Quest Come to me (245).

Contributed by gigilo1868.
This commit is contained in:
MobiusDev 2017-08-20 19:01:43 +00:00
parent 3cb33a8029
commit c614e8d7a7
60 changed files with 1077 additions and 3 deletions

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245 Come to Me
353 Power of Darkness 353 Power of Darkness
480 Another Legacy of Cruma Tower 480 Another Legacy of Cruma Tower
482 Recertification of Value 482 Recertification of Value

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<html><body>Head Blacksmith Ferris:<br>
It is important that you see to your own maturation and development. You'd think that would be easy, but it can be quite a challenge, not becoming complacent and falling into a rut.<br>
However, I happen to know that there are currently challenging opportunities available for Academy apprentices. With your qualifications, I bet you'd have no problem tackling such a challenge.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-04.htm">"Interesting. Tell me more."</Button>
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
It is important to keep challenging yourself. Don't you agree? Growth is one of nature's laws. To stay still is to become stagnant. What you need is a good opportunity. Something that will challenge you and enable you to develop yourself. If you only had the right qualifications...<br>
(This quest can only be fulfilled by a level 70 through 75 character, who belongs to the clan academy, and who has a sponsor.)
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
The ring, it's useful, yes?<br>
(You have already completed this quest.)
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
I'm trying to make a ring. Or a necklace, but I think a ring would be the best place to start. Anyway, in order to make it I'll need some simple ingredients.<br>
It shouldn't be too much of a challenge for you to collect what I need. Go to the <font color="LEVEL">Blazing Swamp</font>, defeat <font color="LEVEL">Lava Wyrms and Swamp Predators</font>, and bring me back <font color="LEVEL">15 Blazing Ashes</font>. Once you get those, we can hit up your sponsor for the rest of ingredients I need.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Oh, come on now! It's not that hard! Just meander on over to the <font color="LEVEL">Blazing Swamp</font>, defeat some <font color="LEVEL">Lava Wyrms and Swamp Predators</font>, and collect <font color="LEVEL">15 Blazing Ashes</font> for me. That's all I need you to do. I'll get everything else I need from your sponsor. Hop to it!
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Good. That covers my basic ingredient needs. Now it's time to talk to your sponsor. To make the ring, I'll also need <font color="LEVEL">100 Crystals (A-grade)</font>. Ask your sponsor to procure those, then come talk to me.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-07.html">"I'll pass on your message."</Button>
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Oh, and you'll need to be here when I talk to your sponsor. This is, after all, supposed to be a learning experience for you. Bye now. I look forward to seeing you, your sponsor, and a pack of crystals later!
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Where is your sponsor?
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Why are you here alone? Where's your sponsor? Don't you have one? Well... I can't help you without a sponsor. Go find one and then bring him by to see me.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Is that your sponsor? He does talk, doesn't he? Can you get him to talk to me? Hmm?
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Ah, there you are. Do you remember what I need? I need <font color="LEVEL">100 Crystals (A-grade)</font> to make your Apprentice's Ring. Did you bring them?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-13.htm">"Here are 100 Crystals (A-grade)."</Button>
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Who are you? A sponsor? I don't know who you're sponsoring. Please visit me again with your apprentice, then we can talk.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Good work. I'm impressed by the way you and your apprentice work together. You make a good team. I'm glad to be able to provide this growth opportunity to the both of you. There might be a chance for you to increase your enlightenment, while I'm working on this. Now, I'll need some time to make the ring.<br>
Ah, I need to talk to your apprentice about this. Could you please let your apprentice know?
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Hmm... there aren't enough ingredients. I need <font color="LEVEL">100 Crystals: A grade</font> to make the ring.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Preparations to make the ring are now complete. It will just take me a little while to get this flame hot enough. While I'm working on this, I don't know if your sponsor mentioned it, but you can acquire increased enlightenment. Enlightenment while you wait! What could be better?<br>
All you need to do is to go to the <font color="LEVEL">Blazing Swamp</font> and catch <font color="LEVEL">Hames Orc Footsoldier, Hames Orc Sniper, Hames Orc Shaman, and Hames Orc Prefects</font>. Then, collect <font color="LEVEL">12 Crystals of Experience</font>. <font color="LEVEL">The trick, there's always a trick, is that you must kill them while your sponsor is watching. If you don't, you won't be able to find any Crystals of Experience.</font> Strange, I know. But that's just how it works. And, it gives you a wonderful opportunity to show off to your sponsor, or... if you need it... your sponsor can give you a helping hand. Go on now. Have a good time.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Go to the <font color="LEVEL">Blazing Swamp</font> and catch <font color="LEVEL">Hames Orc Footsoldier, Hames Orc Sniper, Hames Orc Shaman, and Hames Orc Prefects</font>. Then, collect <font color="LEVEL">12 Crystals of Experience</font>. <font color="LEVEL">But... make sure that your sponsor is watching when you kill them, or you won't be able to find any Crystals of Experience.</font> There's some magical bonding mojo going on there. It makes for a great opportunity for team building. Have fun now!
