Removed unnecessary final modifiers from classes, methods and fields.
This commit is contained in:
@@ -29,7 +29,7 @@ import ai.AbstractNpcAI;
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* Summon the player to the NPC on attack.
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* @author Zoey76
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*/
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public final class SummonPc extends AbstractNpcAI
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public class SummonPc extends AbstractNpcAI
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{
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// NPCs
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private static final int PORTA = 20213;
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@@ -26,7 +26,7 @@ import ai.AbstractNpcAI;
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* Cave Maiden, Keeper AI.
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* @author proGenitor
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*/
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public final class CaveMaiden extends AbstractNpcAI
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public class CaveMaiden extends AbstractNpcAI
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{
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// NPCs
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private static final int CAVEMAIDEN = 20134;
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@@ -26,7 +26,7 @@ import ai.AbstractNpcAI;
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* Pytan, Knorkiks AI.
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* @author Quangnguyen
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*/
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public final class Pytan extends AbstractNpcAI
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public class Pytan extends AbstractNpcAI
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{
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// NPCs
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private static final int PYTAN = 20761;
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@@ -31,7 +31,7 @@ import ai.AbstractNpcAI;
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* AI for mobs in Plains of Dion (near Floran Village).
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* @author Gladicek
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*/
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public final class PlainsOfDion extends AbstractNpcAI
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public class PlainsOfDion extends AbstractNpcAI
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{
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private static final int DELU_LIZARDMEN[] =
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{
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@@ -27,7 +27,7 @@ import ai.AbstractNpcAI;
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* Roxxy AI.
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* @author Mobius
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*/
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public final class Roxxy extends AbstractNpcAI
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public class Roxxy extends AbstractNpcAI
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{
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// NPC
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private static final int ROXXY = 30006;
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@@ -53,7 +53,7 @@ import ai.AbstractNpcAI;
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* Antharas AI.
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* @author St3eT
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*/
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public final class Antharas extends AbstractNpcAI
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public class Antharas extends AbstractNpcAI
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{
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// NPC
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private static final int ANTHARAS = 29068; // Antharas
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@@ -50,7 +50,7 @@ import ai.AbstractNpcAI;
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* Baium AI.
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* @author St3eT
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*/
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public final class Baium extends AbstractNpcAI
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public class Baium extends AbstractNpcAI
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{
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// NPCs
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private static final int BAIUM = 29020; // Baium
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@@ -41,7 +41,7 @@ import ai.AbstractNpcAI;
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* Core AI.
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* @author DrLecter, Emperorc, Mobius
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*/
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public final class Core extends AbstractNpcAI
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public class Core extends AbstractNpcAI
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{
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// NPCs
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private static final int CORE = 29006;
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@@ -46,7 +46,7 @@ import ai.AbstractNpcAI;
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* Orfen's AI
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* @author Emperorc
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*/
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public final class Orfen extends AbstractNpcAI
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public class Orfen extends AbstractNpcAI
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{
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private static final Location[] POS =
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{
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@@ -45,7 +45,7 @@ import ai.AbstractNpcAI;
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* Queen Ant's AI
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* @author Emperorc
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*/
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public final class QueenAnt extends AbstractNpcAI
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public class QueenAnt extends AbstractNpcAI
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{
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private static final int QUEEN = 29001;
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private static final int LARVA = 29002;
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@@ -27,7 +27,7 @@ import ai.AbstractNpcAI;
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* Castle Blacksmith AI.
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* @author malyelfik
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*/
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public final class CastleBlacksmith extends AbstractNpcAI
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public class CastleBlacksmith extends AbstractNpcAI
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{
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// Blacksmith IDs
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private static final int[] NPCS =
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@@ -64,7 +64,7 @@ import ai.AbstractNpcAI;
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* Castle Chamberlain AI.
