Ignore interruption exception for game and movement task managers.
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		| @@ -17,8 +17,6 @@ | ||||
| package org.l2jmobius.gameserver.taskmanager; | ||||
|  | ||||
| import java.util.Calendar; | ||||
| import java.util.logging.Level; | ||||
| import java.util.logging.Logger; | ||||
|  | ||||
| import org.l2jmobius.gameserver.model.events.EventDispatcher; | ||||
| import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange; | ||||
| @@ -29,8 +27,6 @@ import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange; | ||||
|  */ | ||||
| public class GameTimeTaskManager extends Thread | ||||
| { | ||||
| 	private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName()); | ||||
| 	 | ||||
| 	public static final int TICKS_PER_SECOND = 10; // Not able to change this without checking through code. | ||||
| 	public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND; | ||||
| 	public static final int IG_DAYS_PER_DAY = 6; | ||||
| @@ -81,7 +77,7 @@ public class GameTimeTaskManager extends Thread | ||||
| 			} | ||||
| 			catch (InterruptedException e) | ||||
| 			{ | ||||
| 				LOGGER.log(Level.WARNING, getClass().getSimpleName(), e); | ||||
| 				// Ingore. | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|   | ||||
| @@ -18,8 +18,6 @@ package org.l2jmobius.gameserver.taskmanager; | ||||
|  | ||||
| import java.util.Set; | ||||
| import java.util.concurrent.ConcurrentHashMap; | ||||
| import java.util.logging.Level; | ||||
| import java.util.logging.Logger; | ||||
|  | ||||
| import org.l2jmobius.gameserver.model.actor.Creature; | ||||
|  | ||||
| @@ -29,8 +27,6 @@ import org.l2jmobius.gameserver.model.actor.Creature; | ||||
|  */ | ||||
| public class MovementTaskManager extends Thread | ||||
| { | ||||
| 	private static final Logger LOGGER = Logger.getLogger(MovementTaskManager.class.getName()); | ||||
| 	 | ||||
| 	private static final Set<Creature> MOVING_OBJECTS = ConcurrentHashMap.newKeySet(); | ||||
| 	 | ||||
| 	protected MovementTaskManager() | ||||
| @@ -65,9 +61,9 @@ public class MovementTaskManager extends Thread | ||||
| 				MOVING_OBJECTS.removeIf(Creature::updatePosition); | ||||
| 				Thread.sleep(100); | ||||
| 			} | ||||
| 			catch (Throwable e) | ||||
| 			catch (InterruptedException e) | ||||
| 			{ | ||||
| 				LOGGER.log(Level.WARNING, getClass().getSimpleName(), e); | ||||
| 				// Ingore. | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|   | ||||
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