Addition of OnServerStart event.
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@@ -156,6 +156,8 @@ import org.l2jmobius.gameserver.instancemanager.events.EventDropManager;
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import org.l2jmobius.gameserver.instancemanager.games.MonsterRace;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.events.EventDispatcher;
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import org.l2jmobius.gameserver.model.events.EventType;
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import org.l2jmobius.gameserver.model.events.impl.OnServerStart;
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import org.l2jmobius.gameserver.model.olympiad.Hero;
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import org.l2jmobius.gameserver.model.olympiad.Olympiad;
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import org.l2jmobius.gameserver.network.ClientNetworkManager;
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@@ -434,6 +436,11 @@ public class GameServer
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CustomMailManager.getInstance();
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}
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if (EventDispatcher.getInstance().hasListener(EventType.ON_SERVER_START))
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnServerStart());
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}
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PunishmentManager.getInstance();
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Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
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@@ -19,6 +19,7 @@ package org.l2jmobius.gameserver.model.events;
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import org.l2jmobius.commons.util.CommonUtil;
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import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
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import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
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import org.l2jmobius.gameserver.model.events.impl.OnServerStart;
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import org.l2jmobius.gameserver.model.events.impl.ceremonyofchaos.OnCeremonyOfChaosMatchResult;
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import org.l2jmobius.gameserver.model.events.impl.clan.OnClanWarFinish;
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import org.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
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@@ -286,14 +287,16 @@ public enum EventType
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// Trap events
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ON_TRAP_ACTION(OnTrapAction.class, void.class),
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ON_DAY_NIGHT_CHANGE(OnDayNightChange.class, void.class),
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// Instance events
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ON_INSTANCE_CREATED(OnInstanceCreated.class, void.class),
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ON_INSTANCE_DESTROY(OnInstanceDestroy.class, void.class),
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ON_INSTANCE_ENTER(OnInstanceEnter.class, void.class),
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ON_INSTANCE_LEAVE(OnInstanceLeave.class, void.class),
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ON_INSTANCE_STATUS_CHANGE(OnInstanceStatusChange.class, void.class);
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ON_INSTANCE_STATUS_CHANGE(OnInstanceStatusChange.class, void.class),
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// Server events
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ON_SERVER_START(OnServerStart.class, void.class),
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ON_DAY_NIGHT_CHANGE(OnDayNightChange.class, void.class);
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private final Class<? extends IBaseEvent> _eventClass;
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private final Class<?>[] _returnClass;
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@@ -0,0 +1,35 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.model.events.impl;
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import org.l2jmobius.gameserver.model.events.EventType;
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/**
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* @author Mobius
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*/
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public class OnServerStart implements IBaseEvent
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{
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public OnServerStart()
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{
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}
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@Override
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public EventType getType()
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{
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return EventType.ON_SERVER_START;
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}
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}
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