Dwarf buff, fake death, Noble Sacriface target and Shadow Evasion fixes.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-11-10 01:09:56 +00:00
parent 88d90f55bd
commit c9a1c7f4f6
48 changed files with 606 additions and 303 deletions

View File

@@ -455,29 +455,7 @@
<xs:element minOccurs="0" name="classIds">
<xs:complexType>
<xs:sequence>
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:string" />
<xs:element minOccurs="0" name="ARCANA_LORD" />
<xs:element minOccurs="0" name="ELEMENTAL_MASTER" />
<xs:element minOccurs="0" name="SPECTRAL_MASTER" />
<xs:element minOccurs="0" name="DUELIST" />
<xs:element minOccurs="0" name="DREADNOUGHT" />
<xs:element minOccurs="0" name="TITAN" />
<xs:element minOccurs="0" name="GRAND_KHAVATARI" />
<xs:element minOccurs="0" name="FORTUNE_SEEKER" />
<xs:element minOccurs="0" name="MAESTRO" />
<xs:element minOccurs="0" name="PHOENIX_KNIGHT" />
<xs:element minOccurs="0" name="HELL_KNIGHT" />
<xs:element minOccurs="0" name="EVA_TEMPLAR" />
<xs:element minOccurs="0" name="SHILLIEN_TEMPLAR" />
<xs:element minOccurs="0" name="ADVENTURER" />
<xs:element minOccurs="0" name="SWORD_MUSE" />
<xs:element minOccurs="0" name="WIND_RIDER" />
<xs:element minOccurs="0" name="SPECTRAL_DANCER" />
<xs:element minOccurs="0" name="GHOST_HUNTER" />
<xs:element minOccurs="0" name="MALE_SOUL_HOUND" />
<xs:element minOccurs="0" name="FEMALE_SOUL_HOUND" />
<xs:element minOccurs="0" name="DOOMBRINGER" />
<xs:element minOccurs="0" name="TRICKSTER" />
<xs:element maxOccurs="unbounded" name="item" type="xs:string" />
</xs:sequence>
</xs:complexType>
</xs:element>
@@ -2007,11 +1985,27 @@
</xs:complexType>
</xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="disable" type="xs:unsignedShort" />
<xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="attackSkillId" type="xs:unsignedShort" />
<xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />
<xs:element name="AGGRESSION">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="templates">
<xs:complexType>
<xs:sequence>
@@ -2093,21 +2087,6 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="AGGRESSION">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="debuffModifier" type="xs:decimal" />
<xs:element name="damageModifier" type="xs:decimal" />
<xs:element name="animationSpeed" type="xs:unsignedShort" />