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* @author malyelfik
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*/
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public final class CastleChamberlain extends AbstractNpcAI
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public class CastleChamberlain extends AbstractNpcAI
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{
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// NPCs
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//@formatter:off
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@@ -1196,7 +1196,7 @@ public final class CastleChamberlain extends AbstractNpcAI
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@RegisterType(ListenerRegisterType.NPC)
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@Id({35100, 35142, 35184, 35226, 35274, 35316, 35363, 35509, 35555, 36653, 36654, 36655, 36656, 36657, 36658, 36659, 36660, 36661})
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// @formatter:on
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public final void onNpcManorBypass(OnNpcManorBypass evt)
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public void onNpcManorBypass(OnNpcManorBypass evt)
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{
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final PlayerInstance player = evt.getActiveChar();
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final Npc npc = evt.getTarget();
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@@ -31,7 +31,7 @@ import ai.AbstractNpcAI;
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* Castle Door Manager AI.
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* @author St3eT
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*/
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public final class CastleDoorManager extends AbstractNpcAI
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public class CastleDoorManager extends AbstractNpcAI
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{
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// NPCs
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// @formatter:off
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@@ -32,7 +32,7 @@ import ai.AbstractNpcAI;
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* Castle Mercenary Manager AI.
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* @author malyelfik
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*/
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public final class CastleMercenaryManager extends AbstractNpcAI
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public class CastleMercenaryManager extends AbstractNpcAI
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{
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// NPCs
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private static final int[] NPCS =
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@@ -25,7 +25,7 @@ import ai.AbstractNpcAI;
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* Castle Siege Manager AI.
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* @author St3eT
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*/
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public final class CastleSiegeManager extends AbstractNpcAI
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public class CastleSiegeManager extends AbstractNpcAI
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{
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// NPCs
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private static final int[] SIEGE_MANAGER =
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@@ -37,7 +37,7 @@ import ai.AbstractNpcAI;
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* Castle Teleporter AI.
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* @author malyelfik, St3eT
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*/
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public final class CastleTeleporter extends AbstractNpcAI
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public class CastleTeleporter extends AbstractNpcAI
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{
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// NPCs
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private static final int[] MASS_TELEPORTERS =
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@@ -25,7 +25,7 @@ import ai.AbstractNpcAI;
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* Castle Warehouse Keeper AI.
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* @author malyelfik
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*/
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public final class CastleWarehouse extends AbstractNpcAI
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public class CastleWarehouse extends AbstractNpcAI
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{
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// NPCs
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private static final int[] NPCS =
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@@ -51,7 +51,7 @@ import ai.AbstractNpcAI;
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* Clan Hall Auctioneer AI.
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* @author Sdw
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*/
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public final class ClanHallAuctioneer extends AbstractNpcAI
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public class ClanHallAuctioneer extends AbstractNpcAI
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{
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// NPC
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private static final int AUCTIONEER = 30767; // Auctioneer
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@@ -29,7 +29,7 @@ import ai.AbstractNpcAI;
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* Clan Hall Door Manager AI.
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* @author St3eT
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*/
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public final class ClanHallDoorManager extends AbstractNpcAI
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public class ClanHallDoorManager extends AbstractNpcAI
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{
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// NPCs
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// @formatter:off
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@@ -45,7 +45,7 @@ import ai.AbstractNpcAI;
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* Clan Hall Manager AI.
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* @author St3eT
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*/
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public final class ClanHallManager extends AbstractNpcAI
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public class ClanHallManager extends AbstractNpcAI
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{
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// NPCs
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// @formatter:off
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@@ -63,7 +63,7 @@ import ai.AbstractNpcAI;
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* Class Master AI.
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* @author Nik
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*/
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public final class ClassMaster extends AbstractNpcAI implements IXmlReader
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public class ClassMaster extends AbstractNpcAI implements IXmlReader
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{
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// NPCs
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private static final List<Integer> CLASS_MASTERS = new ArrayList<>();
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@@ -26,7 +26,7 @@ import ai.AbstractNpcAI;
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* Simple AI that manages special conditions for Divine Beast summon.
