Faction system improvements.
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12
trunk/dist/game/config/Custom.ini
vendored
12
trunk/dist/game/config/Custom.ini
vendored
@@ -615,11 +615,11 @@ EnableFactionSystem = False
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# Default: 85332,16199,-1252
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StartingLocation = 85332,16199,-1252
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# Faction manager npc id.
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# Default: 109
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FactionManagerNpcId = 109
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# Faction manager NPC ID.
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# Default: 500
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FactionManagerNpcId = 500
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# Spawn location for faction manager npc.
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# Spawn location for faction manager NPC.
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# Default: 85712,15974,-1260,26808
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ManagerSpawnLocation = 85712,15974,-1260,26808
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@@ -648,8 +648,8 @@ GoodNameColor = 00FF00
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EvilNameColor = 0000FF
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# Enable faction guards.
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# The npc template must have faction as clan.
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# Test guard ids 31033(Good), 31036(Evil).
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# The NPC template must have faction as clan.
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# Guard IDs 501(Good), 502(Evil).
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# Default: True
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EnableFactionGuards = True
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