Initial changes.
This commit is contained in:
@@ -447,40 +447,4 @@
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<skill id="3619" level="1" minimumEnchant="6" /> <!-- Enchant Robe (B-grade) -->
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</skills>
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</set>
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<set id="45" minimumPieces="4">
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<requiredItems>
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<item id="7851" /> <!-- Clan Oath Armor -->
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<item id="7850" /> <!-- Clan Oath Helm -->
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<item id="7852" /> <!-- Clan Oath Gauntlets -->
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<item id="7853" /> <!-- Clan Oath Sabaton -->
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</requiredItems>
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<skills>
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<skill id="3006" level="1" minimumPieces="4" /> <!-- Equip Set Items -->
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<skill id="3611" level="1" minimumEnchant="6" /> <!-- Enchant Heavy Armor (D-grade) -->
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</skills>
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</set>
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<set id="46" minimumPieces="4">
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<requiredItems>
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<item id="7854" /> <!-- Clan Oath Brigandine -->
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<item id="7850" /> <!-- Clan Oath Helm -->
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<item id="7855" /> <!-- Clan Oath Leather Gloves -->
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<item id="7856" /> <!-- Clan Oath Boots -->
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</requiredItems>
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<skills>
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<skill id="3006" level="1" minimumPieces="4" /> <!-- Equip Set Items -->
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<skill id="3612" level="1" minimumEnchant="6" /> <!-- Enchant Light Armor (D-grade) -->
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</skills>
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</set>
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<set id="47" minimumPieces="4">
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<requiredItems>
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<item id="7857" /> <!-- Clan Oath Aketon -->
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<item id="7850" /> <!-- Clan Oath Helm -->
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<item id="7858" /> <!-- Clan Oath Padded Gloves -->
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<item id="7859" /> <!-- Clan Oath Sandals -->
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</requiredItems>
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<skills>
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<skill id="3006" level="1" minimumPieces="4" /> <!-- Equip Set Items -->
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<skill id="3613" level="1" minimumEnchant="6" /> <!-- Enchant Robe (D-grade) -->
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</skills>
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</set>
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</list>
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@@ -323,51 +323,6 @@
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<set name="commissionItemType" val="OTHER_ITEM" />
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<set name="handler" val="RollingDice" />
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</item>
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<item id="4630" name="Red Soul Crystal - Stage 1" type="EtcItem">
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<!-- Red crystal containing the light of absorbed souls. stage 1. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4631" name="Red Soul Crystal - Stage 2" type="EtcItem">
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<!-- Red crystal containing the light of absorbed souls. stage 2. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4632" name="Red Soul Crystal - Stage 3" type="EtcItem">
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<!-- Red crystal containing the light of absorbed souls. stage 3. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4633" name="Red Soul Crystal - Stage 4" type="EtcItem">
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<!-- Red crystal containing the light of absorbed souls. stage 4. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i00" />
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@@ -473,51 +428,6 @@
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4641" name="Green Soul Crystal - Stage 1" type="EtcItem">
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<!-- Green crystal containing the light of absorbed souls. stage 1. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i02" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4642" name="Green Soul Crystal - Stage 2" type="EtcItem">
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<!-- Green crystal containing the light of absorbed souls. stage 2. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i02" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4643" name="Green Soul Crystal - Stage 3" type="EtcItem">
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<!-- Green crystal containing the light of absorbed souls. stage 3. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i02" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4644" name="Green Soul Crystal - Stage 4" type="EtcItem">
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<!-- Green crystal containing the light of absorbed souls. stage 4. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i02" />
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@@ -623,51 +533,6 @@
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4652" name="Blue Soul Crystal - Stage 1" type="EtcItem">
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<!-- Blue crystal containing the light of absorbed souls. stage 1. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i01" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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||||
<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4653" name="Blue Soul Crystal - Stage 2" type="EtcItem">
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<!-- Blue crystal containing the light of absorbed souls. stage 2. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i01" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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||||
<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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||||
<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4654" name="Blue Soul Crystal - Stage 3" type="EtcItem">
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<!-- Blue crystal containing the light of absorbed souls. stage 3. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i01" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="material" val="CRYSTAL" />
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||||
<set name="weight" val="20" />
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<set name="is_oly_restricted" val="true" />
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||||
<set name="handler" val="ItemSkills" />
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||||
<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="is_questitem" val="true" />
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<skills>
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4655" name="Blue Soul Crystal - Stage 4" type="EtcItem">
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<!-- Blue crystal containing the light of absorbed souls. stage 4. Once saturated, it bestows special abilities to a weapon. -->
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<set name="icon" val="icon.etc_soul_stone_i01" />
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@@ -1,25 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="7058" name="Souvenir Darbuka" type="Weapon">
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<!-- Chronicle V Souvenir! Cannot be dropped. -->
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<set name="icon" val="icon.weapon_chrono_darbuka_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="weapon_type" val="BLUNT" />
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<set name="bodypart" val="lrhand" />
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<set name="damage_range" val="0;0;44;120" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="STEEL" />
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||||
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
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<set name="isAppearanceable" val="true" />
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<set name="is_dropable" val="false" />
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<stats>
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<stat type="pAtk">1</stat>
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<stat type="mAtk">1</stat>
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<stat type="rCrit">6</stat>
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<stat type="accCombat">8</stat>
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<stat type="pAtkSpd">325</stat>
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<stat type="randomDamage">20</stat>
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<stat type="pAtkRange">40</stat>
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</stats>
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</item>
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</list>
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@@ -252,16 +252,4 @@
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<skill id="2213" level="15" /> <!-- Scroll of Escape: Hunter's Village -->
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</skills>
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</item>
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<item id="7139" name="Lizardman Bracelet" type="EtcItem">
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<!-- Leto Lizardman Bracelet. Take it to Guard Rath in Giran. -->
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<set name="icon" val="icon.etc_leash_i00" />
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||||
<set name="immediate_effect" val="true" />
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||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
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||||
<set name="is_dropable" val="false" />
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||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
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||||
<set name="is_questitem" val="true" />
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</item>
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||||
</list>
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@@ -192,189 +192,6 @@
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<stat type="pAtkRange">40</stat>
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</stats>
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</item>
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<item id="7850" name="Moon Helmet" type="Armor">
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||||
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
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<set name="icon" val="icon.armor_helmet_i00" />
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||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="head" />
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||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="640" />
|
||||
<set name="price" val="11720" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="HELMET" />
|
||||
<stats>
|
||||
<stat type="pDef">37</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7851" name="Moon Armor" type="Armor">
|
||||
<!-- Full Armor. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1001_ul_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="9870" />
|
||||
<set name="price" val="50780" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="FULL_BODY" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">158</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7852" name="Moon Gauntlets" additionalName="Heavy" type="Armor">
|
||||
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1001_g_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="640" />
|
||||
<set name="price" val="7820" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="GLOVES" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">24</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7853" name="Moon Boots" additionalName="Heavy" type="Armor">
|
||||
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1001_b_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1280" />
|
||||
<set name="price" val="7820" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="FEET" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">24</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7854" name="Moon Shell" type="Armor">
|
||||
<!-- Full Armor. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1002_ul_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="weight" val="5400" />
|
||||
<set name="price" val="38080" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="FULL_BODY" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">119</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7855" name="Moon Leather Gloves" additionalName="Light" type="Armor">
|
||||
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1002_g_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="weight" val="640" />
|
||||
<set name="price" val="7820" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="GLOVES" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">24</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7856" name="Moon Shoes" additionalName="Light" type="Armor">
|
||||
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1002_b_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="weight" val="1280" />
|
||||
<set name="price" val="7820" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="FEET" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">24</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7857" name="Moon Cape" type="Armor">
|
||||
<!-- Full Armor. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1003_ul_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="2450" />
|
||||
<set name="price" val="38080" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="FULL_BODY" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">79</stat>
|
||||
<stat type="maxMp">239</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7858" name="Moon Silk Gloves" additionalName="Robe" type="Armor">
|
||||
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1003_g_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="640" />
|
||||
<set name="price" val="7820" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="GLOVES" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">24</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7859" name="Moon Sandals" additionalName="Robe" type="Armor">
|
||||
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.armor_t1003_b_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1157" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="1280" />
|
||||
<set name="price" val="7820" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="commissionItemType" val="FEET" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<stats>
|
||||
<stat type="pDef">24</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="7880" name="Steel Sword" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_iron_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
|
||||
@@ -36,30 +36,6 @@
|
||||
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="8350" name="Souvenir Maracas" type="Weapon">
|
||||
<!-- Chronicle IV Souvenir! Cannot be dropped. -->
|
||||
<set name="icon" val="icon.weapon_chrono_maracas_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;44;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="commissionItemType" val="DUALSWORD" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<skills>
|
||||
<skill id="3045" level="14" type="ON_ENCHANT" type_value="4" /> <!-- Special Ability: Haste -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pAtk">1</stat>
|
||||
<stat type="mAtk">1</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="8388" name="Spellbook: Greater Might" type="EtcItem">
|
||||
<!-- Spellbook needed to learn Great Might. Used by Prophets. Required level: 58 -->
|
||||
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="9138" name="Santa Hat" type="Armor">
|
||||
<!-- Santa Hat made for a merry holiday. Occupies 2 Hair Accessory slots. -->
|
||||
<set name="icon" val="icon.accessory_santas_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="isAppearanceable" val="true" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -11,15 +11,6 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="10649" name="Feather of Blessing" type="EtcItem">
|
||||
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
|
||||
<set name="icon" val="icon.blessed_feather_i00" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="allow_self_resurrection" val="true" />
|
||||
</item>
|
||||
<item id="10650" name="Newbie Scroll of Escape" type="EtcItem">
|
||||
<!-- Magic scroll that moves you to the nearest village. Item for beginner adventurers. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_return_i00" />
|
||||
|
||||
@@ -10,48 +10,4 @@
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="13015" name="My Teleport Book" type="EtcItem">
|
||||
<!-- A dimensional item. Increases the number of return points to save by 3. The maximum number is 18. -->
|
||||
<set name="icon" val="icon.bookmark_book_i00" />
|
||||
<set name="default_action" val="CALL_SKILL" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="2587" level="1" /> <!-- Increase number of teleport slots. -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="13016" name="My Teleport Scroll" type="EtcItem">
|
||||
<!-- Dimensional Object. The item disappears after use. -->
|
||||
<set name="icon" val="icon.bookmark_scroll_i00" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="etcitem_type" val="TELEPORTBOOKMARK" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="13025" name="Agathion - Joy" type="Armor">
|
||||
<!-- Enables to summon Agathion of Joy when equipped. <Skill used>. 1. Agathion's Escape: Allows to relocate to Giran, Gludio, Dion, Oren, Hunters Village. (Cooldown: 1 min). <Item Skill>. 1. Search for Evidence: Speed +66 for 15 sec.. <Item Skill>. 2. Hidden Search: monsters don't attack first. -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="30" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_premium" val="true" />
|
||||
<set name="time" val="43200" />
|
||||
<skills>
|
||||
<skill id="8256" level="1" /> <!-- Release Agathion's Seal - Joy -->
|
||||
<skill id="5955" level="1" /> <!-- Agathion Cute Trick - Joy -->
|
||||
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="13340" name="Agathion - Love (Event)" additionalName="7-day" type="Armor">
