Castle Rune Pailaka dungeons and some simple quest implementations.

This commit is contained in:
MobiusDev
2016-08-22 19:36:55 +00:00
parent 1bf7f6c280
commit d29af7aed5
89 changed files with 3204 additions and 40 deletions

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<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Detention Camp Warden:<br><br>
This is a dangerous place. Don't come around here unless you have the will and skill to survive.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest FortressDungeon">"Let me enter."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,6 +1,6 @@
<html><body>Prison Warden:<br><br>
This is a dangerous place. Don't come around here unless you're ready for a fight!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest PailakaRuneCastle">"I heard a rumor about Rim Pailaka."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CastleDungeon">"I want to enter the prison."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="107" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="119" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="84" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="5" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
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<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="104" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="116" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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</group>
<group name="monsters_third_wave" spawnByDefault="false">
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<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="99" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="111" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="95" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="107" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="97" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="109" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="101" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="113" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
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<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="108" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="120" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="81" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="2" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="103" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="115" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="100" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="112" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="82" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="3" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="80" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="1" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
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<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
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<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="86" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="7" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="91" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="103" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="106" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="118" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="85" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="6" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="93" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="105" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
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<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="109" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="121" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="94" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="106" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="83" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="4" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
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<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
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<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="87" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="8" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
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<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="88" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="9" />
<param name="type" value="CASTLE" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="727" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36562" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36563" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36564" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36565" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="89" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="101" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
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<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="90" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="102" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="98" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="110" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="102" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="114" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="92" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="104" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="105" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="117" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Pailaka (Rune Castle) -->
<instance id="96" maxWorlds="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="60" empty="20" />
<locations>
<enter type="FIXED">
<location x="48221" y="-12239" z="-9131" />
</enter>
<exit type="ORIGIN" />
</locations>
<conditions>
<condition type="Party">
<param name="html" value="noParty.html" />
</condition>
<condition type="PartyLeader" />
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="HasResidence">
<param name="id" value="108" />
<param name="type" value="FORTRESS" />
<param name="html" value="noProperPledge.html" />
</condition>
<condition type="Quest">
<param name="id" value="726" />
</condition>
<condition type="Reenter">
<param name="html" value="hasReenter.html" />
</condition>
<condition type="Distance" />
</conditions>
<reenter apply="ON_FINISH">
<reset time="1440" /> <!-- 24 hours -->
</reenter>
<spawnlist>
<group>
<npc id="36566" x="49093" y="-12077" z="-9395" heading="0" />
<npc id="36567" x="49094" y="-12238" z="-9386" heading="0" />
<npc id="36568" x="49093" y="-12401" z="-9388" heading="0" />
<npc id="36569" x="49232" y="-12239" z="-9386" heading="0" />
</group>
<group name="monsters_first_wave" spawnByDefault="false">
<npc id="25659" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25662" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25662" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25662" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25662" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25662" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25662" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25662" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25662" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25662" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_second_wave" spawnByDefault="false">
<npc id="25660" x="50943" y="-12224" z="-9321" heading="32768" />
<npc id="25663" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25663" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25663" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25663" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25663" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25663" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25663" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25663" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25663" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
<group name="monsters_third_wave" spawnByDefault="false">
<npc id="25661" x="50943" y="-12004" z="-9321" heading="32768" />
<npc id="25661" x="50943" y="-12475" z="-9321" heading="32768" />
<npc id="25664" x="50343" y="-12552" z="-9388" heading="32768" />
<npc id="25664" x="50344" y="-12340" z="-9380" heading="32768" />
<npc id="25664" x="50341" y="-12134" z="-9381" heading="32768" />
<npc id="25664" x="50342" y="-11917" z="-9389" heading="32768" />
<npc id="25664" x="50476" y="-12461" z="-9392" heading="32768" />
<npc id="25664" x="50481" y="-12021" z="-9390" heading="32768" />
<npc id="25664" x="50605" y="-12407" z="-9392" heading="32768" />
<npc id="25664" x="50602" y="-12239" z="-9380" heading="32768" />
<npc id="25664" x="50606" y="-12054" z="-9390" heading="32768" />
</group>
</spawnlist>
</instance>

View File

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.PailakaRuneCastle;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.FriendlyNpcInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.Castle;
import com.l2jmobius.gameserver.model.entity.Fort;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.instancezone.InstanceTemplate;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import instances.AbstractInstance;
import quests.Q00726_LightWithinTheDarkness.Q00726_LightWithinTheDarkness;
import quests.Q00727_HopeWithinTheDarkness.Q00727_HopeWithinTheDarkness;
/**
* Pailaka (Rune Castle)
* @author Mobius
*/
public final class PailakaRuneCastle extends AbstractInstance
{
// NPCs
private static final int[] VICTIMS =
{
36562,
36563,
36564,
36565,
36566,
36567,
36568,
36569,
};
private static final Map<Integer, Integer> MANAGERS = new HashMap<>();
static
{
MANAGERS.put(36403, 80); // Gludio
MANAGERS.put(36404, 81); // Dion
MANAGERS.put(36405, 82); // Giran
MANAGERS.put(36406, 83); // Oren
MANAGERS.put(36407, 84); // Aden
MANAGERS.put(36408, 85); // Innadril
MANAGERS.put(36409, 86); // Goddard
MANAGERS.put(36410, 87); // Rune
MANAGERS.put(36411, 88); // Schuttgart
MANAGERS.put(35666, 89); // Shanty
MANAGERS.put(35698, 90); // Southern
MANAGERS.put(35735, 91); // Hive
MANAGERS.put(35767, 92); // Valley
MANAGERS.put(35804, 93); // Ivory
MANAGERS.put(35835, 94); // Narsell
MANAGERS.put(35867, 95); // Bayou
MANAGERS.put(35904, 96); // White Sands
MANAGERS.put(35936, 97); // Borderland
MANAGERS.put(35974, 98); // Swamp
MANAGERS.put(36011, 99); // Archaic
MANAGERS.put(36043, 100); // Floran
MANAGERS.put(36081, 101); // Cloud Mountain
MANAGERS.put(36118, 102); // Tanor
MANAGERS.put(36149, 103); // Dragonspine
MANAGERS.put(36181, 104); // Antharas
MANAGERS.put(36219, 105); // Western
MANAGERS.put(36257, 106); // Hunter
MANAGERS.put(36294, 107); // Aaru
MANAGERS.put(36326, 108); // Demon
MANAGERS.put(36364, 109); // Monastic
}
// Misc
private static final long REENTER = 24 * 3600000; // 24 hours
private static final Map<Integer, Long> REENETER_HOLDER = new ConcurrentHashMap<>();
public PailakaRuneCastle()
{
addFirstTalkId(VICTIMS);
addTalkId(VICTIMS);
addTalkId(MANAGERS.keySet());
addStartNpc(MANAGERS.keySet());
addInstanceCreatedId(MANAGERS.values());
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "WAVE_DEFEATED_CHECK":
{
final Instance world = player.getInstanceWorld();
if (world == null)
{
return null;
}
if (world.getAliveNpcs(L2MonsterInstance.class).isEmpty())
{
switch (world.getStatus())
{
case 0:
case 1:
case 2:
{
startQuestTimer("SPAWN_NEXT_WAVE", 20000, null, player, false);
break;
}
case 3:
{
for (L2PcInstance member : world.getPlayers())
{
final QuestState qs = member.getQuestState(world.getTemplateId() < 89 ? Q00727_HopeWithinTheDarkness.class.getSimpleName() : Q00726_LightWithinTheDarkness.class.getSimpleName());
if ((qs != null) && qs.isCond(1))
{
qs.setCond(2);
}
}
world.finishInstance();
break;
}
}
world.incStatus();
return null;
}
startQuestTimer("WAVE_DEFEATED_CHECK", 5000, null, player, false);
break;
}
case "SPAWN_NEXT_WAVE":
{
final Instance world = player.getInstanceWorld();
if (world == null)
{
return null;
}
List<L2Npc> monsters = new ArrayList<>();
switch (world.getStatus())
{
case 0:
{
showOnScreenMsg(world, NpcStringId.STAGE_1, ExShowScreenMessage.TOP_CENTER, 5000, true);
monsters = world.spawnGroup("monsters_first_wave");
break;
}
case 1:
{
showOnScreenMsg(world, NpcStringId.STAGE_2, ExShowScreenMessage.TOP_CENTER, 5000, true);
