Classic skill names.

This commit is contained in:
MobiusDev
2017-06-20 07:44:11 +00:00
parent 53568cac6d
commit cff0e5df2d
79 changed files with 779 additions and 1747 deletions

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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="100" toLevel="15" name="Stun Attack">
<skill id="100" toLevel="15" name="Shock Attack">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>

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@@ -1327,7 +1327,7 @@
</effect>
</effects>
</skill>
<skill id="335" toLevel="1" name="Fortitude">
<skill id="335" toLevel="1" name="Toughness">
<icon>icon.skill0335</icon>
<magicLvl>76</magicLvl>
<mpConsume>35</mpConsume>
@@ -2565,7 +2565,7 @@
</effect>
</effects>
</skill>
<skill id="365" toLevel="1" name="Siren's Dance">
<skill id="365" toLevel="1" name="Dance of Siren">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_SIREN</abnormalType>
@@ -3287,7 +3287,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="392" toLevel="1" name="none">
<skill id="392" toLevel="1" name="Clan Fortune">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>

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@@ -2147,7 +2147,7 @@
</effect>
</effects>
</skill>
<skill id="560" toLevel="4" name="Power Slash">
<skill id="560" toLevel="4" name="Double Slash">
<!-- Confirmed CT2.5 -->
<affectRange>200</affectRange>
<castRange>40</castRange>
@@ -2419,7 +2419,7 @@
</effect>
</effects>
</skill>
<skill id="567" toLevel="4" name="Light Heal">
<skill id="567" toLevel="4" name="Radiant Heal">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<effectPoint>1</effectPoint>

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@@ -1102,7 +1102,7 @@
</effect>
</effects>
</skill>
<skill id="643" toLevel="1" name="Summoner Ability - Boost HP/MP">
<skill id="643" toLevel="1" name="Summoner Ability: Boost HP/MP">
<!-- CT2.5 retail confirmed -->
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0211</icon>

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@@ -2515,7 +2515,7 @@
</effect>
</effects>
</skill>
<skill id="764" toLevel="1" name="Windstorm Song">
<skill id="764" toLevel="1" name="Song of Windstorm">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WINDSTORM</abnormalType>

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@@ -3299,7 +3299,7 @@
</effect>
</effects>
</skill>
<skill id="896" toLevel="6" name="Rolling Step">
<skill id="896" toLevel="6" name="Rolling Attack">
<castRange>40</castRange>
<effectPoint>
<value level="1">-676</value>

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@@ -463,7 +463,7 @@
<affectScope>SQUARE_PB</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="907" toLevel="6" name="Aqua Blast">
<skill id="907" toLevel="6" name="Hydro Blast">
<castRange>900</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -3781,7 +3781,7 @@
</effect>
</effects>
</skill>
<skill id="973" toLevel="8" name="Stun Attack">
<skill id="973" toLevel="8" name="Shock Attack">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>

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@@ -199,7 +199,7 @@
</effect>
</effects>
</skill>
<skill id="1003" toLevel="3" name="Pa'agrian Gift">
<skill id="1003" toLevel="3" name="Pa'agrio's Gift">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -251,7 +251,7 @@
</effect>
</effects>
</skill>
<skill id="1004" toLevel="3" name="The Wisdom of Pa'agrio">
<skill id="1004" toLevel="3" name="Pa'agrio's Wisdom">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -303,7 +303,7 @@
</effect>
</effects>
</skill>
<skill id="1005" toLevel="3" name="Blessings of Pa'agrio">
<skill id="1005" toLevel="3" name="Pa'agrio's Blessing">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -457,7 +457,7 @@
</effect>
</effects>
</skill>
<skill id="1008" toLevel="3" name="The Glory of Pa'agrio">
<skill id="1008" toLevel="3" name="Pa'agrio's Glory">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4220,7 +4220,7 @@
</effect>
</effects>
</skill>
<skill id="1090" toLevel="6" name="Life Drain">
<skill id="1090" toLevel="6" name="Drain Energy">
<castRange>600</castRange>
<effectPoint>
<value level="1">-121</value>

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@@ -2626,7 +2626,7 @@
</effect>
</effects>
</skill>
<skill id="1164" toLevel="19" name="Curse: Weakness">
<skill id="1164" toLevel="19" name="Curse Weakness">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2853,7 +2853,7 @@
</effect>
</effects>
</skill>
<skill id="1168" toLevel="7" name="Curse: Poison">
<skill id="1168" toLevel="7" name="Curse Poison">
<abnormalLvl>
<value level="1">1</value>
<value level="2">3</value>

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@@ -4864,7 +4864,7 @@
</effect>
</effects>
</skill>
<skill id="1249" toLevel="3" name="The Vision of Pa'agrio">
<skill id="1249" toLevel="3" name="Pa'agrio's Vision">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4916,7 +4916,7 @@
</effect>
</effects>
</skill>
<skill id="1250" toLevel="3" name="Under the Protection of Pa'agrio">
<skill id="1250" toLevel="3" name="Pa'agrio's Protection">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5217,7 +5217,7 @@
</effect>
</effects>
</skill>
<skill id="1256" toLevel="13" name="The Heart of Pa'agrio">
<skill id="1256" toLevel="13" name="Pa'agrio's Heart">
<abnormalLvl>
<value level="1">6</value>
<value level="2">7</value>
@@ -5500,7 +5500,7 @@
</effect>
</effects>
</skill>
<skill id="1260" toLevel="3" name="The Tact of Pa'agrio">
<skill id="1260" toLevel="3" name="Pa'agrio's Tact">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5552,7 +5552,7 @@
</effect>
</effects>
</skill>
<skill id="1261" toLevel="2" name="The Rage of Pa'agrio">
<skill id="1261" toLevel="2" name="Pa'agrio's Rage">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -7395,7 +7395,7 @@
</effect>
</effects>
</skill>
<skill id="1282" toLevel="2" name="Pa'agrian Haste">
<skill id="1282" toLevel="2" name="Pa'agrio's Haste">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>

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@@ -160,7 +160,7 @@
</effect>
</effects>
</skill>
<skill id="1305" toLevel="5" name="The Honor of Pa'agrio">
<skill id="1305" toLevel="5" name="Pa'agrio's Honor">
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<effectPoint>
@@ -552,28 +552,28 @@
</effect>
</effects>
</skill>
<skill id="1316" toLevel="1" name="Fishing Expertise: C Grade">
<skill id="1316" toLevel="1" name="Fishing Expertise (C-grade)">
<!-- Confirmed CT2.5 -->
<icon>icon.skill1316</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="1317" toLevel="1" name="Fishing Expertise: B Grade">
<skill id="1317" toLevel="1" name="Fishing Expertise (B-grade)">
<!-- Confirmed CT2.5 -->
<icon>icon.skill1317</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="1318" toLevel="1" name="Fishing Expertise: A-Grade">
<skill id="1318" toLevel="1" name="Fishing Expertise (A-grade)">
<!-- Confirmed CT2.5 -->
<icon>icon.skill1318</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="1319" toLevel="1" name="Fishing Expertise: S-Grade">
<skill id="1319" toLevel="1" name="Fishing Expertise (S-grade)">
<!-- Confirmed CT2.5 -->
<icon>icon.skill1319</icon>
<magicLvl>1</magicLvl>
@@ -2759,7 +2759,7 @@
</effect>
</effects>
</skill>
<skill id="1364" toLevel="1" name="Eye of Pa'agrio">
<skill id="1364" toLevel="1" name="Pa'agrio's Eye">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -2798,7 +2798,7 @@
</effect>
</effects>
</skill>
<skill id="1365" toLevel="1" name="Soul of Pa'agrio">
<skill id="1365" toLevel="1" name="Pa'agrio's Soul">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -3064,7 +3064,7 @@
</effect>
</effects>
</skill>
<skill id="1372" toLevel="8" name="Expand Inventory">
<skill id="1372" toLevel="8" name="Extra Inventory">
<icon>icon.skill0332</icon>
<magicLvl>
<value level="1">10</value>

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@@ -505,7 +505,7 @@
</effect>
</effects>
</skill>
<skill id="1413" toLevel="1" name="Magnus' Chant">
<skill id="1413" toLevel="1" name="Chant of Magnus">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -585,7 +585,7 @@
</effect>
</effects>
</skill>
<skill id="1414" toLevel="1" name="Victory of Pa'agrio">
<skill id="1414" toLevel="1" name="Victories of Pa'agrio">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -4424,7 +4424,7 @@
</effect>
</effects>
</skill>
<skill id="1492" toLevel="1" name="Flame Armor">
<skill id="1492" toLevel="1" name="Fire Armor">
<!-- Confirmed CT2.5 and Partially Updated to H5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>

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@@ -1682,7 +1682,7 @@
</effect>
</effects>
</skill>
<skill id="1526" toLevel="3" name="Steal Mana">
<skill id="1526" toLevel="3" name="Mana Drain">
<!-- Confirmed CT2.5 -->
<icon>icon.skill1526</icon>
<magicLvl>
@@ -3702,7 +3702,7 @@
</effect>
</effects>
</skill>
<skill id="1563" toLevel="2" name="Fury of Pa'agrio">
<skill id="1563" toLevel="2" name="Pa'agrio's Fury">
<!-- Glory Days confirmed -->
<abnormalLvl>
<value level="1">1</value>

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@@ -78,77 +78,77 @@
<icon>icon.skill1315</icon>
<operateType>P</operateType>
</skill>
<skill id="1605" toLevel="3" name="">
<skill id="1605" toLevel="3" name="Dual Weapon Defense">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1606" toLevel="10" name="">
<skill id="1606" toLevel="10" name="Quick Spear">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1607" toLevel="40" name="">
<skill id="1607" toLevel="40" name="Excruciating Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1608" toLevel="2" name="">
<skill id="1608" toLevel="2" name="Immortal Life">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1609" toLevel="3" name="">
<skill id="1609" toLevel="3" name="Sword Expert">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1610" toLevel="18" name="">
<skill id="1610" toLevel="18" name="Life Rescue">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1611" toLevel="5" name="">
<skill id="1611" toLevel="5" name="Power Supremacy">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1612" toLevel="1" name="">
<skill id="1612" toLevel="1" name="Slowing Power">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1613" toLevel="10" name="">
<skill id="1613" toLevel="10" name="Body Impale">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1615" toLevel="3" name="">
<skill id="1615" toLevel="3" name="Weapon Reinforcement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1616" toLevel="1" name="">
<skill id="1616" toLevel="1" name="Physical Damage">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1617" toLevel="3" name="">
<skill id="1617" toLevel="3" name="Tenacity">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1618" toLevel="3" name="">
<skill id="1618" toLevel="3" name="Body Reconstruction">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1619" toLevel="8" name="">
<skill id="1619" toLevel="8" name="Sonic Focus">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1620" toLevel="8" name="">
<skill id="1620" toLevel="8" name="Focus Force">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

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@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1800" toLevel="1" name="">
<skill id="1800" toLevel="1" name="Pirate">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1801" toLevel="1" name="">
<skill id="1801" toLevel="1" name="Dark Assassin">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="1802" toLevel="1" name="">
<skill id="1802" toLevel="1" name="White Assassin">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

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@@ -111,7 +111,7 @@
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2006" toLevel="1" name="Scroll: Enchant Weapon (Grade A)">
<skill id="2006" toLevel="1" name="Scroll: Enchant Weapon (A-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -121,7 +121,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2007" toLevel="1" name="Scroll: Enchant Armor (Grade A)">
<skill id="2007" toLevel="1" name="Scroll: Enchant Armor (A-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -256,7 +256,7 @@
<effect name="Resurrection" />
</effects>
</skill>
<skill id="2015" toLevel="1" name="Scroll: Enchant Weapon (Grade B)">
<skill id="2015" toLevel="1" name="Scroll: Enchant Weapon (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -266,7 +266,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2016" toLevel="1" name="Scroll: Enchant Armor (Grade B)">
<skill id="2016" toLevel="1" name="Scroll: Enchant Armor (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -276,7 +276,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2017" toLevel="1" name="Scroll: Enchant Weapon (Grade C)">
<skill id="2017" toLevel="1" name="Scroll: Enchant Weapon (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -286,7 +286,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2018" toLevel="1" name="Scroll: Enchant Armor (Grade C)">
<skill id="2018" toLevel="1" name="Scroll: Enchant Armor (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -296,7 +296,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2019" toLevel="1" name="Scroll: Enchant Weapon (Grade D)">
<skill id="2019" toLevel="1" name="Scroll: Enchant Weapon (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -306,7 +306,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2020" toLevel="1" name="Scroll: Enchant Armor (Grade D)">
<skill id="2020" toLevel="1" name="Scroll: Enchant Armor (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -316,7 +316,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2021" toLevel="1" name="Scroll: Enchant Weapon (Grade S)">
<skill id="2021" toLevel="1" name="Scroll: Enchant Weapon (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -326,7 +326,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2022" toLevel="1" name="Scroll: Enchant Armor (Grade S)">
<skill id="2022" toLevel="1" name="Scroll: Enchant Armor (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -349,7 +349,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2024" toLevel="1" name="Firecracker">
<skill id="2024" toLevel="1" name="Fireworks">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>6406</itemConsumeId> <!-- Firework -->
@@ -362,7 +362,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2025" toLevel="1" name="Large Firecracker">
<skill id="2025" toLevel="1" name="Thunder Bolt">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>6407</itemConsumeId> <!-- Large Firework -->
@@ -386,7 +386,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2028" toLevel="1" name="Scroll: Enchant Weapon (Grade B)">
<skill id="2028" toLevel="1" name="Blessed Scroll: Enchant Weapon (B-grade)">
<!-- Blessed Enchant -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -397,7 +397,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2029" toLevel="1" name="Scroll: Enchant Weapon (Grade C)">
<skill id="2029" toLevel="1" name="Blessed Scroll: Enchant Weapon (C-grade)">
<!-- Blessed Enchant -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -408,7 +408,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2030" toLevel="1" name="Scroll: Enchant Weapon (Grade D)">
<skill id="2030" toLevel="1" name="Blessed Scroll: Enchant Weapon (D-grade)">
<!-- Blessed Enchant -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -578,7 +578,7 @@
</effect>
</effects>
</skill>
<skill id="2039" toLevel="1" name="Soulshot: No Grade">
<skill id="2039" toLevel="1" name="Soulshot (No-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -690,7 +690,7 @@
</effect>
</effects>
</skill>
<skill id="2046" toLevel="2" name="Wolf's Necklace">
<skill id="2046" toLevel="2" name="Summon Pet">
<hitTime>5000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -724,7 +724,7 @@
<effect name="SummonPet" />
</effects>
</skill>
<skill id="2047" toLevel="1" name="Spiritshot: No Grade">
<skill id="2047" toLevel="1" name="Spiritshot (No-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -734,7 +734,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2048" toLevel="1" name="Wolves' Food">
<skill id="2048" toLevel="1" name="Wolf Food">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1022,7 +1022,7 @@
</effect>
</effects>
</skill>
<skill id="2061" toLevel="1" name="Blessed Spiritshot: No Grade">
<skill id="2061" toLevel="1" name="Blessed Spiritshot (No-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1258,7 +1258,7 @@
</effect>
</effects>
</skill>
<skill id="2076" toLevel="1" name="Eva's Blessing">
<skill id="2076" toLevel="1" name="Blessing of Eva">
<abnormalLvl>2</abnormalLvl>
<abnormalTime>400</abnormalTime>
<abnormalType>MAX_BREATH_UP</abnormalType>
@@ -1305,7 +1305,7 @@
</effect>
</effects>
</skill>
<skill id="2078" toLevel="1" name="Compressed Package of Soulshots: No Grade">
<skill id="2078" toLevel="1" name="Soulshot Compressed Package (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1328,7 +1328,7 @@
</effect>
</effects>
</skill>
<skill id="2079" toLevel="1" name="Compressed Package of Soulshots: D-grade">
<skill id="2079" toLevel="1" name="Soulshot Compressed Package (D-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1351,7 +1351,7 @@
</effect>
</effects>
</skill>
<skill id="2080" toLevel="1" name="Compressed Package of Soulshots: C-grade">
<skill id="2080" toLevel="1" name="Soulshot Compressed Package (C-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1374,7 +1374,7 @@
</effect>
</effects>
</skill>
<skill id="2081" toLevel="1" name="Compressed Package of Soulshots: B-grade">
<skill id="2081" toLevel="1" name="Soulshot Compressed Package (B-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1420,7 +1420,7 @@
</effect>
</effects>
</skill>
<skill id="2084" toLevel="1" name="Compressed Package of Spiritshots: No Grade">
<skill id="2084" toLevel="1" name="Spiritshot Compressed Package (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1443,7 +1443,7 @@
</effect>
</effects>
</skill>
<skill id="2085" toLevel="1" name="Compressed Package of Spiritshots: D-grade">
<skill id="2085" toLevel="1" name="Spiritshot Compressed Package (D-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1466,7 +1466,7 @@
</effect>
</effects>
</skill>
<skill id="2086" toLevel="1" name="Compressed Package of Spiritshots: C-grade">
<skill id="2086" toLevel="1" name="Spiritshot Compressed Package (C-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1489,7 +1489,7 @@
</effect>
</effects>
</skill>
<skill id="2087" toLevel="1" name="Compressed Package of Spiritshots: B-grade">
<skill id="2087" toLevel="1" name="Spiritshot Compressed Package (B-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1535,7 +1535,7 @@
</effect>
</effects>
</skill>
<skill id="2090" toLevel="1" name="Compressed Package of Blessed Spiritshots: No Grade">
<skill id="2090" toLevel="1" name="Blessed Spiritshot Compressed Package (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1558,7 +1558,7 @@
</effect>
</effects>
</skill>
<skill id="2091" toLevel="1" name="Compressed Package of Blessed Spiritshots: D-grade">
<skill id="2091" toLevel="1" name="Blessed Spiritshot Compressed Package (D-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1581,7 +1581,7 @@
</effect>
</effects>
</skill>
<skill id="2092" toLevel="1" name="Compressed Package of Blessed Spiritshots: C-grade">
<skill id="2092" toLevel="1" name="Blessed Spiritshot Compressed Package (C-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1604,7 +1604,7 @@
</effect>
</effects>
</skill>
<skill id="2093" toLevel="1" name="Compressed Package of Blessed Spiritshots: B-grade">
<skill id="2093" toLevel="1" name="Blessed Spiritshot Compressed Package (B-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -1666,7 +1666,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2099" toLevel="1" name="Escape: 5 minutes">
<skill id="2099" toLevel="1" name="Escape (5-minute)">
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>300000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="2100" toLevel="1" name="Escape: 1 second">
<skill id="2100" toLevel="1" name="Escape (1-second)">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>1000</hitTime>
@@ -43,7 +43,7 @@
</condition>
</conditions>
</skill>
<skill id="2104" toLevel="1" name="Greater Compressed Package of Soulshots: No-grade">
<skill id="2104" toLevel="1" name="Greater Soulshot Compressed Package (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -66,7 +66,7 @@
</effect>
</effects>
</skill>
<skill id="2105" toLevel="1" name="Greater Compressed Package of Soulshots: D-grade">
<skill id="2105" toLevel="1" name="Greater Soulshot Compressed Package (D-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -89,7 +89,7 @@
</effect>
</effects>
</skill>
<skill id="2106" toLevel="1" name="Greater Compressed Package of Soulshots: C-grade">
<skill id="2106" toLevel="1" name="Greater Soulshot Compressed Package (C-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -112,7 +112,7 @@
</effect>
</effects>
</skill>
<skill id="2107" toLevel="1" name="Greater Compressed Package of Soulshots: B-grade">
<skill id="2107" toLevel="1" name="Greater Soulshot Compressed Package (B-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -158,7 +158,7 @@
</effect>
</effects>
</skill>
<skill id="2110" toLevel="1" name="Greater Compressed Package of Spiritshots: No-grade">
<skill id="2110" toLevel="1" name="Greater Spiritshot Compressed Package (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -181,7 +181,7 @@
</effect>
</effects>
</skill>
<skill id="2111" toLevel="1" name="Greater Compressed Package of Spiritshots: D-grade">
<skill id="2111" toLevel="1" name="Greater Spiritshot Compressed Package (D-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -204,7 +204,7 @@
</effect>
</effects>
</skill>
<skill id="2112" toLevel="1" name="Greater Compressed Package of Spiritshots: C-grade">
<skill id="2112" toLevel="1" name="Greater Spiritshot Compressed Package (C-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -227,7 +227,7 @@
</effect>
</effects>
</skill>
<skill id="2113" toLevel="1" name="Greater Compressed Package of Spiritshots: B-grade">
<skill id="2113" toLevel="1" name="Greater Spiritshot Compressed Package (B-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -273,7 +273,7 @@
</effect>
</effects>
</skill>
<skill id="2116" toLevel="1" name="Greater Compressed Package of Blessed Spiritshots: No-grade">
<skill id="2116" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -296,7 +296,7 @@
</effect>
</effects>
</skill>
<skill id="2117" toLevel="1" name="Greater Compressed Package of Blessed Spiritshots: D-grade">
<skill id="2117" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (D-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -319,7 +319,7 @@
</effect>
</effects>
</skill>
<skill id="2118" toLevel="1" name="Greater Compressed Package of Blessed Spiritshots: C-grade">
<skill id="2118" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (C-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -342,7 +342,7 @@
</effect>
</effects>
</skill>
<skill id="2119" toLevel="1" name="Greater Compressed Package of Blessed Spiritshots: B-grade">
<skill id="2119" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (B-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -777,7 +777,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2150" toLevel="1" name="Soulshot: D-Grade">
<skill id="2150" toLevel="1" name="Soulshot (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -787,7 +787,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2151" toLevel="1" name="Soulshot: C-Grade">
<skill id="2151" toLevel="1" name="Soulshot (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -797,7 +797,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2152" toLevel="1" name="Soulshot: B-Grade">
<skill id="2152" toLevel="1" name="Soulshot (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -817,7 +817,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2155" toLevel="1" name="Spiritshot: D-Grade">
<skill id="2155" toLevel="1" name="Spiritshot (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -827,7 +827,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2156" toLevel="1" name="Spiritshot: C-Grade">
<skill id="2156" toLevel="1" name="Spiritshot (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -837,7 +837,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2157" toLevel="1" name="Spiritshot: B-Grade">
<skill id="2157" toLevel="1" name="Spiritshot (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -857,7 +857,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2160" toLevel="1" name="Blessed Spiritshot: D-Grade">
<skill id="2160" toLevel="1" name="Blessed Spiritshot (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -867,7 +867,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2161" toLevel="1" name="Blessed Spiritshot: C-Grade">
<skill id="2161" toLevel="1" name="Blessed Spiritshot (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -877,7 +877,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2162" toLevel="1" name="Blessed Spiritshot: B-Grade">
<skill id="2162" toLevel="1" name="Blessed Spiritshot (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1315,7 +1315,7 @@
</effect>
</effects>
</skill>
<skill id="2180" toLevel="1" name="Feed: Castle Strider">
<skill id="2180" toLevel="1" name="Wyvern Food">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>

