Sync with L2jServer HighFive Nov 28th 2015.

This commit is contained in:
MobiusDev
2015-11-29 11:21:55 +00:00
parent fd9e7a99fd
commit cc94608578
507 changed files with 4128 additions and 79 deletions

View File

@@ -644,16 +644,13 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<effect name="SingleTarget">
<mul stat="critDmg" val="#cAtk">
<using kind="POLE" />
</mul>
<add stat="accCombat" val="#accCombat">
<using kind="POLE" />
</add>
<set stat="atkCountMax" val="1">
<using kind="POLE" />
</set>
</effect>
</for>
</skill>

View File

@@ -325,6 +325,9 @@
<for>
<effect name="Transformation">
<param id="121" />
<mul stat="weightLimit" val="11" />
<add stat="weightPenalty" val="9000" />
<add stat="inventoryLimit" val="8" />
</effect>
</for>
</skill>
@@ -345,6 +348,9 @@
<for>
<effect name="Transformation">
<param id="122" />
<mul stat="weightLimit" val="11" />
<add stat="weightPenalty" val="9000" />
<add stat="inventoryLimit" val="8" />
</effect>
</for>
</skill>
@@ -793,8 +799,15 @@
<skill id="6061" levels="1" name="Decrease Weight">
<set name="icon" val="icon.skill1257" />
<set name="magicLvl" val="52" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="weightLimit" val="11" />
<add stat="weightPenalty" val="9000" />
<add stat="inventoryLimit" val="8" />
</effect>
</for>
</skill>
<skill id="6062" levels="1" name="Raid Boss (Lv. 99)">
<!-- Confirmed CT2.5 -->

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@@ -1798,7 +1798,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="weightPenalty" val="#weightPenalty" />
<add stat="weightLimit" val="#weightPenalty" />
</effect>
</for>
</skill>

View File

@@ -675,7 +675,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="weightPenalty" val="5000" />
<add stat="weightLimit" val="5000" />
</effect>
</for>
</skill>

View File

@@ -1030,7 +1030,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="weightPenalty" val="3000" />
<add stat="weightLimit" val="3000" />
</effect>
</for>
</skill>

View File

@@ -741,8 +741,13 @@
<skill id="26049" levels="1" name="Rune of Feather">
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="weightLimit" val="1.2" />
</effect>
</for>
</skill>
<skill id="26050" levels="1" name="Blessed Spiritshot (D-grade)">
<set name="isMagic" val="2" /> <!-- Static Skill -->