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* @author UnAfraid
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*/
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public final class DivineBeast extends AbstractNpcAI
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public class DivineBeast extends AbstractNpcAI
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{
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private static final int DIVINE_BEAST = 14870;
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private static final int TRANSFORMATION_ID = 258;
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@@ -31,7 +31,7 @@ import ai.AbstractNpcAI;
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* Flee Monsters AI.
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* @author Pandragon, NosBit
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*/
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public final class FleeMonsters extends AbstractNpcAI
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public class FleeMonsters extends AbstractNpcAI
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{
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// NPCs
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private static final int[] MOBS =
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@@ -35,7 +35,7 @@ import ai.AbstractNpcAI;
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/**
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* @author Nik
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*/
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public final class Incarnation extends AbstractNpcAI
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public class Incarnation extends AbstractNpcAI
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{
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public Incarnation()
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{
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@@ -35,7 +35,7 @@ import ai.AbstractNpcAI;
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* Monument of Heroes AI.
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* @author St3eT
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*/
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public final class MonumentOfHeroes extends AbstractNpcAI
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public class MonumentOfHeroes extends AbstractNpcAI
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{
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// NPC
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private static final int MONUMENT = 31690;
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@@ -23,7 +23,7 @@ import ai.AbstractNpcAI;
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/**
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* @author UnAfraid
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*/
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public final class NonLethalableNpcs extends AbstractNpcAI
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public class NonLethalableNpcs extends AbstractNpcAI
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{
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private static final int[] NPCS =
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{
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@@ -27,7 +27,7 @@ import ai.AbstractNpcAI;
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* Olympiad Buffer AI.
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* @author St3eT
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*/
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public final class OlyBuffer extends AbstractNpcAI
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public class OlyBuffer extends AbstractNpcAI
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{
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// NPC
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private static final int OLYMPIAD_BUFFER = 36402;
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@@ -44,7 +44,7 @@ import ai.AbstractNpcAI;
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* Olympiad Manager AI.
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* @author St3eT
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*/
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public final class OlyManager extends AbstractNpcAI implements IBypassHandler
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public class OlyManager extends AbstractNpcAI implements IBypassHandler
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{
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// NPC
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private static final int MANAGER = 31688;
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@@ -28,7 +28,7 @@ import ai.AbstractNpcAI;
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/**
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* Angel spawns...when one of the angels in the keys dies, the other angel will spawn.
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*/
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public final class PolymorphingAngel extends AbstractNpcAI
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public class PolymorphingAngel extends AbstractNpcAI
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{
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private static final Map<Integer, Integer> ANGELSPAWNS = new HashMap<>(5);
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@@ -36,7 +36,7 @@ import ai.AbstractNpcAI;
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* Polymorphing on attack monsters AI.
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* @author Slyce
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*/
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public final class PolymorphingOnAttack extends AbstractNpcAI
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public class PolymorphingOnAttack extends AbstractNpcAI
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{
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private static final Map<Integer, List<Integer>> MOBSPAWNS = new HashMap<>();
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@@ -32,7 +32,7 @@ import ai.AbstractNpcAI;
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* Proclaimer AI.
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* @author St3eT
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*/
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public final class Proclaimer extends AbstractNpcAI
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public class Proclaimer extends AbstractNpcAI
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{
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// NPCs
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private static final int[] PROCLAIMER =
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@@ -36,7 +36,7 @@ import ai.AbstractNpcAI;
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* Sin Eater AI.
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* @author St3eT.
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*/
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public final class SinEater extends AbstractNpcAI
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public class SinEater extends AbstractNpcAI
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{
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// NPCs
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private static final int SIN_EATER = 12564;
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@@ -28,7 +28,7 @@ import ai.AbstractNpcAI;
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* Tree of Life AI.
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* @author St3eT.