View File

@@ -40,7 +40,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2213" toLevel="14" name="Teleport: TOWN">
<skill id="2213" toLevel="14" name="Scroll of Escape: Talking Island Village">
<!-- Confirmed CT2.5 -->
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -360,7 +360,7 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="3017" toLevel="4" name="">
<skill id="3017" toLevel="4" name="Special Ability: Magic Regeneration">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -1874,7 +1874,7 @@
</effect>
</effects>
</skill>
<skill id="3049" toLevel="2" name="Special Ability: Increase Critical">
<skill id="3049" toLevel="2" name="Special Ability: Magic Damage">
<!-- Confirmed CT2.5 -->
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
@@ -2416,7 +2416,7 @@
</effect>
</effects>
</skill>
<skill id="3077" toLevel="6" name="Special Ability: Magic Power">
<skill id="3077" toLevel="6" name="Special Ability: M. Atk.">
<!-- Confirmed CT2.5 -->
<icon>icon.skill1059</icon>
<magicLvl>
@@ -2590,7 +2590,7 @@
</effect>
</effects>
</skill>
<skill id="3081" toLevel="15" name="Item Skill: Charm">
<skill id="3081" toLevel="15" name="Item Skill: Charm (Attack Active)">
<!-- Confirmed CT2.5 -->
<castRange>40</castRange>
<effectRange>400</effectRange>
@@ -2692,7 +2692,7 @@
</effect>
</effects>
</skill>
<skill id="3083" toLevel="15" name="Item Skill: Slow">
<skill id="3083" toLevel="15" name="Item Skill: Slow (Attack Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2741,7 +2741,7 @@
</effect>
</effects>
</skill>
<skill id="3084" toLevel="10" name="Item Skill: Winter">
<skill id="3084" toLevel="10" name="Item Skill: Winter (Attack Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3042,7 +3042,7 @@
<effect name="Fear" />
</effects>
</skill>
<skill id="3091" toLevel="20" name="Item Skill: Poison">
<skill id="3091" toLevel="20" name="Item Skill: Poison (Attack Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>
@@ -3135,7 +3135,7 @@
</effect>
</effects>
</skill>
<skill id="3092" toLevel="15" name="Item Skill: Bleed">
<skill id="3092" toLevel="15" name="Item Skill: Bleed (Attack Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>
@@ -3351,7 +3351,7 @@
</effect>
</effects>
</skill>
<skill id="3096" toLevel="15" name="Item Skill: Slow">
<skill id="3096" toLevel="15" name="Item Skill: Slow (Magic Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3401,7 +3401,7 @@
</effect>
</effects>
</skill>
<skill id="3097" toLevel="10" name="Item Skill: Winter">
<skill id="3097" toLevel="10" name="Item Skill: Winter (Magic Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>

View File

@@ -177,7 +177,7 @@
<effect name="Fear" />
</effects>
</skill>
<skill id="3104" toLevel="15" name="Item Skill: Poison">
<skill id="3104" toLevel="15" name="Item Skill: Poison (Magic Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>
@@ -271,7 +271,7 @@
</effect>
</effects>
</skill>
<skill id="3105" toLevel="15" name="Item Skill: Bleed">
<skill id="3105" toLevel="15" name="Item Skill: Bleed (Magic Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>
@@ -589,7 +589,7 @@
</effect>
</effects>
</skill>
<skill id="3111" toLevel="15" name="Item Skill: Slow">
<skill id="3111" toLevel="15" name="Item Skill: Slow (Critical)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -638,7 +638,7 @@
</effect>
</effects>
</skill>
<skill id="3112" toLevel="15" name="Item Skill: Winter">
<skill id="3112" toLevel="15" name="Item Skill: Winter (Critical)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -949,7 +949,7 @@
<effect name="Fear" />
</effects>
</skill>
<skill id="3119" toLevel="15" name="Item Skill: Poison">
<skill id="3119" toLevel="15" name="Item Skill: Poison (Critical)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>
@@ -1042,7 +1042,7 @@
</effect>
</effects>
</skill>
<skill id="3120" toLevel="15" name="Item Skill: Bleed">
<skill id="3120" toLevel="15" name="Item Skill: Bleed (Critical)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>
@@ -3003,7 +3003,7 @@
</effect>
</effects>
</skill>
<skill id="3143" toLevel="10" name="Item Skill: Kiss of Eva">
<skill id="3143" toLevel="10" name="Item Skill: Eva's Kiss">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -3249,7 +3249,7 @@
</effect>
</effects>
</skill>
<skill id="3146" toLevel="1" name="Item Skill: Recall">
<skill id="3146" toLevel="1" name="Item Skill: Return">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>20000</hitTime>
@@ -3273,7 +3273,7 @@
</effect>
</effects>
</skill>
<skill id="3147" toLevel="1" name="Item Skill: Recall">
<skill id="3147" toLevel="1" name="Item Skill: Quick Return">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>1500</hitTime>
@@ -3449,7 +3449,7 @@
</effect>
</effects>
</skill>
<skill id="3150" toLevel="15" name="Item Skill: Charm">
<skill id="3150" toLevel="15" name="Item Skill: Charm (Active)">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<effectRange>1100</effectRange>
@@ -3886,7 +3886,7 @@
<effect name="OpenChest" />
</effects>
</skill>
<skill id="3156" toLevel="1" name="Item Skill: Firework">
<skill id="3156" toLevel="1" name="Item Skill: Firecracker">
<!-- Confirmed CT2.5 -->
<icon>icon.skill3123</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -3900,7 +3900,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="3157" toLevel="1" name="Item Skill: Large Firework">
<skill id="3157" toLevel="1" name="Item Skill: Large Firecracker">
<!-- Confirmed CT2.5 -->
<icon>icon.skill3123</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -3914,7 +3914,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="3158" toLevel="1" name="Item Skill: Lesser Celestial Shield">
<skill id="3158" toLevel="1" name="Item Skill: Celestial Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -6067,7 +6067,7 @@
</effect>
</effects>
</skill>
<skill id="3187" toLevel="15" name="Item Skill: Slow">
<skill id="3187" toLevel="15" name="Item Skill: Slow (Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -6163,7 +6163,7 @@
</effect>
</effects>
</skill>
<skill id="3188" toLevel="15" name="Item Skill: Winter">
<skill id="3188" toLevel="15" name="Item Skill: Winter (Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -6733,7 +6733,7 @@
<effect name="Fear" />
</effects>
</skill>
<skill id="3195" toLevel="15" name="Item Skill: Poison">
<skill id="3195" toLevel="15" name="Item Skill: Poison (Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>
@@ -6863,7 +6863,7 @@
</effect>
</effects>
</skill>
<skill id="3196" toLevel="15" name="Item Skill: Bleed">
<skill id="3196" toLevel="15" name="Item Skill: Bleed (Active)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">5</value>

View File

@@ -206,7 +206,7 @@
</effect>
</effects>
</skill>
<skill id="3205" toLevel="2" name="Item Skill: Party Recall">
<skill id="3205" toLevel="2" name="Item Skill: Party Return">
<!-- Confirmed CT2.5 -->
<affectRange>1000</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
@@ -2099,7 +2099,7 @@
</effect>
</effects>
</skill>
<skill id="3252" toLevel="10" name="Item Skill: Kiss of Eva">
<skill id="3252" toLevel="10" name="Item Skill: Eva's Kiss">
<!-- Confirmed CT2.5 -->
<icon>icon.skill3238</icon>
<magicLvl>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3498" toLevel="1" name="Special Ability: Light">
<skill id="3498" toLevel="1" name="Special Ability: Lightness">
<!-- Confirmed CT2.5 -->
<icon>icon.ensoul_big_old</icon>
<magicLvl>46</magicLvl>

View File

@@ -249,25 +249,25 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4013" toLevel="1" name="Resistance To Fire, Vulnerable To Water">
<skill id="4013" toLevel="1" name="Fire Resistance, Water Vulnerability">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4014" toLevel="1" name="Resistance To Water, Vulnerable To Fire">
<skill id="4014" toLevel="1" name="Water Resistance, Fire Vulnerability">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4015" toLevel="1" name="Resistance To Wind, Vulnerable To Earth">
<skill id="4015" toLevel="1" name="Wind Resistance, Earth Vulnerability">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4016" toLevel="1" name="Resistance To Earth, Vulnerable To Wind">
<skill id="4016" toLevel="1" name="Earth Resistance, Wind Vulnerability">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1084,7 +1084,7 @@
</effect>
</effects>
</skill>
<skill id="4037" toLevel="3" name="Decrease P.Atk">
<skill id="4037" toLevel="3" name="Weakness">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1130,7 +1130,7 @@
</effect>
</effects>
</skill>
<skill id="4038" toLevel="5" name="Decrease Atk.Spd.">
<skill id="4038" toLevel="5" name="Shackle">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1907,7 +1907,7 @@
</effect>
</effects>
</skill>
<skill id="4053" toLevel="16" name="Decrease P.Atk">
<skill id="4053" toLevel="16" name="Cubic Weakness">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
@@ -1968,7 +1968,7 @@
</effect>
</effects>
</skill>
<skill id="4054" toLevel="16" name="Decrease P. Def">
<skill id="4054" toLevel="16" name="Cubic Hex">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
@@ -2029,7 +2029,7 @@
</effect>
</effects>
</skill>
<skill id="4055" toLevel="16" name="Decrease Atk.Speed">
<skill id="4055" toLevel="16" name="Cubic Shackle">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
@@ -3120,7 +3120,7 @@
<effect name="Root" />
</effects>
</skill>
<skill id="4083" toLevel="1" name="Die! You fool!">
<skill id="4083" toLevel="1" name="Kalis' Poison">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<coolTime>800</coolTime>

View File

@@ -662,7 +662,7 @@
</effect>
</effects>
</skill>
<skill id="4116" toLevel="10" name="Resist M.Atk">
<skill id="4116" toLevel="10" name="Magic Attack Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill4116_new</icon>
<magicLvl>1</magicLvl>
@@ -1163,7 +1163,7 @@
</effect>
</effects>
</skill>
<skill id="4127" toLevel="1" name="Baium: General Attack">
<skill id="4127" toLevel="1" name="Baium Attack">
<!-- Confirmed CT2.5 -->
<!-- Baium Skills -->
<affectRange>200</affectRange>
@@ -1279,7 +1279,7 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4132" toLevel="1" name="Spear: Pound the Ground">
<skill id="4132" toLevel="1" name="Spear Attack">
<!-- Confirmed CT2.5 -->
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
@@ -1905,7 +1905,7 @@
</effect>
</effects>
</skill>
<skill id="4145" toLevel="3" name="Decrease P. Atk.">
<skill id="4145" toLevel="3" name="P. Atk. Decrease">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<abnormalLvl>
@@ -1939,7 +1939,7 @@
</effect>
</effects>
</skill>
<skill id="4146" toLevel="3" name="Decrease P.Def">
<skill id="4146" toLevel="3" name="Decrease P. Def.">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<abnormalLvl>
@@ -2198,7 +2198,7 @@
</effect>
</effects>
</skill>
<skill id="4151" toLevel="12" name="Wind Strike">
<skill id="4151" toLevel="12" name="Dagger Storm">
<!-- Freya retail confirmed -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
@@ -2881,7 +2881,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4162" toLevel="3" name="Decrease P. Atk.">
<skill id="4162" toLevel="3" name="Decrease Atk. Spd.">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<abnormalLvl>
@@ -4091,7 +4091,7 @@
</effect>
</effects>
</skill>
<skill id="4183" toLevel="12" name="Decrease P. Atk.">
<skill id="4183" toLevel="12" name="P. Atk. Decrease">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -4685,7 +4685,7 @@
</effect>
</effects>
</skill>
<skill id="4191" toLevel="12" name="Wind Strike">
<skill id="4191" toLevel="12" name="Dagger Storm">
<!-- Freya retail confirmed -->
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
@@ -4806,7 +4806,7 @@
</effect>
</effects>
</skill>
<skill id="4193" toLevel="12" name="Life Drain">
<skill id="4193" toLevel="12" name="Drain Energy">
<!-- Freya retail confirmed -->
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
@@ -5203,7 +5203,7 @@
</effect>
</effects>
</skill>
<skill id="4199" toLevel="12" name="Decrease P. Atk.">
<skill id="4199" toLevel="12" name="P. Atk. Decrease">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>

