Initial changes.
This commit is contained in:
@@ -13,16 +13,26 @@
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<font color="LEVEL">Castle manage admin menu</font><br>
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<table width="270" border="0" bgcolor="444444">
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<tr>
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<td><button value="Rune Castle" action="bypass -h admin_castlemanage rune" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Aden Castle" action="bypass -h admin_castlemanage aden" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Giran Castle" action="bypass -h admin_castlemanage giran" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Goddard Castle" action="bypass -h admin_castlemanage goddard" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Schuttgart Castle" action="bypass -h admin_castlemanage schuttgart" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Gludio Castle" action="bypass -h admin_castlemanage gludio" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Dion Castle" action="bypass -h admin_castlemanage dion" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Giran Castle" action="bypass -h admin_castlemanage giran" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Oren Castle" action="bypass -h admin_castlemanage oren" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<table width="275" border="0" bgcolor="444444">
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<tr>
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<td><center><button value="Innadril Castle" action="bypass -h admin_castlemanage innadril" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
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</tr>
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</table>
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</center>
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</body></html>
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@@ -44,14 +44,13 @@
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<td><button value="4" action="bypass -h admin_superhaste 4" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Off" action="bypass -h admin_superhaste 0" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr></table><br>
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<center><multiedit var="new_announcement" width=250 height=80></center>
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<center><multiedit var="new_announcement" width=250 height=50></center>
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<table width="160"><tr>
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<td><button value="Announce" action="bypass -h admin_announce $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Critical" action="bypass -h admin_announce_crit $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="On-Screen" action="bypass -h admin_announce_screen $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="GM Chat" action="bypass -h admin_gmchat_menu $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr></table><br>
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<!--
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<table width=270><tr>
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<td><button value="Fenrir" action="bypass -h admin_ride_wolf" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Strider" action="bypass -h admin_ride_strider" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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@@ -59,7 +58,5 @@
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<td><button value="Horse" action="bypass -h admin_ride_horse" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr><tr>
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<td><button value="Jet Bike" action="bypass -h admin_ride_bike" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr></table>
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-->
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<br>
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</tr></table><br>
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</center></body></html>
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@@ -33,6 +33,14 @@
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<button action="bypass -h admin_buy 9943" value="Parts A Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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<tr>
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<td align=center>
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<button action="bypass -h admin_buy 9941" value="Recipes S Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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<td align=center>
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<button action="bypass -h admin_buy 9940" value="Parts S Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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</table>
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<br>
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<table width=260>
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@@ -44,6 +44,11 @@
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</tr>
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<tr>
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<td align=center>
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<button action="bypass -h admin_buy 9956" value="S Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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<tr>
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<td align=center>
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<button action="bypass -h admin_buy 9959" value="Moon Knight" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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@@ -16,6 +16,7 @@
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</center>
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<br><br>
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<center>
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<button action="bypass -h admin_buy 10005" value="Agathion Bracelets" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<button action="bypass -h admin_buy 10005" value="Left Hand Bracelets (Agathions)" width=200 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<button action="bypass -h admin_buy 10006" value="Right Hand Bracelets (Talismans)" width=200 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<br1>
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</center></body></html>
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@@ -44,6 +44,11 @@
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</tr>
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<tr>
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<td align=center>
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<button action="bypass -h admin_buy 0009965" value="S Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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<tr>
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<td align=center>
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<button action="bypass -h admin_buy 9917" value="Boss" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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@@ -44,6 +44,11 @@
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</tr>
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<tr>
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<td align=center>
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<button action="bypass -h admin_buy 0009150" value="S Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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<tr>
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<td align=center>
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<button action="bypass -h admin_buy 11060" value="Infinity" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</td>
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</tr>
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@@ -18,6 +18,10 @@
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<center>
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<button action="bypass -h admin_buy 9918" value="Pets" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<br1>
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<button action="bypass -h admin_buy 9932" value="Pets Gear" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<button action="bypass -h admin_buy 9932" value="Pet Gear" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<br1>
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<button action="bypass -h admin_buy 8" value="Mount Items" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<br1>
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<button action="bypass -h admin_buy 9" value="Mount Books" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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<br1>
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</center></body></html>
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@@ -11,11 +11,19 @@
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/giran.htm" value="Giran" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/goddard.htm" value="Goddard" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/oren.htm" value="Oren" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/dion.htm" value="Dion" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/gludio.htm" value="Gludio" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/oren.htm" value="Oren" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/rune.htm" value="Rune" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/schuttgart.htm" value="Schuttgart" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_html teleports/CastleAreas/innadril.htm" value="Innadril" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</tr>
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</table>
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</center>
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29
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/goddard.htm
vendored
Normal file
29
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/goddard.htm
