!-- The GM is always by your side. Combine Shield Defense rate increase and Shield Defense increase to have more advanced shield ability increase effect. For 1 hour, increases shield defense rate by 30% and Shield Defense by 50%. -->
<icon>icon.skill1503</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>IMPROVE_SHIELD_RATE_DEFENCE_UP</abnormalType>
@@ -1935,7 +1936,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1503</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>70</magicLvl>
<mpConsume>1</mpConsume>
@@ -1966,6 +1966,7 @@
</skill>
<skill id="7093" toLevel="1" name="Master's Blessing - Improve Movement">
<!-- The GM is always by your side. Combine Spd. increase and Evasion increase to have more advanced movement increase effect. For 1 hour, increases Speed by 33 and evasion by 4. -->
<icon>icon.skill1504</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
@@ -1973,7 +1974,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1504</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>72</magicLvl>
<mpConsume>1</mpConsume>
@@ -2004,6 +2004,7 @@
</skill>
<skill id="7094" toLevel="1" name="Master's Blessing - Sharpen Edge">
<!-- The GM is always by your side. Sharpens a bladed weapon to increase P. Atk. by 5% and Critical Rate by 20% for 1 hour. -->
<icon>icon.skill0825</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>DWARF_ATTACK_BUFF</abnormalType>
@@ -2012,7 +2013,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill0825</icon>
<magicLvl>49</magicLvl>
<mpConsume>2</mpConsume>
<operateType>A2</operateType>
@@ -2056,6 +2056,7 @@
</skill>
<skill id="7095" toLevel="1" name="Master's Blessing - Encase Armor">
<!-- The GM is always by your side. Thickens the surface of heavy armor to increase P. Def. by 10% for 1 hour. -->
<icon>icon.skill0828</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>DWARF_DEFENCE_BUFF</abnormalType>
@@ -2064,7 +2065,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill0828</icon>
<magicLvl>46</magicLvl>
<mpConsume>2</mpConsume>
<operateType>A2</operateType>
@@ -2087,6 +2087,7 @@
</skill>
<skill id="7096" toLevel="1" name="Master's Blessing - Noblesse Blessing">
<!-- The GM is always by your side. The target's buff/de-buff doesn't disappear at death but is maintained. But the Noblesse Blessing and the Amulet of Luck disappear. -->
<icon>icon.skill1323</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
@@ -2095,7 +2096,6 @@
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1323</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<mpConsume>2</mpConsume>
@@ -69,7 +69,6 @@
</effects>
</skill>
<skill id="7102" toLevel="1" name="Summon Clan Pet">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -89,7 +88,6 @@
</effects>
</skill>
<skill id="7103" toLevel="1" name="Helping Tree CP Recovery Range">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>300</hitTime>
<effectPoint>635</effectPoint>
@@ -123,7 +121,6 @@
</skill>
<skill id="7105" toLevel="1" name="Attempt Incubation">
<!-- Attempt Incubation -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<effectPoint>-1</effectPoint>
@@ -148,7 +145,6 @@
</skill>
<skill id="7106" toLevel="1" name="Optimal Temperature Incubation Success">
<!-- Optimal Temperature Incubation Success -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<coolTime>800</coolTime>
<effectPoint>-1</effectPoint>
@@ -172,7 +168,6 @@
</skill>
<skill id="7107" toLevel="1" name="Incubation Success">
<!-- Incubation Success -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<coolTime>800</coolTime>
<effectPoint>-1</effectPoint>
@@ -196,7 +191,6 @@
</skill>
<skill id="7108" toLevel="1" name="Incubation Failure">
<!-- Incubation Failure -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<coolTime>800</coolTime>
<effectPoint>-1</effectPoint>
@@ -248,9 +242,9 @@
</skill>
<skill id="7115" toLevel="1" name="Energy of Chaos">
<!-- Character's hair and cloak have been changed due to participation in the Ceremony of Chaos. -->
<icon>icon.skill0810</icon>
<abnormalTime>600</abnormalTime>
<abnormalVisualEffect>CURIOUS_HOUSE</abnormalVisualEffect>
<icon>icon.skill0810</icon>
<canBeDispelled>false</canBeDispelled>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -268,32 +262,32 @@
</skill>
<skill id="7122" toLevel="1" name="Raid Boss (Lv. 75)">
<!-- Enchanted by Shilen, enshrouded in darkness, Queen Ant's minion is guarding the lands near the Ant Nest. -->
<icon>icon.skill0000</icon>
<icon>icon.skillraid</icon>
<operateType>A1</operateType>
</skill>
<skill id="7123" toLevel="1" name="Raid Boss (Lv. 75)">
<!-- Enchanted by Shilen, enshrouded in darkness, Giran is guarding the lands and praying about resurrection. -->
<icon>icon.skill0000</icon>
<icon>icon.skillraid</icon>
<operateType>A1</operateType>
</skill>
<skill id="7124" toLevel="1" name="Raid Boss (Lv. 75)">
<!-- Enchanted by Shilen, enshrouded in darkness, minion of Core is guarding the lands around Cruma Tower. -->
<icon>icon.skill0000</icon>
<icon>icon.skillraid</icon>
<operateType>A1</operateType>
</skill>
<skill id="7125" toLevel="1" name="Raid Boss (Lv. 75)">
<!-- Enchanted by Shilen, enshrouded in darkness, minion of Orfen is guarding the Plains of the Lizardmen. -->
<icon>icon.skill0000</icon>
<icon>icon.skillraid</icon>
<operateType>A1</operateType>
</skill>
<skill id="7126" toLevel="1" name="Master's Blessing - Holy Weapon">
<!-- The GM is always by your side. Increases all party members' Holy Attack damage by 20 for 1 hour. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1043</icon>
<operateType>A1</operateType>
</skill>
<skill id="7127" toLevel="1" name="Master's Blessing - Stun Resistance">
<!-- The GM is always by your side. Stun Resistance +40% for 1 hour. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1259</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -2,8 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8245" toLevel="1" name="Release Agathion's Seal - Love">
<!-- Releases Agathion's Seal. -->
<hitTime>3000</hitTime>
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -20,8 +20,8 @@
</skill>
<skill id="8256" toLevel="1" name="Release Agathion's Seal - Joy">
<!-- Releases Agathion's Seal. -->
<hitTime>3000</hitTime>
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8522" toLevel="1" name="Summon Agathion Nevit's Herald Kanna">
<!-- Releases Agathion's Seal. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
@@ -9,7 +10,6 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<icon>icon.etc_summon_aga_agit_i00</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -1,11 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8906" toLevel="1" name="Mysterious Blessed Spiritshot (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="8907" toLevel="1" name="Mysterious Blessed Spiritshot (A-grade)">
<icon>icon.skill8907</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -16,7 +14,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8908" toLevel="1" name="Mysterious Spiritshot (B-grade)">
<icon>icon.skill8908</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -27,7 +24,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8909" toLevel="1" name="Mysterious Spiritshot (A-grade)">
<icon>icon.skill8909</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -38,7 +34,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8910" toLevel="1" name="Mysterious Blessed Soulshot (No-grade)">
<icon>icon.skill8910</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -49,7 +44,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8911" toLevel="1" name="Mysterious Blessed Soulshot (D-grade)">
<icon>icon.skill8911</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -60,7 +54,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8912" toLevel="1" name="Mysterious Blessed Soulshot (C-grade)">
<icon>icon.skill8912</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -71,7 +64,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8913" toLevel="1" name="Mysterious Blessed Soulshot (B-grade)">
<icon>icon.skill8913</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -82,27 +74,21 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8914" toLevel="1" name="Mysterious Blessed Soulshot (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="8915" toLevel="1" name="Blessed Soulshot (No-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="8916" toLevel="1" name="Blessed Soulshot (D-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="8917" toLevel="1" name="Blessed Soulshot (C-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="8918" toLevel="1" name="Blessed Soulshot (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="8919" toLevel="1" name="Blessed Soulshot (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -2,10 +2,10 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9206" toLevel="1" name="Fast Run">
<!-- For 30 seconds, Speed + 95. -->
<icon>icon.skill9206</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SPECIAL_RIDE</abnormalType>
<icon>icon.skill9206</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
@@ -45,7 +45,6 @@
</effects>
</skill>
<skill id="9244" toLevel="1" name="Improved Scroll: Enchant Weapon (D-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -56,7 +55,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9245" toLevel="1" name="Improved Scroll: Enchant Armor (D-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -67,7 +65,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9246" toLevel="1" name="Improved Scroll: Enchant Weapon (C-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -78,7 +75,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9247" toLevel="1" name="Improved Scroll: Enchant Armor (C-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -89,7 +85,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9248" toLevel="1" name="Improved Scroll: Enchant Weapon (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -100,7 +95,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9249" toLevel="1" name="Improved Scroll: Enchant Armor (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -111,7 +105,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9250" toLevel="1" name="Improved Scroll: Enchant Weapon (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -122,7 +115,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9251" toLevel="1" name="Improved Scroll: Enchant Armor (A-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -133,7 +125,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9257" toLevel="1" name="Mentor's Scroll: Enchant Weapon (D-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -144,7 +135,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9259" toLevel="1" name="Mentor's Scroll: Enchant Weapon (C-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -174,7 +164,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9293" toLevel="1" name="Mysterious No-grade Soulshot">
<icon>icon.skill9293</icon>
<icon>icon.etc_spirit_bullet_white_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -185,7 +175,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9294" toLevel="1" name="Mysterious Soulshot (D-grade)">
<icon>icon.skill9294</icon>
<icon>icon.etc_spirit_bullet_blue_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -196,7 +186,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9295" toLevel="1" name="Mysterious Soulshot (C-grade)">