View File

@@ -1140,7 +1140,7 @@
</effect>
</effects>
</skill>
<skill id="4221" toLevel="1" name="Deadly Dual-Sword Weapon: Range Attack">
<skill id="4221" toLevel="1" name="Range Dual Attack">
<!-- Confirmed CT2.5 -->
<!-- Zaken skills -->
<affectRange>100</affectRange>
@@ -1172,7 +1172,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4223" toLevel="1" name="Face Chance: Night to Day">
<skill id="4223" toLevel="1" name="Daytime Zaken">
<!-- Confirmed CT2.5 -->
<!-- Zaken skills -->
<abnormalLvl>1</abnormalLvl>
@@ -1190,7 +1190,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4224" toLevel="1" name="Face Chance: Day to Night">
<skill id="4224" toLevel="1" name="Nighttime Zaken">
<!-- Confirmed CT2.5 -->
<!-- Zaken skills -->
<!-- Change Texture for Day to Night Face -->
@@ -1584,7 +1584,7 @@
</effect>
</effects>
</skill>
<skill id="4235" toLevel="1" name="Devastated Return">
<skill id="4235" toLevel="1" name="none">
<!-- Freya retail confirmed -->
<!-- Dietrich/Mikhail/Gustav Recall Skill -->
<hitTime>15000</hitTime>
@@ -1904,7 +1904,7 @@
</effect>
</effects>
</skill>
<skill id="4246" toLevel="1" name="Strong in 'nan' activity magic DOT">
<skill id="4246" toLevel="1" name="Bow Magic Resistance">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1920,7 +1920,7 @@
</effect>
</effects>
</skill>
<skill id="4247" toLevel="12" name="Wind Strike">
<skill id="4247" toLevel="12" name="Dagger Storm">
<!-- Freya retail confirmed -->
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
@@ -2490,7 +2490,7 @@
</effect>
</effects>
</skill>
<skill id="4256" toLevel="1" name="100% Stun Resistance.">
<skill id="4256" toLevel="1" name="Stun Resistance">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3194,7 +3194,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4276" toLevel="5" name="Bow/Crossbow Vulnerability">
<skill id="4276" toLevel="5" name="Bow / Crossbow Vulnerability">
<!-- Freya retail confirmed -->
<icon>icon.skill4276_new</icon>
<magicLvl>1</magicLvl>

View File

@@ -483,7 +483,7 @@
</effect>
</effects>
</skill>
<skill id="4321" toLevel="1" name="Decrease P. Def">
<skill id="4321" toLevel="1" name="Decrease P. Def.">
<!-- Freya retail confirmed -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -893,7 +893,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4340" toLevel="1" name="Ultimate Buff, 2nd">
<skill id="4340" toLevel="1" name="Ultimate Buff">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -918,7 +918,7 @@
</effect>
</effects>
</skill>
<skill id="4341" toLevel="1" name="Ultimate Buff, 3rd">
<skill id="4341" toLevel="1" name="Ultimate Buff">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -947,7 +947,7 @@
</effect>
</effects>
</skill>
<skill id="4342" toLevel="2" name="Clan Hall: Wind Walk">
<skill id="4342" toLevel="2" name="Wind Walk">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -981,7 +981,7 @@
</effect>
</effects>
</skill>
<skill id="4343" toLevel="3" name="Clan Hall: Decrease Weight">
<skill id="4343" toLevel="3" name="Decrease Weight">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1017,7 +1017,7 @@
</effect>
</effects>
</skill>
<skill id="4344" toLevel="3" name="Clan Hall: Shield">
<skill id="4344" toLevel="3" name="Shield">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1058,7 +1058,7 @@
</effect>
</effects>
</skill>
<skill id="4345" toLevel="3" name="Clan Hall: Might">
<skill id="4345" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1095,7 +1095,7 @@
</effect>
</effects>
</skill>
<skill id="4346" toLevel="4" name="Clan Hall: Mental Shield">
<skill id="4346" toLevel="4" name="Mental Shield">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1146,7 +1146,7 @@
</effect>
</effects>
</skill>
<skill id="4347" toLevel="6" name="Clan Hall: Blessed Body">
<skill id="4347" toLevel="6" name="Blessed Body">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1192,7 +1192,7 @@
</effect>
</effects>
</skill>
<skill id="4348" toLevel="6" name="Clan Hall: Blessed Soul">
<skill id="4348" toLevel="6" name="Blessed Soul">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1238,7 +1238,7 @@
</effect>
</effects>
</skill>
<skill id="4349" toLevel="2" name="Clan Hall: Magic Barrier">
<skill id="4349" toLevel="2" name="Magic Barrier">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">2</value>
@@ -1272,7 +1272,7 @@
</effect>
</effects>
</skill>
<skill id="4350" toLevel="4" name="Clan Hall: Resist Shock">
<skill id="4350" toLevel="4" name="Stun Resistance">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1311,7 +1311,7 @@
</effect>
</effects>
</skill>
<skill id="4351" toLevel="6" name="Clan Hall: Concentration">
<skill id="4351" toLevel="6" name="Concentration">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1357,7 +1357,7 @@
</effect>
</effects>
</skill>
<skill id="4352" toLevel="2" name="Clan Hall: Berserker Spirit">
<skill id="4352" toLevel="2" name="Berserker Spirit">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1440,7 +1440,7 @@
</effect>
</effects>
</skill>
<skill id="4353" toLevel="6" name="Clan Hall: Bless Shield">
<skill id="4353" toLevel="6" name="Blessed Shield">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1486,7 +1486,7 @@
</effect>
</effects>
</skill>
<skill id="4354" toLevel="4" name="Clan Hall: Vampiric Rage">
<skill id="4354" toLevel="4" name="Vampiric Rage">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1526,7 +1526,7 @@
</effect>
</effects>
</skill>
<skill id="4355" toLevel="3" name="Clan Hall: Acumen">
<skill id="4355" toLevel="3" name="Acumen">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1563,7 +1563,7 @@
</effect>
</effects>
</skill>
<skill id="4356" toLevel="3" name="Clan Hall: Empower">
<skill id="4356" toLevel="3" name="Empower">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1600,7 +1600,7 @@
</effect>
</effects>
</skill>
<skill id="4357" toLevel="2" name="Clan Hall: Haste">
<skill id="4357" toLevel="2" name="Haste">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1634,7 +1634,7 @@
</effect>
</effects>
</skill>
<skill id="4358" toLevel="3" name="Clan Hall: Guidance">
<skill id="4358" toLevel="3" name="Guidance">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1671,7 +1671,7 @@
</effect>
</effects>
</skill>
<skill id="4359" toLevel="3" name="Clan Hall: Focus">
<skill id="4359" toLevel="3" name="Focus">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -1708,7 +1708,7 @@
</effect>
</effects>
</skill>
<skill id="4360" toLevel="3" name="Clan Hall: Death Whisper">
<skill id="4360" toLevel="3" name="Death Whisper">
<!-- Freya retail confirmed -->
<abnormalLvl>
<value level="1">1</value>
@@ -2191,7 +2191,7 @@
</effect>
</effects>
</skill>
<skill id="4376" toLevel="1" name="Strong Resistance to P.Atk.">
<skill id="4376" toLevel="1" name="Greater Physical Attack Resistance">
<!-- Freya retail confirmed -->
<icon>icon.skill4376</icon>
<magicLvl>1</magicLvl>

View File

@@ -392,7 +392,7 @@
</effect>
</effects>
</skill>
<skill id="4410" toLevel="22" name="P. Atk. Modifiers">
<skill id="4410" toLevel="22" name="Extremely Weak P. Atk.">
<!-- Confirmed CT2.5 -->
<icon>
<value level="1">icon.skill0141</value>
@@ -451,7 +451,7 @@
</effect>
</effects>
</skill>
<skill id="4411" toLevel="22" name="M. Atk. Modifiers">
<skill id="4411" toLevel="22" name="Extremely Weak M. Atk.">
<!-- Confirmed CT2.5 -->
<icon>
<value level="1">icon.skill4411_normal</value>
@@ -510,7 +510,7 @@
</effect>
</effects>
</skill>
<skill id="4412" toLevel="22" name="P. Def. Modifiers">
<skill id="4412" toLevel="22" name="Extremely Weak P. Def.">
<!-- Confirmed CT2.5 -->
<icon>
<value level="1">icon.skill0142</value>
@@ -569,7 +569,7 @@
</effect>
</effects>
</skill>
<skill id="4413" toLevel="22" name="M. Def. Modifiers">
<skill id="4413" toLevel="22" name="Extremely Weak M. Def.">
<!-- Confirmed CT2.5 -->
<icon>
<value level="1">icon.skill4413_normal</value>
@@ -1102,7 +1102,7 @@
</effect>
</effects>
</skill>
<skill id="4417" toLevel="38" name="Animals">
<skill id="4417" toLevel="38" name="Animal">
<!-- Confirmed CT2.5 -->
<icon>
<value level="1">icon.skill4293</value>
@@ -1472,7 +1472,7 @@
</effect>
</effects>
</skill>
<skill id="4418" toLevel="5" name="Fire Attack">
<skill id="4418" toLevel="5" name="Fire Attribute">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_fire_crystal_i00</icon>
<magicLvl>1</magicLvl>
@@ -1495,7 +1495,7 @@
</effect>
</effects>
</skill>
<skill id="4419" toLevel="5" name="Water Attack">
<skill id="4419" toLevel="5" name="Water Attribute">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_water_crystal_i00</icon>
<magicLvl>1</magicLvl>
@@ -1518,7 +1518,7 @@
</effect>
</effects>
</skill>
<skill id="4420" toLevel="5" name="Wind Attack">
<skill id="4420" toLevel="5" name="Wind Attribute">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_wind_crystal_i00</icon>
<magicLvl>1</magicLvl>
@@ -1564,7 +1564,7 @@
</effect>
</effects>
</skill>
<skill id="4422" toLevel="5" name="Dark Attack">
<skill id="4422" toLevel="5" name="Darkness Protection">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_unholy_crystal_i00</icon>
<magicLvl>1</magicLvl>
@@ -1965,7 +1965,7 @@
</effect>
</effects>
</skill>
<skill id="4444" toLevel="5" name="Higher Resist Bow/Crossbow Weapons">
<skill id="4444" toLevel="5" name="Greater Bow/Crossbow Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill4444</icon>
<magicLvl>1</magicLvl>
@@ -2044,7 +2044,7 @@
</effect>
</effects>
</skill>
<skill id="4448" toLevel="5" name="Higher resist Daggers/Rapier Weapon">
<skill id="4448" toLevel="5" name="Greater Dagger/Rapier Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill4448</icon>
<magicLvl>1</magicLvl>
@@ -2810,7 +2810,7 @@
</effect>
</effects>
</skill>
<skill id="4472" toLevel="12" name="Golem Strike">
<skill id="4472" toLevel="12" name="Golem Punch">
<!-- Confirmed CT2.5 -->
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
@@ -3370,7 +3370,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4486" toLevel="12" name="Decrease P. Def">
<skill id="4486" toLevel="12" name="Decrease P. Def.">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">1</value>

View File

@@ -666,7 +666,7 @@
</effect>
</effects>
</skill>
<skill id="4540" toLevel="1" name="Curse of Weakness">
<skill id="4540" toLevel="1" name="Curse Weakness">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -728,7 +728,7 @@
</effect>
</effects>
</skill>
<skill id="4542" toLevel="1" name="Quest - Henchman 90% Sleep Stun Weakness">
<skill id="4542" toLevel="1" name="Sleep/Stun Resistance">
<magicLvl>76</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -2566,7 +2566,7 @@
</effect>
</effects>
</skill>
<skill id="4580" toLevel="12" name="Decrease P. Atk.">
<skill id="4580" toLevel="12" name="P. Atk. Decrease">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2861,7 +2861,7 @@
</effect>
</effects>
</skill>
<skill id="4584" toLevel="12" name="Reducing P. Def Stun">
<skill id="4584" toLevel="12" name="P. Def.-decreasing Stun">
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -3138,7 +3138,7 @@
</effect>
</effects>
</skill>
<skill id="4587" toLevel="12" name="Decrease P. Atk.">
<skill id="4587" toLevel="12" name="P. Atk. Decrease">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4600" toLevel="12" name="Reducing P. Def Stun">
<skill id="4600" toLevel="12" name="P. Def.-decreasing Stun">
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -136,7 +136,7 @@
</effect>
</effects>
</skill>
<skill id="4602" toLevel="12" name="Decrease P. Atk.">
<skill id="4602" toLevel="12" name="P. Atk. Decrease">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -235,7 +235,7 @@
</effect>
</effects>
</skill>
<skill id="4603" toLevel="12" name="Decrease P. Atk.">
<skill id="4603" toLevel="12" name="P. Atk. Decrease">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -318,7 +318,7 @@
</effect>
</effects>
</skill>
<skill id="4604" toLevel="12" name="Decrease P. Atk.">
<skill id="4604" toLevel="12" name="P. Atk. Decrease">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1260,7 +1260,7 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4621" toLevel="12" name="NPC AE - 80% HP Drain">
<skill id="4621" toLevel="12" name="Drain Energy">
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
@@ -1324,7 +1324,7 @@
</effect>
</effects>
</skill>
<skill id="4622" toLevel="12" name="NPC AE - 80% HP Drain - Magic">
<skill id="4622" toLevel="12" name="Drain Energy">
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -1388,7 +1388,7 @@
</effect>
</effects>
</skill>
<skill id="4623" toLevel="12" name="NPC AE - 80% HP Drain - Slow">
<skill id="4623" toLevel="12" name="Drain Energy">
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -1634,7 +1634,7 @@
</effect>
</effects>
</skill>
<skill id="4627" toLevel="12" name="Magical Barrier">
<skill id="4627" toLevel="12" name="Physical Barrier">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3849,7 +3849,7 @@
</effect>
</effects>
</skill>
<skill id="4664" toLevel="12" name="NPC 100% HP Drain">
<skill id="4664" toLevel="12" name="Drain Energy">
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -3925,7 +3925,7 @@
</effect>
</effects>
</skill>
<skill id="4665" toLevel="12" name="NPC 100% HP Drain - Magic">
<skill id="4665" toLevel="12" name="Drain Energy">
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4001,7 +4001,7 @@
</effect>
</effects>
</skill>
<skill id="4666" toLevel="12" name="NPC 100% HP Drain - Slow">
<skill id="4666" toLevel="12" name="Drain Energy">
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -4077,7 +4077,7 @@
</effect>
</effects>
</skill>
<skill id="4667" toLevel="12" name="NPC Strong 100% HP Drain">
<skill id="4667" toLevel="12" name="Drain Energy">
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4153,7 +4153,7 @@
</effect>
</effects>
</skill>
<skill id="4668" toLevel="12" name="NPC Strong 100% HP Drain - Magic">
<skill id="4668" toLevel="12" name="Drain Energy">
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4229,7 +4229,7 @@
</effect>
</effects>
</skill>
<skill id="4669" toLevel="12" name="NPC Strong 100% HP Drain - Slow">
<skill id="4669" toLevel="12" name="Drain Energy">
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>

View File

@@ -90,7 +90,7 @@
</effect>
</effects>
</skill>
<skill id="5005" toLevel="1" name="Frintezza's Ghost Summoning">
<skill id="5005" toLevel="1" name="Frintezza Pose">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<abnormalLvl>1</abnormalLvl>
@@ -113,7 +113,7 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="5006" toLevel="1" name="Frintezza's Melody">
<skill id="5006" toLevel="1" name="Frintezza Music">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<effectPoint>100</effectPoint>
@@ -127,7 +127,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5007" toLevel="5" name="Frintezza's Songs">
<skill id="5007" toLevel="5" name="Frintezza Heal Music">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<effectPoint>100</effectPoint>
@@ -147,7 +147,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5008" toLevel="5" name="Frintezza's Songs">
<skill id="5008" toLevel="5" name="Frintezza Heal Music">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<abnormalType>
@@ -316,7 +316,7 @@
</effect>
</effects>
</skill>
<skill id="5009" toLevel="1" name="Frintezza's Ghostly Fighter">
<skill id="5009" toLevel="1" name="Frintezza Ghost Fighter">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<affectRange>150</affectRange>
@@ -339,7 +339,7 @@
</effect>
</effects>
</skill>
<skill id="5010" toLevel="1" name="Frintezza's Ghostly Mage">
<skill id="5010" toLevel="1" name="Frintezza Ghost Mage">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<affectRange>150</affectRange>
@@ -363,7 +363,7 @@
</effect>
</effects>
</skill>
<skill id="5011" toLevel="1" name="Frintezza's Bomber Ghost">
<skill id="5011" toLevel="1" name="Frintezza Ghost Bomb">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<affectRange>150</affectRange>
@@ -435,7 +435,7 @@
</effect>
</effects>
</skill>
<skill id="5014" toLevel="3" name="Frintezza's Daemon Attack">
<skill id="5014" toLevel="3" name="Frintezza Demon Attack">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<affectRange>150</affectRange>
@@ -503,7 +503,7 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="5017" toLevel="1" name="Frintezza's Daemon Morph">
<skill id="5017" toLevel="1" name="Demon">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<abnormalLvl>1</abnormalLvl>
@@ -535,7 +535,7 @@
</effect>
</effects>
</skill>
<skill id="5018" toLevel="2" name="Frintezza's Daemon Field">
<skill id="5018" toLevel="2" name="Frintezza Demon Field">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<affectRange>
@@ -563,7 +563,7 @@
</effect>
</effects>
</skill>
<skill id="5019" toLevel="1" name="Frintezza's Daemon Drain">
<skill id="5019" toLevel="1" name="Frintezza Demon Energy Drain">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<affectRange>1000</affectRange>
@@ -2193,7 +2193,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5071" toLevel="12" name="Decrease P. Atk.">
<skill id="5071" toLevel="12" name="P. Atk. Decrease">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@@ -2663,7 +2663,7 @@
<effect name="PhysicalMute" />
</effects>
</skill>
<skill id="5082" toLevel="4" name="NPC Spinning, Slashing Trick">
<skill id="5082" toLevel="4" name="Spinning Slasher">
<affectRange>150</affectRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>