vendored
Normal file
@@ -0,0 +1,29 @@
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<html><title>Admin Teleports</title>
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<body>
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<center>
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<table width=260>
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<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Goddard Castle</center></td>
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<td width=40><button value="Back" action="bypass -h admin_html teleports/CastleAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr></table>
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</center>
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<br>
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<br><center>
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<font color="aadd77">Goddard Castle</font>
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<br>
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<table width=256>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 147460 -48274 -2276" value="Throne" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 145671 -46510 -1743" value="Inside" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 148899 -50461 -1603" value="Artefact's room" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 147482 -45026 -2084" value="Out of the castle" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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</center>
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</body></html>
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30
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/innadril.htm
vendored
Normal file
30
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/innadril.htm
vendored
Normal file
@@ -0,0 +1,30 @@
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<html><title>Admin Teleports</title>
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<body>
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<center>
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<table width=260>
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<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Innadril Castle</center></td>
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<td width=40><button value="Back" action="bypass -h admin_html teleports/CastleAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr></table>
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</center>
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<br>
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<br>
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<center>
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<font color="aadd77">Innadril Castle</font>
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<br>
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<table width=256>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 116025 249097 -787" value="Throne" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 116026 246975 -967" value="Inside" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 116033 250158 -867" value="Artefact's room" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_move_to 116265 244631 -1057" value="Out of the castle" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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</center>
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</body></html>
|
30
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/rune.htm
vendored
Normal file
30
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/rune.htm
vendored
Normal file
@@ -0,0 +1,30 @@
|
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<html><title>Admin Teleports</title>
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<body>
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||||
<center>
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||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Rune Castle</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/CastleAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
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||||
<font color="aadd77">Rune Castle</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 10257 -49134 -280" value="Throne" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 17252 -49160 -1125" value="Inside" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 10133 -49152 997" value="Artefact's room" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 19118 -49136 -1266" value="Out of the castle" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
30
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/schuttgart.htm
vendored
Normal file
30
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/CastleAreas/schuttgart.htm
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Schuttgart Castle</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/CastleAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Schuttgart Castle</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 77536 -153295 -389" value="Throne" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 77528 -149949 -352" value="Inside" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 76127 -154522 128" value="Artefact's room" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 77540 -149114 -352" value="Out of the castle" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@@ -16,6 +16,9 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -113360 -244676 -15536" value="GM Misc" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/pagan.htm" value="Pagan Temple" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/toi.htm" value="Tower of Insolence" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
|
@@ -11,6 +11,10 @@
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/aden.htm" value="Aden" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/goddard.htm" value="Goddard" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/rune.htm" value="Rune" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/dion.htm" value="Dion" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/oren.htm" value="Oren" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
@@ -19,6 +23,10 @@
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/gludin.htm" value="Gludin" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/schuttgart.htm" value="Schuttgart" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/heine.htm" value="Heine" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/hv.htm" value="Hunters" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/floran.htm" value="Floran" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
|
41
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/goddard.htm
vendored
Normal file
41
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/goddard.htm
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddard Castle Town</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/TownAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Goddard Castle Town</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 147725 -56517 -2780" value="Town Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 148909 -58773 -2966" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 149216 -57550 -2967" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 148909 -58773 -2966" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 146603 -58858 -2973" value="Blacksmith" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 146329 -57662 -2966" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 144360 -55751 -2966" value="Orc Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 145015 -54680 -2966" value="Dark Elven Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 148783 -53170 -2732" value="Warrior Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 146577 -53114 -2732" value="Mystic Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 147705 -53066 -2731" value="Einhasad Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
41
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/heine.htm
vendored
Normal file
41
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/heine.htm
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Heine Castle Town</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/TownAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Heine Castle Town</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 111115 219017 -3547" value="Town Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 115783 217942 -3587" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 107107 216871 -3600" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 115783 217942 -3587" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 107905 218858 -3613" value="Blacksmith" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 109759 220155 -3520" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 108613 218940 -3676" value="Orc Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 115775 219952 -3631" value="Dark Elven Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 114164 218612 -3630" value="Warrior Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 111332 224636 -3555" value="Eva's Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 111374 217010 -3463" value="Einhasad Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
34
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/rune.htm
vendored
Normal file
34
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/rune.htm
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Rune Castle Town</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/TownAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Rune Castle Town</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 44070 -50243 -796" value="Town Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 44770 -47412 -796" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 45093 -47447 -796" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 44770 -47412 -796" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 45119 -48364 -796" value="Blacksmith" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 43532 -49123 -796" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 37350 -47043 -1144" value="Warrior Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 37342 -49538 -1128" value="Mystic Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
