diff --git a/trunk/dist/game/data_classic/html/villagemaster/30037.htm b/trunk/dist/game/data_classic/html/villagemaster/30037.htm index 5bc92250a1..873a0afea1 100644 --- a/trunk/dist/game/data_classic/html/villagemaster/30037.htm +++ b/trunk/dist/game/data_classic/html/villagemaster/30037.htm @@ -1,6 +1,6 @@ High Priestess Levian:
I perceive that you are wandering on a journey to seek and find your dream. Ah, my young friend...in this world, there are tens of thousands of dreams, and tens of thousands of disappointments as well. Perhaps you will one day realize the futility of chasing these dreams like a moth drawn to a flame. But what has brought you to me? In the name of Einhasad, if I am able to give you the light, I will do all that I can to assist you.
- + diff --git a/trunk/dist/game/data_classic/html/villagemaster/30070.htm b/trunk/dist/game/data_classic/html/villagemaster/30070.htm index 2bf25174bf..ee1b539f93 100644 --- a/trunk/dist/game/data_classic/html/villagemaster/30070.htm +++ b/trunk/dist/game/data_classic/html/villagemaster/30070.htm @@ -1,6 +1,6 @@ High Priest Sylvain:
Welcome to the warm bosom of Einhasad, the goddess of light. What event has brought you to me? By the holy name of Einhasad, I pray I am able to help you!
- + diff --git a/trunk/dist/game/data_classic/html/villagemaster/30289.htm b/trunk/dist/game/data_classic/html/villagemaster/30289.htm index 5c7f32701a..6f56765896 100644 --- a/trunk/dist/game/data_classic/html/villagemaster/30289.htm +++ b/trunk/dist/game/data_classic/html/villagemaster/30289.htm @@ -1,6 +1,6 @@ High Priest Raymond:
Einhasad's blessing upon you. Now, what has led you into this divine light? What business has brought you to me? I will gladly help you if by doing so Einhasad's light might be further spread through this darkened world.
- + diff --git a/trunk/dist/game/data_classic/scripts.cfg b/trunk/dist/game/data_classic/scripts.cfg index ad151f9d68..16c19cae87 100644 --- a/trunk/dist/game/data_classic/scripts.cfg +++ b/trunk/dist/game/data_classic/scripts.cfg @@ -64,6 +64,7 @@ village_master/DwarfWarehouseChange2/DwarfWarehouseChange2.java village_master/ElfHumanClericChange2/ElfHumanClericChange2.java village_master/ElfHumanFighterChange1/ElfHumanFighterChange1.java village_master/ElfHumanFighterChange2/ElfHumanFighterChange2.java +village_master/ElfHumanWizardChange1/ElfHumanWizardChange1.java village_master/ElfHumanWizardChange2/ElfHumanWizardChange2.java village_master/OrcChange1/OrcChange1.java village_master/OrcChange2/OrcChange2.java diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-01.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-01.htm new file mode 100644 index 0000000000..e0c51b5971 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-01.htm @@ -0,0 +1,5 @@ +High Priestess Levian:
+A change of profession occurs when someone with the required abilities and experience is promoted to a more advanced profession. A Human Mystic like yourself can change profession to become a Human Wizard, who practices Elemental Magic, or a Cleric, who seeks the will of the gods. Which profession do you wish to know about?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-02.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-02.htm new file mode 100644 index 0000000000..4ccf531bdf --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-02.htm @@ -0,0 +1,6 @@ +High Priestess Levian:
+To become a Human Wizard, one who studies the fundamental power that underlies all things, your level must be at least 20, and you must also pass the Test of the Human Wizard.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-03.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-03.htm new file mode 100644 index 0000000000..17aa32ff35 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-03.htm @@ -0,0 +1,7 @@ +High Priestess Levian:
+The Human Wizard is an advanced Mystic who can practice elemental magic, black magic and summoning magic. Also, the Wizard can directly strike down enemies with the most powerful magic. However, the Wizard must turn away from the arts of white magic and summoning magic in order to concentrate on attack magic. Nevertheless, it's quite a fascinating profession, particularly in its ability to summon servitors.
+Some Wizards decide to train at Oren's Ivory Tower, to attain still more advanced professions, such as Sorcerers, Warlocks or Necromancers. However, there are not many that can achieve such a high level; it is not as easy as you think.
+To change profession to become a Wizard, you must bring back the bead of four seasons. That is a token that proves that you have attained the qualifications to become a Wizard.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-04.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-04.htm new file mode 100644 index 0000000000..cd0b9d8945 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-04.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+To change your profession to Human Wizard, you should bring back tokens for each of the four elements of water, fire, wind and earth -- for these form the basis of elemental magic. Visit Parina, who has long studied elemental magic, to learn how to collect the tokens. She is here in this temple, so you can meet her immediately. You will receive the bead of four seasons when you collect tokens for all four elements. If you bring me that, you can change profession to become a Human Wizard.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-05.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-05.htm new file mode 100644 index 0000000000..52f08859c2 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-05.htm @@ -0,0 +1,6 @@ +High Priestess Levian:
+To become a Cleric, one who serves Einhasad and lives to do her will, your level must be at least 20, and you must also pass the Test of the Cleric.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-06.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-06.htm new file mode 100644 index 0000000000..a3fe1ec019 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-06.htm @@ -0,0 +1,7 @@ +High Priestess Levian:
+The Cleric is a Human Mystic who is connected to the divine power that surrounds the world. The Cleric performs miracles through the power of the gods. Thus, the Cleric practices mostly white magic and supplementary magic to help others. However, Clerics are granted some attack skills to protect themselves.
+Also, the Cleric has great healing powers and for this gift they are always welcomed and respected. Those Clerics who continue in their training and in the service of others can attain higher professions, such as Bishop or Prophet.
+But first, to become a Cleric, you must bring back the Mark of Faith to show that your faith has been acknowledged.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-07.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-07.htm new file mode 100644 index 0000000000..2a49246c3f --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-07.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+To become a Cleric, one's faith must be verified. I always leave the judgment in this matter in the hands of Priest Zigaunt, who has devout faith. I suggest you speak to Priest Zigaunt here in our temple. To change profession to Cleric, you must pass his test and bring back the Mark of Faith as proof.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-08.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-08.htm new file mode 100644 index 0000000000..11719f2bcf --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-08.htm @@ -0,0 +1,5 @@ +High Priestess Levian:
+A change of profession occurs when someone with the required abilities and experience is promoted to a more advanced profession. An Elven Mystic like yourself can change profession to become an Elven Wizard, who practices Elemental Magic, or an Elven Oracle, who studies divine power. Which profession do you wish to know about?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-09.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-09.htm new file mode 100644 index 0000000000..95cbd2dd80 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-09.htm @@ -0,0 +1,6 @@ +High Priestess Levian:
+To become an Elven Wizard, one who studies elements and spirits, your level must be at least 20, and you must also pass the Test of the Elven Wizard.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-10.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-10.htm new file mode 100644 index 0000000000..420a22f06c --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-10.htm @@ -0,0 +1,7 @@ +High Priestess Levian:
+Elven Wizards are mystics who can commune with spirits and use elemental magic, dark magic and summon magic at one level higher than Elven Mystics. They can issue commands to fire and wind at will and thereby attack the enemy, or kill them using the magic forces of darkness. They also summon spirits that dwell in nature in the form of "servitors."
+Among Elven Wizards, those who wish to develop their elemental magic technique to a higher level will follow the path of the Spellsinger, while those who desire ultimate mastery of summoning magic will pursue the path of an Elemental Summoner.
+In order to transfer to the Elven Wizard class, you must bring a proof called an Eternity Diamond.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-11.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-11.htm new file mode 100644 index 0000000000..3eaef3264b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-11.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+To become an Elven Wizard, you must bring back the Eternity Diamond as proof of your worthiness. This means you have earned the right to become an Elven Wizard. If you go to the Elven village and meet the Elf Rosella, she will give you the test. You must pass her test to become an Elven Wizard. Since Rosella is in the village, it won't be hard to find her.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-12.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-12.htm new file mode 100644 index 0000000000..875768454a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-12.htm @@ -0,0 +1,6 @@ +High Priestess Levian:
+To become an Elven Oracle, one who lives to seek the will of Eva, the goddess of water whom the Elves serve, your level must be at least 20, and you must also pass the Test of the Elven Oracle.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-13.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-13.htm new file mode 100644 index 0000000000..1ffb473139 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-13.htm @@ -0,0 +1,7 @@ +High Priestess Levian:
+Oracles utilize light, life and the Spirits of Purification derived from Eva and Einhasad to advise their Elven compatriots through their close interaction with the spirit world. Rather than attack others, they use their magic to protect and heal themselves and others.
+Those Oracles with truly advanced spiritual abilities may become Elders, who are able to use the most powerful White Magic by Einhasad and Eva.
+To become an Oracle, you must pass the Oracle test and return with a Leaf of Oracle as proof.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-14.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-14.htm new file mode 100644 index 0000000000..1ae3f60c3e --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-14.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+The leaf of the Oracle is a token given only to Elves who have the qualifications to become an Oracle. Priest Manuel, who has taught Oracles for a long time, is in charge of the Test of the Elven Oracle. He can be found in the temple in the town of Gludio. If you follow the road that runs east of the village, you will come to the town of Gludio. The temple is in the northern part of the village. Go to the sanctuary there to find Priest Manuel.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-15.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-15.htm new file mode 100644 index 0000000000..d02f57e25a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-15.htm @@ -0,0 +1,3 @@ +High Priestess Levian:
+May I help you? I ... cannot teach anyone except for those who aspire to learn according to the will of the gods. However, meeting you is also the will of the gods, so I'll pray for the blessing of Einhasad upon you. Next time, I hope you find someone who can teach you.
+ \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-16.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-16.htm new file mode 100644 index 0000000000..ff024478d5 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-16.htm @@ -0,0 +1,3 @@ +High Priestess Levian:
+You have already changed profession. From now on, you should devote yourself to the path which you have chosen. If you receive the guidance of Einhasad and follow the divine will, you will in time obtain even more advanced professions. Continue to strive for this goal. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-17.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-17.htm new file mode 100644 index 0000000000..a527e2ea88 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-17.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You have already far surpassed the abilities of most people. You cannot now return to such a lowly profession.
