Addition of CorrectPlayerZ configuration.
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@@ -53,3 +53,10 @@ HeuristicWeight = 20
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# Maximum number of generated nodes per one path-finding process, default 3500
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MaxIterations = 3500
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# =================================================================
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# Other
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# =================================================================
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# Correct player Z after falling through the ground.
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CorrectPlayerZ = False
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