Minor AdminEnchant cleanup.
This commit is contained in:
parent
8b2147d013
commit
d0fae0be8f
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
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}
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else
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{
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int armorType = -1;
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int slot = -1;
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if (command.startsWith("admin_seteh"))
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{
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armorType = Inventory.PAPERDOLL_HEAD;
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slot = Inventory.PAPERDOLL_HEAD;
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}
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else if (command.startsWith("admin_setec"))
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{
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armorType = Inventory.PAPERDOLL_CHEST;
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slot = Inventory.PAPERDOLL_CHEST;
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}
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else if (command.startsWith("admin_seteg"))
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{
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armorType = Inventory.PAPERDOLL_GLOVES;
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slot = Inventory.PAPERDOLL_GLOVES;
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}
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else if (command.startsWith("admin_seteb"))
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{
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armorType = Inventory.PAPERDOLL_FEET;
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slot = Inventory.PAPERDOLL_FEET;
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}
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else if (command.startsWith("admin_setel"))
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{
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armorType = Inventory.PAPERDOLL_LEGS;
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slot = Inventory.PAPERDOLL_LEGS;
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}
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else if (command.startsWith("admin_setew"))
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{
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armorType = Inventory.PAPERDOLL_RHAND;
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slot = Inventory.PAPERDOLL_RHAND;
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}
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else if (command.startsWith("admin_setes"))
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{
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armorType = Inventory.PAPERDOLL_LHAND;
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slot = Inventory.PAPERDOLL_LHAND;
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}
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else if (command.startsWith("admin_setle"))
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{
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armorType = Inventory.PAPERDOLL_LEAR;
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slot = Inventory.PAPERDOLL_LEAR;
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}
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else if (command.startsWith("admin_setre"))
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{
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armorType = Inventory.PAPERDOLL_REAR;
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slot = Inventory.PAPERDOLL_REAR;
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}
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else if (command.startsWith("admin_setlf"))
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{
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armorType = Inventory.PAPERDOLL_LFINGER;
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slot = Inventory.PAPERDOLL_LFINGER;
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}
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else if (command.startsWith("admin_setrf"))
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{
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armorType = Inventory.PAPERDOLL_RFINGER;
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slot = Inventory.PAPERDOLL_RFINGER;
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}
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else if (command.startsWith("admin_seten"))
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{
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armorType = Inventory.PAPERDOLL_NECK;
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slot = Inventory.PAPERDOLL_NECK;
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}
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else if (command.startsWith("admin_setun"))
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{
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armorType = Inventory.PAPERDOLL_UNDER;
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slot = Inventory.PAPERDOLL_UNDER;
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}
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else if (command.startsWith("admin_setba"))
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{
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armorType = Inventory.PAPERDOLL_CLOAK;
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slot = Inventory.PAPERDOLL_CLOAK;
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}
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else if (command.startsWith("admin_setbe"))
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{
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armorType = Inventory.PAPERDOLL_BELT;
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slot = Inventory.PAPERDOLL_BELT;
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}
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if (armorType != -1)
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if (slot != -1)
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{
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try
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{
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@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
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}
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else
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{
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setEnchant(activeChar, ench, armorType);
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setEnchant(activeChar, ench, slot);
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}
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}
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catch (StringIndexOutOfBoundsException e)
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@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
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return true;
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}
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private void setEnchant(Player activeChar, int ench, int armorType)
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private void setEnchant(Player activeChar, int ench, int slot)
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{
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// get the target
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@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
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Item itemInstance = null;
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// only attempt to enchant if there is a weapon equipped
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final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
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if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
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final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
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if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
