Adjustments for skills that use charges.
Contributed by Trance.
This commit is contained in:
		| @@ -488,6 +488,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>3</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -495,10 +496,12 @@ | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>3</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| 				<chargeConsume>3</chargeConsume> | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 				<power> | ||||
| 					<value level="1">918</value> | ||||
| @@ -665,6 +668,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>2</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -674,10 +678,12 @@ | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>2</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| 				<chargeConsume>2</chargeConsume> | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 				<power> | ||||
| 					<value level="1">369</value> | ||||
| @@ -4237,6 +4243,9 @@ | ||||
| 					<item>POLE</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>1</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
|   | ||||
| @@ -4124,6 +4124,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>4</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -4131,10 +4132,12 @@ | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>4</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| 				<chargeConsume>4</chargeConsume> | ||||
| 				<criticalChance> | ||||
| 					<value fromLevel="1" toLevel="34">15</value> | ||||
| 					<value fromLevel="30" toLevel="34" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| @@ -5546,6 +5549,7 @@ | ||||
| 		<trait>SHOCK</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>2</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -5864,10 +5868,12 @@ | ||||
| 					<item>DUALFIST</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>2</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| 				<chargeConsume>2</chargeConsume> | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 				<overHit>true</overHit> | ||||
| 				<power> | ||||
|   | ||||
| @@ -3529,6 +3529,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>2</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>2</amount> | ||||
| @@ -3536,7 +3537,6 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| 				<chargeConsume>2</chargeConsume> | ||||
| 				<criticalChance>10</criticalChance> | ||||
| 				<power> | ||||
| 					<value level="1">1250</value> | ||||
| @@ -3579,6 +3579,7 @@ | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>RANGE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<chargeConsume>3</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>3</amount> | ||||
| @@ -3586,7 +3587,6 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| 				<chargeConsume>3</chargeConsume> | ||||
| 				<criticalChance>10</criticalChance> | ||||
| 				<power> | ||||
| 					<value level="1">625</value> | ||||
|   | ||||
| @@ -2914,6 +2914,7 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY_ONLY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>2</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -2926,7 +2927,6 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| 				<chargeConsume>2</chargeConsume> | ||||
| 				<criticalChance>20</criticalChance> | ||||
| 				<power>4500</power> | ||||
| 				<overHit>true</overHit> | ||||
|   | ||||
| @@ -797,6 +797,7 @@ | ||||
| 		</effectPoint> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>3</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -808,6 +809,9 @@ | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>3</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| @@ -826,7 +830,6 @@ | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ignoreShieldDefence>true</ignoreShieldDefence> | ||||
| 				<chargeConsume>3</chargeConsume> | ||||
| 				<criticalChance> | ||||
| 					<value fromLevel="1" toLevel="11">3</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| @@ -895,6 +898,7 @@ | ||||
| 		<trait>KNOCKDOWN</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<chargeConsume>3</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -906,6 +910,9 @@ | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>3</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| @@ -922,7 +929,6 @@ | ||||
| 					<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ignoreShieldDefence>true</ignoreShieldDefence> | ||||
| 				<chargeConsume>3</chargeConsume> | ||||
| 				<criticalChance>3</criticalChance> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| @@ -1452,6 +1458,7 @@ | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>RANGE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<chargeConsume>3</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -1469,6 +1476,9 @@ | ||||
| 					<value fromLevel="6" toLevel="10" fromSubLevel="3001" toSubLevel="3020">{base - (3 * subIndex)}</value> | ||||
| 				</distance> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>3</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| @@ -1486,7 +1496,6 @@ | ||||
| 				</power> | ||||
| 				<overHit>true</overHit> | ||||
| 				<criticalChance>3</criticalChance> | ||||
| 				<chargeConsume>3</chargeConsume> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>-180</amount> | ||||
|   | ||||
| @@ -774,6 +774,7 @@ | ||||
| 			<value level="7">-213</value> | ||||
| 		</effectPoint> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| 		<chargeConsume>3</chargeConsume> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -782,6 +783,9 @@ | ||||
| 					<item>DUAL</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>3</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="EnergyAttack"> | ||||
| @@ -804,7 +808,6 @@ | ||||
| 					<value fromLevel="1" toLevel="7">1</value> | ||||
| 					<value fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value> | ||||
| 				</pDefMod> | ||||
| 				<chargeConsume>3</chargeConsume> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
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