View File

@@ -36,7 +36,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5103" toLevel="1" name="Production - Clan / Transfer">
<skill id="5103" toLevel="1" name="">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<effectPoint>100</effectPoint>
@@ -621,7 +621,7 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="5118" toLevel="1" name="Cancel Sairen Use">
<skill id="5118" toLevel="1" name="Cancel Sailren Use">
<!-- CT2.5 retail confirmed -->
<affectRange>300</affectRange>
<effectPoint>-100</effectPoint>
@@ -2559,7 +2559,7 @@
</effect>
</effects>
</skill>
<skill id="5171" toLevel="10" name="Paralyze">
<skill id="5171" toLevel="10" name="Paralysis">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<abnormalLvl>1</abnormalLvl>
@@ -2994,7 +2994,7 @@
<effect name="ProtectionBlessing" />
</effects>
</skill>
<skill id="5184" toLevel="1" name="Production: Valakas Dragon Breath">
<skill id="5184" toLevel="1" name="Dragon Breath">
<!-- Confirmed CT2.5 -->
<affectRange>1200</affectRange>
<castRange>600</castRange>
@@ -3012,7 +3012,7 @@
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5185" toLevel="1" name="Production: Magic-type Guard">
<skill id="5185" toLevel="1" name="Presentation - Magic-type Guard">
<!-- Confirmed CT2.5 -->
<castRange>900</castRange>
<effectPoint>-655</effectPoint>

View File

@@ -587,7 +587,7 @@
</effect>
</effects>
</skill>
<skill id="5218" toLevel="1" name="Production: Event Teleport">
<skill id="5218" toLevel="1" name="Teleport">
<!-- Confirmed CT2.5 -->
<castRange>400</castRange>
<effectRange>900</effectRange>
@@ -970,7 +970,7 @@
</effect>
</effects>
</skill>
<skill id="5237" toLevel="1" name="Speed Down">
<skill id="5237" toLevel="1" name="Decrease Speed">
<!-- Confirmed CT2.5 -->
<!-- Tully Skills -->
<abnormalLvl>2</abnormalLvl>

View File

@@ -1544,19 +1544,19 @@
</effect>
</effects>
</skill>
<skill id="5462" toLevel="1" name="Fire Attack">
<skill id="5462" toLevel="1" name="Fire Attribute">
<icon>icon.skill4279_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5463" toLevel="1" name="Water Attack">
<skill id="5463" toLevel="1" name="Water Attribute">
<icon>icon.skill4280_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5464" toLevel="1" name="Wind Attack">
<skill id="5464" toLevel="1" name="Wind Attribute">
<icon>icon.skill4281_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1574,7 +1574,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5467" toLevel="1" name="Dark Attack">
<skill id="5467" toLevel="1" name="Darkness Protection">
<icon>icon.skill4336_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1789,7 +1789,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5486" toLevel="1" name="Endurance Offense Up">
<skill id="5486" toLevel="1" name="Endurance Defense Up">
<!-- Increases P. Atk. Effect 1. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -1871,7 +1871,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5491" toLevel="1" name="Decrease Bow/Crossbow Atk. Spd.">
<skill id="5491" toLevel="1" name="Decreases bow/crossbow Atk. Spd.">
<!-- Confirmed CT2.5 -->
<icon>icon.skilltransform3</icon>
<magicLvl>1</magicLvl>

View File

@@ -1456,7 +1456,7 @@
</effect>
</effects>
</skill>
<skill id="5555" toLevel="12" name="Weakened Silence Resistance">
<skill id="5555" toLevel="12" name="Enhanced Silence Resistance">
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1944,7 +1944,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5567" toLevel="1" name="Flame Armor">
<skill id="5567" toLevel="1" name="Fire Armor">
<!-- Glory Days confirmed -->
<castRange>400</castRange>
<effectRange>900</effectRange>

View File

@@ -655,7 +655,7 @@
</effect>
</effects>
</skill>
<skill id="5622" toLevel="7" name="Double Skill Attack">
<skill id="5622" toLevel="7" name="Double Attack">
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -773,7 +773,7 @@
</effect>
</effects>
</skill>
<skill id="5629" toLevel="1" name="Adventurer's Bless the Body">
<skill id="5629" toLevel="1" name="Adventurer's Blessed Body">
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
@@ -865,7 +865,7 @@
</effect>
</effects>
</skill>
<skill id="5633" toLevel="1" name="Adventurer's Bless the Soul">
<skill id="5633" toLevel="1" name="Adventurer's Blessed Soul">
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
@@ -2858,7 +2858,7 @@
</effect>
</effects>
</skill>
<skill id="5664" toLevel="5" name="Ancient Sword Vulnerability">
<skill id="5664" toLevel="5" name="Ancient Sword Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill5664</icon>
<magicLvl>1</magicLvl>
@@ -3171,7 +3171,7 @@
</effect>
</effects>
</skill>
<skill id="5676" toLevel="1" name="Steal Mana">
<skill id="5676" toLevel="1" name="Mana Drain">
<!-- Confirmed CT2.5 -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>46</magicLvl>
@@ -3189,7 +3189,7 @@
</effect>
</effects>
</skill>
<skill id="5677" toLevel="1" name="Steal Mana">
<skill id="5677" toLevel="1" name="Mana Drain">
<!-- Confirmed CT2.5 -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>56</magicLvl>
@@ -3207,7 +3207,7 @@
</effect>
</effects>
</skill>
<skill id="5678" toLevel="1" name="Steal Mana">
<skill id="5678" toLevel="1" name="Mana Drain">
<!-- Confirmed CT2.5 -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>64</magicLvl>
@@ -3730,7 +3730,7 @@
</effect>
</effects>
</skill>
<skill id="5699" toLevel="7" name="Decrease P. Def">
<skill id="5699" toLevel="7" name="Decrease P. Def.">
<!-- Lvl 1 - Kamaloka (Labyrinth of the Abyss) 29 -->
<!-- Lvl 2 - Kamaloka (Labyrinth of the Abyss) 39 -->
<!-- Lvl 3 - Kamaloka (Labyrinth of the Abyss) 49 -->

View File

@@ -29,7 +29,7 @@
</effect>
</effects>
</skill>
<skill id="5701" toLevel="7" name="Decrease P. Atk">
<skill id="5701" toLevel="7" name="P. Atk. Decrease">
<!-- Lvl 1 - Kamaloka (Labyrinth of the Abyss) 29 -->
<!-- Lvl 2 - Kamaloka (Labyrinth of the Abyss) 39 -->
<!-- Lvl 3 - Kamaloka (Labyrinth of the Abyss) 49 -->
@@ -1301,7 +1301,7 @@
</effect>
</effects>
</skill>
<skill id="5737" toLevel="6" name="Power Stamp">
<skill id="5737" toLevel="6" name="Power Strike">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<affectRange>200</affectRange>
@@ -1414,7 +1414,7 @@
<effect name="DebuffBlock" />
</effects>
</skill>
<skill id="5740" toLevel="1" name="Recovery Pot">
<skill id="5740" toLevel="1" name="Pet Regeneration">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<castRange>900</castRange>
@@ -1879,7 +1879,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5750" toLevel="12" name="Flash">
<skill id="5750" toLevel="12" name="Blaze">
<castRange>40</castRange>
<effectPoint>
<value level="1">-138</value>
@@ -2061,7 +2061,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5752" toLevel="12" name="Flare">
<skill id="5752" toLevel="12" name="Blaze">
<castRange>900</castRange>
<effectPoint>
<value level="1">-138</value>
@@ -2260,7 +2260,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5760" toLevel="9" name="Critical Hit">
<skill id="5760" toLevel="9" name="Critical Blow">
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2884,7 +2884,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5794" toLevel="1" name="Decrease Spd.">
<skill id="5794" toLevel="1" name="Decrease Speed">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2933,7 +2933,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5796" toLevel="1" name="Decrease Spd.">
<skill id="5796" toLevel="1" name="Decrease Speed">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>

View File

@@ -165,7 +165,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5808" toLevel="1" name="Burst Flame">
<skill id="5808" toLevel="1" name="Bursting Flame">
<effectPoint>-676</effectPoint>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -199,7 +199,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5810" toLevel="1" name="Decrease Spd.">
<skill id="5810" toLevel="1" name="Decrease Speed">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2224,7 +2224,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5888" toLevel="2" name="Earth Shaker">
<skill id="5888" toLevel="2" name="Earthquake">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>

View File

@@ -41,7 +41,7 @@
</effect>
</effects>
</skill>
<skill id="5901" toLevel="2" name="Mist of Oblivion">
<skill id="5901" toLevel="2" name="Burst of Oblivion">
<abnormalLvl>8</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>OBLIVION</abnormalType>
@@ -1141,7 +1141,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5946" toLevel="1" name="Large Firecracker">
<skill id="5946" toLevel="1" name="Thunder Bolt">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1154,7 +1154,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5947" toLevel="1" name="Large Firecracker">
<skill id="5947" toLevel="1" name="Thunder Bolt">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1167,7 +1167,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5948" toLevel="1" name="Large Firecracker">
<skill id="5948" toLevel="1" name="Thunder Bolt">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1180,7 +1180,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5949" toLevel="1" name="Large Firecracker">
<skill id="5949" toLevel="1" name="Thunder Bolt">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1425,7 +1425,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5966" toLevel="1" name="Large Firecracker">
<skill id="5966" toLevel="1" name="Thunder Bolt">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1777,7 +1777,7 @@
</effect>
</effects>
</skill>
<skill id="5981" toLevel="3" name="Lilith's Curse">
<skill id="5981" toLevel="3" name="Lilith' Curse">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>

View File

@@ -327,7 +327,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6034" toLevel="1" name="Freeze">
<skill id="6034" toLevel="1" name="Freezing">
<!-- CT2.5 retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1671,7 +1671,7 @@
</effect>
</effects>
</skill>
<skill id="6095" toLevel="15" name="Panther Cancel">
<skill id="6095" toLevel="15" name="Panther Dark Claw">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>

View File

@@ -256,7 +256,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6116" toLevel="1" name="Attack Turkey">
<skill id="6116" toLevel="1" name="Attacks the Turkey">
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -296,17 +296,17 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6118" toLevel="1" name="">
<skill id="6118" toLevel="1" name="Winter Holiday Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6119" toLevel="1" name="">
<skill id="6119" toLevel="1" name="Blessing of Plenty">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="6120" toLevel="1" name="Santa Claus' Reward">
<skill id="6120" toLevel="1" name="Santa's Reward">
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>EVENT_SANTA_REWARD</abnormalType>
@@ -519,7 +519,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6132" toLevel="1" name="Decrease Atk. Spd">
<skill id="6132" toLevel="1" name="Decrease Atk. Spd.">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -705,7 +705,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6141" toLevel="1" name="Swamp's Wish">
<skill id="6141" toLevel="1" name="Source of Marsh">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>-1</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
@@ -808,7 +808,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6145" toLevel="1" name="Earthworm's Evil Aura">
<skill id="6145" toLevel="1" name="Earth Wyrm's Evil Aura">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -914,7 +914,7 @@
</effect>
</effects>
</skill>
<skill id="6149" toLevel="1" name="Kasha's Betrayal">
<skill id="6149" toLevel="1" name="Kasha's Brand">
<!-- Kasha's Betrayal. For 15 minutes, decreases P. Atk./P. Def./moving speed by 50%. -->
<!-- Only when a eye explode -->
<abnormalLvl>1</abnormalLvl>
@@ -1576,7 +1576,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6188" toLevel="1" name="Presentation - Lilith's Steward Battle1">
<skill id="6188" toLevel="1" name="Presentation - Lilith' Steward Battle1">
<!-- Confirmed CT2.5 -->
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
@@ -1590,7 +1590,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6189" toLevel="1" name="Presentation - Lilith's Steward Battle2">
<skill id="6189" toLevel="1" name="Presentation - Lilith' Steward Battle2">
<!-- Confirmed CT2.5 -->
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
@@ -1606,7 +1606,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6190" toLevel="1" name="Presentation - Lilith's Bodyguards Battle1">
<skill id="6190" toLevel="1" name="Presentation - Lilith' Bodyguards Battle1">
<!-- Confirmed CT2.5 -->
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
@@ -1666,7 +1666,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6194" toLevel="1" name="Presentation - Anakim's Guard Battle">
<skill id="6194" toLevel="1" name="Presentation - Anakim's Royal Guard Battle">
<!-- Confirmed CT2.5 -->
<castRange>700</castRange>
<effectPoint>-100</effectPoint>

View File

@@ -311,7 +311,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6209" toLevel="4" name="Weapon Grade Penalty">
<skill id="6209" toLevel="4" name="Grade Penalty">
<icon>
<value level="1">icon.skill6209_1</value>
<value level="2">icon.skill6209_2</value>
@@ -355,7 +355,7 @@
</effect>
</effects>
</skill>
<skill id="6213" toLevel="4" name="Armor Grade Penalty">
<skill id="6213" toLevel="4" name="Grade Penalty">
<icon>
<value level="1">icon.skill6213_1</value>
<value level="2">icon.skill6213_2</value>
@@ -1131,7 +1131,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6267" toLevel="1" name="Soul Drain">
<skill id="6267" toLevel="1" name="Soul Sucking">
<effectPoint>-2</effectPoint>
<magicLvl>90</magicLvl>
<operateType>CA2</operateType>
@@ -1519,7 +1519,7 @@
</effect>
</effects>
</skill>
<skill id="6284" toLevel="1" name="Freya's Bless">
<skill id="6284" toLevel="1" name="Freya's Blessing">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills -->
<abnormalLvl>3</abnormalLvl>

View File

@@ -29,7 +29,7 @@
</effect>
</effects>
</skill>
<skill id="6301" toLevel="2" name="Cold Mana's Fragment">
<skill id="6301" toLevel="2" name="Cold Mana Fragment">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills -->
<abnormalLvl>
@@ -433,7 +433,7 @@
</effect>
</effects>
</skill>
<skill id="6315" toLevel="1" name="Divine Blow">
<skill id="6315" toLevel="1" name="Holy Strike">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>40</castRange>
@@ -1605,7 +1605,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6379" toLevel="1" name="Critical Hit">
<skill id="6379" toLevel="1" name="Critical Blow">
<!-- Profuse bleeding causes you to loss 93 HP per second for 15 seconds. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>

View File

@@ -490,7 +490,7 @@
</effect>
</effects>
</skill>
<skill id="6435" toLevel="3" name="Curse of the Plains">
<skill id="6435" toLevel="3" name="Curse of Abyss">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<abnormalLvl>
@@ -1179,7 +1179,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6470" toLevel="1" name="First win">
<skill id="6470" toLevel="1" name="1st win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1193,7 +1193,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6471" toLevel="1" name="2nd Consecutive Win">
<skill id="6471" toLevel="1" name="2nd consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1207,7 +1207,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6472" toLevel="1" name="3rd Consecutive Win">
<skill id="6472" toLevel="1" name="3rd consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1221,7 +1221,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6473" toLevel="1" name="4th Consecutive Win">
<skill id="6473" toLevel="1" name="4th consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1249,7 +1249,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6475" toLevel="1" name="6th Consecutive Win">
<skill id="6475" toLevel="1" name="6th consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1263,7 +1263,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6476" toLevel="1" name="7th Consecutive Win">
<skill id="6476" toLevel="1" name="7th consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1277,7 +1277,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6477" toLevel="1" name="8th Consecutive Win">
<skill id="6477" toLevel="1" name="8th consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1291,7 +1291,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6478" toLevel="1" name="9th Consecutive Win">
<skill id="6478" toLevel="1" name="9th consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1305,7 +1305,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6479" toLevel="1" name="10th Consecutive Win">
<skill id="6479" toLevel="1" name="10th consecutive win">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1560,7 +1560,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6493" toLevel="28" name="Jack's game - Target">
<skill id="6493" toLevel="28" name="Holy Attack">
<coolTime>500</coolTime>
<effectPoint>
<value level="1">-138</value>

View File

@@ -1616,7 +1616,7 @@
</effect>
</effects>
</skill>
<skill id="6626" toLevel="1" name="Energy of Life's Power">
<skill id="6626" toLevel="1" name="Major Energy of Life">
<!-- This skill only has one level, 2. -->
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
@@ -1636,7 +1636,7 @@
</effect>
</effects>
</skill>
<skill id="6627" toLevel="1" name="Energy of Life's Highest Power">
<skill id="6627" toLevel="1" name="Superior Energy of Life">
<!-- This skill only has one level, 3. -->
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
@@ -1675,7 +1675,7 @@
</effect>
</effects>
</skill>
<skill id="6629" toLevel="1" name="Energy of Mana's Power">
<skill id="6629" toLevel="1" name="Major Energy of Mana">
<!-- This skill only has one level, 2. -->
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
@@ -1695,7 +1695,7 @@
</effect>
</effects>
</skill>
<skill id="6630" toLevel="1" name="Energy of Mana's Highest Power">
<skill id="6630" toLevel="1" name="Superior Energy of Mana">
<!-- This skill only has one level, 3. -->
<castRange>2000</castRange>
<effectPoint>100</effectPoint>
@@ -1715,7 +1715,7 @@
</effect>
</effects>
</skill>
<skill id="6631" toLevel="1" name="Energy of Power">
<skill id="6631" toLevel="1" name="Energy of Strength">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2619,7 +2619,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6679" toLevel="1" name="Summoner's Strike">
<skill id="6679" toLevel="1" name="Summoner's Blow">
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-684</effectPoint>
@@ -3030,7 +3030,7 @@
</effect>
</effects>
</skill>
<skill id="6698" toLevel="1" name="Freeze - Eternal Ice">
<skill id="6698" toLevel="1" name="Freeze">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills (Triggered from 6698) -->
<abnormalLvl>3</abnormalLvl>