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{
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itemInstance = parmorInstance;
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itemInstance = paperdollInstance;
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}
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if (itemInstance != null)
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@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
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final int curEnchant = itemInstance.getEnchantLevel();
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// set enchant value
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player.getInventory().unEquipItemInSlot(armorType);
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player.getInventory().unEquipItemInSlot(slot);
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itemInstance.setEnchantLevel(ench);
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player.getInventory().equipItem(itemInstance);
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@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
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}
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else
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{
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int armorType = -1;
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int slot = -1;
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if (command.startsWith("admin_seteh"))
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{
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armorType = Inventory.PAPERDOLL_HEAD;
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slot = Inventory.PAPERDOLL_HEAD;
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}
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else if (command.startsWith("admin_setec"))
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{
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armorType = Inventory.PAPERDOLL_CHEST;
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slot = Inventory.PAPERDOLL_CHEST;
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}
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else if (command.startsWith("admin_seteg"))
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{
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armorType = Inventory.PAPERDOLL_GLOVES;
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slot = Inventory.PAPERDOLL_GLOVES;
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}
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else if (command.startsWith("admin_seteb"))
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{
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armorType = Inventory.PAPERDOLL_FEET;
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slot = Inventory.PAPERDOLL_FEET;
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}
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else if (command.startsWith("admin_setel"))
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{
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armorType = Inventory.PAPERDOLL_LEGS;
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slot = Inventory.PAPERDOLL_LEGS;
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}
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else if (command.startsWith("admin_setew"))
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{
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armorType = Inventory.PAPERDOLL_RHAND;
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slot = Inventory.PAPERDOLL_RHAND;
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}
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else if (command.startsWith("admin_setes"))
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{
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armorType = Inventory.PAPERDOLL_LHAND;
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slot = Inventory.PAPERDOLL_LHAND;
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}
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else if (command.startsWith("admin_setle"))
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{
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armorType = Inventory.PAPERDOLL_LEAR;
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slot = Inventory.PAPERDOLL_LEAR;
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}
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else if (command.startsWith("admin_setre"))
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{
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armorType = Inventory.PAPERDOLL_REAR;
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slot = Inventory.PAPERDOLL_REAR;
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}
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else if (command.startsWith("admin_setlf"))
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{
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armorType = Inventory.PAPERDOLL_LFINGER;
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slot = Inventory.PAPERDOLL_LFINGER;
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}
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else if (command.startsWith("admin_setrf"))
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{
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armorType = Inventory.PAPERDOLL_RFINGER;
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slot = Inventory.PAPERDOLL_RFINGER;
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}
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else if (command.startsWith("admin_seten"))
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{
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armorType = Inventory.PAPERDOLL_NECK;
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slot = Inventory.PAPERDOLL_NECK;
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}
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else if (command.startsWith("admin_setun"))
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{
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armorType = Inventory.PAPERDOLL_UNDER;
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slot = Inventory.PAPERDOLL_UNDER;
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}
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else if (command.startsWith("admin_setba"))
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{
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armorType = Inventory.PAPERDOLL_CLOAK;
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slot = Inventory.PAPERDOLL_CLOAK;
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}
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else if (command.startsWith("admin_setbe"))
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{
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armorType = Inventory.PAPERDOLL_BELT;
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slot = Inventory.PAPERDOLL_BELT;
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}
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if (armorType != -1)
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if (slot != -1)
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{
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try
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{
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@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
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}
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else
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{
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setEnchant(activeChar, ench, armorType);
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setEnchant(activeChar, ench, slot);
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}
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}
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catch (StringIndexOutOfBoundsException e)
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@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
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return true;
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}
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private void setEnchant(Player activeChar, int ench, int armorType)