|
||||
<!-- A bracelet that can summon an Love Agathion. A 7-day item. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="30" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_premium" val="true" />
|
||||
<set name="time" val="10080" />
|
||||
<skills>
|
||||
<skill id="5763" level="1" /> <!-- Wink -->
|
||||
<skill id="8245" level="1" /> <!-- Release Agathion's Seal - Love -->
|
||||
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="13369" name="Love Agathion Pack (Event)" type="EtcItem">
|
||||
<!-- Wrapped Pack containing Love Agathion Bracelet (7-day). Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_premium" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="13340" min="1" max="1" chance="100" /> <!-- Agathion - Love (Event) - 7-day -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="13417" name="Letter Y" type="EtcItem">
|
||||
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
|
||||
<set name="icon" val="icon.etc_alphabet_y_i00" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,25 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="13501" name="Refined Romantic Chapeau" type="Armor">
|
||||
<!-- Refined Romantic Chapeau. Occupies two Hair Accessory slots. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat2_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="6000000" />
|
||||
</item>
|
||||
<item id="13519" name="Black Mask" type="Armor">
|
||||
<!-- Mask worn only by elegant fighters for the Truth. When equipped increases STR / INT by 1 and allows to use Blessed Teleport skill (cooldown: 2 hours). Occupies 2 Hair Accessory slots. -->
|
||||
<set name="icon" val="icon.accessory_jjoro_masj_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="14611" name="Santa's Red Nose" type="Armor">
|
||||
<!-- Real Santa's Red Nose! Usable for 14 days. Occupies 2 Hair Accessory slots. -->
|
||||
<set name="icon" val="icon.Accessory_nose_of_rudolph_mask_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,49 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="15366" name="Watermelon seed" type="EtcItem">
|
||||
<!-- Giant Watermelon Event: double-click summons a Young Watermelon. -->
|
||||
<set name="icon" val="icon.event_honey_watermelon_seed_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<skills>
|
||||
<skill id="9029" level="1" /> <!-- Watermelon Seed -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="15367" name="Honey Watermelon Seed" type="EtcItem">
|
||||
<!-- Giant Watermelon Event: double-click summons a Young Honey Watermelon. -->
|
||||
<set name="icon" val="icon.event_watermelon_seed_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<skills>
|
||||
<skill id="9030" level="1" /> <!-- Honey Watermelon Seed -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="15368" name="Copied Watermelon Seed" type="EtcItem">
|
||||
<!-- Giant Watermelon Event: double-click summons a Young Watermelon. -->
|
||||
<set name="icon" val="icon.event_honey_watermelon_seed_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="15369" name="Copied Honey Watermelon Seed" type="EtcItem">
|
||||
<!-- Giant Watermelon Event: double-click summons a Young Honey Watermelon. -->
|
||||
<set name="icon" val="icon.event_watermelon_seed_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,21 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="17270" name="Agathion Bracelet Agathion - Nevit's Herald Kanna" type="Armor">
|
||||
<!-- A bracelet summoning Agathion, Nevit's Herald Kanna. -->
|
||||
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="8522" level="1" />
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="20033" name="Unoccupied Teleport Device Flag" type="EtcItem">
|
||||
<!-- The item is used when the current location of an Unoccupied Teleport Device is saved. -->
|
||||
<set name="icon" val="BranchSys.icon.br_flag_of_bookmark_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="20728" name="Summon Scroll: Lucky Lamp" type="EtcItem">
|
||||
<!-- Summon Scroll: Lucky Lamp allows to resurrect at the place of death. You are invisible for the first 5 sec after resurrection. Monsters' attacks have no effect for 2 min. Movement speed is reduced by 50% for the duration of the effect. -->
|
||||
<set name="icon" val="BranchSys.icon.br_lamp_orange_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,33 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="20900" name="Santa Hat" additionalName="14-day" type="Armor">
|
||||
<!-- Hat made for a merry Christmas. Occupies 2 Hair Accessory slots. -->
|
||||
<set name="icon" val="BranchSys.icon.br_xmas_gawibawibo_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
</item>
|
||||
<item id="20901" name="Santa's Gift" type="EtcItem">
|
||||
<!-- Hat provided together with Santa's Red Nose. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="20900" min="1" max="1" chance="100" /> <!-- Santa Hat - 14-day -->
|
||||
<item id="14611" min="1" max="1" chance="100" /> <!-- Santa's Red Nose -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,30 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="21468" name="Sheep Hat" additionalName="14-day" type="Armor">
|
||||
<!-- A hat in the shape of a sheep. Can be used for up to 14 days. Occupies 2 hair accessory slots. Allows to use Sheep's Blessing and Sheep's Resurrection when equipped. Cannot be exchanged, dropped or sold. Can store in private warehouse. <Attention>. In case the character dies or has no extra space in the inventory at the moment of receiving of the item, the item cannot be obtained. -->
|
||||
<set name="icon" val="icon.accessory_sheep_cap_white_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
</item>
|
||||
<item id="21469" name="Sheep Hat" type="Armor">
|
||||
<!-- A hat in the shape of a sheep takes two slots for headpieces. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.accessory_sheep_cap_white_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="21566" name="Valkyrie Circlet" additionalName="Event" type="Armor">
|
||||
<!-- A circlet holding Valkyrie's strength. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in private warehouse. -->
|
||||
<set name="icon" val="BranchSys.icon.br_valkyrie_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,41 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="21754" name="Server Master Magic Pencil" type="Weapon">
|
||||
<!-- Magic on the tip of a pencil. A special item for the Head of the server. -->
|
||||
<set name="icon" val="BranchSys2.icon.g_pencil_of_servermaster" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pAtk">1</stat>
|
||||
<stat type="mAtk">1</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">1</stat>
|
||||
<stat type="pAtkRange">80</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="21755" name="The Best Graduate's Cope" type="Armor">
|
||||
<!-- A Cope with Golden Tassel symbolizing wisdom. -->
|
||||
<set name="icon" val="BranchSys2.icon.g_graduation_cap_gold" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,23 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="23767" name="Tarot Cards" type="EtcItem">
|
||||
<!-- An item for a normal ?ame of Luck? It can be bought in Lucky Shop for adens. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i00" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23768" name="Luxury Tarot Cards" type="EtcItem">
|
||||
<!-- An item for a luxury ?ame of Luck? It can be bought in Lucky Shop for a special coupon. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i01" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,12 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="26354" name="Gem" type="EtcItem">
|
||||
<!-- Used for purchase in Game Store. -->
|
||||
<set name="icon" val="icon.etc_talisman_energy_i01" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,931 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="29700" name="Minor Blessed Scroll of Resurrection" additionalName="Event" type="EtcItem">
|
||||
<!-- Magic Scroll resurrecting a character and restoring most part of XP. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29701" name="Rare Accessory Box" additionalName="for me" type="EtcItem">
|
||||
<!-- Double-click on the item to receive: Queen Ant's Ring (30-day), Orfen's Earring (30-day), Ring of Core (30-day). -->
|
||||
<set name="icon" val="icon.ev_10th_present2" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55043" level="1" /> <!-- Rare Accessory Pack -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29702" name="Chant of Vampire Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain an Amulet: Chant of Vampire. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29703" name="Body of Avatar Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain a Spellbook: Body of Avatar. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29704" name="Fire Dragon Pendant" additionalName="Lvl 1" type="Armor">
|
||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55091" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55091" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29705" name="Fire Dragon Pendant" additionalName="Lvl 2" type="Armor">
|
||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55093" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55093" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29706" name="Fire Dragon Pendant" additionalName="Lvl 3" type="Armor">
|
||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55095" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55095" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29707" name="Fire Dragon Pendant" additionalName="Lvl 4" type="Armor">
|
||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55097" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55097" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29708" name="Fire Dragon Pendant" additionalName="Lvl 5" type="Armor">
|
||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55099" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55099" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29709" name="Water Dragon Pendant" additionalName="Lvl 1" type="Armor">
|
||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55101" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55101" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29710" name="Water Dragon Pendant" additionalName="Lvl 2" type="Armor">
|
||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55103" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55103" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29711" name="Water Dragon Pendant" additionalName="Lvl 3" type="Armor">
|
||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55105" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55105" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29712" name="Water Dragon Pendant" additionalName="Lvl 4" type="Armor">
|
||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55107" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55107" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29713" name="Water Dragon Pendant" additionalName="Lvl 5" type="Armor">
|
||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55109" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55109" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29714" name="Wind Dragon Pendant" additionalName="Lvl 1" type="Armor">
|
||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55111" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55111" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29715" name="Wind Dragon Pendant" additionalName="Lvl 2" type="Armor">
|
||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55113" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55113" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29716" name="Wind Dragon Pendant" additionalName="Lvl 3" type="Armor">
|
||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55115" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55115" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29717" name="Wind Dragon Pendant" additionalName="Lvl 4" type="Armor">
|
||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55117" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55117" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29718" name="Wind Dragon Pendant" additionalName="Lvl 5" type="Armor">
|
||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55119" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55119" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29719" name="Land Dragon Pendant" additionalName="Lvl 1" type="Armor">
|
||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55122" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55122" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29720" name="Land Dragon Pendant" additionalName="Lvl 2" type="Armor">
|
||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55124" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55124" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29721" name="Land Dragon Pendant" additionalName="Lvl 3" type="Armor">
|
||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55126" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55126" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29722" name="Land Dragon Pendant" additionalName="Lvl 4" type="Armor">
|
||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55128" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55128" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29723" name="Land Dragon Pendant" additionalName="Lvl 5" type="Armor">
|
||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="weight" val="-30" />
|
||||
<skills>
|
||||
<skill id="55130" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
<skill id="55130" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Fire Dragon Pendant Enchant Effect -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="29724" name="Fire Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Fire Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29704" min="1" max="1" chance="100" /> <!-- Fire Dragon Pendant - Lvl 1 -->
|
||||
<item id="49469" min="10" max="10" chance="100" /> <!-- Pendant Polish -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29725" name="Water Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29726" name="Wind Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Wind Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29727" name="Land Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Land Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29728" name="Special Fire Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain Fire Dragon Pendant Chest (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29724" min="10" max="10" chance="100" /> <!-- Fire Dragon Pendant Chest -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29729" name="Special Water Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain Water Dragon Pendant Chest (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29730" name="Special Wind Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Wind Dragon Pendant Chest (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29731" name="Special Land Dragon Pendant Chest" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Land Dragon Pendant Chest (10 pcs). -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29732" name="Package: Shiny Pendant Polish for Fire Dragon Pendant" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Fire Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29724" min="30" max="30" chance="100" /> <!-- Fire Dragon Pendant Chest -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29733" name="Package: Shiny Pendant Polish for Water Dragon Pendant" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29734" name="Package: Shiny Pendant Polish for Wind Dragon Pendant" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Wind Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29735" name="Package: Shiny Pendant Polish for Land Dragon Pendant" type="EtcItem">
|
||||
<!-- Double-click on the Chest to obtain 1 Land Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
||||
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29736" name="Diana's Earring" additionalName="Quest" type="EtcItem">
|
||||
<!-- Diana's onyx earring. Take it to Diana in the Talking Island Village. -->
|
||||
<set name="icon" val="icon.accessary_mage_earing_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="29737" name="Dianna's Ring" additionalName="Quest" type="EtcItem">
|
||||
<!-- Diana's sapphire ring. Take it to Diana in the Talking Island Village. -->
|
||||
<set name="icon" val="icon.accessary_ring_of_binding_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="29738" name="Dianna's Necklace" additionalName="Quest" type="EtcItem">
|
||||
<!-- Diana's ruby necklace. Take it to Diana in the Talking Island Village. -->
|
||||
<set name="icon" val="icon.item_normal142" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="29739" name="Diana's Recommendation" additionalName="Event" type="EtcItem">
|
||||
<!-- Allows to take part int the Mr. & Ms. Lineage2 contest. Save it until the very end of the contest. -->
|
||||
<set name="icon" val="icon.etc_letter_envelope_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="29740" name="Scroll: Enchant Weapon (B-grade)" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. + 4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
|
||||
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_wp_b_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29741" name="Scroll: Enchant Armor (B-grade)" type="EtcItem">
|
||||
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
|
||||
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_am_b_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29742" name="Blessed Scroll: Enchant Weapon (B-grade)" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. + 4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. If enchanted up to +4 and higher, doubles the additional P/M. Atk bonuses. If enchantment is failed, the item is not broken into crystals, but loses all enchantments. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29743" name="Blessed Scroll: Enchant Armor (B-grade)" type="EtcItem">
|
||||
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29744" name="Shaft with Antharas treasures" type="EtcItem">
|
||||
<!-- Double-click on the item to get one of Antharas' treasures. -->
|
||||
<set name="icon" val="BranchIcon.Icon.g_bm_antaras_pocket_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29745" name="Premium Coin" type="EtcItem">
|
||||
<!-- This coin is given as a bonus when buying items during an event. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="BranchIcon.Icon.g_bm_premium_coin_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="29746" name="Mysterious Soulshot (B-grade)" type="EtcItem">
|
||||
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a B-grade weapon. -->
|
||||
<set name="icon" val="icon.bm_spirit_bullet_red" />
|
||||
<set name="default_action" val="SOULSHOT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="SoulShots" />
|
||||
<skills>
|
||||
<skill id="55139" level="1" /> <!-- Player Commendation - Soulshot (B-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29747" name="Mysterious Blessed Spiritshot (B-grade)" type="EtcItem">
|
||||
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a B-grade weapon. -->
|
||||
<set name="icon" val="icon.bm_spell_shot_red" />
|
||||
<set name="default_action" val="SPIRITSHOT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="BlessedSpiritShot" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<skills>
|
||||
