Remove hunting time as needed.
Thanks to Hiroshi.
This commit is contained in:
@@ -57,7 +57,7 @@ public class AddHuntingTime extends AbstractEffect
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}
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final long currentTime = Chronos.currentTimeMillis();
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long endTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, 0);
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long endTime = currentTime + player.getTimedHuntingZoneRemainingTime(_zoneId);
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if ((endTime > currentTime) && (((endTime - currentTime) + _time) >= Config.TIME_LIMITED_MAX_ADDED_TIME))
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{
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player.getInventory().addItem("AddHuntingTime effect refund", item.getId(), 1, player, player);
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@@ -91,8 +91,7 @@ public class AddHuntingTime extends AbstractEffect
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if (player.isInTimedHuntingZone(_zoneId))
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{
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endTime = _time + player.getTimedHuntingZoneRemainingTime();
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, currentTime + endTime);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, _time + player.getTimedHuntingZoneRemainingTime(_zoneId));
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player.startTimedHuntingZone(_zoneId, endTime);
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}
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else
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@@ -113,7 +112,7 @@ public class AddHuntingTime extends AbstractEffect
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{
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endTime = currentTime;
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}
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, endTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, (endTime - currentTime) + _time);
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}
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player.sendPacket(new TimedHuntingZoneList(player));
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@@ -361,7 +361,6 @@ import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExAutoPlaySetting
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import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
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import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
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import org.l2jmobius.gameserver.network.serverpackets.limitshop.ExBloodyCoinCount;
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import org.l2jmobius.gameserver.network.serverpackets.sessionzones.TimedHuntingZoneExit;
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import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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import org.l2jmobius.gameserver.taskmanager.AutoPlayTaskManager;
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import org.l2jmobius.gameserver.taskmanager.AutoUseTaskManager;
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@@ -887,7 +886,7 @@ public class PlayerInstance extends Playable
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private final AutoPlaySettingsHolder _autoPlaySettings = new AutoPlaySettingsHolder();
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private final AutoUseSettingsHolder _autoUseSettings = new AutoUseSettingsHolder();
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private ScheduledFuture<?> _timedHuntingZoneFinishTask = null;
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private ScheduledFuture<?> _timedHuntingZoneTask = null;
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private PlayerRandomCraft _randomCraft = null;
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@@ -14024,10 +14023,10 @@ public class PlayerInstance extends Playable
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_fallingDamageTask.cancel(false);
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_fallingDamageTask = null;
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}
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if ((_timedHuntingZoneFinishTask != null) && !_timedHuntingZoneFinishTask.isDone() && !_timedHuntingZoneFinishTask.isCancelled())
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if ((_timedHuntingZoneTask != null) && !_timedHuntingZoneTask.isDone() && !_timedHuntingZoneTask.isCancelled())
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{
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_timedHuntingZoneFinishTask.cancel(false);
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_timedHuntingZoneFinishTask = null;
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_timedHuntingZoneTask.cancel(false);
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_timedHuntingZoneTask = null;
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}
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if ((_taskWarnUserTakeBreak != null) && !_taskWarnUserTakeBreak.isDone() && !_taskWarnUserTakeBreak.isCancelled())
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{
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@@ -14509,34 +14508,39 @@ public class PlayerInstance extends Playable
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// TODO: Delay window.