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private void setEnchant(Player activeChar, int ench, int slot)
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{
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// get the target
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@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
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Item itemInstance = null;
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// only attempt to enchant if there is a weapon equipped
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final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
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if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
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final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
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if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
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{
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itemInstance = parmorInstance;
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itemInstance = paperdollInstance;
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}
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if (itemInstance != null)
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@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
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final int curEnchant = itemInstance.getEnchantLevel();
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// set enchant value
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player.getInventory().unEquipItemInSlot(armorType);
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player.getInventory().unEquipItemInSlot(slot);
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itemInstance.setEnchantLevel(ench);
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player.getInventory().equipItem(itemInstance);
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@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
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}
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else
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{
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int armorType = -1;
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int slot = -1;
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if (command.startsWith("admin_seteh"))
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{
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armorType = Inventory.PAPERDOLL_HEAD;
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slot = Inventory.PAPERDOLL_HEAD;
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}
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else if (command.startsWith("admin_setec"))
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{
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armorType = Inventory.PAPERDOLL_CHEST;
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slot = Inventory.PAPERDOLL_CHEST;
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}
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else if (command.startsWith("admin_seteg"))
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{
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armorType = Inventory.PAPERDOLL_GLOVES;
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slot = Inventory.PAPERDOLL_GLOVES;
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}
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else if (command.startsWith("admin_seteb"))
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{
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armorType = Inventory.PAPERDOLL_FEET;
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slot = Inventory.PAPERDOLL_FEET;
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}
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else if (command.startsWith("admin_setel"))
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{
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armorType = Inventory.PAPERDOLL_LEGS;
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slot = Inventory.PAPERDOLL_LEGS;
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}
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else if (command.startsWith("admin_setew"))
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{
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armorType = Inventory.PAPERDOLL_RHAND;
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slot = Inventory.PAPERDOLL_RHAND;
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}
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else if (command.startsWith("admin_setes"))
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{
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armorType = Inventory.PAPERDOLL_LHAND;
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slot = Inventory.PAPERDOLL_LHAND;
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}
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else if (command.startsWith("admin_setle"))
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{
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armorType = Inventory.PAPERDOLL_LEAR;
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slot = Inventory.PAPERDOLL_LEAR;
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}
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else if (command.startsWith("admin_setre"))
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{
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armorType = Inventory.PAPERDOLL_REAR;
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slot = Inventory.PAPERDOLL_REAR;
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}
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else if (command.startsWith("admin_setlf"))
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{
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armorType = Inventory.PAPERDOLL_LFINGER;
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slot = Inventory.PAPERDOLL_LFINGER;
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}
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else if (command.startsWith("admin_setrf"))
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{
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armorType = Inventory.PAPERDOLL_RFINGER;
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slot = Inventory.PAPERDOLL_RFINGER;
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}
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else if (command.startsWith("admin_seten"))
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{
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armorType = Inventory.PAPERDOLL_NECK;
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slot = Inventory.PAPERDOLL_NECK;
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}
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else if (command.startsWith("admin_setun"))
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{
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armorType = Inventory.PAPERDOLL_UNDER;
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slot = Inventory.PAPERDOLL_UNDER;
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}
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else if (command.startsWith("admin_setba"))
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{
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armorType = Inventory.PAPERDOLL_CLOAK;
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slot = Inventory.PAPERDOLL_CLOAK;
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}
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else if (command.startsWith("admin_setbe"))
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{
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armorType = Inventory.PAPERDOLL_BELT;
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slot = Inventory.PAPERDOLL_BELT;
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}
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if (armorType != -1)
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if (slot != -1)
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{
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try
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{
