Proper Baium statue type and heading.
This commit is contained in:
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -78,7 +78,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -78,7 +78,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -1238,7 +1238,7 @@
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<height normal="40" />
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<height normal="40" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="29025" level="78" type="RaidBoss" name="Baium">
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<npc id="29025" level="78" type="Folk" name="Baium">
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<race>UNDEAD</race>
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<race>UNDEAD</race>
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<sex>MALE</sex>
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<sex>MALE</sex>
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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@@ -78,7 +78,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -1238,7 +1238,7 @@
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<height normal="40" />
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<height normal="40" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="29025" level="78" type="RaidBoss" name="Baium">
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<npc id="29025" level="78" type="Folk" name="Baium">
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<race>UNDEAD</race>
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<race>UNDEAD</race>
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<sex>MALE</sex>
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<sex>MALE</sex>
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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@@ -78,7 +78,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -1238,7 +1238,7 @@
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<height normal="40" />
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<height normal="40" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="29025" level="78" type="RaidBoss" name="Baium">
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<npc id="29025" level="78" type="Folk" name="Baium">
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<race>UNDEAD</race>
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<race>UNDEAD</race>
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<sex>MALE</sex>
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<sex>MALE</sex>
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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@@ -78,7 +78,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -1253,7 +1253,7 @@
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</drop>
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</drop>
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</dropLists>
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</dropLists>
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</npc>
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</npc>
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<npc id="29025" level="78" type="RaidBoss" name="Baium">
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<npc id="29025" level="78" type="Folk" name="Baium">
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<race>UNDEAD</race>
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<race>UNDEAD</race>
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<sex>MALE</sex>
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<sex>MALE</sex>
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
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@@ -79,7 +79,7 @@ public class Baium extends AbstractNpcAI
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private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -79,7 +79,7 @@ public class Baium extends AbstractNpcAI
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|||||||
private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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|
@@ -79,7 +79,7 @@ public class Baium extends AbstractNpcAI
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|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
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// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
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|||||||
private static final int DEAD = 3;
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private static final int DEAD = 3;
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// Locations
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// Locations
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||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
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||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
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private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
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||||||
private static final Location[] TELEPORT_OUT_LOC =
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private static final Location[] TELEPORT_OUT_LOC =
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||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
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// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
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||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
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private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -1506,7 +1506,7 @@
|
|||||||
<height normal="40" />
|
<height normal="40" />
|
||||||
</collision>
|
</collision>
|
||||||
</npc>
|
</npc>
|
||||||
<npc id="29025" level="80" type="RaidBoss" name="Baium">
|
<npc id="29025" level="80" type="Folk" name="Baium">
|
||||||
<race>UNDEAD</race>
|
<race>UNDEAD</race>
|
||||||
<sex>MALE</sex>
|
<sex>MALE</sex>
|
||||||
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -1512,7 +1512,7 @@
|
|||||||
<height normal="40" />
|
<height normal="40" />
|
||||||
</collision>
|
</collision>
|
||||||
</npc>
|
</npc>
|
||||||
<npc id="29025" level="80" type="RaidBoss" name="Baium">
|
<npc id="29025" level="80" type="Folk" name="Baium">
|
||||||
<race>UNDEAD</race>
|
<race>UNDEAD</race>
|
||||||
<sex>MALE</sex>
|
<sex>MALE</sex>
|
||||||
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -1512,7 +1512,7 @@
|
|||||||
<height normal="40" />
|
<height normal="40" />
|
||||||
</collision>
|
</collision>
|
||||||
</npc>
|
</npc>
|
||||||
<npc id="29025" level="80" type="RaidBoss" name="Baium" title="Lord">
|
<npc id="29025" level="80" type="Folk" name="Baium" title="Lord">
|
||||||
<race>UNDEAD</race>
|
<race>UNDEAD</race>
|
||||||
<sex>MALE</sex>
|
<sex>MALE</sex>
|
||||||
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
||||||
|
@@ -80,7 +80,7 @@ public class Baium extends AbstractNpcAI
|
|||||||
private static final int DEAD = 3;
|
private static final int DEAD = 3;
|
||||||
// Locations
|
// Locations
|
||||||
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
private static final Location BAIUM_GIFT_LOC = new Location(115910, 17337, 10105);
|
||||||
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, -25348);
|
private static final Location BAIUM_LOC = new Location(116033, 17447, 10107, 40188);
|
||||||
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
private static final Location TELEPORT_CUBIC_LOC = new Location(115017, 15549, 10090);
|
||||||
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
private static final Location TELEPORT_IN_LOC = new Location(114077, 15882, 10078);
|
||||||
private static final Location[] TELEPORT_OUT_LOC =
|
private static final Location[] TELEPORT_OUT_LOC =
|
||||||
|
@@ -1512,7 +1512,7 @@
|
|||||||
<height normal="40" />
|
<height normal="40" />
|
||||||
</collision>
|
</collision>
|
||||||
</npc>
|
</npc>
|
||||||
<npc id="29025" level="80" type="RaidBoss" name="Baium" title="Lord">
|
<npc id="29025" level="80" type="Folk" name="Baium" title="Lord">
|
||||||
<race>UNDEAD</race>
|
<race>UNDEAD</race>
|
||||||
<sex>MALE</sex>
|
<sex>MALE</sex>
|
||||||
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
<stats str="60" int="76" dex="73" wit="70" con="57" men="80">
|
||||||
|
Reference in New Issue
Block a user