More summon related skills.

Contributed by Neanrakyr.
This commit is contained in:
MobiusDev 2015-05-12 23:36:21 +00:00
parent ae166dafb2
commit c5a1277b39
6 changed files with 274 additions and 101 deletions

View File

@ -2318,7 +2318,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14976" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14976" level="90" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2343,7 +2343,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14977" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14977" level="91" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2368,7 +2368,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14978" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14978" level="92" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2393,7 +2393,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14979" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14979" level="93" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2418,7 +2418,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14980" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14980" level="94" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2443,7 +2443,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14981" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14981" level="95" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2468,7 +2468,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14982" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14982" level="96" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2493,7 +2493,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14983" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14983" level="97" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2518,7 +2518,7 @@
<height normal="22.5" /> <height normal="22.5" />
</collision> </collision>
</npc> </npc>
<npc id="14984" level="99" type="L2Servitor" name="Golden Lion"> <npc id="14984" level="98" type="L2Servitor" name="Golden Lion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race> <race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->

View File

@ -1533,32 +1533,45 @@
</effect> </effect>
</for> </for>
</skill> </skill>
<skill id="10040" levels="6" name="Summon Golden Lion"> <skill id="10040" levels="6" name="Summon Golden Lion" enchantGroup1="10">
<table name="#mpConsume">154 156 164 173 181 189</table> <table name="#magicLvl"> 85 86 89 92 95 98 </table>
<table name="#magicLvl">85 86 89 92 95 98</table> <table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600</table> <table name="#mpConsume"> 154 156 164 173 181 189 </table>
<table name="#ench1MpConsume">189 189 189 189 189 189 189 189 189 189</table> <table name="#npcIds"> 14936 14937 14938 14939 14974 14975 </table>
<table name="#npcIds">14936 14937 14938 14939 14974 14975</table> <table name="#ench1npcId"> 14976 14977 14978 14979 14980 14981 14982 14983 14984 14985 </table>
<table name="#enchantNpcId">14976 14977 14978 14979 14980 14981 14982 14983 14984 14985</table> <set name="icon" val="icon.skill10787" />
<set name="hitTime" val="5000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" />
<set name="mpConsume" val="#mpConsume" />
<set name="magicLvl" val="#magicLvl" /> <set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<set name="skillType" val="SUMMON" /> <set name="skillType" val="SUMMON" />
<set name="castMagic" val="MAGIC" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="skillToCast" val="10061" /> <set name="skillToCast" val="10061" />
<set name="skillToCastLevel" val="1" /> <set name="hitTime" val="3000" />
<enchant1 name="npcId" val="#enchantNpcId" /> <set name="coolTime" val="200" />
<enchant1 name="mpConsume" val="#ench1MpConsume" /> <set name="reuseDelay" val="60000" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<cond>
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="2" />
</and>
</cond>
<for> <for>
<effect name="Summon"> <effect name="Summon">
<param npcId="#npcIds" /> <param npcId="#npcIds" />
<param lifeTime="1200" /> <param lifeTime="3600" />
<param summonPoints="2" />
</effect> </effect>
</for> </for>
<enchant1for>
<effect name="Summon">
<param npcId="#ench1npcId" />
<param lifeTime="3600" />
<param summonPoints="2" />
</effect>
</enchant1for>
</skill> </skill>
<skill id="10041" levels="4" name="Summon Cubic of Despair"> <skill id="10041" levels="4" name="Summon Cubic of Despair">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->
@ -1911,14 +1924,20 @@
<set name="isMagic" val="4" /> <set name="isMagic" val="4" />
</skill> </skill>
<skill id="10061" levels="1" name="Price of Summoning"> <skill id="10061" levels="1" name="Price of Summoning">