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@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
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}
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else
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{
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setEnchant(activeChar, ench, armorType);
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setEnchant(activeChar, ench, slot);
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}
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}
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catch (StringIndexOutOfBoundsException e)
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@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
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return true;
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}
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private void setEnchant(Player activeChar, int ench, int armorType)
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private void setEnchant(Player activeChar, int ench, int slot)
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{
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// get the target
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@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
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Item itemInstance = null;
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// only attempt to enchant if there is a weapon equipped
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final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
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if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
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final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
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if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
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{
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itemInstance = parmorInstance;
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itemInstance = paperdollInstance;
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}
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if (itemInstance != null)
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@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
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final int curEnchant = itemInstance.getEnchantLevel();
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// set enchant value
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player.getInventory().unEquipItemInSlot(armorType);
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player.getInventory().unEquipItemInSlot(slot);
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itemInstance.setEnchantLevel(ench);
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player.getInventory().equipItem(itemInstance);
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@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
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}
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else
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{
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int armorType = -1;
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int slot = -1;
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if (command.startsWith("admin_seteh"))
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{
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armorType = Inventory.PAPERDOLL_HEAD;
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slot = Inventory.PAPERDOLL_HEAD;
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}
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else if (command.startsWith("admin_setec"))
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{
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armorType = Inventory.PAPERDOLL_CHEST;
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slot = Inventory.PAPERDOLL_CHEST;
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}
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else if (command.startsWith("admin_seteg"))
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{
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armorType = Inventory.PAPERDOLL_GLOVES;
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slot = Inventory.PAPERDOLL_GLOVES;
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}
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else if (command.startsWith("admin_seteb"))
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{
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armorType = Inventory.PAPERDOLL_FEET;
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slot = Inventory.PAPERDOLL_FEET;
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}
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else if (command.startsWith("admin_setel"))
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{
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armorType = Inventory.PAPERDOLL_LEGS;
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slot = Inventory.PAPERDOLL_LEGS;
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}
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else if (command.startsWith("admin_setew"))
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{
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armorType = Inventory.PAPERDOLL_RHAND;
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slot = Inventory.PAPERDOLL_RHAND;
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}
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else if (command.startsWith("admin_setes"))
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{
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armorType = Inventory.PAPERDOLL_LHAND;
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slot = Inventory.PAPERDOLL_LHAND;
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}
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else if (command.startsWith("admin_setle"))
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{
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armorType = Inventory.PAPERDOLL_LEAR;
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slot = Inventory.PAPERDOLL_LEAR;
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}
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else if (command.startsWith("admin_setre"))
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{
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armorType = Inventory.PAPERDOLL_REAR;
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slot = Inventory.PAPERDOLL_REAR;
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}
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else if (command.startsWith("admin_setlf"))
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{
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armorType = Inventory.PAPERDOLL_LFINGER;
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slot = Inventory.PAPERDOLL_LFINGER;
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}
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else if (command.startsWith("admin_setrf"))
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{
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armorType = Inventory.PAPERDOLL_RFINGER;
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slot = Inventory.PAPERDOLL_RFINGER;
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}
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else if (command.startsWith("admin_seten"))
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{
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armorType = Inventory.PAPERDOLL_NECK;
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slot = Inventory.PAPERDOLL_NECK;
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}
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else if (command.startsWith("admin_setun"))
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{
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armorType = Inventory.PAPERDOLL_UNDER;
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slot = Inventory.PAPERDOLL_UNDER;
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}
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else if (command.startsWith("admin_setba"))
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{