41
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/schuttgart.htm
vendored
Normal file
41
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/TownAreas/schuttgart.htm
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Schuttgart Castle Town</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/TownAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Schuttgart Castle Town</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 87358 -141982 -1341" value="Town Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 86361 -139805 -1526" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 85810 -141206 -1528" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 86361 -139805 -1526" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 88172 -139704 -1533" value="Blacksmith" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 88737 -141034 -1526" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 90154 -143219 -1526" value="Orc Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 90403 -141984 -1526" value="Dark Elven Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 86264 -145540 -1292" value="Warrior Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 88510 -145588 -1292" value="Mystic Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 87358 -145246 -1292" value="Einhasad Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@@ -10,11 +10,20 @@
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/AdenTerritory.htm" value="Aden Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/DionTerritory.htm" value="Dion Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" value="Gludio Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/DionTerritory.htm" value="Dion Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/OrenTerritory.htm" value="Oren Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/InnadrilTerritory.htm" value="Innadril Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/GoddardTerritory.htm" value="Goddard Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/SchuttgartTerritory.htm" value="Schuttgart Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" value="Rune Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/Primeval.htm" value="Primeval Island" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
|
@@ -22,6 +22,7 @@
|
||||
<button action="bypass -h admin_move_to -103032 46457 -1136" value="Mimir's Forest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -116114 87005 -3544" value="Hills of Gold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/AdenTerritory-1.htm" value="Tower of Insolence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 181737 46469 -4276" value="The Giant's Cave" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 110912 84912 -4816" value="Catacomb of the Forbidden Path" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 136672 79328 -3702" value="Catacomb of the Witch" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
|
28
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/GoddardTerritory.htm
vendored
Normal file
28
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/GoddardTerritory.htm
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Goddard Territory</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Fields</font><br1>
|
||||
<button action="bypass -h admin_move_to 132997 -60608 -2960" value="Garden of Beasts" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 144880 -113468 -2560" value="Hot Springs" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 146990 -67128 -3640" value="Ketra Orc Outpost" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 165054 -47861 -3560" value="Wall of Argos" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 190112 -61776 -2944" value="Shrine of Loyalty" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 125740 -40864 -3736" value="Varka Silenos Barracks" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 106349 -61870 -2904" value="Devil's Pass" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 169091 -116162 -2456" value="Forge of the Gods" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 189964 -116820 -1624" value="Hall of Flames" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 186699 -75915 -2826" value="Imperial Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 178127 -84435 -7215" value="Four Sepulchers" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Monsters Villages</font><br1>
|
||||
<button action="bypass -h admin_move_to 149548 -82014 -5592" value="Ketra Orc Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 108155 -53670 -2472" value="Varka Silenos Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 168982 -86455 -3007" value="Pilgrim's Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 152180 -126093 -2282" value="Hot Springs Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@@ -0,0 +1,15 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Innadril Territory - Garden of Eva</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/InnadrilTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<button action="bypass -h admin_move_to 84413 234334 -3656" value="Garden of Eva - Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 80688 245566 -8926" value="Garden of Eva 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 80629 246420 -9331" value="Garden of Eva 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 87750 252422 -9851" value="Garden of Eva 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 82506 255978 -10363" value="Garden of Eva 4th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 82158 252376 -10592" value="Garden of Eva 5th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@@ -0,0 +1,25 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Innadril Territory</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Fields</font><br1>
|
||||
<button action="bypass -h admin_move_to 91088 182384 -3192" value="Field of Silence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 74592 207656 -3032" value="Field of Whispers" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 115583 192261 -3488" value="Alligator Island" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 116267 201177 -3432" value="Alligator Beach" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 145159 189247 -3756" value="Isle of Prayer" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 148444 160914 -3102" value="Chromatic Highlands" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to 149539 172645 -953" value="Parnassus" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/InnadrilTerritory-1.htm" value="Garden of Eva" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 79296 209584 -3709" value="The Saint's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 107514 174329 -3704" value="Necropolis of Worship" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Harbor</font><br1>
|
||||
<button action="bypass -h admin_move_to 111418 225960 -3624" value="Tour Boat Dock" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 160074 167893 -3538" value="Coral Reef" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/Primeval.htm
vendored
Normal file
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/Primeval.htm
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Primeval Island</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 10468 -24569 -3650" value="Primeval Isle Wharf" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
|
||||
<button action="bypass -h admin_move_to 6229 -2924 -2965" value="Research Facility" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 26174 -17134 -2747" value="Lost Nest" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8264 -14431 -3696" value="Primeval Plains" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
12
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-1.htm
vendored
Normal file
12
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-1.htm
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Pagan's Temple</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 36603 -51202 712" value="Pagan's Temple Entrance" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -16368 -38912 -10720" value="Pagan's Temple Inside" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-2.htm
vendored
Normal file
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-2.htm
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Primeval Isle</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 10468 -24569 -3650" value="Primeval Isle Wharf" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 6229 -2924 -2965" value="Research Facility" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 26174 -17134 -2747" value="Lost Nest" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8264 -14431 -3696" value="Primeval Plains" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
13
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-3.htm
vendored
Normal file
13
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-3.htm
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Monastery of Silence</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 106414 -87799 -2944" value="Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 110685 -82031 -1584" value="Minigame Lower Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 114763 -71073 -549" value="Minigame Upper Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
13
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-4.htm
vendored
Normal file
13
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-4.htm
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Valley of Saints</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 65797 -71510 -3744" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 80471 -84022 -3646" value="Valley of Saints Grave Area" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 91840 -86269 -2703" value="Valley of Saints Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
26
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory.htm
vendored
Normal file
26
L2J_Mobius_Classic_Interlude/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory.htm
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Fields</font><br1>
|
||||
