Sync with L2jServer HighFive Nov 28th 2015.
This commit is contained in:
@ -118,7 +118,7 @@ public final class Rabbits extends Event
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// Announce event start
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// Announce event start
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Broadcast.toAllOnlinePlayers("Rabbits Event: Chests spawned!");
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Broadcast.toAllOnlinePlayers("Rabbits Event: Chests spawned!");
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Broadcast.toAllOnlinePlayers("Rabbits Event: Go to Fantasy Isle and grab some rewards!");
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Broadcast.toAllOnlinePlayers("Rabbits Event: Go to Fantasy Isle and grab some rewards!");
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Broadcast.toAllOnlinePlayers("Rabbits Event: You have " + EVENT_TIME + " minuntes!");
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Broadcast.toAllOnlinePlayers("Rabbits Event: You have " + EVENT_TIME + " minutes!");
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Broadcast.toAllOnlinePlayers("Rabbits Event: After that time all chests will disappear...");
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Broadcast.toAllOnlinePlayers("Rabbits Event: After that time all chests will disappear...");
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// Schedule event end
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// Schedule event end
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startQuestTimer("END_RABBITS_EVENT", EVENT_TIME * 60000, null, eventMaker);
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startQuestTimer("END_RABBITS_EVENT", EVENT_TIME * 60000, null, eventMaker);
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@ -168,6 +168,7 @@ public final class EffectMasterHandler
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ShiftTarget.class,
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ShiftTarget.class,
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ShilensBreath.class,
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ShilensBreath.class,
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SilentMove.class,
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SilentMove.class,
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SingleTarget.class,
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SkillTurning.class,
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SkillTurning.class,
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Sleep.class,
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Sleep.class,
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SoulBlow.class,
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SoulBlow.class,
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@ -317,7 +317,12 @@ public class NpcViewMod implements IBypassHandler
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final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
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final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
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sb.append("<table width=291 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
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sb.append("<table width=291 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
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sb.append("<tr><td width=32 valign=top>");
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sb.append("<tr><td width=32 valign=top>");
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sb.append("<img src=\"" + item.getIcon() + "\" width=32 height=32>");
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String icon = item.getIcon();
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if (icon == null)
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{
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icon = "icon.etc_question_mark_i00";
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}
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sb.append("<img src=\"" + icon + "\" width=32 height=32>");
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sb.append("</td><td fixwidth=259 align=center><font name=\"hs9\" color=\"CD9000\">");
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sb.append("</td><td fixwidth=259 align=center><font name=\"hs9\" color=\"CD9000\">");
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sb.append(item.getName());
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sb.append(item.getName());
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sb.append("</font></td></tr><tr><td width=32></td><td width=259><table width=253 cellpadding=0 cellspacing=0>");
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sb.append("</font></td></tr><tr><td width=32></td><td width=259><table width=253 cellpadding=0 cellspacing=0>");
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48
trunk/dist/game/data/scripts/handlers/effecthandlers/SingleTarget.java
vendored
Normal file
48
trunk/dist/game/data/scripts/handlers/effecthandlers/SingleTarget.java
vendored
Normal file
@ -0,0 +1,48 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.effects.EffectFlag;
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import com.l2jserver.gameserver.model.effects.L2EffectType;
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/**
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* @author Zealar
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*/
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public final class SingleTarget extends AbstractEffect
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{
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public SingleTarget(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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}
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@Override
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public int getEffectFlags()
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{
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return EffectFlag.SINGLE_TARGET.getMask();
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}
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@Override
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public L2EffectType getEffectType()
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{
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return L2EffectType.SINGLE_TARGET;
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}
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}
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@ -122,7 +122,6 @@ public final class DarkCloudMansion extends AbstractInstance
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// private static int W5 = 24230011; // Wall 5
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// private static int W5 = 24230011; // Wall 5
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// private static int W6 = 24230012; // Wall 6
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// private static int W6 = 24230012; // Wall 6
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// private static int W7 = 24230013; // Wall 7
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// private static int W7 = 24230013; // Wall 7
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private static boolean debug = false;
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private static boolean noRndWalk = true;
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private static boolean noRndWalk = true;
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private static NpcStringId[] _spawnChat =
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private static NpcStringId[] _spawnChat =
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{
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{
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@ -241,11 +240,6 @@ public final class DarkCloudMansion extends AbstractInstance
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@Override
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@Override
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protected boolean checkConditions(L2PcInstance player)
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protected boolean checkConditions(L2PcInstance player)
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{
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{
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if (debug)
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{
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return true;
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}
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final L2Party party = player.getParty();
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final L2Party party = player.getParty();
