Dropped base and entity packages.

This commit is contained in:
MobiusDevelopment
2020-11-04 03:03:30 +00:00
parent d257a9ef84
commit cbb1ad50f3
5480 changed files with 109788 additions and 109821 deletions

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@@ -22,13 +22,13 @@ import org.l2jmobius.Config;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.SubClass;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerLogin;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerSubChange;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
@@ -215,7 +215,7 @@ public class Gallias extends AbstractNpcAI
takeItems(player, SUB_CERTIFICATE, -1);
player.getWarehouse().destroyItemByItemId("Quest", SUB_CERTIFICATE, -1, player, npc);
takeItems(player, Inventory.ADENA_ID, Config.FEE_DELETE_SUBCLASS_SKILLS);
for (SubClass subclass : player.getSubClasses().values())
for (SubClassHolder subclass : player.getSubClasses().values())
{
player.getVariables().remove(SUB_CERTIFICATE_COUNT_VAR + subclass.getClassId());
}

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@@ -24,10 +24,10 @@ import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.ClassListData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.SubclassInfoType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.Id;

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@@ -20,10 +20,10 @@ import java.util.List;
import org.l2jmobius.gameserver.data.xml.MultisellData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.clientpackets.RequestAcquireSkill;

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@@ -24,19 +24,19 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.enums.UserInfoType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerChangeToAwakenedClass;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExChangeToAwakenedClass;

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@@ -23,12 +23,12 @@ import org.l2jmobius.gameserver.data.xml.ClassListData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.enums.SubclassInfoType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ExSubjobInfo;

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@@ -19,12 +19,12 @@ package ai.areas.TalkingIsland.MonkOfChaos;
import java.util.List;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.SubclassType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.SystemMessageId;

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@@ -31,18 +31,18 @@ import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.ClassListData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.enums.SubclassInfoType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.base.SubClass;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.Id;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.AcquireSkillList;
import org.l2jmobius.gameserver.network.serverpackets.ExSubjobInfo;
@@ -232,7 +232,7 @@ public class Raina extends AbstractNpcAI
{
final StringBuilder sb = new StringBuilder();
final NpcHtmlMessage html = getNpcHtmlMessage(player, npc, "subclassRemoveList.html");
for (SubClass subClass : player.getSubClasses().values())
for (SubClassHolder subClass : player.getSubClasses().values())
{
if (subClass != null)
{
@@ -662,7 +662,7 @@ public class Raina extends AbstractNpcAI
// scan for already used subclasses
final int availClassId = pclass.getId();
final ClassId cid = ClassId.getClassId(availClassId);
for (SubClass subList : player.getSubClasses().values())
for (SubClassHolder subList : player.getSubClasses().values())
{
final ClassId subId = ClassId.getClassId(subList.getClassId());
if (subId.equalsOrChildOf(cid))
@@ -693,7 +693,7 @@ public class Raina extends AbstractNpcAI
{
final ClassId cid = ClassId.getClassId(classId);
ClassId subClassId;
for (SubClass subList : player.getSubClasses().values())
for (SubClassHolder subList : player.getSubClasses().values())
{
subClassId = ClassId.getClassId(subList.getClassId());
if (subClassId.equalsOrChildOf(cid))
@@ -729,7 +729,7 @@ public class Raina extends AbstractNpcAI
private boolean hasAllSubclassLeveled(PlayerInstance player)
{
boolean leveled = true;
for (SubClass sub : player.getSubClasses().values())
for (SubClassHolder sub : player.getSubClasses().values())
{
if ((sub != null) && (sub.getLevel() < 75))
{

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@@ -23,13 +23,13 @@ import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.SubClass;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerLogin;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerSubChange;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
@@ -210,7 +210,7 @@ public class Trandon extends AbstractNpcAI
takeItems(player, SUB_CERTIFICATE, -1);
player.getWarehouse().destroyItemByItemId("Quest", SUB_CERTIFICATE, -1, player, npc);
takeItems(player, Inventory.ADENA_ID, Config.FEE_DELETE_SUBCLASS_SKILLS);
for (SubClass subclass : player.getSubClasses().values())
for (SubClassHolder subclass : player.getSubClasses().values())
{
player.getVariables().remove(SUB_CERTIFICATE_COUNT_VAR + subclass.getClassId());
}