<button action="bypass -h admin_move_to 43129 -87973 -2886" value="Beast Farm" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-4.htm" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 52107 -54328 -3158" value="Forest of the Dead" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 69340 -50203 -3314" value="Swamp of Screams" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-2.htm" value="Primeval Isle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-3.htm" value="Monastery of Silence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-1.htm" value="The Pagan Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 88969 -45307 -2112" value="Stakato Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Monster Village</font><br1>
|
||||
<button action="bypass -h admin_move_to 57670 -41672 -3154" value="Cursed Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Harbors</font><br1>
|
||||
<button action="bypass -h admin_move_to 36839 -38435 -3640" value="Rune Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 10448 -24960 -3664" value="Primeval Isle Wharf" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 40723 -94881 -2096" value="Windtail Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@@ -0,0 +1,41 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Schuttgart Territory</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Fields</font><br1>
|
||||
<button action="bypass -h admin_move_to -39347 -107274 -2072" value="Valley of Heroes" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -9284 -134199 -2190" value="Immortal Plateau, Northern Region" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -16464 -88444 -2775" value="Immortal Plateau, Southern Region" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 15831 -114344 -240" value="Gainak" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 112971 -174924 -608" value="Frozen Valley" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 128527 -204036 -3408" value="Western Mining Zone" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 175836 -205837 -3384" value="Eastern Mining Zone" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 111965 -154172 -1528" value="Plunderous Plains" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 113903 -108752 -884" value="Frozen Labyrinth" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 102728 -126242 -2840" value="Freya's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 92285 -123434 -4263" value="Pavel Ruins" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 68693 -110438 -1946" value="Den of Evil" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 47692 -115745 -3744" value="Crypts of Disgrace" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 121618 -141554 -1496" value="Sky Wagon Relic" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 9340 -112509 -2536" value="Cave of Trials" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 139714 -177456 -1536" value="Abandoned Coal Mines" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 171946 -173352 3440" value="Mithril Mines" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 90418 -107317 -3328" value="Archaic Laboratory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to -8830 -119289 424" value="The Immortal Plateau" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8652 -139941 -1144" value="Frozen Waterfalls" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 106561 -173949 -400" value="Strip Mine" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 147493 -200840 192" value="Spine Mountains" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 113826 -171150 -160" value="Mining Zone Passage" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 76021 -110477 -1704" value="Caron's Dungeon" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 32173 -122954 -792" value="Valley of the Lords" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 107577 -122392 -3632" value="Frost Lake" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 113750 -109163 -832" value="Ice Merchant Cabin" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 126272 -159336 -1232" value="Brigand Stronghold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 48336 -107734 -1577" value="Graverobber Hideout" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30901.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30901.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Master Arti:<br>
|
||||
It is good to see you! I must tell you that Innadril is much more dangerous than it appears. Of all the islands around Innadril, not one of them is safe. The Field of Reeds is a nest of thieves, anything shiny will be stolen... Heine is no better.<br>
|
||||
We must arm ourselves and restore security to our city.<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30902.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30902.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Karuna:<br>
|
||||
Welcome! If you want to learn how to kill Humans you are at the right place! Cut off their heads,beat them to death; there are a million ways to do it and wherever you go it's always the same! Even in lovely-sounding places such as this, "the city of the goddess of water".Everyone in on their best behavior here, but step outside the gates even an inch and POW! Off comes your head! Or you get a knife stuck through you neck! Dark Elves are aware of these dangers. It neverceases to amaze me how different the children of the same goddess are from each other...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30903.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30903.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Master Traus:<br>
|
||||
Elves have lived in Innadril since ancient days. Since around DE.1200, when Tetrach Terestien and his followers came here from Oren, they have been known as the "fairies of the lake". In those days, Humans and Elves intermarried freely. Elves blood flows through the veins of many residents of Innadril and therefore, the Humans in this area tend to live longer and be more attractive than elsewhere.<br>
|
||||
Am I telling you something you already know?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30904.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30904.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Master Naiel:<br>
|
||||
In Innadril there are more worshippers of Eva than of Einhasad. Accordingly, the temple of Eva is the much more magnificent of the two... Eva's followers in Innadril seem to have a slightly differnt view or their goddess than is widely accepted. This is no doubt due to the influence of the indigenous religions. It can be quite a shock to an unaccustomed Elf...<br>
|
||||
The High Priest of the Einhasad Temple is in charge of the class transfer of Clerics and all clan-related business. I hope this isn't confusing you.<br>
|
||||
Oh, but the way, the most important thing: I teach Elves Warriors.<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30906.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30906.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Priest Ranton:<br>
|
||||
Have you heard the story of Devil's Isle? It is said that the ghost of the great pirate Zaken haunts that forlorn island to this very day... He foolishly sought immortality and got more than he bargained for.Ha! All who have gone there in search of his lost treasure have perished,may Einhasad have mercy on their souls. This has caused great distress in our temple...<br>
|
||||
Oh, well, I'm sure from the look in your eyes that my warnings are falling on deaf ears. You, like so many others, are called to that wicked place like moths to the flame!<br>
|
||||
Heed my words! A corpse shouldn't be prepared for burial at night. Under the bright of Einhasad, all unclean things are burnt to ashes and blow away.<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30907.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30907.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Magister Minevia:<br>
|
||||
Some time ago , an Elemental Summoner that I had never seen befor came to see Annabel over there... She has been dating a former lord of Innadril for over 100 years. She is the same age as my great-great-grandmother! She must have a reason,although a romantic relationship between an Elf and a Human seems destined for trouble, don't you think...? How woruld you like seeing your lover wither and die while you stayed the same? Or the reverse!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30908.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30908.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Priest Tanios:<br>
|
||||
Elves worship Elvas and Andariel. Humans and young Elves know them better as Eva and Einhasad! Our religion is closely tied to the World Tree Glade. The World Tree Glade is the mother of allthe trees in the world and acts as a messenger of the gods. The World Tree Glade of Innadril was cultivated from a small branch cut from the World Tree Glade in the Elven Forest. Through time the two glades have grown connected as one...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30909.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30909.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Magister Anabel:<br>
|
||||
Long ago, Elves and Humans lived peacefully together in Innadril. But such was not the case in the Elven Forest, our hometown. One Elf was imprisoned for almost 100 years as punishment for loving a human.Even now, our elders are aghast at any mixing of the races... Although they may have a point, there is no stopping love, is there?<br>
|
||||
I am no foolish youngster, yet thinking of this makes me sentimental.<br>
|
||||
What skill do you wish to learn this time?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30911.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30911.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Master Brikus:<br>
|
||||
This place is too precious by half! It makes me want to puke! Those idiotic Elves, scrawling silly platitudes on every available bit of wall space! When the wars started this civilization began to crumble... The younger Dark Elves don't know any better, but for someone of my years of experience, the current climate is appalling!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30912.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30912.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Magister Xenovia:<br>
|
||||
