Base HP/MP/CP stats per level stored in player templates.

This commit is contained in:
MobiusDevelopment
2020-08-13 17:10:21 +00:00
parent 400af440fa
commit c8197713ad
10 changed files with 290 additions and 300 deletions

View File

@@ -29,15 +29,9 @@
<xs:attribute type="xs:float" name="collision_radius" use="required"/>
<xs:attribute type="xs:float" name="collision_height" use="required"/>
<xs:attribute type="xs:string" name="items" use="required"/>
<xs:attribute type="xs:float" name="baseHpMax" use="required"/>
<xs:attribute type="xs:float" name="levelHpAdd" use="required"/>
<xs:attribute type="xs:float" name="levelHpMod" use="required"/>
<xs:attribute type="xs:float" name="baseCpMax" use="required"/>
<xs:attribute type="xs:float" name="levelCpAdd" use="required"/>
<xs:attribute type="xs:float" name="levelCpMod" use="required"/>
<xs:attribute type="xs:float" name="baseMpMax" use="required"/>
<xs:attribute type="xs:float" name="levelMpAdd" use="required"/>
<xs:attribute type="xs:float" name="levelMpMod" use="required"/>
<xs:attribute type="xs:string" name="hpTable" use="required"/>
<xs:attribute type="xs:string" name="mpTable" use="required"/>
<xs:attribute type="xs:string" name="cpTable" use="required"/>
<xs:attribute type="xs:int" name="baseLevel" use="required"/>
</xs:extension>
</xs:simpleContent>