Item skill support for OTHER target type.
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@@ -116,7 +116,6 @@
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<reuseDelay>2000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<!-- FIXME: This should be OTHERS -->
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<targetType>OTHERS</targetType>
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<affectScope>SINGLE</affectScope>
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</skill>
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@@ -1875,7 +1875,7 @@
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<staticReuse>true</staticReuse>
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<isMagic>2</isMagic>
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<reuseDelay>20000</reuseDelay>
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<targetType>OTHERS</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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