Configurable event item drop level range between character and monster.
Contributed by CostyKiller.
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		| @@ -132,6 +132,10 @@ DropItemMaxLevelDifference = 10 | ||||
| # Default: 10 | ||||
| DropItemMinLevelGapChance = 10 | ||||
|  | ||||
| # Allow event items drop within custom level range between character and monster. | ||||
| # Default: 9 | ||||
| EventItemMaxLevelDifference = 9 | ||||
|  | ||||
|  | ||||
| # --------------------------------------------------------------------------- | ||||
| # Vitality system rates. Works only if EnableVitality = True | ||||
|   | ||||
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