Fixed skill range properties.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-11-03 08:06:54 +00:00
parent 54fd9a24c8
commit d1a84a1840
12 changed files with 56 additions and 56 deletions

View File

@@ -3651,7 +3651,7 @@
<value fromLevel="1" toLevel="9">90</value>
<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
</activateRate>
<affectRange>300</affectRange>
<affectRange>600</affectRange>
<operateType>A2</operateType>
<magicLvl>
<value level="1">85</value>
@@ -3676,7 +3676,7 @@
<value level="9">326</value>
</mpConsume>
<castRange>1100</castRange>
<effectRange>1400</effectRange>
<effectRange>1800</effectRange>
<hitTime>3500</hitTime>
<coolTime>580</coolTime>
<reuseDelay>30000</reuseDelay>
@@ -3692,12 +3692,13 @@
<value level="8">-709</value>
<value level="9">-709</value>
</effectPoint>
<affectLimit>5-12</affectLimit>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RING_RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">