+Judging from your strength, I believe that your faith sustains you on your path. Keep your faith to the end, and move forward. May the will of Einhasad guide you to the path of righteousness. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-18.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-18.htm new file mode 100644 index 0000000000..9deea311c2 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-18.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves that you passed the Test of the Human Wizard.
+It seems you have passed the test, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-19.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-19.htm new file mode 100644 index 0000000000..4ab70f54e0 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-19.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves that you passed the Test of the Human Wizard.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Human Wizard. The first thing you need to do is train harder to reach level 20. Also, you must gather the tokens of the four elements for the test. Visit Parina in our sanctuary to learn more about collecting the tokens. To change profession to become a Wizard, you should bring back the bead of four seasons which you will receive when you have all four tokens. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-20.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-20.htm new file mode 100644 index 0000000000..070c0c726a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-20.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+Congratulations! You have advanced one level as a child of the goddess. Many more trials and hardships await you, but I trust that you will overcome them all. May the blessings of Einhasad be with you always.
+This is a small gift that we have prepared to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-21.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-21.htm new file mode 100644 index 0000000000..f002b01af2 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-21.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves you have passed the Test of the Human Wizard.
+You have achieved a sufficient level, but it seems you have not yet passed the test. You will be accepted as a true Wizard only when you have passed the test. The Test of the Human Wizard requires gathering the tokens of the four elements. Visit Parina in our sanctuary to learn more about collecting the tokens. To change profession to become a Wizard, you should bring back the bead of four seasons which you will receive when you have all four tokens. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-22.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-22.htm new file mode 100644 index 0000000000..11ba09d85d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-22.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves that you passed the Test of the Cleric.
+It seems you have passed the Test of the Cleric, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-23.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-23.htm new file mode 100644 index 0000000000..afe4d2327e --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-23.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves that you passed the Test of the Cleric.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Cleric. The first thing you need to do is train harder to reach level 20 or higher. If you want to know more about the Test of the Cleric, go to Priest Zigaunt of our temple. He will test your faith. To change profession to become a Cleric, you must pass his test and bring back the Mark of Faith as proof. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-24.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-24.htm new file mode 100644 index 0000000000..070c0c726a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-24.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+Congratulations! You have advanced one level as a child of the goddess. Many more trials and hardships await you, but I trust that you will overcome them all. May the blessings of Einhasad be with you always.
+This is a small gift that we have prepared to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-25.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-25.htm new file mode 100644 index 0000000000..2570499815 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-25.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves you have passed the Test of the Cleric.
+You have achieved a sufficient level, but it seems you have not yet passed the test. You will be acknowledged as a true Cleric only when you have proved your faith in the Test of the Cleric. Priest Zigaunt of our temple is in charge of making that determination. He will test your faith. To change profession to become a Cleric, you must pass his test and bring back the Mark of Faith as proof. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-26.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-26.htm new file mode 100644 index 0000000000..930602776b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-26.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level must be at least 20, and to become an Elven Wizard, you must have the token that proves that you passed the Test of the Elven Wizard.
+It seems you have passed the Test of the Elven Wizard, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-27.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-27.htm new file mode 100644 index 0000000000..9075a0f60e --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-27.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level must be at least 20, and to become an Elven Wizard you must have the token that proves that you passed the Test of the Elven Wizard.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Elven Wizard. The first thing you need to do is train harder to reach level 20. Then, if you wish to become an Elven Wizard, you should visit the Elven village and talk to an Elf named Rosella. You can change profession to an Elven Wizard only if you pass her test and bring back the token called the Eternity Diamond. Rosella is right there in the village, so it won't be hard to find her. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-28.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-28.htm new file mode 100644 index 0000000000..35a4f5d7a5 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-28.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+Congratulations! You have advanced one level as a proud Elven sorcerer. Many more trials and hardships await you, but I trust that you will overcome them all. May the blessings of Einhasad and Eva always be with you.
+This is a small gift that we have prepared to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-29.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-29.htm new file mode 100644 index 0000000000..74bd575885 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-29.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level should be at least 20, and to become an Elven Wizard, you must have the token that proves you have passed the Test of the Elven Wizard.
+You have achieved a sufficient level, but it seems you have not yet passed the Test of the Elven Wizard. To become an Elven Wizard, you must visit the Elven village and speak to an Elf named Rosella. You can change profession to Elven Wizard only if you pass her test and bring back the token called the Eternity Diamond. Rosella is right there in the village, so it won't be hard to find her. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-30.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-30.htm new file mode 100644 index 0000000000..91288d6b47 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-30.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become an Elven Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves that you passed the Test of the Elven Oracle.
+It seems you have passed the Test of the Elven Oracle, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-31.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-31.htm new file mode 100644 index 0000000000..03fb2af50a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-31.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become an Elven Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves that you passed the Test of the Elven Oracle.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Elven Oracle. The first thing you need to do is train harder to reach level 20. Then you must pass the test and bring back the leaf of the Oracle as proof. To take the test, go to Priest Manuel, who can be found in the sanctuary of the town of Gludio. To get to the town of Gludio, follow the road to the east. You must pass his test and bring back the leaf of the Oracle. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-32.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-32.htm new file mode 100644 index 0000000000..884d1e7579 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-32.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+Congratulations! You have now become a proud oracle, a priest of Eva. Many more trials and hardships await you, but I trust that you will overcome them all. May the blessings of Einhasad and Eva always be with you.
+This is a small gift that we have prepared to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-33.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-33.htm new file mode 100644 index 0000000000..bbf9beed75 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-33.htm @@ -0,0 +1,4 @@ +High Priestess Levian:
+You need the appropriate level and token to become an Elven Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves you have passed the Test of the Elven Oracle.
+You have achieved a sufficient level, but to become an Oracle, you must pass the test and bring back the leaf of the Oracle as proof. To take the Test of the Oracle, go to Priest Manuel, who can be found in the sanctuary of the town of Gludio. To get to the town of Gludio, take the road to the east. You must pass his test and bring back the leaf of the Oracle. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-34.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-34.htm new file mode 100644 index 0000000000..819015afea --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30037-34.htm @@ -0,0 +1,4 @@ + +You are limited to two occupational changes.
+You would be better served training yourself. Remember that strength flows from your mind, not your weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-01.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-01.htm new file mode 100644 index 0000000000..89e4538b2c --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-01.htm @@ -0,0 +1,5 @@ +High Priest Sylvain:
+A change of profession occurs when someone with the required abilities and experience is promoted to a more advanced profession. A Human Mystic like yourself can change profession to become a Human Wizard, who practices elemental magic, or a Cleric, who seeks the will of the Gods. Which profession do you wish to know about?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-02.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-02.htm new file mode 100644 index 0000000000..5e852c6912 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-02.htm @@ -0,0 +1,6 @@ +High Priest Sylvain:
+To become a Human Wizard, one who studies the fundamental power that underlies all things, your level must be at least 20, and you must also pass the Test of the Human Wizard.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-03.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-03.htm new file mode 100644 index 0000000000..36ded2c398 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-03.htm @@ -0,0 +1,7 @@ +High Priest Sylvain:
+The Human Wizard is an advanced Mystic who can practice elemental magic, black magic and summoning magic. Also, the Wizard can strike down his enemies directly with the most powerful magic. However, the Wizard must turn away from the arts of white magic and summoning magic in order to concentrate on attack magic. Nevertheless, it's quite a fascinating profession, particularly in its ability to summon servitors.
+Some Wizards decide to train at Oren's Ivory Tower, to attain a still more advanced profession, such as Sorcerer, Warlock or Necromancer. However, there are not many who can achieve such a high level; it is not as easy as you might think.
+To change profession to become a Human Wizard, you must bring back the bead of four seasons. This token proves that you have attained the qualifications to become a Wizard.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-04.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-04.htm new file mode 100644 index 0000000000..7f988e7721 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-04.htm @@ -0,0 +1,5 @@ +High Priest Sylvain:
+To change your profession to Human Wizard, you should bring back tokens for each of the four elements of water, fire, wind and earth -- for these form the basis of elemental magic. Visit Parina, who has studied elemental magic for a long time, to learn how to collect tokens. If you deliver the four tokens, she will give you the bead of four seasons.
+She studies at the temple in the village of Gludin. You will easily find her if you go there. Follow the road to the west and it will take you to the village of Gludin. The temple is in the northeastern part of the village. Of course, using a Gatekeeper is much faster.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-05.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-05.htm new file mode 100644 index 0000000000..7e4c27a946 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-05.htm @@ -0,0 +1,6 @@ +High Priest Sylvain:
+To become a Cleric, one who serves Einhasad and lives to do her will, your level must be at least 20, and you must also pass the Test of the Cleric.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-06.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-06.htm new file mode 100644 index 0000000000..f3f3507e4b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-06.htm @@ -0,0 +1,7 @@ +High Priest Sylvain:
+The Cleric is a Mystic who is connected to the divine power that surrounds the world. A Cleric performs miracles through the power of the gods. Thus, the Cleric practices mostly white magic and supplementary magic to help others. However, Clerics are granted some attack skills to protect themselves.
+Also, Clerics have great healing powers and for this gift they are always welcomed and respected. Those Clerics who continue in their training and in the service of others can attain a higher profession, such as Bishop or Prophet.
+But first, to become a Cleric, you must bring back the Mark of Faith to show that your faith has been acknowledged.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-07.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-07.htm new file mode 100644 index 0000000000..75d8e3a0e2 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-07.htm @@ -0,0 +1,5 @@ +High Priest Sylvain:
+To become a Cleric, one's faith must be verified. Priest Zigaunt, in the village of Gludin, may judge the purity of your faith. If you pass his test and return with the Mark of Faith, you can change profession to become a Cleric.