<!-- AUTO GENERATED SKILL -->
<!-- P. Def. is intentionally decreased as price for summoning a lion. --> <!-- P. Def. is intentionally decreased as price for summoning a lion. -->
<set name="icon" val="icon.skill1100" /> <set name="icon" val="icon.skill1100" />
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="180" />
<set name="operateType" val="ACTIVE_CONTINUOUS" /> <set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" /> <set name="targetType" val="OWNER_PET" />
<set name="castRange" val="600" /> <set name="castRange" val="600" />
<set name="reuseDelay" val="8000" /> <set name="reuseDelay" val="8000" />
<set name="skillType" val="DUMMY" />
<set name="isDebuff" val="true" /> <set name="isDebuff" val="true" />
<set name="canBeDispeled" val="false" />
<effect name="Debuff">
<sub stat="pDef" val="607" />
</effect>
</skill> </skill>
<skill id="10062" levels="4" name="Phoenix Spirit"> <skill id="10062" levels="4" name="Phoenix Spirit">
<table name="#magicLvl">85 90 95 99</table> <table name="#magicLvl">85 90 95 99</table>
@ -2034,16 +2053,34 @@
</for> </for>
</skill> </skill>
<skill id="10068" levels="4" name="Summon Blood Panther"> <skill id="10068" levels="4" name="Summon Blood Panther">
<!-- AUTO GENERATED SKILL -->
<!-- Summons a Blood Panther to fight with you. --> <!-- Summons a Blood Panther to fight with you. -->
<table name="#mpConsumes"> 154 156 164 173 </table> <table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mpConsume"> 154 156 164 173 </table>
<table name="#npcIds"> 15138 15139 15140 15141 </table>
<set name="icon" val="icon.skill11853" /> <set name="icon" val="icon.skill11853" />
<set name="operateType" val="ACTIVE_INSTANT" /> <set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" /> <set name="skillType" val="SUMMON" />
<set name="hitTime" val="3500" /> <set name="hitTime" val="3500" />
<set name="coolTime" val="500" /> <set name="coolTime" val="500" />
<set name="reuseDelay" val="30000" /> <set name="reuseDelay" val="30000" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<cond>
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="2" />
</and>
</cond>
<for>
<effect name="Summon">
<param npcId="#npcIds" />
<param lifeTime="3600" />
<param summonPoints="2" />
</effect>
</for>
</skill> </skill>
<skill id="10069" levels="4" name="Vampirism"> <skill id="10069" levels="4" name="Vampirism">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@ -1226,23 +1226,44 @@
</effect> </effect>
</enchant3for> </enchant3for>
</skill> </skill>
<skill id="10787" levels="8" name="Summon Thunder Hawk"> <skill id="10787" levels="8" name="Summon Thunder Hawk" enchantGroup1="10">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
<table name="#mpConsume"> 123 127 132 136 140 145 149 154 </table>
<table name="#npcIds"> 14932 14940 14941 14942 14986 14987 14988 14989 </table>
<table name="#ench1npcId">14990 14991 14992 14993 14994 14995 14996 14997 14998 14999</table>
<set name="icon" val="icon.skill10787" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="skillType" val="SUMMON" />
<set name="hitTime" val="3000" /> <set name="hitTime" val="3000" />
<set name="coolTime" val="200" /> <set name="coolTime" val="200" />
<set name="reuseDelay" val="60000" /> <set name="reuseDelay" val="60000" />
<table name="#mpConsume">123 127 132 136 140 145 149 154</table> <set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="ACTIVE_INSTANT" />
<table name="#magicLvl">85 87 89 91 93 95 97 99</table> <enchant1 name="magicLvl" val="#enchMagicLvl" />
<table name="#ench1MpConsume">154 154 154 154 154 154 154 154 154 154</table> <cond>
<table name="#npcIds">14932 14940 14941 14942 14986 14987 14988 14989</table> <and>
<table name="#enchantNpcId">14990 14991 14992 14993 14994 14995 14996 14997 14998 14999</table> <player canSummonServitor="true" />
<set name="magicLvl" val="#magicLvl" /> <player hasFreeSummonPoints="2" />
<set name="targetType" val="SELF" /> </and>
<set name="skillType" val="SUMMON" /> </cond>
<set name="operateType" val="ACTIVE_CONTINUOUS" /> <for>
<set name="npcId" val="#npcIds" /> <effect name="Summon">
<enchant1 name="npcId" val="#enchantNpcId" /> <param npcId="#npcIds" />
<enchant1 name="mpConsume" val="#ench1MpConsume" /> <param lifeTime="3600" />
<param summonPoints="2" />
</effect>
</for>
<enchant1for>
<effect name="Summon">
<param npcId="#ench1npcId" />
<param lifeTime="3600" />
<param summonPoints="2" />
</effect>
</enchant1for>
</skill> </skill>
<skill id="10788" levels="1" name="Remote Control"> <skill id="10788" levels="1" name="Remote Control">
<set name="hitTime" val="800" /> <set name="hitTime" val="800" />