monsters = world.spawnGroup("monsters_second_wave");
break;
}
case 2:
{
showOnScreenMsg(world, NpcStringId.STAGE_3, ExShowScreenMessage.TOP_CENTER, 5000, true);
monsters = world.spawnGroup("monsters_third_wave");
break;
}
}
final List<FriendlyNpcInstance> helpers = world.getAliveNpcs(FriendlyNpcInstance.class);
if (!helpers.isEmpty())
{
for (L2Npc monster : monsters)
{
final L2Npc helper = helpers.get(getRandom(helpers.size()));
helper.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack
addAttackDesire(helper, monster);
addAttackDesire(monster, helper);
helper.setRunning();
monster.reduceCurrentHp(1, helper, null); // TODO: Find better way for attack
monster.setRandomWalking(false);
monster.setRunning();
addMoveToDesire(monster, helper.getLocation(), 10);
}
}
cancelQuestTimer("FORCE_NEXT_WAVE", null, player);
startQuestTimer("FORCE_NEXT_WAVE", 480000, null, player, false); // 8 minutes
startQuestTimer("WAVE_DEFEATED_CHECK", 1000, null, player, false);
break;
}
case "FORCE_NEXT_WAVE":
{
final Instance world = player.getInstanceWorld();
if (world == null)
{
return null;
}
if (world.getStatus() < 3)
{
cancelQuestTimer("WAVE_DEFEATED_CHECK", null, player);
world.incStatus();
startQuestTimer("SPAWN_NEXT_WAVE", 1000, null, player, false);
}
break;
}
case "exit":
{
final Instance world = npc.getInstanceWorld();
if (world == null)
{
return null;
}
world.ejectPlayer(player);
break;
}
}
return null;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
final Instance world = npc.getInstanceWorld();
if (world == null)
{
return null;
}
if (npc.isDead())
{
return "victim-02.html";
}
if (world.getStatus() < 3)
{
return "victim-01.html";
}
return "victim-03.html";
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
final int npcId = npc.getId();
if (MANAGERS.containsKey(npcId))
{
enterInstance(player, npc, MANAGERS.get(npcId));
}
return null;
}
@Override
public void onInstanceCreated(Instance instance, L2PcInstance player)
{
// Put re-enter for instance
REENETER_HOLDER.put(instance.getTemplateId(), System.currentTimeMillis() + REENTER);
// Schedule spawn of first wave
startQuestTimer("SPAWN_NEXT_WAVE", 120000, null, player, false); // 2 minutes
}
@Override
protected boolean validateConditions(List<L2PcInstance> group, L2Npc npc, InstanceTemplate template)
{
final L2PcInstance groupLeader = group.get(0);
if (template.getId() < 89) // Castle
{
final Castle castle = npc.getCastle();
if (castle == null)
{
showHtmlFile(groupLeader, "noProperPledge.html");
return false;
}
else if (REENETER_HOLDER.containsKey(template.getId()))
{
final long time = REENETER_HOLDER.get(template.getId());
if (time > System.currentTimeMillis())
{
showHtmlFile(groupLeader, "enterRestricted.html");
return false;
}
REENETER_HOLDER.remove(template.getId());
}
}
else // Fort
{
final Fort fort = npc.getFort();
if (fort == null)
{
showHtmlFile(groupLeader, "noProperPledge.html");
return false;
}
else if (fort.getFortState() == 0)
{
showHtmlFile(groupLeader, "noContractYet.html");
return false;
}
else if (fort.getFortState() == 2)
{
showHtmlFile(groupLeader, "noCastleContract.html");
return false;
}
else if (REENETER_HOLDER.containsKey(template.getId()))
{
final long time = REENETER_HOLDER.get(template.getId());
if (time > System.currentTimeMillis())
{
showHtmlFile(groupLeader, "enterRestricted.html");
return false;
}
REENETER_HOLDER.remove(template.getId());
}
}
return true;
}
public static void main(String[] args)
{
new PailakaRuneCastle();
}
}