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*/
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public final class TreeOfLife extends AbstractNpcAI
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public class TreeOfLife extends AbstractNpcAI
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{
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// NPCs
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private static final int[] TREE_OF_LIFE =
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@@ -32,7 +32,7 @@ import ai.AbstractNpcAI;
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/**
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* @author UnAfraid
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*/
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public final class DayNightSpawns extends AbstractNpcAI
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public class DayNightSpawns extends AbstractNpcAI
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{
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private static final String NIGHT_GROUP_NAME = "nightTime";
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private static final String DAY_GROUP_NAME = "dayTime";
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@@ -36,7 +36,7 @@ import ai.AbstractNpcAI;
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/**
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* @author UnAfraid
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*/
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public final class EilhalderVonHellmann extends AbstractNpcAI
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public class EilhalderVonHellmann extends AbstractNpcAI
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{
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private static final Logger LOGGER = Logger.getLogger(EilhalderVonHellmann.class.getName());
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private static final int EILHALDER_VON_HELLMANN = 25328;
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@@ -25,7 +25,7 @@ import ai.AbstractNpcAI;
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/**
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* @author UnAfraid
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*/
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public final class NoRandomActivity extends AbstractNpcAI
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public class NoRandomActivity extends AbstractNpcAI
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{
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private NoRandomActivity()
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{
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@@ -27,7 +27,7 @@ import ai.AbstractNpcAI;
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* Symbol Maker AI.
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* @author Adry_85
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*/
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public final class SymbolMaker extends AbstractNpcAI
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public class SymbolMaker extends AbstractNpcAI
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{
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// NPCs
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private static final int[] NPCS =
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@@ -31,7 +31,7 @@ import ai.AbstractNpcAI;
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* Monster Derby Track teleport AI.
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* @author Plim
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*/
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public final class TeleportToRaceTrack extends AbstractNpcAI
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public class TeleportToRaceTrack extends AbstractNpcAI
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{
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// NPC
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private static final int RACE_MANAGER = 30995;
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@@ -26,7 +26,7 @@ import ai.AbstractNpcAI;
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* Charm teleport AI.<br>
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* @author Plim
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*/
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public final class TeleportWithCharm extends AbstractNpcAI
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public class TeleportWithCharm extends AbstractNpcAI
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{
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// NPCs
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private static final int WHIRPY = 30540;
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@@ -29,7 +29,7 @@ import ai.AbstractNpcAI;
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* Timak Orc Troop Leader AI.
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* @author Mobius
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*/
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public final class TimakOrcTroopLeader extends AbstractNpcAI
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public class TimakOrcTroopLeader extends AbstractNpcAI
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{
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private static final int TIMAK_ORC_TROOP_LEADER = 20767;
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private static final NpcStringId[] ON_ATTACK_MSG =
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@@ -32,7 +32,7 @@ import ai.AbstractNpcAI;
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* Reworked by xban1x.
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* @author Plim
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*/
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public final class ToIVortex extends AbstractNpcAI
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public class ToIVortex extends AbstractNpcAI
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{
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// NPCs
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private static final int KEPLON = 30949;
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@@ -31,7 +31,7 @@ import ai.AbstractNpcAI;
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* Wyvern Manager
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* @author xban1x
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*/
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public final class WyvernManager extends AbstractNpcAI
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public class WyvernManager extends AbstractNpcAI
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{
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private enum ManagerType
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{
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@@ -28,7 +28,7 @@ import ai.AbstractNpcAI;
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/**
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* @author Mobius
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*/
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public final class FactionSystem extends AbstractNpcAI
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public class FactionSystem extends AbstractNpcAI
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{
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// NPCs
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private static final int MANAGER = 500;
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@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.quest.Event;
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import org.l2jmobius.gameserver.util.Broadcast;
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public final class Elpies extends Event
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public class Elpies extends Event
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{
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// NPC
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private static final int ELPY = 900100;
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@@ -35,7 +35,7 @@ import org.l2jmobius.gameserver.util.Broadcast;
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* Chests are hidden at Fantasy Isle and players must use the Rabbit transformation's skills to find and open them.
