Special Dragons Fruit additions.

Contributed by Liamxroy.
This commit is contained in:
MobiusDevelopment
2019-08-16 09:40:19 +00:00
parent bdcd0d9c1d
commit ca1016aa5d
20 changed files with 680 additions and 0 deletions

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@@ -990,6 +990,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="180" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39269" level="1"/> <!-- Special Dragons Fruit -->
</skills>
</item>
<item id="70768" name="Vital Stone - Lv. 4" additionalName="7-day" type="Armor">
<!-- XP/SP +8%, and allows to use Lv. 2 Vital Wind skill, while hunting. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->

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@@ -1302,5 +1302,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39273" level="1"/> <!-- Special Dragons Fruit -->
</skills>
</item>
</list>

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@@ -85,6 +85,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55682" level="1"/> <!-- Special Dragons Fruit -->
</skills>
</item>
<item id="90509" name="Dragons Gold Key" type="EtcItem">
<!-- Take 1 Gold Key and 15 Melissa's Recovery Potions to the Dimensional Merchant to exchange them for Shining Dragon's Treasure Chest. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. The item will be removed after the event is over on Jule 6, 2016. -->

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@@ -977,9 +977,70 @@
<!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType>
<abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic>
<reuseDelay>60000</reuseDelay>
<effectPoint>1</effectPoint>
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70767</itemConsumeId>
<effects>
<effect name="ExpModify">
<amount>10</amount>
</effect>
<effect name="SpModify">
<amount>10</amount>
</effect>
<effect name="PAtk">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="VampiricAttack">
<amount>5</amount>
<chance>30</chance>
</effect>
</effects>
</skill>
<skill id="39270" toLevel="1" name="Dragon??s Treasure Chest">
<icon>icon.bm_dragon_present</icon>
@@ -1030,9 +1091,72 @@
<!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType>
<abnormalType>SPECIAL</abnormalType>
<abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic>
<reuseDelay>60000</reuseDelay>
<effectPoint>1</effectPoint>
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90499</itemConsumeId>
<reuseDelay>60000</reuseDelay>
<effects>
<effect name="ExpModify">
<amount>10</amount>
</effect>
<effect name="SpModify">
<amount>10</amount>
</effect>
<effect name="PAtk">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="VampiricAttack">
<amount>5</amount>
<chance>30</chance>
</effect>
</effects>
</skill>
<skill id="39274" toLevel="1" name="Lesser GM's Blessing Chest">
<operateType>A1</operateType>