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if (party == null)
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if (party == null)
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{
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{
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@ -289,15 +283,10 @@ public final class DarkCloudMansion extends AbstractInstance
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if (firstEntrance)
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if (firstEntrance)
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{
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{
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runStartRoom((DMCWorld) world);
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runStartRoom((DMCWorld) world);
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// teleport players
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final L2Party party = player.getParty();
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if (debug && (player.getParty() == null))
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if (party != null)
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{
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{
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world.addAllowed(player.getObjectId());
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for (L2PcInstance partyMember : party.getMembers())
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teleportPlayer(player, new Location(146534, 180464, -6117), world.getInstanceId());
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}
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else
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{
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for (L2PcInstance partyMember : player.getParty().getMembers())
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{
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{
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if (partyMember.getQuestState(getName()) == null)
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if (partyMember.getQuestState(getName()) == null)
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{
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{
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@ -336,10 +325,6 @@ public final class DarkCloudMansion extends AbstractInstance
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thisnpc.npc.setIsNoRndWalk(true);
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thisnpc.npc.setIsNoRndWalk(true);
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}
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}
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world.rooms.put("StartRoom", StartRoom);
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world.rooms.put("StartRoom", StartRoom);
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if (debug)
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{
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_log.info("DarkCloudMansion: first room spawned in instance " + world.getInstanceId());
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}
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}
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}
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protected void spawnHall(DMCWorld world)
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protected void spawnHall(DMCWorld world)
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@ -413,10 +398,6 @@ public final class DarkCloudMansion extends AbstractInstance
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Hall.npcList.add(thisnpc);
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Hall.npcList.add(thisnpc);
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world.rooms.put("Hall", Hall);
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world.rooms.put("Hall", Hall);
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if (debug)
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{
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_log.info("DarkCloudMansion: hall spawned");
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}
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}
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}
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protected void runHall(DMCWorld world)
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protected void runHall(DMCWorld world)
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@ -466,10 +447,6 @@ public final class DarkCloudMansion extends AbstractInstance
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world.rooms.put("FirstRoom", FirstRoom);
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world.rooms.put("FirstRoom", FirstRoom);
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world.setStatus(2);
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world.setStatus(2);
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openDoor(D2, world.getInstanceId());
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openDoor(D2, world.getInstanceId());
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if (debug)
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{
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_log.info("DarkCloudMansion: spawned first room");
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}
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}
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}
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protected void runHall2(DMCWorld world)
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protected void runHall2(DMCWorld world)
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@ -527,10 +504,6 @@ public final class DarkCloudMansion extends AbstractInstance
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world.rooms.put("SecondRoom", SecondRoom);
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world.rooms.put("SecondRoom", SecondRoom);
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world.setStatus(4);
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world.setStatus(4);
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openDoor(D3, world.getInstanceId());
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openDoor(D3, world.getInstanceId());
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if (debug)
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{
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_log.info("DarkCloudMansion: spawned second room");
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}
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||||||
}
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}
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protected void runHall3(DMCWorld world)
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protected void runHall3(DMCWorld world)
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@ -584,10 +557,6 @@ public final class DarkCloudMansion extends AbstractInstance
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world.rooms.put("ThirdRoom", ThirdRoom);
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world.rooms.put("ThirdRoom", ThirdRoom);
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world.setStatus(6);
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world.setStatus(6);
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||||||
openDoor(D4, world.getInstanceId());
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openDoor(D4, world.getInstanceId());
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||||||
if (debug)
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||||||
{
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||||||
_log.info("DarkCloudMansion: spawned third room");
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|
||||||
}
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|
||||||
}
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}
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||||||
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||||||
protected void runThirdRoom2(DMCWorld world)
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protected void runThirdRoom2(DMCWorld world)
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@ -634,10 +603,6 @@ public final class DarkCloudMansion extends AbstractInstance
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ThirdRoom.npcList.add(thisnpc);
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ThirdRoom.npcList.add(thisnpc);
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world.rooms.put("ThirdRoom2", ThirdRoom);
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world.rooms.put("ThirdRoom2", ThirdRoom);
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world.setStatus(8);
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world.setStatus(8);
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if (debug)
