Dropped base and entity packages.

This commit is contained in:
MobiusDevelopment
2020-11-04 03:03:30 +00:00
parent d257a9ef84
commit cbb1ad50f3
5480 changed files with 109788 additions and 109821 deletions

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@@ -59,9 +59,9 @@ import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.commons.util.PropertiesParser;
import org.l2jmobius.commons.util.StringUtil;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.util.FloodProtectorConfig;
import org.l2jmobius.gameserver.util.Util;

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@@ -21,8 +21,8 @@ import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.siege.Fort;
/**
* Class managing periodical events with castle

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@@ -146,8 +146,8 @@ import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.instancemanager.games.MonsterRace;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.votereward.VoteSystem;
import org.l2jmobius.gameserver.network.ClientNetworkManager;

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@@ -37,7 +37,7 @@ import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.QuestManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.network.ClientNetworkManager;
import org.l2jmobius.gameserver.network.Disconnection;

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@@ -45,14 +45,14 @@ import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.clan.ClanWar;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.FortSiege;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.clan.OnClanWarFinish;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerClanCreate;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerClanDestroy;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.FortSiege;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import org.l2jmobius.gameserver.network.serverpackets.PledgeShowMemberListAll;

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@@ -37,8 +37,8 @@ import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.holders.ClanHallTeleportHolder;
import org.l2jmobius.gameserver.model.residences.ClanHall;
/**
* @author St3eT

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@@ -26,8 +26,8 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.base.ClassInfo;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.holders.ClassInfoHolder;
/**
* Loads the the list of classes and it's info.
@@ -37,7 +37,7 @@ public class ClassListData implements IXmlReader
{
private static final Logger LOGGER = Logger.getLogger(ClassListData.class.getName());
private final Map<ClassId, ClassInfo> _classData = new ConcurrentHashMap<>();
private final Map<ClassId, ClassInfoHolder> _classData = new ConcurrentHashMap<>();
/**
* Instantiates a new class list data.
@@ -78,7 +78,7 @@ public class ClassListData implements IXmlReader
className = attr.getNodeValue();
attr = attrs.getNamedItem("parentClassId");
parentClassId = (attr != null) ? ClassId.getClassId(parseInteger(attr)) : null;
_classData.put(classId, new ClassInfo(classId, className, parentClassId));
_classData.put(classId, new ClassInfoHolder(classId, className, parentClassId));
}
}
}
@@ -89,7 +89,7 @@ public class ClassListData implements IXmlReader
* Gets the class list.
* @return the complete class list.
*/
public Map<ClassId, ClassInfo> getClassList()
public Map<ClassId, ClassInfoHolder> getClassList()
{
return _classData;
}
@@ -99,7 +99,7 @@ public class ClassListData implements IXmlReader
* @param classId the class Id.
* @return the class info related to the given {@code classId}.
*/
public ClassInfo getClass(ClassId classId)
public ClassInfoHolder getClass(ClassId classId)
{
return _classData.get(classId);
}
@@ -109,7 +109,7 @@ public class ClassListData implements IXmlReader
* @param classId the class Id as integer.
* @return the class info related to the given {@code classId}.
*/
public ClassInfo getClass(int classId)
public ClassInfoHolder getClass(int classId)
{
final ClassId id = ClassId.getClassId(classId);
return (id != null) ? _classData.get(id) : null;

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@@ -28,10 +28,10 @@ import java.util.stream.Collectors;
import org.w3c.dom.Document;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.DailyMissionDataHolder;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**

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@@ -28,8 +28,8 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.Henna;
import org.l2jmobius.gameserver.model.skills.Skill;

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@@ -29,8 +29,8 @@ import org.w3c.dom.Node;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.PlayerItemTemplate;
/**

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@@ -29,13 +29,13 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.MacroType;
import org.l2jmobius.gameserver.enums.ShortcutType;
import org.l2jmobius.gameserver.model.Macro;
import org.l2jmobius.gameserver.model.MacroCmd;
import org.l2jmobius.gameserver.model.Shortcut;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.serverpackets.ShortCutRegister;

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@@ -29,10 +29,10 @@ import org.w3c.dom.Node;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.templates.PlayerTemplate;
import org.l2jmobius.gameserver.model.base.ClassId;
/**
* Loads player's base stats.

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@@ -38,15 +38,15 @@ import org.w3c.dom.Node;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.enums.SocialClass;
import org.l2jmobius.gameserver.enums.SubclassType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.base.SocialClass;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
/**
* Learning skill types.

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@@ -14,14 +14,13 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
/**

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
public enum PlayerState
{

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.enums;
/**
* Enumerated for Social Classes.

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@@ -33,8 +33,8 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
public class CastleManager implements InstanceListManager
{

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@@ -50,9 +50,9 @@ import org.l2jmobius.gameserver.model.SeedProduction;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.interfaces.IStorable;
import org.l2jmobius.gameserver.model.itemcontainer.ItemContainer;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
/**

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@@ -23,10 +23,10 @@ import java.util.logging.Logger;
import org.l2jmobius.gameserver.data.xml.ClanHallData;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clanhallauction.ClanHallAuction;
import org.l2jmobius.gameserver.model.eventengine.AbstractEvent;
import org.l2jmobius.gameserver.model.eventengine.AbstractEventManager;
import org.l2jmobius.gameserver.model.eventengine.ScheduleTarget;
import org.l2jmobius.gameserver.model.residences.ClanHallAuction;
/**
* @author Sdw

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@@ -38,11 +38,11 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.enums.ItemLocation;
import org.l2jmobius.gameserver.enums.MailType;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.CommissionManagerInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.commission.CommissionItem;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.itemcontainer.Mail;
import org.l2jmobius.gameserver.model.items.Item;

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@@ -30,9 +30,9 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.enums.MailType;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.itemcontainer.Mail;
import org.l2jmobius.gameserver.util.Util;

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@@ -31,13 +31,13 @@ import org.l2jmobius.gameserver.model.DailyMissionDataHolder;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.stat.PlayerStat;
import org.l2jmobius.gameserver.model.base.SubClass;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.eventengine.AbstractEvent;
import org.l2jmobius.gameserver.model.eventengine.AbstractEventManager;
import org.l2jmobius.gameserver.model.eventengine.ScheduleTarget;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.ExVoteSystemInfo;
@@ -111,7 +111,7 @@ public class DailyTaskManager extends AbstractEventManager<AbstractEvent<?>>
for (PlayerInstance player : World.getInstance().getPlayers())
{
player.setVitalityPoints(PlayerStat.MAX_VITALITY_POINTS, false);
for (SubClass subclass : player.getSubClasses().values())
for (SubClassHolder subclass : player.getSubClasses().values())
{
subclass.setVitalityPoints(PlayerStat.MAX_VITALITY_POINTS);
}

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@@ -21,8 +21,8 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.model.Duel;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Duel;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;

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@@ -29,7 +29,7 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.InstanceListManager;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Fort;
public class FortManager implements InstanceListManager
{

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@@ -38,9 +38,9 @@ import org.l2jmobius.gameserver.model.FortSiegeSpawn;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.FortSiege;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.FortSiege;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

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@@ -31,9 +31,9 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.enums.MailType;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
import org.l2jmobius.gameserver.network.serverpackets.ExUnReadMailCount;
import org.l2jmobius.gameserver.taskmanager.MessageDeletionTaskManager;

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@@ -36,11 +36,11 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.zone.type.RespawnZone;
/**

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@@ -25,10 +25,10 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.stream.Collectors;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.MatchingRoomType;
import org.l2jmobius.gameserver.enums.PartyMatchingRoomLevelType;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.matching.MatchingRoom;
/**

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@@ -34,10 +34,10 @@ import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.DefenderInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.holders.SiegeGuardHolder;
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
/**
* Siege Guard Manager.

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@@ -37,9 +37,9 @@ import org.l2jmobius.gameserver.model.TowerSpawn;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.skills.Skill;
public class SiegeManager

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.instancemanager.events;
import java.io.BufferedReader;
import java.io.FileReader;

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.instancemanager.games;
import java.util.Map;
import java.util.Map.Entry;
@@ -54,9 +54,9 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author BiggBoss
*/
public class BlockCheckerEngine
public class BlockChecker
{
protected static final Logger LOGGER = Logger.getLogger(BlockCheckerEngine.class.getName());
protected static final Logger LOGGER = Logger.getLogger(BlockChecker.class.getName());
// The object which holds all basic members info
protected ArenaParticipantsHolder _holder;
// Maps to hold player of each team and his points
@@ -127,7 +127,7 @@ public class BlockCheckerEngine
// Preserve from exploit reward by logging out
protected boolean _abnormalEnd = false;
public BlockCheckerEngine(ArenaParticipantsHolder holder, int arena)
public BlockChecker(ArenaParticipantsHolder holder, int arena)
{
_holder = holder;
if ((arena > -1) && (arena < 4))

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@@ -20,8 +20,8 @@ import java.util.ArrayList;
import java.util.List;
import org.l2jmobius.gameserver.instancemanager.HandysBlockCheckerManager;
import org.l2jmobius.gameserver.instancemanager.games.BlockChecker;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.BlockCheckerEngine;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -34,14 +34,14 @@ public class ArenaParticipantsHolder
private final int _arena;
private final List<PlayerInstance> _redPlayers;
private final List<PlayerInstance> _bluePlayers;
private final BlockCheckerEngine _engine;
private final BlockChecker _engine;
public ArenaParticipantsHolder(int arena)
{
_arena = arena;
_redPlayers = new ArrayList<>(6);
_bluePlayers = new ArrayList<>(6);
_engine = new BlockCheckerEngine(this, _arena);
_engine = new BlockChecker(this, _arena);
}
public List<PlayerInstance> getRedPlayers()
@@ -130,7 +130,7 @@ public class ArenaParticipantsHolder
_bluePlayers.clear();
}
public BlockCheckerEngine getEvent()
public BlockChecker getEvent()
{
return _engine;
}

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model;
import java.sql.Connection;
import java.sql.PreparedStatement;

View File

@@ -19,11 +19,11 @@ package org.l2jmobius.gameserver.model;
import java.util.List;
import java.util.function.Function;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.DailyMissionStatus;
import org.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import org.l2jmobius.gameserver.handler.DailyMissionHandler;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model;
import java.util.Calendar;
import java.util.List;
@@ -32,7 +32,6 @@ import org.l2jmobius.gameserver.enums.Team;
import org.l2jmobius.gameserver.instancemanager.DuelManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.instancezone.Instance;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model;
import java.sql.Connection;
import java.sql.PreparedStatement;

View File

@@ -23,7 +23,7 @@ import java.util.Set;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.base.SocialClass;
import org.l2jmobius.gameserver.enums.SocialClass;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;

View File

@@ -55,7 +55,6 @@ import org.l2jmobius.gameserver.model.actor.instance.ServitorInstance;
import org.l2jmobius.gameserver.model.actor.status.AttackableStatus;
import org.l2jmobius.gameserver.model.actor.tasks.attackable.CommandChannelTimer;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnAttackableAggroRangeEnter;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnAttackableAttack;
@@ -65,6 +64,7 @@ import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;

View File

@@ -61,9 +61,6 @@ import org.l2jmobius.gameserver.model.actor.instance.WarehouseInstance;
import org.l2jmobius.gameserver.model.actor.stat.NpcStat;
import org.l2jmobius.gameserver.model.actor.status.NpcStatus;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcCanBeSeen;
@@ -80,6 +77,9 @@ import org.l2jmobius.gameserver.model.items.Weapon;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.quest.QuestTimer;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.stats.Formulas;

View File

@@ -18,10 +18,10 @@ package org.l2jmobius.gameserver.model.actor.instance;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.instancemanager.games.BlockChecker;
import org.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.BlockCheckerEngine;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.ExCubeGameChangePoints;
@@ -51,7 +51,7 @@ public class BlockInstance extends MonsterInstance
// Do not update color while sending old info
synchronized (this)
{
final BlockCheckerEngine event = holder.getEvent();
final BlockChecker event = holder.getEvent();
if (_colorEffect == 0x53)
{
// Change color
@@ -137,7 +137,7 @@ public class BlockInstance extends MonsterInstance
}
}
private void increaseTeamPointsAndSend(PlayerInstance player, int team, BlockCheckerEngine eng)
private void increaseTeamPointsAndSend(PlayerInstance player, int team, BlockChecker eng)
{
eng.increasePlayerPoints(player, team);
@@ -149,7 +149,7 @@ public class BlockInstance extends MonsterInstance
eng.getHolder().broadCastPacketToTeam(secretPoints);
}
private void dropItem(int id, BlockCheckerEngine eng, PlayerInstance player)
private void dropItem(int id, BlockChecker eng, PlayerInstance player)
{
final ItemInstance drop = ItemTable.getInstance().createItem("Loot", id, 1, player, this);
final int x = getX() + Rnd.get(50);

View File

@@ -25,8 +25,8 @@ import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;

View File

@@ -37,11 +37,11 @@ import org.l2jmobius.gameserver.model.actor.stat.DoorStat;
import org.l2jmobius.gameserver.model.actor.status.DoorStatus;
import org.l2jmobius.gameserver.model.actor.templates.DoorTemplate;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.items.Weapon;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.DoorStatusUpdate;

View File

@@ -19,10 +19,10 @@ package org.l2jmobius.gameserver.model.actor.instance;
import java.util.List;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

View File

@@ -27,8 +27,8 @@ import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.effects.EffectType;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.Fort.FortFunction;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.Fort.FortFunction;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.teleporter.TeleportHolder;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;

View File

@@ -20,13 +20,13 @@ import java.util.List;
import java.util.Map;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.status.FolkStatus;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