View File

@@ -689,7 +689,7 @@
<effect name="TargetCancel" />
</effects>
</skill>
<skill id="6733" toLevel="1" name="Antharas's Stigma">
<skill id="6733" toLevel="1" name="Antharas' Stigma">
<!-- "Antharas's stigma. After 10 seconds, spreads the Stigma Aftermath nearby, which decreases 400 HP per second and 150 MP." -->
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
@@ -1011,7 +1011,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6748" toLevel="1" name="Stun Attack">
<skill id="6748" toLevel="1" name="Shock Attack">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
@@ -1537,7 +1537,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6768" toLevel="1" name="Stun Attack">
<skill id="6768" toLevel="1" name="Shock Attack">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
@@ -1718,7 +1718,7 @@
</effect>
</effects>
</skill>
<skill id="6774" toLevel="1" name="Stun Attack">
<skill id="6774" toLevel="1" name="Shock Attack">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
@@ -1959,7 +1959,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6784" toLevel="1" name="Presentation - Eris's Suffering">
<skill id="6784" toLevel="1" name="Presentation - Eris' Suffering">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
@@ -2018,7 +2018,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6789" toLevel="1" name="Presentation - Etis's Defeat">
<skill id="6789" toLevel="1" name="Presentation - Etis' Defeat">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>

View File

@@ -635,7 +635,7 @@
</effect>
</effects>
</skill>
<skill id="6821" toLevel="1" name="P. Def. Decrease">
<skill id="6821" toLevel="1" name="Decrease P. Def.">
<!-- "For 4 seconds, P. Def. decreases by 23%." -->
<abnormalTime>4</abnormalTime>
<activateRate>80</activateRate>
@@ -657,7 +657,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6822" toLevel="1" name="P. Def. Decrease">
<skill id="6822" toLevel="1" name="Decrease P. Def.">
<!-- "For 4 seconds, P. Def. decreases by 40%." -->
<operateType>A2</operateType>
<effectPoint>-347</effectPoint>
@@ -741,7 +741,7 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6826" toLevel="1" name="Critical Strike">
<skill id="6826" toLevel="1" name="Critical Blow">
<!-- none -->
<effectPoint>-10000</effectPoint>
<operateType>A1</operateType>
@@ -1175,7 +1175,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6849" toLevel="1" name="Summoner Strike">
<skill id="6849" toLevel="1" name="Summoner's Blow">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>40</castRange>
@@ -1988,7 +1988,7 @@
<effect name="Mute" />
</effects>
</skill>
<skill id="6881" toLevel="1" name="Critical Strike">
<skill id="6881" toLevel="1" name="Critical Blow">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>40</castRange>

View File

@@ -80,7 +80,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6911" toLevel="1" name="Greeting">
<skill id="6911" toLevel="1" name="Cheer">
<!-- Shows the game master's greeting. -->
<operateType>A1</operateType>
<rideState>NONE</rideState>
@@ -115,7 +115,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6913" toLevel="1" name="Challenge of Faith">
<skill id="6913" toLevel="1" name="Challenge for Fate">
<!-- High Five Skill -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -180,7 +180,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6916" toLevel="1" name="Antharas's Cute Tricks">
<skill id="6916" toLevel="1" name="Antharas' Cute Tricks">
<!-- You can see the summoned spirit's cute tricks. -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>

View File

@@ -1700,7 +1700,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="7085" toLevel="1" name="Self-Destruct Explosion_test">
<skill id="7085" toLevel="1" name="Self-Destruct Explosion">
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -1859,7 +1859,7 @@
</effect>
</effects>
</skill>
<skill id="7091" toLevel="1" name="Master's Blessing - Improve Critical">
<skill id="7091" toLevel="1" name="Master's Blessing - Improve Critical Attack">
<!-- Confirmed CT2.5 -->
<!-- GM Skill -->
<abnormalLvl>2</abnormalLvl>
@@ -2028,7 +2028,7 @@
</effect>
</effects>
</skill>
<skill id="7095" toLevel="1" name="Master's Blessing - Face Harden">
<skill id="7095" toLevel="1" name="Master's Blessing - Encase Armor">
<!-- GM Skill -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -2059,7 +2059,7 @@
</effect>
</effects>
</skill>
<skill id="7096" toLevel="1" name="Master's Blessing - Blessing of Noblesse">
<skill id="7096" toLevel="1" name="Master's Blessing - Noblesse Blessing">
<!-- GM Skill -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>

View File

@@ -126,7 +126,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="7105" toLevel="1" name="Incubation Possible">
<skill id="7105" toLevel="1" name="Attempt Incubation">
<!-- Glory Days confirmed -->
<!-- Incubation Possible -->
<icon>icon.skill0000</icon>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8522" toLevel="1" name="Release Seal on Agathion - Nevit's Messenger Kanna">
<skill id="8522" toLevel="1" name="Agathion Summoning Bracelet ' Nevitt Herald Canna">
<!-- High Five Skill -->
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -44,7 +44,7 @@
</effect>
</effects>
</skill>
<skill id="9244" toLevel="1" name="Giant's Scroll: Enchant Weapon (D-grade)">
<skill id="9244" toLevel="1" name="Blessed Scroll: Enchant Weapon (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -56,7 +56,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9245" toLevel="1" name="Giant's Scroll: Enchant Armor (D-grade)">
<skill id="9245" toLevel="1" name="Blessed Scroll: Enchant Armor (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -68,7 +68,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9246" toLevel="1" name="Giant's Scroll: Enchant Weapon (C-grade)">
<skill id="9246" toLevel="1" name="Blessed Scroll: Enchant Weapon (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -80,7 +80,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9247" toLevel="1" name="Giant's Scroll: Enchant Armor (C-grade)">
<skill id="9247" toLevel="1" name="Blessed Scroll: Enchant Armor (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -92,7 +92,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9248" toLevel="1" name="Giant's Scroll: Enchant Weapon (B-grade)">
<skill id="9248" toLevel="1" name="Blessed Scroll: Enchant Weapon (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -104,7 +104,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9249" toLevel="1" name="Giant's Scroll: Enchant Armor (B-grade)">
<skill id="9249" toLevel="1" name="Blessed Scroll: Enchant Armor (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -164,7 +164,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9279" toLevel="1" name="PC Progression Support">
<skill id="9279" toLevel="1" name="PA Progression Support">
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP/SP + 30%. Not for pets/servitors. PC Cafes only. -->
<icon>icon.etc_pccafe_exp_i00</icon>
@@ -184,7 +184,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9293" toLevel="1" name="Player Commendation - Soulshot (No-grade)">
<skill id="9293" toLevel="1" name="Mysterious No-grade Soulshot">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -196,7 +196,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9294" toLevel="1" name="Player Commendation - Soulshot (D-grade)">
<skill id="9294" toLevel="1" name="Mysterious Soulshot (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -208,7 +208,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9295" toLevel="1" name="Player Commendation - Soulshot (C-grade)">
<skill id="9295" toLevel="1" name="Mysterious Soulshot (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9300" toLevel="1" name="Player Commendation - Blessed Spiritshot (No-grade)">
<skill id="9300" toLevel="1" name="Mysterious Blessed No-grade Spiritshot">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -12,7 +12,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9301" toLevel="1" name="Player Commendation - Blessed Spiritshot (D-grade)">
<skill id="9301" toLevel="1" name="Mysterious Blessed Spiritshot (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -24,7 +24,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9302" toLevel="1" name="Player Commendation - Blessed Spiritshot (C-grade)">
<skill id="9302" toLevel="1" name="Mysterious Blessed Spiritshot (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="15206" toLevel="1" name="Explosion">
<skill id="15206" toLevel="1" name="Detonate">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -143,7 +143,7 @@
</effect>
</effects>
</skill>
<skill id="15220" toLevel="1" name="Explosion">
<skill id="15220" toLevel="1" name="Detonate">
<!-- Glory Days confirmed -->
<!-- Inflicts damage upon monsters around you and inflicts Bleed for 5 sec. -->
<icon>icon.skill0000</icon>
@@ -355,7 +355,7 @@
</effect>
</effects>
</skill>
<skill id="15227" toLevel="1" name="Added Blow">
<skill id="15227" toLevel="1" name="Heavy Hit">
<!-- Glory Days confirmed -->
<!-- Additional damage received when debuffed with Soul Drain. -->
<icon>icon.skill0000</icon>
@@ -425,7 +425,7 @@
</effect>
</effects>
</skill>
<skill id="15230" toLevel="1" name="Added Blow">
<skill id="15230" toLevel="1" name="Heavy Hit">
<!-- Glory Days confirmed -->
<!-- Additional damage received when debuffed with Soul Drain. -->
<icon>icon.skill0000</icon>
@@ -655,7 +655,7 @@
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15239" toLevel="1" name="Added Blow">
<skill id="15239" toLevel="1" name="Heavy Hit">
<!-- AUTO GENERATED SKILL -->
<!-- Additional damage received when debuffed with Soul Drain. -->
<icon>icon.skill0000</icon>
@@ -1162,7 +1162,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15278" toLevel="1" name="Yoke">
<skill id="15278" toLevel="1" name="Hold">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's aerial yoke -->
<icon>icon.skill1042</icon>
@@ -1427,7 +1427,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15295" toLevel="1" name="Logan's Mistake">
<skill id="15295" toLevel="1" name="Logan's Revenge">
<!-- AUTO GENERATED SKILL -->
<!-- Logan's mistake left in his escape. Lidia's Atk. Spd. is great increased. -->
<icon>icon.skill0168</icon>
@@ -1446,7 +1446,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15296" toLevel="1" name="Logan's Mistake">
<skill id="15296" toLevel="1" name="Logan's Revenge">
<!-- AUTO GENERATED SKILL -->
<!-- Logan's mistake left in his escape. Momentarily invincible. -->
<icon>icon.skill11758</icon>
@@ -1467,7 +1467,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15297" toLevel="1" name="Logan's Mistake">
<skill id="15297" toLevel="1" name="Logan's Revenge">
<!-- AUTO GENERATED SKILL -->
<!-- Logan's mistake left in his escape. Lidia's Atk. Spd. is great increased (Presentation). -->
<icon>icon.skill0000</icon>
@@ -1483,7 +1483,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15298" toLevel="1" name="Logan's Token of Gratitude">
<skill id="15298" toLevel="1" name="Logan's Revenge">
<!-- AUTO GENERATED SKILL -->
<!-- Logan's token of gratitude left in his escape. Character's HP Recovery Rate is greatly increased temporarily. -->
<icon>icon.skill1044</icon>

View File

@@ -1021,7 +1021,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15355" toLevel="1" name="Shackles">
<skill id="15355" toLevel="1" name="Yoke">
<!-- AUTO GENERATED SKILL -->
<!-- Damages a target with Yoke. -->
<icon>icon.skill1042</icon>
@@ -1294,7 +1294,7 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15370" toLevel="1" name="Body Slash">
<skill id="15370" toLevel="1" name="Body Slice">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful blow on the target. -->
<icon>icon.skill0003</icon>

View File

@@ -188,7 +188,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15413" toLevel="1" name="Raid Boss (Lv. 96)">
<skill id="15413" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Giant golem created by Dr. Chaos to excavate the Nornil Ruins. This Detector Golem is equipped with attack functions as well, and is a complete collection of all of Dr. Chaos' technological wonders. -->
<icon>icon.skillraid</icon>
@@ -196,7 +196,7 @@
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="15414" toLevel="1" name="Raid Boss (Lv. 96)">
<skill id="15414" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Leader of the Spiculas that activated the Intruder Elimination Project under Mother Nornil's orders. This prototype Spicula is emotionless and almost machine-like. It is currently creating mutations in various machines by spreading the Laido Virus. -->
<icon>icon.skillraid</icon>
@@ -350,7 +350,7 @@
<effectPoint>-574</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="15429" toLevel="1" name="Yoke">
<skill id="15429" toLevel="1" name="Hold">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's AoE Aerial Yoke. -->
<icon>icon.skill1042</icon>
@@ -727,7 +727,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15449" toLevel="1" name="Wind Strike">
<skill id="15449" toLevel="1" name="Dagger Storm">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -795,7 +795,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15452" toLevel="1" name="Decrease P. Atk.">
<skill id="15452" toLevel="1" name="P. Atk. Decrease">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. decreases momentarily. -->
<icon>icon.skill1164</icon>
@@ -858,7 +858,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15455" toLevel="1" name="Sensitive Skin">
<skill id="15455" toLevel="1" name="Thin Skin">
<!-- AUTO GENERATED SKILL -->
<!-- Received damage increases due to skin sensitivity. -->
<icon>icon.skill0000</icon>
@@ -1474,7 +1474,7 @@
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="15493" toLevel="1" name="Forward March">
<skill id="15493" toLevel="1" name="Charge">
<!-- AUTO GENERATED SKILL -->
<!-- Rush toward enemy. -->
<icon>icon.skill0000</icon>
@@ -1516,7 +1516,7 @@
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="15497" toLevel="1" name="Summon Royal Guard">
<skill id="15497" toLevel="1" name="Summons Royal Guard Member.">
<!-- AUTO GENERATED SKILL -->
<!-- Summons Royal Guard Member. -->
<icon>icon.skill0000</icon>

View File

@@ -596,7 +596,7 @@
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="15557" toLevel="1" name="Crossbow Attack">
<skill id="15557" toLevel="1" name="Crane Strike">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases target's Atk. Spd. by 10%. -->
<icon>icon.skill0101</icon>
@@ -703,7 +703,7 @@
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="15568" toLevel="1" name="Forward March">
<skill id="15568" toLevel="1" name="Charge">
<!-- AUTO GENERATED SKILL -->
<!-- Powerful rush attack on enemy. -->
<icon>icon.skill0000</icon>

View File

@@ -194,7 +194,7 @@
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="15615" toLevel="7" name="Increase P. Atk.">
<skill id="15615" toLevel="7" name="Increases P. Atk.">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk./ M. Atk. + 10%. -->
<icon>icon.skill0000</icon>
@@ -493,7 +493,7 @@
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="15663" toLevel="1" name="Increase P. Atk.">
<skill id="15663" toLevel="1" name="Increases P. Atk.">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. and M. Atk. + 10%. -->
<icon>icon.skill0000</icon>

View File

@@ -304,7 +304,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="16022" toLevel="1" name="Ground Slam">
<skill id="16022" toLevel="1" name="Ground Shaker">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -208,7 +208,7 @@
<effectPoint>-10000</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="16116" toLevel="2" name="Self-Devastation">
<skill id="16116" toLevel="2" name="Self-Destruct">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -716,7 +716,7 @@
<effectPoint>-1000</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="16156" toLevel="8" name="Mass Droop">
<skill id="16156" toLevel="8" name="Mass Slow">
<!-- TODO: Auto level parse, Requires manual update -->
<!-- AUTO GENERATED SKILL -->
<!-- Decreases Atk. Spd. and Speed. -->
@@ -824,7 +824,7 @@
<effectPoint>-1500</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="16164" toLevel="1" name="Flame Blade">
<skill id="16164" toLevel="1" name="Fire Flare">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -935,7 +935,7 @@
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="16177" toLevel="5" name="Knock Down Resistance">
<skill id="16177" toLevel="5" name="Stun Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- Resistant to Knock Down. -->
<icon>icon.skill0000</icon>