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// sendPacket(new TimedHuntingZoneEnter((int) (delay / 60 / 1000)));
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sendMessage("You have " + (delay / 60 / 1000) + " minutes left for this timed zone.");
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_timedHuntingZoneFinishTask = ThreadPool.schedule(() ->
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_timedHuntingZoneTask = ThreadPool.scheduleAtFixedRate(() ->
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{
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if ((isOnlineInt() > 0) && isInTimedHuntingZone(zoneId))
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if (isInTimedHuntingZone(zoneId))
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{
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sendPacket(TimedHuntingZoneExit.STATIC_PACKET);
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abortCast();
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stopMove(null);
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teleToLocation(MapRegionManager.getInstance().getTeleToLocation(this, TeleportWhereType.TOWN));
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final long time = getTimedHuntingZoneRemainingTime(zoneId);
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if (time > 0)
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{
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getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + zoneId, time - 60000);
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}
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else
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{
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_timedHuntingZoneTask.cancel(false);
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_timedHuntingZoneTask = null;
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abortCast();
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stopMove(null);
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teleToLocation(MapRegionManager.getInstance().getTeleToLocation(this, TeleportWhereType.TOWN));
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}
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}
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}, delay);
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}, 60000, 60000);
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}
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public void stopTimedHuntingZoneTask()
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{
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if ((_timedHuntingZoneFinishTask != null) && !_timedHuntingZoneFinishTask.isCancelled() && !_timedHuntingZoneFinishTask.isDone())
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if ((_timedHuntingZoneTask != null) && !_timedHuntingZoneTask.isCancelled() && !_timedHuntingZoneTask.isDone())
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{
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_timedHuntingZoneFinishTask.cancel(true);
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_timedHuntingZoneFinishTask = null;
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_timedHuntingZoneTask.cancel(true);
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_timedHuntingZoneTask = null;
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}
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}
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public long getTimedHuntingZoneRemainingTime()
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public long getTimedHuntingZoneRemainingTime(int zoneId)
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{
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if ((_timedHuntingZoneFinishTask != null) && !_timedHuntingZoneFinishTask.isCancelled() && !_timedHuntingZoneFinishTask.isDone())
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{
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return _timedHuntingZoneFinishTask.getDelay(TimeUnit.MILLISECONDS);
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}
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return 0;
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return Math.max(getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + zoneId, 0), 0);
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}
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private void restoreRandomCraft()
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@@ -63,7 +63,8 @@ public class PlayerVariables extends AbstractVariables
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public static final String FORTUNE_TELLING_VARIABLE = "FortuneTelling";
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public static final String FORTUNE_TELLING_BLACK_CAT_VARIABLE = "FortuneTellingBlackCat";
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public static final String DELUSION_RETURN = "DELUSION_RETURN";
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public static final String HUNTING_ZONE_RESET_TIME = "HUNTING_ZONE_RESET_TIME_";
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public static final String HUNTING_ZONE_ENTRY = "HUNTING_ZONE_ENTRY_";
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public static final String HUNTING_ZONE_TIME = "HUNTING_ZONE_TIME_";
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public static final String SAYHA_GRACE_SUPPORT_ENDTIME = "SAYHA_GRACE_SUPPORT_ENDTIME";
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public static final String LIMITED_SAYHA_GRACE_ENDTIME = "LIMITED_SAYHA_GRACE_ENDTIME";
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public static final String MAGIC_LAMP_EXP = "MAGIC_LAMP_EXP";
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@@ -16,12 +16,10 @@
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*/
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package org.l2jmobius.gameserver.model.zone.type;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.enums.TeleportWhereType;
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import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneType;
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import org.l2jmobius.gameserver.network.serverpackets.sessionzones.TimedHuntingZoneExit;
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@@ -44,57 +42,56 @@ public class TimedHuntingZone extends ZoneType
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{
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player.setInsideZone(ZoneId.TIMED_HUNTING, true);
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final long currentTime = Chronos.currentTimeMillis();
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final long primevalIsleExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 1, 0);
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final long PrimevalGardenExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 4, 0);
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final long AlligatorIslandExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 11, 0);
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final long AntharasLairExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 12, 0);
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final long Transcendent1ExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 101, 0);
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final long Transcendent2ExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 102, 0);
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final long Transcendent3ExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 103, 0);
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final long Transcendent4ExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 104, 0);
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final long Transcendent6ExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 106, 0);
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final long Transcendent7ExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 107, 0);
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final long primevalIsleExitTime = player.getTimedHuntingZoneRemainingTime(1);
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final long primevalGardenExitTime = player.getTimedHuntingZoneRemainingTime(4);
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final long alligatorIslandExitTime = player.getTimedHuntingZoneRemainingTime(11);
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final long antharasLairExitTime = player.getTimedHuntingZoneRemainingTime(12);
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final long transcendent1ExitTime = player.getTimedHuntingZoneRemainingTime(101);
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final long transcendent2ExitTime = player.getTimedHuntingZoneRemainingTime(102);
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final long transcendent3ExitTime = player.getTimedHuntingZoneRemainingTime(103);
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final long transcendent4ExitTime = player.getTimedHuntingZoneRemainingTime(104);
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final long transcendent6ExitTime = player.getTimedHuntingZoneRemainingTime(106);
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final long transcendent7ExitTime = player.getTimedHuntingZoneRemainingTime(107);
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if ((primevalIsleExitTime > currentTime) && player.isInTimedHuntingZone(1))
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if ((primevalIsleExitTime > 0) && player.isInTimedHuntingZone(1))
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{
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player.startTimedHuntingZone(1, primevalIsleExitTime - currentTime);
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player.startTimedHuntingZone(1, primevalIsleExitTime);