<skill id="55140" level="1" /> <!-- Player Commendation - Blessed Spiritshot (B-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29748" name="Package: Mysterious Soulshot (C-grade, 100 pcs.)" type="EtcItem">
|
||||
<!-- Double-click on the item to receive 100 Mysterious Soulshots (B-grade). -->
|
||||
<set name="icon" val="br_cashtex.item.br_cash_pack_of_soulshot_b_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29746" min="100" max="100" chance="100" /> <!-- Mysterious Soulshot (B-grade) -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29749" name="Package: Mysterious Blessed Spiritshot (D-grade, 100 pcs)" type="EtcItem">
|
||||
<!-- Double-click on the item to receive 100 Mysterious Blessed Spiritshot (B-grade). -->
|
||||
<set name="icon" val="br_cashtex.item.br_cash_large_pack_of_blessed_spiritshot_b_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29747" min="100" max="100" chance="100" /> <!-- Mysterious Blessed Spiritshot (B-grade) -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29750" name="Sniper's Mysterious Package (B-grade)" type="EtcItem">
|
||||
<!-- Double-click the item to receive Mysterious Soulshot (B-grade, 3000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29746" min="3000" max="3000" chance="100" /> <!-- Mysterious Soulshot (B-grade) -->
|
||||
<item id="29648" min="12" max="12" chance="100" /> <!-- XP/SP Scroll - Normal -->
|
||||
<item id="29012" min="15" max="15" chance="100" /> <!-- 2nd Class Buff Scroll -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29751" name="Mystic's Mysterious Package (B-grade)" type="EtcItem">
|
||||
<!-- Double-click the item to receive Mysterious Spiritshot (B-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold in a private store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="29747" min="1000" max="1000" chance="100" /> <!-- Mysterious Blessed Spiritshot (B-grade) -->
|
||||
<item id="29648" min="12" max="12" chance="100" /> <!-- XP/SP Scroll - Normal -->
|
||||
<item id="29012" min="15" max="15" chance="100" /> <!-- 2nd Class Buff Scroll -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="29752" name="Halloween Suit" type="Armor">
|
||||
<!-- If equipped, cannot wear armor. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Weapons and Magic Equipment will not be removed. Hair Accessory will not be removed, but will not display. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
</item>
|
||||
<item id="29753" name="Blue Talisman - P. Crit." additionalName="1 hour" type="Armor">
|
||||
<!-- A 1-hour item. P. Critical Rate +10. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="60" />
|
||||
<set name="bodypart" val="talisman" />
|
||||
<skills>
|
||||
<skill id="3271" level="1" /> <!-- Blue Talisman - P. Crit. -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,47 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="29985" name="Lindvior's Treasure Chest" type="EtcItem">
|
||||
<!-- Double-click to receive Lindvior? Treasures. -->
|
||||
<set name="icon" val="icon.bm_pirate_king_box" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="29986" name="Lineage II Chest" type="EtcItem">
|
||||
<!-- A reward box given for collecting all the letters of the word ?ineage II? -->
|
||||
<set name="icon" val="icon.ev_10th_present2" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55319" level="1" /> <!-- Lineage II Chest -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29987" name="Memories Chest" type="EtcItem">
|
||||
<!-- A reward box given for collecting all the letters of the word ?emories? -->
|
||||
<set name="icon" val="icon.ev_10th_present2" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55321" level="1" /> <!-- Memories Chest -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="29988" name="Chronicle Chest" type="EtcItem">
|
||||
<!-- A reward box given for collecting all the letters of the word ?hronicle? -->
|
||||
<set name="icon" val="icon.ev_10th_present2" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="55320" level="1" /> <!-- Chronicle Chest -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,123 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="33806" name="Improved Scroll: Enchant Weapon (D-grade)" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="price" val="0" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="EnchantScrolls" />
|
||||
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="9244" level="1" /> <!-- Improved Scroll -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="33807" name="Improved Scroll: Enchant Weapon (C-grade)" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="price" val="0" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="EnchantScrolls" />
|
||||
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="9246" level="1" /> <!-- Improved Scroll -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="33808" name="Improved Scroll: Enchant Weapon (B-grade)" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. +4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="price" val="0" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="EnchantScrolls" />
|
||||
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="9248" level="1" /> <!-- Improved Scroll -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="33812" name="Improved Scroll: Enchant Armor (D-grade)" type="EtcItem">
|
||||
<!-- P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="price" val="0" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="EnchantScrolls" />
|
||||
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="9245" level="1" /> <!-- Improved Scroll -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="33813" name="Improved Scroll: Enchant Armor (C-grade)" type="EtcItem">
|
||||
<!-- P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="price" val="0" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="EnchantScrolls" />
|
||||
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="9247" level="1" /> <!-- Improved Scroll -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="33814" name="Improved Scroll: Enchant Armor (B-grade)" type="EtcItem">
|
||||
<!-- P. Def. +1 for B-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="price" val="0" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="EnchantScrolls" />
|
||||
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<skills>
|
||||
<skill id="9249" level="1" /> <!-- Improved Scroll -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,25 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="34070" name="Scroll: Enchant Weapon (C-grade)" additionalName="Event" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="34072" name="Scroll: Enchant Weapon (D-grade)" additionalName="Event" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="34956" name="Letter M" type="EtcItem">
|
||||
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
|
||||
<set name="icon" val="icon.etc_alphabet_m_i00" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,43 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="36079" name="Yum Yum Candy" type="EtcItem">
|
||||
<!-- Yum Yum Candy made of the peanuts grown by Maphr, the goddess of earth, for Valentine's Day. Acquired XP / SP + 15%. Stacks with Nom Nom Candy. Temporary event item. -->
|
||||
<set name="icon" val="icon.etc_whiteday_candy_i05" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<skills>
|
||||
<skill id="9618" level="1" /> <!-- Yum Yum Candy -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="36080" name="Nom Nom Candy" type="EtcItem">
|
||||
<!-- Nom Nom Candy made of the peanuts grown by Maphr, the goddess of earth, for Valentine's Day. Acquired XP / SP + 15%. Stacks with Yum Yum Candy. Temporary event item. -->
|
||||
<set name="icon" val="icon.etc_whiteday_candy_i06" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<skills>
|
||||
<skill id="9619" level="1" /> <!-- Nom Nom Candy -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="36081" name="Yummy Gift Box" type="EtcItem">
|
||||
<!-- You can get one box per account. Double-click to receive two Yum Yum Candies or two Nom Nom Candies. (The item will be removed after the event is over.) -->
|
||||
<set name="icon" val="icon.etc_candy_basket_i04_1" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="9620" level="1" /> <!-- Yummy Gift Box -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,131 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="37534" name="Santa Suit" type="Armor">
|
||||
<!-- A costume to wear during Christmas holidays. -->
|
||||
<set name="icon" val="icon.armor_ev_santas_clothes" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="37535" name="Santa Hat" type="Armor">
|
||||
<!-- Santa Hat. -->
|
||||
<set name="icon" val="icon.accessory_santas_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="37543" name="Snowy Squash Nectar" type="EtcItem">
|
||||
<!-- Item for Squash event 2015. Can be exchanged into Snowy Squash Seed or Large Snowy Squash Seed through Santa Claus to grow a Snowy Squash or a Large Snowy Squash. Will be deleted after event. -->
|
||||
<set name="icon" val="icon.etc_nectar_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<skills>
|
||||
<skill id="17110" level="1" /> <!-- Snowy Squash Nectar -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="37544" name="Snowball" type="EtcItem">
|
||||
<!-- Obtained from Squash. They say it brings good luck. Can be sold in any store or given to Aden Reconstruction Society. Will be deleted after event. -->
|
||||
<set name="icon" val="BranchSys2.icon.g_illumination_white" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="price" val="5000" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37545" name="Large Snowball" type="EtcItem">
|
||||
<!-- Obtained from Large Squash. They say it brings good luck. Can be sold in any store or given to Aden Reconstruction Society. Will be deleted after event. -->
|
||||
<set name="icon" val="BranchSys2.icon.g_illumination_white" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="price" val="30000" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37546" name="Rudolf's Gift 2015" additionalName="Lv. 1" type="EtcItem">
|
||||
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (10 pcs.). Will be removed after the event is over. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i04" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37547" name="Rudolf's Gift 2015" additionalName="Lv. 2" type="EtcItem">
|
||||
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (15 pcs.). Will be removed after the event is over. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i04" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37548" name="Rudolf's Gift 2015" additionalName="Lv. 3" type="EtcItem">
|
||||
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (25 pcs.). Will be removed after the event is over. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i04" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37549" name="Rudolf's Gift 2015" additionalName="Lv. 4" type="EtcItem">
|
||||
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (60 pcs.). Will be removed after the event is over. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i04" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37550" name="Snowman's Buff" type="EtcItem">
|
||||
<!-- When in a peaceful zone, restores energy for 3 hours. Will be deleted after event. -->
|
||||
<set name="icon" val="icon.weapon_snowman_stick_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37551" name="Christmas Present" type="EtcItem">
|
||||
<!-- Double-click to obtain one of the following presents: Bottle of Orfen's Soul, Bottle of Frintezza's Soul, Bottle of Queen Ant's Soul, Bottle of Baium's Soul. Will be deleted after the event is over. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i04" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37552" name="Snowy Squash Seed" type="EtcItem">
|
||||
<!-- Double-click to spawn a Snowy Young Squash. Will be deleted after event. -->
|
||||
<set name="icon" val="icon.etc_gourd_i10" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<skills>
|
||||
<skill id="17111" level="1" /> <!-- Snowy Squash Seed -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="37553" name="Large Snowy Squash Seed" type="EtcItem">
|
||||
<!-- Double-click to spawn a Snowy Large Young Squash. Will be deleted after event. -->
|
||||
<set name="icon" val="icon.etc_gourd_i11" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<skills>
|
||||
<skill id="17112" level="1" /> <!-- Large Snowy Squash Seed -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="37662" name="Refined Romantic Chapeau: Gold" additionalName="100-day" type="Armor">
|
||||
<!-- Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. <Active Skills>. 1. Holiday Hat: resurrects dead characters using Spirit Ore. Bonus XP +50%. Cooldown: 30 minutes. 2 Overwhelming Power of a Holiday Hat: increases XP and SP gain by 5% for 20 minutes. Cooldown: 60 minutes. 3. Side Effect: makes character's head bigger for 10 minutes. Cooldown: 30 minutes. -->
|
||||
<item id="37662" name="Refined Romantic Chapeau: Gold" type="Armor">
|
||||
<!-- Refined gold romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_gold" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -12,8 +12,8 @@
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37665" name="Refined Romantic Chapeau: Yellow" additionalName="33-day" type="Armor">
|
||||
<!-- Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. <Active Skills>. 1. Holiday Hat: resurrects dead characters using Spirit Ore. Bonus XP +50%. Cooldown: 30 minutes. 2 Overwhelming Power of a Holiday Hat: increases XP and SP gain by 5% for 20 minutes. Cooldown: 60 minutes. 3. Side Effect: makes character's head bigger for 10 minutes. Cooldown: 30 minutes. -->
|
||||
<item id="37665" name="Refined Romantic Chapeau: Yellow" type="Armor">
|
||||
<!-- Refined yellow romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_yellow" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -24,282 +24,4 @@
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37688" name="Valentine Dagger" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Dagger form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">685</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">433</stat>
|
||||
<stat type="rCrit">12</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37689" name="Valentine One-handed Sword" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine One-handed Sword form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37690" name="Valentine Two-handed Sword" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Two-handed Sword form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">916</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37691" name="Valentine One-handed Blunt Weapon" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine One-handed Blunt Weapon form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37692" name="Valentine Fist Weapon" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Fist Weapon form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">916</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37693" name="Valentine Spear" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Spear form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="damage_range" val="0;0;66;120" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkRange">80</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37694" name="Valentine Bow" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Bow form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">1481</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">293</stat>
|
||||
<stat type="rCrit">12</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkRange">500</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37695" name="Valentine Crossbow" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Crossbow form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">1333</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="rCrit">12</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkRange">400</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37696" name="Valentine One-handed Magic Sword" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine One-handed Magic Sword form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">602</stat>
|
||||
<stat type="mAtk">486</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37697" name="Valentine One-handed Magic Blunt Weapon" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine One-handed Magic Blunt Weapon form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">602</stat>
|
||||
<stat type="mAtk">486</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37698" name="Valentine Two-handed Magic Blunt Weapon" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Two-handed Magic Blunt Weapon form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">733</stat>
|
||||
<stat type="mAtk">535</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37699" name="Valentine Dualsword" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Dualsword form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
<stat type="pAtk">916</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
</stats>
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -1,122 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="37700" name="Valentine Dual Dagger" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Dual Dagger form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="rCrit">12</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkSpd">433</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37701" name="Valentine Dual Blunt Weapon" type="Weapon">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Dual Blunt Weapon form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<stats>
|
||||
<stat type="pAtk">916</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37702" name="Valentine Shield" type="Armor">
|
||||
<!-- Modifies the appearance of a weapon. Valentine Shield form. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="price" val="88681000" />
|
||||
<stats>
|
||||
<stat type="rEvas">-8</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
<stat type="sDef">546</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37703" name="Valentine Sigil" type="Armor">
|
||||
<!-- Modifies the appearance of a sigil. -->
|
||||
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="SIGIL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="price" val="88681000" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="37704" name="Love Potion" type="EtcItem">
|
||||
<!-- Modifies the appearance of Valentine's Day 2013 weapon. -->
|
||||
<set name="icon" val="icon.etc_whiteday_herb" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="ex_immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<set name="for_npc" val="true" />
|
||||
<skills>
|
||||
<skill id="17154" level="1" /> <!-- Love Potion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="37705" name="Gold Fishing Shot" type="EtcItem">
|
||||
<!-- Fishing consumables. Fishing success +100%. Cannot be sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_spirit_bullet_fish_i05" />
|
||||
<set name="default_action" val="FISHINGSHOT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="3" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
</item>
|
||||
<item id="37725" name="NC Dinos Uniform" type="Armor">
|
||||
<!-- NC Dinos Uniform. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="37726" name="NC Dinos Shortstop Cap" type="Armor">
|
||||
<!-- NC Dinos Shortstop Cap -->
|
||||
<set name="icon" val="icon.accessory_mining_cap_i00" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="38154" name="Fishing Shot" type="EtcItem">
|
||||
<!-- Soulshot for a fishing rod. Doubles the fishing success rate. Cannot be sold. -->
|
||||
<set name="icon" val="icon.etc_spirit_bullet_fish_i05" />
|
||||
<set name="default_action" val="FISHINGSHOT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="price" val="500" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="FishShots" />
|
||||
<skills>
|
||||
<skill id="17386" level="1" /> <!-- Fishing Shot -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,206 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="38211" name="Blue Mackerel: One-handed Sword" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1450" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">79</stat>
|
||||
<stat type="mAtk">47</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38212" name="Trumpetfish: Dagger" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing2" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">62</stat>
|
||||
<stat type="mAtk">42</stat>
|
||||
<stat type="rCrit">12</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkSpd">433</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38213" name="Shark: Two-handed Sword" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing3" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="2020" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">96</stat>
|
||||
<stat type="mAtk">47</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38214" name="Squid: Spear" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing4" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="2060" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="damage_range" val="0;0;66;120" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
<stats>
|
||||
<stat type="pAtk">79</stat>
|
||||
<stat type="mAtk">47</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkRange">80</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38215" name="Sea Horse: Two-handed Magic Blunt Weapon" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing5" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">77</stat>
|
||||
<stat type="mAtk">69</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38216" name="Lobster: Fist Weapon" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing6" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1510" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">96</stat>
|
||||
<stat type="mAtk">47</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38217" name="Giant Crab: Bow" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing7" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1820" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="mp_consume" val="2" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">179</stat>
|
||||
<stat type="mAtk">51</stat>
|
||||
<stat type="rCrit">12</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkSpd">227</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
<stat type="pAtkRange">500</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38220" name="Turtle: Shield" type="Armor">
|
||||
<set name="icon" val="icon.wp_fishing10" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="rEvas">-8</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
<stat type="sDef">142</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="38221" name="Blue Mackerel: Dualsword" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing11" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="2530" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">96</stat>
|
||||
<stat type="mAtk">47</stat>
|
||||
<stat type="rCrit">8</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,26 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="38421" name="Blue Mackerel: One-handed Blunt Weapon" type="Weapon">
|
||||
<set name="icon" val="icon.wp_fishing1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1720" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">79</stat>
|
||||
<stat type="mAtk">47</stat>
|
||||
<stat type="rCrit">6</stat>
|
||||
<stat type="accCombat">8</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="38750" name="Uldie's Card Key" type="EtcItem">
|
||||
<!-- This Card Key you got from Uldie, who became captain of the team, contains professional photos. When in inventory, you can pretend being a team member in Lineage 2. The Card Key is required to receive a Buff from Uldie. Cannot be exchanged, dropped, destroyed, or sold in a private store. Will be removed after the event is over. -->
|
||||
<set name="icon" val="icon.love_potion_party" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,72 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="45473" name="Blue Mackerel" type="EtcItem">
|
||||
<!-- You can exchange it for various items through the Fishermen's Guild. -->
|
||||
<set name="icon" val="icon.fish_normal_i04" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="price" val="3000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="45481" name="Fresh Blue Mackerel" type="EtcItem">
|
||||
<!-- You can exchange it for various items through the Fishermen's Guild. -->
|
||||
<set name="icon" val="icon.fish_normal_i12" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="45488" name="Golden Treasure Chest" type="EtcItem">
|
||||
<!-- Double-click to receive an item. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i08" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="45492" name="Fishing Rod" additionalName="1-day" type="Weapon">
|
||||
<!-- A Fishing Rod for one day. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Float usage: 1 -->
|
||||
<set name="icon" val="icon.weapon_fishing_rod_i03" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="1440" />
|
||||
<stats>
|
||||
<stat type="pAtk">1</stat>
|
||||
<stat type="mAtk">1</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">1</stat>
|
||||
<stat type="pAtkRange">80</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="45493" name="Fishing Rod Pack (1-day)" type="EtcItem">
|
||||
<!-- You can obtain a Fishing Rod for a day. Cannot be sold. -->
|
||||
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="price" val="5000000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="45492" min="1" max="1" chance="100" /> <!-- Fishing Rod - 1-day -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="45495" name="Normal Bait" type="EtcItem">
|
||||
<!-- Used for fishing. Can't be sold. -->
|
||||
<set name="icon" val="icon.etc_huge_lure" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="etcitem_type" val="LURE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="price" val="6000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,14 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="46254" name="Toy Knight's Home Run Ball" type="EtcItem">
|
||||
<!-- Golden Ball received from Dandy. Increases XP and SP gain by 100% for an hour. Changes the look of your armor to NC Dinos Uniform. -->
|
||||
<set name="icon" val="icon.ev_dinos_baseball" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1093,325 +1093,4 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49080" name="Rice Cake of Fighting Spirit" type="EtcItem">
|
||||
<!-- Increases XP and SP gain by 20% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect changes to the effect of Rice Cake of Flaming Fighting Spirit, if it is used throughout the duration time of Rice Cake of Fighting Spirit. -->
|
||||
<set name="icon" val="icon.bm_rice_cake_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="32000" level="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49081" name="Rice Cake of Flaming Fighting Spirit" type="EtcItem">
|
||||
<!-- Increases XP and SP gain by 30% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect does not change is Rice Cake of Fighting Spirit is used throughout the duration time of Rice Cake of Flaming Fighting Spirit. -->
|
||||
<set name="icon" val="icon.bm_rice_cake_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="32002" level="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49082" name="Get-Rich-Quick Supply Chest" type="EtcItem">
|
||||
<!-- Open the chest to get one of the following items: Scroll: Enchant Weapon / Armor (D / C-grade), Magic Haste Potion, Greater Magic Haste Potion, Haste Potion, Greater Haste Potion, Greater Scroll of Resurrection, Scroll of Escape. -->
|
||||
<set name="icon" val="icon.event_high_oriental_park_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49083" name="Commander's Dagger" type="Weapon">
|
||||
<!-- Dagger, which is both a weapon and a symbol of power. This dagger is made by a bladesmith with the purest heart, and has the power to lead a force of 100 000 warriors. When equipped, allows to use the Power of Commander. Can be bought from Aden merchants. <Active Skills> 1. Power of Commander: deals 50 points of damage in PvP. Cooldown: 1 minute. -->
|
||||
<set name="icon" val="icon.weapon_shining_knife_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="weight" val="1150" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<stats>
|
||||
<stat type="pAtk">10</stat>
|
||||
<stat type="mAtk">9</stat>
|
||||
<stat type="rCrit">12</stat>
|
||||
<stat type="accCombat">-3.75</stat>
|
||||
<stat type="pAtkSpd">433</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="49084" name="Greater Scroll of Resurrection" type="EtcItem">
|
||||
<!-- Magic scroll, used to resurrect a dead character, restoring 50% of XP. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49085" name="Battle Support Chest" type="EtcItem">
|
||||
<!-- Double-click the chest to get 2 Rice Cakes of Fighting Spirit. You can additionally receive a Get-Rich-Quick Supply Chest with low probability rate. -->
|
||||
<set name="icon" val="icon.etc_marguene_collection_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49086" name="Rice Cake of Fighting Spirit" additionalName="For XP" type="EtcItem">
|
||||
<!-- Increases XP and SP gain by 20% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect changes to the effect of Rice Cake of Flaming Fighting Spirit, if it is used throughout the duration time of Rice Cake of Fighting Spirit (inc. the one for XP). -->
|
||||
<set name="icon" val="icon.bm_rice_cake_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<skills>
|
||||
<skill id="32001" level="1" /> <!-- Rice Cake of Fighting Spirit Event -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49087" name="Improved Scroll of Escape" type="EtcItem">
|
||||
<!-- Magic Scroll that relocates you to the nearest village. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_return_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="price" val="20000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<skills>
|
||||
<skill id="39075" level="1" /> <!-- Improved Scroll of Escape -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49088" name="Gold Medal" type="EtcItem">
|
||||
<!-- Shiny medal. Any trader will pay good money for such thing. Cannot drop or destroy. -->
|
||||
<set name="icon" val="icon.etc_event_medal_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49089" name="Teleport: Entrance to Cruma Tower" type="EtcItem">
|
||||
<!-- Magic scroll, used to teleport the character to the Entrance to Cruma Tower. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_return_i04" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="30" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32044" level="1" /> <!-- Teleport: Entrance to Cruma Tower -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49090" name="Teleport: Entrance to Dragon Valley" type="EtcItem">
|
||||
<!-- Magic scroll, used to teleport the character to the Entrance to Dragon Valley. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_return_i04" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="30" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32045" level="1" /> <!-- Teleport: Entrance to Dragon Valley -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49091" name="Teleport: Dragon Valley Bridge" type="EtcItem">
|
||||
<!-- Magic scroll, used to teleport the character to Dragon Valley Bridge. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_return_i04" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="30" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32046" level="1" /> <!-- Teleport: Entrance to Dragon Valley Bridge -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49092" name="Teleport: Talking Island Village" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Dragon Valley. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32031" level="1" /> <!-- Teleport: Talking Island Village -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49093" name="Teleport: Elven Village" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Elven Village. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32032" level="1" /> <!-- Teleport: Elven Village -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49094" name="Teleport: Dark Elf Village" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Dark Elf Village. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32033" level="1" /> <!-- Teleport: Dark Elf Village -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49095" name="Teleport: Orc Village" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Orc Village. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32034" level="1" /> <!-- Teleport: Orc Village -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49096" name="Teleport: Dwarven Village" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Dwarven Village. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32035" level="1" /> <!-- Teleport: Dwarven Village -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49097" name="Teleport: Gludin" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Gludin. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32036" level="1" /> <!-- Teleport: Gludin Village -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49098" name="Teleport: Gludio" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Gludio. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32037" level="1" /> <!-- Teleport: Gludio Village -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49099" name="Teleport: Dion" type="EtcItem">
|
||||
<!-- Magic stone, used to teleport the character to Dion. Cooldown: 60 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_capture_stone_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<cond addName="1" msgId="113">
|
||||
<player flyMounted="false" />
|
||||
</cond>
|
||||
<skills>
|
||||
<skill id="32038" level="1" /> <!-- Teleport: Dion Village -->
|
||||
</skills>
|
||||
</item>
|
||||
</list>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="49662" name="Stylish Color Title" type="EtcItem">
|
||||
<!-- A dimensional item. An item which can be used to change the color of a character? title. Upon leaving a clan, the color title disappears, just as the regular one does (for everyone except Noblesse) -->
|
||||
<set name="icon" val="icon.etc_codran_i09" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,483 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="49824" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.fairy_adena_joke" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49825" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.bm_gold_fishing_pole" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49826" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.bm_gold_fishing_pole" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49827" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.bm_gold_fishing_pole" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49828" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.bm_gold_fishing_pole" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49829" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.bm_gold_fishing_pole" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49830" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49831" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49832" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49833" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49834" name="Ice Crystal Fragment" type="EtcItem">
|
||||
<!-- A crystal which emits freezing energy. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49835" name="Food Sack" type="EtcItem">
|
||||
<!-- Food for the poor. Well-packed, so that all the contents remain inside. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49836" name="Food Sack" type="EtcItem">
|
||||
<!-- Food for the poor. Well-packed, so that all the contents remain inside. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49837" name="Food Sack" type="EtcItem">
|
||||
<!-- Food for the poor. It is well-packed, so that all the contents remain inside. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49838" name="Food Sack" type="EtcItem">
|
||||
<!-- Food for the poor. Well-packed, so that all the contents remain inside. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49839" name="Rifken's Dish" type="EtcItem">
|
||||
<!-- A dish cooked by Rifken. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49840" name="Rifken's Recipe Book" type="EtcItem">
|
||||
<!-- A book containing secret recipes of Rifken. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49841" name="Bitter Cold Vodka" type="EtcItem">
|
||||
<!-- Vodka which combines blistering cold of ice and soft warmth of fire. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49842" name="Bitter Cold Vodka" type="EtcItem">
|
||||
<!-- Vodka which combines blistering cold of ice and soft warmth of fire. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49843" name="Bitter Cold Vodka" type="EtcItem">
|
||||
<!-- Vodka which combines blistering cold of ice and soft warmth of fire. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49844" name="Sayha's Blessing Chest" type="EtcItem">
|
||||
<!-- Double-click the chest to get one of the following items: Sayha's Silver Light Blessing / Sayha's Golden Light Blessing. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49845" name="Sayha's Blessing" type="EtcItem">
|
||||
<!-- Sayha Grace points +35,000 (1 slot). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49846" name="Sayha's Silver Light Blessing" type="EtcItem">
|
||||
<!-- Sayha Grace points +70,000 (2 slots). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49847" name="Sayha's Golden Light Blessing" type="EtcItem">
|
||||
<!-- Sayha Grace points +105,000 (3 slots). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49848" name="Fire Dragon Pendant Chest +10" type="EtcItem">
|
||||
<!-- Double-click to get Fire Dragon Pendant +10. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ExtractableItems" />
|
||||
<capsuled_items>
|
||||
<item id="49467" min="1" max="1" chance="100" minEnchant="10" maxEnchant="10" /> <!-- Fire Dragon Pendant -->
|
||||
</capsuled_items>
|
||||
</item>
|
||||
<item id="49849" name="Land Dragon Pendant +10" type="EtcItem">
|
||||
<!-- Double-click to get Land Dragon Pendant +10. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49850" name="Ornament Supply Box (A-grade)" type="EtcItem">
|
||||
<!-- Double-click to get an A-grade Ornament. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="39187" level="1" /> <!-- Ornament Supply Box (A-grade) -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49851" name="Sayha's Gust" type="EtcItem">
|
||||
<!-- Sayha Grace points +100%, XP/SP gain +100%. This effect remains even after character's death. Duration: 10 minutes. Reuse Time: 10 minutes. Available when more than one slot of the bar of Sayha? Grace points is filled. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49852" name="Secret Book of Baggins' Enchantments - IV" type="EtcItem">
|
||||