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armorType = Inventory.PAPERDOLL_CLOAK;
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slot = Inventory.PAPERDOLL_CLOAK;
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}
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else if (command.startsWith("admin_setbe"))
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{
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armorType = Inventory.PAPERDOLL_BELT;
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slot = Inventory.PAPERDOLL_BELT;
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}
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if (armorType != -1)
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||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -114,197 +114,197 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
else if (command.startsWith("admin_seth1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR;
|
||||
slot = Inventory.PAPERDOLL_HAIR;
|
||||
}
|
||||
else if (command.startsWith("admin_seth2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR2;
|
||||
slot = Inventory.PAPERDOLL_HAIR2;
|
||||
}
|
||||
else if (command.startsWith("admin_setbr"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BROOCH;
|
||||
slot = Inventory.PAPERDOLL_BROOCH;
|
||||
}
|
||||
else if (command.startsWith("admin_setbt")) // bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RBRACELET;
|
||||
slot = Inventory.PAPERDOLL_RBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setsb")) // seed bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LBRACELET;
|
||||
slot = Inventory.PAPERDOLL_LBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setab"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
}
|
||||
else if (command.startsWith("admin_seta1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION1;
|
||||
slot = Inventory.PAPERDOLL_AGATHION1;
|
||||
}
|
||||
else if (command.startsWith("admin_seta2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION2;
|
||||
slot = Inventory.PAPERDOLL_AGATHION2;
|
||||
}
|
||||
else if (command.startsWith("admin_seta3"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION3;
|
||||
slot = Inventory.PAPERDOLL_AGATHION3;
|
||||
}
|
||||
else if (command.startsWith("admin_seta4"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION4;
|
||||
slot = Inventory.PAPERDOLL_AGATHION4;
|
||||
}
|
||||
else if (command.startsWith("admin_seta5"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION5;
|
||||
slot = Inventory.PAPERDOLL_AGATHION5;
|
||||
}
|
||||
else if (command.startsWith("admin_set01"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
}
|
||||
else if (command.startsWith("admin_set02"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
}
|
||||
else if (command.startsWith("admin_set03"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
}
|
||||
else if (command.startsWith("admin_set04"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
}
|
||||
else if (command.startsWith("admin_set05"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
}
|
||||
else if (command.startsWith("admin_set06"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
}
|
||||
else if (command.startsWith("admin_set07"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
}
|
||||
else if (command.startsWith("admin_set08"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
}
|
||||
else if (command.startsWith("admin_set09"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
}
|
||||
else if (command.startsWith("admin_set10"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
}
|
||||
else if (command.startsWith("admin_set11"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
}
|
||||
else if (command.startsWith("admin_set12"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
}
|
||||
else if (command.startsWith("admin_set13"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
}
|
||||
else if (command.startsWith("admin_set14"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
}
|
||||
else if (command.startsWith("admin_set15"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
}
|
||||
else if (command.startsWith("admin_set16"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
}
|
||||
else if (command.startsWith("admin_set17"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
}
|
||||
else if (command.startsWith("admin_set18"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
}
|
||||
else if (command.startsWith("admin_set19"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
}
|
||||
else if (command.startsWith("admin_set20"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
}
|
||||
else if (command.startsWith("admin_set21"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -318,7 +318,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -331,7 +331,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
BuilderUtil.sendSysMessage(activeChar, "Auto-Set Enchant value to 0.");
|
||||
|
||||
setEnchant(activeChar, fuse, armorType);
|
||||
setEnchant(activeChar, fuse, slot);
|
||||
}
|
||||
catch (NumberFormatException e)
|
||||
{
|
||||
@ -349,7 +349,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -364,10 +364,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
|
@ -114,197 +114,197 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
else if (command.startsWith("admin_seth1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR;
|
||||
slot = Inventory.PAPERDOLL_HAIR;
|
||||
}
|
||||
else if (command.startsWith("admin_seth2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR2;
|
||||
slot = Inventory.PAPERDOLL_HAIR2;
|
||||
}
|
||||
else if (command.startsWith("admin_setbr"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BROOCH;
|
||||
slot = Inventory.PAPERDOLL_BROOCH;
|
||||
}
|
||||
else if (command.startsWith("admin_setbt")) // bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RBRACELET;
|
||||
slot = Inventory.PAPERDOLL_RBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setsb")) // seed bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LBRACELET;
|
||||
slot = Inventory.PAPERDOLL_LBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setab"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
}
|
||||
else if (command.startsWith("admin_seta1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION1;
|
||||
slot = Inventory.PAPERDOLL_AGATHION1;
|
||||
}
|
||||
else if (command.startsWith("admin_seta2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION2;
|
||||
slot = Inventory.PAPERDOLL_AGATHION2;
|
||||
}
|
||||
else if (command.startsWith("admin_seta3"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION3;
|
||||
slot = Inventory.PAPERDOLL_AGATHION3;
|
||||
}
|
||||
else if (command.startsWith("admin_seta4"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION4;
|
||||
slot = Inventory.PAPERDOLL_AGATHION4;
|
||||
}
|
||||
else if (command.startsWith("admin_seta5"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION5;
|
||||
slot = Inventory.PAPERDOLL_AGATHION5;
|
||||
}
|
||||
else if (command.startsWith("admin_set01"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
}
|
||||
else if (command.startsWith("admin_set02"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
}
|
||||
else if (command.startsWith("admin_set03"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
}
|
||||
else if (command.startsWith("admin_set04"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
}
|
||||
else if (command.startsWith("admin_set05"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
}
|
||||
else if (command.startsWith("admin_set06"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
}
|
||||
else if (command.startsWith("admin_set07"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
}
|
||||
else if (command.startsWith("admin_set08"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
}
|
||||
else if (command.startsWith("admin_set09"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
}
|
||||
else if (command.startsWith("admin_set10"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
}
|
||||
else if (command.startsWith("admin_set11"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
}
|
||||
else if (command.startsWith("admin_set12"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
}
|
||||
else if (command.startsWith("admin_set13"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
}
|
||||
else if (command.startsWith("admin_set14"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
}
|
||||