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@@ -19,11 +19,11 @@ package ai.others.AlchemistManager;
import java.util.List;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass;
import org.l2jmobius.gameserver.network.serverpackets.ExTutorialShowId;

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@@ -19,8 +19,8 @@ package ai.others.CastleAmbassador;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import ai.AbstractNpcAI;

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@@ -37,9 +37,6 @@ import org.l2jmobius.gameserver.model.actor.instance.MerchantInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Castle.CastleFunction;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.Id;
@@ -48,6 +45,9 @@ import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.Castle.CastleFunction;
import org.l2jmobius.gameserver.model.teleporter.TeleportHolder;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExShowCropInfo;

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@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.PlayerCondOverride;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import ai.AbstractNpcAI;

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@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MerchantInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import ai.AbstractNpcAI;

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@@ -18,7 +18,7 @@ package ai.others;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.zone.ZoneType;
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;

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@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.NpcSay;

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@@ -32,15 +32,15 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.clanhallauction.Bidder;
import org.l2jmobius.gameserver.model.clanhallauction.ClanHallAuction;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.html.PageBuilder;
import org.l2jmobius.gameserver.model.html.PageResult;
import org.l2jmobius.gameserver.model.html.formatters.BypassParserFormatter;
import org.l2jmobius.gameserver.model.html.pagehandlers.NextPrevPageHandler;
import org.l2jmobius.gameserver.model.html.styles.ButtonsStyle;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.residences.Bidder;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.residences.ClanHallAuction;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.util.BypassParser;

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@@ -21,7 +21,7 @@ import java.util.StringTokenizer;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import ai.AbstractNpcAI;

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@@ -30,8 +30,8 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MerchantInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.residences.ResidenceFunction;
import org.l2jmobius.gameserver.model.residences.ResidenceFunctionTemplate;
import org.l2jmobius.gameserver.model.residences.ResidenceFunctionType;

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@@ -37,11 +37,11 @@ import org.l2jmobius.gameserver.data.xml.ClassListData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;

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@@ -21,8 +21,8 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

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@@ -21,11 +21,11 @@ import java.util.List;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;

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@@ -32,9 +32,9 @@ import org.l2jmobius.gameserver.enums.MailType;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MentorManager;
import org.l2jmobius.gameserver.model.Mentee;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;

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@@ -20,7 +20,7 @@ import java.util.List;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.SystemMessageId;

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@@ -30,13 +30,13 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.MultisellData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.handler.BypassHandler;
import org.l2jmobius.gameserver.handler.IBypassHandler;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.olympiad.CompetitionType;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameManager;

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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import ai.AbstractNpcAI;

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@@ -30,9 +30,9 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import ai.AbstractNpcAI;

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@@ -23,7 +23,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Fort;
import ai.AbstractNpcAI;

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@@ -19,10 +19,10 @@ package custom.FakePlayers;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.data.xml.FakePlayerData;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.SkillCaster;

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@@ -25,8 +25,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.holders.DoorRequestHolder;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.network.serverpackets.ConfirmDlg;
public class DoorInstanceAction implements IActionHandler

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@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.instancemanager.SiegeGuardManager;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
public class ItemInstanceAction implements IActionHandler

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@@ -22,11 +22,11 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.handler.IActionHandler;
import org.l2jmobius.gameserver.instancemanager.events.GameEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;

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@@ -22,9 +22,9 @@ import org.l2jmobius.gameserver.handler.IActionShiftHandler;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.StaticObject;
import org.l2jmobius.gameserver.util.HtmlUtil;

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@@ -32,8 +32,8 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;

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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;

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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.util.BuilderUtil;

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@@ -28,12 +28,12 @@ import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.html.PageBuilder;
import org.l2jmobius.gameserver.model.html.PageResult;
import org.l2jmobius.gameserver.model.html.formatters.BypassParserFormatter;
import org.l2jmobius.gameserver.model.html.pagehandlers.NextPrevPageHandler;
import org.l2jmobius.gameserver.model.html.styles.ButtonsStyle;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.residences.ResidenceFunction;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;

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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.serverpackets.ExServerPrimitive;
import org.l2jmobius.gameserver.util.BuilderUtil;

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@@ -35,6 +35,7 @@ import org.l2jmobius.gameserver.data.xml.ClassListData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.enums.SubclassInfoType;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
@@ -46,7 +47,6 @@ import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.html.PageBuilder;
import org.l2jmobius.gameserver.model.html.PageResult;
import org.l2jmobius.gameserver.model.stats.Stat;

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@@ -30,10 +30,10 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.instancemanager.events.GameEvent;
import org.l2jmobius.gameserver.instancemanager.events.GameEvent.EventState;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.model.entity.GameEvent.EventState;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.util.Broadcast;

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@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

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@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.util.Util;

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@@ -19,9 +19,9 @@ package handlers.bypasshandlers;
import java.util.logging.Level;
import org.l2jmobius.gameserver.handler.IBypassHandler;
import org.l2jmobius.gameserver.instancemanager.events.GameEvent;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
public class EventEngine implements IBypassHandler
{

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@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.handler.IWriteBoardHandler;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.util.Util;
/**

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@@ -23,12 +23,12 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;

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@@ -24,6 +24,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.model.Location;
@@ -31,7 +32,6 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;

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@@ -21,8 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.skills.Skill;
/**

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@@ -20,8 +20,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

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@@ -20,8 +20,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
/**

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@@ -21,8 +21,8 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

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@@ -18,11 +18,11 @@ package handlers.itemhandlers;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.handler.IItemHandler;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;

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@@ -26,7 +26,6 @@ import org.l2jmobius.gameserver.instancemanager.SiegeGuardManager;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
@@ -34,6 +33,7 @@ import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerDlgAnswer;
import org.l2jmobius.gameserver.model.holders.SiegeGuardHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ConfirmDlg;

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@@ -18,11 +18,11 @@ package handlers.itemhandlers;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.handler.IItemHandler;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;

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@@ -27,9 +27,9 @@ import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.ChestInstance;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;

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@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;

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@@ -22,8 +22,8 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;

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@@ -18,11 +18,11 @@ package handlers.skillconditionhandlers;
import java.util.List;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.SkillConditionAffectType;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;

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@@ -16,11 +16,11 @@
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.SkillConditionAffectType;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;

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@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;

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@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;

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@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;

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@@ -22,7 +22,7 @@ import java.util.List;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
import org.l2jmobius.gameserver.enums.MailType;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.itemcontainer.Mail;
import org.l2jmobius.gameserver.network.telnet.ITelnetCommand;

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@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.handler.IUserCommandHandler;
import org.l2jmobius.gameserver.instancemanager.SiegeManager;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.zone.type.SiegeZone;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;

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@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
/**

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@@ -29,10 +29,10 @@ import org.l2jmobius.gameserver.enums.QuestSound;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.instancezone.InstanceTemplate;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import instances.AbstractInstance;
import quests.Q00512_BladeUnderFoot.Q00512_BladeUnderFoot;

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@@ -21,6 +21,7 @@ import java.util.List;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.World;
@@ -28,7 +29,6 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.FriendlyNpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.events.impl.creature.OnCreatureDeath;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.quest.QuestState;

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@@ -29,10 +29,10 @@ import org.l2jmobius.gameserver.enums.QuestSound;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.instancezone.InstanceTemplate;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Fort;
import instances.AbstractInstance;
import quests.Q00511_AwlUnderFoot.Q00511_AwlUnderFoot;

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@@ -26,11 +26,11 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.FriendlyNpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.instancezone.InstanceTemplate;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;

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@@ -20,9 +20,9 @@ import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Fort;
/**
* Awl Under Foot (511)

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@@ -20,9 +20,9 @@ import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
/**
* Blade Under Foot (512)

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@@ -20,9 +20,9 @@ import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Fort;
/**
* Light within the Darkness (726)

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@@ -20,9 +20,9 @@ import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
/**
* Hope within the Darkness (727)

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@@ -26,12 +26,12 @@ import org.l2jmobius.Config;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.ExperienceData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.QuestSound;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;

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@@ -23,10 +23,10 @@ import java.util.Map.Entry;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;

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@@ -22,9 +22,9 @@ import java.util.List;
import java.util.Map;
import org.l2jmobius.gameserver.data.xml.MultisellData;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import ai.AbstractNpcAI;

View File

@@ -22,9 +22,9 @@ import java.util.List;
import java.util.Map;
import org.l2jmobius.gameserver.data.xml.MultisellData;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import ai.AbstractNpcAI;

View File

@@ -59,9 +59,9 @@ import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.commons.util.PropertiesParser;
import org.l2jmobius.commons.util.StringUtil;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.util.FloodProtectorConfig;
import org.l2jmobius.gameserver.util.Util;

View File

@@ -21,8 +21,8 @@ import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.siege.Fort;
/**
* Class managing periodical events with castle

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@@ -148,8 +148,8 @@ import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.instancemanager.games.MonsterRace;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.votereward.VoteSystem;
import org.l2jmobius.gameserver.network.ClientNetworkManager;

View File

@@ -37,7 +37,7 @@ import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.QuestManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.network.ClientNetworkManager;
import org.l2jmobius.gameserver.network.Disconnection;

View File

@@ -45,14 +45,14 @@ import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.clan.ClanWar;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.FortSiege;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.clan.OnClanWarFinish;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerClanCreate;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerClanDestroy;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.FortSiege;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import org.l2jmobius.gameserver.network.serverpackets.PledgeShowMemberListAll;

View File

@@ -37,8 +37,8 @@ import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.holders.ClanHallTeleportHolder;
import org.l2jmobius.gameserver.model.residences.ClanHall;
/**
* @author St3eT

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@@ -26,8 +26,8 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.base.ClassInfo;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.holders.ClassInfoHolder;
/**
* Loads the the list of classes and it's info.
@@ -37,7 +37,7 @@ public class ClassListData implements IXmlReader
{
private static final Logger LOGGER = Logger.getLogger(ClassListData.class.getName());
private final Map<ClassId, ClassInfo> _classData = new ConcurrentHashMap<>();
private final Map<ClassId, ClassInfoHolder> _classData = new ConcurrentHashMap<>();
/**
* Instantiates a new class list data.
@@ -78,7 +78,7 @@ public class ClassListData implements IXmlReader
className = attr.getNodeValue();
attr = attrs.getNamedItem("parentClassId");
parentClassId = (attr != null) ? ClassId.getClassId(parseInteger(attr)) : null;
_classData.put(classId, new ClassInfo(classId, className, parentClassId));
_classData.put(classId, new ClassInfoHolder(classId, className, parentClassId));
}
}
}
@@ -89,7 +89,7 @@ public class ClassListData implements IXmlReader
* Gets the class list.
* @return the complete class list.
*/
public Map<ClassId, ClassInfo> getClassList()
public Map<ClassId, ClassInfoHolder> getClassList()
{
return _classData;
}
@@ -99,7 +99,7 @@ public class ClassListData implements IXmlReader
* @param classId the class Id.
* @return the class info related to the given {@code classId}.
*/
public ClassInfo getClass(ClassId classId)
public ClassInfoHolder getClass(ClassId classId)
{
return _classData.get(classId);
}
@@ -109,7 +109,7 @@ public class ClassListData implements IXmlReader
* @param classId the class Id as integer.
* @return the class info related to the given {@code classId}.
*/
public ClassInfo getClass(int classId)
public ClassInfoHolder getClass(int classId)
{
final ClassId id = ClassId.getClassId(classId);
return (id != null) ? _classData.get(id) : null;