Recently the streets have been swaming with doomsayers, most babbling something about the return of Shillen. I wouldn't be surprised to find that renegade forces within the temple were behind all this.<br>
|
||||
Although all Dark Elves have at the least a deep respect for Shillen, these false prophets are most assuredly not endoresed by the elders. They are just rabble-rouserswho need to be 'taught a lesson'...<br>
|
||||
I must admit that my weapons skill is lacking, but I do have some other skills you might find interesting...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30914.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30914.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Prefect Sorbo:<br>
|
||||
I will never understand such behavior from Warriors! It is as though every might is New Year's Eve around here... It doesn't take a prophet to see that all this merriment cannot last forever! Could it be that no one sees this but me, or do they will be forced onto the battlefield completely unprepared!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30915.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30915.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Seer Takina:<br>
|
||||
What do you think keeps a seer such as I here in this city of water, so greatly praised by Humans and Elves? How I long for the sound of the wild wind screeching against the wall of my beloved northern fortress...<br>
|
||||
I have come here to warn those who believe that they are somehow protected from the chaos that swirls around them! Their peace and happiness shall soon be wrenched from them!<br>
|
||||
Dear friends, you must prepare for the cold darkness ahead!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30925-1.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30925-1.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>High Priestess Morelyn:<br>
|
||||
I act as the eyes and ears of the goddess in this land. She has given me the power to view, within the waterscape in this temple, everything that is happening in the waters of Innadril. What Fafurion and his minions are up to, that is my main concern.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30925.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30925.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>High Priestess Morelyn:<br>
|
||||
Welcome! I am Morelyn, the high priestess of Eva. I supervise the priests in this temple. We have plenty of space here. If you wish to stay and rest for a while you are welcome.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"What are your responsibilities?"</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30926-1.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30926-1.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Priestess Restina:<br>
|
||||
The Elves of Innadril originally came here from the Elven Forest around ED. 1200. Tetrarch Terestien and his young followers settled in the Emerald Forest near Innadril Lake. This was the beginning of the Elven migration to Innadril. Since our peoples share a devotion to the goddess we have always gotten along well. Over time intermarriage between the races has given most of the people of this area some Elven ancestry. This has enhanced both their beauty and lifespan.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30926-2.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30926-2.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Priestess Restina:<br>
|
||||
The "Lady of the Lake" is Eva, the mother of all Elves. Even before the Elven migration, the people of Innadril knew the goddess of water well. There was a time when Elves regarded Eva as unapproachable and sacred, and this is still true in most parts of the Elven Forest. But due to the influence of the indigenous religion of this area, Eva is a much more accessible and personal goddess to us.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30926.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30926.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Priestess Restina:<br>
|
||||
May the smile of Eva give you peace! I am Priestess Restina. What do you seek?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about Innadril and the Elves who live there."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Tell me about the Lady of the Lake."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
3
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30927-1.htm
vendored
Normal file
3
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30927-1.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Priestess Alicia:<br>
|
||||
Oh, I see! High Priestess Morelyn is always busy learning one thing or the other. You should go and meet with her. She will be glad to see you.
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30927-2.htm
vendored
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4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30927-2.htm
vendored
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@@ -0,0 +1,4 @@
|
||||
<html><body>Priestess Alicia:<br>
|
||||
High Priestess Morelyn is in charge of all the priests in this temple. She is known as "Fafurion's Watchman" because she is always at the waterscape in the middle of the temple, watching the movements of Fafurion and the other creatures in the water.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30927.htm
vendored
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6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30927.htm
vendored
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@@ -0,0 +1,6 @@
|
||||
<html><body>Priestess Alicia:<br>
|
||||
Welcome to the Temple of Eva. All who seek rest are welcomed here! I am the Priestess Alicia. Have you met High Priestess Morelyn over there?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Yes, I've met her."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Tell me more about High Priestess Morelyn."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30969.htm
vendored
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5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30969.htm
vendored
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@@ -0,0 +1,5 @@
|
||||
<html><body>Iason Heine :<br>
|
||||
Do I know you....? Age has diminished my memory...<br>
|
||||
But there is one thing I will never forget: the beauty and enormous potential of our precious Innadril and her inhabitants. Don't you agree?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest.</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30970.htm
vendored
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4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30970.htm
vendored
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@@ -0,0 +1,4 @@
|
||||
<html><body>Locksmith Dorothy:<br>
|
||||
This is such a peaceful place! All the happy, wealthy people roaming around like lambs ready for the fleecing! This should be a piece of cake...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30971.htm
vendored
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5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30971.htm
vendored
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@@ -0,0 +1,5 @@
|
||||
<html><body>Mad Doctor Orpheus:<br>
|
||||
I am Doctor Orpheus. I am a student and teacher of life and death. I am also an adventurer, a physician, and an inventor. Now I find myself drawn in yet another direction, towards the realm of Shilen... If you are interested, there is a position open on my research staff. You are welcome to apply for it, or perhaps... Would you like to volunteer to be a
|
||||
subject of my experiment? I would be eternally grateful to you. What do you think? Will you give it a try?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest.</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30973.htm
vendored
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4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30973.htm
vendored
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@@ -0,0 +1,4 @@
|
||||
<html><body>Soul Urn:<br>
|
||||
A strange, unusually-colored urn. There is a cold, damp breeze flowing from it.<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31042.htm
vendored
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5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31042.htm
vendored
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@@ -0,0 +1,5 @@
|
||||
<html><body>Melody Maestro Kantabilon:<br>
|
||||
Pleased to meet you! I am Melody Maestro Kantabilon! I specialize in putting music into small gems known as echo crystals. Music lovers from throughout the kingdom have been bringing me their scores for years. If you like, I will make a crystal for you! It will only cost you 200 adena.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest EchoCrystals">Create an Echo Crystal</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest.</Button>
|
||||
</body></html>
|
10
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076-1.htm
vendored
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10
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076-1.htm
vendored
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@@ -0,0 +1,10 @@
|
||||
<html><body>Newbie Guide:<br>
|
||||
Once you achieve a certain level of ability and experience you may advance to a higher class through the class transfer system.<br>
|
||||
To accomplish a class transfer you must fulfill a <font color="LEVEL">class transfer quest</font>. These quests can be undertaken by characters of level 19 and above. After fulfilling the quest and achieving level 20 or higher, class transfer can be completed. At the time of class transfer you will choose one of many available professions. Once you made, your decisions is irreversible. Make your choice carefully.<br>
|
||||
I know all of the teachers in this area for any profession you might choose.<br>
|
||||
Human and Elven Fighters train with Grand Master Rains of the Fighters Guild.<br>
|
||||
Human and Elven Mystics are taught by High Priest Raymond at the temple.<br>
|
||||
Dark fighters and Dark Mystics go to Grand Master Tobias of the Dark Elf Guild.<br>
|
||||
Orc Fighters and Mystics are taught by High Prefect Drikus.<br>
|
||||
Dwarven Fighters are trained bz Warehouse Chef Rikadio at his warehouse or Head Blacksmith Mendio at his blacksmith shop.
