Fixed some base stat updates.

Contributed by rocknowx.
This commit is contained in:
MobiusDev
2015-12-24 09:35:38 +00:00
parent 08578fa74a
commit cc92e5d062

View File

@ -3784,12 +3784,12 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
{
case MOVE_SPEED:
{
info.addComponentType(UserInfoType.MULTIPLIER);
info.addComponentType(UserInfoType.MULTIPLIER, UserInfoType.BASE_STATS);
break;
}
case POWER_ATTACK_SPEED:
{
info.addComponentType(UserInfoType.MULTIPLIER, UserInfoType.STATS);
info.addComponentType(UserInfoType.MULTIPLIER, UserInfoType.STATS, UserInfoType.BASE_STATS);
break;
}
case POWER_ATTACK:
@ -3804,7 +3804,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
case MAGIC_ATTACK_SPEED:
case MAGIC_DEFENCE:
{
info.addComponentType(UserInfoType.STATS);
info.addComponentType(UserInfoType.STATS, UserInfoType.BASE_STATS);
break;
}
case MAX_CP:
@ -3829,7 +3829,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
case STAT_WIT:
case STAT_MEN:
{
info.addComponentType(UserInfoType.BASE_STATS);
info.addComponentType(UserInfoType.STATS, UserInfoType.BASE_STATS);
break;
}
case FIRE_RES: