Addition of VitalityExpRate effect handler.
This commit is contained in:
@@ -342,6 +342,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VitalityExpRate", VitalityExpRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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31
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/VitalityExpRate.java
vendored
Normal file
31
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/VitalityExpRate.java
vendored
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Mobius
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*/
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public class VitalityExpRate extends AbstractStatEffect
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{
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public VitalityExpRate(StatsSet params)
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{
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super(params, Stats.VITALITY_EXP_RATE);
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}
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}
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@@ -308,6 +308,7 @@ UnsummonServitors: Unsummons target servitors.
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Untargetable: Becomes untargetable.
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Untargetable: Becomes untargetable.
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VampiricAttack: Increases current HP when dealing damage.
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VampiricAttack: Increases current HP when dealing damage.
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VampiricDefence: Resist stat towards VampiricAttack
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VampiricDefence: Resist stat towards VampiricAttack
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VitalityExpRate: Sets the vitality exp rate. (l2jmobius)
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointUp: Increases vitality points.
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VitalityPointUp: Increases vitality points.
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WeightLimit: Maximum weight stat.
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WeightLimit: Maximum weight stat.
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@@ -474,7 +474,7 @@ public class PcStat extends PlayableStat
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public double getVitalityExpBonus()
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public double getVitalityExpBonus()
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{
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{
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return (getVitalityPoints() > 0) ? Config.RATE_VITALITY_EXP_MULTIPLIER : 1.0;
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return (getVitalityPoints() > 0) ? getValue(Stats.VITALITY_EXP_RATE, Config.RATE_VITALITY_EXP_MULTIPLIER) : 1.0;
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}
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}
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public void setVitalityPoints(int value)
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public void setVitalityPoints(int value)
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@@ -223,6 +223,7 @@ public enum Stats
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// Vitality
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// Vitality
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_EXP_RATE("vitalityExpRate"),
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// Souls
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// Souls
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MAX_SOULS("maxSouls"),
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MAX_SOULS("maxSouls"),
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@@ -342,6 +342,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VitalityExpRate", VitalityExpRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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31
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/VitalityExpRate.java
vendored
Normal file
31
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/VitalityExpRate.java
vendored
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Mobius
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*/
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public class VitalityExpRate extends AbstractStatEffect
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{
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public VitalityExpRate(StatsSet params)
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{
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super(params, Stats.VITALITY_EXP_RATE);
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}
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}
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@@ -308,6 +308,7 @@ UnsummonServitors: Unsummons target servitors.
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Untargetable: Becomes untargetable.
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Untargetable: Becomes untargetable.
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VampiricAttack: Increases current HP when dealing damage.
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VampiricAttack: Increases current HP when dealing damage.
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VampiricDefence: Resist stat towards VampiricAttack
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VampiricDefence: Resist stat towards VampiricAttack
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VitalityExpRate: Sets the vitality exp rate. (l2jmobius)
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointUp: Increases vitality points.
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VitalityPointUp: Increases vitality points.
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WeightLimit: Maximum weight stat.
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WeightLimit: Maximum weight stat.
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@@ -476,7 +476,7 @@ public class PcStat extends PlayableStat
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public double getVitalityExpBonus()
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public double getVitalityExpBonus()
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{
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{
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return (getVitalityPoints() > 0) ? Config.RATE_VITALITY_EXP_MULTIPLIER : 1.0;
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return (getVitalityPoints() > 0) ? getValue(Stats.VITALITY_EXP_RATE, Config.RATE_VITALITY_EXP_MULTIPLIER) : 1.0;
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}
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}
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public void setVitalityPoints(int value)
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public void setVitalityPoints(int value)
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@@ -223,6 +223,7 @@ public enum Stats
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// Vitality
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// Vitality
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_EXP_RATE("vitalityExpRate"),
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// Souls
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// Souls
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MAX_SOULS("maxSouls"),
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MAX_SOULS("maxSouls"),
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@@ -342,6 +342,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VitalityExpRate", VitalityExpRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/VitalityExpRate.java
vendored
Normal file
31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/VitalityExpRate.java
vendored
Normal file
@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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||||||
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* it under the terms of the GNU General Public License as published by
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||||||
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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||||||
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*
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||||||
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* This program is distributed in the hope that it will be useful,
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||||||
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||||
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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||||||
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* General Public License for more details.