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{
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||||||
_log.info("DarkCloudMansion: spawned third room second time");
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|
||||||
}
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|
||||||
}
|
}
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||||||
|
|
||||||
protected void runForthRoom(DMCWorld world)
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protected void runForthRoom(DMCWorld world)
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@ -685,10 +650,6 @@ public final class DarkCloudMansion extends AbstractInstance
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|||||||
world.rooms.put("ForthRoom", ForthRoom);
|
world.rooms.put("ForthRoom", ForthRoom);
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||||||
world.setStatus(7);
|
world.setStatus(7);
|
||||||
openDoor(D5, world.getInstanceId());
|
openDoor(D5, world.getInstanceId());
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||||||
if (debug)
|
|
||||||
{
|
|
||||||
_log.info("DarkCloudMansion: spawned forth room");
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|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void runFifthRoom(DMCWorld world)
|
protected void runFifthRoom(DMCWorld world)
|
||||||
@ -696,10 +657,6 @@ public final class DarkCloudMansion extends AbstractInstance
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|||||||
spawnFifthRoom(world);
|
spawnFifthRoom(world);
|
||||||
world.setStatus(9);
|
world.setStatus(9);
|
||||||
openDoor(D6, world.getInstanceId());
|
openDoor(D6, world.getInstanceId());
|
||||||
if (debug)
|
|
||||||
{
|
|
||||||
_log.info("DarkCloudMansion: spawned fifth room");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void spawnFifthRoom(DMCWorld world)
|
private void spawnFifthRoom(DMCWorld world)
|
||||||
@ -800,10 +757,6 @@ public final class DarkCloudMansion extends AbstractInstance
|
|||||||
world.setStatus(10);
|
world.setStatus(10);
|
||||||
addSpawn(SOTruth, 148911, 181940, -6117, 16383, false, 0, false, world.getInstanceId());
|
addSpawn(SOTruth, 148911, 181940, -6117, 16383, false, 0, false, world.getInstanceId());
|
||||||
world.rooms.clear();
|
world.rooms.clear();
|
||||||
if (debug)
|
|
||||||
{
|
|
||||||
_log.info("DarkCloudMansion: finished");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void checkBelethSample(DMCWorld world, L2Npc npc, L2PcInstance player)
|
protected void checkBelethSample(DMCWorld world, L2Npc npc, L2PcInstance player)
|
||||||
@ -1087,7 +1040,7 @@ public final class DarkCloudMansion extends AbstractInstance
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon, Skill skill)
|
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
|
||||||
{
|
{
|
||||||
final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
|
final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
|
||||||
final DMCWorld world;
|
final DMCWorld world;
|
||||||
@ -1103,22 +1056,18 @@ public final class DarkCloudMansion extends AbstractInstance
|
|||||||
{
|
{
|
||||||
if (mob.npc.isInvul() && (getRandom(100) < 12))
|
if (mob.npc.isInvul() && (getRandom(100) < 12))
|
||||||
{
|
{
|
||||||
if (debug)
|
addSpawn(BM[getRandom(BM.length)], attacker.getX(), attacker.getY(), attacker.getZ(), 0, false, 0, false, world.getInstanceId());
|
||||||
{
|
|
||||||
_log.info("DarkCloudMansion: spawn room 4 guard");
|
|
||||||
}
|
|
||||||
addSpawn(BM[getRandom(BM.length)], player.getX(), player.getY(), player.getZ(), 0, false, 0, false, world.getInstanceId());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (world.getStatus() == 9)
|
if (world.getStatus() == 9)
|
||||||
{
|
{
|
||||||
checkBelethSample(world, npc, player);
|
checkBelethSample(world, npc, attacker);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return "";
|
return super.onAttack(npc, attacker, damage, isSummon);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -1186,10 +1135,6 @@ public final class DarkCloudMansion extends AbstractInstance
|
|||||||
{
|
{
|
||||||
if (world.isAllowed(player.getObjectId()))
|
if (world.isAllowed(player.getObjectId()))
|
||||||
{
|
{
|
||||||
if (debug)
|
|
||||||
{
|
|
||||||
_log.info("DarkCloudMansion - id " + player.getObjectId() + " removed from allowed player in this Instances.");
|
|
||||||
}
|
|
||||||
world.removeAllowed(player.getObjectId());
|
world.removeAllowed(player.getObjectId());
|
||||||
}
|
}
|
||||||
teleportPlayer(player, new Location(139968, 150367, -3111), 0);
|
teleportPlayer(player, new Location(139968, 150367, -3111), 0);
|
||||||
@ -1204,4 +1149,4 @@ public final class DarkCloudMansion extends AbstractInstance
|
|||||||
}
|
}
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
9
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-01.html
vendored
Normal file
9
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-01.html
vendored
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
I operate this grocery store for a living, but my passion is collecting coins! Wait, I want to show you my collection...<br>
|
||||||
|
Ah, right. Here it is.<br>
|
||||||
|
ook at my coins...! I collect <font color="LEVEL">medium grade coins</font>. Do you see anything you like?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 1">Blood Dragon</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 2">Silver Dragon</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 3">Gold Dragon</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 4">Beleth's Silver Dragon</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-02.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-02.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Ah yes, the Blood Dragon. Shall we trade? I'll trade you one Blood Dragon for 5 Blood Basilisks and 5 blood succubi. Or ?perhaps you would prefer a game of chance? <br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Accept exchange rate</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 Blood Basilisks]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 Blood Basilisks]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 Blood Basilisks]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-03.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-03.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Ah yes, the Silver Dragon. Shall we trade? I will trade 1 Silver Dragon for 5 Silver Dryads and 5 Silver Undines. Or perhaps you would prefer a game of chance?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Accept exchange rate</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 Silver Dryads]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 Silver Dryads]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 Silver Dryads]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-04.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-04.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Ah yes, the Gold Dragon. Shall we trade? I will trade you one Gold Dragon for 5 Gold Wyrms and 5 Gold Giants. Or perhaps you would prefer a game of chance? <br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Accept the regular exchange rate</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 Gold Giants]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 Gold Giants]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 Gold Giants]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-05.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-05.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Ah yes, Beleth's Silver Dragon. I will trade 1 Beleth's Silver Dragon for 10 Silver Dryads and 10 Silver Undines. Or perhaps you would prefer a game of chance? <br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Accept exchange rate</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 Silver Dryads and 4 Silver Undines]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 Silver Dryads and 8 Silver Undines]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 Silver Dryads and 9 Silver Undines]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-06.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-06.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Good. How many do you wish to exchange?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 10">1</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 11">5</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 12">10</Button>
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-07.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-07.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Here is the coin you requested.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-10.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-10.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
There are not enough coins here.
|
||||||
|
</body></html>
|
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-11.html
vendored
Normal file
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-11.html
