More Ensoul related work.

Contributed by hlwrave.
This commit is contained in:
MobiusDev
2016-03-05 19:41:53 +00:00
parent 14d0ccbf60
commit cab0df2bcb
3 changed files with 39 additions and 19 deletions

View File

@@ -1043,7 +1043,7 @@
<set name="targetType" val="SELF" />
</skill>
<!-- Chance to activate Focus when using a magic skill. -->
<skill id="13894" levels="1" name="Magic Focus">
<skill id="13894" levels="2" name="Magic Focus">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -1064,7 +1064,7 @@
<set name="targetType" val="SELF" />
</skill>
<!-- Chance to activate Mental Shield when using a magic skill. -->
<skill id="13897" levels="1" name="Magic Mental Shield">
<skill id="13897" levels="2" name="Magic Mental Shield">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
@@ -1072,16 +1072,24 @@
</skill>
<!-- P. Atk. + $s1 -->
<skill id="13898" levels="1" name="Tyrr">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<for>
<effect name="Buff">
<mul stat="pAtk" val="1.05" />
</effect>
</for>
</skill>
<!-- M. Atk. + $s1 -->
<skill id="13899" levels="1" name="Feoh">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="mAtk" val="1.05" />
</effect>
</for>
</skill>
</list>

View File

@@ -2,10 +2,14 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<!-- Max HP + $s1 -->
<skill id="13900" levels="1" name="Sigel">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="maxHp" val="1.15" />
</effect>
</for>
</skill>
<!-- Mounts the Shadow Blue. -->
<skill id="13901" levels="1" name="Shadow Blue">
@@ -16,17 +20,25 @@
</skill>
<!-- Atk. Spd. +1%% -->
<skill id="13902" levels="1" name="Fury (Practice)">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.01" />
</effect>
</for>
</skill>
<!-- Casting Spd. +1%% -->
<skill id="13903" levels="1" name="Acumen (Practice)">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="mAtkSpd" val="1.01" />
</effect>
</for>
</skill>
<!-- Special buff prepared by Roa. Go find Roa during special events. For $s1 hour, XP/SP + $s2. -->
<skill id="13904" levels="1" name="Roa's Assistance">