View File

@@ -0,0 +1,4 @@
<html><body>Pailaka is currently closed.<br>
You can undertake pailaka once every 24 hours with your clan.<br>
If pailaka is closed, check with your clan members to see when the last pailaka session started.
</body></html>

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@@ -0,0 +1,3 @@
<html><body>
Only a party may enter the pailaka. Once you begin the session, you may not attend another one for at least 24 hours.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Off limits! Lord's orders.<br>
(You cannot enter the pailaka with a contract related to the castle.)
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>
The fortress is currently in an unsettled state because our relationship with the castle lord must be clearly determined.<br>
(Entry into the pailaka is only possible after gaining independence from the main castle.)
</body></html>

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@@ -0,0 +1,3 @@
<html><body>
To enter the Pailaka, your party must include at least 2 people.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>
The clan does not possess this residence.
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Seduced Victim:<br>
I thought I would be locked in this place forever... Warriors, please save us!
</body></html>

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@@ -0,0 +1,3 @@
<html><body>Seduced Victim:<br>
Huh-uh... I don't have any Vitality.
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Seduced Victim:<br>
Oh... I'm alive! Now I can see my family again. Thank you, adventurer! Thank you! Thank you!<br><br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h Quest PailakaRuneCastle exit">"Time to leave now..."</Button>
</body></html>

View File

@@ -24,8 +24,6 @@
668 The Gladiator's Treasure
669 High Priest's Treasure
670 Turek Orc's Treasure
726 Light within the Darkness
727 Hope within the Darkness
750 Seven Flowers
751 Liberating the Spirits
752 Uncover the Secret

View File

@@ -0,0 +1,129 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00726_LightWithinTheDarkness;
import com.l2jmobius.gameserver.enums.QuestType;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.Fort;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
/**
* Light within the Darkness (726)
* @author Mobius
*/
public final class Q00726_LightWithinTheDarkness extends Quest
{
// NPCs
private static final int[] NPCS =
{
35666, // Shanty
35698, // Southern
35735, // Hive
35767, // Valley
35804, // Ivory
35835, // Narsell
35867, // Bayou
35904, // White Sands
35936, // Borderland
35974, // Swamp
36011, // Archaic
36043, // Floran
36081, // Cloud Mountain
36118, // Tanor
36149, // Dragonspine
36181, // Antharas
36219, // Western
36257, // Hunter
36294, // Aaru
36326, // Demon
36364, // Monastic
};
// Items
private static final int KNIGHT_EPALUETTE = 9912;
// Misc
private static final int MIN_LEVEL = 85;
public Q00726_LightWithinTheDarkness()
{
super(726);
addStartNpc(NPCS);
addTalkId(NPCS);
addCondMinLevel(MIN_LEVEL, "Warden-00a.htm");
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
String htmltext = event;
switch (event)
{
case "Warden-03.html":
case "Warden-04.html":
{
break;
}
case "Warden-02.htm":
{
qs.startQuest();
break;
}
default:
{
htmltext = null;
}
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player, boolean isSimulated)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (qs.isCreated())
{
final Fort fort = npc.getFort();
final L2Clan clan = player.getClan();
htmltext = ((fort != null) && (clan != null) && (clan.getFortId() == fort.getResidenceId())) ? "Warden-01.htm" : "Warden-00b.htm";
}
else if (qs.isStarted())
{
if (qs.isCond(1))
{
htmltext = "Warden-03.html";
}
else
{
player.setPkKills(Math.max(0, player.getPkKills() - 1));
giveItems(player, KNIGHT_EPALUETTE, 200);
qs.exitQuest(QuestType.REPEATABLE);
htmltext = "Warden-05.html";
}
}
return htmltext;
}
}