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}
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else if ((PrimevalGardenExitTime > currentTime) && player.isInTimedHuntingZone(4))
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else if ((primevalGardenExitTime > 0) && player.isInTimedHuntingZone(4))
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{
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player.startTimedHuntingZone(4, PrimevalGardenExitTime - currentTime);
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player.startTimedHuntingZone(4, primevalGardenExitTime);
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}
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else if ((AlligatorIslandExitTime > currentTime) && player.isInTimedHuntingZone(11))
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else if ((alligatorIslandExitTime > 0) && player.isInTimedHuntingZone(11))
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{
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player.startTimedHuntingZone(11, AlligatorIslandExitTime - currentTime);
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player.startTimedHuntingZone(11, alligatorIslandExitTime);
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}
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else if ((AntharasLairExitTime > currentTime) && player.isInTimedHuntingZone(12))
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else if ((antharasLairExitTime > 0) && player.isInTimedHuntingZone(12))
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{
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player.startTimedHuntingZone(12, AntharasLairExitTime - currentTime);
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player.startTimedHuntingZone(12, antharasLairExitTime);
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}
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else if ((Transcendent1ExitTime > currentTime) && player.isInTimedHuntingZone(101))
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else if ((transcendent1ExitTime > 0) && player.isInTimedHuntingZone(101))
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{
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player.startTimedHuntingZone(101, Transcendent1ExitTime - currentTime);
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player.startTimedHuntingZone(101, transcendent1ExitTime);
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}
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else if ((Transcendent2ExitTime > currentTime) && player.isInTimedHuntingZone(102))
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else if ((transcendent2ExitTime > 0) && player.isInTimedHuntingZone(102))
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{
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player.startTimedHuntingZone(102, Transcendent2ExitTime - currentTime);
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player.startTimedHuntingZone(102, transcendent2ExitTime);
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}
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else if ((Transcendent3ExitTime > currentTime) && player.isInTimedHuntingZone(103))
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else if ((transcendent3ExitTime > 0) && player.isInTimedHuntingZone(103))
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{
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player.startTimedHuntingZone(103, Transcendent3ExitTime - currentTime);
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player.startTimedHuntingZone(103, transcendent3ExitTime);
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}
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else if ((Transcendent4ExitTime > currentTime) && player.isInTimedHuntingZone(104))
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else if ((transcendent4ExitTime > 0) && player.isInTimedHuntingZone(104))
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{
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player.startTimedHuntingZone(104, Transcendent4ExitTime - currentTime);
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player.startTimedHuntingZone(104, transcendent4ExitTime);
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}
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else if ((Transcendent6ExitTime > currentTime) && player.isInTimedHuntingZone(106))
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else if ((transcendent6ExitTime > 0) && player.isInTimedHuntingZone(106))
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{
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player.startTimedHuntingZone(106, Transcendent6ExitTime - currentTime);
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player.startTimedHuntingZone(106, transcendent6ExitTime);
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}
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else if ((Transcendent7ExitTime > currentTime) && player.isInTimedHuntingZone(107))
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else if ((transcendent7ExitTime > 0) && player.isInTimedHuntingZone(107))
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{
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player.startTimedHuntingZone(107, Transcendent7ExitTime - currentTime);
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player.startTimedHuntingZone(107, transcendent7ExitTime);
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}
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else if (!player.isGM())
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{
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@@ -78,7 +78,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
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player.sendMessage("Cannot use time-limited hunting zones while registered on an event.");
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return;
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}
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if (player.isInInstance())
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if (player.isInInstance() || player.isInTimedHuntingZone(player.getX(), player.getY()))
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{
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player.sendMessage("Cannot use time-limited hunting zones while in an instance.");
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return;
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@@ -95,10 +95,15 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
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}
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final long currentTime = Chronos.currentTimeMillis();
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long endTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, 0);
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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long endTime = currentTime + player.getTimedHuntingZoneRemainingTime(_zoneId);
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final long lastEntryTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_ENTRY + _zoneId, 0);
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if ((lastEntryTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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if (endTime == currentTime)
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{
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endTime = Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_ENTRY + _zoneId, currentTime);
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}
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}
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if (endTime > currentTime)
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@@ -113,7 +118,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
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return;
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}
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, endTime);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, endTime - currentTime);
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switch (_zoneId)
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{
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@@ -20,7 +20,6 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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@@ -56,8 +55,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
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packet.writeD(1); // zone id
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packet.writeD(40); // min level
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packet.writeD(999); // max level
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packet.writeD(0); // remain time base?
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endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 1, 0);
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packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
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endTime = _player.getTimedHuntingZoneRemainingTime(1);
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if (endTime > 0)
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{
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endTime += currentTime;
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}
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_PRIMEVAL;
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@@ -77,8 +80,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
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packet.writeD(4); // zone id
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packet.writeD(76); // min level
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packet.writeD(999); // max level
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packet.writeD(0); // remain time base?
