Obsolete RequestRecordInfo adjustments.
This commit is contained in:
parent
0a7f937020
commit
cbd3a09ff4
@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -154,7 +154,10 @@ public class RequestRecordInfo extends GameClientPacket
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{
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// Update the state of the Creature object client side by sending Server->Client packet MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature obj = (Creature) object;
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obj.getAI().describeStateToPlayer(player);
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if (obj.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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}
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}
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}
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}
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@ -52,14 +52,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -52,14 +52,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
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REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
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@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
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if (object.isCreature())
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{
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// Update the state of the Creature object client
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// side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to
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// the PlayerInstance
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final Creature obj = (Creature) object;
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if (obj.getAI() != null)
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// Update the state of the Creature object client side by sending Server->Client packet
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// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
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final Creature creature = (Creature) object;
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if (creature.hasAI())
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{
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obj.getAI().describeStateToPlayer(player);
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creature.getAI().describeStateToPlayer(player);
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}
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}
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}
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@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
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REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
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REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
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REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
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REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
|
||||
|
@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
|
||||
|
||||
if (object.isCreature())
|
||||
{
|
||||
// Update the state of the Creature object client
|
||||
// side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to
|
||||
// the PlayerInstance
|
||||
final Creature obj = (Creature) object;
|
||||
if (obj.getAI() != null)
|
||||
// Update the state of the Creature object client side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
|
||||
final Creature creature = (Creature) object;
|
||||
if (creature.hasAI())
|
||||
{
|
||||
obj.getAI().describeStateToPlayer(player);
|
||||
creature.getAI().describeStateToPlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
|
||||
REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
|
||||
|
@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
|
||||
|
||||
if (object.isCreature())
|
||||
{
|
||||
// Update the state of the Creature object client
|
||||
// side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to
|
||||
// the PlayerInstance
|
||||
final Creature obj = (Creature) object;
|
||||
if (obj.getAI() != null)
|
||||
// Update the state of the Creature object client side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
|
||||
final Creature creature = (Creature) object;
|
||||
if (creature.hasAI())
|
||||
{
|
||||
obj.getAI().describeStateToPlayer(player);
|
||||
creature.getAI().describeStateToPlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
|
||||
REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
|
||||
|
@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
|
||||
|
||||
if (object.isCreature())
|
||||
{
|
||||
// Update the state of the Creature object client
|
||||
// side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to
|
||||
// the PlayerInstance
|
||||
final Creature obj = (Creature) object;
|
||||
if (obj.getAI() != null)
|
||||
// Update the state of the Creature object client side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
|
||||
final Creature creature = (Creature) object;
|
||||
if (creature.hasAI())
|
||||
{
|
||||
obj.getAI().describeStateToPlayer(player);
|
||||
creature.getAI().describeStateToPlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
|
||||
REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
|
||||
|
@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
|
||||
|
||||
if (object.isCreature())
|
||||
{
|
||||
// Update the state of the Creature object client
|
||||
// side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to
|
||||
// the PlayerInstance
|
||||
final Creature obj = (Creature) object;
|
||||
if (obj.getAI() != null)
|
||||
// Update the state of the Creature object client side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
|
||||
final Creature creature = (Creature) object;
|
||||
if (creature.hasAI())
|
||||
{
|
||||
obj.getAI().describeStateToPlayer(player);
|
||||
creature.getAI().describeStateToPlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -117,7 +117,7 @@ public enum IncomingPackets implements IIncomingPackets<GameClient>
|
||||
REQUEST_PLEDGE_CREST(0x67, RequestPledgeCrest::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SEND_FRIEND_MSG(0x6B, RequestSendFriendMsg::new, ConnectionState.IN_GAME),
|
||||
REQUEST_SHOW_MINI_MAP(0x6C, RequestShowMiniMap::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, RequestRecordInfo::new, ConnectionState.IN_GAME),
|
||||
REQUEST_RECORD_INFO(0x6E, null, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_EQUIP(0x6F, RequestHennaEquip::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_REMOVE_LIST(0x70, RequestHennaRemoveList::new, ConnectionState.IN_GAME),
|
||||
REQUEST_HENNA_ITEM_REMOVE_INFO(0x71, RequestHennaItemRemoveInfo::new, ConnectionState.IN_GAME),
|
||||
|
@ -50,14 +50,12 @@ public class RequestRecordInfo implements IClientIncomingPacket
|
||||
|
||||
if (object.isCreature())
|
||||
{
|
||||
// Update the state of the Creature object client
|
||||
// side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to
|
||||
// the PlayerInstance
|
||||
final Creature obj = (Creature) object;
|
||||
if (obj.getAI() != null)
|
||||
// Update the state of the Creature object client side by sending Server->Client packet
|
||||
// MoveToPawn/CharMoveToLocation and AutoAttackStart to the PlayerInstance
|
||||
final Creature creature = (Creature) object;
|
||||
if (creature.hasAI())
|
||||
{
|
||||
obj.getAI().describeStateToPlayer(player);
|
||||
creature.getAI().describeStateToPlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user