View File

@@ -0,0 +1,5 @@
<html><body>Camp Keeper:<br>
It's an odd time to be alive, I tell you. Strange happenings and omens. Frightening portents of danger and doom. I'm not sure what to make of them, but I do know that we need more power! Yes, we need to focus on increasing our strengths before it's too late.<br>
You, focus. Work hard to become stronger and more powerful. The more powerful you become, the better able you'll be to protect yourself and your clan!<br>
(This quest is for characters level 85 or above.)
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Camp Keeper:<br>
Who are you? I don't see you on the Clan member list...<br>
(Only members of the clan that owns this fortress may undertake this quest.)
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Camp Keeper:<br>
Welcome! Have you heard about a place called Rim Pailaka? It was mentioned in a recent report about Pailaka: a unique kind of Pailaka different from the others. We had difficulty distinguishing it from the ordinary ones for quite a while. It is a place where evil invades the mind, like Rim Kamaloka. The scholars have announced that the Pailaka in Rune Fortress is a Rim Pailaka.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00726_LightWithinTheDarkness Warden-02.htm">"It sounds dangerous."</Button>
</body></html>

View File

@@ -0,0 +1,8 @@
<html><body>Camp Keeper:<br>
Of course you can participate. But before you do, there are several things you should know. There are 4 researchers currently inspecting the Rim Pailaka that can be entered from Rune Fortress.<br>
Because of the mystical dream-nature of Rim Pailaka, we don't know what will happen to them if they "die" in there. Our goal therefore, is to bring them all home safely.<font color="LEVEL">People say attacks in that strange place develop over 3 stages. Defend them from each!</font><br>
One more thing. It would be unwise to enter Rim Pailaka alone. Find another clan member willing to accompany you. Then I'll send you in.<br>
There's no time to waste. Please hurry!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00726_LightWithinTheDarkness Warden-04.html">"I'm ready now."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00726_LightWithinTheDarkness Warden-03.html">"I'll come back soon."</Button>
</body></html>

View File

@@ -0,0 +1,5 @@
<html><body>Camp Keeper:<br>
Do you know what kind of mission you're signing on for?<br>
Have you heard about a place called Rim Pailaka? It was mentioned in a recent report about Pailaka: a unique kind of Pailaka different from the others. We had difficulty distinguishing it from the ordinary ones for quite a while. It is a place where evil invades the mind, like Rim Kamaloka. The scholars have announced that the Pailaka in Rune Fortress is a Rim Pailaka.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00726_LightWithinTheDarkness Warden-04.html">"It sounds dangerous."</Button>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Camp Keeper:<br>
Good luck, and win honor for your clan!
</body></html>

View File

@@ -0,0 +1,6 @@
<html><body>Camp Keeper:<br>
You and your fellow party members did very well!<br>
You have made our clan proud.<br>
Take this token of appreciation.<br>
Now you must rest, but visit me again when you have time.
</body></html>