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* @author Gnacik, Zoey76
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*/
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public final class Rabbits extends Event
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public class Rabbits extends Event
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{
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// NPCs
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private static final int NPC_MANAGER = 900101;
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@@ -38,7 +38,7 @@ import org.l2jmobius.gameserver.util.Broadcast;
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/**
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* @author Gnacik
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*/
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public final class Race extends Event
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public class Race extends Event
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{
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// Event NPCs list
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private List<Npc> _npclist;
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@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.quest.LongTimeEvent;
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* @URL https://eu.4gameforum.com/threads/603119/
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* @author Mobius
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*/
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public final class ChefMonkeyEvent extends LongTimeEvent
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public class ChefMonkeyEvent extends LongTimeEvent
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{
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// NPC
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private static final int CHEF_MONKEY = 34292;
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@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExStartLuckyGame
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* Info - http://www.lineage2.com/en/news/events/11182015-eve-the-fortune-teller-returns.php
|
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* @author Mobius
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*/
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||||
public final class EveTheFortuneTeller extends LongTimeEvent
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public class EveTheFortuneTeller extends LongTimeEvent
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{
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// NPCs
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private static final int EVE = 31855;
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||||
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.quest.LongTimeEvent;
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* @URL https://eu.4gameforum.com/threads/648400/
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* @author Mobius, Gigi, Adapted for Classic by QuangNguyen
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||||
*/
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||||
public final class LetterCollector extends LongTimeEvent
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||||
public class LetterCollector extends LongTimeEvent
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{
|
||||
// NPC
|
||||
private static final int ROSALIA = 9000;
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.SkillCaster;
|
||||
* @URL http://www.lineage2.com/en/news/events/02102016-the-power-of-love-part-iii.php
|
||||
* @author hlwrave
|
||||
*/
|
||||
public final class ThePowerOfLove extends LongTimeEvent
|
||||
public class ThePowerOfLove extends LongTimeEvent
|
||||
{
|
||||
// NPC
|
||||
private static final int COCO = 33893;
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.SkillCaster;
|
||||
* @URL https://eu.4gameforum.com/threads/578395/
|
||||
* @author QuangNguyen
|
||||
*/
|
||||
public final class TotalRecall extends LongTimeEvent
|
||||
public class TotalRecall extends LongTimeEvent
|
||||
{
|
||||
// NPC
|
||||
private static final int FROG = 9013;
|
||||
|
||||
@@ -26,7 +26,7 @@ import handlers.effecthandlers.*;
|
||||
* Effect Master handler.
|
||||
* @author NosBit
|
||||
*/
|
||||
public final class EffectMasterHandler
|
||||
public class EffectMasterHandler
|
||||
{
|
||||
private static final Logger LOGGER = Logger.getLogger(EffectMasterHandler.class.getName());
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.util.Util;
|
||||
* Admin Castle manage admin commands.
|
||||
* @author St3eT
|
||||
*/
|
||||
public final class AdminCastle implements IAdminCommandHandler
|
||||
public class AdminCastle implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.util.BuilderUtil;
|
||||
/**
|
||||
* Change access level command handler.
|
||||
*/
|
||||
public final class AdminChangeAccessLevel implements IAdminCommandHandler
|
||||
public class AdminChangeAccessLevel implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -43,7 +43,7 @@ import org.l2jmobius.gameserver.util.BypassParser;
|
||||
* Clan Hall admin commands.
|
||||
* @author St3eT
|
||||
*/
|
||||
public final class AdminClanHall implements IAdminCommandHandler
|
||||
public class AdminClanHall implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.util.Util;
|
||||
* A retail-like implementation of //gmspeed builder command.