<icon>icon.skill9295</icon>
<icon>icon.etc_spirit_bullet_green_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -207,11 +197,9 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9296" toLevel="1" name="Mysterious Soulshot (B-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9297" toLevel="1" name="Mysterious Soulshot (A-grade)">
<icon>icon.skill9297</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9300" toLevel="1" name="Mysterious Blessed No-grade Spiritshot">
<icon>icon.skill9300</icon>
<icon>icon.etc_spell_shot_white_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -12,7 +12,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9301" toLevel="1" name="Mysterious Blessed Spiritshot (D-grade)">
<icon>icon.skill9301</icon>
<icon>icon.etc_spell_shot_blue_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -23,7 +23,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9302" toLevel="1" name="Mysterious Blessed Spiritshot (C-grade)">
<icon>icon.skill9302</icon>
<icon>icon.etc_spell_shot_green_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9504" toLevel="1" name="Scroll: PK (Low-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
@@ -27,7 +26,6 @@
</effects>
</skill>
<skill id="9505" toLevel="1" name="Scroll: PK (Mid-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
@@ -53,7 +51,6 @@
</effects>
</skill>
<skill id="9506" toLevel="1" name="Scroll: PK (High-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
@@ -79,7 +76,6 @@
</effects>
</skill>
<skill id="9507" toLevel="1" name="Scroll: PK (Top-grade)">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
@@ -33,7 +33,6 @@
</effects>
</skill>
<skill id="9620" toLevel="1" name="Yummy Gift Box">
<icon>icon.skill9620</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>36081</itemConsumeId>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9985" toLevel="7" name="Elixir of Life">
<icon>icon.skill0000</icon>
<icon>icon.etc_super_hp_potion_i00</icon>
<itemConsumeId>37097</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -9,7 +9,7 @@
<isDebuff>false</isDebuff>
</skill>
<skill id="9986" toLevel="7" name="Elixir of Mind">
<icon>icon.skill0000</icon>
<icon>icon.etc_super_mp_potion_i00</icon>
<itemConsumeId>37098</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10015" toLevel="1" name="Chain Strike">
<!-- Pulls a selected target to you. Requires a shield. -->
<icon>icon.skill10015</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -9,7 +10,6 @@
<lvlBonusRate>30</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>
<magicLvl>76</magicLvl>
<icon>icon.skill10015</icon>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<mpConsume>69</mpConsume>
@@ -41,6 +41,7 @@
</skill>
<skill id="10094" toLevel="7" name="Mass Lightning Strike">
<!-- A lightning strike inflicts damage to the target and nearby enemies. Power $s1. Paralyzes enemies for $s2 Consumes $s3 Soulstone(s). -->
<icon>icon.skll10094</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -52,7 +53,6 @@
<affectLimit>10-10</affectLimit>
<affectRange>100</affectRange>
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<icon>icon.skll10094</icon>
<itemConsumeId>1785</itemConsumeId>
<itemConsumeCount>
<value level="1">1</value>
@@ -2,6 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10539" toLevel="1" name="Throw Dagger">
<!-- Throws a dagger at an enemy with $s1 Power added to P. Atk. Speed -$s3 for $s2. Requires a dagger. Over-hit. -->
<icon>icon.skill10539</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -9,7 +10,6 @@
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>MAGIC</basicProperty>
<effectRange>900</effectRange>
<icon>icon.skill10539</icon>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>76</magicLvl>
@@ -31,7 +31,7 @@
</skill>
<skill id="11318" toLevel="1" name="Summon Spiritshots">
<!-- With a 100% probability summons 16 Beast Spiritshots. Consumes 4 Spirit Ore. -->
<icon>icon.skill11318</icon>
<icon>icon.skill11316</icon>
<itemConsumeCount>4</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A1</operateType>
@@ -2,7 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="13339" toLevel="5" name="Heavy Armor Set +6">
<!-- Set item is enchanted. Max HP +360, HP Recovery Bonus +10 when standing / sitting, MP Recovery Bonus +4 when standing / sitting. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0231</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -144,7 +144,7 @@
</skill>
<skill id="13340" toLevel="5" name="Light Armor Set +6">
<!-- Set item is enchanted. Max HP +200, Max MP +80, HP Recovery Bonus +10 when standing / sitting, MP Recovery Bonus +4 when standing / sitting. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0233</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -292,7 +292,7 @@
</skill>
<skill id="13341" toLevel="5" name="Robe Armor Set +6">
<!-- Set item is enchanted. Max MP +140, HP Recovery Bonus +4 when standing / sitting, MP Recovery Bonus +6 when standing / sitting. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0234</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2,27 +2,29 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="13654" toLevel="1" name="Put on Lv. 2 Brooch">
<!-- Brooch radiates bright light. -->
<icon>icon.skill0000</icon>
<icon>icon.etc_bm_brooch_lavianrose_i01</icon>
<operateType>A1</operateType>
</skill>
<skill id="13655" toLevel="1" name="Remove Lv. 2 Brooch">
<!-- Bright light fades. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="13656" toLevel="1" name="Lv. 1 Brooch">
<!-- Activates 2 jewel slots. -->
<icon>icon.skill0000</icon>
<icon>icon.etc_bm_brooch_lavianrose_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="13657" toLevel="1" name="Lv. 2 Brooch">
<!-- Activates 3 jewel slots. -->
<icon>icon.skill0000</icon>
<icon>icon.etc_bm_brooch_lavianrose_i01</icon>
<operateType>A1</operateType>
</skill>
<skill id="13661" toLevel="2" name="Lv. 2 Brooch - Additional Effect">
<!-- Inventory Slot + 5. -->
<icon>icon.skill0000</icon>
<icon>
<value level="1">icon.etc_bm_brooch_lavianrose_i00</value>
<value level="2">icon.etc_bm_brooch_lavianrose_i01</value>
</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="13999" toLevel="2" name="Dark Bolt">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -2,7 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="14000" toLevel="1" name="Berserk">
<!-- P. Atk. is greatly increased because of rage. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1062</icon>
<operateType>A1</operateType>
</skill>
<skill id="14001" toLevel="3" name="Cross Slash">
@@ -1,12 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="14765" toLevel="5" name="Blood Siphon Resistance">
<icon>icon.skill0000</icon>
<icon>icon.skillraid</icon>
<operateType>A1</operateType>
</skill>
<skill id="14767" toLevel="1" name="Siege Punch">
<!-- Launches a powerful attack on the target around you -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>4600</hitTime>
<effectPoint>-100</effectPoint>
@@ -2,7 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="14804" toLevel="10" name="Damage Reflect Attack Resistance">
<!-- Slightly increases Resistance to damage reflect attack. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0350</icon>
<operateType>A1</operateType>
</skill>
<skill id="14826" toLevel="9" name="Intense Slash">
@@ -1112,7 +1112,6 @@
</skill>
<skill id="15197" toLevel="1" name="Guardian Spirit's Wrath">
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@@ -1129,7 +1128,6 @@
</skill>
<skill id="15198" toLevel="1" name="Guardian Spirit's Wrath">
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@@ -1146,7 +1144,6 @@
</skill>
<skill id="15199" toLevel="1" name="Guardian Spirit's Wrath">
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="15206" toLevel="1" name="Detonate">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>-574</effectPoint>
<rideState>NONE</rideState>
@@ -15,7 +14,6 @@
<affectScope>POINT_BLANK</affectScope>
</skill>
<skill id="15207" toLevel="1" name="Debuff Immunity">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>99</magicLvl>
@@ -89,7 +87,6 @@
</skill>
<skill id="15218" toLevel="1" name="Clear Target">
<!-- Cancels the enemy's target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>250</castRange>
@@ -136,7 +133,6 @@
</skill>
<skill id="15220" toLevel="1" name="Detonate">
<!-- Inflicts damage upon monsters around you and inflicts Bleed for 5 sec. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<hitTime>2000</hitTime>
@@ -342,7 +338,6 @@
</skill>
<skill id="15227" toLevel="1" name="Heavy Hit">
<!-- Additional damage received when debuffed with Soul Drain. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>5</mpConsume>
<rideState>NONE</rideState>
@@ -409,7 +404,6 @@
</skill>
<skill id="15230" toLevel="1" name="Heavy Hit">
<!-- Additional damage received when debuffed with Soul Drain. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>5</mpConsume>
<rideState>NONE</rideState>
@@ -581,7 +575,6 @@
</effects>
</skill>
<skill id="15237" toLevel="1" name="Dark Buster">
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>100</castRange>
@@ -629,7 +622,6 @@
</skill>
<skill id="15239" toLevel="1" name="Heavy Hit">
<!-- Additional damage received when debuffed with Soul Drain. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>5</mpConsume>
<rideState>NONE</rideState>
@@ -641,7 +633,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15241" toLevel="1" name="">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -655,7 +646,6 @@
</skill>
<skill id="15242" toLevel="1" name="Presentation - Summon Attack Robot">
<!-- Summons an Attack Robot that attacks nearby Helper Robots. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -667,7 +657,6 @@
</skill>
<skill id="15243" toLevel="1" name="Presentation - Summon Stone Gathering Robot">
<!-- Summons a Zombie Robot that attacks nearby Stone Gathering Robots. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -679,7 +668,6 @@
</skill>
<skill id="15244" toLevel="1" name="Presentation - Destroy Dark Summon Circle">
<!-- Activate the Gathering Device to make the Dark Summon Circle disappear. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -690,7 +678,6 @@
</skill>
<skill id="15245" toLevel="1" name="Presentation - Summon Robot">
<!-- Summon Device summons either a Repair Robot, or one of the two Destroyer Robots. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -832,7 +819,6 @@
</skill>
<skill id="15254" toLevel="1" name="Nurka's Healing">
<!-- Restores your HP and allies' HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<hitTime>1500</hitTime>
@@ -915,7 +901,6 @@
</skill>
<skill id="15258" toLevel="1" name="Resistance Treatment">
<!-- Restores allies' HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>300</castRange>
@@ -933,7 +918,6 @@
</skill>
<skill id="15259" toLevel="1" name="Fireworks">
<!-- Congratulations! You have broken the record! -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -944,7 +928,6 @@
</skill>
<skill id="15260" toLevel="1" name="Time Up">
<!-- Enough for Now. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -955,7 +938,6 @@
</skill>
<skill id="15261" toLevel="1" name="Lindvior's Skill 1">
<!-- Lindvior's Wave Skill Presentation -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -967,7 +949,6 @@
</skill>
<skill id="15262" toLevel="1" name="Lindvior's Skill 2">
<!-- Lindvior's Wave Skill Range -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -979,7 +960,6 @@
</skill>
<skill id="15264" toLevel="1" name="Lindvior's Skill 4">
<!-- Lindvior's AoE Skill Presentation -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -991,7 +971,6 @@
</skill>
<skill id="15265" toLevel="1" name="Lindvior's AoE 2">
<!-- Lindvior's AoE Skill Range -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>1000</castRange>
<effectPoint>-686</effectPoint>
@@ -1005,7 +984,6 @@
</skill>
<skill id="15266" toLevel="1" name="Lindvior's Skill 6">
<!-- Lindvior's AoE Skill Damage -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1017,7 +995,6 @@
</skill>
<skill id="15269" toLevel="1" name="Lindvior's Wrath">
<!-- Lindvior's Aerial Yoke for All Skill Presentation -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>15000</hitTime>
<rideState>NONE</rideState>
@@ -1061,7 +1038,6 @@
</skill>
<skill id="15273" toLevel="1" name="Tail Swipe">
<!-- Lindvior's Landing Range -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<effectPoint>-574</effectPoint>
@@ -1075,7 +1051,6 @@
</skill>
<skill id="15274" toLevel="1" name="Mighty Wind Strike">
<!-- Ranged projectile. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>1800</castRange>
<hitTime>2500</hitTime>
@@ -1123,7 +1098,6 @@
</skill>
<skill id="15279" toLevel="1" name="Soar">
<!-- Lindvior Raid's PC Chain Skill -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1135,7 +1109,6 @@
</skill>
<skill id="15280" toLevel="1" name="Lindvior's Berserk">
<!-- Lindvior Raid's Berserk -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
<effectPoint>100</effectPoint>
@@ -1149,7 +1122,6 @@
</skill>
<skill id="15281" toLevel="1" name="Lindvior's Skill 21">
<!-- Atk. Spd. and Speed + 30%. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<castRange>1100</castRange>
<effectPoint>100</effectPoint>
@@ -1163,7 +1135,6 @@
</skill>
<skill id="15282" toLevel="1" name="Lindvior's Skill 22">
<!-- Lindvior Raid's Structure Repair Skill -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1280,12 +1251,12 @@
</skill>
<skill id="15291" toLevel="1" name="Bleed">
<!-- Energy that formed in Lidia's room because Giselle von Hellmann and Alfred von Hellmann were not eliminated. HP continues to decrease. -->
<icon>icon.skill0096</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<reuseDelay>5000</reuseDelay>
@@ -1311,10 +1282,10 @@
</skill>
<skill id="15292" toLevel="1" name="Logan's Revenge">
<!-- Logan's revenge left in his dying breath. Lidia's Atk. Spd. is greatly increased. -->
<icon>icon.skill0168</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<icon>icon.skill0168</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<reuseDelay>5000</reuseDelay>
@@ -1335,11 +1306,11 @@
</skill>
<skill id="15293" toLevel="1" name="Logan's Revenge">
<!-- Logan's revenge left in his dying breath. Momentarily invincible. -->
<icon>icon.skill11758</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>40</abnormalTime>
<abnormalType>INVINCIBILITY_SPECIAL</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<icon>icon.skill11758</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<reuseDelay>5000</reuseDelay>
@@ -1371,7 +1342,6 @@
</skill>
<skill id="15294" toLevel="1" name="Logan's Revenge">
<!-- Logan's revenge left in his dying breath. Lidia's Atk. Spd. is greatly increased (Presentation). -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<hitTime>1000</hitTime>
@@ -1424,7 +1394,6 @@
</skill>
<skill id="15297" toLevel="1" name="Logan's Revenge">
<!-- Logan's mistake left in his escape. Lidia's Atk. Spd. is great increased (Presentation). -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<hitTime>1000</hitTime>
@@ -281,7 +281,6 @@
</skill>
<skill id="15315" toLevel="1" name="Alfred's Nemesis">
<!-- Able to inflict a powerful attack on Alfred. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>1000</castRange>
@@ -402,7 +401,6 @@
</skill>
<skill id="15320" toLevel="1" name="Hell Strike">
<!-- Inflicts P. Atk. on the target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>100</castRange>
@@ -476,7 +474,6 @@
</skill>
<skill id="15324" toLevel="1" name="Hell Fang">
<!-- Inflicts a ranged physical attack in a fan-shaped range around you. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<hitTime>1500</hitTime>
@@ -680,7 +677,6 @@
</skill>
<skill id="15336" toLevel="1" name="Trouble Benefit">
<!-- P. Atk. and M. Atk. + 10%. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<hitTime>1000</hitTime>
@@ -839,7 +835,6 @@
</skill>
<skill id="15348" toLevel="1" name="Ally Spread">
<!-- Presentation Skill (range). -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<rideState>NONE</rideState>
@@ -855,7 +850,6 @@
</skill>
<skill id="15349" toLevel="1" name="Mental Collapse">
<!-- Presentation Skill (range). -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>1000</castRange>
<hitTime>3000</hitTime>
@@ -1144,7 +1138,6 @@
</skill>
<skill id="15365" toLevel="1" name="Shoot Cannon">
<!-- Presentation Skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>1500</castRange>
<hitTime>5000</hitTime>
@@ -1192,7 +1185,6 @@
</skill>
<skill id="15368" toLevel="1" name="Massive Blow">
<!-- Presentation Skill (range). -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>1500</castRange>
<hitTime>5000</hitTime>
@@ -1279,7 +1271,6 @@
</skill>
<skill id="15372" toLevel="1" name="Zero Absorption">
<!-- Absorbs Zero's body. -->
<icon>icon.skill0000</icon>
<operateType>CA1</operateType>
<castRange>1200</castRange>
<hitTime>1000</hitTime>
@@ -1319,7 +1310,6 @@
</skill>
<skill id="15389" toLevel="1" name="Focus Shot">
<!-- Inflicts a powerful attack on the target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>200</castRange>
<hitTime>2000</hitTime>
@@ -1359,7 +1349,6 @@
</skill>
<skill id="15391" toLevel="1" name="Check Increase in Handicrafting">
<!-- Presentation Skill for increasing handicrafting. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1371,7 +1360,6 @@
</skill>
<skill id="15392" toLevel="1" name="Check Increase in Alterations">
<!-- Presentation Skill for increasing alterations. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1383,7 +1371,6 @@
</skill>
<skill id="15393" toLevel="1" name="Check Increase in Production">
<!-- Presentation Skill for increasing production. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1412,7 +1399,6 @@
</skill>
<skill id="15395" toLevel="1" name="Repair Broken Toad Cannon">
<!-- Presentation Skill used when the Repair Robot repairs the Toad Cannon. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1497,7 +1483,6 @@
</skill>
<skill id="15399" toLevel="1" name="Cursed Blow">
<!-- Presentation Skill for destroying the cocoon. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<effectPoint>-100</effectPoint>
@@ -2,11 +2,11 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="15400" toLevel="1" name="Shield of Darkness">
<!-- P. Def. greatly increases temporarily due to the power of darkness. -->
<icon>icon.skill0110</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<icon>icon.skill0110</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<effectPoint>100</effectPoint>
@@ -36,10 +36,10 @@
</skill>
<skill id="15402" toLevel="1" name="Wisp's Blessing">
<!-- P. Atk. And M. Atk. increases temporarily. -->
<icon>icon.skill11046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>NPC_MULTI_BUFF1</abnormalType>
<icon>icon.skill11046</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<hitTime>1000</hitTime>
@@ -65,10 +65,10 @@
</skill>
<skill id="15403" toLevel="1" name="Favor Exchange">
<!-- For 15 sec., Speed + 30%. -->
<icon>icon.skill1204</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
<icon>icon.skill1204</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -92,11 +92,11 @@
</skill>
<skill id="15404" toLevel="1" name="Unable to Target">
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<icon>icon.notargetting</icon>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
@@ -111,7 +111,6 @@
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">
<!-- Uses the Master's Blessing buff. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
@@ -124,7 +123,6 @@
</skill>
<skill id="15406" toLevel="1" name="Warrior's Harmony Zone">
<!-- Creates a zone that provides the Harmony skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
@@ -137,7 +135,6 @@
</skill>
<skill id="15407" toLevel="1" name="Knight's Harmony Zone">
<!-- Creates a zone that provides the Harmony skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
@@ -150,7 +147,6 @@
</skill>
<skill id="15408" toLevel="1" name="Wizard's Harmony Zone">
<!-- Creates a zone that provides the Harmony skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
@@ -163,7 +159,6 @@
</skill>
<skill id="15409" toLevel="1" name="Summon Buff Servant">
<!-- Summons the Buff Servant. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
@@ -176,12 +171,12 @@
</skill>
<skill id="15411" toLevel="1" name="Soul Break">
<!-- Inflicts a powerful attack on a target. -->
<icon>icon.skill0223</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<castRange>500</castRange>
<hitTime>1500</hitTime>
@@ -209,7 +204,6 @@
</effects>
</skill>
<skill id="15412" toLevel="1" name="Presentation - Toad Cannon Explosion">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -345,7 +339,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15420" toLevel="1" name="Before Lind Attack">
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
</skill>
<skill id="15421" toLevel="1" name="Lind Attack">
@@ -355,7 +348,6 @@
<reuseDelay>1500</reuseDelay>
</skill>
<skill id="15426" toLevel="1" name="Energy Drain">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>145000</castRange>
<effectPoint>100</effectPoint>
@@ -382,7 +374,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="15431" toLevel="1" name="Supersonic Blaster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>42</mpConsume>
<castRange>1200</castRange>
@@ -402,7 +393,6 @@
</effects>
</skill>
<skill id="15432" toLevel="1" name="Power Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>80</mpConsume>
<castRange>40</castRange>
@@ -424,10 +414,10 @@
</skill>
<skill id="15433" toLevel="1" name="Surrender to Dark">
<!-- Dark Attack Resistance decreased, and Holy Attack Resistance increases momentarily. -->
<icon>icon.skill4336_new</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_UNHOLY</abnormalType>
<icon>icon.skill4336_new</icon>
<operateType>A2</operateType>
<mpConsume>65</mpConsume>
<castRange>600</castRange>
@@ -458,7 +448,6 @@
</effects>
</skill>
<skill id="15434" toLevel="1" name="Drain HP">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>73</mpConsume>
<castRange>600</castRange>
@@ -482,7 +471,6 @@
</effects>
</skill>
<skill id="15435" toLevel="1" name="Power Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>20</mpConsume>
<castRange>40</castRange>
@@ -503,7 +491,6 @@
</effects>
</skill>
<skill id="15436" toLevel="1" name="Wide Sweep">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>119</mpConsume>
<castRange>40</castRange>
@@ -525,7 +512,6 @@
</effects>
</skill>