View File

@@ -543,223 +543,223 @@
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16255" toLevel="1" name="93Lv. Raid Boss">
<skill id="16255" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- Tarstan was a sculpture in Orbis Temple, among the many that stylized male beauty. Ekidna, the disciple who symbolizes Shilen's masculine beauty, enslaved Tarstan and set him loose in Fairy Settlement, where he had snuck in under the guise of a beautiful Elf. Now a cursed puppet with glowing red eyes shedding tears of blood, Tarstan is a part of the magic circle of monsters, creating havoc in Magmeld. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16256" toLevel="1" name="93Lv. Raid Boss">
<skill id="16256" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- Abelsnif was a sculpture in Orbis Temple, among the many that stylized male beauty. Ekidna, the disciple who symbolizes Shilen's masculine beauty, enslaved Abelsnif and set him loose in Fairy Settlement, where he had snuck in under the guise of a beautiful Elf. Now a cursed puppet with glowing red eyes shedding tears of blood, Abelsnif is a part of the magic circle of monsters, creating havoc in Magmeld. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16257" toLevel="1" name="93Lv. Raid Boss">
<skill id="16257" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- Kimesis was a sculpture in Orbis Temple, among the many that stylized male beauty. Ekidna, the disciple who symbolizes Shilen's masculine beauty, enslaved Kimesis and set him loose in Fairy Settlement, where he had snuck in under the guise of a beautiful Elf. Now a cursed puppet with glowing red eyes shedding tears of blood, Kimesis is a part of the magic circle of monsters, creating havoc in Magmeld. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16258" toLevel="1" name="93Lv. Raid Boss">
<skill id="16258" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- Kathargon was a sculpture in Orbis Temple, among the many that stylized male beauty. Ekidna, the disciple who symbolizes Shilen's masculine beauty, enslaved Kathargon and set him loose in Fairy Settlement, where he had snuck in under the guise of a beautiful Elf. Now a cursed puppet with glowing red eyes shedding tears of blood, Kathargon is a part of the magic circle of monsters, creating havoc in Magmeld. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16259" toLevel="1" name="93Lv. Raid Boss">
<skill id="16259" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- Pantasaus was a sculpture in Orbis Temple when Ekidna, the disciple who symbolizes Shilen's masculine beauty, mistook her for a sculpture of male beauty and set her loose in Fairy Settlement, where he had snuck in under the guise of a beautiful Elf. Now a cursed puppet with glowing red eyes shedding tears of blood, Pantasaus is a part of the magic circle of monsters, creating havoc in Magmeld. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16260" toLevel="1" name="93Lv. Raid Boss">
<skill id="16260" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- Ixignon was a sculpture in Orbis Temple, among the many that stylized male beauty. Ekidna, the disciple who symbolizes Shilen's masculine beauty, enslaved Ixignon and set him loose in Fairy Settlement, where he had snuck in under the guise of a beautiful Elf. Now a cursed puppet with glowing red eyes shedding tears of blood, Ixignon is a part of the magic circle of monsters, creating havoc in Magmeld. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16261" toLevel="1" name="93Lv. Raid Boss">
<skill id="16261" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- A clone of Harp created by Embryo, whom Disciple Nemis tricked under the guise of Etis van Etina. With Nemis bestowing the power of darkness from the sidelines, the clone is more powerful than Harp. It is currently partaking in the monster magic circle with members of Embryo and their other creations. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16262" toLevel="1" name="93Lv. Raid Boss">
<skill id="16262" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- A clone of Isadora created by Embryo, whom Disciple Nemis tricked under the guise of Etis van Etina. With Nemis bestowing the power of darkness from the sidelines, the clone is more powerful than Isadora. It is currently partaking in the monster magic circle with members of Embryo and their other creations. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16263" toLevel="1" name="93Lv. Raid Boss">
<skill id="16263" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- A clone of Maliss created by Embryo, whom Disciple Nemis tricked under the guise of Etis van Etina. With Nemis bestowing the power of darkness from the sidelines, the clone is more powerful than Maliss. It is currently partaking in the monster magic circle with members of Embryo and their other creations. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16264" toLevel="1" name="93Lv. Raid Boss">
<skill id="16264" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- A weapon for the Embryo, Garron was tricked by Disciple Nemis, then disguised as Etis van Etina, into believing that the dying Mother Tree is the key to unlocking the power of the Seal of Punishment. Along with other clones created by Embryo, Garron now partakes in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16265" toLevel="1" name="93Lv. Raid Boss">
<skill id="16265" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- A weapon for the Embryo, Nigel was tricked by Disciple Nemis, then disguised as Etis van Etina, into believing that the dying Mother Tree is the key to unlocking the power of the Seal of Punishment. Along with other clones created by Embryo, Nigel now partakes in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16266" toLevel="1" name="93Lv. Raid Boss">
<skill id="16266" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- A weapon for the Embryo, Dabos was tricked by Disciple Nemis, then disguised as Etis van Etina, into believing that the dying Mother Tree is the key to unlocking the power of the Seal of Punishment. Along with other clones created by Embryo, Dabos now partakes in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16267" toLevel="1" name="93Lv. Raid Boss">
<skill id="16267" toLevel="1" name="Raid Boss (Lv. 93)">
<!-- AUTO GENERATED SKILL -->
<!-- One of the 3 Hell Weapons created by the 5 Hell Lords of Avarice, Wind Cassius is a voracious eater of souls, regardless of alliance. Though originally of no color or attribute, it absorbed a part of Lindvior's soul and was reborn with the power of wind. Wind Cassius can be summoned through Apparition Stones made of fake souls. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16268" toLevel="1" name="94Lv. Raid Boss">
<skill id="16268" toLevel="1" name="Raid Boss (Lv. 94)">
<!-- AUTO GENERATED SKILL -->
<!-- An enhanced monster created by Disciple Lavidos using Enhanced Mahum, Radium was sent to the Garden of Beasts with 4 Tayga bosses to take a part in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16269" toLevel="1" name="94Lv. Raid Boss">
<skill id="16269" toLevel="1" name="Raid Boss (Lv. 94)">
<!-- AUTO GENERATED SKILL -->
<!-- A race of enhanced monsters created by DIsciple Lavidos using Kel Mahum, axe-wielding Typheron is one of the 4 bosses of the Tayga, and takes a part in the monster magic circle with the other Tayga bosses and Enhanced Mahum. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16270" toLevel="1" name="94Lv. Raid Boss">
<skill id="16270" toLevel="1" name="Raid Boss (Lv. 94)">
<!-- AUTO GENERATED SKILL -->
<!-- A race of enhanced monsters created by DIsciple Lavidos using Kel Mahum, staff-wielding Timarga is one of the 4 bosses of the Tayga, and takes a part in the monster magic circle with the other Tayga bosses and Enhanced Mahum. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16271" toLevel="1" name="94Lv. Raid Boss">
<skill id="16271" toLevel="1" name="Raid Boss (Lv. 94)">
<!-- AUTO GENERATED SKILL -->
<!-- A race of enhanced monsters created by DIsciple Lavidos using Kel Mahum, sword-wielding Tycepton is one of the 4 bosses of the Tayga, and takes a part in the monster magic circle with the other Tayga bosses and Enhanced Mahum. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16272" toLevel="1" name="94Lv. Raid Boss">
<skill id="16272" toLevel="1" name="Raid Boss (Lv. 94)">
<!-- AUTO GENERATED SKILL -->
<!-- A race of enhanced monsters created by DIsciple Lavidos using Kel Mahum, staff-wielding Tiverga is one of the 4 bosses of the Tayga, and takes a part in the monster magic circle with the other Tayga bosses and Enhanced Mahum. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16273" toLevel="1" name="94Lv. Raid Boss">
<skill id="16273" toLevel="1" name="Raid Boss (Lv. 94)">
<!-- AUTO GENERATED SKILL -->
<!-- An enhanced monster created by Disciple Lavidos using Enhanced Mahum, Supercium was sent to the Garden of Beasts with 4 Tayga bosses to take a part in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16274" toLevel="1" name="97Lv. Raid Boss">
<skill id="16274" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Garamor sent Gariott the herald to keep an eye on Cruma Marshlands, a point belonging to the magic circle of monsters. Gariott, who has a giant tail, has been helping Garamor's minions find bodies to inhabit. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16275" toLevel="1" name="97Lv. Raid Boss">
<skill id="16275" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- A mechanical minion for Shilen's Disciple Garamor, Varvacion has landed in the material world by devouring the resentful soul and stealing the body of a peasant revolutionary in Dion. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16276" toLevel="1" name="97Lv. Raid Boss">
<skill id="16276" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- A mechanical minion for Shilen's Disciple Garamor, Varmoni has landed in the material world by devouring the resentful soul and stealing the body of a peasant revolutionary in Dion. Varmoni has a dedicated circle of android minions. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16277" toLevel="1" name="97Lv. Raid Boss">
<skill id="16277" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- A mechanical minion for Shilen's Disciple Garamor, Varvinos has landed in the material world by devouring the resentful soul and stealing the body of a peasant revolutionary in Dion. Varvinos can command a large number of minions. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16278" toLevel="1" name="97Lv. Raid Boss">
<skill id="16278" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- A mechanical minion for Shilen's Disciple Garamor, Varmonia has landed in the material world by devouring the resentful soul and stealing the body of a peasant revolutionary in Dion. Varmonia can command a large number of minions. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16279" toLevel="1" name="97Lv. Raid Boss">
<skill id="16279" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- A mechanical minion for Shilen's Disciple Garamor, Varkaron has landed in the material world by devouring the resentful soul and stealing the body of a peasant revolutionary in Dion. Varkaron can command an infinite number of minions. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16280" toLevel="1" name="97Lv. Raid Boss">
<skill id="16280" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Having found the hidden Lachik Dwelling, Disciple Lavidos gained hold of the minds of some of the Lachikios, and turned them into Magikus. The Magikus now stand with the Centaur created by Lavidos at the reed fields, playing a part in the magic circle made of monsters. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16281" toLevel="1" name="97Lv. Raid Boss">
<skill id="16281" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Kerfaus was one of the 4 Centaurs created by Disciple Lavidos to be named as bosses of the new race. With other creatures controlled by Lavidos, Kerfaus takes a part in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16282" toLevel="1" name="97Lv. Raid Boss">
<skill id="16282" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Milinaus was one of the 4 Centaurs created by Disciple Lavidos to be named as bosses of the new race. With other creatures controlled by Lavidos, Milinaus takes a part in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16283" toLevel="1" name="97Lv. Raid Boss">
<skill id="16283" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Sarkaus was one of the 4 Centaurs created by Disciple Lavidos to be named as bosses of the new race. With other creatures controlled by Lavidos, Sarkaus takes a part in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16284" toLevel="1" name="97Lv. Raid Boss">
<skill id="16284" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Shimeus was one of the 4 Centaurs created by Disciple Lavidos to be named as bosses of the new race. With other creatures controlled by Lavidos, Shimeus takes a part in the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16285" toLevel="1" name="97Lv. Raid Boss">
<skill id="16285" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Having found the hidden Lachik Dwelling, Disciple Lavidos gained hold of the minds of some of the Lachikios, and turned them into Kinigos. The Kinigos now stand with the Centaur created by Lavidos at the reed fields, playing a part in the magic circle made of monsters. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16286" toLevel="1" name="97Lv. Raid Boss">
<skill id="16286" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Zetahl is one of the Half-Devil Avataria given from Triol, who was impressed with Shilen's Disciples' success in controlling some of the proud Amden Orcs. Zetahl resides in an area between the Brekka Orc Hideout and Gorgon Garden, and play a part in creating the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16287" toLevel="1" name="97Lv. Raid Boss">
<skill id="16287" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Tabris is one of the Half-Devil Avataria given from Triol, who was impressed with Shilen's Disciples' success in controlling some of the proud Amden Orcs. Tabris resides in an area between the Brekka Orc Hideout and Gorgon Garden, and play a part in creating the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16288" toLevel="1" name="97Lv. Raid Boss">
<skill id="16288" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Stelos is one of the Half-Devil Avataria given from Triol, who was impressed with Shilen's Disciples' success in controlling some of the proud Amden Orcs. Stelos resides in an area between the Brekka Orc Hideout and Gorgon Garden, and play a part in creating the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16289" toLevel="1" name="97Lv. Raid Boss">
<skill id="16289" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Ravolas is one of the Half-Devil Avataria given from Triol, who was impressed with Shilen's Disciples' success in controlling some of the proud Amden Orcs. Ravolas resides in an area between the Brekka Orc Hideout and Gorgon Garden, and play a part in creating the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16290" toLevel="1" name="97Lv. Raid Boss">
<skill id="16290" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Stelo Soma is one of the Half-Devil Avataria given from Triol, who was impressed with Shilen's Disciples' success in controlling some of the proud Amden Orcs. Stelo Soma resides in an area between the Brekka Orc Hideout and Gorgon Garden, and play a part in creating the monster magic circle. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
</skill>
<skill id="16291" toLevel="1" name="97Lv. Raid Boss">
<skill id="16291" toLevel="1" name="Raid Boss (Lv. 97)">
<!-- AUTO GENERATED SKILL -->
<!-- Dephracor is one of the Half-Devil Avataria given from Triol, who was impressed with Shilen's Disciples' success in controlling some of the proud Amden Orcs. Dephracor resides in an area between the Brekka Orc Hideout and Gorgon Garden, and play a part in creating the monster magic circle. -->
<icon>icon.skillraid</icon>

View File

@@ -337,7 +337,7 @@
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="16345" toLevel="2" name="Fire Spike">
<skill id="16345" toLevel="2" name="Fire Flare">
<!-- AUTO GENERATED SKILL -->
<!-- Bleeding with HP momentarily decreased. -->
<icon>icon.skill0096</icon>
@@ -491,7 +491,7 @@
<icon>icon.skill_heavy_heart</icon>
<operateType>P</operateType>
</skill>
<skill id="16364" toLevel="1" name="Dimensional Warp Pull/Danger Zone">
<skill id="16364" toLevel="1" name="Dimensional Warp Pull">
<!-- AUTO GENERATED SKILL -->
<!-- Resistance to Pull. -->
<icon>icon.skill0388</icon>
@@ -567,7 +567,7 @@
<effectPoint>-100</effectPoint>
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="16371" toLevel="1" name="Dimensional Storm">
<skill id="16371" toLevel="1" name="Dimension Storm">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks nearby enemies with 200% of P. Atk. power. -->
<icon>icon.skill0000</icon>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="16518" toLevel="1" name="Event Invincibility">
<skill id="16518" toLevel="1" name="Invincibility (event)">
<!-- AUTO GENERATED SKILL -->
<!-- Invincible to regular hits and skills, as well as buffs/debuffs. No HP Recovery. -->
<icon>icon.skill0000</icon>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17107" toLevel="1" name="Snowman's Gift">
<skill id="17107" toLevel="1" name="Snowman's Buff">
<!-- AUTO GENERATED SKILL -->
<!-- Snowman's gift. Cannot receive again until it's expired. -->
<icon>icon.weapon_snowman_stick_i00</icon>
@@ -9,7 +9,7 @@
<effectPoint>-2</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="17108" toLevel="1" name="Snowman's Buff">
<skill id="17108" toLevel="1" name="Christmas Blessing">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished in peace zones. -->
<icon>icon.weapon_snowman_stick_i00</icon>
@@ -23,7 +23,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17110" toLevel="1" name="Nectar">
<skill id="17110" toLevel="1" name="Snowy Squash Nectar">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -31,21 +31,21 @@
<effectPoint>-150</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17111" toLevel="1" name="Wintermelon Seed">
<skill id="17111" toLevel="1" name="Snowy Squash Seed">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<reuseDelay>10000</reuseDelay>
</skill>
<skill id="17112" toLevel="1" name="Large Wintermelon Seed">
<skill id="17112" toLevel="1" name="Large Snowy Squash Seed">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<reuseDelay>10000</reuseDelay>
</skill>
<skill id="17113" toLevel="1" name="Winter Holiday Gift">
<skill id="17113" toLevel="1" name="Christmas Buff Set 2015">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17386" toLevel="1" name="High-grade Fishing Shot">
<skill id="17386" toLevel="1" name="Fishing Shot">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17608" toLevel="1" name="Fantastical Energy">
<skill id="17608" toLevel="1" name="Energy of Delusion">
<!-- AUTO GENERATED SKILL -->
<!-- Fantastical energy of the fishing dock. Quickly attracts fish, and has an increased chance of meeting Goldeen. Restores Vitality if you stay at the dock for some time. Additional damage when reeling/ pumping. -->
<icon>icon.etc_dragons_blood_i03</icon>
<operateType>A2</operateType>
<isMagic>4</isMagic>
</skill>
<skill id="17613" toLevel="1" name="Release Agathion's Seal - Aries">
<skill id="17613" toLevel="1" name="Agathion - Aries">
<!-- Release Agathion's Seal. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17896" toLevel="1" name="Orc Recovery Block">
<skill id="17896" toLevel="1" name="Orc Recovery Ban">
<!-- AUTO GENERATED SKILL -->
<!-- Blocks HP Recovery. -->
<icon>icon.skill0000</icon>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18448" toLevel="1" name="Summon Piero">
<skill id="18448" toLevel="1" name="Summon Byo">
<!-- AUTO GENERATED SKILL -->
<!-- Summon Piero. -->
<!-- On summon npcString: 1802963 -->
@@ -30,7 +30,7 @@
<hitTime>1500</hitTime>
<reuseDelay>6000</reuseDelay>
</skill>
<skill id="18450" toLevel="6" name="Check Giveaway Number">
<skill id="18450" toLevel="6" name="Confirm Number">
<!-- AUTO GENERATED SKILL -->
<!-- Shows number 1. -->
<!-- Piero casts the skill, 3 seconds later, you cast the skill. Skill level is random. You can guess who wins by logging the skill level when skill cast starts. -->
@@ -45,7 +45,7 @@
<effectPoint>204</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="18451" toLevel="2" name="11th Anniversary Buff">
<skill id="18451" toLevel="2" name="11th Anniversary Effect">
<!-- AUTO GENERATED SKILL -->
<!-- Receive an additional 11% XP/SP when hunting. Receive an 11th Anniversary Coin once the buff ends. (Note:) Cannot receive item if you are dead or don't have space in your inventory. -->
<!-- When level 1 ends, you get 11 coins and lvl 2 is casted. It cannot be canceled. Lv2 gives no coins. NPC which gives this buff doesnt give again, until it disappears. -->
@@ -71,12 +71,12 @@
</effect>
</effects>
</skill>
<skill id="18472" toLevel="6" name="Giveaway Number 1">
<skill id="18472" toLevel="6" name="Lucky number 1">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="18475" toLevel="2" name="11th Anniversary Buff">
<skill id="18475" toLevel="2" name="11th Anniversary Coin">
<!-- AUTO GENERATED SKILL -->
<icon>icon.ev_buff_11th</icon>
<operateType>A2</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="21233" toLevel="1" name="Release Agathion's Seal - Singer and Dancer">
<skill id="21233" toLevel="1" name="Release Agathion's Seal - Singer & Dancer">
<!-- High Five Skill -->
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="23087" toLevel="1" name="Uthanka Agathion Cute Trick">
<skill id="23087" toLevel="1" name="Uthanka Agathion Skill">
<!-- Confirmed CT2.5 -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
@@ -16,7 +16,7 @@
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="23088" toLevel="1" name="Uthanka Agathion Special Skill: Brave Warrior's Soul Power">
<skill id="23088" toLevel="1" name="Synge the Cat's affection">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -61,7 +61,7 @@
</effect>
</effects>
</skill>
<skill id="23089" toLevel="1" name="Bonus B Agathion Cute Trick">
<skill id="23089" toLevel="1" name="Synge the Cat's Blessing">
<!-- Confirmed CT2.5 -->
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="23234" toLevel="1" name="Singer and Dancer Agathion Cute Trick">
<skill id="23234" toLevel="1" name="Singer & Dancer Agathion Cute Trick">
<!-- You can see the summoned spirit's cute tricks. -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>

