Remove hunting time as needed.
Thanks to Hiroshi.
This commit is contained in:
@@ -357,7 +357,6 @@ import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
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import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
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import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookCloseForce;
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import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookRewardIcon;
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import org.l2jmobius.gameserver.network.serverpackets.sessionzones.TimedHuntingZoneExit;
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import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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import org.l2jmobius.gameserver.taskmanager.AutoPlayTaskManager;
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import org.l2jmobius.gameserver.taskmanager.AutoUseTaskManager;
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@@ -887,7 +886,7 @@ public class PlayerInstance extends Playable
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private final AutoPlaySettingsHolder _autoPlaySettings = new AutoPlaySettingsHolder();
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private final AutoUseSettingsHolder _autoUseSettings = new AutoUseSettingsHolder();
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private ScheduledFuture<?> _timedHuntingZoneFinishTask = null;
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private ScheduledFuture<?> _timedHuntingZoneTask = null;
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private final List<QuestTimer> _questTimers = new ArrayList<>();
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private final List<TimerHolder<?>> _timerHolders = new ArrayList<>();
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@@ -13970,10 +13969,10 @@ public class PlayerInstance extends Playable
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_fallingDamageTask.cancel(false);
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_fallingDamageTask = null;
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}
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if ((_timedHuntingZoneFinishTask != null) && !_timedHuntingZoneFinishTask.isDone() && !_timedHuntingZoneFinishTask.isCancelled())
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if ((_timedHuntingZoneTask != null) && !_timedHuntingZoneTask.isDone() && !_timedHuntingZoneTask.isCancelled())
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{
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_timedHuntingZoneFinishTask.cancel(false);
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_timedHuntingZoneFinishTask = null;
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_timedHuntingZoneTask.cancel(false);
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_timedHuntingZoneTask = null;
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}
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if ((_taskWarnUserTakeBreak != null) && !_taskWarnUserTakeBreak.isDone() && !_taskWarnUserTakeBreak.isCancelled())
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{
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@@ -14315,33 +14314,38 @@ public class PlayerInstance extends Playable
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// TODO: Delay window.
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// sendPacket(new TimedHuntingZoneEnter((int) (delay / 60 / 1000)));
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sendMessage("You have " + (delay / 60 / 1000) + " minutes left for this timed zone.");
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_timedHuntingZoneFinishTask = ThreadPool.schedule(() ->
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_timedHuntingZoneTask = ThreadPool.scheduleAtFixedRate(() ->
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{
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if ((isOnlineInt() > 0) && isInTimedHuntingZone(zoneId))
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if (isInTimedHuntingZone(zoneId))
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{
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sendPacket(TimedHuntingZoneExit.STATIC_PACKET);
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abortCast();
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stopMove(null);
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teleToLocation(MapRegionManager.getInstance().getTeleToLocation(this, TeleportWhereType.TOWN));
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final long time = getTimedHuntingZoneRemainingTime(zoneId);
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if (time > 0)
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{
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getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + zoneId, time - 60000);
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}
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else
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{
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_timedHuntingZoneTask.cancel(false);
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_timedHuntingZoneTask = null;
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abortCast();
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stopMove(null);
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teleToLocation(MapRegionManager.getInstance().getTeleToLocation(this, TeleportWhereType.TOWN));
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}
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}
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}, delay);
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}, 60000, 60000);
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}
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public void stopTimedHuntingZoneTask()
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{
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if ((_timedHuntingZoneFinishTask != null) && !_timedHuntingZoneFinishTask.isCancelled() && !_timedHuntingZoneFinishTask.isDone())
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if ((_timedHuntingZoneTask != null) && !_timedHuntingZoneTask.isCancelled() && !_timedHuntingZoneTask.isDone())
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{
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_timedHuntingZoneFinishTask.cancel(true);
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_timedHuntingZoneFinishTask = null;
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_timedHuntingZoneTask.cancel(true);
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_timedHuntingZoneTask = null;
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}
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}
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public long getTimedHuntingZoneRemainingTime()
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public long getTimedHuntingZoneRemainingTime(int zoneId)
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{
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if ((_timedHuntingZoneFinishTask != null) && !_timedHuntingZoneFinishTask.isCancelled() && !_timedHuntingZoneFinishTask.isDone())
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{
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return _timedHuntingZoneFinishTask.getDelay(TimeUnit.MILLISECONDS);
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}
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return 0;
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return Math.max(getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + zoneId, 0), 0);
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}
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}
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@@ -62,7 +62,8 @@ public class PlayerVariables extends AbstractVariables
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public static final String FORTUNE_TELLING_VARIABLE = "FortuneTelling";
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public static final String FORTUNE_TELLING_BLACK_CAT_VARIABLE = "FortuneTellingBlackCat";
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public static final String DELUSION_RETURN = "DELUSION_RETURN";
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public static final String HUNTING_ZONE_RESET_TIME = "HUNTING_ZONE_RESET_TIME_";
