Proper admin teleport description for Skyshadow Meadow.
This commit is contained in:
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Sel Mahum Training Grounds" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Skyshadow Meadow" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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@@ -12,7 +12,7 @@
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Sel Mahum Training Grounds" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Skyshadow Meadow" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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@@ -12,7 +12,7 @@
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Sel Mahum Training Grounds" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Skyshadow Meadow" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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@@ -12,7 +12,7 @@
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -21966 40544 -3192" value="Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 64328 26803 -3768" value="Sea of Spores" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 87252 85514 -3103" value="Plains of the Lizardmen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Sel Mahum Training Grounds" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 84517 62538 -3480" value="Skyshadow Meadow" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to 23863 11068 -3720" value="Shilen's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -29466 66678 -3496" value="Black Rock Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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<button action="bypass -h admin_move_to -61095 75104 -3383" value="Spider Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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