View File

@@ -1,251 +1,251 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="32000" toLevel="1" name="">
<skill id="32000" toLevel="1" name="Rice Cake of Fighting Spirit">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32001" toLevel="1" name="">
<skill id="32001" toLevel="1" name="Rice Cake of Fighting Spirit - Personal">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32002" toLevel="1" name="">
<skill id="32002" toLevel="1" name="Rice Cake of Flaming Fighting Spirit">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32003" toLevel="1" name="">
<skill id="32003" toLevel="1" name="Rich Supplies">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32004" toLevel="1" name="">
<skill id="32004" toLevel="1" name="Improved Scroll of Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32005" toLevel="1" name="">
<skill id="32005" toLevel="1" name="Fighting Spirit Support Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32006" toLevel="1" name="">
<skill id="32006" toLevel="1" name="Commander's Power">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32007" toLevel="3" name="">
<skill id="32007" toLevel="3" name="Teleport: Entrance to Cruma Tower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32010" toLevel="1" name="">
<skill id="32010" toLevel="1" name="Potion Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32011" toLevel="1" name="">
<skill id="32011" toLevel="1" name="Enchantment Scroll Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32012" toLevel="1" name="">
<skill id="32012" toLevel="1" name="High-grade Wind Dye Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32013" toLevel="1" name="">
<skill id="32013" toLevel="1" name="Wind Dye Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32014" toLevel="1" name="">
<skill id="32014" toLevel="1" name="Staff Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32015" toLevel="1" name="">
<skill id="32015" toLevel="1" name="Fist Weapon Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32016" toLevel="1" name="">
<skill id="32016" toLevel="1" name="Spear Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32017" toLevel="1" name="">
<skill id="32017" toLevel="1" name="Blunt Weapon Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32018" toLevel="1" name="">
<skill id="32018" toLevel="1" name="Dagger Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32019" toLevel="1" name="">
<skill id="32019" toLevel="1" name="One-Handed Sword Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32020" toLevel="1" name="">
<skill id="32020" toLevel="1" name="Bow Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32021" toLevel="1" name="">
<skill id="32021" toLevel="1" name="Souvenir Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32022" toLevel="1" name="">
<skill id="32022" toLevel="1" name="Venezia Rune (Low grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32023" toLevel="1" name="">
<skill id="32023" toLevel="1" name="Ring of Macken">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32024" toLevel="1" name="">
<skill id="32024" toLevel="1" name="Earring of Macken">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32025" toLevel="1" name="">
<skill id="32025" toLevel="1" name="Necklace of Macken">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32026" toLevel="1" name="">
<skill id="32026" toLevel="1" name="Ring of Macken">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32027" toLevel="1" name="">
<skill id="32027" toLevel="1" name="Earring of Macken">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32028" toLevel="1" name="">
<skill id="32028" toLevel="1" name="Necklace of Macken">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32029" toLevel="1" name="">
<skill id="32029" toLevel="1" name="Venezia Rune (High grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32030" toLevel="1" name="">
<skill id="32030" toLevel="1" name="Dandy's Home Run Ball">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32031" toLevel="1" name="">
<skill id="32031" toLevel="1" name="Scroll of Escape: Talking Island Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32032" toLevel="1" name="">
<skill id="32032" toLevel="1" name="Scroll of Escape: Elven Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32033" toLevel="1" name="">
<skill id="32033" toLevel="1" name="Scroll of Escape: Dark Elf Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32034" toLevel="1" name="">
<skill id="32034" toLevel="1" name="Scroll of Escape: Orc Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32035" toLevel="1" name="">
<skill id="32035" toLevel="1" name="Scroll of Escape: Dwarven Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32036" toLevel="1" name="">
<skill id="32036" toLevel="1" name="Scroll of Escape: Gludin Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32037" toLevel="1" name="">
<skill id="32037" toLevel="1" name="Scroll of Escape: Town of Gludio">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32038" toLevel="1" name="">
<skill id="32038" toLevel="1" name="Scroll of Escape: Town of Dion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32039" toLevel="1" name="">
<skill id="32039" toLevel="1" name="Scroll of Escape: Floran Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32040" toLevel="1" name="">
<skill id="32040" toLevel="1" name="Scroll of Escape: Town of Giran">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32041" toLevel="1" name="">
<skill id="32041" toLevel="1" name="Scroll of Escape: Town of Oren">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32042" toLevel="1" name="">
<skill id="32042" toLevel="1" name="Scroll of Escape: Ivory Tower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32043" toLevel="1" name="">
<skill id="32043" toLevel="1" name="Scroll of Escape: Hunter's Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32044" toLevel="1" name="">
<skill id="32044" toLevel="1" name="Teleport: Entrance to Cruma Tower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32045" toLevel="1" name="">
<skill id="32045" toLevel="1" name="Teleport: Entrance to Dragon Valley">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32046" toLevel="1" name="">
<skill id="32046" toLevel="1" name="Teleport: Dragon Valley Bridge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32047" toLevel="1" name="">
<skill id="32047" toLevel="1" name="Cube of Sayha - 30-days">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32048" toLevel="1" name="">
<skill id="32048" toLevel="1" name="Cube of Sayha - 90-days">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32049" toLevel="1" name="">
<skill id="32049" toLevel="1" name="Storm Power">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32050" toLevel="1" name="">
<skill id="32050" toLevel="1" name="Sayha's Treasure Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="32051" toLevel="1" name="">
<skill id="32051" toLevel="1" name="Berserker Spirit">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,41 +1,41 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="35000" toLevel="1" name="">
<skill id="35000" toLevel="1" name="Blessing of Fire Dragon">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35001" toLevel="1" name="">
<skill id="35001" toLevel="1" name="Fire Dragon's Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35002" toLevel="1" name="">
<skill id="35002" toLevel="1" name="Land Dragon Breath">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35003" toLevel="1" name="">
<skill id="35003" toLevel="1" name="Land Dragon Defense">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35004" toLevel="1" name="">
<skill id="35004" toLevel="1" name="Land Dragon Pendant Basic Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35005" toLevel="10" name="">
<skill id="35005" toLevel="10" name="Land Dragon Pendant Enchant Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35006" toLevel="1" name="">
<skill id="35006" toLevel="1" name="Fire Dragon Pendant Basic Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35007" toLevel="10" name="">
<skill id="35007" toLevel="10" name="Fire Dragon Pendant Enchant Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -46,17 +46,17 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="35008" toLevel="1" name="">
<skill id="35008" toLevel="1" name="Fire Dragon Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35009" toLevel="1" name="">
<skill id="35009" toLevel="1" name="Black Mask Power">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35010" toLevel="1" name="Refined Romantic Chapeau lvl 1">
<skill id="35010" toLevel="1" name="Refined Romantic Chapeau">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<abnormalLvl>7</abnormalLvl>
@@ -82,7 +82,7 @@
</effect>
</effects>
</skill>
<skill id="35011" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Teleport lv1">
<skill id="35011" toLevel="1" name="Refined Romantic Chapeau: Teleport">
<icon>icon.skill35011</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
@@ -106,27 +106,27 @@
</effect>
</effects>
</skill>
<skill id="35012" toLevel="1" name="">
<skill id="35012" toLevel="1" name="Pirate King Hat">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35013" toLevel="1" name="">
<skill id="35013" toLevel="1" name="Pirate King Hat: Teleport">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35014" toLevel="1" name="">
<skill id="35014" toLevel="1" name="Demon's Circlet">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35015" toLevel="1" name="">
<skill id="35015" toLevel="1" name="Circlet of Devil: Teleport">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="35016" toLevel="1" name="">
<skill id="35016" toLevel="1" name="Refined Ring of Core - Special Ability">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,101 +1,101 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="39000" toLevel="1" name="">
<skill id="39000" toLevel="1" name="Ol Mahum Adena Bank">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39001" toLevel="1" name="">
<skill id="39001" toLevel="1" name="Turek Orc Adena Bank">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39002" toLevel="1" name="">
<skill id="39002" toLevel="1" name="Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39003" toLevel="1" name="">
<skill id="39003" toLevel="1" name="Greater Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39004" toLevel="1" name="">
<skill id="39004" toLevel="1" name="Facelifting Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39005" toLevel="1" name="">
<skill id="39005" toLevel="1" name="Facelifting Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39006" toLevel="1" name="">
<skill id="39006" toLevel="1" name="Facelifting Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39007" toLevel="1" name="">
<skill id="39007" toLevel="1" name="Dye Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39008" toLevel="1" name="">
<skill id="39008" toLevel="1" name="Dye Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39009" toLevel="1" name="">
<skill id="39009" toLevel="1" name="Dye Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39010" toLevel="1" name="">
<skill id="39010" toLevel="1" name="Dye Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39011" toLevel="1" name="">
<skill id="39011" toLevel="1" name="Facelifting Potion Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39012" toLevel="1" name="">
<skill id="39012" toLevel="1" name="Dye Potion Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39013" toLevel="1" name="">
<skill id="39013" toLevel="1" name="Scroll: Empower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39014" toLevel="1" name="">
<skill id="39014" toLevel="1" name="Scroll: Might">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39015" toLevel="1" name="">
<skill id="39015" toLevel="1" name="Scroll: Shield">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39016" toLevel="1" name="">
<skill id="39016" toLevel="1" name="Agathion - Dance of Fury">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39017" toLevel="1" name="">
<skill id="39017" toLevel="1" name="Agathion - Dance of Concentration">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39018" toLevel="1" name="">
<skill id="39018" toLevel="1" name="Agathion - Song of Wind">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39019" toLevel="1" name="Ring Of Heir">
<skill id="39019" toLevel="1" name="Scion Ring">
<icon>icon.event_classic_ring</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -119,117 +119,117 @@
</effect>
</effects>
</skill>
<skill id="39020" toLevel="1" name="">
<skill id="39020" toLevel="1" name="Scroll: PK (No-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39021" toLevel="1" name="">
<skill id="39021" toLevel="1" name="Scroll: PK (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39022" toLevel="1" name="">
<skill id="39022" toLevel="1" name="Scroll: PK (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39023" toLevel="1" name="">
<skill id="39023" toLevel="1" name="Scroll: PK (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39024" toLevel="1" name="">
<skill id="39024" toLevel="1" name="Scroll: PK (A-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39025" toLevel="1" name="">
<skill id="39025" toLevel="1" name="Adventurer's Scroll of Escape">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39026" toLevel="1" name="">
<skill id="39026" toLevel="1" name="Ol Mahum Adena Pouch (Event)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39027" toLevel="1" name="">
<skill id="39027" toLevel="1" name="Turek Orc Adena Pouch (Event)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39028" toLevel="1" name="">
<skill id="39028" toLevel="1" name="Novice's Wind Walk Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39029" toLevel="1" name="">
<skill id="39029" toLevel="1" name="Mysterious Spiritshot (No-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39030" toLevel="1" name="">
<skill id="39030" toLevel="1" name="Mysterious Spiritshot (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39031" toLevel="1" name="">
<skill id="39031" toLevel="1" name="Mysterious Spiritshot (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39032" toLevel="1" name="">
<skill id="39032" toLevel="1" name="Lucky Package: Soulshots (No-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39033" toLevel="1" name="">
<skill id="39033" toLevel="1" name="Lucky Package: Soulshots (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39034" toLevel="1" name="">
<skill id="39034" toLevel="1" name="Lucky Package: Soulshots (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39035" toLevel="1" name="">
<skill id="39035" toLevel="1" name="Lucky Package: Spiritshots (No-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39036" toLevel="1" name="">
<skill id="39036" toLevel="1" name="Lucky Package: Spiritshots (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39037" toLevel="1" name="">
<skill id="39037" toLevel="1" name="Lucky Package: Spiritshots (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39038" toLevel="1" name="">
<skill id="39038" toLevel="1" name="Lucky Package: Blessed Spiritshots (No-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39039" toLevel="1" name="">
<skill id="39039" toLevel="1" name="Lucky Package: Blessed Spiritshots (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39040" toLevel="1" name="">
<skill id="39040" toLevel="1" name="Lucky Package: Blessed Spiritshots (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39041" toLevel="1" name="">
<skill id="39041" toLevel="1" name="Incredibly Quick Step">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39042" toLevel="1" name="">
<skill id="39042" toLevel="1" name="Spirit Revival">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -259,7 +259,7 @@
</condition>
</conditions>
</skill>
<skill id="39044" toLevel="1" name="Holiday Hat lvl 1 - Ability of Resurrection">
<skill id="39044" toLevel="1" name="Holiday Hat">
<!-- Holiday Hat: resurrects a dead target and restores 50% XP. Consumes 1 Spirit Ore(s). Reuse Time: 30 minutes. -->
<icon>icon.skill39044</icon>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -289,7 +289,7 @@
</effect>
</effects>
</skill>
<skill id="39045" toLevel="1" name="Overwhelming Power of a Holiday Hat lvl 1"> <!-- increases XP and SP gain by 5% for 20 minutes -->
<skill id="39045" toLevel="1" name="Overwhelming Power of a Holiday Hat"> <!-- increases XP and SP gain by 5% for 20 minutes -->
<!-- increases XP and SP gain by 5% for 20 minutes -->
<icon>icon.skill39045</icon>
<operateType>A2</operateType>
@@ -308,272 +308,272 @@
</effect>
</effects>
</skill>
<skill id="39046" toLevel="1" name="">
<skill id="39046" toLevel="1" name="Letter Collector's Gift">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39047" toLevel="1" name="">
<skill id="39047" toLevel="1" name="Fish Stew: Might">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39048" toLevel="1" name="">
<skill id="39048" toLevel="1" name="Fish Stew: Shield">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39049" toLevel="1" name="">
<skill id="39049" toLevel="1" name="Fish Stew: Magic Barrier">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39050" toLevel="1" name="">
<skill id="39050" toLevel="1" name="Fish Stew: Vampiric Rage">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39051" toLevel="1" name="">
<skill id="39051" toLevel="1" name="Fish Stew: Empower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39052" toLevel="1" name="">
<skill id="39052" toLevel="1" name="Golden Treasure Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39053" toLevel="1" name="">
<skill id="39053" toLevel="1" name="Agathion Teleport: Gludio">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39054" toLevel="1" name="">
<skill id="39054" toLevel="1" name="Agathion Teleport: Dion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39055" toLevel="1" name="">
<skill id="39055" toLevel="1" name="Agathion Teleport: Giran">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39056" toLevel="1" name="">
<skill id="39056" toLevel="1" name="Agathion Teleport: Oren">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39057" toLevel="1" name="">
<skill id="39057" toLevel="1" name="Hero Experience Rune">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39058" toLevel="1" name="">
<skill id="39058" toLevel="1" name="Rare Accessory Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39059" toLevel="1" name="">
<skill id="39059" toLevel="1" name="Spellbok Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39060" toLevel="1" name="">
<skill id="39060" toLevel="1" name="Pendant Varnish">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39061" toLevel="1" name="">
<skill id="39061" toLevel="1" name="Shining Pendant Varnish">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39062" toLevel="1" name="">
<skill id="39062" toLevel="1" name="Black Mask Teleport">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39063" toLevel="1" name="">
<skill id="39063" toLevel="1" name="Solid Scroll: Enchant Armor (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39064" toLevel="1" name="">
<skill id="39064" toLevel="1" name="Solid Scroll: Enchant Weapon (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39065" toLevel="1" name="">
<skill id="39065" toLevel="1" name="Solid Scroll: Enchant Armor (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39066" toLevel="1" name="">
<skill id="39066" toLevel="1" name="Solid Scroll: Enchant Weapon (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39067" toLevel="1" name="">
<skill id="39067" toLevel="1" name="Solid Scroll: Enchant Armor (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39068" toLevel="1" name="">
<skill id="39068" toLevel="1" name="Solid Scroll: Enchant Weapon (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39069" toLevel="1" name="">
<skill id="39069" toLevel="1" name="Major Warrior Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39070" toLevel="1" name="">
<skill id="39070" toLevel="1" name="Parts of Enchantment Scrolls Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39071" toLevel="1" name="">
<skill id="39071" toLevel="1" name="Luck Cube">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39072" toLevel="1" name="">
<skill id="39072" toLevel="1" name="Weapon Supply Box (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39073" toLevel="1" name="">
<skill id="39073" toLevel="1" name="Weapon Supply Box (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39074" toLevel="1" name="">
<skill id="39074" toLevel="1" name="Angel Cat's Energy">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39075" toLevel="1" name="">
<skill id="39075" toLevel="1" name="Improved Scroll of Escape">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39076" toLevel="1" name="">
<skill id="39076" toLevel="1" name="Fish Stew - The Guild's Gratitude.">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39077" toLevel="1" name="">
<skill id="39077" toLevel="1" name="Teleport: Gludin Harbor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39078" toLevel="1" name="">
<skill id="39078" toLevel="1" name="Teleport: Giran Harbor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39079" toLevel="1" name="">
<skill id="39079" toLevel="1" name="Sheep Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39080" toLevel="2" name="">
<skill id="39080" toLevel="2" name="Sheep's Benediction">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39081" toLevel="1" name="">
<skill id="39081" toLevel="1" name="Sheep Gift">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39082" toLevel="1" name="">
<skill id="39082" toLevel="1" name="Amulet: Prosperity">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39083" toLevel="1" name="">
<skill id="39083" toLevel="1" name="Receive Ian's Gift">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39084" toLevel="1" name="">
<skill id="39084" toLevel="1" name="Pirate Trophy Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39085" toLevel="1" name="">
<skill id="39085" toLevel="1" name="Special Pirate Fruit">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39086" toLevel="1" name="">
<skill id="39086" toLevel="1" name="King Pirate's Treasure Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39087" toLevel="1" name="">
<skill id="39087" toLevel="1" name="Captain Pirate Hat Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39088" toLevel="1" name="">
<skill id="39088" toLevel="1" name="Improved Scroll of Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39089" toLevel="1" name="">
<skill id="39089" toLevel="1" name="Pirate Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39090" toLevel="1" name="">
<skill id="39090" toLevel="1" name="Agathion Teleport - Giran Castle">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39091" toLevel="1" name="">
<skill id="39091" toLevel="1" name="Agathion Teleport - Dion Castle">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39092" toLevel="1" name="">
<skill id="39092" toLevel="1" name="Agathion Teleport - Oren Castle">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39093" toLevel="1" name="">
<skill id="39093" toLevel="1" name="Agathion Teleport - Gludio Castle">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39094" toLevel="1" name="">
<skill id="39094" toLevel="1" name="Strength of Aries">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39095" toLevel="1" name="">
<skill id="39095" toLevel="1" name="Blessing of Aries">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39096" toLevel="1" name="">
<skill id="39096" toLevel="1" name="Agathion Teleport: Giran">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39097" toLevel="1" name="">
<skill id="39097" toLevel="1" name="Agathion Teleport: Gludio">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39098" toLevel="1" name="">