<!-- Prevents the Talisman of Insolence from degrading to Lv. 2 in case of a failed enchantment to Lv. 4 using the Secret Method of Baggins. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49853" name="Secret Book of Baggins' Enchantments - V" type="EtcItem">
|
||||
<!-- Prevents the Talisman of Insolence from degrading to Lv. 3 in case of a failed enchantment to Lv. 5 using the Secret Method of Baggins. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49854" name="Melissa's MP Recovery Potion" type="EtcItem">
|
||||
<!-- Instantly recovers MP. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="39198" level="1" /> <!-- Melissa's MP Recovery Potion -->
|
||||
</skills>
|
||||
</item>
|
||||
<item id="49855" name="Sayha's Golden Gift" type="EtcItem">
|
||||
<!-- Double-click to randomly receive one rare accessory or one rare item. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49856" name="Sayha's Silver Gift" type="EtcItem">
|
||||
<!-- Double-click to get one of Ready Product (C/B/A-grade) Boxes, one of various Enchantment Scrolls, or one Sayha's Golden Light Blessing. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49857" name="Sayha's Gift" type="EtcItem">
|
||||
<!-- Double-click to randomly receive one of Talismans of Insolence, one of the enchantment items, or one of the supply types. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49858" name="Wind Token" type="EtcItem">
|
||||
<!-- Double-click to receive Sayha's Blessing Box and Sayha's Gust. If you are lucky, you can also get one of the following items: Golden, Silver, or Average Gift. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49859" name="Weapon Exchange Coupon" additionalName="Event" type="EtcItem">
|
||||
<!-- Using Dimensional Merchant, you can trade it for an excellent D-, C-, or No-grade item. A certain amount of coupons is required for exchange. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49860" name="Hero's Wondrous Cubic" additionalName="7-day" type="EtcItem">
|
||||
<!-- Available at level 20 or higher. Double-click the Cube to receive one of the following items: Ticket for Soulshot, Scroll of Mood Melody, Warrior's Major Healing Potion, Warrior's Quick Healing Potion, Angel Cat's Blessing, Greater Scroll of Resurrection, Parts of Enchantment Scrolls Chest, Fishing Kit Box, Box of Scroll of Escape to the Base, Blade Spirit, or Weapon Exchange Coupon (can be used only once a day). Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. Duration: 7 days. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
</item>
|
||||
<item id="49861" name="Life Stone - Tester" additionalName="Tester" type="EtcItem">
|
||||
<!-- A test item. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49862" name="Bracelet of Border Chest" type="EtcItem">
|
||||
<!-- Double-click the chest to get Bracelet of Border. Cannot be dropped or sold in the grocery store. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="49863" name="Best Dye of STR (STR +1 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49864" name="Best Dye of STR (STR + 1 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49865" name="Best Dye of CON (CON + 1 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49866" name="Best Dye of CON (CON + 1 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49867" name="Best Dye of DEX (DEX + 1 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49868" name="Best Dye of DEX (DEX + 1 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
|
||||
<set name="icon" val="icon.etc_potion_blue_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49869" name="Best Dye of INT (INT + 1 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
|
||||
<set name="icon" val="icon.etc_11th_token" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="49870" name="Best Dye of INT (INT + 1 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
|
||||
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i01" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="4308" level="80" type="Folk" name="Angel Cat" title="Herald of Love">
|
||||
<npc id="4308" level="80" type="Folk" name="Angel Cat" title="Love's Envoy">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
|
||||
@@ -17,24 +17,4 @@
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="4309" level="80" type="Folk" name="Small Angel Cat" title="Herald of Love">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
|
||||
<vitals hp="8446" mp="2355" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<speed>
|
||||
<walk ground="25" />
|
||||
<run ground="140" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="14" /> <!-- Humans -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="9000" level="75" type="Folk" name="Rosalia" title="Collector of Letters">
|
||||
<!-- Classic NPC -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<attack physical="795.07855864326" magical="542.73382161824" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="319.51219512195" magical="233.84045721645" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="9001" level="75" type="Folk" name="Dianne" title="Contest Participant">
|
||||
<!-- Classic NPC -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<attack physical="795.07855864326" magical="542.73382161824" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="319.51219512195" magical="233.84045721645" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="9002" level="75" type="Folk" name="Synge the Cat" title="Grand Soloist">
|
||||
<!-- Classic NPC -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
|
||||
<speed>
|
||||
<walk ground="40" />
|
||||
<run ground="1" />
|
||||
</speed>
|
||||
<attack physical="795.07855864326" magical="542.73382161824" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="319.51219512195" magical="233.84045721645" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="9013" level="75" type="Folk" name="Frog" title="Charmed">
|
||||
<!-- Classic NPC -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="8.5" mp="1345" mpRegen="3" />
|
||||
<speed>
|
||||
<walk ground="37" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<attack physical="795.07855864326" magical="542.73382161824" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="319.51219512195" magical="233.84045721645" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="20" />
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,279 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="13271" level="1" type="Folk" name="Young Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="11" />
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13272" level="1" type="Monster" name="Defective Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="14" />
|
||||
<height normal="30" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13273" level="1" type="Monster" name="Rain Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13274" level="1" type="Monster" name="Large Rain Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="30" />
|
||||
<height normal="65" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13275" level="1" type="Folk" name="Young Honey Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="10" />
|
||||
<height normal="20" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13276" level="1" type="Monster" name="Defective Honey Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="20" />
|
||||
<height normal="40" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13277" level="1" type="Monster" name="Rain Honey Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="26" />
|
||||
<height normal="52" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13278" level="1" type="Monster" name="Large Rain Honey Watermelon">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="30" />
|
||||
<height normal="60" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,37 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="13399" level="1" type="Monster" name="Snowy Young Squash">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="0.9" mp="40" mpRegen="0" />
|
||||
<attack physical="4" magical="5.79" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="45.88" magical="33.57" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="10" />
|
||||
<height normal="10.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,298 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="13400" level="1" type="Monster" name="Snowy Ripe Squash">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="0.9" mp="40" mpRegen="0" />
|
||||
<attack physical="4" magical="5.79" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="45.88" magical="33.57" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13401" level="1" type="Monster" name="Snowy Rotten Squash">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="0.9" mp="40" mpRegen="0" />
|
||||
<attack physical="4" magical="5.79" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="45.88" magical="33.57" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="15" />
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13402" level="1" type="Monster" name="Snowy Royal Ripe Squash">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="0.9" mp="40" mpRegen="0" />
|
||||
<attack physical="4" magical="5.79" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="45.88" magical="33.57" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13403" level="1" type="Monster" name="Snowy Large Young Squash">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="0.9" mp="40" mpRegen="0" />
|
||||
<attack physical="4" magical="5.79" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="45.88" magical="33.57" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="34" />
|
||||
<height normal="40" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13404" level="1" type="Monster" name="Snowy Large Ripe Squash">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="0.9" mp="40" mpRegen="0" />
|
||||
<attack physical="4" magical="5.79" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="45.88" magical="33.57" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="28" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13405" level="80" type="Monster" name="Snowy Large Rotten Squash">
|
||||
<race>ETC</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="80.58" mp="40" mpRegen="3.09" />
|
||||
<attack physical="1578.5" magical="1211.7" random="50" critical="1" accuracy="9" attackSpeed="278" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="373.8" magical="303.1" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13406" level="81" type="Monster" name="Snowy Royal Large Ripe Squash">
|
||||
<race>ETC</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="80.58" mp="40" mpRegen="3.09" />
|
||||
<attack physical="1578.5" magical="1211.7" random="50" critical="1" accuracy="9" attackSpeed="278" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="373.8" magical="303.1" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="34" />
|
||||
<height normal="40" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13407" level="99" type="Folk" name="Pierce">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="3" />
|
||||
<height normal="5.15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13409" level="99" type="Folk" name="Cat">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="3" />
|
||||
<height normal="5.15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13411" level="99" type="Folk" name="Aries">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="3" />
|
||||
<height normal="5.15" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,127 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="16049" level="55" type="Folk" name="Love Agathion">
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="5763" level="1" /> <!-- Wink -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="5" />
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="16055" level="55" type="Folk" name="Griffin">
|
||||
<race>ETC</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="5952" level="1" /> <!-- Agathion's Blessing -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="5" />
|
||||
<height normal="5.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="16056" level="55" type="Folk" name="Joy">
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="5955" level="1" /> <!-- Agathion Cute Trick - Joy -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="6.5" />
|
||||
<height normal="6.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="16078" level="55" type="Folk" name="" title="Nevitt Herald Canna">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>CONSTRUCT</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="1673" mp="889" hpRegen="6.5" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" critical="4" accuracy="5" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<status undying="false" />
|
||||
<collision>
|
||||
<radius normal="3" />
|
||||
<height normal="5.15" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,134 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="18001" level="60" type="Monster" name="">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="60" />
|
||||
<param name="MoveAroundSocial1" value="60" />
|
||||
<param name="MoveAroundSocial2" value="60" />
|
||||
<skill name="DDMagic1" id="4039" level="6" />
|
||||
<skill name="DDMagic2" id="4002" level="6" />
|
||||
<skill name="DeBuff" id="4035" level="6" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<acquire exp="6804" sp="1" />
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="4234" hpRegen="6.5" mp="1846" mpRegen="2.4" />
|
||||
<attack physical="481.34551" magical="328.69659" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="247.65008" magical="181.21958" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="1" />
|
||||
</speed>
|
||||
<hitTime>500</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" canBeSown="true" />
|
||||
<skillList>
|
||||
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
|
||||
<skill id="4035" level="6" /> <!-- Poison -->
|
||||
<skill id="4039" level="6" /> <!-- NPC MP Drain -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="4278" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" clanHelpRange="400" isAggressive="true">
|
||||
<clanList>
|
||||
<clan>CAVE_SERVANT</clan>
|
||||
<ignoreNpcId>20134</ignoreNpcId> <!-- Cave Maiden -->
|
||||
<ignoreNpcId>20236</ignoreNpcId> <!-- Cave Servant -->
|
||||
<ignoreNpcId>20237</ignoreNpcId> <!-- Cave Servant Archer -->
|
||||
<ignoreNpcId>20238</ignoreNpcId> <!-- Cave Servant Warrior -->
|
||||
<ignoreNpcId>20239</ignoreNpcId> <!-- Cave Servant Captain -->
|
||||
<ignoreNpcId>20240</ignoreNpcId> <!-- Royal Cave Servant -->
|
||||
<ignoreNpcId>20246</ignoreNpcId> <!-- Cave Keeper -->
|
||||
<ignoreNpcId>20272</ignoreNpcId> <!-- Cave Servant -->
|
||||
<ignoreNpcId>20273</ignoreNpcId> <!-- Cave Servant Archer -->
|
||||
<ignoreNpcId>20274</ignoreNpcId> <!-- Cave Servant Warrior -->
|
||||
<ignoreNpcId>20275</ignoreNpcId> <!-- Cave Servant Captain -->
|
||||
<ignoreNpcId>20276</ignoreNpcId> <!-- Royal Cave Servant -->
|
||||
<ignoreNpcId>20277</ignoreNpcId> <!-- Cave Keeper -->
|
||||
<ignoreNpcId>20287</ignoreNpcId> <!-- Cave Maiden -->
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="0.1" />
|
||||
<height normal="0.1" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="18002" level="60" type="Monster" name="Scarecrow">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="60" />
|
||||
<param name="MoveAroundSocial1" value="60" />
|
||||
<param name="MoveAroundSocial2" value="60" />
|
||||
<skill name="DDMagic1" id="4039" level="6" />
|
||||
<skill name="DDMagic2" id="4002" level="6" />
|
||||
<skill name="DeBuff" id="4035" level="6" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<acquire exp="6480" sp="1" />
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="6.5" mp="40" mpRegen="2.4" />
|
||||
<attack physical="529.48" magical="328.7" random="30" critical="4" accuracy="3.75" attackSpeed="257" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="247.65" magical="181.22" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="1" />
|
||||
</speed>
|
||||
<hitTime>500</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
|
||||
<skill id="4035" level="6" /> <!-- Poison -->
|
||||
<skill id="4039" level="6" /> <!-- NPC MP Drain -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="4278" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
|
||||
<clanList>
|
||||
<clan>CAVE_SERVANT</clan>
|
||||
<ignoreNpcId>20134</ignoreNpcId> <!-- Cave Maiden -->
|
||||
<ignoreNpcId>20236</ignoreNpcId> <!-- Cave Servant -->
|
||||
<ignoreNpcId>20237</ignoreNpcId> <!-- Cave Servant Archer -->
|
||||
<ignoreNpcId>20238</ignoreNpcId> <!-- Cave Servant Warrior -->
|
||||
<ignoreNpcId>20239</ignoreNpcId> <!-- Cave Servant Captain -->
|
||||
<ignoreNpcId>20240</ignoreNpcId> <!-- Royal Cave Servant -->
|
||||
<ignoreNpcId>20246</ignoreNpcId> <!-- Cave Keeper -->
|
||||
<ignoreNpcId>20272</ignoreNpcId> <!-- Cave Servant -->
|
||||
<ignoreNpcId>20273</ignoreNpcId> <!-- Cave Servant Archer -->
|
||||
<ignoreNpcId>20274</ignoreNpcId> <!-- Cave Servant Warrior -->
|
||||
<ignoreNpcId>20275</ignoreNpcId> <!-- Cave Servant Captain -->
|
||||
<ignoreNpcId>20276</ignoreNpcId> <!-- Royal Cave Servant -->
|
||||
<ignoreNpcId>20277</ignoreNpcId> <!-- Cave Keeper -->
|
||||
<ignoreNpcId>20287</ignoreNpcId> <!-- Cave Maiden -->
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="27" />
|
||||
<height normal="37.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="18919" level="85" type="Monster" name="">
|
||||
<race>CONSTRUCT</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
|
||||
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="361.78814" magical="264.74086" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="1" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" targetable="false" showName="false" noSleepMode="true" canBeSown="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="300" />
|
||||
<collision>
|
||||
<radius normal="0.1" />
|
||||
<height normal="0.1" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="19545" level="99" type="Folk" name="Flame of Calm">
|
||||
<npc id="19545" level="99" type="Folk" name="Warming Fire">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
||||
@@ -711,7 +711,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20015" level="13" type="Monster" name="Zombie Forest Elf">
|
||||
<npc id="20015" level="13" type="Monster" name="Marsh Zombie">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Zombie_Forest_Elf -->
|
||||
<race>UNDEAD</race>
|
||||
<sex>MALE</sex>
|
||||
@@ -969,7 +969,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20020" level="14" type="Monster" name="Zombie Forest Elf Researcher">
|
||||
<npc id="20020" level="14" type="Monster" name="Marsh Zombie Scout">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Zombie_Forest_Elf_Researcher -->
|
||||
<race>UNDEAD</race>
|
||||
<sex>MALE</sex>
|
||||
@@ -2667,7 +2667,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20050" level="20" type="Monster" name="Poisonous Thornleg">
|
||||
<npc id="20050" level="20" type="Monster" name="Arachnid Predator">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="80" />
|
||||
<param name="MoveAroundSocial1" value="80" />
|
||||
@@ -4711,7 +4711,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20083" level="33" type="Monster" name="Granite Golem">
|
||||
<npc id="20083" level="33" type="Monster" name="Granitic Golem">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Granite_Golem -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="116" />
|
||||
@@ -5583,7 +5583,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20097" level="11" type="Monster" name="Clawed Bat">
|
||||
<npc id="20097" level="11" type="Monster" name="Drill Bat">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Clawed_Bat -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