View File

@@ -83,6 +83,7 @@ import org.l2jmobius.gameserver.enums.CastleSide;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.ClanWarState;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Faction;
import org.l2jmobius.gameserver.enums.GroupType;
import org.l2jmobius.gameserver.enums.HtmlActionScope;
@@ -124,11 +125,13 @@ import org.l2jmobius.gameserver.instancemanager.QuestManager;
import org.l2jmobius.gameserver.instancemanager.SellBuffsManager;
import org.l2jmobius.gameserver.instancemanager.SiegeManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.instancemanager.events.GameEvent;
import org.l2jmobius.gameserver.model.AccessLevel;
import org.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import org.l2jmobius.gameserver.model.BlockList;
import org.l2jmobius.gameserver.model.CommandChannel;
import org.l2jmobius.gameserver.model.ContactList;
import org.l2jmobius.gameserver.model.Duel;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.Macro;
import org.l2jmobius.gameserver.model.MacroList;
@@ -176,8 +179,6 @@ import org.l2jmobius.gameserver.model.actor.tasks.player.WarnUserTakeBreakTask;
import org.l2jmobius.gameserver.model.actor.tasks.player.WaterTask;
import org.l2jmobius.gameserver.model.actor.templates.PlayerTemplate;
import org.l2jmobius.gameserver.model.actor.transform.Transform;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.base.SubClass;
import org.l2jmobius.gameserver.model.ceremonyofchaos.CeremonyOfChaosEvent;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
@@ -186,12 +187,6 @@ import org.l2jmobius.gameserver.model.clan.ClanWar;
import org.l2jmobius.gameserver.model.cubic.CubicInstance;
import org.l2jmobius.gameserver.model.effects.EffectFlag;
import org.l2jmobius.gameserver.model.effects.EffectType;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Duel;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.eventengine.AbstractEvent;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.EventType;
@@ -226,6 +221,7 @@ import org.l2jmobius.gameserver.model.holders.PreparedMultisellListHolder;
import org.l2jmobius.gameserver.model.holders.RecipeHolder;
import org.l2jmobius.gameserver.model.holders.SellBuffHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.model.holders.TrainingHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
@@ -247,6 +243,7 @@ import org.l2jmobius.gameserver.model.items.type.CrystalType;
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.matching.MatchingRoom;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameManager;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameTask;
import org.l2jmobius.gameserver.model.olympiad.OlympiadManager;
@@ -256,6 +253,9 @@ import org.l2jmobius.gameserver.model.punishment.PunishmentType;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.quest.QuestTimer;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
@@ -449,7 +449,7 @@ public class PlayerInstance extends Playable
private boolean _petItems = false;
/** The list of sub-classes this character has. */
private final Map<Integer, SubClass> _subClasses = new ConcurrentHashMap<>();
private final Map<Integer, SubClassHolder> _subClasses = new ConcurrentHashMap<>();
private static final String ORIGINAL_CLASS_VAR = "OriginalClass";
@@ -6590,7 +6590,7 @@ public class PlayerInstance extends Playable
// Restore Subclass Data (cannot be done earlier in function)
if (restoreSubClassData(player) && (activeClassId != player.getBaseClass()))
{
for (SubClass subClass : player.getSubClasses().values())
for (SubClassHolder subClass : player.getSubClasses().values())
{
if (subClass.getClassId() == activeClassId)
{
@@ -6809,7 +6809,7 @@ public class PlayerInstance extends Playable
{
while (rset.next())
{
final SubClass subClass = new SubClass();
final SubClassHolder subClass = new SubClassHolder();
subClass.setClassId(rset.getInt("class_id"));
subClass.setDualClassActive(rset.getBoolean("dual_class"));
subClass.setVitalityPoints(rset.getInt("vitality_points"));
@@ -7123,7 +7123,7 @@ public class PlayerInstance extends Playable
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement statement = con.prepareStatement(UPDATE_CHAR_SUBCLASS))
{
for (SubClass subClass : getSubClasses().values())
for (SubClassHolder subClass : getSubClasses().values())
{
statement.setLong(1, subClass.getExp());
statement.setLong(2, subClass.getSp());
@@ -9518,7 +9518,7 @@ public class PlayerInstance extends Playable
// Note: Never change _classIndex in any method other than setActiveClass().
final SubClass newClass = new SubClass();
final SubClassHolder newClass = new SubClassHolder();
newClass.setClassId(classId);
newClass.setClassIndex(classIndex);
newClass.setVitalityPoints(PlayerStat.MAX_VITALITY_POINTS);
@@ -9609,7 +9609,7 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
}
final SubClass subClass = getSubClasses().get(classIndex);
final SubClassHolder subClass = getSubClasses().get(classIndex);
if (subClass == null)
{
return false;
@@ -9708,7 +9708,7 @@ public class PlayerInstance extends Playable
{
return false;
}
final SubClass subClass = _subClasses.get(_classIndex);
final SubClassHolder subClass = _subClasses.get(_classIndex);
if (subClass == null)
{
return false;
@@ -9718,7 +9718,7 @@ public class PlayerInstance extends Playable
public boolean hasDualClass()
{
for (SubClass subClass : _subClasses.values())
for (SubClassHolder subClass : _subClasses.values())
{
if (subClass.isDualClass())
{
@@ -9728,9 +9728,9 @@ public class PlayerInstance extends Playable
return false;
}
public SubClass getDualClass()
public SubClassHolder getDualClass()
{
for (SubClass subClass : _subClasses.values())
for (SubClassHolder subClass : _subClasses.values())
{
if (subClass.isDualClass())
{
@@ -9740,7 +9740,7 @@ public class PlayerInstance extends Playable
return null;
}
public Map<Integer, SubClass> getSubClasses()
public Map<Integer, SubClassHolder> getSubClasses()
{
return _subClasses;
}

View File

@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.status.SiegeFlagStatus;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Siegable;
import org.l2jmobius.gameserver.model.siege.Siegable;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;

View File

@@ -31,8 +31,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanMember;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;

View File

@@ -16,10 +16,10 @@
*/
package org.l2jmobius.gameserver.model.actor.status;
import org.l2jmobius.gameserver.model.Duel;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Duel;
public class NpcStatus extends CreatureStatus
{