View File

@@ -28,10 +28,10 @@ import java.util.stream.Collectors;
import org.w3c.dom.Document;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.DailyMissionDataHolder;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**

View File

@@ -28,8 +28,8 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.Henna;
import org.l2jmobius.gameserver.model.skills.Skill;

View File

@@ -29,8 +29,8 @@ import org.w3c.dom.Node;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.PlayerItemTemplate;
/**

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@@ -29,13 +29,13 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.MacroType;
import org.l2jmobius.gameserver.enums.ShortcutType;
import org.l2jmobius.gameserver.model.Macro;
import org.l2jmobius.gameserver.model.MacroCmd;
import org.l2jmobius.gameserver.model.Shortcut;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.serverpackets.ShortCutRegister;

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@@ -29,10 +29,10 @@ import org.w3c.dom.Node;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.templates.PlayerTemplate;
import org.l2jmobius.gameserver.model.base.ClassId;
/**
* Loads player's base stats.

View File

@@ -38,15 +38,15 @@ import org.w3c.dom.Node;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.enums.SocialClass;
import org.l2jmobius.gameserver.enums.SubclassType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.base.SocialClass;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
/**
* Learning skill types.

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@@ -14,14 +14,13 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
/**

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
public enum PlayerState
{

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
/**
* Enumerated for Social Classes.

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@@ -33,8 +33,8 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
public class CastleManager implements InstanceListManager
{

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@@ -50,9 +50,9 @@ import org.l2jmobius.gameserver.model.SeedProduction;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.interfaces.IStorable;
import org.l2jmobius.gameserver.model.itemcontainer.ItemContainer;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
/**

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@@ -23,10 +23,10 @@ import java.util.logging.Logger;
import org.l2jmobius.gameserver.data.xml.ClanHallData;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clanhallauction.ClanHallAuction;
import org.l2jmobius.gameserver.model.eventengine.AbstractEvent;
import org.l2jmobius.gameserver.model.eventengine.AbstractEventManager;
import org.l2jmobius.gameserver.model.eventengine.ScheduleTarget;
import org.l2jmobius.gameserver.model.residences.ClanHallAuction;
/**
* @author Sdw

View File

@@ -38,11 +38,11 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.enums.ItemLocation;
import org.l2jmobius.gameserver.enums.MailType;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.CommissionManagerInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.commission.CommissionItem;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.itemcontainer.Mail;
import org.l2jmobius.gameserver.model.items.Item;

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@@ -30,9 +30,9 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.enums.MailType;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.itemcontainer.Mail;
import org.l2jmobius.gameserver.util.Util;

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@@ -31,13 +31,13 @@ import org.l2jmobius.gameserver.model.DailyMissionDataHolder;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.stat.PlayerStat;
import org.l2jmobius.gameserver.model.base.SubClass;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.eventengine.AbstractEvent;
import org.l2jmobius.gameserver.model.eventengine.AbstractEventManager;
import org.l2jmobius.gameserver.model.eventengine.ScheduleTarget;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.ExVoteSystemInfo;
@@ -111,7 +111,7 @@ public class DailyTaskManager extends AbstractEventManager<AbstractEvent<?>>
for (PlayerInstance player : World.getInstance().getPlayers())
{
player.setVitalityPoints(PlayerStat.MAX_VITALITY_POINTS, false);
for (SubClass subclass : player.getSubClasses().values())
for (SubClassHolder subclass : player.getSubClasses().values())
{
subclass.setVitalityPoints(PlayerStat.MAX_VITALITY_POINTS);
}

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@@ -21,8 +21,8 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.model.Duel;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Duel;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;

View File

@@ -29,7 +29,7 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.InstanceListManager;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Fort;
public class FortManager implements InstanceListManager
{

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