Addition of configurable drops for bosses.
Contributed by MrNiceGuy.
This commit is contained in:
@@ -61,8 +61,10 @@ import org.l2jmobius.commons.util.PropertiesParser;
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import org.l2jmobius.commons.util.StringUtil;
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import org.l2jmobius.gameserver.enums.ChatType;
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import org.l2jmobius.gameserver.enums.ClassId;
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import org.l2jmobius.gameserver.enums.DropType;
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import org.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.holders.DropHolder;
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import org.l2jmobius.gameserver.model.holders.ItemHolder;
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import org.l2jmobius.gameserver.model.skill.AbnormalVisualEffect;
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import org.l2jmobius.gameserver.util.FloodProtectorConfig;
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@@ -726,6 +728,10 @@ public class Config
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public static int DROP_ITEM_MAX_LEVEL_DIFFERENCE;
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public static double DROP_ITEM_MIN_LEVEL_GAP_CHANCE;
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public static int EVENT_ITEM_MAX_LEVEL_DIFFERENCE;
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public static boolean BOSS_DROP_ENABLED;
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public static int BOSS_DROP_MIN_LEVEL;
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public static int BOSS_DROP_MAX_LEVEL;
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public static List<DropHolder> BOSS_DROP_LIST = new ArrayList<>();
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public static float RATE_KARMA_LOST;
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public static float RATE_KARMA_EXP_LOST;
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public static float RATE_SIEGE_GUARDS_PRICE;
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@@ -2403,6 +2409,18 @@ public class Config
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DROP_ITEM_MAX_LEVEL_DIFFERENCE = ratesConfig.getInt("DropItemMaxLevelDifference", 10);
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DROP_ITEM_MIN_LEVEL_GAP_CHANCE = ratesConfig.getDouble("DropItemMinLevelGapChance", 10);
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EVENT_ITEM_MAX_LEVEL_DIFFERENCE = ratesConfig.getInt("EventItemMaxLevelDifference", 9);
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BOSS_DROP_ENABLED = ratesConfig.getBoolean("BossDropEnable", false);
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BOSS_DROP_MIN_LEVEL = ratesConfig.getInt("BossDropMinLevel", 85);
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BOSS_DROP_MAX_LEVEL = ratesConfig.getInt("BossDropMaxLevel", 999);
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BOSS_DROP_LIST.clear();
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for (String s : ratesConfig.getString("BossDropList", "").trim().split(";"))
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{
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if (s.isEmpty())
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{
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continue;
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}
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BOSS_DROP_LIST.add(new DropHolder(DropType.DROP, Integer.parseInt(s.split(",")[0]), Integer.parseInt(s.split(",")[1]), Integer.parseInt(s.split(",")[2]), (Double.parseDouble(s.split(",")[3]))));
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}
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// Load PvP config file (if exists)
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final PropertiesParser pvpConfig = new PropertiesParser(PVP_CONFIG_FILE);
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@@ -96,6 +96,8 @@ public class NpcData implements IXmlReader
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NamedNodeMap attrs = listNode.getAttributes();
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final StatSet set = new StatSet(new HashMap<>());
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final int npcId = parseInteger(attrs, "id");
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final int level = parseInteger(attrs, "level", 85);
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final String type = parseString(attrs, "type", "Folk");
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Map<String, Object> parameters = null;
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Map<Integer, Skill> skills = null;
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Set<Integer> clans = null;
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@@ -104,8 +106,8 @@ public class NpcData implements IXmlReader
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List<DropGroupHolder> dropGroups = null;
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set.set("id", npcId);
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set.set("displayId", parseInteger(attrs, "displayId"));
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set.set("level", parseInteger(attrs, "level"));
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set.set("type", parseString(attrs, "type", "Folk"));
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set.set("level", level);
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set.set("type", type);
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set.set("name", parseString(attrs, "name"));
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set.set("usingServerSideName", parseBoolean(attrs, "usingServerSideName"));
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set.set("title", parseString(attrs, "title"));
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@@ -656,6 +658,16 @@ public class NpcData implements IXmlReader
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// Clean old drop lists.
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template.removeDrops();
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// Add configurable item drop for bosses.
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if ((Config.BOSS_DROP_ENABLED) && (type.contains("RaidBoss") && (level >= Config.BOSS_DROP_MIN_LEVEL) && (level <= Config.BOSS_DROP_MAX_LEVEL)))
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{
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if (dropLists == null)
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{
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dropLists = new ArrayList<>();
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}
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dropLists.addAll(Config.BOSS_DROP_LIST);
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}
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// Set new drop lists.
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if (dropLists != null)
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{
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