View File

@@ -21,12 +21,12 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.xml.NpcNameLocalisationData;
import org.l2jmobius.gameserver.enums.PrivateStoreType;
import org.l2jmobius.gameserver.instancemanager.DuelManager;
import org.l2jmobius.gameserver.model.Duel;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.stat.PlayerStat;
import org.l2jmobius.gameserver.model.effects.EffectFlag;
import org.l2jmobius.gameserver.model.entity.Duel;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.model.stats.Stat;

View File

@@ -16,10 +16,10 @@
*/
package org.l2jmobius.gameserver.model.actor.status;
import org.l2jmobius.gameserver.model.Duel;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Duel;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.util.Util;

View File

@@ -22,9 +22,9 @@ import java.util.Map;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.ExperienceData;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
/**

View File

@@ -22,9 +22,9 @@ import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import org.l2jmobius.gameserver.instancemanager.SiegeManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;

View File

@@ -20,9 +20,9 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;

View File

@@ -21,8 +21,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

View File

@@ -20,9 +20,9 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;

View File

@@ -19,8 +19,8 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

View File

@@ -19,8 +19,8 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

View File

@@ -16,9 +16,9 @@
*/
package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.enums.PlayerState;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.PlayerState;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.skills.Skill;

View File

@@ -20,9 +20,9 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
/**

View File

@@ -52,6 +52,7 @@ import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.PcCafePointsManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.Spawn;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
@@ -65,9 +66,6 @@ import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.TrapInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.events.annotations.Id;
import org.l2jmobius.gameserver.model.events.annotations.Ids;
import org.l2jmobius.gameserver.model.events.annotations.NpcLevelRange;
@@ -146,6 +144,8 @@ import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.enchant.attribute.AttributeHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.spawns.SpawnGroup;
import org.l2jmobius.gameserver.model.spawns.SpawnTemplate;

View File

@@ -16,9 +16,9 @@
*/
package org.l2jmobius.gameserver.model.events.impl.creature.player;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
import org.l2jmobius.gameserver.model.skills.Skill;

View File

@@ -16,9 +16,9 @@
*/
package org.l2jmobius.gameserver.model.events.impl.sieges;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
import org.l2jmobius.gameserver.model.siege.Siege;
/**
* @author UnAfraid

View File

@@ -16,9 +16,9 @@
*/
package org.l2jmobius.gameserver.model.events.impl.sieges;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
import org.l2jmobius.gameserver.model.siege.Siege;
/**
* @author UnAfraid

View File

@@ -16,9 +16,9 @@
*/
package org.l2jmobius.gameserver.model.events.impl.sieges;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
import org.l2jmobius.gameserver.model.siege.Siege;
/**
* @author UnAfraid

View File

@@ -16,9 +16,9 @@
*/
package org.l2jmobius.gameserver.model.events.impl.sieges;
import org.l2jmobius.gameserver.model.entity.FortSiege;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
import org.l2jmobius.gameserver.model.siege.FortSiege;
/**
* @author UnAfraid

View File

@@ -16,9 +16,9 @@
*/
package org.l2jmobius.gameserver.model.events.impl.sieges;
import org.l2jmobius.gameserver.model.entity.FortSiege;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
import org.l2jmobius.gameserver.model.siege.FortSiege;
/**
* @author UnAfraid

View File

@@ -14,15 +14,17 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.model.holders;
import java.util.regex.Matcher;
import org.l2jmobius.gameserver.enums.ClassId;
/**
* This class will hold the information of the player classes.
* @author Zoey76
*/
public class ClassInfo
public class ClassInfoHolder
{
private final ClassId _classId;
private final String _className;
@@ -34,7 +36,7 @@ public class ClassInfo
* @param className the in game class name.
* @param parentClassId the parent class for the given {@code classId}.
*/
public ClassInfo(ClassId classId, String className, ClassId parentClassId)
public ClassInfoHolder(ClassId classId, String className, ClassId parentClassId)
{
_classId = classId;
_className = className;