|
||||
</body></html>
|
35
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076-2.htm
vendored
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35
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076-2.htm
vendored
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@@ -0,0 +1,35 @@
|
||||
<html><body>Newbie Guide:
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td>
|
||||
<font color="LEVEL">A novice character</font> is one who is new to the world of
|
||||
Lineage II. Certain benefits are available to novice
|
||||
characters up to level 25.<br>
|
||||
Taxes and other charges have led to a steep increase in
|
||||
prices for armor and weaponry. To help offset this
|
||||
problem,<font color="LEVEL"> novice characters can exchange their used gear
|
||||
for full credit towards the purchase of new equipment</font> in
|
||||
any weapon or armor shop.
|
||||
Also, the threat of monsters may be overwhelming for
|
||||
novice characters. I help them as much as possible..<br>
|
||||
<font color="LEVEL">Come and see me for support magic that is appropriate
|
||||
for your level.</font>
|
||||
This will help build the confidence you'll need to challenge
|
||||
the powerful monsters in this world.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 3">View the list of assist magics.</Button>
|
||||
Thirdly,<font color="LEVEL"> Soulshots and Spiritshot for Novices will be given
|
||||
in addition.</font>
|
||||
A novice character can receive additional Soulshots and
|
||||
Spiritshot for novices if he completes a particular quest.
|
||||
The information for this quest will be provided later.<br>
|
||||
And lastly, occasionally players find that they wish to
|
||||
change the race or class of their character.<font color="LEVEL"> Novice
|
||||
character benefits may be passed to a new character up
|
||||
to level 6.</font> However, once a character reaches level 6,
|
||||
then only that character receives benefits as a novice.
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
22
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076-3.htm
vendored
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22
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076-3.htm
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
<html><body>Guide for Novices:<br>
|
||||
<table>
|
||||
<tr><td width=145><font color="LEVEL">Fighter Class:</font></td></tr>
|
||||
<tr><td>Level 8 - Wind Walk</td></tr>
|
||||
<tr><td>Level 11 - Shield</td></tr>
|
||||
<tr><td>Level 12 - Bless the Body</td></tr>
|
||||
<tr><td>Level 13 - Vampiric Rage</td></tr>
|
||||
<tr><td>Level 14 - Regeneration</td></tr>
|
||||
<tr><td>Level 15 - Haste</td></tr>
|
||||
<tr><td>Level 16 - Life Cubic<br></td></tr><br>
|
||||
<tr><td><font color="LEVEL">Mystic Class:</font></td></tr>
|
||||
<tr><td>Level 8 - Wind Walk</td></tr>
|
||||
<tr><td>Level 11 - Shield</td></tr>
|
||||
<tr><td>Level 12 - Bless the Soul</td></tr>
|
||||
<tr><td>Level 13 - Acumen</td></tr>
|
||||
<tr><td>Level 14 - Concentration</td></tr>
|
||||
<tr><td>Level 15 - Empower</td></tr>
|
||||
<tr><td>Level 16 - Life Cubic</td></tr>
|
||||
</table>
|
||||
<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 2">Back</Button>
|
||||
</body></html>
|
9
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076.htm
vendored
Normal file
9
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31076.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html><body>Newbie Guide:<br>
|
||||
Good day, friend. I now live peacefully here on this island, but once I was a well-known adventure. Why, I ventured into the deepest part of Dragon Valley with Sir Cedric, brother of Roien.<br>
|
||||
Today, my time is spent guiding novices, If you have any questions, please come and ask me. I will teach you as much as I can.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask for advice.</Button>
|
||||
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Tell me about novice characters."</Button> -->
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Link default/SupportMagic.htm">Receive help from beneficial magic.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Link default/BlessingOfProtection.htm"><font color="LEVEL">Ask for a Blessing of Protection</font></Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h Quest">Quest</Button>
|
||||
</body></html>
|
10
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31077-1.htm
vendored
Normal file
10
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31077-1.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html><body>Novice Guide:<br>
|
||||
Once you achieve a certain level of ability and experience you may advance to a higher class through the class transfer system.<br>
|
||||
To accomplish a class transfer you must fulfill a <font color="LEVEL">class transfer quest</font>. These quests can be undertaken by characters of level 19 and above. After fulfilling the quest and achieving level 20 or higher, class transfer can be completed. At the time of class transfer you will choose one of many available professions. Once you made, your decisions is irreversible. Make your choice carefully.<br>
|
||||
I know all of the teachers in this area for any profession you might choose.<br>
|
||||
Human and Elven Fighters train with Grand Master Rains of the Fighters Guild.<br>
|
||||
Human and Elven Mystics are taught by High Priest Raymond at the temple.<br>
|
||||
Dark fighters and Dark Mystics go to Grand Master Tobias of the Dark Elf Guild.<br>
|
||||
Orc Fighters and Mystics are taught by High Prefect Drikus.<br>
|
||||
Dwarven Fighters are trained bz Warehouse Chef Rikadio at his warehouse or Head Blacksmith Mendio at his blacksmith shop.
