Dwarf buff, fake death, Noble Sacriface target and Shadow Evasion fixes.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-11-10 01:09:56 +00:00
parent 88d90f55bd
commit c9a1c7f4f6
48 changed files with 606 additions and 303 deletions

View File

@@ -119,6 +119,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("DeleteTopAgro", DeleteTopAgro::new);
EffectHandler.getInstance().registerHandler("DetectHiddenObjects", DetectHiddenObjects::new);
EffectHandler.getInstance().registerHandler("Detection", Detection::new);
EffectHandler.getInstance().registerHandler("DisableSkill", DisableSkill::new);
EffectHandler.getInstance().registerHandler("DisableTargeting", DisableTargeting::new);
EffectHandler.getInstance().registerHandler("Disarm", Disarm::new);
EffectHandler.getInstance().registerHandler("Disarmor", Disarmor::new);

View File

@@ -0,0 +1,80 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
/**
* @author Ofelin
*/
public class DisableSkill extends AbstractEffect
{
private final Set<Integer> disableSkills;
private Skill knownSKill;
public DisableSkill(StatsSet params)
{
String disable = params.getString("disable");
if ((disable != null) && !disable.isEmpty())
{
disableSkills = new HashSet<>();
for (String slot : disable.split(";"))
{
disableSkills.add(Integer.parseInt(slot));
}
}
else
{
disableSkills = Collections.<Integer> emptySet();
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
for (int disableSkillId : disableSkills)
{
knownSKill = effected.getKnownSkill(disableSkillId);
if (knownSKill != null)
{
effected.disableSkill(knownSKill, 0);
}
}
}
@Override
public void onExit(Creature effector, Creature effected, Skill skill)
{
for (int enableSkillId : disableSkills)
{
knownSKill = effected.getKnownSkill(enableSkillId);
if (knownSKill != null)
{
effected.enableSkill(knownSKill);
}
}
}
}