View File

@@ -14,17 +14,18 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.base;
package org.l2jmobius.gameserver.model.holders;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.data.xml.ExperienceData;
import org.l2jmobius.gameserver.enums.ClassId;
/**
* Character Sub-Class Definition<br>
* Used to store key information about a character's sub-class.
* @author Tempy
*/
public class SubClass
public class SubClassHolder
{
private static final byte MAX_LEVEL = Config.MAX_SUBCLASS_LEVEL < ExperienceData.getInstance().getMaxLevel() ? Config.MAX_SUBCLASS_LEVEL : (byte) (ExperienceData.getInstance().getMaxLevel() - 1);
@@ -39,7 +40,7 @@ public class SubClass
private int _vitalityPoints = 0;
private boolean _dualClass = false;
public SubClass()
public SubClassHolder()
{
// Used for specifying ALL attributes of a sub class directly,
// using the preset default values.

View File

@@ -21,8 +21,8 @@ import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.BaseStat;

View File

@@ -62,7 +62,6 @@ import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.conditions.Condition;
import org.l2jmobius.gameserver.model.ensoul.EnsoulOption;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerAugment;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerItemDrop;
@@ -83,6 +82,7 @@ import org.l2jmobius.gameserver.model.items.type.EtcItemType;
import org.l2jmobius.gameserver.model.items.type.ItemType;
import org.l2jmobius.gameserver.model.options.EnchantOptions;
import org.l2jmobius.gameserver.model.options.Options;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.variables.ItemVariables;
import org.l2jmobius.gameserver.network.SystemMessageId;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model.olympiad;
import java.sql.Connection;
import java.sql.PreparedStatement;
@@ -49,7 +49,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerTakeHero;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;

View File

@@ -47,7 +47,6 @@ import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.events.ListenersContainer;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

View File

@@ -40,7 +40,9 @@ import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.enums.Faction;
import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.enums.Race;
@@ -55,8 +57,6 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.TrapInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.listeners.AbstractEventListener;

View File

@@ -30,9 +30,9 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.SocialClass;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.SocialClass;
import org.l2jmobius.gameserver.model.events.ListenersContainer;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.zone.type.ResidenceZone;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.clanhallauction;
package org.l2jmobius.gameserver.model.residences;
import java.time.Instant;
import java.time.ZoneId;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model.residences;
import java.sql.Connection;
import java.sql.PreparedStatement;
@@ -42,7 +42,6 @@ import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ClanHallTeleportHolder;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.residences.AbstractResidence;
import org.l2jmobius.gameserver.model.zone.type.ClanHallZone;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.PledgeShowInfoUpdate;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.clanhallauction;
package org.l2jmobius.gameserver.model.residences;
import java.sql.Connection;
import java.sql.PreparedStatement;
@@ -34,7 +34,6 @@ import org.l2jmobius.gameserver.data.sql.ClanTable;
import org.l2jmobius.gameserver.data.xml.ClanHallData;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
/**

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model.siege;
import java.sql.Connection;
import java.sql.PreparedStatement;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model.siege;
import java.sql.Connection;
import java.sql.PreparedStatement;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model.siege;
import java.sql.Connection;
import java.sql.PreparedStatement;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model.siege;
import java.util.Calendar;
import java.util.Collection;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.entity;
package org.l2jmobius.gameserver.model.siege;
import java.sql.Connection;
import java.sql.PreparedStatement;
@@ -60,6 +60,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeStart;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.network.serverpackets.RelationChanged;

View File

@@ -28,14 +28,14 @@ import org.l2jmobius.gameserver.model.SiegeClan;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Castle.CastleFunction;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.Fort.FortFunction;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.residences.AbstractResidence;
import org.l2jmobius.gameserver.model.residences.ResidenceFunction;
import org.l2jmobius.gameserver.model.residences.ResidenceFunctionType;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.siege.Castle.CastleFunction;
import org.l2jmobius.gameserver.model.siege.Fort.FortFunction;
import org.l2jmobius.gameserver.model.stats.BaseStat;
import org.l2jmobius.gameserver.model.stats.IStatFunction;
import org.l2jmobius.gameserver.model.stats.Stat;