<skill id="15437" toLevel="1" name="Sonic Blaster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>80</mpConsume>
<castRange>600</castRange>
@@ -546,11 +532,11 @@
</skill>
<skill id="15438" toLevel="1" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<icon>icon.skill4047</icon>
<operateType>A2</operateType>
<mpConsume>73</mpConsume>
<castRange>600</castRange>
@@ -574,7 +560,6 @@
</effects>
</skill>
<skill id="15439" toLevel="1" name="Drain HP">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>109</mpConsume>
<castRange>600</castRange>
@@ -598,7 +583,6 @@
</effects>
</skill>
<skill id="15440" toLevel="1" name="Aura Burn">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>150</castRange>
@@ -619,7 +603,6 @@
</effects>
</skill>
<skill id="15441" toLevel="1" name="Death Bomb">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
@@ -639,12 +622,12 @@
</skill>
<skill id="15442" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>80</mpConsume>
<castRange>40</castRange>
@@ -672,7 +655,6 @@
</effects>
</skill>
<skill id="15443" toLevel="1" name="Drain HP">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>102</mpConsume>
<castRange>400</castRange>
@@ -698,12 +680,12 @@
</skill>
<skill id="15444" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>120</mpConsume>
<castRange>500</castRange>
@@ -732,7 +714,6 @@
</effects>
</skill>
<skill id="15445" toLevel="1" name="Super Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>247</mpConsume>
<castRange>40</castRange>
@@ -752,7 +733,6 @@
</effects>
</skill>
<skill id="15446" toLevel="1" name="Drain HP">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>282</mpConsume>
<castRange>500</castRange>
@@ -779,12 +759,12 @@
</skill>
<skill id="15447" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>83</mpConsume>
<castRange>40</castRange>
@@ -812,7 +792,6 @@
</effects>
</skill>
<skill id="15448" toLevel="1" name="Aura Burn">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>3</mpConsume>
<castRange>150</castRange>
@@ -828,7 +807,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15449" toLevel="1" name="Dagger Storm">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>7</mpConsume>
<castRange>600</castRange>
@@ -852,10 +830,10 @@
</skill>
<skill id="15450" toLevel="1" name="Weakness">
<!-- P. Atk. decreases momentarily. -->
<icon>icon.skill4037</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
<icon>icon.skill4037</icon>
<operateType>A2</operateType>
<mpConsume>20</mpConsume>
<castRange>600</castRange>
@@ -882,12 +860,12 @@
</skill>
<skill id="15451" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>112</mpConsume>
<hitTime>3300</hitTime>
@@ -938,7 +916,6 @@
</effects>
</skill>
<skill id="15453" toLevel="1" name="Vampiric Touch">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>135</mpConsume>
<castRange>750</castRange>
@@ -984,7 +961,6 @@
</skill>
<skill id="15455" toLevel="1" name="Thin Skin">
<!-- Received damage increases due to skin sensitivity. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>97</magicLvl>
@@ -1013,6 +989,7 @@
</skill>
<skill id="15457" toLevel="2" name="Triol's Reign">
<!-- Blood is drained by Triol, one of the 4 Demons of Hell. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1021,7 +998,6 @@
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
@@ -1042,11 +1018,11 @@
</skill>
<skill id="15458" toLevel="1" name="Memorable Raid Shield">
<!-- Defensive shield cast by the Memorable Raid boss unto itself. For 10 min., it only receives a certain amount of damage. -->
<icon>icon.skill0110</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<icon>icon.skill0110</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
@@ -1064,7 +1040,6 @@
</effects>
</skill>
<skill id="15459" toLevel="1" name="Blaze">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>73</mpConsume>
<castRange>1000</castRange>
@@ -1088,12 +1063,12 @@
</skill>
<skill id="15460" toLevel="1" name="Poison">
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4036</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
<icon>icon.skill4036</icon>
<operateType>A2</operateType>
<mpConsume>109</mpConsume>
<isMagic>1</isMagic>
@@ -1119,7 +1094,6 @@
</effects>
</skill>
<skill id="15461" toLevel="1" name="Drain HP">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>52</mpConsume>
<castRange>600</castRange>
@@ -1143,7 +1117,6 @@
</effects>
</skill>
<skill id="15462" toLevel="1" name="Heal">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>127</mpConsume>
<castRange>600</castRange>
@@ -1164,7 +1137,6 @@
</effects>
</skill>
<skill id="15463" toLevel="1" name="Prominence">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>37</mpConsume>
<castRange>600</castRange>
@@ -1187,7 +1159,6 @@
</effects>
</skill>
<skill id="15464" toLevel="1" name="Death Link">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>37</mpConsume>
<castRange>900</castRange>
@@ -1255,10 +1226,10 @@
</skill>
<skill id="15469" toLevel="1" name="Rites for Triol">
<!-- For 60 min., HP Recovery Bonus + 20%. -->
<icon>icon.skill1044</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>HP_REGEN_UP</abnormalType>
<icon>icon.skill1044</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
@@ -1405,11 +1376,11 @@
</skill>
<skill id="15476" toLevel="1" name="Spore Spray">
<!-- HP and Speed decreased due to spores. -->
<icon>icon.skill1160</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@@ -1437,10 +1408,10 @@
</skill>
<skill id="15477" toLevel="1" name="Corrosive Acid Spray">
<!-- P. Def. and M. Def. decreased. -->
<icon>icon.skill0122</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<icon>icon.skill0122</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@@ -1470,11 +1441,11 @@
</skill>
<skill id="15478" toLevel="1" name="Spread Disease">
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill0096</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@@ -1502,10 +1473,10 @@
</skill>
<skill id="15479" toLevel="1" name="Vomit Mucus">
<!-- P. Accuracy decreased due to mucus. -->
<icon>icon.skill1222</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>HIT_DOWN</abnormalType>
<icon>icon.skill1222</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@@ -1528,11 +1499,11 @@
</skill>
<skill id="15480" toLevel="1" name="Shoot Poison">
<!-- HP decreased due to poison. -->
<icon>icon.skill0096</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@@ -1557,10 +1528,10 @@
</skill>
<skill id="15481" toLevel="1" name="Shoot Spider Web">
<!-- The web decreases Speed by 10%. -->
<icon>icon.skill0102</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<icon>icon.skill0102</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@@ -1584,13 +1555,11 @@
</skill>
<skill id="15482" toLevel="1" name="Presentation - Lind">
<!-- Lindvior's Event Presentation Skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>10000</hitTime>
</skill>
<skill id="15483" toLevel="1" name="Destroy">
<!-- P. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -1600,7 +1569,6 @@
</skill>
<skill id="15484" toLevel="1" name="Lightning">
<!-- M. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -1611,7 +1579,6 @@
</skill>
<skill id="15485" toLevel="1" name="Eliminate">
<!-- P. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -1633,7 +1600,6 @@
</skill>
<skill id="15487" toLevel="1" name="Disarray">
<!-- P. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -1643,7 +1609,6 @@
</skill>
<skill id="15488" toLevel="1" name="Penetrate">
<!-- P. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -1662,7 +1627,6 @@
</skill>
<skill id="15490" toLevel="1" name="Rush">
<!-- Rush toward enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<effectPoint>-100</effectPoint>
@@ -1670,7 +1634,6 @@
</skill>
<skill id="15491" toLevel="1" name="Deadly Weapon">
<!-- P. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -1692,7 +1655,6 @@
</skill>
<skill id="15493" toLevel="1" name="Charge">
<!-- Charges to attack a target. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<effectPoint>-100</effectPoint>
@@ -1719,7 +1681,6 @@
</skill>
<skill id="15496" toLevel="1" name="Travis' Authority">
<!-- AoE M. Atk. On target's area. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -1730,7 +1691,6 @@
</skill>
<skill id="15497" toLevel="1" name="Summons Royal Guard Member.">
<!-- Summons Royal Guard Member. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<hitTime>1500</hitTime>
@@ -1745,7 +1705,6 @@
<isMagic>4</isMagic>
</skill>
<skill id="15499" toLevel="1" name="Energy of Life">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>2000</castRange>
<hitTime>100</hitTime>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="15500" toLevel="1" name="Major Energy of Life">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>2000</castRange>
<hitTime>100</hitTime>
@@ -9,7 +8,6 @@
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="15501" toLevel="1" name="Superior Energy of Life">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>2000</castRange>
<hitTime>100</hitTime>
@@ -17,7 +15,6 @@
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="15502" toLevel="1" name="Energy of Mana">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>2000</castRange>
<hitTime>100</hitTime>
@@ -25,7 +22,6 @@
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="15503" toLevel="1" name="Major Energy of Mana">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>2000</castRange>
<hitTime>100</hitTime>
@@ -33,7 +29,6 @@
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="15504" toLevel="1" name="Superior Energy of Mana">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>2000</castRange>
<hitTime>100</hitTime>
@@ -60,7 +55,6 @@
</skill>
<skill id="15508" toLevel="4" name="Special Armor">
<!-- Special armor reduces damage received from servitors. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
</skill>
<skill id="15509" toLevel="1" name="Laido Destruction">
@@ -126,7 +120,6 @@
</skill>
<skill id="15515" toLevel="1" name="Penetrating Eyes">
<!-- Emits power from the eyes for powerful damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>100</castRange>
@@ -137,7 +130,6 @@
</skill>
<skill id="15516" toLevel="1" name="Summon Giant Illusion">
<!-- Twists the flow of time to summon a bigger version of the self upon death (Presentation). -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
@@ -146,7 +138,6 @@
</skill>
<skill id="15517" toLevel="1" name="Chaos Attack">
<!-- Swings arms to attack target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>70</castRange>
@@ -166,7 +157,6 @@
</skill>
<skill id="15519" toLevel="1" name="Summon Undead">
<!-- Summons real body. (Presentation) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
@@ -175,7 +165,6 @@
</skill>
<skill id="15520" toLevel="1" name="Rush Raid">
<!-- Powerful rush attack on enemy. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -185,7 +174,6 @@
</skill>
<skill id="15521" toLevel="1" name="Flailing Spin">
<!-- Swings arms to attack target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>70</castRange>
@@ -217,7 +205,6 @@
</skill>
<skill id="15524" toLevel="1" name="Suck Blood">
<!-- Sucks blood from the enemy, continuously draining HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -228,7 +215,6 @@
</skill>
<skill id="15525" toLevel="2" name="Rush Attack">
<!-- Powerful rush attack on enemy. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -247,7 +233,6 @@
</skill>
<skill id="15527" toLevel="1" name="Chaos Breath">
<!-- AoE M. Atk. On target's area. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>300</castRange>
@@ -258,7 +243,6 @@
</skill>
<skill id="15528" toLevel="1" name="Kaonel Rush">
<!-- Powerful rush attack on enemy. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -301,7 +285,6 @@
</skill>
<skill id="15532" toLevel="1" name="Pupil Focus">
<!-- Emits power from the eyes for powerful damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -323,7 +306,6 @@
</skill>
<skill id="15534" toLevel="1" name="Mutilate Body">
<!-- Cuts enemy for powerful damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>70</castRange>
@@ -333,7 +315,6 @@
</skill>
<skill id="15535" toLevel="1" name="Bloody Breath">
<!-- Breathes a crimson breath on enemies within 120 degrees in front of you to inflict damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>300</castRange>
@@ -385,7 +366,6 @@
</skill>
<skill id="15541" toLevel="1" name="Flame Pillar">
<!-- A pillar of fire rushes from beneath your target's feet for damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>300</castRange>
@@ -395,7 +375,6 @@
</skill>
<skill id="15542" toLevel="1" name="Rush Raid">
<!-- Powerful rush attack on enemy. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -416,7 +395,6 @@
</skill>
<skill id="15544" toLevel="2" name="Rush Attack">
<!-- Powerful rush attack on enemy. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>300</castRange>
@@ -445,7 +423,6 @@
</skill>
<skill id="15547" toLevel="1" name="Point Attack">
<!-- Swings sword at an enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>150</castRange>
@@ -521,7 +498,6 @@
</skill>
<skill id="15555" toLevel="1" name="Cunning Strike">
<!-- Hits enemy's vital point. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>200</castRange>
@@ -600,7 +576,6 @@
</skill>
<skill id="15564" toLevel="2" name="Theor's Attack">
<!-- P. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>70</castRange>
@@ -640,7 +615,6 @@
</skill>
<skill id="15568" toLevel="1" name="Charge">
<!-- Powerful rush attack on enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -887,19 +861,16 @@
</skill>
<skill id="15596" toLevel="1" name="Presentation - Lindvior's Takeoff">
<!-- Lindvior takes off. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>4200</hitTime>
</skill>
<skill id="15597" toLevel="1" name="Presentation - Lindvior's Landing">
<!-- Lindvior's Fall -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>5000</hitTime>
</skill>
<skill id="15598" toLevel="1" name="Mighty Wind Strike">
<!-- Ranged projectile. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>2500</castRange>
<hitTime>2500</hitTime>
@@ -44,7 +44,7 @@
</skill>
<skill id="15606" toLevel="1" name="Recharge">
<!-- Recharge. -->
<icon>icon.skill1449</icon>
<icon>icon.skill14444</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>10000</hitTime>
@@ -184,7 +184,6 @@
</skill>
<skill id="15615" toLevel="7" name="Increases P. Atk.">
<!-- P. Atk./ M. Atk. + $s1. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
@@ -287,7 +286,6 @@
</skill>
<skill id="15629" toLevel="1" name="Nerva's Mental Blow">
<!-- Powerful attack on a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>70</castRange>
<hitTime>1500</hitTime>
@@ -329,7 +327,6 @@
<operateType>P</operateType>
</skill>
<skill id="15636" toLevel="1" name="Dimensional Teleport">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -337,7 +334,6 @@
</skill>
<skill id="15637" toLevel="1" name="Dimensional Space">
<!-- You are in the Dimensional Space. You can either restart the game or go through Mermoden in the village to return. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<isMagic>3</isMagic>
@@ -450,7 +446,6 @@
</skill>
<skill id="15663" toLevel="1" name="Increases P. Atk.">
<!-- P. Atk. and M. Atk. + 10%. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
@@ -468,164 +463,154 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="15665" toLevel="1" name="Presentation - Anakim / Lilith">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
</skill>
<skill id="15666" toLevel="5" name="HP Increase 1">
<!-- Max HP + 20%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1045</icon>
<operateType>A1</operateType>
</skill>
<skill id="15667" toLevel="5" name="P. Atk. Increase 1">
<!-- P. Atk. + 10%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1068</icon>
<operateType>A1</operateType>
</skill>
<skill id="15668" toLevel="5" name="M. Atk Increase 1">
<!-- M. Atk. + 10%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1059</icon>
<operateType>A1</operateType>
</skill>
<skill id="15669" toLevel="5" name="P. Def. Increase 1">
<!-- P. Def. + 20%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1040</icon>
<operateType>A1</operateType>
</skill>
<skill id="15670" toLevel="5" name="P. Def. Increase 1">
<!-- M. Def. +20%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1010</icon>
<operateType>A1</operateType>
</skill>
<skill id="15671" toLevel="5" name="Atk. Spd. Increase 1">
<!-- Atk. Spd. is increased by 10%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="15672" toLevel="5" name="Physical Attack Resistance 1">
<!-- P. Atk. Resistance +10 -->
<icon>icon.skill0000</icon>
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="15673" toLevel="5" name="Terminal State">
<!-- For 5 seconds HP doesn t drop below 1. Stuns the target. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1608</icon>
<operateType>A1</operateType>
</skill>
<skill id="15674" toLevel="1" name="Mass Shackling">
<!-- Provokes nearby enemies and inflicts Hold for $s1. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0404</icon>
<operateType>A1</operateType>
</skill>
<skill id="15675" toLevel="1" name="Tribunal">
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and decreases the enemy's Critical Rate by $s3 for $s2. Requires a sword or blunt weapon to be equipped. Over-hit. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0400</icon>
<operateType>A1</operateType>
</skill>
<skill id="15676" toLevel="1" name="Shield Stun">
<!-- Makes an attack with a shield, stunning the target for $s1. Requires a shield. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0092</icon>
<operateType>A1</operateType>
</skill>
<skill id="15677" toLevel="1" name="Bloody Attack">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15678" toLevel="1" name="Sayha's Blessing">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15679" toLevel="1" name="Dandy's Precise Swing">
<!-- Throws back the target and inflicts heavy physical damage. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
</skill>
<skill id="15680" toLevel="1" name="Roa's Hi-tech Attack">
<!-- Inflicts great damage by magic, for 5 sec. Speed, Atk. Spd., Casting Spd. -50%. -->
<icon>icon.skill0000</icon>
<icon>icon.skill4107</icon>
<operateType>A1</operateType>
</skill>
<skill id="15681" toLevel="2" name="Arena Administrator's Location">
<icon>icon.skill0000</icon>
<icon>icon.skill1045</icon>
<operateType>A1</operateType>
</skill>
<skill id="15682" toLevel="3" name="Orc Thunder">
<!-- Pulls the target into your reach. -->
<icon>icon.skill0000</icon>
<icon>icon.skill10015</icon>
<operateType>A1</operateType>
</skill>
<skill id="15683" toLevel="3" name="Front Drain">
<!-- Inflicts heavy physical damage on enemies in fron of your character. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15684" toLevel="3" name="Arena Administrator's Recovery">
<!-- Restores HP / MP by 30%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15685" toLevel="3" name="Heal">
<!-- Restores 10% of target's HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15686" toLevel="3" name="Multi-healing">
<!-- Restores 10% of allies' HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15687" toLevel="1" name="Promise of Vengeance">
<!-- Wrath caused by the death of an ally. Restores 50% of HP / MP. P. Atk. and M. Atk., Speed, Casting Spd. +30% for 5 min. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1346</icon>
<operateType>A1</operateType>
</skill>
<skill id="15688" toLevel="1" name="Chain Snake">
<!-- Pulls the targets to your character. -->
<icon>icon.skill0000</icon>
<icon>icon.skill10015</icon>
<operateType>A1</operateType>
</skill>
<skill id="15689" toLevel="1" name="Mass Chain Snake">
<!-- Pulls nearby enemies to your character. -->
<icon>icon.skill0000</icon>
<icon>icon.skill10016</icon>
<operateType>A1</operateType>
</skill>
<skill id="15690" toLevel="2" name="Fearsome Defensive Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15691" toLevel="1" name="Defense Break">
<!-- Inflicts heavy physical damage on enemies in fron of your character. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15692" toLevel="1" name="Smashing Attack">
<!-- Inflicts heavy physical damage on enemies surrounding your character. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="15693" toLevel="1" name="Giant Bombardier">
<!-- Knocks Down enemies in the working range. -->
<icon>icon.skill0000</icon>
<icon>icon.skill10262</icon>
<operateType>A1</operateType>
</skill>
<skill id="15694" toLevel="1" name="Mighty Giant Bombardier">
<!-- Stuns enemies in the working range. -->
<icon>icon.skill0000</icon>
<icon>icon.skill10265</icon>
<operateType>A1</operateType>
</skill>
<skill id="15695" toLevel="15" name="(Hex)">
<!-- Decreases the enemy's P. Def. by $s2 for $s1. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0122</icon>
<operateType>A1</operateType>
</skill>
<skill id="15696" toLevel="1" name="Thunder Stun">
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0100</icon>
<operateType>A1</operateType>
</skill>
<skill id="15697" toLevel="1" name="Giant Bombardier">
<!-- Knocks Down enemies in the working range. -->
<icon>icon.skill0000</icon>
<icon>icon.skill10262</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="16001" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -15,7 +14,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16002" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -29,7 +27,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16003" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -43,7 +40,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16004" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -56,7 +52,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16005" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -69,7 +64,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16006" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -82,7 +76,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16007" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -95,7 +88,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16008" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -109,7 +101,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16009" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -122,7 +113,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16010" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -135,7 +125,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16011" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -148,7 +137,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16012" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -161,7 +149,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16013" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -174,7 +161,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16014" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -187,7 +173,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16015" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -201,7 +186,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16016" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -215,7 +199,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16017" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
@@ -228,7 +211,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16018" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -242,7 +224,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16019" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -256,7 +237,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16020" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -270,7 +250,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16021" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -284,7 +263,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16022" toLevel="1" name="Ground Shaker">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>4600</hitTime>
@@ -300,7 +278,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16023" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>10000</hitTime>
@@ -316,7 +293,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16024" toLevel="1" name="Seeds Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>4800</hitTime>
@@ -332,7 +308,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16025" toLevel="1" name="Whistle">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -346,7 +321,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16026" toLevel="1" name="Chat">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
@@ -360,7 +334,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16027" toLevel="1" name="Chat">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
@@ -374,7 +347,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16028" toLevel="1" name="Ball Kicking">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
@@ -388,7 +360,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16029" toLevel="1" name="Jump">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
@@ -402,7 +373,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16030" toLevel="1" name="Sheep Herding">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
@@ -416,7 +386,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16032" toLevel="1" name="Gi-Sung Bae's Lineage II">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
@@ -428,7 +397,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16033" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -442,7 +410,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16034" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -456,7 +423,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16035" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>CA1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -556,7 +522,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16039" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -570,7 +535,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16040" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -584,7 +548,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16041" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -598,7 +561,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16042" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -612,7 +574,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16043" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -626,7 +587,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16044" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -640,7 +600,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16045" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -654,7 +613,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16046" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -668,7 +626,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16047" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -682,7 +639,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16048" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -696,7 +652,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16049" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -710,7 +665,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16050" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -724,7 +678,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16051" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -738,7 +691,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16052" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -752,7 +704,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16053" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -766,7 +717,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16054" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -780,7 +730,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16055" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -794,7 +743,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16056" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -808,7 +756,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16057" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -822,7 +769,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16058" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -836,7 +782,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16059" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -850,7 +795,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16060" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -864,7 +808,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16061" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -878,7 +821,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16062" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -892,7 +834,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16063" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -906,7 +847,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16064" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -920,7 +860,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16065" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -934,7 +873,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16066" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -948,7 +886,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16067" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -962,7 +899,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16068" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -976,7 +912,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16069" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -990,7 +925,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16070" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1004,7 +938,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16071" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1018,7 +951,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16072" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1032,7 +964,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16073" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1046,7 +977,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16074" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1060,7 +990,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16075" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1074,7 +1003,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16076" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1088,7 +1016,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16077" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1102,7 +1029,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16078" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1116,7 +1042,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16079" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1130,7 +1055,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16080" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1144,7 +1068,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16081" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1158,7 +1081,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16082" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1172,7 +1094,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16083" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1186,7 +1107,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16084" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1200,7 +1120,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16085" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1214,7 +1133,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16086" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1228,7 +1146,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16087" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1242,7 +1159,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16088" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1256,7 +1172,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16089" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1270,7 +1185,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16090" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1284,7 +1198,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16091" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1298,7 +1211,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16092" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1312,7 +1224,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16093" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1326,7 +1237,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16094" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1340,7 +1250,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16095" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1354,7 +1263,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16096" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1368,7 +1276,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16097" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1382,7 +1289,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16098" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1396,7 +1302,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16099" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="16100" toLevel="1" name="Presentation">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -38,7 +37,6 @@
</skill>
<skill id="16103" toLevel="6" name="Death Lift">
<!-- Deals damage and cancels target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>
<value level="1">50</value>
@@ -55,7 +53,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16104" toLevel="7" name="Fatal Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>
<value level="1">50</value>