View File

@ -704,19 +704,45 @@
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<set name="isMagic" val="1" /> <set name="isMagic" val="1" />
</skill> </skill>
<skill id="11774" levels="4" name="Summon Tree of Life"> <skill id="11774" levels="4" name="Summon Tree of Life" enchantGroup1="10">
<!-- AUTO GENERATED SKILL -->
<!-- Summons a Tree of Life. The summoned tree heals nearby party members for 30 seconds. Can also cast a debuff canceling blessing. --> <!-- Summons a Tree of Life. The summoned tree heals nearby party members for 30 seconds. Can also cast a debuff canceling blessing. -->
<table name="#mpConsumes"> 185 205 225 243 </table> <table name="#magicLvl"> 85 90 95 99 </table>
<table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
<table name="#mpConsume"> 185 205 225 243 </table>
<table name="#npcIds"> 14933 14943 15010 15011 </table>
<table name="#ench1npcId"> 15012 15013 15014 15015 15016 15017 15018 15019 15020 15021 </table>
<set name="icon" val="icon.skill11774" /> <set name="icon" val="icon.skill11774" />
<set name="operateType" val="ACTIVE_INSTANT" /> <set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" /> <set name="skillType" val="SUMMON" />
<set name="castRange" val="600" />
<set name="hitTime" val="5000" /> <set name="hitTime" val="5000" />
<set name="coolTime" val="2000" /> <set name="coolTime" val="2000" />
<set name="reuseDelay" val="10000" /> <set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" /> <set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<cond>
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="2" />
</and>
</cond>
<for>
<effect name="Summon">
<param npcId="#npcIds" />
<param lifeTime="3600" />
<param summonPoints="2" />
</effect>
</for>
<enchant1for>
<effect name="Summon">
<param npcId="#ench1npcId" />
<param lifeTime="3600" />
<param summonPoints="2" />
</effect>
</enchant1for>
</skill> </skill>
<skill id="11775" levels="1" name="Return"> <skill id="11775" levels="1" name="Return">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->
@ -729,27 +755,47 @@
<set name="reuseDelay" val="60000" /> <set name="reuseDelay" val="60000" />
<set name="isMagic" val="1" /> <set name="isMagic" val="1" />
</skill> </skill>
<skill id="11776" levels="4" name="Summon Lumi"> <skill id="11776" levels="4" name="Summon Lumi" enchantGroup1="10">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
<table name="#mpConsume"> 96 106 117 127 </table>
<table name="#npcIds"> 14925 14944 14945 14946 </table>
<table name="#ench1npcId"> 15000 15001 15002 15003 15004 15005 15006 15007 15008 15009 </table>
<set name="icon" val="icon.skill11776" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="skillType" val="SUMMON" />
<set name="summonGroupReplace" val="aeore_healer" />
<set name="skillToCast" val="11818" />
<set name="hitTime" val="5000" /> <set name="hitTime" val="5000" />
<set name="coolTime" val="500" /> <set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" /> <set name="reuseDelay" val="10000" />
<table name="#mpConsume">77 85 94 102</table> <set name="isMagic" val="1" /> <!-- Magic Skill -->
<table name="#mpInitialConsume">19 21 23 25</table> <!-- set name="analog_skills" value="1359;1358;1361;1360"/ -->
<table name="#npcId">14925 14944 14945 14946</table> <set name="operateType" val="ACTIVE_INSTANT" />
<table name="#enchantNpcId">15000 15001 15002 15003 15004 15005 15006 15007 15008 15009</table> <enchant1 name="magicLvl" val="#enchMagicLvl" />
<table name="#magicLvl">85 90 95 99</table> <cond>
<set name="mpConsume" val="#mpConsume" /> <and>
<set name="mpInitialConsume" val="#mpInitialConsume" /> <player canSummonServitor="true" />
<set name="summonGroupReplace" val="aeore_healer" /> <player hasFreeSummonPoints="2" />
<set name="skillToCast" val="11818" /> </and>
<set name="skillToCastLevel" val="1" /> </cond>
<set name="targetType" val="SELF" /> <for>
<set name="skillType" val="SUMMON" /> <effect name="Summon">
<set name="castMagic" val="MAGIC" /> <param npcId="#npcIds" />
<set name="magicLvl" val="#magicLvl" /> <param lifeTime="3600" />
<set name="operateType" val="ACTIVE_CONTINUOUS" /> <param summonPoints="2" />
<set name="npcId" val="#npcId" /> </effect>
<enchant1 name="npcId" val="#enchantNpcId" /> </for>
<enchant1for>
<effect name="Summon">
<param npcId="#ench1npcId" />
<param lifeTime="3600" />
<param summonPoints="2" />
</effect>
</enchant1for>
</skill> </skill>
<skill id="11777" levels="5" name="Mark of Lumi"> <skill id="11777" levels="5" name="Mark of Lumi">
<set name="hitTime" val="1500" /> <set name="hitTime" val="1500" />