else if (command.startsWith("admin_set15"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
}
|
||||
else if (command.startsWith("admin_set16"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
}
|
||||
else if (command.startsWith("admin_set17"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
}
|
||||
else if (command.startsWith("admin_set18"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
}
|
||||
else if (command.startsWith("admin_set19"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
}
|
||||
else if (command.startsWith("admin_set20"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
}
|
||||
else if (command.startsWith("admin_set21"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -318,7 +318,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -331,7 +331,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
BuilderUtil.sendSysMessage(activeChar, "Auto-Set Enchant value to 0.");
|
||||
|
||||
setEnchant(activeChar, fuse, armorType);
|
||||
setEnchant(activeChar, fuse, slot);
|
||||
}
|
||||
catch (NumberFormatException e)
|
||||
{
|
||||
@ -349,7 +349,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -364,10 +364,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
|
@ -114,197 +114,197 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
else if (command.startsWith("admin_seth1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR;
|
||||
slot = Inventory.PAPERDOLL_HAIR;
|
||||
}
|
||||
else if (command.startsWith("admin_seth2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR2;
|
||||
slot = Inventory.PAPERDOLL_HAIR2;
|
||||
}
|
||||
else if (command.startsWith("admin_setbr"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BROOCH;
|
||||
slot = Inventory.PAPERDOLL_BROOCH;
|
||||
}
|
||||
else if (command.startsWith("admin_setbt")) // bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RBRACELET;
|
||||
slot = Inventory.PAPERDOLL_RBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setsb")) // seed bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LBRACELET;
|
||||
slot = Inventory.PAPERDOLL_LBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setab"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
}
|
||||
else if (command.startsWith("admin_seta1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION1;
|
||||
slot = Inventory.PAPERDOLL_AGATHION1;
|
||||
}
|
||||
else if (command.startsWith("admin_seta2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION2;
|
||||
slot = Inventory.PAPERDOLL_AGATHION2;
|
||||
}
|
||||
else if (command.startsWith("admin_seta3"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION3;
|
||||
slot = Inventory.PAPERDOLL_AGATHION3;
|
||||
}
|
||||
else if (command.startsWith("admin_seta4"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION4;
|
||||
slot = Inventory.PAPERDOLL_AGATHION4;
|
||||
}
|
||||
else if (command.startsWith("admin_seta5"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION5;
|
||||
slot = Inventory.PAPERDOLL_AGATHION5;
|
||||
}
|
||||
else if (command.startsWith("admin_set01"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
}
|
||||
else if (command.startsWith("admin_set02"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
}
|
||||
else if (command.startsWith("admin_set03"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
}
|
||||
else if (command.startsWith("admin_set04"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
}
|
||||
else if (command.startsWith("admin_set05"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
}
|
||||
else if (command.startsWith("admin_set06"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
}
|
||||
else if (command.startsWith("admin_set07"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
}
|
||||
else if (command.startsWith("admin_set08"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
}
|
||||
else if (command.startsWith("admin_set09"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
}
|
||||
else if (command.startsWith("admin_set10"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
}
|
||||
else if (command.startsWith("admin_set11"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
}
|
||||
else if (command.startsWith("admin_set12"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
}
|
||||
else if (command.startsWith("admin_set13"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
}
|
||||
else if (command.startsWith("admin_set14"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
}
|
||||
else if (command.startsWith("admin_set15"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
}
|
||||
else if (command.startsWith("admin_set16"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
}
|
||||
else if (command.startsWith("admin_set17"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
}
|
||||
else if (command.startsWith("admin_set18"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
}
|
||||
else if (command.startsWith("admin_set19"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
}
|
||||
else if (command.startsWith("admin_set20"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
}
|
||||
else if (command.startsWith("admin_set21"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -318,7 +318,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -331,7 +331,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
BuilderUtil.sendSysMessage(activeChar, "Auto-Set Enchant value to 0.");
|
||||
|
||||
setEnchant(activeChar, fuse, armorType);
|
||||
setEnchant(activeChar, fuse, slot);
|
||||
}
|
||||
catch (NumberFormatException e)
|
||||
{
|
||||
@ -349,7 +349,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -364,10 +364,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
|
@ -114,197 +114,197 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
else if (command.startsWith("admin_seth1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR;
|
||||
slot = Inventory.PAPERDOLL_HAIR;
|
||||
}
|
||||
else if (command.startsWith("admin_seth2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR2;
|
||||
slot = Inventory.PAPERDOLL_HAIR2;
|
||||
}
|
||||
else if (command.startsWith("admin_setbr"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BROOCH;
|
||||
slot = Inventory.PAPERDOLL_BROOCH;
|
||||
}
|
||||
else if (command.startsWith("admin_setbt")) // bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RBRACELET;
|
||||
slot = Inventory.PAPERDOLL_RBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setsb")) // seed bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LBRACELET;
|
||||
slot = Inventory.PAPERDOLL_LBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setab"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
}
|
||||
else if (command.startsWith("admin_seta1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION1;
|
||||
slot = Inventory.PAPERDOLL_AGATHION1;
|
||||
}
|
||||
else if (command.startsWith("admin_seta2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION2;
|
||||
slot = Inventory.PAPERDOLL_AGATHION2;
|
||||
}
|
||||
else if (command.startsWith("admin_seta3"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION3;
|
||||
slot = Inventory.PAPERDOLL_AGATHION3;
|
||||
}
|
||||
else if (command.startsWith("admin_seta4"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION4;
|
||||
slot = Inventory.PAPERDOLL_AGATHION4;
|
||||
}
|
||||
else if (command.startsWith("admin_seta5"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION5;
|
||||
slot = Inventory.PAPERDOLL_AGATHION5;
|
||||
}
|
||||
else if (command.startsWith("admin_set01"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
}
|
||||
else if (command.startsWith("admin_set02"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
}
|
||||
else if (command.startsWith("admin_set03"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
}
|
||||
else if (command.startsWith("admin_set04"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
}
|
||||
else if (command.startsWith("admin_set05"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
}
|
||||
else if (command.startsWith("admin_set06"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
}
|
||||
else if (command.startsWith("admin_set07"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
}
|
||||
else if (command.startsWith("admin_set08"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
}
|
||||
else if (command.startsWith("admin_set09"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
}
|
||||
else if (command.startsWith("admin_set10"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
}
|
||||
else if (command.startsWith("admin_set11"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
}