|
||||
@@ -1912,7 +1912,7 @@
|
||||
<height normal="27" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="20142" level="60" type="Monster" name="Blood Queen">
|
||||
<npc id="20142" level="60" type="Monster" name="Griffin">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="60" />
|
||||
<param name="MoveAroundSocial1" value="60" />
|
||||
@@ -1981,7 +1981,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20143" level="12" type="Monster" name="Grizzly Bear">
|
||||
<npc id="20143" level="12" type="Monster" name="Bear">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="100" />
|
||||
<param name="MoveAroundSocial1" value="100" />
|
||||
@@ -2621,7 +2621,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20154" level="21" type="Monster" name="Mandragora">
|
||||
<npc id="20154" level="21" type="Monster" name="Mandragora Sprout">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Mandragora -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -4331,7 +4331,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20198" level="29" type="Monster" name="Neer Crawler Berserker">
|
||||
<npc id="20198" level="29" type="Monster" name="Neer Ghoul Berserker">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Neer_Crawler_Berserker -->
|
||||
<race>UNDEAD</race>
|
||||
<sex>MALE</sex>
|
||||
|
||||
@@ -117,7 +117,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20202" level="34" type="Monster" name="Corpse Tracker">
|
||||
<npc id="20202" level="34" type="Monster" name="Dead Seeker">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Corpse_Tracker -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -1598,7 +1598,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20223" level="20" type="Monster" name="Mandragora">
|
||||
<npc id="20223" level="20" type="Monster" name="Mandragora Sprout">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Mandragora -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -4075,7 +4075,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20266" level="25" type="Monster" name="Monster Eye Overseer">
|
||||
<npc id="20266" level="25" type="Monster" name="Monster Eye Gazer">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
|
||||
@@ -1671,7 +1671,7 @@
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="20335" level="17" type="Monster" name="Bear">
|
||||
<npc id="20335" level="17" type="Monster" name="Grizzly Bear">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="100" />
|
||||
<param name="MoveAroundSocial1" value="100" />
|
||||
@@ -3329,7 +3329,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20368" level="13" type="Monster" name="Graveyard Keeper">
|
||||
<npc id="20368" level="13" type="Monster" name="Grave Keeper">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Graveyard_Keeper -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="116" />
|
||||
@@ -3674,7 +3674,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20374" level="22" type="Monster" name="Varangka's Guard">
|
||||
<npc id="20374" level="22" type="Monster" name="Baranka's Guard">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Varangka%27s_Guard -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="110" />
|
||||
@@ -3741,7 +3741,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20375" level="21" type="Monster" name="Varangka's Escort">
|
||||
<npc id="20375" level="21" type="Monster" name="Baranka's Escort">
|
||||
<!-- L2wiki https://l2wiki.com/classic/Varangka%27s_Escort -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="110" />
|
||||
|
||||
@@ -310,7 +310,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20405" level="78" type="Monster" name="Knoriks" title="Antharas Watchman">
|
||||
<npc id="20405" level="78" type="Monster" name="Young Brown Fox">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="80" />
|
||||
<param name="MoveAroundSocial1" value="80" />
|
||||
@@ -364,7 +364,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20406" level="73" type="Monster" name="Banshee">
|
||||
<npc id="20406" level="73" type="Monster" name="Young Red Fox">
|
||||
<!-- Source: https://l2central.info/classic/%D0%91%D0%B0%D0%BD%D1%8C%D1%88%D0%B8 -->
|
||||
<parameters>
|
||||
<skill name="HealMagic_a" id="4209" level="6" />
|
||||
@@ -413,7 +413,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20407" level="78" type="Monster" name="Maluk Banshee">
|
||||
<npc id="20407" level="78" type="Monster" name="Young Crimson Fox">
|
||||
<!-- Source: https://l2central.info/classic/%D0%91%D0%B0%D0%BD%D1%8C%D1%88%D0%B8_%D0%9C%D0%B0%D0%BB%D1%80%D1%83%D0%BA%D0%B0 -->
|
||||
<parameters>
|
||||
<skill name="HealMagic_a" id="4209" level="6" />
|
||||
@@ -592,7 +592,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20412" level="60" type="Monster" name="Cave Banshee">
|
||||
<npc id="20412" level="60" type="Monster" name="Susceptor">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -1241,7 +1241,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20426" level="10" type="Monster" name="Eye of Seer">
|
||||
<npc id="20426" level="10" type="Monster" name="Evil Eye">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -1304,7 +1304,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20427" level="10" type="Monster" name="Evil Eye Watchman">
|
||||
<npc id="20427" level="10" type="Monster" name="Evil Eye Watcher">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Evil_Eye_Watchman -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -4011,7 +4011,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20483" level="17" type="Monster" name="Deadman's Lamp">
|
||||
<npc id="20483" level="17" type="Monster" name="Corpse Candle">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
|
||||
@@ -572,7 +572,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20510" level="12" type="Monster" name="Crystal Puma">
|
||||
<npc id="20510" level="12" type="Monster" name="Puma">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="90" />
|
||||
<param name="MoveAroundSocial1" value="90" />
|
||||
@@ -2953,7 +2953,6 @@
|
||||
<item id="1889" min="1" max="1" chance="0.75" /> <!-- Synthetic Braid -->
|
||||
<item id="3063" min="1" max="1" chance="0.03" /> <!-- Spellbook: Anchor -->
|
||||
<item id="5816" min="1" max="1" chance="0.03" /> <!-- Spellbook: Advanced Block -->
|
||||
<item id="49571" min="1" max="1" chance="0.03" /> <!-- Spellbook: Clear Mind -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="2984" min="1" max="1" chance="8.756" /> <!-- Recipe: Salamander Skin Boots -->
|
||||
@@ -2962,7 +2961,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20556" level="41" type="Monster" name="Giant Monster Eye">
|
||||
<npc id="20556" level="41" type="Monster" name="Giant Monstereye">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Giant_Monster_Eye -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -3022,7 +3021,6 @@
|
||||
<item id="2052" min="1" max="1" chance="0.3" /> <!-- Mithril Dagger Blade -->
|
||||
<item id="3089" min="1" max="1" chance="0.03" /> <!-- Spellbook: Tempest -->
|
||||
<item id="8891" min="1" max="1" chance="0.03" /> <!-- Spellbook: Aura Flash -->
|
||||
<item id="49426" min="1" max="1" chance="0.03" /> <!-- Spellbook: Break Duress -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1957" min="1" max="1" chance="12.22" /> <!-- Assault Boot Fragment -->
|
||||
@@ -3080,7 +3078,6 @@
|
||||
<item id="1878" min="1" max="1" chance="3.278" /> <!-- Durable Braid -->
|
||||
<item id="2055" min="1" max="1" chance="0.3" /> <!-- Glaive Edge -->
|
||||
<item id="3079" min="1" max="1" chance="0.03" /> <!-- Spellbook: Cancel -->
|
||||
<item id="49433" min="1" max="1" chance="0.03" /> <!-- Amulet: Chant of Movement -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="2148" min="1" max="1" chance="7.886" /> <!-- Recipe: Crafted Leather -->
|
||||
@@ -3214,7 +3211,6 @@
|
||||
<item id="2059" min="1" max="1" chance="0.3" /> <!-- Flamberge Blade -->
|
||||
<item id="2060" min="1" max="1" chance="0.3" /> <!-- StormBringer Blade -->
|
||||
<item id="3101" min="1" max="1" chance="0.03" /> <!-- Spellbook: Death Whisper -->
|
||||
<item id="49431" min="1" max="1" chance="0.03" /> <!-- Spellbook: Divine Power -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1873" min="1" max="1" chance="40.68" /> <!-- Silver Nugget -->
|
||||
@@ -3224,7 +3220,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20560" level="45" type="Monster" name="Trisalim">
|
||||
<npc id="20560" level="45" type="Monster" name="Trisalim Spider">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Trisalim -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -3501,7 +3497,6 @@
|
||||
<item id="1946" min="1" max="1" chance="0.75" /> <!-- Rip Gauntlet Pattern -->
|
||||
<item id="3046" min="1" max="1" chance="0.03" /> <!-- Spellbook: Sacrifice -->
|
||||
<item id="3101" min="1" max="1" chance="0.03" /> <!-- Spellbook: Death Whisper -->
|
||||
<item id="49427" min="1" max="1" chance="0.03" /> <!-- Spellbook: Shield Deflect Magic -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1825" min="1" max="1" chance="9.264" /> <!-- Recipe: Oriharukon -->
|
||||
@@ -3570,7 +3565,6 @@
|
||||
<item id="2934" min="1" max="1" chance="2.183" /> <!-- Plate Shield Fragment -->
|
||||
<item id="1956" min="1" max="1" chance="2.108" /> <!-- Square Shield Fragment -->
|
||||
<item id="2930" min="1" max="1" chance="1.549" /> <!-- Plate Helmet Design -->
|
||||
<item id="49562" min="1" max="1" chance="0.075" /> <!-- Spellbook: Spirit Sharing -->
|
||||
<item id="3051" min="1" max="1" chance="0.03" /> <!-- Spellbook: Spirit Barrier -->
|
||||
<item id="4923" min="1" max="1" chance="0.03" /> <!-- Spellbook: Summon Aqua Cubic -->
|
||||
</drop>
|
||||
@@ -4161,7 +4155,6 @@
|
||||
<item id="1981" min="1" max="1" chance="1.908" /> <!-- Mithril Gauntlet Design -->
|
||||
<item id="2119" min="1" max="1" chance="0.3" /> <!-- Crystal Dagger Blade -->
|
||||
<item id="6398" min="1" max="1" chance="0.03" /> <!-- Spellbook: Body of Avatar -->
|
||||
<item id="49428" min="1" max="1" chance="0.03" /> <!-- Spellbook: Aegis -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4122" min="1" max="1" chance="3.815" /> <!-- Recipe: Maestro Holder -->
|
||||
@@ -4294,7 +4287,6 @@
|
||||
<item id="1880" min="1" max="1" chance="1.203" /> <!-- Steel -->
|
||||
<item id="2115" min="1" max="1" chance="0.3" /> <!-- Samurai Long Sword Blade -->
|
||||
<item id="6398" min="1" max="1" chance="0.03" /> <!-- Spellbook: Body of Avatar -->
|
||||
<item id="49428" min="1" max="1" chance="0.03" /> <!-- Spellbook: Aegis -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1918" min="1" max="1" chance="10.71" /> <!-- Nassen's Earring Gemstone -->
|
||||
@@ -5228,7 +5220,6 @@
|
||||
<item id="1874" min="1" max="1" chance="1.314" /> <!-- Oriharukon Ore -->
|
||||
<item id="952" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (C-grade) -->
|
||||
<item id="2119" min="1" max="1" chance="0.3" /> <!-- Crystal Dagger Blade -->
|
||||
<item id="49570" min="1" max="1" chance="0.03" /> <!-- Spellbook: Mass Curse Gloom -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4044" min="1" max="1" chance="26.5" /> <!-- Thons -->
|
||||
@@ -5303,7 +5294,6 @@
|
||||
<item id="2091" min="1" max="1" chance="0.3" /> <!-- Tsurugi Blade -->
|
||||
<item id="2090" min="1" max="1" chance="0.3" /> <!-- Delusional Blade -->
|
||||
<item id="2089" min="1" max="1" chance="0.3" /> <!-- Caliburs Edge -->
|
||||
<item id="49423" min="1" max="1" chance="0.075" /> <!-- Spellbook: Dual Weapon Defense -->
|
||||
<item id="3942" min="1" max="1" chance="0.03" /> <!-- Spellbook: Party Return -->
|
||||
</drop>
|
||||
<spoil>
|
||||
@@ -5450,8 +5440,6 @@
|
||||
<item id="4591" min="1" max="1" chance="0.075" /> <!-- Greater Dye of CON <Con + 2 Str - 2> - 2nd Class Transfer -->
|
||||
<item id="4592" min="1" max="1" chance="0.075" /> <!-- Greater Dye of CON <Con + 2 DEX - 2> - 2nd Class Transfer -->
|
||||
<item id="6350" min="1" max="1" chance="0.075" /> <!-- Amulet: Pa'agrio's Honor -->
|
||||
<item id="49429" min="1" max="1" chance="0.03" /> <!-- Spellbook: Hide -->
|
||||
<item id="49568" min="1" max="1" chance="0.03" /> <!-- Spellbook: Sonic Move -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4044" min="1" max="1" chance="43.91" /> <!-- Thons -->
|
||||
@@ -5524,7 +5512,6 @@
|
||||
<item id="952" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (C-grade) -->
|
||||
<item id="4593" min="1" max="1" chance="0.075" /> <!-- Greater Dye of DEX <Dex + 2 Str - 2> - 2nd Class Transfer -->
|
||||
<item id="4594" min="1" max="1" chance="0.075" /> <!-- Greater Dye of DEX <Dex + 2 CON - 2> - 2nd Class Transfer -->
|
||||
<item id="49562" min="1" max="1" chance="0.075" /> <!-- Spellbook: Spirit Sharing -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4044" min="1" max="1" chance="44.59" /> <!-- Thons -->
|
||||
@@ -5593,7 +5580,6 @@
|
||||
<item id="4595" min="1" max="1" chance="0.075" /> <!-- Greater Dye of INT <Int + 2 Men - 2> - 2nd Class Transfer -->
|
||||
<item id="4596" min="1" max="1" chance="0.075" /> <!-- Greater Dye of INT <Int + 2 Wit - 2> - 2nd Class Transfer -->
|
||||
<item id="5811" min="1" max="1" chance="0.03" /> <!-- Spellbook: Mass Slow -->
|
||||
<item id="49425" min="1" max="1" chance="0.03" /> <!-- Spellbook: Immortal Life -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4042" min="1" max="1" chance="15.75" /> <!-- Enria -->
|
||||
@@ -5665,7 +5651,6 @@
|
||||
<item id="4597" min="1" max="1" chance="0.075" /> <!-- Greater Dye of MEN <Men + 2 Int - 2> - 2nd Class Transfer -->
|
||||
<item id="4598" min="1" max="1" chance="0.075" /> <!-- Greater Dye of MEN <Men + 2 Wit - 2> - 2nd Class Transfer -->
|
||||
<item id="6351" min="1" max="1" chance="0.075" /> <!-- Amulet: Ritual of Life -->
|
||||
<item id="49430" min="1" max="1" chance="0.075" /> <!-- Spellbook: Mystic Immunity -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4043" min="1" max="1" chance="33.99" /> <!-- Asofe -->
|
||||
@@ -5740,7 +5725,6 @@
|
||||
<item id="952" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (C-grade) -->
|
||||
<item id="4599" min="1" max="1" chance="0.075" /> <!-- Greater Dye of WIT <Wit + 2 Int - 2> - 2nd Class Transfer -->
|
||||
<item id="4600" min="1" max="1" chance="0.075" /> <!-- Greater Dye of WIT <Wit + 2 Men - 2> - 2nd Class Transfer -->
|
||||
<item id="49571" min="1" max="1" chance="0.03" /> <!-- Spellbook: Clear Mind -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4043" min="1" max="1" chance="34.58" /> <!-- Asofe -->
|
||||
@@ -5881,7 +5865,6 @@
|
||||
<item id="4064" min="1" max="1" chance="1.632" /> <!-- Avadon Breastplate Part -->
|
||||
<item id="4056" min="1" max="1" chance="1.563" /> <!-- Zubei's Breastplate Part -->
|
||||
<item id="952" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (C-grade) -->
|
||||
<item id="49569" min="1" max="1" chance="0.075" /> <!-- Spellbook: Sand Bomb -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4043" min="1" max="1" chance="54.97" /> <!-- Asofe -->
|
||||
|
||||
@@ -639,7 +639,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20610" level="31" type="Monster" name="Watchman Of Fire">
|
||||
<npc id="20610" level="31" type="Monster" name="Sentinel Of Water">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -2251,9 +2251,7 @@
|
||||
<item id="2950" min="1" max="1" chance="2.298" /> <!-- Gloves of Seal Pattern -->
|
||||
<item id="2951" min="1" max="1" chance="2.264" /> <!-- Rind Leather Glove Design -->
|
||||
<item id="2946" min="1" max="1" chance="1.541" /> <!-- Plated Leather Glove Design -->
|
||||
<item id="49432" min="1" max="1" chance="0.075" /> <!-- Spellbook: Stigma of Shilen -->
|
||||
<item id="5815" min="1" max="1" chance="0.03" /> <!-- Spellbook: Wild Magic -->
|
||||
<item id="49568" min="1" max="1" chance="0.03" /> <!-- Spellbook: Sonic Move -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1895" min="1" max="3" chance="52.35" /> <!-- Metallic Fiber -->
|
||||
@@ -2377,9 +2375,6 @@
|
||||
<item id="2075" min="1" max="1" chance="0.3" /> <!-- Orcish Glaive Blade -->
|
||||
<item id="2070" min="1" max="1" chance="0.3" /> <!-- Cursed Dagger Blade -->
|
||||
<item id="2062" min="1" max="1" chance="0.3" /> <!-- Scythe Edge -->
|
||||
<item id="49423" min="1" max="1" chance="0.075" /> <!-- Spellbook: Dual Weapon Defense -->
|
||||
<item id="49424" min="1" max="1" chance="0.075" /> <!-- Spellbook: Broad Sweep -->
|
||||
<item id="49569" min="1" max="1" chance="0.03" /> <!-- Spellbook: Sand Bomb -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="2251" min="1" max="1" chance="45.93" /> <!-- Recipe: Steel Arrow -->
|
||||
@@ -2445,7 +2440,6 @@
|
||||
<item id="2330" min="1" max="1" chance="0.03" /> <!-- Recipe: Homunkulus' Sword -->
|
||||
<item id="8388" min="1" max="1" chance="0.03" /> <!-- Spellbook: Greater Might -->
|
||||
<item id="8389" min="1" max="1" chance="0.03" /> <!-- Spellbook: Greater Shield -->
|
||||
<item id="49571" min="1" max="1" chance="0.03" /> <!-- Spellbook: Clear Mind -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1867" min="1" max="3" chance="68.99" /> <!-- Animal Skin -->
|
||||
@@ -2525,7 +2519,6 @@
|
||||
<item id="1880" min="1" max="1" chance="0.75" /> <!-- Steel -->
|
||||
<item id="3942" min="1" max="1" chance="0.03" /> <!-- Spellbook: Party Return -->
|
||||
<item id="6350" min="1" max="1" chance="0.03" /> <!-- Amulet: Pa'agrio's Honor -->
|
||||
<item id="49429" min="1" max="1" chance="0.03" /> <!-- Spellbook: Hide -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1873" min="1" max="1" chance="75.44" /> <!-- Silver Nugget -->
|
||||
@@ -2603,7 +2596,6 @@
|
||||
<item id="1880" min="1" max="1" chance="0.75" /> <!-- Steel -->
|
||||
<item id="3942" min="1" max="1" chance="0.03" /> <!-- Spellbook: Party Return -->
|
||||
<item id="6350" min="1" max="1" chance="0.03" /> <!-- Amulet: Pa'agrio's Honor -->
|
||||
<item id="49429" min="1" max="1" chance="0.03" /> <!-- Spellbook: Hide -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1873" min="1" max="1" chance="75.44" /> <!-- Silver Nugget -->
|
||||
@@ -2681,7 +2673,6 @@
|
||||
<item id="1880" min="1" max="1" chance="0.75" /> <!-- Steel -->
|
||||
<item id="3942" min="1" max="1" chance="0.03" /> <!-- Spellbook: Party Return -->
|
||||
<item id="6350" min="1" max="1" chance="0.03" /> <!-- Amulet: Pa'agrio's Honor -->
|
||||
<item id="49429" min="1" max="1" chance="0.03" /> <!-- Spellbook: Hide -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="1873" min="1" max="1" chance="75.44" /> <!-- Silver Nugget -->
|
||||
@@ -2755,10 +2746,8 @@
|
||||
<item id="2080" min="1" max="1" chance="0.3" /> <!-- Spirit Sword Blade -->
|
||||
<item id="2078" min="1" max="1" chance="0.3" /> <!-- Katana Blade -->
|
||||
<item id="2077" min="1" max="1" chance="0.3" /> <!-- Shamshir Blade -->
|
||||
<item id="49562" min="1" max="1" chance="0.075" /> <!-- Spellbook: Spirit Sharing -->
|
||||
<item id="3080" min="1" max="1" chance="0.03" /> <!-- Spellbook: Sleeping Cloud -->
|
||||
<item id="3109" min="1" max="1" chance="0.03" /> <!-- Amulet: Seal of Silence -->
|
||||
<item id="49570" min="1" max="1" chance="0.03" /> <!-- Spellbook: Mass Curse Gloom -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="3007" min="1" max="1" chance="14.76" /> <!-- Recipe: Theca Leather Boots -->
|
||||
@@ -2886,7 +2875,6 @@
|
||||
<item id="1969" min="1" max="1" chance="2.328" /> <!-- Dwarven Chain Gaiter Material -->
|
||||
<item id="1968" min="1" max="1" chance="1.427" /> <!-- Dwarven Chain Mail Shirt Material -->
|
||||
<item id="2331" min="1" max="1" chance="0.3" /> <!-- Recipe: Poleaxe -->
|
||||
<item id="49432" min="1" max="1" chance="0.3" /> <!-- Spellbook: Stigma of Shilen -->
|
||||
<item id="5815" min="1" max="1" chance="0.03" /> <!-- Spellbook: Wild Magic -->