View File

@ -183,14 +183,20 @@
<set name="isMagic" val="1" /> <set name="isMagic" val="1" />
</skill> </skill>
<skill id="11818" levels="1" name="Price of Summoning"> <skill id="11818" levels="1" name="Price of Summoning">
<!-- AUTO GENERATED SKILL -->
<!-- Healing abilities are decreased as a price for summoning Lumi. --> <!-- Healing abilities are decreased as a price for summoning Lumi. -->
<set name="icon" val="icon.skill1100" /> <set name="icon" val="icon.skill1100" />
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="180" />
<set name="operateType" val="ACTIVE_CONTINUOUS" /> <set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" /> <set name="targetType" val="OWNER_PET" />
<set name="castRange" val="600" /> <set name="castRange" val="600" />
<set name="reuseDelay" val="8000" /> <set name="reuseDelay" val="8000" />
<set name="skillType" val="DUMMY" />
<set name="isDebuff" val="true" /> <set name="isDebuff" val="true" />
<set name="canBeDispeled" val="false" />
<effect name="Debuff">
<div stat="healEffect" val="1.4" />
</effect>
</skill> </skill>
<skill id="11819" levels="1" name="Party Return"> <skill id="11819" levels="1" name="Party Return">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@ -395,13 +395,13 @@
<set name="operateType" val="ACTIVE_CONTINUOUS" /> <set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<set name="isMagic" val="4" /> <set name="isMagic" val="4" />
<set name="abnormalTime" val="3600" /> <set name="abnormalTime" val="3600" />
<for> <for>
<effect name="Buff"> <effect name="Buff">
<add stat="bonusExp" val="3" /> <add stat="bonusExp" val="3" />
<add stat="bonusSp" val="3" /> <add stat="bonusSp" val="3" />
</effect> </effect>
</for> </for>
</skill> </skill>
<skill id="19037" levels="1" name="Cloak of Radiant Light"> <skill id="19037" levels="1" name="Cloak of Radiant Light">
<!-- TODO: Confirm me --> <!-- TODO: Confirm me -->
@ -459,21 +459,21 @@
<set name="magicLvl" val="1" /> <set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" /> <set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<for> <for>
<effect name="Buff"> <effect name="Buff">
<mul stat="pvpPhysDef" val="1.05" /> <mul stat="pvpPhysDef" val="1.05" />
<mul stat="pvpMagicalDef" val="1.05" /> <mul stat="pvpMagicalDef" val="1.05" />
<mul stat="pvpPhysSkillsDef" val="1.05" /> <mul stat="pvpPhysSkillsDef" val="1.05" />
<add stat="STR" val="2" /> <add stat="STR" val="2" />
<add stat="DEX" val="2" /> <add stat="DEX" val="2" />
<add stat="CON" val="2" /> <add stat="CON" val="2" />
<add stat="INT" val="2" /> <add stat="INT" val="2" />
<add stat="WIT" val="2" /> <add stat="WIT" val="2" />
<add stat="MEN" val="2" /> <add stat="MEN" val="2" />
<add stat="pDef" val="50.0" /> <add stat="pDef" val="50.0" />
<add stat="mDef" val="40.0" /> <add stat="mDef" val="40.0" />
</effect> </effect>
</for> </for>
</skill> </skill>
<skill id="19040" levels="1" name="Cloak of Darkness"> <skill id="19040" levels="1" name="Cloak of Darkness">
<!-- TODO: Confirm me --> <!-- TODO: Confirm me -->
@ -621,34 +621,97 @@
<set name="hitTime" val="1000" /> <set name="hitTime" val="1000" />
</skill> </skill>
<skill id="19088" levels="4" name="Summon Siege Golem"> <skill id="19088" levels="4" name="Summon Siege Golem">
<!-- AUTO GENERATED SKILL -->
<!-- Summons a siege weapon. Requires 400 R-grade Crystals. Automatically acquired by dwarves at level 85. --> <!-- Summons a siege weapon. Requires 400 R-grade Crystals. Automatically acquired by dwarves at level 85. -->
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#npcIds"> 15054 15055 15056 15057 </table>
<set name="icon" val="icon.skill0013" /> <set name="icon" val="icon.skill0013" />
<set name="operateType" val="ACTIVE_INSTANT" /> <set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="530" /> <set name="mpConsume" val="530" />