View File

@@ -26,13 +26,13 @@ import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Castle.CastleFunction;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.Fort.FortFunction;
import org.l2jmobius.gameserver.model.residences.AbstractResidence;
import org.l2jmobius.gameserver.model.residences.ResidenceFunction;
import org.l2jmobius.gameserver.model.residences.ResidenceFunctionType;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.Castle.CastleFunction;
import org.l2jmobius.gameserver.model.siege.Fort.FortFunction;
import org.l2jmobius.gameserver.model.stats.BaseStat;
import org.l2jmobius.gameserver.model.stats.IStatFunction;
import org.l2jmobius.gameserver.model.stats.Stat;

View File

@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.zone.type;
import org.l2jmobius.gameserver.data.xml.ClanHallData;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.zone.ZoneId;
/**

View File

@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.AbstractZoneSettings;
import org.l2jmobius.gameserver.model.zone.TaskZoneSettings;

View File

@@ -26,9 +26,9 @@ import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.FortSiege;
import org.l2jmobius.gameserver.model.entity.Siegable;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.FortSiege;
import org.l2jmobius.gameserver.model.siege.Siegable;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.zone.AbstractZoneSettings;

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@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.zone.type;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneType;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;

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@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.zone.type;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneType;

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@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.data.xml.InitialShortcutData;
import org.l2jmobius.gameserver.data.xml.PlayerTemplateData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.instancemanager.PremiumManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.SkillLearn;
@@ -37,7 +38,6 @@ import org.l2jmobius.gameserver.model.actor.appearance.PlayerAppearance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.stat.PlayerStat;
import org.l2jmobius.gameserver.model.actor.templates.PlayerTemplate;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.events.Containers;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerCreate;

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@@ -43,21 +43,21 @@ import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.PetitionManager;
import org.l2jmobius.gameserver.instancemanager.ServerRestartManager;
import org.l2jmobius.gameserver.instancemanager.SiegeManager;
import org.l2jmobius.gameserver.instancemanager.events.GameEvent;
import org.l2jmobius.gameserver.model.PlayerCondOverride;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.entity.ClanHall;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.FortSiege;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.model.entity.Siege;
import org.l2jmobius.gameserver.model.holders.AttendanceInfoHolder;
import org.l2jmobius.gameserver.model.holders.ClientHardwareInfoHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.FortSiege;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.skills.AbnormalVisualEffect;
import org.l2jmobius.gameserver.model.variables.AccountVariables;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;

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@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.network.clientpackets;
import org.l2jmobius.commons.network.PacketReader;
import org.l2jmobius.gameserver.data.xml.PlayerTemplateData;
import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.serverpackets.NewCharacterSuccess;

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@@ -22,6 +22,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.network.PacketReader;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
import org.l2jmobius.gameserver.enums.Race;
@@ -31,14 +32,13 @@ import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.FishermanInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.base.SubClass;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerSkillLearn;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.Skill;
@@ -518,7 +518,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
if (skillLearn.getDualClassLevel() > 0)
{
final SubClass playerDualClass = player.getDualClass();
final SubClassHolder playerDualClass = player.getDualClass();
if ((playerDualClass == null) || (playerDualClass.getLevel() < skillLearn.getDualClassLevel()))
{
return false;

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@@ -19,12 +19,12 @@ package org.l2jmobius.gameserver.network.clientpackets;
import org.l2jmobius.commons.network.PacketReader;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.SkillTreeData;
import org.l2jmobius.gameserver.enums.AcquireSkillType;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.AcquireSkillType;
import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.GameClient;

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@@ -32,9 +32,9 @@ import org.l2jmobius.gameserver.model.SeedProduction;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MerchantInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;

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@@ -32,13 +32,13 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Hero;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerBypass;
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;

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@@ -21,9 +21,9 @@ import org.l2jmobius.commons.network.PacketReader;
import org.l2jmobius.gameserver.enums.ItemLocation;
import org.l2jmobius.gameserver.enums.PrivateStoreType;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.model.Message;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.itemcontainer.ItemContainer;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.zone.ZoneId;

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