Addition of FatalBlowDefence effect.
Contributed by Sahar.
This commit is contained in:
@@ -140,6 +140,7 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("FakeDeath", FakeDeath::new);
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EffectHandler.getInstance().registerHandler("FatalBlow", FatalBlow::new);
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EffectHandler.getInstance().registerHandler("FatalBlowRate", FatalBlowRate::new);
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EffectHandler.getInstance().registerHandler("FatalBlowRateDefence", FatalBlowRateDefence::new);
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EffectHandler.getInstance().registerHandler("Fear", Fear::new);
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EffectHandler.getInstance().registerHandler("Feed", Feed::new);
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EffectHandler.getInstance().registerHandler("FishingExpSpBonus", FishingExpSpBonus::new);
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31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/FatalBlowRateDefence.java
vendored
Normal file
31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/FatalBlowRateDefence.java
vendored
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author Sahar
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*/
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public class FatalBlowRateDefence extends AbstractStatEffect
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{
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public FatalBlowRateDefence(StatSet params)
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{
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super(params, Stat.BLOW_RATE_DEFENCE);
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}
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}
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@@ -111,6 +111,7 @@ Faceoff: Focuses attacking a given target with all other damage blocked.
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FakeDeath: Plays dead to avoid enemy NPC aggression.
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FatalBlow: Physical attack based on blow formula. Deadly Blow, Lethal Blow etc.
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FatalBlowRate: Blow land rate stat.
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FatalBlowRateDefence: Blow land rate defence stat. (l2jmobius)
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Fear: Causes the target to run away. Does not block it though.
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Feed: Gives food to pet.
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FishingExpSpBonus: Bonus Exp and SP from fishing. (l2jmobius)
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