|
||||
* @author lord_rex
|
||||
*/
|
||||
public final class AdminGmSpeed implements IAdminCommandHandler
|
||||
public class AdminGmSpeed implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.util.BuilderUtil;
|
||||
/**
|
||||
* @author lord_rex
|
||||
*/
|
||||
public final class AdminHide implements IAdminCommandHandler
|
||||
public class AdminHide implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
@@ -72,7 +72,7 @@ public final class AdminHide implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (final Exception e)
|
||||
catch (Exception e)
|
||||
{
|
||||
BuilderUtil.sendSysMessage(player, "//hide [on|off]");
|
||||
return true;
|
||||
|
||||
@@ -44,7 +44,7 @@ import org.l2jmobius.gameserver.util.BypassParser;
|
||||
* Instance admin commands.
|
||||
* @author St3eT
|
||||
*/
|
||||
public final class AdminInstance implements IAdminCommandHandler
|
||||
public class AdminInstance implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.util.Util;
|
||||
/**
|
||||
* @author malyelfik
|
||||
*/
|
||||
public final class AdminManor implements IAdminCommandHandler
|
||||
public class AdminManor implements IAdminCommandHandler
|
||||
{
|
||||
@Override
|
||||
public boolean useAdminCommand(String command, PlayerInstance activeChar)
|
||||
|
||||
@@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.util.BuilderUtil;
|
||||
* This class handles commands for gm to forge packets
|
||||
* @author Maktakien, HorridoJoho
|
||||
*/
|
||||
public final class AdminPForge implements IAdminCommandHandler
|
||||
public class AdminPForge implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.util.Util;
|
||||
/**
|
||||
* Admin PC Points manage admin commands.
|
||||
*/
|
||||
public final class AdminPcCafePoints implements IAdminCommandHandler
|
||||
public class AdminPcCafePoints implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.util.Util;
|
||||
* Admin Prime Points manage admin commands.
|
||||
* @author St3eT
|
||||
*/
|
||||
public final class AdminPrimePoints implements IAdminCommandHandler
|
||||
public class AdminPrimePoints implements IAdminCommandHandler
|
||||
{
|
||||
private static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* The classical custom L2J implementation of the old //gmspeed GM command.
|
||||
* @author lord_rex (No, it wasn't me at all. Eclipse added my name there.)
|
||||
*/
|
||||
public final class AdminSuperHaste implements IAdminCommandHandler
|
||||
public class AdminSuperHaste implements IAdminCommandHandler
|
||||
{
|
||||
static final String[] ADMIN_COMMANDS =
|
||||
{
|
||||
@@ -66,7 +66,7 @@ public final class AdminSuperHaste implements IAdminCommandHandler
|
||||
superHasteSkill.applyEffects(player, player, true, time);
|
||||
}
|
||||
}
|
||||
catch (final Exception e)
|
||||
catch (Exception e)
|
||||
{
|
||||
player.sendMessage("Usage: //superhaste <Effect level (0-4)> <Time in seconds>");
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
/**
|
||||
* Alliance Chat Handler.
|
||||
*/
|
||||
public final class ChatAlliance implements IChatHandler
|
||||
public class ChatAlliance implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
* Clan chat handler
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatClan implements IChatHandler
|
||||
public class ChatClan implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -35,7 +35,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
* General Chat Handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatGeneral implements IChatHandler
|
||||
public class ChatGeneral implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
* Hero chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatHeroVoice implements IChatHandler
|
||||
public class ChatHeroVoice implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
* Party chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatParty implements IChatHandler
|
||||
public class ChatParty implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
* Party Room All chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatPartyRoomAll implements IChatHandler
|
||||
public class ChatPartyRoomAll implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
* Party Room Commander chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatPartyRoomCommander implements IChatHandler
|
||||
public class ChatPartyRoomCommander implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
* Petition chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatPetition implements IChatHandler
|
||||
public class ChatPetition implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
* Shout chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatShout implements IChatHandler
|
||||
public class ChatShout implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
* Trade chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatTrade implements IChatHandler
|
||||
public class ChatTrade implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
* Tell chat handler.
|
||||
* @author durgus
|
||||
*/
|
||||
public final class ChatWhisper implements IChatHandler
|
||||
public class ChatWhisper implements IChatHandler
|
||||
{
|
||||
private static final ChatType[] CHAT_TYPES =
|
||||
{
|
||||
|
||||
@@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
* World chat handler.