View File

@@ -0,0 +1,117 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00727_HopeWithinTheDarkness;
import com.l2jmobius.gameserver.enums.QuestType;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.Castle;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
/**
* Hope within the Darkness (727)
* @author Mobius
*/
public final class Q00727_HopeWithinTheDarkness extends Quest
{
// NPCs
private static final int[] NPCS =
{
36403, // Gludio
36404, // Dion
36405, // Giran
36406, // Oren
36407, // Aden
36408, // Innadril
36409, // Goddard
36410, // Rune
36411, // Schuttgart
};
// Items
private static final int KNIGHT_EPALUETTE = 9912;
// Misc
private static final int MIN_LEVEL = 90;
public Q00727_HopeWithinTheDarkness()
{
super(727);
addStartNpc(NPCS);
addTalkId(NPCS);
addCondMinLevel(MIN_LEVEL, "Warden-00a.htm");
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
String htmltext = event;
switch (event)
{
case "Warden-03.html":
case "Warden-04.html":
{
break;
}
case "Warden-02.htm":
{
qs.startQuest();
break;
}
default:
{
htmltext = null;
}
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player, boolean isSimulated)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (qs.isCreated())
{
final Castle castle = npc.getCastle();
final L2Clan clan = player.getClan();
htmltext = ((castle != null) && (clan != null) && (clan.getCastleId() == castle.getResidenceId())) ? "Warden-01.htm" : "Warden-00b.htm";
}
else if (qs.isStarted())
{
if (qs.isCond(1))
{
htmltext = "Warden-03.html";
}
else
{
player.setPkKills(Math.max(0, player.getPkKills() - 1));
giveItems(player, KNIGHT_EPALUETTE, 300);
qs.exitQuest(QuestType.REPEATABLE);
htmltext = "Warden-05.html";
}
}
return htmltext;
}
}

View File

@@ -0,0 +1,5 @@
<html><body>Prison Warden:<br>
Strange omens. There have been lots of strange omens of late. The only thing we can rely on in this unstable world is power. As a member of the castle community, I hope that our clan members will become strong and powerful.<br>
You, you must put in the time required to train and practice. Improve yourself so that we may rely on you to protect yourself and the clan.<br>
(This quest is for characters level 90 or above.)
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Prison Warden:<br>
Who are you? I don't see you on the Clan member list...<br>
(Only members of the clan that owns this castle may undertake this quest.)
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>Prison Warden:<br>
Welcome! Have you heard about a place called Rim Pailaka? It was mentioned in a recent report about Pailaka: a unique kind of Pailaka different from the others. We had difficulty distinguishing it from the ordinary ones for quite a while. It is a place where evil invades the mind, like Rim Kamaloka. The scholars have announced that the Pailaka in Rune Castle is a Rim Pailaka.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00727_HopeWithinTheDarkness Warden-02.htm">"It sounds dangerous."</Button>
</body></html>

View File

@@ -0,0 +1,8 @@
<html><body>Prison Warden:<br>
Of course, you can participate. But before you do, there are several things you should know. There are 4 researchers currently inspecting the Rim Pailaka that can be entered from Rune Castle.<br>
Because of the mystical dream-nature of Rim Pailaka, we don't know what will happen to them if they "die" in there. Our goal therefore, is to bring them all home safely.<font color="LEVEL">People say attacks in that strange place develop over 3 stages. Defend them from each!</font><br>
One more thing. It would be unwise to enter Rim Pailaka alone. Find another clan member willing to accompany you. Then I'll send you in.<br>
There's no time to waste. Please hurry!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00727_HopeWithinTheDarkness Warden-04.html">"I'm ready now."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00727_HopeWithinTheDarkness Warden-03.html">"I'll come back soon."</Button>
</body></html>

View File

@@ -0,0 +1,5 @@
<html><body>Prison Warden:<br>
Do you know what kind of mission you're signing on for?<br>
Have you heard about a place called Rim Pailaka? In a recent report, findings concluded that this Pailaka was different from the others. We had difficulty distinguishing it from the ordinary ones for quite a while. Unlike the others, it was found that this Kamaloka had the power to invade one's mind. The scholars have announced that the Pailaka in Rune Castle is a Rim Pailaka.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00727_HopeWithinTheDarkness Warden-04.html">"It sounds dangerous."</Button>
</body></html>