@@ -92,7 +89,6 @@
</skill>
<skill id="16107" toLevel="3" name="Fatal Blow">
<!-- Powerful blow on a vital spot. Possible to achieve Critical. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>32</mpConsume>
<castRange>40</castRange>
@@ -102,7 +98,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16108" toLevel="7" name="Bloody Blades">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>79</mpConsume>
<hitTime>
@@ -186,7 +181,6 @@
</skill>
<skill id="16114" toLevel="1" name="Curse of the Dead">
<!-- Cuts target and party members' HP by 50%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>59</mpConsume>
<castRange>1300</castRange>
@@ -195,7 +189,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16116" toLevel="2" name="Self-Destruct">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<reuseDelay>10000</reuseDelay>
@@ -224,7 +217,6 @@
</skill>
<skill id="16119" toLevel="1" name="Flare Chain">
<!-- Deals fire damage to target and nearby enemies. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>90</mpConsume>
<castRange>450</castRange>
@@ -267,7 +259,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16123" toLevel="1" name="Flare Outburst">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>90</mpConsume>
<castRange>450</castRange>
@@ -279,7 +270,6 @@
</skill>
<skill id="16124" toLevel="1" name="Flare Life">
<!-- Restores Deathmoz' HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>90</mpConsume>
<castRange>900</castRange>
@@ -290,7 +280,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16125" toLevel="1" name="Volcano Sword Dance">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>20</mpConsume>
<castRange>600</castRange>
@@ -300,7 +289,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16126" toLevel="1" name="Volcano Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>100</castRange>
@@ -310,7 +298,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16127" toLevel="1" name="Blind Flame">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>40</mpConsume>
<hitTime>2000</hitTime>
@@ -352,8 +339,8 @@
</skill>
<skill id="16130" toLevel="1" name="Oasis Energy">
<!-- The Oasis has quenched your thirst, suddenly wearing you out. Atk./ Casting Spd. - 25%, and Speed - 50. -->
<abnormalTime>15</abnormalTime>
<icon>icon.oasis_feel</icon>
<abnormalTime>15</abnormalTime>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -392,7 +379,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16132" toLevel="1" name="Oasis Mirage">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>89</mpConsume>
<hitTime>5000</hitTime>
@@ -402,7 +388,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16133" toLevel="1" name="Watery Grave">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>89</mpConsume>
<hitTime>5000</hitTime>
@@ -412,7 +397,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16134" toLevel="1" name="Doom Shrieker">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>45</mpConsume>
<hitTime>3000</hitTime>
@@ -523,7 +507,6 @@
<isMagic>4</isMagic>
</skill>
<skill id="16147" toLevel="7" name="Fatal Wave">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>
<value level="1">86</value>
@@ -604,7 +587,6 @@
</skill>
<skill id="16151" toLevel="7" name="Aura Spike">
<!-- Deals non-attribute magic damage to target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>
<value level="1">30</value>
@@ -631,7 +613,6 @@
</skill>
<skill id="16152" toLevel="7" name="Fire Spike">
<!-- Deals fire damage to target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>
<value level="1">30</value>
@@ -657,7 +638,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16155" toLevel="1" name="Charmed Kefensis">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>89</mpConsume>
<hitTime>5000</hitTime>
@@ -700,7 +680,6 @@
</skill>
<skill id="16158" toLevel="1" name="Beleth's Volcano">
<!-- Deals fire damage to target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>51</mpConsume>
<castRange>900</castRange>
@@ -712,7 +691,6 @@
</skill>
<skill id="16159" toLevel="1" name="Beleth's Blaze">
<!-- Deals powerful fire damage to nearby enemies. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>51</mpConsume>
<hitTime>2000</hitTime>
@@ -746,7 +724,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16162" toLevel="1" name="Beleth's Meteor">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>96</mpConsume>
<hitTime>2000</hitTime>
@@ -756,7 +733,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16163" toLevel="1" name="Darion's Sword Storm">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>96</mpConsume>
<hitTime>2000</hitTime>
@@ -766,7 +742,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16164" toLevel="1" name="Fire Flare">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>101</mpConsume>
<castRange>40</castRange>
@@ -777,7 +752,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16165" toLevel="1" name="Dark Blade">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>96</mpConsume>
<hitTime>1000</hitTime>
@@ -807,7 +781,6 @@
</skill>
<skill id="16168" toLevel="1" name="Half-kill">
<!-- Cute target's HP in half. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -817,7 +790,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16171" toLevel="1" name="Summon Poison Zone">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>300</hitTime>
@@ -867,7 +839,6 @@
</skill>
<skill id="16177" toLevel="5" name="Stun Resistance">
<!-- Resistant to Knock Down. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
</skill>
<skill id="16178" toLevel="1" name="Leona's Thunder Spear">
@@ -893,7 +864,6 @@
</skill>
<skill id="16181" toLevel="10" name="Special Armor">
<!-- Special armor reduces damage received from servitors. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
</skill>
<skill id="16183" toLevel="1" name="Skill Reflect Barrier">
@@ -907,7 +877,6 @@
</skill>
<skill id="16184" toLevel="1" name="Vengeful Petrify">
<!-- Petrified for 5 sec. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -918,7 +887,6 @@
</skill>
<skill id="16185" toLevel="1" name="Sword Storm">
<!-- Sword attack of nearby enemies. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -927,7 +895,6 @@
</skill>
<skill id="16186" toLevel="1" name="Belly Cut">
<!-- A powerful physical attack near the target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -936,7 +903,6 @@
</skill>
<skill id="16187" toLevel="1" name="Head-on Crash">
<!-- P. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -945,7 +911,6 @@
</skill>
<skill id="16188" toLevel="1" name="Darkness">
<!-- Magical AoE attack to target and surrounding area. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -955,7 +920,6 @@
</skill>
<skill id="16189" toLevel="1" name="Disciple's Blow">
<!-- M. Atk. On a single enemy. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -974,7 +938,6 @@
</skill>
<skill id="16191" toLevel="1" name="Pandemonium">
<!-- Physical attck on target and surrounding area. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -983,7 +946,6 @@
</skill>
<skill id="16192" toLevel="1" name="Tyranny">
<!-- Powerful magical AoE attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -993,7 +955,6 @@
</skill>
<skill id="16193" toLevel="1" name="Lurking Lunacy">
<!-- Casts Fear on target and nearby enemies for 2 sec. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -1004,7 +965,6 @@
</skill>
<skill id="16194" toLevel="1" name="Quiet Path to Death">
<!-- A lethal magical AoE attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>1000</castRange>
@@ -1014,7 +974,6 @@
</skill>
<skill id="16195" toLevel="1" name="Guided Death">
<!-- Powerful magical AoE attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>1000</castRange>
@@ -1024,7 +983,6 @@
</skill>
<skill id="16196" toLevel="1" name="Blood Shower">
<!-- A magical AoE attack with Bleed. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -1035,7 +993,6 @@
</skill>
<skill id="16197" toLevel="1" name="Haughty Slaughter">
<!-- Physical AoE attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -1044,7 +1001,6 @@
</skill>
<skill id="16198" toLevel="1" name="Continuing Pain">
<!-- Physical AoE attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -1053,7 +1009,6 @@
</skill>
<skill id="16199" toLevel="1" name="Howling Abyss">
<!-- Magical attack on a single target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="16200" toLevel="1" name="Empty Cry">
<!-- Magical AoE attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -21,7 +20,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16202" toLevel="5" name="Fatal Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>40</castRange>
@@ -31,7 +29,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16203" toLevel="4" name="Fatal Shot">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -41,7 +38,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16204" toLevel="4" name="Fatal Slasher">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>2000</hitTime>
@@ -50,7 +46,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16205" toLevel="5" name="Burst Shot">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -59,7 +54,6 @@
<coolTime>1000</coolTime>
</skill>
<skill id="16206" toLevel="4" name="Divine Spike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -74,7 +68,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16207" toLevel="4" name="Dark Spike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -89,7 +82,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16208" toLevel="4" name="Fire Spike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -104,7 +96,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16209" toLevel="4" name="Water Spike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -119,7 +110,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16210" toLevel="5" name="Wind Spike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -135,7 +125,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16211" toLevel="4" name="Earth Spike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -150,7 +139,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16212" toLevel="4" name="Divine Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>2000</hitTime>
@@ -160,7 +148,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16213" toLevel="4" name="Dark Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>2000</hitTime>
@@ -170,7 +157,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16214" toLevel="4" name="Fire Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>2000</hitTime>
@@ -180,7 +166,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16215" toLevel="4" name="Water Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>2000</hitTime>
@@ -190,7 +175,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16216" toLevel="5" name="Wind Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>2000</hitTime>
@@ -200,7 +184,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16217" toLevel="4" name="Earth Buster">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>2000</hitTime>