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Oh, I do love this game!<br>
|
||||||
|
What is the color of the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-14.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-14.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
What is the color of the second coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 16">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 17">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 18">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-15.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-15.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
What is the color of the second coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 16">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 17">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 18">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-16.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-16.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
What is the color of the second coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 16">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 17">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 18">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-17.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-17.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
What is the color of the third coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 19">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 20">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 21">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-18.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-18.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
What is the color of the third coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 19">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 20">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 21">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-19.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-19.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
What is the color of the third coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 19">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 20">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 21">Blood</Button>
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-20.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-20.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
How did you possibly win? I didn't see that coming!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-23.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-23.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - gold - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-24.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-24.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - silver - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-25.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-25.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - gold - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-26.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-26.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - silver - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-27.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-27.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - blood - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-28.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-28.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - blood - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-29.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-29.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - blood - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-30.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-30.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - gold - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-31.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-31.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - silver - gold.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-32.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-32.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - gold - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-33.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-33.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - silver - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-34.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-34.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - gold - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-35.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-35.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - silver - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-36.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-36.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - blood - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-37.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-37.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - blood - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-38.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-38.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - blood - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-39.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-39.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - gold - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-40.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-40.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - silver - silver.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-41.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-41.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - gold - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-42.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-42.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - silver - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-43.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-43.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - gold - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-44.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-44.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - silver - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-45.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-45.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - blood - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-46.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-46.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was gold - blood - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-47.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-47.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was silver - blood - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-48.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-48.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - gold - blood.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-49.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-49.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
Bad choice! You lose! The correct sequence was blood - silver - blood.
|
||||||
|
</body></html>
|
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-50.html
vendored
Normal file
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-50.html
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
You got one right! Now try again.<br>
|
||||||
|
What is the color of the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-51.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-51.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
You got two right! Now try again.<br>What is the color of the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-52.html
vendored
Normal file
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-52.html
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
How could you have missed them all? Try again!<br>
|
||||||
|
What is the color of the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-53.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-53.html
vendored
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
You must guess the sequence of the coins...That is about all there is to it, if you don't understand, ask a level 3 member. <br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 22">Start over</Button>
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-54.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30078-54.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Grocer Pano:<br>
|
||||||
|
You must find a level 2 or level 3 member. I am a level 1 member and thus can only deal with other level 1 members. If I violate this rule I could get kicked out of the guild...