<skill id="39098" toLevel="1" name="Agathion Teleport: Dion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39099" toLevel="1" name="">
<skill id="39099" toLevel="1" name="Agathion Teleport: Oren">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="39100" toLevel="1" name="">
<skill id="39100" toLevel="1" name="Agathion Teleport - Hunters Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39101" toLevel="1" name="Chase Down">
<skill id="39101" toLevel="1" name="Evidence Chase">
<!-- For 15 seconds, Speed increases by 66. -->
<abnormalTime>15</abnormalTime>
<icon>icon.skill0998</icon>
@@ -20,7 +20,7 @@
</effect>
</effects>
</skill>
<skill id="39102" toLevel="1" name="Sneak">
<skill id="39102" toLevel="1" name="Secret Investigation">
<!-- Protected from preemptive attacks from monsters. -->
<icon>icon.skill10518</icon>
<operateType>T</operateType>
@@ -35,102 +35,102 @@
</effect>
</effects>
</skill>
<skill id="39103" toLevel="1" name="">
<skill id="39103" toLevel="1" name="Warrior's Quick Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39104" toLevel="1" name="">
<skill id="39104" toLevel="1" name="Hero Cube - 7 days">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39105" toLevel="1" name="">
<skill id="39105" toLevel="1" name="Teleport: Dragon Valley Bridge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39106" toLevel="1" name="">
<skill id="39106" toLevel="1" name="Teleport: Antharas' Lair">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39107" toLevel="1" name="">
<skill id="39107" toLevel="1" name="Teleport: Entrance to Cruma Tower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39108" toLevel="1" name="">
<skill id="39108" toLevel="1" name="Teleport: Entrance to Orc Barracks">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39109" toLevel="1" name="">
<skill id="39109" toLevel="1" name="Improved Scroll of Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39110" toLevel="1" name="">
<skill id="39110" toLevel="1" name="Teleport Device - Entrance to Enchanted Valley">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39111" toLevel="1" name="">
<skill id="39111" toLevel="1" name="Assistant Roa's Gift">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39112" toLevel="1" name="">
<skill id="39112" toLevel="1" name="Golden Boots">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39113" toLevel="1" name="">
<skill id="39113" toLevel="1" name="Golden Necklace of Mermaid">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39114" toLevel="3" name="">
<skill id="39114" toLevel="3" name="Refined Queen Ant's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39115" toLevel="3" name="">
<skill id="39115" toLevel="3" name="Refined Orfen's Earring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39116" toLevel="3" name="">
<skill id="39116" toLevel="3" name="Refined Ring of Core">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39117" toLevel="1" name="">
<skill id="39117" toLevel="1" name="Whale">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39118" toLevel="1" name="">
<skill id="39118" toLevel="1" name="Scroll: 2000 SP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39119" toLevel="1" name="">
<skill id="39119" toLevel="1" name="Scroll: 10,000 SP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39120" toLevel="1" name="">
<skill id="39120" toLevel="1" name="Teleport: Giran Harbor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39121" toLevel="1" name="">
<skill id="39121" toLevel="1" name="Teleport: Gludin Harbor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="39122" toLevel="1" name="">
<skill id="39122" toLevel="1" name="Golden Boots - Test">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,241 +1,241 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="55000" toLevel="4" name="">
<skill id="55000" toLevel="4" name="XP/SP gain">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55001" toLevel="1" name="">
<skill id="55001" toLevel="1" name="Blessed Scroll of Escape">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55002" toLevel="1" name="">
<skill id="55002" toLevel="1" name="Blessed Scroll of Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55003" toLevel="1" name="">
<skill id="55003" toLevel="1" name="1st Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55004" toLevel="2" name="">
<skill id="55004" toLevel="2" name="2nd Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55005" toLevel="1" name="">
<skill id="55005" toLevel="1" name="Scroll: Enchant Weapon (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55006" toLevel="1" name="">
<skill id="55006" toLevel="1" name="Scroll: Enchant Armor (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55007" toLevel="1" name="">
<skill id="55007" toLevel="1" name="Scroll: Enchant Weapon (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55008" toLevel="1" name="">
<skill id="55008" toLevel="1" name="Scroll: Enchant Armor (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55009" toLevel="1" name="">
<skill id="55009" toLevel="1" name="Blessed Scroll: Enchant Weapon (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55010" toLevel="1" name="">
<skill id="55010" toLevel="1" name="Blessed Scroll: Enchant Weapon (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55011" toLevel="1" name="">
<skill id="55011" toLevel="1" name="Blessed Scroll: Enchant Armor (D-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55012" toLevel="1" name="">
<skill id="55012" toLevel="1" name="Blessed Scroll: Enchant Armor (C-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55013" toLevel="1" name="">
<skill id="55013" toLevel="1" name="Blessed Scroll of Escape">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55014" toLevel="1" name="">
<skill id="55014" toLevel="1" name="Blessed Scroll of Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55015" toLevel="1" name="">
<skill id="55015" toLevel="1" name="Quick Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55016" toLevel="1" name="">
<skill id="55016" toLevel="1" name="Major Quick Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55017" toLevel="1" name="">
<skill id="55017" toLevel="1" name="Scroll of Escape - Talking Island">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55018" toLevel="2" name="">
<skill id="55018" toLevel="2" name="Scroll of Escape: Elven Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55019" toLevel="3" name="">
<skill id="55019" toLevel="3" name="Scroll of Escape: Dark Elf Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55020" toLevel="4" name="">
<skill id="55020" toLevel="4" name="Scroll of Escape: Orc Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55021" toLevel="5" name="">
<skill id="55021" toLevel="5" name="Scroll of Escape: Dwarven Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55022" toLevel="6" name="">
<skill id="55022" toLevel="6" name="Scroll of Escape: Gludin Village">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55023" toLevel="7" name="">
<skill id="55023" toLevel="7" name="Scroll of Escape: Town of Gludio">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55024" toLevel="1" name="">
<skill id="55024" toLevel="1" name="VIP Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55025" toLevel="1" name="">
<skill id="55025" toLevel="1" name="VIP Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55026" toLevel="1" name="">
<skill id="55026" toLevel="1" name="VIP Lv. 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55027" toLevel="1" name="">
<skill id="55027" toLevel="1" name="VIP Lv. 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55028" toLevel="1" name="">
<skill id="55028" toLevel="1" name="VIP Lv. 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55029" toLevel="1" name="">
<skill id="55029" toLevel="1" name="VIP Lv. 6">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55030" toLevel="1" name="">
<skill id="55030" toLevel="1" name="VIP Lv. 7">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55031" toLevel="1" name="">
<skill id="55031" toLevel="1" name="Report Status">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55032" toLevel="1" name="">
<skill id="55032" toLevel="1" name="Life Hazard">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55033" toLevel="1" name="">
<skill id="55033" toLevel="1" name="Blessed Scroll of Escape">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55034" toLevel="1" name="">
<skill id="55034" toLevel="1" name="Blessed Scroll of Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55035" toLevel="1" name="">
<skill id="55035" toLevel="1" name="1st Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55036" toLevel="2" name="">
<skill id="55036" toLevel="2" name="2nd Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55037" toLevel="1" name="">
<skill id="55037" toLevel="1" name="Quick Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55038" toLevel="1" name="">
<skill id="55038" toLevel="1" name="Major Quick Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55039" toLevel="1" name="">
<skill id="55039" toLevel="1" name="Chronicle Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55040" toLevel="1" name="">
<skill id="55040" toLevel="1" name="Greater Scion Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55041" toLevel="1" name="">
<skill id="55041" toLevel="1" name="XP/SP gain">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55042" toLevel="1" name="">
<skill id="55042" toLevel="1" name="Attendance XP Rune">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55043" toLevel="1" name="">
<skill id="55043" toLevel="1" name="Rare Accessory Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55044" toLevel="1" name="">
<skill id="55044" toLevel="1" name="Lineage II Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55045" toLevel="1" name="">
<skill id="55045" toLevel="1" name="Merry Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55046" toLevel="1" name="">
<skill id="55046" toLevel="1" name="Christmas Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55047" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Blessed Body lv1">
<skill id="55047" toLevel="1" name="Romantic Chapeau - Player Commendation - Blessing">
<icon>icon.skill55047</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalType>MAX_HP_UP</abnormalType>
@@ -258,7 +258,7 @@
</effect>
</effects>
</skill>
<skill id="55048" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Wind Walk">
<skill id="55048" toLevel="1" name="Romantic Chapeau - Wind Walk">
<icon>icon.skill55048</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalType>SPEED_UP</abnormalType>
@@ -281,222 +281,222 @@
</effect>
</effects>
</skill>
<skill id="55049" toLevel="1" name="">
<skill id="55049" toLevel="1" name="Chronic Noble Successor Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55050" toLevel="1" name="">
<skill id="55050" toLevel="1" name="Chronic Noble Successor Box">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55051" toLevel="1" name="">
<skill id="55051" toLevel="1" name="XP/SP gain">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55052" toLevel="2" name="">
<skill id="55052" toLevel="2" name="XP/SP gain (Low-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55053" toLevel="3" name="">
<skill id="55053" toLevel="3" name="XP/SP gain (Mid-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55054" toLevel="4" name="">
<skill id="55054" toLevel="4" name="XP/SP gain (High grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55055" toLevel="1" name="">
<skill id="55055" toLevel="1" name="1st Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55056" toLevel="2" name="">
<skill id="55056" toLevel="2" name="2nd Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55057" toLevel="1" name="">
<skill id="55057" toLevel="1" name="Wind Walk">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55059" toLevel="1" name="">
<skill id="55059" toLevel="1" name="Release Agathion's Seal - Griffin">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55060" toLevel="1" name="">
<skill id="55060" toLevel="1" name="Griffin's Benediction">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55061" toLevel="2" name="">
<skill id="55061" toLevel="2" name="Scroll of Experience / SP of the Castle: Normal">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55062" toLevel="2" name="">
<skill id="55062" toLevel="2" name="Scroll of Experience / SP of the Castle: Average">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55063" toLevel="1" name="">
<skill id="55063" toLevel="1" name="Quick Castle Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55064" toLevel="1" name="">
<skill id="55064" toLevel="1" name="Major Quick Castle Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55065" toLevel="1" name="">
<skill id="55065" toLevel="1" name="Scroll: Castle Berserker Spirit">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55066" toLevel="1" name="">
<skill id="55066" toLevel="1" name="Scroll: Castle Death Whisper">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55067" toLevel="1" name="">
<skill id="55067" toLevel="1" name="Blessed Castle Scroll of Escape">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55068" toLevel="1" name="">
<skill id="55068" toLevel="1" name="Scroll: Castle's Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55069" toLevel="1" name="">
<skill id="55069" toLevel="1" name="Castle Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55070" toLevel="1" name="">
<skill id="55070" toLevel="1" name="Castle Earring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55071" toLevel="1" name="">
<skill id="55071" toLevel="1" name="Castle Necklace">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55072" toLevel="1" name="">
<skill id="55072" toLevel="1" name="LineageII Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55073" toLevel="1" name="">
<skill id="55073" toLevel="1" name="Chronicle Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55074" toLevel="1" name="">
<skill id="55074" toLevel="1" name="Memories Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55075" toLevel="5" name="">
<skill id="55075" toLevel="5" name="Shield">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55076" toLevel="5" name="">
<skill id="55076" toLevel="5" name="Might">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55077" toLevel="8" name="">
<skill id="55077" toLevel="8" name="Concentration">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55078" toLevel="4" name="">
<skill id="55078" toLevel="4" name="Agility">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55079" toLevel="4" name="">
<skill id="55079" toLevel="4" name="Regeneration">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55080" toLevel="3" name="">
<skill id="55080" toLevel="3" name="Magic Barrier">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55081" toLevel="7" name="">
<skill id="55081" toLevel="7" name="Blessed Body">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55082" toLevel="7" name="">
<skill id="55082" toLevel="7" name="Blessed Soul">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55083" toLevel="1" name="">
<skill id="55083" toLevel="1" name="Quick Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55084" toLevel="1" name="">
<skill id="55084" toLevel="1" name="Major Quick Healing Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55085" toLevel="1" name="">
<skill id="55085" toLevel="1" name="1st Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55086" toLevel="2" name="">
<skill id="55086" toLevel="2" name="2nd Class Transfer Effect Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55087" toLevel="1" name="">
<skill id="55087" toLevel="1" name="Minor Blessed Scroll of Escape">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55088" toLevel="1" name="">
<skill id="55088" toLevel="1" name="Minor Blessed Scroll of Resurrection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55089" toLevel="1" name="">
<skill id="55089" toLevel="1" name="Rare Accessory Pack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55090" toLevel="1" name="">
<skill id="55090" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55091" toLevel="10" name="">
<skill id="55091" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55092" toLevel="1" name="">
<skill id="55092" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55093" toLevel="10" name="">
<skill id="55093" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 2">
<icon>icon.skill55093</icon>
<abnormalLvl>1</abnormalLvl>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -508,7 +508,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="55094" toLevel="1" name="Fire Dragon Pendant - Lv. 3">
<skill id="55094" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 3">
<icon>icon.skill55094</icon>
<abnormalLvl>1</abnormalLvl>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -534,27 +534,27 @@
</effect>
</effects>
</skill>
<skill id="55095" toLevel="10" name="">
<skill id="55095" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55096" toLevel="1" name="">
<skill id="55096" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55097" toLevel="10" name="">
<skill id="55097" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55098" toLevel="1" name="">
<skill id="55098" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55099" toLevel="10" name="">
<skill id="55099" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,21 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="55100" toLevel="1" name="">
<skill id="55100" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55101" toLevel="10" name="">
<skill id="55101" toLevel="10" name="Water Dragon Pendant Enchant Effect Lvl 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55102" toLevel="1" name="">
<skill id="55102" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55103" toLevel="10" name="Water Dragon Pendant lvl 2">
<skill id="55103" toLevel="10" name="Water Dragon Pendant Enchant Effect Lvl 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill55103</icon>
<abnormalLvl>1</abnormalLvl>
@@ -26,7 +26,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="55104" toLevel="1" name="Water Dragon Pendant lvl 3">
<skill id="55104" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 3">
<icon>icon.skill55104</icon>
<abnormalLvl>1</abnormalLvl>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -52,192 +52,192 @@
</effect>
</effects>
</skill>
<skill id="55105" toLevel="10" name="">
<skill id="55105" toLevel="10" name="Water Dragon Pendant Enchant Effect Lvl 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55106" toLevel="1" name="">
<skill id="55106" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55107" toLevel="10" name="">
<skill id="55107" toLevel="10" name="Water Dragon Pendant Enchant Effect Lvl 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55108" toLevel="1" name="">
<skill id="55108" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55109" toLevel="10" name="">
<skill id="55109" toLevel="10" name="Water Dragon Pendant Enchant Effect Lvl 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55110" toLevel="1" name="">
<skill id="55110" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55111" toLevel="10" name="">
<skill id="55111" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55112" toLevel="1" name="">
<skill id="55112" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55113" toLevel="10" name="">
<skill id="55113" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55114" toLevel="1" name="">
<skill id="55114" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55115" toLevel="10" name="">
<skill id="55115" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55116" toLevel="1" name="">
<skill id="55116" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55117" toLevel="10" name="">
<skill id="55117" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55118" toLevel="1" name="">
<skill id="55118" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55119" toLevel="10" name="">
<skill id="55119" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55120" toLevel="1" name="">
<skill id="55120" toLevel="1" name="none">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55121" toLevel="1" name="">
<skill id="55121" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55122" toLevel="10" name="">
<skill id="55122" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55123" toLevel="1" name="">
<skill id="55123" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55124" toLevel="10" name="">
<skill id="55124" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55125" toLevel="1" name="">
<skill id="55125" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55126" toLevel="10" name="">
<skill id="55126" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55127" toLevel="1" name="">
<skill id="55127" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55128" toLevel="10" name="">
<skill id="55128" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 4">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55129" toLevel="1" name="">
<skill id="55129" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55130" toLevel="10" name="">
<skill id="55130" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55131" toLevel="1" name="">
<skill id="55131" toLevel="1" name="Earth Dragon Pendant Defensive Effect Lv. 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55132" toLevel="10" name="">
<skill id="55132" toLevel="10" name="Earth Dragon Pendant Defensive Effect Lv. 5">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55133" toLevel="6" name="">
<skill id="55133" toLevel="6" name="Pendant Enchant Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55134" toLevel="1" name="">
<skill id="55134" toLevel="1" name="Scroll: Enchant Weapon (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55135" toLevel="1" name="">
<skill id="55135" toLevel="1" name="Scroll: Enchant Armor (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55136" toLevel="1" name="">
<skill id="55136" toLevel="1" name="Blessed Scroll: Enchant Weapon (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55137" toLevel="1" name="">
<skill id="55137" toLevel="1" name="Blessed Scroll: Enchant Armor (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55138" toLevel="1" name="">
<skill id="55138" toLevel="1" name="Shaft with Antharas treasures">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55139" toLevel="1" name="">
<skill id="55139" toLevel="1" name="Mysterious Soulshot (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55140" toLevel="1" name="">
<skill id="55140" toLevel="1" name="Mysterious Blessed Spiritshot (B-grade)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55141" toLevel="1" name="">
<skill id="55141" toLevel="1" name="Elite Fishing Rod of Golden Mermaid">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55142" toLevel="1" name="">
<skill id="55142" toLevel="1" name="MP Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -322,7 +322,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55159" toLevel="20" name="">
<skill id="55159" toLevel="20" name="Pirates' Special Fruit">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -576,7 +576,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55269" toLevel="1" name="">
<skill id="55269" toLevel="1" name="Valakas Treasure Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -45,17 +45,17 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55309" toLevel="10" name="">
<skill id="55309" toLevel="10" name="Golden Fishing Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55310" toLevel="1" name="">
<skill id="55310" toLevel="1" name="Sweet Chocolate Energy">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="55311" toLevel="1" name="">
<skill id="55311" toLevel="1" name="NoSkillName">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,968 +0,0 @@
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