@@ -210,7 +193,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16218" toLevel="4" name="Holy Blast">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -221,7 +203,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16219" toLevel="4" name="Unholy Blast">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -232,7 +213,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16220" toLevel="4" name="Fire Blast">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -243,7 +223,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16221" toLevel="4" name="Water Blast">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -254,7 +233,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16222" toLevel="5" name="Wind Blast">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -265,7 +243,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16223" toLevel="5" name="Earth Blast">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -301,7 +278,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16226" toLevel="1" name="Battle Recovery">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -311,7 +287,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16227" toLevel="1" name="Greater Recovery">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>
@@ -97,14 +97,12 @@
</skill>
<skill id="16319" toLevel="1" name="Dance Time">
<!-- Presentation skill -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<hitTime>5000</hitTime>
</skill>
<skill id="16320" toLevel="1" name="Dance Time">
<!-- For 10 sec., dance against your will to Frintezza's music. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<hitTime>1000</hitTime>
@@ -149,14 +147,12 @@
</skill>
<skill id="16327" toLevel="1" name="Evil Fragment's Power">
<!-- Event presentation skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>500</castRange>
<hitTime>500</hitTime>
</skill>
<skill id="16328" toLevel="1" name="Explosive Light">
<!-- Event presentation skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<isMagic>1</isMagic>
</skill>
@@ -167,13 +163,11 @@
</skill>
<skill id="16330" toLevel="1" name="Wind Loyalty">
<!-- Event presentation skill. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>500</castRange>
<hitTime>500</hitTime>
</skill>
<skill id="16331" toLevel="1" name="Power Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>40</castRange>
@@ -183,7 +177,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16332" toLevel="1" name="Double Strike">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>40</castRange>
@@ -193,7 +186,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16333" toLevel="1" name="Long Attack">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>700</castRange>
@@ -237,7 +229,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16337" toLevel="3" name="Magic Blast">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>500</castRange>
@@ -256,7 +247,6 @@
</skill>
<skill id="16340" toLevel="1" name="Reaper's Seal">
<!-- Branded with a seal and targeted by the Undead of Dragon Valley. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>42</mpConsume>
<isDebuff>true</isDebuff>
@@ -268,7 +258,6 @@
</skill>
<skill id="16342" toLevel="1" name="Lift Target">
<!-- Inflicts damage while removing target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>40</castRange>
@@ -278,7 +267,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16343" toLevel="1" name="Fire Breath">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>40</castRange>
@@ -287,7 +275,6 @@
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="16344" toLevel="1" name="Death's Bolt">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>25</mpConsume>
<castRange>600</castRange>
@@ -306,7 +293,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16346" toLevel="1" name="Deadly Fear">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>5</mpConsume>
<castRange>40</castRange>
@@ -317,7 +303,6 @@
</skill>
<skill id="16347" toLevel="3" name="Breeze Shell">
<!-- Momentarily decreases Atk. Spd., Casting Spd., and Speed. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>5</mpConsume>
<castRange>600</castRange>
@@ -328,7 +313,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16348" toLevel="3" name="Breeze Point">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>5</mpConsume>
<castRange>600</castRange>
@@ -338,7 +322,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="16349" toLevel="1" name="Blot Pierce">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>5</mpConsume>
<castRange>40</castRange>
@@ -348,7 +331,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16350" toLevel="3" name="Blot Hail">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>500</castRange>
@@ -378,7 +360,6 @@
<reuseDelay>10000</reuseDelay>
</skill>
<skill id="16354" toLevel="1" name="Sacred Assault">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>5</mpConsume>
<castRange>40</castRange>
@@ -388,7 +369,6 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16356" toLevel="1" name="Sacred Sphere">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>30</mpConsume>
<castRange>900</castRange>
@@ -473,7 +453,6 @@
</skill>
<skill id="16368" toLevel="1" name="Dimensional Strike">
<!-- Attacks target with 150% of P. Atk. power. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1500</hitTime>
@@ -483,7 +462,6 @@
</skill>
<skill id="16369" toLevel="1" name="Dimensional Crush">
<!-- Attacks target with 200% of P. Atk. power. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1500</hitTime>
@@ -493,7 +471,6 @@
</skill>
<skill id="16370" toLevel="1" name="Dimensional Slasher">
<!-- Attacks target with 250% of P. Atk. power. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1500</hitTime>
@@ -503,7 +480,6 @@
</skill>
<skill id="16371" toLevel="1" name="Dimension Storm">
<!-- Attacks nearby enemies with 200% of P. Atk. power. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1500</hitTime>
@@ -513,7 +489,6 @@
</skill>
<skill id="16372" toLevel="1" name="Dimensional Spike">
<!-- Attacks target with 200 Power added to M. Atk. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
@@ -524,7 +499,6 @@
</skill>
<skill id="16373" toLevel="1" name="Dimensional Crash">
<!-- Attacks target with 250 Power added to M. Atk. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
@@ -535,7 +509,6 @@
</skill>
<skill id="16374" toLevel="1" name="Dimensional Destruction">
<!-- Attacks target with 300 Power added to M. Atk. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
@@ -565,7 +538,6 @@
</skill>
<skill id="16379" toLevel="1" name="Dimensional Remedy">
<!-- Recover 40% of Max HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<effectPoint>-100</effectPoint>
@@ -580,7 +552,6 @@
</skill>
<skill id="16382" toLevel="1" name="Dimensional Death Ring">
<!-- Attacks target's nearby enemies with 250 Power added to M. Atk. Damage increases as number of enemies affected increases. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>3000</hitTime>
@@ -611,7 +582,6 @@
</skill>
<skill id="16385" toLevel="1" name="Dimesional Devil">
<!-- Attacks target's nearby enemies with 300% of P. Atk. power. Damage decreases as number of enemies affected increases. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2500</hitTime>
@@ -620,7 +590,6 @@
</skill>
<skill id="16388" toLevel="1" name="Kain's Wrath">
<!-- Consumed by vengeful fury toward all who harm Giselle. -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<coolTime>1000</coolTime>
@@ -629,7 +598,6 @@
</skill>
<skill id="16389" toLevel="1" name="Absorb Wind">
<!-- PC's CP/HP/MP all drop to 1. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -649,7 +617,6 @@
</skill>
<skill id="16390" toLevel="1" name="Wynn Summoner's Power">
<!-- Wynn Summoner's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -661,7 +628,6 @@
</skill>
<skill id="16391" toLevel="1" name="Feoh Wizard's Power">
<!-- Feoh Wizard's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -673,7 +639,6 @@
</skill>
<skill id="16392" toLevel="1" name="Tyrr Warrior's Power">
<!-- Tyrr Warrior's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -685,7 +650,6 @@
</skill>
<skill id="16393" toLevel="1" name="Othell Rogue's Power">
<!-- Othell Rogue's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -697,7 +661,6 @@
</skill>
<skill id="16394" toLevel="1" name="Iss Enchanter's Power">
<!-- Iss Enchanter's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -709,7 +672,6 @@
</skill>
<skill id="16395" toLevel="1" name="Yul Archer's Power">
<!-- Yul Archer's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -721,7 +683,6 @@
</skill>
<skill id="16396" toLevel="1" name="Sigel Knight's Power">
<!-- Sigel Knight's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -733,7 +694,6 @@
</skill>
<skill id="16397" toLevel="1" name="Aeore Healer's Power">
<!-- Aeore Healer's power is infused into Atelia. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -31,7 +31,6 @@
</skill>
<skill id="16403" toLevel="1" name="Dimensional Judgment">
<!-- Sentence target to death. 150,000 damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
@@ -41,7 +40,6 @@
</skill>
<skill id="16404" toLevel="1" name="Dimensional Wide Judgment">
<!-- Sentence enemies to the front to death. 150,000 damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
@@ -51,7 +49,6 @@
</skill>
<skill id="16405" toLevel="1" name="Dimensional Mass Judgment">
<!-- Sentence all nearby enemies to death. 150,000 damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<reuseDelay>3000</reuseDelay>
@@ -130,7 +127,6 @@
</skill>
<skill id="16414" toLevel="1" name="Peace Zone Cure">
<!-- Recover 10% of Max HP and 30% of Max MP of self and everyone within 200 grids. Cooldown is 10 sec. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
</skill>
@@ -215,7 +211,7 @@
</skill>
<skill id="16437" toLevel="1" name="Master's Blessing - GM's Cheers">
<!-- The GM is always with you. XP and SP increases by 100% for 1 hr. Cannot be stacked with Toy Knight's Home Run Ball -->
<icon>icon.skill0000</icon>
<icon>icon.skill0919</icon>
<operateType>A1</operateType>
</skill>
</list>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="16518" toLevel="1" name="Invincibility (event)">
<!-- Invincible to regular hits and skills, as well as buffs/debuffs. No HP Recovery. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
</skill>
</list>
@@ -2,27 +2,26 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="16994" toLevel="1" name="Lighting up Magical Flame">
<!-- Lights up a Bundle of Magical Firewood. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0094</icon>
<operateType>A1</operateType>
</skill>
<skill id="16995" toLevel="1" name="Paralysis">
<!-- Paralyzes the character, preventing them from putting out a burning Bundle of Magical Firewood. -->
<icon>icon.skill0000</icon>
<icon>icon.skill1170</icon>
<operateType>A1</operateType>
</skill>
<skill id="16996" toLevel="1" name="Blowing up Magical Flame">
<!-- Makes the Bundle of Magical Firewood burn brighter. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0094</icon>
<operateType>A1</operateType>
</skill>
<skill id="16997" toLevel="1" name="Magical Firewood Jump">
<!-- Enables the character to jump over a Bundle of Magical Firewood. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="16998" toLevel="1" name="Lighting up Magical Flame">
<!-- Lights up a Big Bundle of Magical Firewood. -->
<icon>icon.skill0000</icon>
<icon>icon.skill0094</icon>
<operateType>A1</operateType>
</skill>
</list>

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