<set name="itemConsumeCount" val="400" />
<set name="itemConsumeId" val="17371" /> <!-- Crystal (R-Grade) -->
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="skillType" val="SUMMON" />
<set name="hitTime" val="180000" /> <set name="hitTime" val="180000" />
<set name="reuseDelay" val="7200000" /> <set name="reuseDelay" val="7200000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<cond>
<and>
<player canSummonServitor="true" />
<player canSummonSiegeGolem="true" />
<player hasFreeSummonPoints="4" />
</and>
</cond>
<for>
<effect name="Summon">
<param npcId="#npcIds" />
<param lifeTime="1200" />
<param summonPoints="4" />
</effect>
</for>
</skill> </skill>
<skill id="19089" levels="4" name="Summon Wild Hog Cannon"> <skill id="19089" levels="4" name="Summon Wild Hog Cannon">
<!-- AUTO GENERATED SKILL -->
<!-- Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict ranged attacks. Switching modes takes 30 seconds. Requires 100 R-grade Crystals. Automatically acquired by Maestro class at level 85. --> <!-- Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict ranged attacks. Switching modes takes 30 seconds. Requires 100 R-grade Crystals. Automatically acquired by Maestro class at level 85. -->
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#npcIds"> 15058 15059 15060 15061 </table>
<set name="icon" val="icon.skill0299" /> <set name="icon" val="icon.skill0299" />
<set name="operateType" val="ACTIVE_INSTANT" /> <set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="530" /> <set name="mpConsume" val="530" />
<set name="itemConsumeCount" val="100" />
<set name="itemConsumeId" val="17371" /> <!-- Crystal (R-Grade) -->
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="skillType" val="SUMMON" />
<set name="hitTime" val="30000" /> <set name="hitTime" val="30000" />
<set name="reuseDelay" val="1200000" /> <set name="reuseDelay" val="1200000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<cond>
<and>
<player canSummonServitor="true" />
<player canSummonSiegeGolem="true" />
<player hasFreeSummonPoints="4" />
</and>
</cond>
<for>
<effect name="Summon">
<param npcId="#npcIds" />
<param lifeTime="1200" />
<param summonPoints="4" />
</effect>
</for>
</skill> </skill>
<skill id="19090" levels="4" name="Summon Swoop Cannon"> <skill id="19090" levels="4" name="Summon Swoop Cannon">
<!-- AUTO GENERATED SKILL -->
<!-- Summons a Swoop Cannon. Requires 500 R-grade Crystals. Automatically acquired by dwarves at level 85. --> <!-- Summons a Swoop Cannon. Requires 500 R-grade Crystals. Automatically acquired by dwarves at level 85. -->
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#npcIds"> 15062 15063 15064 15065 </table>
<set name="icon" val="icon.skill0448" /> <set name="icon" val="icon.skill0448" />
<set name="operateType" val="ACTIVE_INSTANT" /> <set name="magicLvl" val="#magicLvl" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="530" /> <set name="mpConsume" val="530" />
<set name="itemConsumeCount" val="500" />
<set name="itemConsumeId" val="17371" /> <!-- Crystal (R-Grade) -->
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="skillType" val="SUMMON" />
<set name="hitTime" val="10000" /> <set name="hitTime" val="10000" />
<set name="reuseDelay" val="7200000" /> <set name="reuseDelay" val="1200000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<cond>
<and>
<player canSummonServitor="true" />
<player canSummonSiegeGolem="true" />
<player hasFreeSummonPoints="4" />
</and>
</cond>
<for>
<effect name="Summon">
<param npcId="#npcIds" />
<param lifeTime="1200" />
<param summonPoints="4" />
</effect>
</for>
</skill> </skill>
<skill id="19091" levels="1" name="Increase Item Drop Rate"> <skill id="19091" levels="1" name="Increase Item Drop Rate">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->