Fixed monsters getting stuck to obstacles.
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@@ -998,7 +998,8 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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}
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}
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return GeoEngine.getInstance().canMoveToTarget(npc.getX(), npc.getY(), npc.getZ(), target.getX(), target.getY(), target.getZ(), npc.getInstanceWorld());
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// fixes monsters not avoiding obstacles
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return true; // GeoEngine.getInstance().canMoveToTarget(npc.getX(), npc.getY(), npc.getZ(), target.getX(), target.getY(), target.getZ(), npc.getInstanceWorld());
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}
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private L2Character skillTargetReconsider(Skill skill, boolean insideCastRange)
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