+Priest Zigaunt is in the temple of the village of Gludin. You can reach the village of Gludin by continuing west on the road. The temple is in the northeast part of the village. Of course, using a Gatekeeper is much faster.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-08.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-08.htm new file mode 100644 index 0000000000..e0857cec66 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-08.htm @@ -0,0 +1,5 @@ +High Priest Sylvain:
+A change of profession occurs when someone with the required abilities and experience is promoted to a more advanced profession. An Elven Mystic like yourself can change profession to become an Elven Wizard, who practices elemental magic, or an Elven Oracle, who studies divine power. Which profession do you wish to know about?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-09.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-09.htm new file mode 100644 index 0000000000..20043c2aa4 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-09.htm @@ -0,0 +1,6 @@ +High Priest Sylvain:
+To become an Elven Wizard, one who studies elements and spirits, your level must be at least 20, and you must also pass the Test of the Elven Wizard.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-10.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-10.htm new file mode 100644 index 0000000000..f1e6d706f6 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-10.htm @@ -0,0 +1,6 @@ +High Priest Sylvain:
+Elven Wizards interact closely with spirits to create very powerful magic. They are known to use Elemental, Dark and Summoning Magic at a higher level than Elven Mystics. Elven Wizards are capable of launching devastating attacks of fire and wind upon their enemies, and possess a powerful dark magic capable of inflicting hideous death. They're also known to summon formidable monsters known as Servitors.
Spellsingers take Elemental Magic to its highest level among the Elven Wizards. Anyone wishing to master Summoning Magic should follow the path of the Elemental Summoner.
+Anyone wishing to become an Elven Wizard must bring me an Eternity Diamond. Once you've done this, I'll make you an Elven Wizard.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-11.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-11.htm new file mode 100644 index 0000000000..08e9df87b8 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-11.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+To become an Elven Wizard, you must bring back the Eternity Diamond as proof of your worthiness. This means you have earned the right to become an Elven Wizard. If you go to the Elven village and meet the Elf Rosella, she will give you the test. You must pass her test to become an Elven Wizard. Since Rosella is in the village, it won't be hard to find her.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-12.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-12.htm new file mode 100644 index 0000000000..609440a158 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-12.htm @@ -0,0 +1,6 @@ +High Priest Sylvain:
+To become an Elven Oracle, one who lives to seek the will of Eva, the goddess of water whom the Elves serve, your level must be at least 20, and you must also pass the Test of the Elven Oracle.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-13.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-13.htm new file mode 100644 index 0000000000..e31d6e15b9 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-13.htm @@ -0,0 +1,7 @@ +High Priest Sylvain:
+Oracles utilize light, life and Spirits of Purification derived from Eva and Einhasad. These Priests advise their Elven comrades and use their magic to protect and heal both themselves and others.
+Exceptionally gifted Oracles may become Elders who, blessed by Einhasad and Eva, are able to use the most powerful white magic.
+To become an Oracle, you must pass the Oracle test and return with a Leaf of Oracle as a proof.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-14.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-14.htm new file mode 100644 index 0000000000..ef6ad36550 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-14.htm @@ -0,0 +1,5 @@ +High Priest Sylvain:
+To become an Elven Oracle, you must pass the Test of the Elven Oracle and bring back the leaf of the Oracle as proof of your accomplishment. Priest Manuel, of our temple, has taught Oracles for a long time. He is in charge of the Test of the Elven Oracle. If you want to know more about the test, visit Priest Manuel.
+The town of Gludio is northwest of here. Priest Manuel will be in the temple, which is located in the northern part of the town.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-15.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-15.htm new file mode 100644 index 0000000000..8e38b63784 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-15.htm @@ -0,0 +1,3 @@ +High Priest Sylvain:
+I believe in Einhasad, and if you are not one who relies on divine authority, I cannot teach you. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-16.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-16.htm new file mode 100644 index 0000000000..fd7db19d38 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-16.htm @@ -0,0 +1,3 @@ +High Priest Sylvain:
+You have already changed profession. From now on, you should devote yourself to the path which you have chosen. If you receive the guidance of Einhasad and follow the divine will, you will in time obtain an even more advanced profession. Continue to strive for this goal. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-17.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-17.htm new file mode 100644 index 0000000000..53316ed798 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-17.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You have already far surpassed the abilities of most people. You cannot now return to such a lowly profession.
+Judging from your strength, I believe that your faith sustains you on your path. Keep your faith to the end, and move forward. May the will of Einhasad guide you along the path of righteousness. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-18.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-18.htm new file mode 100644 index 0000000000..0f27052b6d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-18.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves that you passed the Test of the Human Wizard.
+It seems you have passed the Test of the Human Wizard, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-19.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-19.htm new file mode 100644 index 0000000000..a5bca59f1c --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-19.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves that you passed the Test of the Human Wizard.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Human Wizard. The first thing you need to do is train harder to reach level 20. If you want to know about the test, look for Parina, who studies elemental magic at the temple in the village of Gludin. You must also bring the bead of four seasons, which she will award you when you collect the tokens for all four elements. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-20.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-20.htm new file mode 100644 index 0000000000..d7280c0553 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-20.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+Congratulations! You have advanced one level as a child of the goddess. Many more trials and hardships await you, but I trust that you will overcome them all. May Einhasad and Eva bless and keep you always.
+This is a small gift that we have prepared to help you on your journey. Take this to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-21.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-21.htm new file mode 100644 index 0000000000..5e8ab01ff0 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-21.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves you have passed the Test of the Human Wizard.
+You have achieved a sufficient level, but it seems you have not yet passed the Test of the Human Wizard. You will be accepted as a true Wizard only when you have passed the test. Parina, who studies elemental magic at the temple in the village of Gludin, can tell you about the test in detail. You must attain the bead of four seasons, which she will give you when you have collected the tokens for all four elements. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-22.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-22.htm new file mode 100644 index 0000000000..a573f10cb2 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-22.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves that you passed the Test of the Cleric.
+It seems you have passed the Test of the Cleric, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-23.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-23.htm new file mode 100644 index 0000000000..c026536215 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-23.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves that you passed the Test of the Cleric.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Cleric. The first thing you need to do is train harder to reach level 20 or higher. Then, if you want to take the test, look for Priest Zigaunt at the sanctuary in the village of Gludin. You must pass his test and bring back the Mark of Faith to change your profession to Cleric. As I'm sure you know, you just follow the road west to reach the village of Gludin. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-24.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-24.htm new file mode 100644 index 0000000000..e8b377c4bb --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-24.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+Congratulations! You have advanced one level as a child of the goddess. Many more trials and hardships await you, but I trust that you will overcome them all. May Einhasad bless those who serve her will!
+This is a small gift that we have prepared to help you on your journey. Take this to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-25.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-25.htm new file mode 100644 index 0000000000..a773a20319 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-25.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves you have passed the Test of the Cleric.
+You have achieved a sufficient level, but it seems you have not yet passed the Test of the Cleric. You will be acknowledged as a true Cleric only when you have passed the test. If you wish to take the test, visit Priest Zigaunt in the village of Gludin. You must pass his test and bring back the Mark of Faith to change profession to Cleric. As I'm sure you know, just follow the road west to reach the village of Gludin. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-26.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-26.htm new file mode 100644 index 0000000000..83ee7dc445 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-26.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level must be at least 20, and to become an Elven Wizard, you must have the token that proves that you passed the Test of the Elven Wizard.
+It seems you have passed the Test of the Elven Wizard, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-27.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-27.htm new file mode 100644 index 0000000000..0ab5db10fc --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-27.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level must be at least 20, and to become an Elven Wizard you must have the token that proves that you passed the Test of the Elven Wizard.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Elven Wizard. The first thing you need to do is train harder to reach level 20. Then, if you wish to become an Elven Wizard, you should visit the Elven village and talk to an Elf called Rosella. You can change profession to an Elven Wizard only if you pass her test and bring back the token called the Eternity Diamond. Rosella is right there in the village, so it won't be hard to find her. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-28.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-28.htm new file mode 100644 index 0000000000..0dfd88b85a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-28.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+Congratulations! You have advanced one level as a proud Elven Sorcerer. Many more trials and hardships await you, but I trust that you will overcome them all. May Einhasad and Eva bless and keep you always.
+This is a small gift that we have prepared to help you on your journey. Take this to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-29.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-29.htm new file mode 100644 index 0000000000..9bdf2e8ee7 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-29.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level should be at least 20, and to become an Elven Wizard, you must have the token that proves you have passed the Test of the Elven Wizard.
+You have achieved a sufficient level, but it seems you have not yet passed the Test of the Elven Wizard. To become an Elven Wizard, you must visit the Elven village and speak to an Elf named Rosella. You can change profession to Elven Wizard only if you pass her test and bring back the token called the Eternity Diamond. Rosella is right there in the village, so it won't be hard to find her. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-30.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-30.htm new file mode 100644 index 0000000000..d304069ca2 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-30.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become an Elven Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves that you passed the Test of the Elven Oracle.
+It seems you have passed the Test of the Elven Oracle, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-31.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-31.htm new file mode 100644 index 0000000000..fe09f7c802 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-31.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become an Elven Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves that you passed the Test of the Elven Oracle.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Elven Oracle. The first thing you need to do is train harder to reach level 20. Then you must pass the test and bring back the leaf of the Oracle as proof. Priest Manuel of our temple, who has taught us Oracles for a long time, is in charge of the test. If you want to know more about the test, speak to Priest Manuel of the town of Gludio. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-32.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-32.htm new file mode 100644 index 0000000000..36b7bcc14c --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-32.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+Congratulations! You have now become a proud Oracle, a priest of Eva. Many more trials and hardships await you, but I trust that you will overcome them all. May Einhasad and Eva bless and keep you always.
+This is a small gift that we have prepared to help you on your journey. Take this to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-33.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-33.htm new file mode 100644 index 0000000000..f78a85f791 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30070-33.htm @@ -0,0 +1,4 @@ +High Priest Sylvain:
+You need the appropriate level and token to become an Elven Oracle. To change profession, your level must be at least 20, and to become an Elven Oracle, you must have the token that proves you have passed the Test of the Elven Oracle.