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Good work. Now, using these transference bellows, I can heat the Crystals of Experience and make this manifestation of your training become part of your essence. Hold still now!<br>
There we go! That's it! So, how do you feel? Do you feel the enlightenment? It tickles, doesn't it? I know it's not a huge amount, but every little bit helps you grow. Ah, and here is your ring. I got it finished while you were out collecting crystals. I hope it helps you in your future endeavors.
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00245_ComeToMe;
import java.util.Collection;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.gameserver.enums.QuestSound;
import com.l2jmobius.gameserver.enums.QuestType;
import com.l2jmobius.gameserver.instancemanager.MentorManager;
import com.l2jmobius.gameserver.model.L2Mentee;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
import com.l2jmobius.gameserver.util.Util;
/**
* Come To Me (245)
* @URL https://l2wiki.com/Come_to_Me
* @author Gigi
* @date 2017-08-18 - [13:01:14]
*/
public class Q00245_ComeToMe extends Quest
{
// NPC
private static final int FERRIS = 30847;
// Monsters
private final static int[] BLAZING_MOBS_1 = new int[]
{
21110, // Swamp Predator
21111 // Lava Wyrm
};
private final static int[] BLAZING_MOBS_2 = new int[]
{
21112, // Hames Orc Foot Soldier
21113, // Hames Orc Sniper
21115, // Hames Orc Shaman
21116 // Hames Orc Prefect
};
// Items
private final static int FLAME_ASHES = 30322;
private final static int CRYSTALS_OF_EXPERIENCE = 30323;
private final static int CRYSTAL_A = 1461;
private final static int MENTOR_RING = 30383;
private final static int ACADEMY_DYE_STR = 47205;
private final static int ACADEMY_DYE_WIT = 47210;
// Misc
private static final int MIN_LEVEL = 70;
private static final int MAX_LEVEL = 75;
public Q00245_ComeToMe()
{
super(245);
addStartNpc(FERRIS);
addTalkId(FERRIS);
addKillId(BLAZING_MOBS_1);
addKillId(BLAZING_MOBS_2);
addFirstTalkId(FERRIS);
registerQuestItems(FLAME_ASHES, CRYSTALS_OF_EXPERIENCE);
addCondLevel(MIN_LEVEL, MAX_LEVEL, "30847-02.htm");
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (player.isMentor() && event.equals("30847-13.html"))
{
L2PcInstance mentee = getCurrentMentee(player);
if (mentee != null)
{
if (player.destroyItemByItemId("quest_245", CRYSTAL_A, 100, npc, true))
{
mentee.getQuestState(getName()).setCond(3, true);
return event;
}
return "30847-14.html";
}
return "30847-12.html";
}
QuestState st = getQuestState(player, false);
if (st == null)
{
return event;
}
else if (event.equals("30847-04.htm"))
{
st.startQuest();
}
else if (event.equals("30847-07.htm"))
{
st.set("talk", "1");
takeItems(player, FLAME_ASHES, -1);
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
return event;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
final QuestState st = getQuestState(player, true);
if (st == null)
{
return htmltext;
}
if (npc.getId() == FERRIS)
{
switch (st.getState())
{
case State.CREATED:
{
if (player.isMentee() && player.isAcademyMember())
{
htmltext = "30847-01.htm";
}
else
{
htmltext = "30847-02.htm";
}
break;
}
case State.STARTED:
{
switch (st.getCond())
{
case 1:
{
htmltext = "30847-05.html";
break;
}
case 2:
{
if (!st.isSet("talk"))
{
htmltext = "30847-06.html";
}
else
{
if (player.isMentee())
{
L2PcInstance mentor = MentorManager.getInstance().getMentor(player.getObjectId()).getPlayerInstance();
if ((mentor != null) && mentor.isOnline() && Util.checkIfInRange(200, npc, mentor, true))
{
htmltext = "30847-10.html";
}
else
{
htmltext = "30847-08.html";
}
}
else
{
htmltext = "30847-09.html";
}
}
break;
}
case 3:
{
st.setCond(4, true);
htmltext = "30847-17.html";
break;
}
case 4:
{
htmltext = "30847-18.html";
break;
}
case 5:
{
if (player.getLevel() >= MIN_LEVEL)
{
if (player.isAcademyMember())
{
player.getClan().addReputationScore(500, true);
}
addExpAndSp(player, 2_018_733, 484);
giveItems(player, MENTOR_RING, 1);
giveItems(player, getRandom(ACADEMY_DYE_STR, ACADEMY_DYE_WIT), 10);
htmltext = "30847-19.html";
}
else
{
htmltext = getNoQuestLevelRewardMsg(player);
}
st.exitQuest(QuestType.ONE_TIME, true);
break;
}
}
break;
}
case State.COMPLETED:
{
htmltext = "30847-03.htm";
break;
}
}
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
final QuestState st = getQuestState(killer, true);
if ((npc == null) || (st == null))
{
return super.onKill(npc, killer, isSummon);
}
if (st.getCond() == 1)
{
if (CommonUtil.contains(BLAZING_MOBS_1, npc.getId()) && (getRandom(100) < 50))
{
giveItems(killer, FLAME_ASHES, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
if (getQuestItemsCount(killer, FLAME_ASHES) >= 15)
{
st.setCond(2, true);
}
}
}
else if (st.getCond() == 4)
{
if (CommonUtil.contains(BLAZING_MOBS_2, npc.getId()))
{
if (killer.isMentee())
{
L2PcInstance mentor = MentorManager.getInstance().getMentor(killer.getObjectId()).getPlayerInstance();
if ((mentor != null) && Util.checkIfInRange(500, killer, mentor, false))
{
giveItems(killer, CRYSTALS_OF_EXPERIENCE, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
if (getQuestItemsCount(killer, CRYSTALS_OF_EXPERIENCE) >= 12)
{
st.setCond(5, true);
}
}
}
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (player.isMentor() && (npc.getId() == FERRIS))
{
final L2PcInstance mentee = getCurrentMentee(player);
if (mentee != null)
{
return "30847-11.html";
}
}
npc.showChatWindow(player);
return null;
}
private L2PcInstance getCurrentMentee(L2PcInstance mentor)
{
L2PcInstance mentee = null;
final Collection<L2Mentee> mentees = MentorManager.getInstance().getMentees(mentor.getObjectId());
for (L2Mentee pl : mentees)
{
if (pl.isOnline() && Util.checkIfInRange(400, mentor, pl.getPlayerInstance(), false))
{
final QuestState st = getQuestState(pl.getPlayerInstance(), true);
if ((st != null) && (st.getCond() == 2))
{
mentee = pl.getPlayerInstance();
}
}
}
return mentee;
}
}

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@ -92,6 +92,7 @@ import quests.Q00237_WindsOfChange.Q00237_WindsOfChange;
import quests.Q00238_SuccessFailureOfBusiness.Q00238_SuccessFailureOfBusiness; import quests.Q00238_SuccessFailureOfBusiness.Q00238_SuccessFailureOfBusiness;
import quests.Q00239_WontYouJoinUs.Q00239_WontYouJoinUs; import quests.Q00239_WontYouJoinUs.Q00239_WontYouJoinUs;
import quests.Q00240_ImTheOnlyOneYouCanTrust.Q00240_ImTheOnlyOneYouCanTrust; import quests.Q00240_ImTheOnlyOneYouCanTrust.Q00240_ImTheOnlyOneYouCanTrust;
import quests.Q00245_ComeToMe.Q00245_ComeToMe;
import quests.Q00254_LegendaryTales.Q00254_LegendaryTales; import quests.Q00254_LegendaryTales.Q00254_LegendaryTales;
import quests.Q00270_TheOneWhoEndsSilence.Q00270_TheOneWhoEndsSilence; import quests.Q00270_TheOneWhoEndsSilence.Q00270_TheOneWhoEndsSilence;
import quests.Q00278_HomeSecurity.Q00278_HomeSecurity; import quests.Q00278_HomeSecurity.Q00278_HomeSecurity;
@ -532,6 +533,7 @@ public class QuestMasterHandler
Q00238_SuccessFailureOfBusiness.class, Q00238_SuccessFailureOfBusiness.class,
Q00239_WontYouJoinUs.class, Q00239_WontYouJoinUs.class,
Q00240_ImTheOnlyOneYouCanTrust.class, Q00240_ImTheOnlyOneYouCanTrust.class,
Q00245_ComeToMe.class,
Q00254_LegendaryTales.class, Q00254_LegendaryTales.class,
Q00270_TheOneWhoEndsSilence.class, Q00270_TheOneWhoEndsSilence.class,
Q00278_HomeSecurity.class, Q00278_HomeSecurity.class,

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245 Come to Me
482 Recertification of Value 482 Recertification of Value
504 Competition for the Bandit Stronghold 504 Competition for the Bandit Stronghold
655 A Grand Plan for Taming Wild Beasts 655 A Grand Plan for Taming Wild Beasts

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<html><body>Head Blacksmith Ferris:<br>
It is important that you see to your own maturation and development. You'd think that would be easy, but it can be quite a challenge, not becoming complacent and falling into a rut.<br>
However, I happen to know that there are currently challenging opportunities available for Academy apprentices. With your qualifications, I bet you'd have no problem tackling such a challenge.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-04.htm">"Interesting. Tell me more."</Button>
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
It is important to keep challenging yourself. Don't you agree? Growth is one of nature's laws. To stay still is to become stagnant. What you need is a good opportunity. Something that will challenge you and enable you to develop yourself. If you only had the right qualifications...<br>
(This quest can only be fulfilled by a level 70 through 75 character, who belongs to the clan academy, and who has a sponsor.)
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
The ring, it's useful, yes?<br>
(You have already completed this quest.)
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
I'm trying to make a ring. Or a necklace, but I think a ring would be the best place to start. Anyway, in order to make it I'll need some simple ingredients.<br>
It shouldn't be too much of a challenge for you to collect what I need. Go to the <font color="LEVEL">Blazing Swamp</font>, defeat <font color="LEVEL">Lava Wyrms and Swamp Predators</font>, and bring me back <font color="LEVEL">15 Blazing Ashes</font>. Once you get those, we can hit up your sponsor for the rest of ingredients I need.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Oh, come on now! It's not that hard! Just meander on over to the <font color="LEVEL">Blazing Swamp</font>, defeat some <font color="LEVEL">Lava Wyrms and Swamp Predators</font>, and collect <font color="LEVEL">15 Blazing Ashes</font> for me. That's all I need you to do. I'll get everything else I need from your sponsor. Hop to it!
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Good. That covers my basic ingredient needs. Now it's time to talk to your sponsor. To make the ring, I'll also need <font color="LEVEL">100 Crystals (A-grade)</font>. Ask your sponsor to procure those, then come talk to me.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-07.html">"I'll pass on your message."</Button>
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Oh, and you'll need to be here when I talk to your sponsor. This is, after all, supposed to be a learning experience for you. Bye now. I look forward to seeing you, your sponsor, and a pack of crystals later!
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Where is your sponsor?
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Why are you here alone? Where's your sponsor? Don't you have one? Well... I can't help you without a sponsor. Go find one and then bring him by to see me.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Is that your sponsor? He does talk, doesn't he? Can you get him to talk to me? Hmm?
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Ah, there you are. Do you remember what I need? I need <font color="LEVEL">100 Crystals (A-grade)</font> to make your Apprentice's Ring. Did you bring them?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-13.htm">"Here are 100 Crystals (A-grade)."</Button>
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Who are you? A sponsor? I don't know who you're sponsoring. Please visit me again with your apprentice, then we can talk.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Good work. I'm impressed by the way you and your apprentice work together. You make a good team. I'm glad to be able to provide this growth opportunity to the both of you. There might be a chance for you to increase your enlightenment, while I'm working on this. Now, I'll need some time to make the ring.<br>
Ah, I need to talk to your apprentice about this. Could you please let your apprentice know?
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Hmm... there aren't enough ingredients. I need <font color="LEVEL">100 Crystals: A grade</font> to make the ring.
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Preparations to make the ring are now complete. It will just take me a little while to get this flame hot enough. While I'm working on this, I don't know if your sponsor mentioned it, but you can acquire increased enlightenment. Enlightenment while you wait! What could be better?<br>
All you need to do is to go to the <font color="LEVEL">Blazing Swamp</font> and catch <font color="LEVEL">Hames Orc Footsoldier, Hames Orc Sniper, Hames Orc Shaman, and Hames Orc Prefects</font>. Then, collect <font color="LEVEL">12 Crystals of Experience</font>. <font color="LEVEL">The trick, there's always a trick, is that you must kill them while your sponsor is watching. If you don't, you won't be able to find any Crystals of Experience.</font> Strange, I know. But that's just how it works. And, it gives you a wonderful opportunity to show off to your sponsor, or... if you need it... your sponsor can give you a helping hand. Go on now. Have a good time.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Go to the <font color="LEVEL">Blazing Swamp</font> and catch <font color="LEVEL">Hames Orc Footsoldier, Hames Orc Sniper, Hames Orc Shaman, and Hames Orc Prefects</font>. Then, collect <font color="LEVEL">12 Crystals of Experience</font>. <font color="LEVEL">But... make sure that your sponsor is watching when you kill them, or you won't be able to find any Crystals of Experience.</font> There's some magical bonding mojo going on there. It makes for a great opportunity for team building. Have fun now!
</body></html>

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<html><body>Head Blacksmith Ferris:<br>
Good work. Now, using these transference bellows, I can heat the Crystals of Experience and make this manifestation of your training become part of your essence. Hold still now!<br>
There we go! That's it! So, how do you feel? Do you feel the enlightenment? It tickles, doesn't it? I know it's not a huge amount, but every little bit helps you grow. Ah, and here is your ring. I got it finished while you were out collecting crystals. I hope it helps you in your future endeavors.
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00245_ComeToMe;
import java.util.Collection;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.gameserver.enums.QuestSound;
import com.l2jmobius.gameserver.enums.QuestType;
import com.l2jmobius.gameserver.instancemanager.MentorManager;
import com.l2jmobius.gameserver.model.L2Mentee;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
import com.l2jmobius.gameserver.util.Util;
/**
* Come To Me (245)
* @URL https://l2wiki.com/Come_to_Me
* @author Gigi
* @date 2017-08-18 - [13:01:14]
*/
public class Q00245_ComeToMe extends Quest
{
// NPC
private static final int FERRIS = 30847;
// Monsters
private final static int[] BLAZING_MOBS_1 = new int[]
{
21110, // Swamp Predator
21111 // Lava Wyrm
};
private final static int[] BLAZING_MOBS_2 = new int[]
{
21112, // Hames Orc Foot Soldier
21113, // Hames Orc Sniper
21115, // Hames Orc Shaman
21116 // Hames Orc Prefect
};
// Items
private final static int FLAME_ASHES = 30322;
private final static int CRYSTALS_OF_EXPERIENCE = 30323;
private final static int CRYSTAL_A = 1461;
private final static int MENTOR_RING = 30383;
private final static int ACADEMY_DYE_STR = 47205;
private final static int ACADEMY_DYE_WIT = 47210;
// Misc
private static final int MIN_LEVEL = 70;
private static final int MAX_LEVEL = 75;
public Q00245_ComeToMe()
{
super(245);
addStartNpc(FERRIS);
addTalkId(FERRIS);
addKillId(BLAZING_MOBS_1);
addKillId(BLAZING_MOBS_2);
addFirstTalkId(FERRIS);
registerQuestItems(FLAME_ASHES, CRYSTALS_OF_EXPERIENCE);
addCondLevel(MIN_LEVEL, MAX_LEVEL, "30847-02.htm");
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (player.isMentor() && event.equals("30847-13.html"))
{
L2PcInstance mentee = getCurrentMentee(player);
if (mentee != null)
{
if (player.destroyItemByItemId("quest_245", CRYSTAL_A, 100, npc, true))
{
mentee.getQuestState(getName()).setCond(3, true);
return event;
}
return "30847-14.html";
}
return "30847-12.html";
}
QuestState st = getQuestState(player, false);
if (st == null)
{
return event;
}
else if (event.equals("30847-04.htm"))
{
st.startQuest();
}
else if (event.equals("30847-07.htm"))
{
st.set("talk", "1");
takeItems(player, FLAME_ASHES, -1);
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
return event;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
final QuestState st = getQuestState(player, true);
if (st == null)
{
return htmltext;
}
if (npc.getId() == FERRIS)
{
switch (st.getState())
{
case State.CREATED:
{
if (player.isMentee() && player.isAcademyMember())
{
htmltext = "30847-01.htm";
}
else
{
htmltext = "30847-02.htm";
}
break;
}
case State.STARTED:
{
switch (st.getCond())
{
case 1:
{
htmltext = "30847-05.html";
break;
}
case 2:
{
if (!st.isSet("talk"))
{
htmltext = "30847-06.html";
}
else
{
if (player.isMentee())
{
L2PcInstance mentor = MentorManager.getInstance().getMentor(player.getObjectId()).getPlayerInstance();
if ((mentor != null) && mentor.isOnline() && Util.checkIfInRange(200, npc, mentor, true))
{
htmltext = "30847-10.html";
}
else
{
htmltext = "30847-08.html";
}
}
else
{
htmltext = "30847-09.html";
}
}
break;
}
case 3:
{
st.setCond(4, true);
htmltext = "30847-17.html";
break;
}
case 4:
{
htmltext = "30847-18.html";
break;
}
case 5:
{
if (player.getLevel() >= MIN_LEVEL)
{
if (player.isAcademyMember())
{
player.getClan().addReputationScore(500, true);
}
addExpAndSp(player, 2_018_733, 484);
giveItems(player, MENTOR_RING, 1);
giveItems(player, getRandom(ACADEMY_DYE_STR, ACADEMY_DYE_WIT), 10);
htmltext = "30847-19.html";
}
else
{
htmltext = getNoQuestLevelRewardMsg(player);
}
st.exitQuest(QuestType.ONE_TIME, true);
break;
}
}
break;
}
case State.COMPLETED:
{
htmltext = "30847-03.htm";
break;
}
}
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
final QuestState st = getQuestState(killer, true);
if ((npc == null) || (st == null))
{
return super.onKill(npc, killer, isSummon);
}
if (st.getCond() == 1)
{
if (CommonUtil.contains(BLAZING_MOBS_1, npc.getId()) && (getRandom(100) < 50))
{
giveItems(killer, FLAME_ASHES, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
if (getQuestItemsCount(killer, FLAME_ASHES) >= 15)
{
st.setCond(2, true);
}
}
}
else if (st.getCond() == 4)
{
if (CommonUtil.contains(BLAZING_MOBS_2, npc.getId()))
{
if (killer.isMentee())
{
L2PcInstance mentor = MentorManager.getInstance().getMentor(killer.getObjectId()).getPlayerInstance();
if ((mentor != null) && Util.checkIfInRange(500, killer, mentor, false))
{
giveItems(killer, CRYSTALS_OF_EXPERIENCE, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
if (getQuestItemsCount(killer, CRYSTALS_OF_EXPERIENCE) >= 12)
{
st.setCond(5, true);
}
}
}
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (player.isMentor() && (npc.getId() == FERRIS))
{
final L2PcInstance mentee = getCurrentMentee(player);
if (mentee != null)
{
return "30847-11.html";
}
}
npc.showChatWindow(player);
return null;
}
private L2PcInstance getCurrentMentee(L2PcInstance mentor)
{
L2PcInstance mentee = null;
final Collection<L2Mentee> mentees = MentorManager.getInstance().getMentees(mentor.getObjectId());
for (L2Mentee pl : mentees)
{
if (pl.isOnline() && Util.checkIfInRange(400, mentor, pl.getPlayerInstance(), false))
{
final QuestState st = getQuestState(pl.getPlayerInstance(), true);
if ((st != null) && (st.getCond() == 2))
{
mentee = pl.getPlayerInstance();
}
}
}
return mentee;
}
}

View File

@ -85,6 +85,7 @@ import quests.Q00237_WindsOfChange.Q00237_WindsOfChange;
import quests.Q00238_SuccessFailureOfBusiness.Q00238_SuccessFailureOfBusiness; import quests.Q00238_SuccessFailureOfBusiness.Q00238_SuccessFailureOfBusiness;
import quests.Q00239_WontYouJoinUs.Q00239_WontYouJoinUs; import quests.Q00239_WontYouJoinUs.Q00239_WontYouJoinUs;
import quests.Q00240_ImTheOnlyOneYouCanTrust.Q00240_ImTheOnlyOneYouCanTrust; import quests.Q00240_ImTheOnlyOneYouCanTrust.Q00240_ImTheOnlyOneYouCanTrust;
import quests.Q00245_ComeToMe.Q00245_ComeToMe;
import quests.Q00254_LegendaryTales.Q00254_LegendaryTales; import quests.Q00254_LegendaryTales.Q00254_LegendaryTales;
import quests.Q00270_TheOneWhoEndsSilence.Q00270_TheOneWhoEndsSilence; import quests.Q00270_TheOneWhoEndsSilence.Q00270_TheOneWhoEndsSilence;
import quests.Q00278_HomeSecurity.Q00278_HomeSecurity; import quests.Q00278_HomeSecurity.Q00278_HomeSecurity;
@ -504,6 +505,7 @@ public class QuestMasterHandler
Q00238_SuccessFailureOfBusiness.class, Q00238_SuccessFailureOfBusiness.class,
Q00239_WontYouJoinUs.class, Q00239_WontYouJoinUs.class,
Q00240_ImTheOnlyOneYouCanTrust.class, Q00240_ImTheOnlyOneYouCanTrust.class,
Q00245_ComeToMe.class,
Q00254_LegendaryTales.class, Q00254_LegendaryTales.class,
Q00270_TheOneWhoEndsSilence.class, Q00270_TheOneWhoEndsSilence.class,
Q00278_HomeSecurity.class, Q00278_HomeSecurity.class,

View File

@ -1,4 +1,3 @@
245 Come to Me
480 Another Legacy of Cruma Tower 480 Another Legacy of Cruma Tower
482 Recertification of Value 482 Recertification of Value
504 Competition for the Bandit Stronghold 504 Competition for the Bandit Stronghold

View File

@ -0,0 +1,5 @@
<html><body>Head Blacksmith Ferris:<br>
It is important that you see to your own maturation and development. You'd think that would be easy, but it can be quite a challenge, not becoming complacent and falling into a rut.<br>
However, I happen to know that there are currently challenging opportunities available for Academy apprentices. With your qualifications, I bet you'd have no problem tackling such a challenge.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-04.htm">"Interesting. Tell me more."</Button>
</body></html>

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@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
It is important to keep challenging yourself. Don't you agree? Growth is one of nature's laws. To stay still is to become stagnant. What you need is a good opportunity. Something that will challenge you and enable you to develop yourself. If you only had the right qualifications...<br>
(This quest can only be fulfilled by a level 70 through 75 character, who belongs to the clan academy, and who has a sponsor.)
</body></html>

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@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
The ring, it's useful, yes?<br>
(You have already completed this quest.)
</body></html>

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@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
I'm trying to make a ring. Or a necklace, but I think a ring would be the best place to start. Anyway, in order to make it I'll need some simple ingredients.<br>
It shouldn't be too much of a challenge for you to collect what I need. Go to the <font color="LEVEL">Blazing Swamp</font>, defeat <font color="LEVEL">Lava Wyrms and Swamp Predators</font>, and bring me back <font color="LEVEL">15 Blazing Ashes</font>. Once you get those, we can hit up your sponsor for the rest of ingredients I need.
</body></html>

View File

@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Oh, come on now! It's not that hard! Just meander on over to the <font color="LEVEL">Blazing Swamp</font>, defeat some <font color="LEVEL">Lava Wyrms and Swamp Predators</font>, and collect <font color="LEVEL">15 Blazing Ashes</font> for me. That's all I need you to do. I'll get everything else I need from your sponsor. Hop to it!
</body></html>

View File

@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
Good. That covers my basic ingredient needs. Now it's time to talk to your sponsor. To make the ring, I'll also need <font color="LEVEL">100 Crystals (A-grade)</font>. Ask your sponsor to procure those, then come talk to me.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-07.html">"I'll pass on your message."</Button>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Oh, and you'll need to be here when I talk to your sponsor. This is, after all, supposed to be a learning experience for you. Bye now. I look forward to seeing you, your sponsor, and a pack of crystals later!
</body></html>

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@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Where is your sponsor?
</body></html>

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@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Why are you here alone? Where's your sponsor? Don't you have one? Well... I can't help you without a sponsor. Go find one and then bring him by to see me.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Is that your sponsor? He does talk, doesn't he? Can you get him to talk to me? Hmm?
</body></html>

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@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
Ah, there you are. Do you remember what I need? I need <font color="LEVEL">100 Crystals (A-grade)</font> to make your Apprentice's Ring. Did you bring them?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00245_ComeToMe 30847-13.htm">"Here are 100 Crystals (A-grade)."</Button>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Who are you? A sponsor? I don't know who you're sponsoring. Please visit me again with your apprentice, then we can talk.
</body></html>

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@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
Good work. I'm impressed by the way you and your apprentice work together. You make a good team. I'm glad to be able to provide this growth opportunity to the both of you. There might be a chance for you to increase your enlightenment, while I'm working on this. Now, I'll need some time to make the ring.<br>
Ah, I need to talk to your apprentice about this. Could you please let your apprentice know?
</body></html>

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@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Hmm... there aren't enough ingredients. I need <font color="LEVEL">100 Crystals: A grade</font> to make the ring.
</body></html>

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@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
Preparations to make the ring are now complete. It will just take me a little while to get this flame hot enough. While I'm working on this, I don't know if your sponsor mentioned it, but you can acquire increased enlightenment. Enlightenment while you wait! What could be better?<br>
All you need to do is to go to the <font color="LEVEL">Blazing Swamp</font> and catch <font color="LEVEL">Hames Orc Footsoldier, Hames Orc Sniper, Hames Orc Shaman, and Hames Orc Prefects</font>. Then, collect <font color="LEVEL">12 Crystals of Experience</font>. <font color="LEVEL">The trick, there's always a trick, is that you must kill them while your sponsor is watching. If you don't, you won't be able to find any Crystals of Experience.</font> Strange, I know. But that's just how it works. And, it gives you a wonderful opportunity to show off to your sponsor, or... if you need it... your sponsor can give you a helping hand. Go on now. Have a good time.
</body></html>

View File

@ -0,0 +1,3 @@
<html><body>Head Blacksmith Ferris:<br>
Go to the <font color="LEVEL">Blazing Swamp</font> and catch <font color="LEVEL">Hames Orc Footsoldier, Hames Orc Sniper, Hames Orc Shaman, and Hames Orc Prefects</font>. Then, collect <font color="LEVEL">12 Crystals of Experience</font>. <font color="LEVEL">But... make sure that your sponsor is watching when you kill them, or you won't be able to find any Crystals of Experience.</font> There's some magical bonding mojo going on there. It makes for a great opportunity for team building. Have fun now!
</body></html>

View File

@ -0,0 +1,4 @@
<html><body>Head Blacksmith Ferris:<br>
Good work. Now, using these transference bellows, I can heat the Crystals of Experience and make this manifestation of your training become part of your essence. Hold still now!<br>
There we go! That's it! So, how do you feel? Do you feel the enlightenment? It tickles, doesn't it? I know it's not a huge amount, but every little bit helps you grow. Ah, and here is your ring. I got it finished while you were out collecting crystals. I hope it helps you in your future endeavors.
</body></html>

View File

@ -0,0 +1,296 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00245_ComeToMe;
import java.util.Collection;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.gameserver.enums.QuestSound;
import com.l2jmobius.gameserver.enums.QuestType;
import com.l2jmobius.gameserver.instancemanager.MentorManager;
import com.l2jmobius.gameserver.model.L2Mentee;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
import com.l2jmobius.gameserver.util.Util;
/**
* Come To Me (245)
* @URL https://l2wiki.com/Come_to_Me
* @author Gigi
* @date 2017-08-18 - [13:01:14]
*/
public class Q00245_ComeToMe extends Quest
{
// NPC
private static final int FERRIS = 30847;
// Monsters
private final static int[] BLAZING_MOBS_1 = new int[]
{
21110, // Swamp Predator
21111 // Lava Wyrm
};
private final static int[] BLAZING_MOBS_2 = new int[]
{
21112, // Hames Orc Foot Soldier
21113, // Hames Orc Sniper
21115, // Hames Orc Shaman
21116 // Hames Orc Prefect
};
// Items
private final static int FLAME_ASHES = 30322;
private final static int CRYSTALS_OF_EXPERIENCE = 30323;
private final static int CRYSTAL_A = 1461;
private final static int MENTOR_RING = 30383;
private final static int ACADEMY_DYE_STR = 47205;
private final static int ACADEMY_DYE_WIT = 47210;
// Misc
private static final int MIN_LEVEL = 70;
private static final int MAX_LEVEL = 75;
public Q00245_ComeToMe()
{
super(245);
addStartNpc(FERRIS);
addTalkId(FERRIS);
addKillId(BLAZING_MOBS_1);
addKillId(BLAZING_MOBS_2);
addFirstTalkId(FERRIS);
registerQuestItems(FLAME_ASHES, CRYSTALS_OF_EXPERIENCE);
addCondLevel(MIN_LEVEL, MAX_LEVEL, "30847-02.htm");
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (player.isMentor() && event.equals("30847-13.html"))
{
L2PcInstance mentee = getCurrentMentee(player);
if (mentee != null)
{
if (player.destroyItemByItemId("quest_245", CRYSTAL_A, 100, npc, true))
{
mentee.getQuestState(getName()).setCond(3, true);
return event;
}
return "30847-14.html";
}
return "30847-12.html";
}
QuestState st = getQuestState(player, false);
if (st == null)
{
return event;
}
else if (event.equals("30847-04.htm"))
{
st.startQuest();
}
else if (event.equals("30847-07.htm"))
{
st.set("talk", "1");
takeItems(player, FLAME_ASHES, -1);
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
return event;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
final QuestState st = getQuestState(player, true);
if (st == null)
{
return htmltext;
}
if (npc.getId() == FERRIS)
{
switch (st.getState())
{
case State.CREATED:
{
if (player.isMentee() && player.isAcademyMember())
{
htmltext = "30847-01.htm";
}
else
{
htmltext = "30847-02.htm";
}
break;
}
case State.STARTED:
{
switch (st.getCond())
{
case 1:
{
htmltext = "30847-05.html";
break;
}
case 2:
{
if (!st.isSet("talk"))
{
htmltext = "30847-06.html";
}
else
{
if (player.isMentee())
{
L2PcInstance mentor = MentorManager.getInstance().getMentor(player.getObjectId()).getPlayerInstance();
if ((mentor != null) && mentor.isOnline() && Util.checkIfInRange(200, npc, mentor, true))
{
htmltext = "30847-10.html";
}
else
{
htmltext = "30847-08.html";
}
}
else
{
htmltext = "30847-09.html";
}
}
break;
}
case 3:
{
st.setCond(4, true);
htmltext = "30847-17.html";
break;
}
case 4:
{
htmltext = "30847-18.html";
break;
}
case 5:
{
if (player.getLevel() >= MIN_LEVEL)
{
if (player.isAcademyMember())
{
player.getClan().addReputationScore(500, true);
}
addExpAndSp(player, 2_018_733, 484);
giveItems(player, MENTOR_RING, 1);
giveItems(player, getRandom(ACADEMY_DYE_STR, ACADEMY_DYE_WIT), 10);
htmltext = "30847-19.html";
}
else
{
htmltext = getNoQuestLevelRewardMsg(player);
}
st.exitQuest(QuestType.ONE_TIME, true);
break;
}
}
break;
}
case State.COMPLETED:
{
htmltext = "30847-03.htm";
break;
}
}
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
final QuestState st = getQuestState(killer, true);
if ((npc == null) || (st == null))
{
return super.onKill(npc, killer, isSummon);
}
if (st.getCond() == 1)
{
if (CommonUtil.contains(BLAZING_MOBS_1, npc.getId()) && (getRandom(100) < 50))
{
giveItems(killer, FLAME_ASHES, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
if (getQuestItemsCount(killer, FLAME_ASHES) >= 15)
{
st.setCond(2, true);
}
}
}
else if (st.getCond() == 4)
{
if (CommonUtil.contains(BLAZING_MOBS_2, npc.getId()))
{
if (killer.isMentee())
{
L2PcInstance mentor = MentorManager.getInstance().getMentor(killer.getObjectId()).getPlayerInstance();
if ((mentor != null) && Util.checkIfInRange(500, killer, mentor, false))
{
giveItems(killer, CRYSTALS_OF_EXPERIENCE, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
if (getQuestItemsCount(killer, CRYSTALS_OF_EXPERIENCE) >= 12)
{
st.setCond(5, true);
}
}
}
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (player.isMentor() && (npc.getId() == FERRIS))
{
final L2PcInstance mentee = getCurrentMentee(player);
if (mentee != null)
{
return "30847-11.html";
}
}
npc.showChatWindow(player);
return null;
}
private L2PcInstance getCurrentMentee(L2PcInstance mentor)
{
L2PcInstance mentee = null;
final Collection<L2Mentee> mentees = MentorManager.getInstance().getMentees(mentor.getObjectId());
for (L2Mentee pl : mentees)
{
if (pl.isOnline() && Util.checkIfInRange(400, mentor, pl.getPlayerInstance(), false))
{
final QuestState st = getQuestState(pl.getPlayerInstance(), true);
if ((st != null) && (st.getCond() == 2))
{
mentee = pl.getPlayerInstance();
}
}
}
return mentee;
}
}

View File

@ -94,6 +94,7 @@ import quests.Q00237_WindsOfChange.Q00237_WindsOfChange;
import quests.Q00238_SuccessFailureOfBusiness.Q00238_SuccessFailureOfBusiness; import quests.Q00238_SuccessFailureOfBusiness.Q00238_SuccessFailureOfBusiness;
import quests.Q00239_WontYouJoinUs.Q00239_WontYouJoinUs; import quests.Q00239_WontYouJoinUs.Q00239_WontYouJoinUs;
import quests.Q00240_ImTheOnlyOneYouCanTrust.Q00240_ImTheOnlyOneYouCanTrust; import quests.Q00240_ImTheOnlyOneYouCanTrust.Q00240_ImTheOnlyOneYouCanTrust;
import quests.Q00245_ComeToMe.Q00245_ComeToMe;
import quests.Q00254_LegendaryTales.Q00254_LegendaryTales; import quests.Q00254_LegendaryTales.Q00254_LegendaryTales;
import quests.Q00270_TheOneWhoEndsSilence.Q00270_TheOneWhoEndsSilence; import quests.Q00270_TheOneWhoEndsSilence.Q00270_TheOneWhoEndsSilence;
import quests.Q00278_HomeSecurity.Q00278_HomeSecurity; import quests.Q00278_HomeSecurity.Q00278_HomeSecurity;
@ -561,6 +562,7 @@ public class QuestMasterHandler
Q00238_SuccessFailureOfBusiness.class, Q00238_SuccessFailureOfBusiness.class,
Q00239_WontYouJoinUs.class, Q00239_WontYouJoinUs.class,
Q00240_ImTheOnlyOneYouCanTrust.class, Q00240_ImTheOnlyOneYouCanTrust.class,
Q00245_ComeToMe.class,
Q00254_LegendaryTales.class, Q00254_LegendaryTales.class,
Q00270_TheOneWhoEndsSilence.class, Q00270_TheOneWhoEndsSilence.class,
Q00278_HomeSecurity.class, Q00278_HomeSecurity.class,