|
||||
</drop>
|
||||
<spoil>
|
||||
@@ -4392,7 +4380,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20666" level="52" type="Monster" name="Taik Orc Watchman">
|
||||
<npc id="20666" level="52" type="Monster" name="Taik Orc Seeker">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Taik_Orc_Watchman -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="90" />
|
||||
@@ -4583,7 +4571,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20669" level="55" type="Monster" name="Taik Orc Supply Officer">
|
||||
<npc id="20669" level="55" type="Monster" name="Taik Orc Supply Leader">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Taik_Orc_Supply_Officer -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="90" />
|
||||
@@ -4991,7 +4979,7 @@
|
||||
<height normal="45" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="20675" level="50" type="Monster" name="Tairim">
|
||||
<npc id="20675" level="50" type="Monster" name="Taik Orc Supply Leader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="82" />
|
||||
<param name="MoveAroundSocial1" value="82" />
|
||||
|
||||
@@ -1600,7 +1600,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20764" level="39" type="Monster" name="Wizard of the Plains">
|
||||
<npc id="20764" level="39" type="Monster" name="Shaman of the Plains">
|
||||
<!-- L2wiki: https://l2wiki.com/classic/Wizard_of_the_Plains -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="110" />
|
||||
|
||||
@@ -3226,7 +3226,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20846" level="74" type="Monster" name="Maiden Doll">
|
||||
<npc id="20846" level="74" type="Monster" name="Doll Blader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="50" />
|
||||
<param name="MoveAroundSocial1" value="50" />
|
||||
|
||||
@@ -490,7 +490,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="20926" level="25" type="Monster" name="Arachnid Predator">
|
||||
<npc id="20926" level="25" type="Monster" name="Poison Araneid">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="80" />
|
||||
<param name="MoveAroundSocial1" value="80" />
|
||||
|
||||
@@ -1736,7 +1736,7 @@
|
||||
<height normal="33.6" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="21632" level="74" type="Monster" name="Maiden Doll">
|
||||
<npc id="21632" level="74" type="Monster" name="Doll Blader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="50" />
|
||||
<param name="MoveAroundSocial1" value="50" />
|
||||
@@ -1811,7 +1811,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="21633" level="74" type="Monster" name="Maiden Doll">
|
||||
<npc id="21633" level="74" type="Monster" name="Doll Blader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="50" />
|
||||
<param name="MoveAroundSocial1" value="50" />
|
||||
|
||||
@@ -3205,7 +3205,7 @@
|
||||
<height normal="61" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="25070" level="55" type="RaidBoss" name="Enchanted Valley Lookout Ruell" title="Raid Boss">
|
||||
<npc id="25070" level="55" type="RaidBoss" name="Enchanted Forest Lookout Ruell" title="Raid Boss">
|
||||
<parameters>
|
||||
<minions name="Privates">
|
||||
<npc id="25071" count="3" respawnTime="360" weightPoint="1" /> <!-- Ruell's Wind -->
|
||||
@@ -4497,7 +4497,7 @@
|
||||
<height normal="27" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="25098" level="35" type="RaidBoss" name="Sejarr's Servant" title="Raid Boss">
|
||||
<npc id="25098" level="35" type="RaidBoss" name="Sejarr's Servitor" title="Raid Boss">
|
||||
<parameters>
|
||||
<param name="RaidSpawnMusic" value="Rm03_A" />
|
||||
<skill name="SelfBuff_a" id="4173" level="3" />
|
||||
|
||||
@@ -1927,7 +1927,7 @@
|
||||
<height normal="55" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="25345" level="80" type="Monster" name="Knight of Shadow">
|
||||
<npc id="25345" level="80" type="Monster" name="Knight of shadow">
|
||||
<parameters>
|
||||
<skill name="DDMagic_a" id="4191" level="9" />
|
||||
<skill name="Debuff_a" id="4203" level="9" />
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="25735" level="90" type="RaidBoss" name="Giant Golden Pig" title="Raid Boss">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="20946193" hpRegen="10.5" mp="47100" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="270" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="77" />
|
||||
<height normal="120" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="25736" level="90" type="Monster" name="Giant Golden Pig" title="Raid Boss">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="20946193" hpRegen="10.5" mp="47100" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="270" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="77" />
|
||||
<height normal="120" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="25737" level="90" type="Monster" name="Giant Golden Pig" title="Raid Boss">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="20946193" hpRegen="10.5" mp="47100" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="270" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="77" />
|
||||
<height normal="120" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -105,7 +105,7 @@
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27103" level="54" type="Monster" name="Unicorn" title="Quest Monster">
|
||||
<npc id="27103" level="54" type="Monster" name="Racer the Unicorn" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -161,7 +161,6 @@
|
||||
<item id="952" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (C-grade) -->
|
||||
<item id="4593" min="1" max="1" chance="0.075" /> <!-- Greater Dye of DEX <Dex + 2 Str - 2> - 2nd Class Transfer -->
|
||||
<item id="4594" min="1" max="1" chance="0.075" /> <!-- Greater Dye of DEX <Dex + 2 CON - 2> - 2nd Class Transfer -->
|
||||
<item id="49562" min="1" max="1" chance="0.075" /> <!-- Spellbook: Spirit Sharing -->
|
||||
</drop>
|
||||
<spoil>
|
||||
<item id="4044" min="1" max="1" chance="44.59" /> <!-- Thons -->
|
||||
@@ -2929,7 +2928,7 @@
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27173" level="50" type="Monster" name="Ritasha's Box 1" title="Quest Monster">
|
||||
<npc id="27173" level="50" type="Monster" name="Box Of Athrea 1" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -2965,7 +2964,7 @@
|
||||
<height normal="9.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27174" level="50" type="Monster" name="Ritasha's Box 2" title="Quest Monster">
|
||||
<npc id="27174" level="50" type="Monster" name="Box Of Athrea 2" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -3001,7 +3000,7 @@
|
||||
<height normal="9.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27175" level="50" type="Monster" name="Ritasha's Box 3" title="Quest Monster">
|
||||
<npc id="27175" level="50" type="Monster" name="Box Of Athrea 3" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -3037,7 +3036,7 @@
|
||||
<height normal="9.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27176" level="50" type="Monster" name="Ritasha's Box 4" title="Quest Monster">
|
||||
<npc id="27176" level="50" type="Monster" name="Box Of Athrea 4" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -3073,7 +3072,7 @@
|
||||
<height normal="9.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27177" level="50" type="Monster" name="Ritasha's Box 5" title="Quest Monster">
|
||||
<npc id="27177" level="50" type="Monster" name="Box Of Athrea 5" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
|
||||
@@ -43,133 +43,4 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27201" level="23" type="Monster" name="Ol Mahum Thief" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="130" />
|
||||
<param name="MoveAroundSocial1" value="130" />
|
||||
<param name="MoveAroundSocial2" value="130" />
|
||||
<param name="SoulShot" value="100" />
|
||||
<param name="SoulShotRate" value="10" />
|
||||
<param name="SpiritShot" value="100" />
|
||||
<param name="SpiritShotRate" value="5" />
|
||||
<param name="LongRangeGuardRate" value="5" />
|
||||
</parameters>
|
||||
<race>HUMANOID</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="2" lhand="19" /> <!-- Long Sword -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="685" hpRegen="2" mp="273" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="110" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="13.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27202" level="31" type="Monster" name="Turek Orc Commander" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="127" />
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="849" hpRegen="2" mp="329" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="45" />
|
||||
<run ground="130" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27203" level="31" type="Monster" name="Turek Orc Invader" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="2" />
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="685" hpRegen="2" mp="273" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="45" />
|
||||
<run ground="110" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="15" />
|
||||
<height normal="33" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
|
||||
@@ -1279,8 +1279,6 @@
|
||||
<item id="7893" min="1" max="1" chance="16.48" /> <!-- Kaim Vanul's Bones -->
|
||||
<item id="7889" min="1" max="1" chance="15.31" /> <!-- Wizard's Tear -->
|
||||
<item id="8621" min="1" max="3" chance="100" /> <!-- Ancient Book: Divine Inspiration (Original Version) -->
|
||||
<item id="33814" min="2" max="4" chance="50.42" /> <!-- Improved Scroll: Enchant Armor (B-grade) -->
|
||||
<item id="33808" min="1" max="1" chance="49.96" /> <!-- Improved Scroll: Enchant Weapon (B-grade) -->
|
||||
</drop>
|
||||
</dropLists>
|
||||
</npc>
|
||||
@@ -1364,12 +1362,10 @@
|
||||
<item id="7900" min="1" max="1" chance="6.795" /> <!-- Ice Storm Hammer -->
|
||||
<item id="7889" min="1" max="1" chance="6.401" /> <!-- Wizard's Tear -->
|
||||
<item id="7901" min="1" max="1" chance="6.35" /> <!-- Star Buster -->
|
||||
<item id="33814" min="1" max="1" chance="34.82" /> <!-- Improved Scroll: Enchant Armor (B-grade) -->
|
||||
<item id="33808" min="1" max="1" chance="34.45" /> <!-- Improved Scroll: Enchant Weapon (B-grade) -->
|
||||
</drop>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="29023" level="74" type="Monster" name="Maiden Doll">
|
||||
<npc id="29023" level="74" type="Monster" name="Doll Blader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="50" />
|
||||
<param name="MoveAroundSocial1" value="50" />
|
||||
@@ -1717,10 +1713,6 @@
|
||||
<item id="7893" min="1" max="1" chance="16.91" /> <!-- Kaim Vanul's Bones -->
|
||||
<item id="7889" min="1" max="1" chance="16.68" /> <!-- Wizard's Tear -->
|
||||
<item id="7901" min="1" max="1" chance="15.89" /> <!-- Star Buster -->
|
||||
<item id="33814" min="2" max="4" chance="49.99" /> <!-- Improved Scroll: Enchant Armor (B-grade) -->
|
||||
<item id="33807" min="2" max="4" chance="49.36" /> <!-- Improved Scroll: Enchant Weapon (C-grade) -->
|
||||
<item id="33813" min="2" max="4" chance="48.95" /> <!-- Improved Scroll: Enchant Armor (C-grade) -->
|
||||
<item id="33808" min="2" max="4" chance="48.94" /> <!-- Improved Scroll: Enchant Weapon (B-grade) -->
|
||||
</drop>
|
||||
</dropLists>
|
||||
</npc>
|
||||
@@ -1777,10 +1769,6 @@
|
||||
<item id="7893" min="1" max="1" chance="16.91" /> <!-- Kaim Vanul's Bones -->
|
||||
<item id="7889" min="1" max="1" chance="16.68" /> <!-- Wizard's Tear -->
|
||||
<item id="7901" min="1" max="1" chance="15.89" /> <!-- Star Buster -->
|
||||
<item id="33814" min="2" max="4" chance="49.99" /> <!-- Improved Scroll: Enchant Armor (B-grade) -->
|
||||
<item id="33807" min="2" max="4" chance="49.36" /> <!-- Improved Scroll: Enchant Weapon (C-grade) -->
|
||||
<item id="33813" min="2" max="4" chance="48.95" /> <!-- Improved Scroll: Enchant Armor (C-grade) -->
|
||||
<item id="33808" min="2" max="4" chance="48.94" /> <!-- Improved Scroll: Enchant Weapon (B-grade) -->
|
||||
</drop>
|
||||
</dropLists>
|
||||
</npc>
|
||||
|
||||
@@ -334,7 +334,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30011" level="34" type="Monster" name="Turek Orc Elder" title="Deep in Debt">
|
||||
<npc id="30011" level="34" type="Monster" name="None">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@@ -353,65 +353,6 @@
|
||||
<height normal="47" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30012" level="70" type="Fisherman" name="Fishing Guildsman">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
</parameters>
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="49465" /> <!-- Fishing Rod (for NPC) -->
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="14" /> <!-- Humans -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30013" level="85" type="Folk" name="Pierre" title="Fishing Specialist">
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="10.5" mp="1345" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="21" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30014" level="70" type="Folk" name="Celma" title="Master">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -449,44 +390,6 @@
|
||||
<height normal="22.4" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30015" level="85" type="Teleporter" name="Farm">
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="49465" /> <!-- Fishing Rod (for NPC) -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="10.5" mp="1345" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30016" level="85" type="Folk" name="Baikal" title="Researcher of Waters">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="10.5" mp="1345" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="19.7" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30017" level="70" type="Folk" name="Gallint" title="Grand Magister">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -524,25 +427,6 @@
|
||||
<height normal="24" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30018" level="85" type="Folk" name="Misfety" title="Ingenious Master">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="4234" hpRegen="10.5" mp="1846" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="50" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="7" />
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30019" level="70" type="Folk" name="Newbie Helper">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -580,42 +464,6 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30020" level="85" type="Merchant" name="Baggins" title="Blacksmith">
|
||||
<race>DWARF</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="10.5" mp="1345" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="7" />
|
||||
<height normal="16.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30021" level="85" type="Folk" name="Baggins Deko">
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="10.5" mp="1345" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="60" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status showName="false" attackable="false" talkable="false" targetable="false" />
|
||||
<collision>
|
||||
<radius normal="0.1" />
|
||||
<height normal="18.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30022" level="70" type="Folk" name="Zigaunt" title="Priest">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@@ -2438,7 +2286,7 @@
|
||||
<height normal="24" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30078" level="70" type="Merchant" name="Pano" title="Floran Merchant">
|
||||
<npc id="30078" level="70" type="Merchant" name="Pano" title="Grocer">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
|
||||
@@ -950,7 +950,7 @@
|
||||
<height normal="24" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30129" level="70" type="Folk" name="Mitraell" title="Dark Elf Chief">
|
||||
<npc id="30129" level="70" type="Folk" name="Mitraell" title="Brown Elf Chief">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="180" />
|
||||
@@ -1135,7 +1135,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30134" level="70" type="Teleporter" name="Jasmine" title="Gatekeeper">
|
||||
<npc id="30134" level="70" type="Teleporter" name="Jasmine" title="Gatekeepe">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -1549,7 +1549,7 @@
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30146" level="70" type="Teleporter" name="Mint" title="Gatekeeper">
|
||||
<npc id="30146" level="70" type="Teleporter" name="Mirabel" title="Gatekeeper">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -2182,7 +2182,7 @@
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30166" level="70" type="Merchant" name="Wesley" title="Dye Merchant">
|
||||
<npc id="30166" level="70" type="Merchant" name="Wesley" title="Magic Trader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="110" />
|
||||
|
||||
@@ -909,7 +909,7 @@
|
||||
<height normal="16.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30284" level="80" type="Guard" name="Alberius" title="Sentry Knight">
|
||||
<npc id="30284" level="80" type="Guard" name="Alberius" title="Sentinel Knight">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="79" />
|
||||
|
||||
@@ -1174,7 +1174,7 @@
|
||||
<height normal="21.2" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30346" level="80" type="Guard" name="Kayleen" title="Sentinel">
|
||||
<npc id="30346" level="80" type="Guard" name="Kayleen" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1213,7 +1213,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30347" level="80" type="Guard" name="Marion" title="Sentinel">
|
||||
<npc id="30347" level="80" type="Guard" name="Marion" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1252,7 +1252,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30348" level="80" type="Guard" name="Nelsya" title="Sentinel">
|
||||
<npc id="30348" level="80" type="Guard" name="Nelsya" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1291,7 +1291,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30349" level="80" type="Guard" name="Jenna" title="Sentinel">
|
||||
<npc id="30349" level="80" type="Guard" name="Jenna" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1515,7 +1515,7 @@
|
||||
<height normal="21.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30355" level="80" type="Guard" name="Roselyn" title="Sentinel">
|
||||
<npc id="30355" level="80" type="Guard" name="Roselyn" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1554,7 +1554,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30356" level="80" type="Guard" name="Altima" title="Sentinel">
|
||||
<npc id="30356" level="80" type="Guard" name="Altima" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1593,7 +1593,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30357" level="80" type="Guard" name="Kristin" title="Sentinel">
|
||||
<npc id="30357" level="80" type="Guard" name="Kristin" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
|
||||
@@ -745,7 +745,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30420" level="70" type="Merchant" name="Tyra" title="Grocer">
|
||||
<npc id="30420" level="70" type="Merchant" name="Tyra">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="90" />
|
||||
@@ -1198,7 +1198,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30432" level="80" type="Guard" name="Irene" title="Sentinel">
|
||||
<npc id="30432" level="80" type="Guard" name="Irene" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1237,7 +1237,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30433" level="80" type="Guard" name="Kathaway" title="Sentinel">
|
||||
<npc id="30433" level="80" type="Guard" name="Kathaway" title="Sentry">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
|
||||
@@ -1151,7 +1151,7 @@
|
||||
<height normal="18.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30531" level="70" type="Folk" name="Lockirin" title="Steel Door's">
|