View File

@@ -0,0 +1,3 @@
<html><body>Prison Warden:<br>
Good luck, and win honor for your clan!
</body></html>

View File

@@ -0,0 +1,6 @@
<html><body>Prison Warden:<br>
You and your fellow party members did very well!<br>
You have made our clan proud.<br>
Take this token of appreciation.<br>
Now you must rest, but visit me again when you have time.
</body></html>

View File

@@ -169,6 +169,8 @@ import quests.Q00652_AnAgedExAdventurer.Q00652_AnAgedExAdventurer;
import quests.Q00662_AGameOfCards.Q00662_AGameOfCards;
import quests.Q00663_SeductiveWhispers.Q00663_SeductiveWhispers;
import quests.Q00688_DefeatTheElrokianRaiders.Q00688_DefeatTheElrokianRaiders;
import quests.Q00726_LightWithinTheDarkness.Q00726_LightWithinTheDarkness;
import quests.Q00727_HopeWithinTheDarkness.Q00727_HopeWithinTheDarkness;
import quests.Q00754_AssistingTheRebelForces.Q00754_AssistingTheRebelForces;
import quests.Q00755_InNeedOfPetras.Q00755_InNeedOfPetras;
import quests.Q00756_TopQualityPetra.Q00756_TopQualityPetra;
@@ -545,6 +547,8 @@ public class QuestMasterHandler
Q00662_AGameOfCards.class,
Q00663_SeductiveWhispers.class,
Q00688_DefeatTheElrokianRaiders.class,
Q00726_LightWithinTheDarkness.class,
Q00727_HopeWithinTheDarkness.class,
Q00754_AssistingTheRebelForces.class,
Q00755_InNeedOfPetras.class,
Q00756_TopQualityPetra.class,

View File

@@ -3130,7 +3130,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="36562" level="97" type="L2Monster" name="Seduced Knight" title="Investigator">
<npc id="36562" level="97" type="FriendlyNpc" name="Seduced Knight" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
@@ -3190,7 +3190,7 @@
<height normal="23.75" />
</collision>
</npc>
<npc id="36563" level="97" type="L2Monster" name="Seduced Ranger" title="Investigator">
<npc id="36563" level="97" type="FriendlyNpc" name="Seduced Ranger" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
@@ -3248,7 +3248,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="36564" level="97" type="L2Monster" name="Seduced Mage" title="Investigator">
<npc id="36564" level="97" type="FriendlyNpc" name="Seduced Mage" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
@@ -3304,7 +3304,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="36565" level="97" type="L2Monster" name="Seduced Warrior" title="Investigator">
<npc id="36565" level="97" type="FriendlyNpc" name="Seduced Warrior" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
@@ -3362,7 +3362,7 @@
<height normal="30" />
</collision>
</npc>
<npc id="36566" level="91" type="L2Monster" name="Seduced Knight" title="Investigator">
<npc id="36566" level="91" type="FriendlyNpc" name="Seduced Knight" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
@@ -3422,7 +3422,7 @@
<height normal="23.75" />
</collision>
</npc>
<npc id="36567" level="91" type="L2Monster" name="Seduced Ranger" title="Investigator">
<npc id="36567" level="91" type="FriendlyNpc" name="Seduced Ranger" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
@@ -3480,7 +3480,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="36568" level="91" type="L2Monster" name="Seduced Mage" title="Investigator">
<npc id="36568" level="91" type="FriendlyNpc" name="Seduced Mage" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
@@ -3536,7 +3536,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="36569" level="91" type="L2Monster" name="Seduced Warrior" title="Investigator">
<npc id="36569" level="91" type="FriendlyNpc" name="Seduced Warrior" title="Investigator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />