Setclass buttons for new classes.

This commit is contained in:
mobius
2015-01-03 07:59:17 +00:00
parent 17f3a91e21
commit c65ba10a81
12 changed files with 203 additions and 24 deletions

View File

@@ -17,12 +17,14 @@
<td><button value="Orc M." action="bypass -h admin_html setclass/orc_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td></td>
<td><button value="Ertheia F." action="bypass -h admin_html setclass/ertheia_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ertheia M." action="bypass -h admin_html setclass/ertheia_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dwarf" action="bypass -h admin_html setclass/dwarf.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kamael" action="bypass -h admin_html setclass/kamael.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
</tr>
</table>
<center>
<table width="302" border="0" bgcolor="999999">
<tr>
<td><center><button value="Male Soldier" action="bypass -h admin_setclass 123" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
@@ -42,6 +44,10 @@
<td><button value="Doombringer" action="bypass -h admin_setclass 131" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Soul Hound" action="bypass -h admin_setclass 132" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Tyrr Doombringer" action="bypass -h admin_setclass 157" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Feoh Soulhound" action="bypass -h admin_setclass 170" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="999999">
<tr>
@@ -55,12 +61,18 @@
</table>
<table width="302" border="0" bgcolor="0066FF">
<tr>
<td><button value="Soul Breaker" action="bypass -h admin_setclass 129" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Arbalester" action="bypass -h admin_setclass 130" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Arbalester" action="bypass -h admin_setclass 130" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Soul Breaker" action="bypass -h admin_setclass 129" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Inspector" action="bypass -h admin_setclass 135" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Soul Hound" action="bypass -h admin_setclass 133" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Trickster" action="bypass -h admin_setclass 134" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Trickster" action="bypass -h admin_setclass 134" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Soul Hound" action="bypass -h admin_setclass 133" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Judicator" action="bypass -h admin_setclass 136" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Yul Trickster" action="bypass -h admin_setclass 165" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Feoh Soulhound" action="bypass -h admin_setclass 170" width="90" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</body></html>