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public final class ChatWorld implements IChatHandler
|
||||
public class ChatWorld implements IChatHandler
|
||||
{
|
||||
private static final Map<Integer, Instant> REUSE = new ConcurrentHashMap<>();
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ShowBoard;
|
||||
* Home board.
|
||||
* @author Zoey76, Mobius
|
||||
*/
|
||||
public final class HomeBoard implements IParseBoardHandler
|
||||
public class HomeBoard implements IParseBoardHandler
|
||||
{
|
||||
// SQL Queries
|
||||
private static final String COUNT_FAVORITES = "SELECT COUNT(*) AS favorites FROM `bbs_favorites` WHERE `playerId`=?";
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* An effect that blocks a debuff. Acts like DOTA's Linken Sphere.
|
||||
* @author Nik
|
||||
*/
|
||||
public final class AbnormalShield extends AbstractEffect
|
||||
public class AbnormalShield extends AbstractEffect
|
||||
{
|
||||
private final int _times;
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Add Hate effect implementation.
|
||||
* @author Adry_85
|
||||
*/
|
||||
public final class AddHate extends AbstractEffect
|
||||
public class AddHate extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
private final boolean _affectSummoner;
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
* Item Effect: Gives teleport bookmark slots to the owner.
|
||||
* @author Nik
|
||||
*/
|
||||
public final class AddTeleportBookmarkSlot extends AbstractEffect
|
||||
public class AddTeleportBookmarkSlot extends AbstractEffect
|
||||
{
|
||||
private final int _amount;
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.stats.TraitType;
|
||||
* Attack Trait effect implementation.
|
||||
* @author NosBit
|
||||
*/
|
||||
public final class AttackTrait extends AbstractEffect
|
||||
public class AttackTrait extends AbstractEffect
|
||||
{
|
||||
private final Map<TraitType, Float> _attackTraits = new HashMap<>();
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.stats.Formulas;
|
||||
* Backstab effect implementation.
|
||||
* @author Adry_85
|
||||
*/
|
||||
public final class Backstab extends AbstractEffect
|
||||
public class Backstab extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
private final double _chanceBoost;
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Betray effect implementation.
|
||||
* @author decad
|
||||
*/
|
||||
public final class Betray extends AbstractEffect
|
||||
public class Betray extends AbstractEffect
|
||||
{
|
||||
public Betray(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -42,7 +42,7 @@ import org.l2jmobius.gameserver.util.Util;
|
||||
* If target is effector, put in XML self="1", this will make _actor = getEffector(). This, combined with target type, allows more complex actions like flying target's backwards or player's backwards.
|
||||
* @author DrHouse
|
||||
*/
|
||||
public final class Blink extends AbstractEffect
|
||||
public class Blink extends AbstractEffect
|
||||
{
|
||||
private final int _flyCourse;
|
||||
private final int _flyRadius;
|
||||
|
||||
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
* Assume that geodata checks are done on the skill cast and not needed to repeat here.
|
||||
* @author Nik
|
||||
*/
|
||||
public final class BlinkSwap extends AbstractEffect
|
||||
public class BlinkSwap extends AbstractEffect
|
||||
{
|
||||
public BlinkSwap(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Block Buff Slot effect implementation.
|
||||
* @author Zoey76
|
||||
*/
|
||||
public final class BlockAbnormalSlot extends AbstractEffect
|
||||
public class BlockAbnormalSlot extends AbstractEffect
|
||||
{
|
||||
private final Set<AbnormalType> _blockAbnormalSlots;
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Block Action effect implementation.