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endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 4, 0);
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packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
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endTime = _player.getTimedHuntingZoneRemainingTime(4);
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if (endTime > 0)
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{
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endTime += currentTime;
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}
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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@@ -98,8 +105,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
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packet.writeD(11); // zone id
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packet.writeD(60); // min level
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packet.writeD(999); // max level
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packet.writeD(0); // remain time base?
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endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 11, 0);
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packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
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endTime = _player.getTimedHuntingZoneRemainingTime(11);
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if (endTime > 0)
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{
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endTime += currentTime;
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}
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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@@ -119,8 +130,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
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packet.writeD(12); // zone id
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packet.writeD(80); // min level
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packet.writeD(999); // max level
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packet.writeD(0); // remain time base?
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endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 12, 0);
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packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
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endTime = _player.getTimedHuntingZoneRemainingTime(12);
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if (endTime > 0)
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{
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endTime += currentTime;
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}
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY_ANTHARAS) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_ANTHARAS;
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@@ -140,8 +155,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
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// packet.writeD(101); // zone id
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// packet.writeD(40); // min level
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// packet.writeD(49); // max level
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// packet.writeD(0); // remain time base?
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// endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 101, 0);
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// packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
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// endTime = _player.getTimedHuntingZoneRemainingTime(101);
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// if (endTime > 0)
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// {
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// endTime += currentTime;
|
||||
// }
|
||||
// if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
|
||||
// {
|
||||
// endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
|
||||
@@ -161,8 +180,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
|
||||
// packet.writeD(102); // zone id
|
||||
// packet.writeD(50); // min level
|
||||
// packet.writeD(59); // max level
|
||||
// packet.writeD(0); // remain time base?
|
||||
// endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 102, 0);
|
||||
// packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
|
||||
// endTime = _player.getTimedHuntingZoneRemainingTime(102);
|
||||
// if (endTime > 0)
|
||||
// {
|
||||
// endTime += currentTime;
|
||||
// }
|
||||
// if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
|
||||
// {
|
||||
// endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
|
||||
@@ -182,8 +205,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
|
||||
// packet.writeD(103); // zone id
|
||||
// packet.writeD(60); // min level
|
||||
// packet.writeD(69); // max level
|
||||
// packet.writeD(0); // remain time base?
|
||||
// endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 103, 0);
|
||||
// packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
|
||||
// endTime = _player.getTimedHuntingZoneRemainingTime(103);
|
||||
// if (endTime > 0)
|
||||
// {
|
||||
// endTime += currentTime;
|
||||
// }
|
||||
// if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
|
||||
// {
|
||||
// endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
|
||||
@@ -203,8 +230,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
|
||||
// packet.writeD(104); // zone id
|
||||
// packet.writeD(70); // min level
|
||||
// packet.writeD(79); // max level
|
||||
// packet.writeD(0); // remain time base?
|
||||
// endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 104, 0);
|
||||
// packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
|
||||
// endTime = _player.getTimedHuntingZoneRemainingTime(104);
|
||||
// if (endTime > 0)
|
||||
// {
|
||||
// endTime += currentTime;
|
||||
// }
|
||||
// if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
|
||||
// {
|
||||
// endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
|
||||
@@ -224,8 +255,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
|
||||
// packet.writeD(106); // zone id
|
||||
// packet.writeD(80); // min level
|
||||
// packet.writeD(999); // max level
|
||||
// packet.writeD(0); // remain time base?
|
||||
// endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 106, 0);
|
||||
// packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
|
||||
// endTime = _player.getTimedHuntingZoneRemainingTime(106);
|
||||
// if (endTime > 0)
|
||||
// {
|
||||
// endTime += currentTime;
|
||||
// }
|
||||
// if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
|
||||
// {
|
||||
// endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
|
||||
@@ -245,8 +280,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
|
||||
// packet.writeD(107); // zone id
|
||||
// packet.writeD(85); // min level
|
||||
// packet.writeD(999); // max level
|
||||
// packet.writeD(0); // remain time base?
|
||||
// endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 107, 0);
|
||||
// packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
|
||||
// endTime = _player.getTimedHuntingZoneRemainingTime(107);
|
||||
// if (endTime > 0)
|
||||
// {
|
||||
// endTime += currentTime;
|
||||
// }
|
||||
// if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
|
||||
// {
|
||||
// endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
|
||||
|
Reference in New Issue
Block a user