||||
<npc id="30531" level="70" type="Folk" name="Lockirin" title="Iron Gate's">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="93" />
|
||||
@@ -1188,7 +1188,7 @@
|
||||
<height normal="17.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30532" level="70" type="Folk" name="Spiron" title="Silver Scale's">
|
||||
<npc id="30532" level="70" type="Folk" name="Spiron" title="Golden Wheel's">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="180" />
|
||||
@@ -1225,7 +1225,7 @@
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30533" level="70" type="Folk" name="Balanki" title="Golden Wheel's">
|
||||
<npc id="30533" level="70" type="Folk" name="Balanki" title="Silver Scale's">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="140" />
|
||||
@@ -1410,7 +1410,7 @@
|
||||
<height normal="19.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30538" level="70" type="Folk" name="Zimenf" title="Head Priest of the Earth">
|
||||
<npc id="30538" level="70" type="Folk" name="Zimenf" title="Priest of the Earth">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="150" />
|
||||
@@ -1563,7 +1563,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30542" level="80" type="Guard" name="Runant" title="Protector">
|
||||
<npc id="30542" level="80" type="Guard" name="Runant" title="Defender">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -1602,7 +1602,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30543" level="80" type="Guard" name="Ethan" title="Protector">
|
||||
<npc id="30543" level="80" type="Guard" name="Ethan" title="Defender">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -1641,7 +1641,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30544" level="80" type="Guard" name="Cromwell" title="Protector">
|
||||
<npc id="30544" level="80" type="Guard" name="Cromwell" title="Defender">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -1680,7 +1680,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30545" level="80" type="Guard" name="Proton" title="Protector">
|
||||
<npc id="30545" level="80" type="Guard" name="Proton" title="Defender">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -1719,7 +1719,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30546" level="80" type="Guard" name="Dinkey" title="Protector">
|
||||
<npc id="30546" level="80" type="Guard" name="Dinkey" title="Defender">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -1758,7 +1758,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30547" level="80" type="Guard" name="Tardyon" title="Protector">
|
||||
<npc id="30547" level="80" type="Guard" name="Tardyon" title="Defender">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -1797,7 +1797,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30548" level="80" type="Guard" name="Nathan" title="Protector">
|
||||
<npc id="30548" level="80" type="Guard" name="Nathan" title="Defender">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -3638,7 +3638,7 @@
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30598" level="70" type="Folk" name="Newbie Guide">
|
||||
<npc id="30598" level="70" type="Folk" name="Newbie Helper">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -3675,7 +3675,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30599" level="70" type="Folk" name="Newbie Guide">
|
||||
<npc id="30599" level="70" type="Folk" name="Newbie Helper">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="79" />
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="30600" level="70" type="Folk" name="Newbie Guide">
|
||||
<npc id="30600" level="70" type="Folk" name="Newbie Helper">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="103" />
|
||||
@@ -37,7 +37,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30601" level="70" type="Folk" name="Newbie Guide">
|
||||
<npc id="30601" level="70" type="Folk" name="Newbie Helper">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="144" />
|
||||
@@ -74,7 +74,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30602" level="70" type="Folk" name="Newbie Guide">
|
||||
<npc id="30602" level="70" type="Folk" name="Newbie Helper">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="140" />
|
||||
@@ -185,7 +185,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30610" level="70" type="Folk" name="Cronos" title="Golden Wheel's">
|
||||
<npc id="30610" level="70" type="Folk" name="Cronos" title="Elder">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="130" />
|
||||
@@ -259,7 +259,7 @@
|
||||
<height normal="17" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30612" level="70" type="Folk" name="Casian" title="Golden Wheel's">
|
||||
<npc id="30612" level="70" type="Folk" name="Casian" title="Elder">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="130" />
|
||||
@@ -977,7 +977,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30631" level="70" type="Folk" name="Roderik" title="Warden">
|
||||
<npc id="30631" level="70" type="Folk" name="Roderik" title="Guillotine Fortress Watchman">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="92" />
|
||||
@@ -1015,7 +1015,7 @@
|
||||
<height normal="24" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30632" level="70" type="Folk" name="Endrigo" title="Warden">
|
||||
<npc id="30632" level="70" type="Folk" name="Endrigo" title="Guillotine Fortress Watchman">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="92" />
|
||||
@@ -1686,7 +1686,7 @@
|
||||
<height normal="103" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30650" level="70" type="Folk" name="Gerald" title="Head Priest of the Earth">
|
||||
<npc id="30650" level="70" type="Folk" name="Gerald" title="Priest of the Earth">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="150" />
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30703" level="70" type="Folk" name="Colleen" title="Hunter Guild Member">
|
||||
<npc id="30703" level="70" type="Folk" name="Colin" title="Hunter Guild Member">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -2226,7 +2226,7 @@
|
||||
<height normal="98" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30758" level="70" type="Folk" name="Ritasha" title="Witch">
|
||||
<npc id="30758" level="70" type="Folk" name="Athrea" title="Witch">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
|
||||
@@ -641,7 +641,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30840" level="70" type="Merchant" name="Lorenzo" title="Magic Books Trader">
|
||||
<npc id="30840" level="70" type="Merchant" name="Lorenzo" title="Trader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -678,7 +678,7 @@
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30841" level="70" type="Merchant" name="Carson" title="Dye Merchant">
|
||||
<npc id="30841" level="70" type="Merchant" name="Carson" title="Accessory Merchant">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="110" />
|
||||
@@ -1802,7 +1802,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30870" level="80" type="Folk" name="Curtis" title="Captain">
|
||||
<npc id="30870" level="80" type="Folk" name="Kurtiz" title="Captain">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="92" />
|
||||
|
||||
@@ -957,7 +957,7 @@
|
||||
<height normal="21" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30925" level="70" type="Folk" name="Morelyn" title="High Priestess">
|
||||
<npc id="30925" level="70" type="Folk" name="Morelyn" title="Eva's High Priestess">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="100" />
|
||||
@@ -994,7 +994,7 @@
|
||||
<height normal="21.2" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30926" level="70" type="Folk" name="Restina" title="Priestess">
|
||||
<npc id="30926" level="70" type="Folk" name="Restina" title="Eva's Priestess">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="100" />
|
||||
@@ -1031,7 +1031,7 @@
|
||||
<height normal="21.2" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30927" level="70" type="Folk" name="Alicia" title="Priestess">
|
||||
<npc id="30927" level="70" type="Folk" name="Alicia" title="Eva's Priestess">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
@@ -1364,7 +1364,7 @@
|
||||
<height normal="17" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30936" level="70" type="Merchant" name="Pona" title="Collector">
|
||||
<npc id="30936" level="70" type="Merchant" name="Malcom1" title="Frog Prince">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -1402,7 +1402,7 @@
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30937" level="70" type="Monster" name="Morita">
|
||||
<npc id="30937" level="70" type="Monster" name="Malcom2" title="Wild Boar Prince">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="95" />
|
||||
<param name="MoveAroundSocial1" value="95" />
|
||||
@@ -1440,7 +1440,7 @@
|
||||
<height normal="17.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30938" level="70" type="Folk" name="Vanutu" title="Priest">
|
||||
<npc id="30938" level="70" type="Folk" name="Malcom3" title="Orc Prince">
|
||||
<race>HUMANOID</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
@@ -1474,7 +1474,7 @@
|
||||
<height normal="29" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30939" level="70" type="Folk" name="Jones" title="Moon Knight">
|
||||
<npc id="30939" level="70" type="Folk" name="Malcom4" title="Prince of Darkness">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="80" />
|
||||
<param name="MoveAroundSocial1" value="80" />
|
||||
@@ -1513,7 +1513,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30940" level="70" type="Folk" name="Amora">
|
||||
<npc id="30940" level="70" type="Folk" name="Malcom5" title="Gremlin Prince">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -1551,7 +1551,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30941" level="70" type="Folk" name="Gudz" title="Ol Mahum Hierarch">
|
||||
<npc id="30941" level="70" type="Folk" name="Malcom6" title="Prince of Wild Beast">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="90" />
|
||||
<param name="MoveAroundSocial1" value="30" />
|
||||
@@ -1589,7 +1589,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30942" level="70" type="Folk" name="Ruvard" title="Priest">
|
||||
<npc id="30942" level="70" type="Folk" name="Malcom7" title="Monster Eye Prince">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
@@ -2642,7 +2642,7 @@
|
||||
<height normal="20.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30970" level="70" type="Folk" name="Dorothy" title="Blacksmith">
|
||||
<npc id="30970" level="70" type="Folk" name="Dorothy" title="Locksmith">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="90" />
|
||||
@@ -3588,7 +3588,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30995" level="70" type="RaceManager" name="Arena Manager">
|
||||
<npc id="30995" level="70" type="RaceManager" name="Race Manager">
|
||||
<race>DWARF</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31002" level="70" type="Folk" name="Reorin" title="Master">
|
||||
<npc id="31002" level="70" type="Folk" name="Reorin" title="Maestro">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="85" />
|
||||
@@ -1197,7 +1197,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31035" level="80" type="Guard" name="Protector">
|
||||
<npc id="31035" level="80" type="Guard" name="Defender">
|
||||
<parameters>
|
||||
<param name="NoFnHi" value="1" />
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="31210" level="70" type="Folk" name="Arena Gatekeeper">
|
||||
<npc id="31210" level="70" type="Folk" name="Race Track Gatekeeper">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>DWARF</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="31445" level="70" type="Merchant" name="Shutner" title="Mineral Trader">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="104" />
|
||||
</parameters>
|
||||
<race>DWARF</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="20" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="18" /> <!-- Dwarves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="17.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,114 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="31613" level="70" type="Folk" name="Noctisse" title="Summoner">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="106" />
|
||||
</parameters>
|
||||
<race>DARK_ELF</race>
|
||||
<sex>FEMALE</sex>
|
||||
<equipment rhand="204" /> <!-- Deadman's Staff -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="16" /> <!-- Dark Elves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31614" level="70" type="Folk" name="Radyss" title="Head Summoner">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="127" />
|
||||
<param name="HavePet" value="1" />
|
||||
<param name="silhouette" value="31630" />
|
||||
</parameters>
|
||||
<race>ELF</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="15" /> <!-- Elves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31630" level="70" type="Folk" name="Kaleidos the Unicorn">
|
||||
<race>ELEMENTAL</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="48" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>710</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" talkable="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="7" /> <!-- Spirits -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="11" />
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -250,7 +250,7 @@
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31848" level="50" type="FriendlyMob" name="Fairy">
|
||||
<npc id="31848" level="50" type="FriendlyMob" name="Pixy">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="32478" level="70" type="Warehouse" name="Dimensional Merchant" title="Energy of Life">
|
||||
<npc id="32478" level="70" type="Warehouse" name="Dimensional Merchant" title="Life Vitality">
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="32727" level="80" type="Folk" name="Puss the Cat" title="Event Manager">
|
||||
<race>ELEMENTAL</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
|
||||
<attack physical="970.537548504614" magical="662.751329129412" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="341.375" magical="249.80341" />
|
||||
<speed>
|
||||
<walk ground="40" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>610</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" canMove="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="4416" level="20" /> <!-- Non-living Beings -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,33 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="33668" level="99" type="Folk" name="Maphrian" title="Lands of Abundance Guide">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="150" />
|
||||
</parameters>
|
||||
<race>DWARF</race>
|
||||
<sex>MALE</sex>
|
||||
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
|
||||
<defence physical="405.66735" magical="296.84976" />
|
||||
<abnormalResist physical="0" magical="0" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<skillList>
|
||||
<skill id="4416" level="18" /> <!-- Dwarves -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="17.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="33833" level="99" type="Folk" name="Spirit Thunder" title="Spiritshot Maker">
|
||||
<npc id="33833" level="99" type="Folk" name="Hundt">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@@ -19,83 +19,4 @@
|
||||
<height normal="17.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="33888" level="99" type="Folk" name="Santa Claus" title="Event Manager">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="2169.4790355337" magical="1647.827770464" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="451.47928994083" magical="330.42357490187" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="12" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="33889" level="99" type="Folk" name="Blue Snowman">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="500" hpRegen="10.5" mp="1" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="30" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="20" />
|
||||
<height normal="30" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="33890" level="99" type="Folk" name="Red Snowman">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="500" hpRegen="10.5" mp="1" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="20" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="28" />
|
||||
<height normal="30" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="33893" level="99" type="Folk" name="Coco Brownie" title="Cupid's Messenger">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="1" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
|
||||
@@ -1,220 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="34011" level="99" type="Folk" name="Dandy" title="Dreaming">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2823" hpRegen="7.5" mp="1507" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="20" />
|
||||
<height normal="30" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34012" level="99" type="Folk" name="Dandy" title="Dreaming">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="20" />
|
||||
<height normal="30" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34079" level="99" type="Merchant" name="Macken" title="Rarities Traider">
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="11" />
|
||||
<height normal="17" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34080" level="99" type="Merchant" name="Pritty" title="Pretties Merchant">
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="10" />
|
||||
<height normal="20" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34081" level="99" type="Merchant" name="Soflie" title="Peddler">
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="6.5" />
|
||||
<height normal="17.7" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34082" level="99" type="Folk" name="Tiko" title="Merry Fellow">
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34083" level="99" type="Folk" name="Ilvan" title="Event Manager">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="150" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="22.25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34084" level="99" type="Folk" name="Byo">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34085" level="99" type="Folk" name="Ilevian" title="Party Souvenir Storage">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="95000000" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="54" />
|
||||
<height normal="52.8" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34086" level="99" type="Folk" name="Ilevian">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="54" />
|
||||
<height normal="110.4" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34087" level="99" type="Teleporter" name="Santa Claus" title="Collector of Letters">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="3290" hpRegen="7.5" mp="1674" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="12" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34088" level="99" type="Folk" name="Christmas Tree" title="Happy Holidays!">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39" hpRegen="7.5" mp="40" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="110" />
|
||||
<height normal="140" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34089" level="99" type="Folk" name="Roa" title="Character Helper">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
|
||||
<speed>
|
||||
<walk ground="64" />
|
||||
<run ground="50" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="21.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -646,7 +646,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="35514" level="20" type="Artefact" name="Altar of Water">
|
||||
<npc id="35514" level="20" type="Artefact" name="Altar of Wind">
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user