+You have achieved a sufficient level, but to become an Oracle, you must pass the Test of the Elven Oracle and bring back the leaf of the Oracle as proof. Priest Manuel of our temple, has taught Oracles for many years, and he is in charge of the test. If you want to know more about the test, visit Priest Manuel of the town of Gludio. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-01.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-01.htm new file mode 100644 index 0000000000..3842b409ea --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-01.htm @@ -0,0 +1,5 @@ +High Priest Raymond:
+A Change of occupation occurs when someone with the required abilities and experience is promoted to a higher-level occupation. A Human Mystic like yourself can become a Human Wizard, who practices elemental magic, or a Cleric, who seeks the will of the gods. Which profession do you wish to know about?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-02.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-02.htm new file mode 100644 index 0000000000..30b59a8c84 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-02.htm @@ -0,0 +1,6 @@ +High Priest Raymond:
+To become a Wizard, one who studies the fundamental power that underlies all things, your level must be at least 20, and you must also pass the Test of the Wizard.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-03.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-03.htm new file mode 100644 index 0000000000..73371660b0 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-03.htm @@ -0,0 +1,7 @@ +High Priest Raymond:
+The Wizard is an advanced Mystic who can practice elemental magic, black magic and summoning magic. Also, the Wizard can strike down his enemies directly with the most powerful magic. However, the Wizard must turn away from the arts of white magic and summoning magic in order to concentrate on attack magic. Nevertheless, it's quite a fascinating profession, particularly in its ability to summon servitors.
+Some Wizards decide to train at Oren's Ivory Tower, to attain still more advanced professions, such as Sorcerers, Warlocks or Necromancers. However, there are not many that can achieve such a high level; it is not as easy as you might think.
+To change profession to become a Wizard, you must bring back the bead of four seasons. That is a token that proves that you have attained the qualifications to become a Wizard.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-04.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-04.htm new file mode 100644 index 0000000000..ebe12ffb73 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-04.htm @@ -0,0 +1,5 @@ +High Priest Raymond:
+To change your profession to Wizard, you should bring back tokens for each of the four elements of water, fire, wind and earth -- for these form the basis of elemental magic. Visit Parina, who has studied elemental magic for a long time, to learn how to collect tokens. If you bring the four tokens, she will give you the bead of four seasons.
+She studies at the temple in the village of Gludin. You will easily find her if you go there. Follow the road to the west and it will take you to the village of Gludin. The temple is in the northeastern part of the village. Of course, using a Gatekeeper is much faster.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-05.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-05.htm new file mode 100644 index 0000000000..88176f936b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-05.htm @@ -0,0 +1,6 @@ +High Priest Raymond:
+To become a Cleric, one who serves Einhasad and lives to do her will, your level must be at least 20, and you must also pass the Test of the Cleric.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-06.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-06.htm new file mode 100644 index 0000000000..3b5aedfa1e --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-06.htm @@ -0,0 +1,7 @@ +High Priest Raymond:
+The Cleric is a Mystic who connected to the divine power that surrounds the world. A Cleric performs miracles through the power of the gods. Thus, the Cleric practices mostly white magic and supplementary magic to help others. However, Clerics are granted some attack skills to protect themselves.
+Also, Clerics have great healing powers and for this gift they are always welcomed and respected. Those Clerics who continue in their training in the service of others can attain a higher-level profession, such as Bishop or Prophet.
+But first, to become a Cleric, you must bring back the Mark of Faith to show that your faith has been acknowledged.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-07.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-07.htm new file mode 100644 index 0000000000..3548cafd22 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-07.htm @@ -0,0 +1,5 @@ +High Priest Raymond:
+To become a Cleric, one's faith must be verified. Priest Zigaunt, in the village of Gludin, may judge the purity of your faith. If you pass his test and return with the Mark of Faith, you can change profession to become a Cleric.
+Priest Zigaunt is in the temple of the village of Gludin. You can reach the village of Gludin by continuing west on the road. The temple is in the northeast part of the village. Of course, using a Gatekeeper is much faster.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-08.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-08.htm new file mode 100644 index 0000000000..44b270dbd6 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-08.htm @@ -0,0 +1,5 @@ +High Priest Raymond:
+A Change of Occupation occurs when someone with the required abilities and experience is promoted to a higher-level occupation. An Elven Mystic like yourself can change occupation to become an Elven Wizard, who practices elemental magic, or an Elven Oracle, who studies divine power. Which occupation do you wish to know about?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-09.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-09.htm new file mode 100644 index 0000000000..a63c7504e4 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-09.htm @@ -0,0 +1,6 @@ +High Priest Raymond:
+To become an Elven Wizard, one who studies elements and spirits, your level must be at least 20, and you must also pass the Test of the Elven Wizard.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-10.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-10.htm new file mode 100644 index 0000000000..e35c4bcdab --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-10.htm @@ -0,0 +1,7 @@ +High Priest Raymond:
+Elven Wizards are a mystical lot, all right! They commune more deeply with spirits, and use Elemental, Dark and Summon magic at a level superior even to that of the Elven Mystics. They actually command the forces of fire and wind at will! Their dark powers see them to victory more often than not! They also have the tendency to summon some very unpleasant Servitors if they've a mind to!
+Many Elven Wizards follow the path of the Spellsinger in order to develop their Elemental magic skills. Others choose to follow the path to the ultimate mastery of summoning, the Elemental Summoner!
+If you wish to become a member of the Elven Wizard class, bring me an Eternity Diamond.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-11.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-11.htm new file mode 100644 index 0000000000..9289a2fdd7 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-11.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+To become an Elven Wizard, you must bring back the Eternity Diamond as proof of your worthiness. This means you have earned the right to become an Elven Wizard. If you go to the Elven village and meet the Elf Rosella, she will give you the test. You must pass her test to become an Elven Wizard. Since Rosella is in the village, it won't be hard to find her.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-12.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-12.htm new file mode 100644 index 0000000000..e779ae533d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-12.htm @@ -0,0 +1,6 @@ +High Priest Raymond:
+To become an Oracle, one who lives to seek the will of Eva, the goddess of water whom the Elves serve, your level must be at least 20, and you must also pass the Test of the Oracle.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-13.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-13.htm new file mode 100644 index 0000000000..91fd435d47 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-13.htm @@ -0,0 +1,6 @@ +High Priest Raymond:
+Oracles utilize light, life and Spirits of Purification derived from Eva and Einhasad. These Priests provide spiritual advice to other Elves, using their great power to protect and heal rather than to harm. Those among the Oracles whose spiritual qualities are particularly outstanding can rise to the level of Elder. Blessed by Einhasad and Eva, Elders are eligible to use the highest levels of White Magic.
+To become an Oracle, you must pass a test and bring back a Leaf of Oracle as proof.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-14.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-14.htm new file mode 100644 index 0000000000..e094e8c667 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-14.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+To become an Oracle, you must pass the Test of the Oracle and bring back the leaf of the Oracle as proof of your accomplishment. Priest Manuel, of our temple, has taught Oracles for a long time. He is in charge of the Test of the Oracle. If you want to know more about the test, visit Priest Manuel. There he is, right over there.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-15.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-15.htm new file mode 100644 index 0000000000..9796ee39a5 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-15.htm @@ -0,0 +1,3 @@ +High Priest Raymond:
+May I help you? I cannot teach anyone except those who aspire to discern the will of the gods. However, our meeting you is also the will of the gods, so I'll pray for the blessings of Einhasad to rest upon you. Next time, seek someone who can teach someone on your own path. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-16.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-16.htm new file mode 100644 index 0000000000..fad717246a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-16.htm @@ -0,0 +1,3 @@ +High Priest Raymond:
+You have already changed profession. From now on, you should devote yourself to the path which you have chosen. If you receive the guidance of Einhasad and follow the divine will, you will in time obtain even more advanced professions. Continue to strive for this goal. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-17.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-17.htm new file mode 100644 index 0000000000..24348f48da --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-17.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You have already far surpassed the abilities of most people. You cannot now return to such a lowly profession.
+Judging from your strength, I believe that your faith sustains you on your path. Keep your faith to the end, and move forward. May the will of Einhasad guide you to the path of righteousness. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-18.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-18.htm new file mode 100644 index 0000000000..db8b8ba944 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-18.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves that you passed the Test of the Human Wizard.
+It seems you have passed the Test of the Human Wizard, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-19.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-19.htm new file mode 100644 index 0000000000..33677f9e9d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-19.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves that you passed the Test of the Human Wizard.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Human Wizard. The first thing you need to do is train harder to reach level 20. If you want to know about the Test of the Wizard, look for Parina, who studies elemental magic at the temple in the village of Gludin. You must also bring the bead of four seasons, which she will award you when you collect the tokens for all four elements. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-20.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-20.htm new file mode 100644 index 0000000000..74d17d1035 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-20.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+Congratulations! You have advanced one level as a child of the god. Many more trials and hardships await you, but I trust that you will overcome them all. May Einhasad bless and keep you always!
+Here is a small gift we have prepared to aid you in your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and he will allow you to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-21.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-21.htm new file mode 100644 index 0000000000..758c790d5a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-21.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become a Human Wizard. To change profession, your level must be at least 20, and to become a Wizard, you must have the token that proves you have passed the Test of the Human Wizard.
+You have achieved a sufficient level, but it seems you have not yet passed the Test of the Human Wizard. You will be accepted as a true Wizard only when you have passed the test. Parina, who studies elemental magic at the temple in the village of Gludin, can tell you about the test in detail. You must attain the bead of four seasons, which she will give you when you have collected the tokens for all four elements. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-22.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-22.htm new file mode 100644 index 0000000000..8d2170e3aa --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-22.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves that you passed the Test of the Cleric.
+It seems you have passed the Test of the Cleric, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-23.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-23.htm new file mode 100644 index 0000000000..8f5c2c00d0 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-23.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves that you passed the Test of the Cleric.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Cleric. The first thing you need to do is train harder to reach level 20 or higher. Then, if you want to take the Test of the Cleric, look for Priest Zigaunt at the sanctuary in the village of Gludin. You must pass his test and bring back the Mark of Faith to change your profession to Cleric. As I'm sure you know, you just follow the road west to reach the village of Gludin. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-24.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-24.htm new file mode 100644 index 0000000000..74d17d1035 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-24.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+Congratulations! You have advanced one level as a child of the god. Many more trials and hardships await you, but I trust that you will overcome them all. May Einhasad bless and keep you always!
+Here is a small gift we have prepared to aid you in your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and he will allow you to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-25.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-25.htm new file mode 100644 index 0000000000..ca2baa1b00 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-25.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become a Cleric. To change profession, your level must be at least 20, and to become a Cleric, you must have the token that proves you have passed the Test of the Cleric.
+You have achieved a sufficient level, but it seems you have not yet passed the Test of the Cleric. You will be acknowledged as a true Cleric only when you have passed the Test of the Cleric. If you wish to take the Test of the Cleric, visit Priest Zigaunt in the village of Gludin. You must pass his test and bring back the Mark of Faith to change profession to Cleric. As I'm sure you know, just follow the road west to reach the village of Gludin. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-26.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-26.htm new file mode 100644 index 0000000000..3f0ab2f6fd --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-26.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level must be at least 20, and to become an Elven Wizard, you must have the token that proves that you passed the Test of the Elven Wizard.
+It seems you have passed the Test of the Elven Wizard, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-27.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-27.htm new file mode 100644 index 0000000000..244cc262a0 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-27.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level must be at least 20, and to become an Elven Wizard you must have the token that proves that you passed the Test of the Elven Wizard.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Elven Wizard. The first thing you need to do is train harder to reach level 20. Then, if you wish to become an Elven Wizard, you should visit the Elven village and talk to an Elf called Rosella. You can change profession to an Elven Wizard only if you pass her test and bring back the token called the Eternity Diamond. Rosella is right there in the village, so it won't be hard to find her. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-28.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-28.htm new file mode 100644 index 0000000000..d8c1da4692 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-28.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+Congratulations! You have advanced one level as a proud Elven sorcerer. Many more trials and hardships await you, but I trust that you will overcome them all. May the blessings of Einhasad and Eva always be with you!
+Here is a small gift we have prepared to aid you in your journey. Take it to the Grand Master who permits transfers and he will allow you to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-29.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-29.htm new file mode 100644 index 0000000000..4a85b4b7cf --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-29.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become an Elven Wizard. To change profession, your level should be at least 20, and to become an Elven Wizard, you must have the token that proves you have passed the Test of the Elven Wizard.
+You have achieved a sufficient level, but it seems you have not yet passed the Test of the Elven Wizard. To become an Elven Wizard, you must visit the Elven village and speak to an Elf named Rosella. You can change profession to Elven Wizard only if you pass her test and bring back the token called the Eternity Diamond. Rosella is right there in the village, so it won't be hard to find her. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-30.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-30.htm new file mode 100644 index 0000000000..2fd1791975 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-30.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become an Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves that you passed the Test of the Oracle.
+It seems you have passed the Test of the Oracle, but you cannot change profession because your level is lower than 20. If your level is lower than 20, you cannot change profession, even if you have a token. Please come back when you are ready. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-31.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-31.htm new file mode 100644 index 0000000000..030b968685 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-31.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become an Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves that you passed the Test of the Oracle.
+However, it seems your level is lower than 20, and you have not yet passed the Test of the Oracle. The first thing you need to do is train harder to reach level 20. Then you must pass the Test of the Oracle and bring back the leaf of the Oracle as proof. Priest Manuel of our temple, who has taught us Oracles for a long time, is in charge of the Test of the Oracle. If you want to know more about the test, speak to Priest Manuel. That's him, right over there. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-32.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-32.htm new file mode 100644 index 0000000000..b59817b54c --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-32.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+Congratulations! You have now become a proud oracle, a priest of Eva. Many more trials and hardships await you, but I trust that you will overcome them all. May the blessings of Einhasad and Eva always be with you!
+Here is a small gift we have prepared to aid you in your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and he will allow you to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-33.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-33.htm new file mode 100644 index 0000000000..4bd8fc61b7 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/30289-33.htm @@ -0,0 +1,4 @@ +High Priest Raymond:
+You need the appropriate level and token to become an Elven Oracle. To change profession, your level must be at least 20, and to become an Oracle, you must have the token that proves you have passed the Test of the Oracle.
+You have achieved a sufficient level, but to become an Oracle, you must pass the Test of the Elven Oracle and bring back the leaf of the Oracle as proof. Priest Manuel of our temple, has taught Oracles for many years, and he is in charge of the Test of the Elven Oracle. If you want to know more about the test, visit Priest Manuel. There he is, right over there. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-01.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-01.htm new file mode 100644 index 0000000000..1bc252616f --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-01.htm @@ -0,0 +1,5 @@ +High Priest Marie:
+Class transfer is simply the advancement to the next class when a person reaches a certain level of ability and experience. For example, a Human Mystic like you may become a Human Wizard or a Cleric. Would you like to hear more about either occupation?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-02.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-02.htm new file mode 100644 index 0000000000..66b249812a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-02.htm @@ -0,0 +1,6 @@ +High Priest Marie:
+Human Wizards study the fundamental energy that forms the world. Anyone wishing to become a Human Wizard must have achieved at least level 20 and passed the appropriate test.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-03.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-03.htm new file mode 100644 index 0000000000..4c66866e41 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-03.htm @@ -0,0 +1,7 @@ +High Priest Marie:
+Wizards not only study the fundamental energy that forms the world, they also divide that energy by its characteristics and amplify and assemble it for practical use. They use Elemental, Dark and Summoning Magic, focusing mainly on magic attacks, thus their White and Beneficial Magic abilities are weaker. But their ability to summon Servitors gives them a great advantage on the battlefield.
+Some Wizards study at the Ivory Tower in Oren in order to advance to a higher occupation such as Sorcerer, Warlock or Necromancer. Unfortunately, there aren't many of these chosen these days...
+Anyone wishing to become a Wizard must bring me a Bead of Season.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-04.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-04.htm new file mode 100644 index 0000000000..b68785c963 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-04.htm @@ -0,0 +1,5 @@ +High Priest Marie:
+Water, Fire, Wind, and Earth are the fundamental elements of Elemental Magic. Anyone wishing to become a Wizard must collect all 4 elements. When you collect the proof of all 4 elements, you will get the Bead of Season. Bring it to me. You should talk to Parina about collecting the 4 elements.
+You can find her studying at the Temple in the northwest part of Gludin Village.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-05.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-05.htm new file mode 100644 index 0000000000..8a428d3a52 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-05.htm @@ -0,0 +1,6 @@ +High Priest Marie:
+Clerics worship Einhasad exclusively, and are devoted to his will. Anyone wishing to become a Cleric must have achieved at least level 20 and passed the appropriate test.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-06.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-06.htm new file mode 100644 index 0000000000..28c15c513a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-06.htm @@ -0,0 +1,7 @@ +High Priest Marie:
+Clerics are Wizards who consider the source of energy enveloping the world to be sacred, and they perform miracles by using its power. Their magic mainly consists of White and Beneficial Magic, always used to help others. Clerics are altruistic for the most part, but they're completely capable of defending themselves when attacked.
+Clerics value sacrifice above all else, and their healing abilities are excellent. They are welcomed and respected wherever they go. Clerics who've been extremely diligent with their training based on their spirit of sacrifice may become Bishops or Prophets.
+Anyone wishing to become a Cleric must possess a strong sense of sacrifice and faith, and bring me a Mark of Faith as proof.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-07.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-07.htm new file mode 100644 index 0000000000..0ce4d9c5ea --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-07.htm @@ -0,0 +1,5 @@ +High Priest Marie:
+Anyone wishing to become a Cleric must bring me the Mark of Faith. Perhaps Priest Zigaunt in Gludin Village can help you to find it.
+He belongs to the Central Priest Order and can always be found at the Temple in the northeastern part of Gludin Village. Pass the test he gives you and bring me the Mark of Faith, I'll make you a Cleric.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-08.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-08.htm new file mode 100644 index 0000000000..f4a61bb45d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-08.htm @@ -0,0 +1,5 @@ +High Priest Marie:
+Class transfer is simply the advancement to the next class when a person reaches a certain level of ability and experience. For example, an Elven Mystic like you may become an Elven Wizard or an Elven Oracle. Would you like to hear more about either of these occupations?
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-09.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-09.htm new file mode 100644 index 0000000000..7aad82edf4 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-09.htm @@ -0,0 +1,6 @@ +High Priest Marie:
+Elven Wizards derive their power from elements and spirits. Anyone wishing to become an Elven Wizard must have achieved at least level 20 and passed the appropriate test.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-10.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-10.htm new file mode 100644 index 0000000000..ebbe33c40e --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-10.htm @@ -0,0 +1,7 @@ +High Priest Marie:
+Elven Wizards can commune with spirits more deeply and therefore cast more powerful magic. They are one level higher than Elven Mages and can use Elemental Magic, Dark Magic and Summon Magic. Elven Wizards possess strong magic powers that allow them to attack their enemies by commanding fire and wind at will or to use their dark power to take away their opponent's life. They can also summon the spirits that dwell in nature in the form of "servitors" to attack their enemies.
+Among Elven Wizards, those who possess the ability to raise their elemental magic to the highest limit will follow the path of a Spellsinger, and those who achieve ultimate mastery of summon magic will walk the path of an Elemental Summoner.
+In order to become an Elven Wizard, you must bring back the mark called Eternity Diamond. If you have this mark, you can transfer to the Elven Wizard class.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-11.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-11.htm new file mode 100644 index 0000000000..5f59ba6d1f --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-11.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+The Eternity Diamond is essential for becoming an Elven Wizard. Speak with Rosella in Elven Village to take the test.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-12.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-12.htm new file mode 100644 index 0000000000..f29269a584 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-12.htm @@ -0,0 +1,6 @@ +High Priest Marie:
+Elven Oracles live their lives in total obedience to Eva, and draw their considerable power from her as well. Anyone wishing to become an Elven Oracle must have achieved at least level 20 and passed the appropriate test.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-13.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-13.htm new file mode 100644 index 0000000000..bb65aacb31 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-13.htm @@ -0,0 +1,7 @@ +High Priest Marie:
+Oracles utilize light, life and Spirits of Purification derived from Eva and Einhasad. These Priests advise their Elven compatriots through their close interaction with spirits. They use White and Beneficial Magic, and their spirit of sacrifice is similar to that of the Clerics. Their Speed and Casting Speed, however, are superior to the Clerics.
+The most spiritual of the Oracles are chosen to be Elders. They develop White Magic to its highest level and are considered to be the most-blessed by Einhasad and Eva.
+Anyone wishing to become an Oracle must bring me a Leaf of Oracle. Once you've done this, I'll make you an Oracle!
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-14.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-14.htm new file mode 100644 index 0000000000..29c699ed68 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-14.htm @@ -0,0 +1,5 @@ +High Priest Marie:
+The Leaf of Oracle can be acquired if you pass the Oracle test. Priest Manuel of the Town of Gludio administers the test.
+You can find him at the temple in the northern part of the Town of Gludio. By the way, if you use the Gatekeeper for long-distance teleportation, it will be a lot faster and easier for you.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-15.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-15.htm new file mode 100644 index 0000000000..707755cc07 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-15.htm @@ -0,0 +1,3 @@ +High Priest Marie:
+All I have to offer are the teachings of Einhasad. No knowledge can be absorbed if the heart is tainted by mistrust. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-16.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-16.htm new file mode 100644 index 0000000000..2d004c017a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-16.htm @@ -0,0 +1,3 @@ +High Priest Marie:
+You've already completed your first class transfer. Do your best to open your mind to the teachings of Einhasad. Another class transfer could be possible into the not-too-distant future. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-17.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-17.htm new file mode 100644 index 0000000000..e9ad0edb60 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-17.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+You've already completed your first class transfer. Praise Einhasad for allowing you to advance!
+You must continue the path you've begun. The salvation of the world lies upon the shoulders of brave children of Einhasad like you! + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-18.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-18.htm new file mode 100644 index 0000000000..bf9b47b6e5 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-18.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Wizard is no exception. Anyone wishing to become a Wizard must have achieved at least level 20 and passed the appropriate test.
+You've passed the test but your level is insufficient. Come back to see me when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-19.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-19.htm new file mode 100644 index 0000000000..a660ffce68 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-19.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Wizard is no exception. Anyone wishing to become a Wizard must have achieved at least level 20 and passed the appropriate test.
+You've done neither one! Reach level 20 and then speak with Parina who you can find studying the elements at the Temple in Gludin Village. Collect proof of all 4 elements and you'll get the Bead of Season. Bring it to me and I'll make you a Wizard! + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-20.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-20.htm new file mode 100644 index 0000000000..f107734e09 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-20.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Congratulations! You have advanced one level as a child of the goddess. Advancing in life may bring both joy and sorrow. But the holy light of Einhasad will shine upon your path and bless your steps.
+Here is a small gift to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-21.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-21.htm new file mode 100644 index 0000000000..7080b0439a --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-21.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Wizard is no exception. Anyone wishing to become a Wizard must have achieved at least level 20 and passed the appropriate test.
+Your level is adequate, but you haven't passed the test. Speak with Parina about taking the test. Collect proof of all 4 elements and she'll give you the Bead of Season. Bring it to me and I'll make you a Wizard! + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-22.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-22.htm new file mode 100644 index 0000000000..81df39a67b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-22.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Cleric is no exception. Anyone wishing to become a Cleric must have achieved at least level 20 and passed the appropriate test.
+You've passed the test but your level is insufficient. Come back to see me when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-23.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-23.htm new file mode 100644 index 0000000000..729595cc31 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-23.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Cleric is no exception. Anyone wishing to become a Cleric must have achieved at least level 20 and passed the appropriate test.
+You've done neither one! Reach level 20 and then speak with Priest Zigaunt at the Temple in Gludin Village. Bring me the Mark of Faith and I'll make you a Cleric. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-24.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-24.htm new file mode 100644 index 0000000000..3dbdb18c86 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-24.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Congratulations! You have advanced one level as a child of the goddess. Advancing in life may bring both joy and sorrow. But the holy light of Einhasad will shine upon your path and bless your steps.
+Here is a small gift to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-25.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-25.htm new file mode 100644 index 0000000000..fbb4ff237d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-25.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Anyone wishing to become a Cleric must have achieved at least level 20 and passed the appropriate test.
+Your level is adequate, but you haven't passed the test. Speak with Priest Zigaunt at the temple in Gludin Village. Pass the test he gives you and bring ne the Mark of Faith, I'll make you a Cleric. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-26.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-26.htm new file mode 100644 index 0000000000..5824f7d725 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-26.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Elven Wizard is no exception. Anyone wishing to become an Elven Wizard must have achieved at least level 20 and passed the appropriate test.
+You've passed the test but your level is insufficient. Come back to see me when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-27.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-27.htm new file mode 100644 index 0000000000..76d0f0133d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-27.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Elven Wizard is no exception. Anyone wishing to become an Elven Wizard must have achieved at least level 20 and passed the appropriate test.
+You've done neither one! Reach level 20 and then speak with Rosella in Elven Village about taking the test. Pass her test and I'll make you an Elven Wizard! + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-28.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-28.htm new file mode 100644 index 0000000000..ce7769cb7b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-28.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Congratulations! You have advanced one level as a child of the goddess. Advancing in life may bring both joy and sorrow. But you will walk your path with Einhasad's blessing and Eva's protection. Congratulations again!
+Here is a small gift to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-29.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-29.htm new file mode 100644 index 0000000000..b32943db2d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-29.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Anyone wishing to become an Elven Wizard must have achieved at least level 20 and passed the appropriate test.
+Your level is satisfactory, but you haven't passed the test. Speak with Rosella in Elven Village if you want to take the test. Pass her test and she'll give you the Eternity Diamond. Bring it to me and I'll make you an Elven Wizard. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-30.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-30.htm new file mode 100644 index 0000000000..73ee942fd8 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-30.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Oracle is no exception. Anyone wishing to become an Oracle must have achieved at least level 20 and passed the appropriate test.
+You've passed the test but your level is insufficient. Come back to see me when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-31.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-31.htm new file mode 100644 index 0000000000..fba32d0149 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-31.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Oracle is no exception. Anyone wishing to become an Oracle must have achieved at least level 20 and passed the appropriate test.
+You've done neither one! Reach level 20 and then bring me a Leaf of Oracle. Priest Manuel in the Town of Gludio will tell you how to get one. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-32.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-32.htm new file mode 100644 index 0000000000..4141246197 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-32.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Congratulations! You have been reborn as Eva's priest. As the goddess' priest, your road ahead may be filled with danger. But you will walk that path with Einhasad's blessing and Eva's protection. Congratulations again!
+Here is a small gift to help you on your journey. Take it to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a usable Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-33.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-33.htm new file mode 100644 index 0000000000..9afeeddf5b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32095-33.htm @@ -0,0 +1,4 @@ +High Priest Marie:
+Of course, the Oracle is no exception. Anyone wishing to become an Oracle must have achieved at least level 20 and passed the appropriate test.
+Your level is adequate, but you haven't passed the test. Speak with Priest Manuel at the Temple in the northern part of the Town of Gludio. Pass his test and he'll give you the Leaf of Oracle. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-01.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-01.htm new file mode 100644 index 0000000000..5bfcf8a9b9 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-01.htm @@ -0,0 +1,5 @@ +Grand Magister Celes:
+It's rather simple, really. Once one reaches a certain level of ability and experience, that person transfers to the next class level. For example, you, as a Human Mystic, may become a Wizard or a Cleric. If you'd like, I can explain either of these occupations to you.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-02.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-02.htm new file mode 100644 index 0000000000..a847667556 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-02.htm @@ -0,0 +1,6 @@ +Grand Magister Celes:
+Human Wizards draw their power from the very earth around them! Wizards must have achieved at least level 20 and proven their abilities.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-03.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-03.htm new file mode 100644 index 0000000000..d9cfac6892 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-03.htm @@ -0,0 +1,7 @@ +Grand Magister Celes:
+Wizards do much more than merely study the primal energy of the earth. They've actually found practical and deadly uses for this awesome force! Their penchant for destruction leaves them little time for White and Support Magics. They prefer instead the Elemental, Dark and Summoning Magics. Their control of Servitors makes them formidable opponents on the battlefield.
+Some Wizards train at the Ivory Tower in Oren to become Sorcerers, Warlocks or Necromancers. This path is by no means an easy one, as evidenced by the dearth of high-level Wizards coming out of the Ivory Tower!
+All who wish to become Wizards must bring me a Bead of Season.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-04.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-04.htm new file mode 100644 index 0000000000..e63e272bb2 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-04.htm @@ -0,0 +1,5 @@ +Grand Magister Celes:
+Water, Fire, Wind, and Earth are the ingredients of Elemental Magic. Any who wish to become Wizards must bring proof of the four elements, for which they will receive a Bead of Season in return.
+Parina, who can be found in the temple in the northwest part of Gludin Village, can tell you more.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-05.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-05.htm new file mode 100644 index 0000000000..b2a3d37bbc --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-05.htm @@ -0,0 +1,6 @@ +Grand Magister Celes:
+Clerics have a deep and abiding relationship with Einhasad. Their intense devotion to her will is often misunderstood by outsiders. Clerics must have achieved at least level 20 and proven their abilities.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-06.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-06.htm new file mode 100644 index 0000000000..63b51edfec --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-06.htm @@ -0,0 +1,7 @@ +Grand Magister Celes:
+Clerics use the sacred energy which permeates our world to perform their magic. They prefer to help others by using White and Support Magic, but are capable of defending themselves should they come under attack.
+Clerics value self-sacrifice, and are excellent healers. Hence, they're welcomed and respected wherever they go. They can eventually become Bishops or Prophets.
+Anyone wishing to become a Cleric must possess an unwaivering faith. They can prove their fidelity by bringing me a Mark of Faith.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-07.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-07.htm new file mode 100644 index 0000000000..ad39a39327 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-07.htm @@ -0,0 +1,5 @@ +Grand Magister Celes:
+Anyone wishing to become a Cleric must bring me the Mark of Faith as a proof of their fidelity. Priest Zigaunt can provide you with further details.
+Find him in the temple in the northeastern part of Gludin Village. Do as he says and bring me the Mark of Faith that he gives you in return. I shall then grant you Cleric status.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-08.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-08.htm new file mode 100644 index 0000000000..3e676cda58 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-08.htm @@ -0,0 +1,5 @@ +Grand Magister Celes:
+It's rather simple, really. Once one reaches a certain level of ability and experience, that person transfers to the next class level. For example, you, as an Elven Mystic, may become an Elven Wizard or an Elven Oracle. If you'd like, I can explain either of these occupations to you.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-09.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-09.htm new file mode 100644 index 0000000000..eca39e62c4 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-09.htm @@ -0,0 +1,6 @@ +Grand Magister Celes:
+Human Wizards draw their power from the very earth around them! Wizards must have achieved at least level 20 and proven their abilities.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-10.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-10.htm new file mode 100644 index 0000000000..bd8480c801 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-10.htm @@ -0,0 +1,7 @@ +Grand Magister Celes:
+Elven Wizards can commune with spirits more deeply, and thereby cast more powerful magic. They are one level higher than Elven Mages and can use Elemental Magic, Dark Magic and Summon Magic. Elven Wizards possess strong magic powers that allow them to attack their enemies by commanding fire and wind at will, or to use their dark power to take away their opponent's life. They can also summon the spirits that dwell in nature in the form of "servitors" to attack their enemies.
+Among Elven Wizards, those who possess the ability to raise their elemental magic to the highest limit will follow the path of a Spellsinger, and those who achieve ultimate mastery of summoning magic will walk the path of an Elemental Summoner.
+In order to become an Elven Wizard, you must bring back the mark called Eternity Diamond. If you have this mark, you can transfer to the Elven Wizard class.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-11.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-11.htm new file mode 100644 index 0000000000..be82c48951 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-11.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+The Eternity Diamond must be obtained by all who wish to become an Elven Wizard. It can be found by speaking with Rosella in the Elven Village. Pass her test and she'll give you the diamond.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-12.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-12.htm new file mode 100644 index 0000000000..d5d5f0f4f6 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-12.htm @@ -0,0 +1,6 @@ +Grand Magister Celes:
+Elven Oracles call upon Eva, the goddess of water, for their strength. They must have achieved at least level 20 and proven their abilities.
+ + + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-13.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-13.htm new file mode 100644 index 0000000000..4b051a3eaf --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-13.htm @@ -0,0 +1,7 @@ +Grand Magister Celes:
+Oracles are Mystics who control light, life and purifying spirits through the grace of Eva and Einhasad. They are highly-valued by other Elves for their spiritual insight. They are experts in White and Support Magics, and while their sense of devotion is similar to the Clerics, they are much faster.
+The most powerful Oracles are chosen to be Elders. Elders are Oracles with awesome and unparalleled control of White Magic, and are particularly blessed by Einhasad and Eva.
+All who wish to become Oracles must bring me a Leaf of Oracle.
+ + + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-14.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-14.htm new file mode 100644 index 0000000000..46b3ed451e --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-14.htm @@ -0,0 +1,5 @@ +Grand Magister Celes:
+The Leaf of Oracle may be obtained by speaking with Priest Manuel in the Town of Gludio and passing the Trial of the Oracle.
+You can find him within the temple in the north of Gludio. As an aside, the Gatekeeper is the fastest and easiest way to travel long distances.
+ + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-15.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-15.htm new file mode 100644 index 0000000000..b656f17678 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-15.htm @@ -0,0 +1,3 @@ +Grand Magister Celes:
+You have not the soul for magic, my child. I have no words that would suffice as an explanation for you. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-16.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-16.htm new file mode 100644 index 0000000000..21619f7b88 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-16.htm @@ -0,0 +1,3 @@ +Grand Magister Celes:
+Once you've completed the class transfer, you should be on your way. Follow the path of magic laid before you by the Wizards of the Ivory Tower! Another class transfer will come when you least expect it! + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-17.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-17.htm new file mode 100644 index 0000000000..3615aea31d --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-17.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Your training here is done once you've completed two class transfers.
+But don't think for a minute that you'll stop learning when you leave here! The world beyond these gates is full of opportunities for knowledge and advancement! + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-18.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-18.htm new file mode 100644 index 0000000000..a83c6dac26 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-18.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become a Wizard must have achieved at least level 20 and proven themselves by passing a test.
+You've collected the elements and passed the test, but your level is still too low. Return when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-19.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-19.htm new file mode 100644 index 0000000000..65e02f42d5 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-19.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become a Wizard must have achieved at least level 20 and proven themselves by passing a test.
+I regret to say, my child, that you haven't met the requirements. You should speak with Parina at the temple in Gludin Village. Collect proof of the four elements and obtain the Bead of Season. Only then will I promote you to Wizard. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-20.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-20.htm new file mode 100644 index 0000000000..1ef25f1a61 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-20.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Congratulations! You have advanced one level as a child of the god. Advancing in life means that you are preparing for both joy and its accompanying sorrow. But the holy light of Einhasad will light your path always. May Einhasad bless and keep you.
+This is a small gift that we have prepared to help you on travel the path ahead of you. Take it and go to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-21.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-21.htm new file mode 100644 index 0000000000..6eda77e075 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-21.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone of level 20 or above who wishes to transfer classes must pass the test and bring the proof associated with their chosen occupation.
+Your level is sufficient, but you still haven't passed the test to become a Wizard. Speak with Parina and collect proof of all four elements to obtain the Bead of Season. Then I shall happily promote you to Wizard. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-22.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-22.htm new file mode 100644 index 0000000000..8732947a1b --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-22.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become a Cleric must have achieved at least level 20 and proven themselves by passing a test.
+You have passed the test, but your level is still insufficient. Return to me when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-23.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-23.htm new file mode 100644 index 0000000000..a8684486d1 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-23.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become a Cleric must have achieved at least level 20 and proven themselves by passing a test.
+I regret to say, my child, that you haven't met the requirements. You should speak with Priest Zigaunt at the temple in Gludin Village. Pass his test and then bring me the Mark of Faith. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-24.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-24.htm new file mode 100644 index 0000000000..b3e1fa8d07 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-24.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Congratulations! You have advanced one level as a child of the goddess. There are many more trials and hardships that await you, but I trust that you will overcome them all. But the holy light of Einhasad will light your path always.
+This is a small gift that we have prepared to help you on travel the path ahead of you. Take it and go to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-25.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-25.htm new file mode 100644 index 0000000000..e6180ec36c --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-25.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become a Cleric must have achieved at least level 20 and proven themselves by passing a test.
+Your level seems sufficient, but you still haven't passed the test. Speak with Priest Zigaunt at the temple in Gludin Village. Pass his test and bring me the Mark of Faith. Then I'll transfer you to Cleric. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-26.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-26.htm new file mode 100644 index 0000000000..5126736620 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-26.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+All who wish to become Elven Wizards must have achieved at least level 20 and proven themselves by passing a test.
+You may have passed the test, but your level is still too low. Return when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-27.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-27.htm new file mode 100644 index 0000000000..f48af60999 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-27.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+All who wish to become Elven Wizards must have achieved at least level 20 and proven themselves by passing a test.
+I'm sorry, my child, but you don't meet the qualifications. You should speak with Rosella in Elven Village. Pass her test and I'll transfer you to the Elven Wizard class. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-28.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-28.htm new file mode 100644 index 0000000000..1a47d161be --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-28.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Congratulations! You have advanced one level as a child of the god. Advancing in life means that you are preparing for both joy and the accompanying sorrow. But you will walk that path with Einhasad's blessing and under Eva's protection. Congratulations again on your transfer!
+This is a small gift that we have prepared to help you travel the path ahead. Take it and go to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-29.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-29.htm new file mode 100644 index 0000000000..72fabb9faf --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-29.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Any Elf wishing to become a Wizard must have achieved at least level 20 and proven themselves by passing a test.
+Your level is sufficient, but you haven't yet passed the test. Speak with Rosella. Pass her test, and receive the Eternity Diamond. You'll find her here in this village. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-30.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-30.htm new file mode 100644 index 0000000000..093e13ff09 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-30.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become an Oracle must have achieved at least level 20 and proven themselves by passing a test.
+You may have passed the test, but your level is still too low. Return to me when you've raised your level. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-31.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-31.htm new file mode 100644 index 0000000000..85dd5a38d3 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-31.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become an Oracle must have achieved at least level 20 and proven themselves by passing a test.
+I regret to say, my child, that you have not yet met the requirements. You must bring me the Leaf of Oracle and pass the test given by Priest Manuel in Gludio. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-32.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-32.htm new file mode 100644 index 0000000000..83313c3465 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-32.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Congratulations -- you have been reborn as Eva's priest! As the goddess' servant, your road ahead may be filled with danger. But you will walk that path with Einhasad's blessing and Eva's protection. Congratulations again on your transfer!
+This is a small gift we have prepared to help you travel the path ahead of you. Take it and go to the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town and you will be able to exchange it for a Shadow Weapon. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-33.htm b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-33.htm new file mode 100644 index 0000000000..fbcbf45c34 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/32098-33.htm @@ -0,0 +1,4 @@ +Grand Magister Celes:
+Anyone wishing to become an Oracle must have achieved at least level 20 and proven themselves by passing a test.
+Your level is sufficient, but you must still pass the test. Speak with Priest Manuel in the temple in the northern part of Gludio. Pass his test and he'll give you a Leaf of Oracle in return. + \ No newline at end of file diff --git a/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/ElfHumanWizardChange1.java b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/ElfHumanWizardChange1.java new file mode 100644 index 0000000000..1209f5d4f8 --- /dev/null +++ b/trunk/dist/game/data_classic/scripts/village_master/ElfHumanWizardChange1/ElfHumanWizardChange1.java @@ -0,0 +1,313 @@ +/* + * Copyright (C) 2004-2015 L2J DataPack + * + * This file is part of L2J DataPack. + * + * L2J DataPack is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J DataPack is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package village_master.ElfHumanWizardChange1; + +import ai.npc.AbstractNpcAI; + +import com.l2jserver.gameserver.enums.CategoryType; +import com.l2jserver.gameserver.enums.Race; +import com.l2jserver.gameserver.model.actor.L2Npc; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.base.ClassId; + +/** + * Elf Human class transfer AI + * @author Adry_85 + */ +public final class ElfHumanWizardChange1 extends AbstractNpcAI +{ + // NPCs + private static int[] NPCS = + { + 30037, // Levian + 30070, // Sylvain + 30289, // Raymond + 32095, // Marie + 32098, // Celes + }; + + // Items + private static final int SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE = 8869; + private static final int MARK_OF_FAITH = 1201; + private static final int ETERNITY_DIAMOND = 1230; + private static final int LEAF_OF_ORACLE = 1235; + private static final int BEAD_OF_SEASON = 1292; + // Classes + private static final int WIZARD = 11; + private static final int CLERIC = 15; + private static final int ELVEN_WIZARD = 26; + private static final int ORACLE = 29; + + private ElfHumanWizardChange1() + { + super(ElfHumanWizardChange1.class.getSimpleName(), "village_master"); + addStartNpc(NPCS); + addTalkId(NPCS); + } + + @Override + public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) + { + String htmltext = null; + switch (event) + { + case "30037-01.htm": // levian003h + case "30037-02.htm": // levian006ha + case "30037-03.htm": // levian007ha + case "30037-04.htm": // levian007hat + case "30037-05.htm": // levian006hb + case "30037-06.htm": // levian007hb + case "30037-07.htm": // levian007hbt + case "30037-08.htm": // levian003e + case "30037-09.htm": // levian006ea + case "30037-10.htm": // levian007ea + case "30037-11.htm": // levian007eat + case "30037-12.htm": // levian006eb + case "30037-13.htm": // levian007eb + case "30037-14.htm": // levian007ebt + case "30070-01.htm": // sylvain003h + case "30070-02.htm": // sylvain006ha + case "30070-03.htm": // sylvain007ha + case "30070-04.htm": // sylvain007hat + case "30070-05.htm": // sylvain006hb + case "30070-06.htm": // sylvain007hb + case "30070-07.htm": // sylvain007hbt + case "30070-08.htm": // sylvain003e + case "30070-09.htm": // sylvain006ea + case "30070-10.htm": // sylvain007ea + case "30070-11.htm": // sylvain007eat + case "30070-12.htm": // sylvain006eb + case "30070-13.htm": // sylvain007eb + case "30070-14.htm": // sylvain007ebt + case "30289-01.htm": // bishop_raimund003h + case "30289-02.htm": // bishop_raimund006ha + case "30289-03.htm": // bishop_raimund007ha + case "30289-04.htm": // bishop_raimund007hat + case "30289-05.htm": // bishop_raimund006hb + case "30289-06.htm": // bishop_raimund007hb + case "30289-07.htm": // bishop_raimund007hbt + case "30289-08.htm": // bishop_raimund003e + case "30289-09.htm": // bishop_raimund006ea + case "30289-10.htm": // bishop_raimund007ea + case "30289-11.htm": // bishop_raimund007eat + case "30289-12.htm": // bishop_raimund006eb + case "30289-13.htm": // bishop_raimund007eb + case "30289-14.htm": // bishop_raimund007ebt + case "32095-01.htm": // highpriest_mattew003h + case "32095-02.htm": // highpriest_mattew006ha + case "32095-03.htm": // highpriest_mattew007ha + case "32095-04.htm": // highpriest_mattew007hat + case "32095-05.htm": // highpriest_mattew006hb + case "32095-06.htm": // highpriest_mattew007hb + case "32095-07.htm": // highpriest_mattew007hbt + case "32095-08.htm": // highpriest_mattew003e + case "32095-09.htm": // highpriest_mattew006ea + case "32095-10.htm": // highpriest_mattew007ea + case "32095-11.htm": // highpriest_mattew007eat + case "32095-12.htm": // highpriest_mattew006eb + case "32095-13.htm": // highpriest_mattew007eb + case "32095-14.htm": // highpriest_mattew007ebt + case "32098-01.htm": // grandmagister_celes003h + case "32098-02.htm": // grandmagister_celes006ha + case "32098-03.htm": // grandmagister_celes007ha + case "32098-04.htm": // grandmagister_celes007hat + case "32098-05.htm": // grandmagister_celes006hb + case "32098-06.htm": // grandmagister_celes007hb + case "32098-07.htm": // grandmagister_celes007hbt + case "32098-08.htm": // grandmagister_celes003e + case "32098-09.htm": // grandmagister_celes006ea + case "32098-10.htm": // grandmagister_celes007ea + case "32098-11.htm": // grandmagister_celes007eat + case "32098-12.htm": // grandmagister_celes006eb + case "32098-13.htm": // grandmagister_celes007eb + case "32098-14.htm": // grandmagister_celes007ebt + { + htmltext = event; + break; + } + case "11": + case "15": + case "26": + case "29": + { + htmltext = ClassChangeRequested(player, npc, Integer.valueOf(event)); + break; + } + } + return htmltext; + } + + private String ClassChangeRequested(L2PcInstance player, L2Npc npc, int classId) + { + String htmltext = null; + if (player.isInCategory(CategoryType.SECOND_CLASS_GROUP)) + { + htmltext = npc.getId() + "-16.htm"; // fnYouAreSecondClass + } + else if (player.isInCategory(CategoryType.THIRD_CLASS_GROUP)) + { + htmltext = npc.getId() + "-17.htm"; // fnYouAreThirdClass + } + else if (player.isInCategory(CategoryType.FOURTH_CLASS_GROUP)) + { + htmltext = "30037-34.htm"; // fnYouAreFourthClass + } + else if ((classId == WIZARD) && (player.getClassId() == ClassId.MAGE)) + { + if (player.getLevel() < 20) + { + if (hasQuestItems(player, BEAD_OF_SEASON)) + { + htmltext = npc.getId() + "-18.htm"; // fnLowLevel11 + } + else + { + htmltext = npc.getId() + "-19.htm"; // fnLowLevelNoProof11 + } + } + else if (hasQuestItems(player, BEAD_OF_SEASON)) + { + takeItems(player, BEAD_OF_SEASON, -1); + player.setClassId(WIZARD); + player.setBaseClass(WIZARD); + // SystemMessage and cast skill is done by setClassId + player.broadcastUserInfo(); + giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15); + htmltext = npc.getId() + "-20.htm"; // fnAfterClassChange11 + } + else + { + htmltext = npc.getId() + "-21.htm"; // fnNoProof11 + } + } + else if ((classId == CLERIC) && (player.getClassId() == ClassId.MAGE)) + { + if (player.getLevel() < 20) + { + if (hasQuestItems(player, MARK_OF_FAITH)) + { + htmltext = npc.getId() + "-22.htm"; // fnLowLevel12 + } + else + { + htmltext = npc.getId() + "-23.htm"; // fnLowLevelNoProof12 + } + } + else if (hasQuestItems(player, MARK_OF_FAITH)) + { + takeItems(player, MARK_OF_FAITH, -1); + player.setClassId(CLERIC); + player.setBaseClass(CLERIC); + // SystemMessage and cast skill is done by setClassId + player.broadcastUserInfo(); + giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15); + htmltext = npc.getId() + "-24.htm"; // fnAfterClassChange12 + } + else + { + htmltext = npc.getId() + "-25.htm"; // fnNoProof12 + } + } + else if ((classId == ELVEN_WIZARD) && (player.getClassId() == ClassId.ELVEN_MAGE)) + { + if (player.getLevel() < 20) + { + if (hasQuestItems(player, ETERNITY_DIAMOND)) + { + htmltext = npc.getId() + "-26.htm"; // fnLowLevel21 + } + else + { + htmltext = npc.getId() + "-27.htm"; // fnLowLevelNoProof21 + } + } + else if (hasQuestItems(player, ETERNITY_DIAMOND)) + { + takeItems(player, ETERNITY_DIAMOND, -1); + player.setClassId(ELVEN_WIZARD); + player.setBaseClass(ELVEN_WIZARD); + // SystemMessage and cast skill is done by setClassId + player.broadcastUserInfo(); + giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15); + htmltext = npc.getId() + "-28.htm"; // fnAfterClassChange21 + } + else + { + htmltext = npc.getId() + "-29.htm"; // fnNoProof21 + } + } + else if ((classId == ORACLE) && (player.getClassId() == ClassId.ELVEN_MAGE)) + { + if (player.getLevel() < 20) + { + if (hasQuestItems(player, LEAF_OF_ORACLE)) + { + htmltext = npc.getId() + "-30.htm"; // fnLowLevel22 + } + else + { + htmltext = npc.getId() + "-31.htm"; // fnLowLevelNoProof22 + } + } + else if (hasQuestItems(player, LEAF_OF_ORACLE)) + { + takeItems(player, LEAF_OF_ORACLE, -1); + player.setClassId(ORACLE); + player.setBaseClass(ORACLE); + // SystemMessage and cast skill is done by setClassId + player.broadcastUserInfo(); + giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_D_GRADE, 15); + htmltext = npc.getId() + "-32.htm"; // fnAfterClassChange22 + } + else + { + htmltext = npc.getId() + "-33.htm"; // fnNoProof22 + } + } + return htmltext; + } + + @Override + public String onTalk(L2Npc npc, L2PcInstance player) + { + String htmltext = null; + final Race playerRace = player.getRace(); + if (player.isInCategory(CategoryType.MAGE_GROUP) && ((playerRace == Race.HUMAN) || (playerRace == Race.ELF))) + { + if (playerRace == Race.HUMAN) + { + htmltext = npc.getId() + "-01.htm"; // fnClassList1 + } + else + { + htmltext = npc.getId() + "-08.htm"; // fnClassList2 + } + } + else + { + htmltext = npc.getId() + "-15.htm"; // fnClassMismatch + } + return htmltext; + } + + public static void main(String[] args) + { + new ElfHumanWizardChange1(); + } +}