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||||||
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*
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||||||
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* You should have received a copy of the GNU General Public License
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||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||||
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Mobius
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*/
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public class VitalityExpRate extends AbstractStatEffect
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{
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public VitalityExpRate(StatsSet params)
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{
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super(params, Stats.VITALITY_EXP_RATE);
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}
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}
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@@ -308,6 +308,7 @@ UnsummonServitors: Unsummons target servitors.
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Untargetable: Becomes untargetable.
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Untargetable: Becomes untargetable.
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VampiricAttack: Increases current HP when dealing damage.
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VampiricAttack: Increases current HP when dealing damage.
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VampiricDefence: Resist stat towards VampiricAttack
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VampiricDefence: Resist stat towards VampiricAttack
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VitalityExpRate: Sets the vitality exp rate. (l2jmobius)
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointUp: Increases vitality points.
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VitalityPointUp: Increases vitality points.
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WeightLimit: Maximum weight stat.
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WeightLimit: Maximum weight stat.
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@@ -476,7 +476,7 @@ public class PcStat extends PlayableStat
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public double getVitalityExpBonus()
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public double getVitalityExpBonus()
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{
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{
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return (getVitalityPoints() > 0) ? Config.RATE_VITALITY_EXP_MULTIPLIER : 1.0;
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return (getVitalityPoints() > 0) ? getValue(Stats.VITALITY_EXP_RATE, Config.RATE_VITALITY_EXP_MULTIPLIER) : 1.0;
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}
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}
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public void setVitalityPoints(int value)
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public void setVitalityPoints(int value)
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@@ -223,6 +223,7 @@ public enum Stats
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// Vitality
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// Vitality
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_EXP_RATE("vitalityExpRate"),
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// Souls
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// Souls
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MAX_SOULS("maxSouls"),
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MAX_SOULS("maxSouls"),
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@@ -342,6 +342,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("Untargetable", Untargetable::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricAttack", VampiricAttack::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VampiricDefence", VampiricDefence::new);
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EffectHandler.getInstance().registerHandler("VitalityExpRate", VitalityExpRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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||||||
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* This program is free software: you can redistribute it and/or modify
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||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
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* (at your option) any later version.
|
||||||
|
*
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||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Mobius
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*/
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public class VitalityExpRate extends AbstractStatEffect
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{
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public VitalityExpRate(StatsSet params)
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{
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super(params, Stats.VITALITY_EXP_RATE);
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}
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}
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@@ -308,6 +308,7 @@ UnsummonServitors: Unsummons target servitors.
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Untargetable: Becomes untargetable.
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Untargetable: Becomes untargetable.
|
||||||
VampiricAttack: Increases current HP when dealing damage.
|
VampiricAttack: Increases current HP when dealing damage.
|
||||||
VampiricDefence: Resist stat towards VampiricAttack
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VampiricDefence: Resist stat towards VampiricAttack
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VitalityExpRate: Sets the vitality exp rate. (l2jmobius)
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointsRate: Vitality points consume rate.
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VitalityPointUp: Increases vitality points.
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VitalityPointUp: Increases vitality points.
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WeightLimit: Maximum weight stat.
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WeightLimit: Maximum weight stat.
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@@ -476,7 +476,7 @@ public class PcStat extends PlayableStat
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public double getVitalityExpBonus()
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public double getVitalityExpBonus()
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{
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{
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return (getVitalityPoints() > 0) ? Config.RATE_VITALITY_EXP_MULTIPLIER : 1.0;
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return (getVitalityPoints() > 0) ? getValue(Stats.VITALITY_EXP_RATE, Config.RATE_VITALITY_EXP_MULTIPLIER) : 1.0;
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}
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}
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public void setVitalityPoints(int value)
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public void setVitalityPoints(int value)
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@@ -223,6 +223,7 @@ public enum Stats
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// Vitality
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// Vitality
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_EXP_RATE("vitalityExpRate"),
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// Souls
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// Souls
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MAX_SOULS("maxSouls"),
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MAX_SOULS("maxSouls"),
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Reference in New Issue
Block a user