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public static final String HUNTING_ZONE_ENTRY = "HUNTING_ZONE_ENTRY_";
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public static final String HUNTING_ZONE_TIME = "HUNTING_ZONE_TIME_";
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private final int _objectId;
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@@ -16,12 +16,10 @@
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*/
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package org.l2jmobius.gameserver.model.zone.type;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.enums.TeleportWhereType;
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import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneType;
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import org.l2jmobius.gameserver.network.serverpackets.sessionzones.TimedHuntingZoneExit;
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@@ -44,16 +42,15 @@ public class TimedHuntingZone extends ZoneType
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{
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player.setInsideZone(ZoneId.TIMED_HUNTING, true);
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final long currentTime = Chronos.currentTimeMillis();
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final long stormIsleExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 1, 0);
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final long primevalIsleExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 6, 0);
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if ((stormIsleExitTime > currentTime) && player.isInTimedHuntingZone(1))
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final long stormIsleExitTime = player.getTimedHuntingZoneRemainingTime(1);
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final long primevalIsleExitTime = player.getTimedHuntingZoneRemainingTime(6);
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if ((stormIsleExitTime > 0) && player.isInTimedHuntingZone(1))
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{
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player.startTimedHuntingZone(1, stormIsleExitTime - currentTime);
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player.startTimedHuntingZone(1, stormIsleExitTime);
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}
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else if ((primevalIsleExitTime > currentTime) && player.isInTimedHuntingZone(6))
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else if ((primevalIsleExitTime > 0) && player.isInTimedHuntingZone(6))
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{
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player.startTimedHuntingZone(6, primevalIsleExitTime - currentTime);
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player.startTimedHuntingZone(6, primevalIsleExitTime);
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}
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else if (!player.isGM())
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{
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@@ -79,7 +79,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
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player.sendMessage("Cannot use time-limited hunting zones while registered on an event.");
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return;
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}
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if (player.isInInstance())
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if (player.isInInstance() || player.isInTimedHuntingZone(player.getX(), player.getY()))
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{
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player.sendMessage("Cannot use time-limited hunting zones while in an instance.");
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return;
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@@ -93,10 +93,15 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
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}
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final long currentTime = Chronos.currentTimeMillis();
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long endTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, 0);
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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long endTime = currentTime + player.getTimedHuntingZoneRemainingTime(_zoneId);
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final long lastEntryTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_ENTRY + _zoneId, 0);
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if ((lastEntryTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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if (endTime == currentTime)
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{
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endTime = Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_ENTRY + _zoneId, currentTime);
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}
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}
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if (endTime > currentTime)
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@@ -111,7 +116,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
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return;
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}
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_RESET_TIME + _zoneId, endTime);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, endTime - currentTime);
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switch (_zoneId)
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{
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@@ -20,7 +20,6 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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@@ -56,8 +55,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
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packet.writeD(1); // zone id
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packet.writeD(100); // min level
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packet.writeD(120); // max level
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packet.writeD(0); // remain time base?
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endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 1, 0);
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packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
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endTime = _player.getTimedHuntingZoneRemainingTime(1);
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if (endTime > 0)
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{
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endTime += currentTime;
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}
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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@@ -76,8 +79,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket
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packet.writeD(6); // zone id
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packet.writeD(105); // min level
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packet.writeD(120); // max level
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packet.writeD(0); // remain time base?
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endTime = _player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 6, 0);
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packet.writeD((int) (Config.TIME_LIMITED_ZONE_INITIAL_TIME / 1000)); // remain time base?
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endTime = _player.getTimedHuntingZoneRemainingTime(6);
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if (endTime > 0)
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{
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endTime += currentTime;
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}
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if ((endTime + Config.TIME_LIMITED_ZONE_RESET_DELAY) < currentTime)
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{
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endTime = currentTime + Config.TIME_LIMITED_ZONE_INITIAL_TIME;
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