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31077.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31077.htm
vendored
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@@ -0,0 +1,8 @@
|
||||
<html><body>Newbie Guide:<br>
|
||||
May the glorious light of Einhasad guide and protect you always. One of my duties is to assist newbies.<br>
|
||||
Don't be fooled! The world grows more dangerous with each passing day! Violent spirits, unending wars, even this collision between dawn and dusk! You will need both strength and wisdom to survive! do not ignore my warnings, I pray you.<br>
|
||||
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Obtain advice about class transfer.</Button> -->
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Link default/SupportMagic.htm">Receive help from beneficial magic.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Link default/BlessingOfProtection.htm"><font color="LEVEL">Ask for a Blessing of Protection</font></Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31278.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31278.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Master Bronwyn:<br>
|
||||
I especially miss the Elven forest on days like this... It seems like only yesterday that I left the shadow of the Mother Tree and settled in this strange place, so far from my home... How quickly the years have passed!<br>
|
||||
But I shouldn't let my melancholy interfere with the business at hand, should I? Very well! What would you like to learn today?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31280.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31280.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Priest Bastian:<br>
|
||||
Since ancient times, the people of Elmore have nurtured and venerated the military arts... and not just the residents! The Einhasad Temple of Goddard shares a building with the Warrior guild, and has even given them their full support!<br>
|
||||
Naturally, this doesn't mean that we endorse violence! But history has taught us that in order to maintain peace and harmony, we must keep our military strong.<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31281.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31281.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Priest Cerenas:<br>
|
||||
Dear traveler from a faraway country! May the peace of the lake and blessings of light be with you always...<br>
|
||||
As you can see, the temple of this village also serves as the Warrior guild. Our society reveres military power as much as we venerate religion.<br>
|
||||
But military power can be a two-edged sword. Although necessary for survival, always remember that the sword that saves your life today may cut you down tomorrow!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31282.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31282.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Magister Justin:<br>
|
||||
Honestly, this temple is too formal and austere for me. I only come here so I can focus on my studies without getting distracted...<br>
|
||||
Did you come here to study, too?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31283.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31283.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Magister Alminas:<br>
|
||||
Can you feel it? The powerful energy of the flames are heating up this entire region! That's probably due to the volcano in the north.<br>
|
||||
The energy of fire can be mysterious, and even seductive... But Elves, the water race, aren't familiar with that sort of power. To a magister like me, it's just another research subject to explore!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31286.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31286.htm
vendored
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@@ -0,0 +1,6 @@
|
||||
<html><body>Master Drakon:<br>
|
||||
This place reminds me of something lost long ago... Something too easily forgotten...<br>
|
||||
... Hunger! A day's hunt lost can mean starvation by nightfall!<br>
|
||||
Our ancestors knew this fact all too well... Real hunger brings everything into sharp focus!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31287.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31287.htm
vendored
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@@ -0,0 +1,5 @@
|
||||
<html><body>Magister Kamilen:<br>
|
||||
Although some call it a city of war, or a fortress village, the fundamental truths never change. The truth is, Elmore is a vanquished country and Goddard is where the defeated are.<br>
|
||||
The residents there are in denial. If they could only admit their failure and learn from it, they'd grow stronger!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31289.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31289.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Prefect Lakan:<br>
|
||||
Remember! Even the strongest warrior can't last forever! Everyone has their limit!<br>
|
||||
There was a time when my desire for a challenge caused me to forget my own limitations! But now, as you can see, I've devoted myself to raising the future generation of my tribe!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31290.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31290.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Seer Skahi:<br>
|
||||
I've come here on the webs of time and space weaved by the Duda-Mara Totem Spirit! Many signs point to an imminent eternal winter. I'm very concerned about the future of our tribe.<br>
|
||||
Dear young man! Do you have the strength to endure an eternal winter?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31322.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31322.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Master Erian:<br>
|
||||
You adventurers are all the same! Swing your sword a few times and suddenly you're a master swordsman! I've got news for you! You're nothing but a newbie! You totally lack the discipline required of a warrior!<br>
|
||||
You've come to the right place! We offer the very training you need! Tighten up that flabby gut and raise your morale standards!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31323.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31323.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Master Beryl:<br>
|
||||
Something's wrong here... How can I describe it? A dark, invisible power seems to be waiting to strike! No matter how hard I try to ignore it, I can't shake this forboding sense of evil!<br>
|
||||
Maybe practicing my swordsmanship will make me feel better... En garde! Assume the position! A duel!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31325.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31325.htm
vendored
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@@ -0,0 +1,5 @@
|
||||
<html><body>Master Themis:<br>
|
||||
Most so-called adventurers like you turn out to be worthless and weak! I can't help but despise people like that! So easy to kill it's hardly worth the effort!<br>
|
||||
You don't believe me? Would you care to bet? I swear, even before you can blink, I'll have my sword buried to the hilt in your ribs!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31327.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31327.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Prefect Tazki:<br>
|
||||
Arise, young souls! Don't refuse the call of time! Go into the world and find your purpose in life! Don't succumb to the seduction of sloth and indifference! Let the passion of your youth burn!<br>
|
||||
The fate trained by fire and ice shines brightly...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31329.htm
vendored
Normal file
6
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31329.htm
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Priest Eliyah:<br>
|
||||
Oh, mighty Einhasad, guide us with your light...<br>
|
||||
Ah! Hello! I was just praying...<br>
|
||||
Have you visited the upper level of the temple? Honestly, my friend, that isn't really the place to learn the teachings of the Gods. Those teachings may only truly be learned within your heart. Times are extremely hard right now, but my faith in Einhasad is unchanged! Will you pray with me?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31330.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31330.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Priest Wagner:<br>
|
||||
May the blessings of Eva be with you always.<br>
|
||||
