Item skill support for OTHER target type.
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		@@ -96,7 +96,6 @@
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		<reuseDelay>2000</reuseDelay>
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		<magicCriticalRate>5</magicCriticalRate>
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		<hitCancelTime>0</hitCancelTime>
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		<!-- FIXME: This should be OTHERS -->
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		<targetType>OTHERS</targetType>
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		<affectScope>SINGLE</affectScope>
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	</skill>
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@@ -1894,7 +1894,7 @@
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		<staticReuse>true</staticReuse>
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		<isMagic>2</isMagic>
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		<reuseDelay>20000</reuseDelay>
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		<targetType>OTHERS</targetType>
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		<targetType>SELF</targetType>
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		<affectScope>SINGLE</affectScope>
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		<conditions>
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			<condition name="OpCheckAbnormal">
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