|
||||
* @author BiggBoss
|
||||
*/
|
||||
public final class BlockAction extends AbstractEffect
|
||||
public class BlockAction extends AbstractEffect
|
||||
{
|
||||
private final Set<Integer> _blockedActions = new HashSet<>();
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Block Actions effect implementation.
|
||||
* @author mkizub
|
||||
*/
|
||||
public final class BlockActions extends AbstractEffect
|
||||
public class BlockActions extends AbstractEffect
|
||||
{
|
||||
private final Set<Integer> _allowedSkills;
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Block Chat effect implementation.
|
||||
* @author BiggBoss
|
||||
*/
|
||||
public final class BlockChat extends AbstractEffect
|
||||
public class BlockChat extends AbstractEffect
|
||||
{
|
||||
public BlockChat(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Immobile Buff effect implementation.
|
||||
* @author mkizub
|
||||
*/
|
||||
public final class BlockMove extends AbstractEffect
|
||||
public class BlockMove extends AbstractEffect
|
||||
{
|
||||
public BlockMove(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Block Party effect implementation.
|
||||
* @author BiggBoss
|
||||
*/
|
||||
public final class BlockParty extends AbstractEffect
|
||||
public class BlockParty extends AbstractEffect
|
||||
{
|
||||
public BlockParty(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
* Block Resurrection effect implementation.
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public final class BlockResurrection extends AbstractEffect
|
||||
public class BlockResurrection extends AbstractEffect
|
||||
{
|
||||
public BlockResurrection(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Block Skills by isMagic type.
|
||||
* @author Nik
|
||||
*/
|
||||
public final class BlockSkill extends AbstractEffect
|
||||
public class BlockSkill extends AbstractEffect
|
||||
{
|
||||
private final int[] _magicTypes;
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.network.serverpackets.StopRotation;
|
||||
* Bluff effect implementation.
|
||||
* @author decad
|
||||
*/
|
||||
public final class Bluff extends AbstractEffect
|
||||
public class Bluff extends AbstractEffect
|
||||
{
|
||||
private final int _chance;
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
* Effect that blocks all incoming debuffs.
|
||||
* @author Nik
|
||||
*/
|
||||
public final class BuffBlock extends AbstractEffect
|
||||
public class BuffBlock extends AbstractEffect
|
||||
{
|
||||
public BuffBlock(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.SkillCaster;
|
||||
* Call Learned Skill by Level effect implementation.
|
||||
* @author Kazumi
|
||||
*/
|
||||
public final class CallLearnedSkill extends AbstractEffect
|
||||
public class CallLearnedSkill extends AbstractEffect
|
||||
{
|
||||
private final int _skillId;
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* Call Party effect implementation.
|
||||
* @author Adry_85
|
||||
*/
|
||||
public final class CallParty extends AbstractEffect
|
||||
public class CallParty extends AbstractEffect
|
||||
{
|
||||
public CallParty(StatsSet params)
|
||||
{
|
||||
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
* Call Pc effect implementation.
|
||||
* @author Adry_85
|
||||
*/
|
||||
public final class CallPc extends AbstractEffect
|
||||
public class CallPc extends AbstractEffect
|
||||
{
|
||||
private final int _itemId;
|
||||
private final int _itemCount;
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.skills.SkillCaster;
|
||||
* Call Skill effect implementation.
|
||||
* @author NosBit
|
||||
*/
|
||||
public final class CallSkill extends AbstractEffect
|
||||
public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.skills.SkillCaster;
|
||||
/**
|
||||
* Dam Over Time effect implementation.
|
||||
*/
|
||||
public final class CallSkillOnActionTime extends AbstractEffect
|
||||
public class CallSkillOnActionTime extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
* GM Effect: Call Target's Party around target effect implementation.
|
||||
* @author Nik
|
||||
*/
|
||||
public final class CallTargetParty extends AbstractEffect
|
||||
public class CallTargetParty extends AbstractEffect
|
||||
{
|
||||
public CallTargetParty(StatsSet params)
|
||||
{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user