|
||||
else if (command.startsWith("admin_set12"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
}
|
||||
else if (command.startsWith("admin_set13"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
}
|
||||
else if (command.startsWith("admin_set14"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
}
|
||||
else if (command.startsWith("admin_set15"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
}
|
||||
else if (command.startsWith("admin_set16"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
}
|
||||
else if (command.startsWith("admin_set17"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
}
|
||||
else if (command.startsWith("admin_set18"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
}
|
||||
else if (command.startsWith("admin_set19"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
}
|
||||
else if (command.startsWith("admin_set20"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
}
|
||||
else if (command.startsWith("admin_set21"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -318,7 +318,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -331,7 +331,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
BuilderUtil.sendSysMessage(activeChar, "Auto-Set Enchant value to 0.");
|
||||
|
||||
setEnchant(activeChar, fuse, armorType);
|
||||
setEnchant(activeChar, fuse, slot);
|
||||
}
|
||||
catch (NumberFormatException e)
|
||||
{
|
||||
@ -349,7 +349,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -364,10 +364,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
|
@ -114,197 +114,197 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
else if (command.startsWith("admin_seth1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR;
|
||||
slot = Inventory.PAPERDOLL_HAIR;
|
||||
}
|
||||
else if (command.startsWith("admin_seth2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR2;
|
||||
slot = Inventory.PAPERDOLL_HAIR2;
|
||||
}
|
||||
else if (command.startsWith("admin_setbr"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BROOCH;
|
||||
slot = Inventory.PAPERDOLL_BROOCH;
|
||||
}
|
||||
else if (command.startsWith("admin_setbt")) // bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RBRACELET;
|
||||
slot = Inventory.PAPERDOLL_RBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setsb")) // seed bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LBRACELET;
|
||||
slot = Inventory.PAPERDOLL_LBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setab"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
}
|
||||
else if (command.startsWith("admin_seta1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION1;
|
||||
slot = Inventory.PAPERDOLL_AGATHION1;
|
||||
}
|
||||
else if (command.startsWith("admin_seta2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION2;
|
||||
slot = Inventory.PAPERDOLL_AGATHION2;
|
||||
}
|
||||
else if (command.startsWith("admin_seta3"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION3;
|
||||
slot = Inventory.PAPERDOLL_AGATHION3;
|
||||
}
|
||||
else if (command.startsWith("admin_seta4"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION4;
|
||||
slot = Inventory.PAPERDOLL_AGATHION4;
|
||||
}
|
||||
else if (command.startsWith("admin_seta5"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION5;
|
||||
slot = Inventory.PAPERDOLL_AGATHION5;
|
||||
}
|
||||
else if (command.startsWith("admin_set01"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
}
|
||||
else if (command.startsWith("admin_set02"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
}
|
||||
else if (command.startsWith("admin_set03"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
}
|
||||
else if (command.startsWith("admin_set04"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
}
|
||||
else if (command.startsWith("admin_set05"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
}
|
||||
else if (command.startsWith("admin_set06"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
}
|
||||
else if (command.startsWith("admin_set07"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
}
|
||||
else if (command.startsWith("admin_set08"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
}
|
||||
else if (command.startsWith("admin_set09"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
}
|
||||
else if (command.startsWith("admin_set10"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
}
|
||||
else if (command.startsWith("admin_set11"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
}
|
||||
else if (command.startsWith("admin_set12"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
}
|
||||
else if (command.startsWith("admin_set13"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
}
|
||||
else if (command.startsWith("admin_set14"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
}
|
||||
else if (command.startsWith("admin_set15"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
}
|
||||
else if (command.startsWith("admin_set16"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
}
|
||||
else if (command.startsWith("admin_set17"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
}
|
||||
else if (command.startsWith("admin_set18"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
}
|
||||
else if (command.startsWith("admin_set19"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
}
|
||||
else if (command.startsWith("admin_set20"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
}
|
||||
else if (command.startsWith("admin_set21"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -318,7 +318,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -331,7 +331,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
BuilderUtil.sendSysMessage(activeChar, "Auto-Set Enchant value to 0.");
|
||||
|
||||
setEnchant(activeChar, fuse, armorType);
|
||||
setEnchant(activeChar, fuse, slot);
|
||||
}
|
||||
catch (NumberFormatException e)
|
||||
{
|
||||
@ -349,7 +349,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -364,10 +364,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
|
@ -114,197 +114,197 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
else if (command.startsWith("admin_seth1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR;
|
||||
slot = Inventory.PAPERDOLL_HAIR;
|
||||
}
|
||||
else if (command.startsWith("admin_seth2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HAIR2;
|
||||
slot = Inventory.PAPERDOLL_HAIR2;
|
||||
}
|
||||
else if (command.startsWith("admin_setbr"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BROOCH;
|
||||
slot = Inventory.PAPERDOLL_BROOCH;
|
||||
}
|
||||
else if (command.startsWith("admin_setbt")) // bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RBRACELET;
|
||||
slot = Inventory.PAPERDOLL_RBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setsb")) // seed bracelet
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LBRACELET;
|
||||
slot = Inventory.PAPERDOLL_LBRACELET;
|
||||
}
|
||||
else if (command.startsWith("admin_setab"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT_BOOK;
|
||||
}
|
||||
else if (command.startsWith("admin_seta1"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION1;
|
||||
slot = Inventory.PAPERDOLL_AGATHION1;
|
||||
}
|
||||
else if (command.startsWith("admin_seta2"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION2;
|
||||
slot = Inventory.PAPERDOLL_AGATHION2;
|
||||
}
|
||||
else if (command.startsWith("admin_seta3"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION3;
|
||||
slot = Inventory.PAPERDOLL_AGATHION3;
|
||||
}
|
||||
else if (command.startsWith("admin_seta4"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION4;
|
||||
slot = Inventory.PAPERDOLL_AGATHION4;
|
||||
}
|
||||
else if (command.startsWith("admin_seta5"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_AGATHION5;
|
||||
slot = Inventory.PAPERDOLL_AGATHION5;
|
||||
}
|
||||
else if (command.startsWith("admin_set01"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT1;
|
||||
}
|
||||
else if (command.startsWith("admin_set02"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT2;
|
||||
}
|
||||
else if (command.startsWith("admin_set03"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT3;
|
||||
}
|
||||
else if (command.startsWith("admin_set04"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT4;
|
||||
}
|
||||
else if (command.startsWith("admin_set05"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT5;
|
||||
}
|
||||
else if (command.startsWith("admin_set06"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT6;
|
||||
}
|
||||
else if (command.startsWith("admin_set07"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT7;