Obviously, this is a library, but it's also a good place to discuss faith. I'm not much for the ostentatious rituals of Humans, anyway. My Human colleagues over there must've been pretty shocked at being thrown out of the Einhasad Temple and chased away! But that's their business...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31332.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31332.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Magister Amelia:<br>
|
||||
Welcome to the Library of Sages! Our doors are always open. If you need to find any information, this is the place! All answers lie within these walls. And if you're interested in magic, I can teach you!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31333.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31333.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Magister Rumiel:<br>
|
||||
Indeed, I'm constantly amazed by the Humans' desire to write down everything they think of! I suppose it's due to other inadequate memories...<br>
|
||||
I suppose, if I have the time, it wouldn't hurt to read these books... But what if new books arrive before I finish reading these? Is there a magic skill that will let me read faster?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31335.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31335.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Magister Kayan:<br>
|
||||
For some reason, I feel comfortable here! But it's rather stuffy and boring, isn't it? Although it's spacious, there are still too many people and theories crowded together...<br>
|
||||
Now I know why I prefer to conduct my research alone...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31337.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31337.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Seer Mekara:<br>
|
||||
Tejakar Oroka! May the flames of Pa'agrio be with you!<br>
|
||||
Although this is the land of Humans, where the power of the sacred flame is weak, we may still impart the teachings of our ancestors here! You feel it, do you not? The breath of our ancestors here in Rune!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31348.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31348.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Agripel:<br>
|
||||
I am High Priest Agripel! The gods speak directly to me! Ahem!<br>
|
||||
They've ordered me... to give everything I own to them and wait for my judgement. Ahem!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31349.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31349.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Benedict:<br>
|
||||
What are you doing here? I haven't seen you around here before. Is this your first time here? If you're here to give a donation, talk to Agripel over there.<br>
|
||||
Why are you staring at me? Is there something stuck in my teeth?<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31350.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31350.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Dominic:<br>
|
||||
Heh heh...<br>
|
||||
This isn't too bad! Everything's going according to plan...<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31356.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31356.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Porter Remy:<br>
|
||||
Oh, I'm so sorry! There's something urgent I must attend to! Excuse me, I must go!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31357.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31357.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Secretary Leandro:<br>
|
||||
I'm busy! So very busy! Why is the deputy manor lord never ever at his desk?<br>
|
||||
Get out of my way! Have you seen Sir Windawood? No? No one's seen him in the village either!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31358.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31358.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Bard Kasiel:<br>
|
||||
Tra la la, sing for me, earth! Tra la la, sing for me, wind!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31359.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31359.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Mother Tree Guardian Jaradine:<br>
|
||||
I am sworn to protect the Mother Tree, the mother of all Elves.<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31360.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31360.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tetrarch Agent Alhena:<br>
|
||||
If you have something to tell the Elder Council, visit the elders in person. I'm very busy!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31361.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31361.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Tetrarch Executioner Kreed:<br>
|
||||
Do you want your throat cut? For your own safety, don't get in my way!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31362.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31362.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Carrier Tate:<br>
|
||||
I don't need any help. This is my job.<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31363.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31363.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Deliveryman Rogin:<br>
|
||||
What? I'm very busy right now!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31364.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31364.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Guardian of Flame Rokar:<br>
|
||||
Young warriors, light up the future of the tribe with the hot flames!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31365.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31365.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Guardian of Flame Yakand:<br>
|
||||
Get ready for the eternal winter that is coming!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31367.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31367.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Voice of Glory:<br>
|
||||
Are you a traveler seeking your destiny? I see your loved ones in your eyes. This is the final resting place of the holy souls of clerics. If you have the time, you should pay your respects!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31368.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31368.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Monk of Silence Mikelan:<br>
|
||||
I am a silent monk. Our monastery is conducting a ritual which is only performed once a decade. Access to the monastery is restricted until the ceremony is complete. You must detour. Bless you, my child!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest">Quest </Button>
|
||||
</body></html>
|
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31369.htm
vendored
Normal file
4
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31369.htm
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Monk of Silence Mennon:<br>
|
||||
Greetings, my child. I'm a monk. The Monastery of Silence is currently conducting a holy ritual which is only held once a decade. During this ritual, access to the monastery is restricted to the silent monks in order to prevent external forces from affecting the ritual. You must make a detour. Bless you, my child!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest.</Button>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31384.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31384.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Gatekeeper of the Fire Dragon:<br>
|
||||
Good job finding this road! It may be rough, but you'll reach your destination much sooner. Do you wish to enter this door behind me?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest GrandBossTeleporters">"Yes."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
3
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31385.htm
vendored
Normal file
3
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31385.htm
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>[Whispering]<br>
|
||||
<font color="LEVEL">Will you confront Valakas?</font><br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest GrandBossTeleporters">Enter the nest</Button></body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31387.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/31387.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Kurstin:<br>
|
||||
What brings you to this accursed village? All you'll find here are despair, gloom and helplessness! It's a trap, a maze whose exit is forever sealed! No one get in... or out!<br>
|
||||
Although we see each other now, we are in two very different places. Looks can be very deceiving!<br>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user