|
||||||
|
</body></html>
|
9
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-01.html
vendored
Normal file
9
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-01.html
vendored
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Now let me think... Where did I put it?<br>
|
||||||
|
Ah, yes. Here it is.<br>
|
||||||
|
These are the coins that I have... I ?need a <font color="LEVEL">medium grade coin</font>. See anything you like?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 1">Blood Dragon</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 2">Silver Dragon</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 3">Gold Dragon</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 4">Beleth's Gold Dragon</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-02.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-02.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Ah, yes, the Blood Dragon. What shall we trade? I'll tell you what, I'll trade you one Blood Dragon for 5 blood succubi and 5 basilisks. Or perhaps you would prefer a game of chance?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Exchange at set rate.</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 blood succubi]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 blood succubi]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 blood succubi]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-03.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-03.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Ah, yes, the Silver Dragon. What shall we trade? I'll tell you what, I'll trade you one Silver Dragon for 5 Silver Dryads and 5 Silver Undines. Or perhaps you would prefer a game of chance?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Exchange at set rate.</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 Silver Undines]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 Silver Undines]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 Silver Undines]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-04.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-04.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Ah, yes, the Gold Dragon. What shall we trade? I'll tell you what, I'll trade you one Gold Dragon for 5 Gold Wyrms and 5 Gold Giants. Or perhaps you would prefer a game of chance?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Exchange at set rate.</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 Gold Wyrms]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 Gold Wyrms]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 Gold Wyrms]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-05.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-05.html
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Ah, yes, Beleth's Gold Dragon. What shall we trade? I'll tell you what, I'll trade you one Beleth's Gold Dragon for 10 Gold Wyrms and 10 Gold Giants. Or perhaps you would prefer a game of chance?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 5">Exchange at set rate.</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 6">Play game. [Guess correctly in 2 tries - 4 Gold Wyrms and 4 Gold Giants]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 7">Play game. [Guess correctly in 3 tries - 8 Gold Wyrms and 8 Gold Giants]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 8">Play game. [Guess correctly in 4 tries - 9 Gold Wyrms and 9 Gold Giants]</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 9">Explanation of game</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-06.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-06.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Certainly! How many would you like to exchange?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 10">1</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 11">5</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 12">10</Button>
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-07.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-07.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
I'll take a look... One, two... Um, that's right. Here it is.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-10.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-10.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
I'll take a look... One, two... Huh? There aren't enough coins.
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-11.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-11.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Shall we begin?<br>What color is the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-14.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-14.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
What is the color of the second coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 16">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 17">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 18">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-15.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-15.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
What is the color of the second coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 16">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 17">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 18">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-16.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-16.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
What is the color of the second coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 16">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 17">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 18">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-17.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-17.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
What is the color of the third coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 19">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 20">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 21">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-18.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-18.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
What is the color of the third coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 19">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 20">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 21">Blood</Button>
|
||||||
|
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-19.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-19.html
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
What is the color of the third coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 19">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 20">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 21">Blood</Button>
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-20.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-20.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
Hey! Correct! Oh well, I lost some money today.
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-23.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-23.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - gold - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-24.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-24.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - silver - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-25.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-25.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - gold - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-26.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-26.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - silver - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-27.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-27.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - blood - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-28.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-28.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - blood - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-29.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-29.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - blood - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-30.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-30.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - gold - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-31.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-31.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - silver - gold! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-32.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-32.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - gold - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-33.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-33.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - silver - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-34.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-34.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - gold - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-35.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-35.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - silver - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-36.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-36.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - blood - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-37.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-37.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - blood - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-38.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-38.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - blood - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-39.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-39.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - gold - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-40.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-40.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - silver - silver! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-41.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-41.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - gold - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-42.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-42.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - silver - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-43.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-43.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - gold - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-44.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-44.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - silver - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-45.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-45.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - blood - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-46.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-46.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was gold - blood - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-47.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-47.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was silver - blood - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-48.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-48.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - gold - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-49.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-49.html
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
The sequence was blood - silver - blood! Ha, ha! I win!
|
||||||
|
</body></html>
|
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-50.html
vendored
Normal file
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-50.html
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
You got one right! Now try again.<br>
|
||||||
|
What is the color of the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-51.html
vendored
Normal file
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-51.html
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
You got two right! Now try again.<br>
|
||||||
|
What is the color of the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-52.html
vendored
Normal file
7
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-52.html
vendored
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
All wrong! All right, have another go...<br>
|
||||||
|
What is the color of the first coin?<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 13">Gold</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 14">Silver</Button>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 15">Blood</Button>
|
||||||
|
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-53.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q00336_CoinsOfMagic/30092-53.html
vendored
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
<html><body>Warehouse Keeper Collob:<br>
|
||||||
|
They say that this game takes the money of stupid people. You have obviously been playing this game for quite a while...<br>
|
||||||
|
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00336_CoinsOfMagic 22">Start again</Button>
|
||||||
|
</body></html>
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user