|
||||
}
|
||||
else if (command.startsWith("admin_set08"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT8;
|
||||
}
|
||||
else if (command.startsWith("admin_set09"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT9;
|
||||
}
|
||||
else if (command.startsWith("admin_set10"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT10;
|
||||
}
|
||||
else if (command.startsWith("admin_set11"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT11;
|
||||
}
|
||||
else if (command.startsWith("admin_set12"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT12;
|
||||
}
|
||||
else if (command.startsWith("admin_set13"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT13;
|
||||
}
|
||||
else if (command.startsWith("admin_set14"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT14;
|
||||
}
|
||||
else if (command.startsWith("admin_set15"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT15;
|
||||
}
|
||||
else if (command.startsWith("admin_set16"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT16;
|
||||
}
|
||||
else if (command.startsWith("admin_set17"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT17;
|
||||
}
|
||||
else if (command.startsWith("admin_set18"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT18;
|
||||
}
|
||||
else if (command.startsWith("admin_set19"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT19;
|
||||
}
|
||||
else if (command.startsWith("admin_set20"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT20;
|
||||
}
|
||||
else if (command.startsWith("admin_set21"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
slot = Inventory.PAPERDOLL_ARTIFACT21;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -318,7 +318,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -331,7 +331,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
BuilderUtil.sendSysMessage(activeChar, "Auto-Set Enchant value to 0.");
|
||||
|
||||
setEnchant(activeChar, fuse, armorType);
|
||||
setEnchant(activeChar, fuse, slot);
|
||||
}
|
||||
catch (NumberFormatException e)
|
||||
{
|
||||
@ -349,7 +349,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -364,10 +364,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
|
@ -62,65 +62,65 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BACK;
|
||||
slot = Inventory.PAPERDOLL_BACK;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -133,7 +133,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -153,7 +153,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
WorldObject target = activeChar.getTarget();
|
||||
@ -178,18 +178,18 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getEquipSlot() == armorType))
|
||||
Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getEquipSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
else
|
||||
{
|
||||
// for bows and double handed weapons
|
||||
parmorInstance = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LRHAND);
|
||||
if ((parmorInstance != null) && (parmorInstance.getEquipSlot() == Inventory.PAPERDOLL_LRHAND))
|
||||
paperdollInstance = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LRHAND);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getEquipSlot() == Inventory.PAPERDOLL_LRHAND))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -64,65 +64,65 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -135,7 +135,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -163,7 +163,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
WorldObject target = activeChar.getTarget();
|
||||
@ -187,10 +187,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -198,7 +198,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -65,69 +65,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -140,7 +140,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -168,7 +168,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
WorldObject target = activeChar.getTarget();
|
||||
@ -192,10 +192,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -203,7 +203,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -65,69 +65,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -140,7 +140,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -168,7 +168,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
WorldObject target = activeChar.getTarget();
|
||||
@ -192,10 +192,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -203,7 +203,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
@ -64,69 +64,69 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
int armorType = -1;
|
||||
int slot = -1;
|
||||
if (command.startsWith("admin_seteh"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_HEAD;
|
||||
slot = Inventory.PAPERDOLL_HEAD;
|
||||
}
|
||||
else if (command.startsWith("admin_setec"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CHEST;
|
||||
slot = Inventory.PAPERDOLL_CHEST;
|
||||
}
|
||||
else if (command.startsWith("admin_seteg"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_GLOVES;
|
||||
slot = Inventory.PAPERDOLL_GLOVES;
|
||||
}
|
||||
else if (command.startsWith("admin_seteb"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_FEET;
|
||||
slot = Inventory.PAPERDOLL_FEET;
|
||||
}
|
||||
else if (command.startsWith("admin_setel"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEGS;
|
||||
slot = Inventory.PAPERDOLL_LEGS;
|
||||
}
|
||||
else if (command.startsWith("admin_setew"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RHAND;
|
||||
slot = Inventory.PAPERDOLL_RHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setes"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LHAND;
|
||||
slot = Inventory.PAPERDOLL_LHAND;
|
||||
}
|
||||
else if (command.startsWith("admin_setle"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LEAR;
|
||||
slot = Inventory.PAPERDOLL_LEAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setre"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_REAR;
|
||||
slot = Inventory.PAPERDOLL_REAR;
|
||||
}
|
||||
else if (command.startsWith("admin_setlf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_LFINGER;
|
||||
slot = Inventory.PAPERDOLL_LFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_setrf"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_RFINGER;
|
||||
slot = Inventory.PAPERDOLL_RFINGER;
|
||||
}
|
||||
else if (command.startsWith("admin_seten"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_NECK;
|
||||
slot = Inventory.PAPERDOLL_NECK;
|
||||
}
|
||||
else if (command.startsWith("admin_setun"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_UNDER;
|
||||
slot = Inventory.PAPERDOLL_UNDER;
|
||||
}
|
||||
else if (command.startsWith("admin_setba"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_CLOAK;
|
||||
slot = Inventory.PAPERDOLL_CLOAK;
|
||||
}
|
||||
else if (command.startsWith("admin_setbe"))
|
||||
{
|
||||
armorType = Inventory.PAPERDOLL_BELT;
|
||||
slot = Inventory.PAPERDOLL_BELT;
|
||||
}
|
||||
|
||||
if (armorType != -1)
|
||||
if (slot != -1)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -139,7 +139,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
setEnchant(activeChar, ench, armorType);
|
||||
setEnchant(activeChar, ench, slot);
|
||||
}
|
||||
}
|
||||
catch (StringIndexOutOfBoundsException e)
|
||||
@ -166,7 +166,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setEnchant(Player activeChar, int ench, int armorType)
|
||||
private void setEnchant(Player activeChar, int ench, int slot)
|
||||
{
|
||||
// get the target
|
||||
|
||||
@ -181,10 +181,10 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
Item itemInstance = null;
|
||||
|
||||
// only attempt to enchant if there is a weapon equipped
|
||||
final Item parmorInstance = player.getInventory().getPaperdollItem(armorType);
|
||||
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
|
||||
final Item paperdollInstance = player.getInventory().getPaperdollItem(slot);
|
||||
if ((paperdollInstance != null) && (paperdollInstance.getLocationSlot() == slot))
|
||||
{
|
||||
itemInstance = parmorInstance;
|
||||
itemInstance = paperdollInstance;
|
||||
}
|
||||
|
||||
if (itemInstance != null)
|
||||
@ -192,7 +192,7 @@ public class AdminEnchant implements IAdminCommandHandler
|
||||
final int curEnchant = itemInstance.getEnchantLevel();
|
||||
|
||||
// set enchant value
|
||||
player.getInventory().unEquipItemInSlot(armorType);
|
||||
player.getInventory().unEquipItemInSlot(slot);
|
||||
itemInstance.setEnchantLevel(ench);
|
||||
player.getInventory().equipItem(itemInstance);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user