Addition of Primeval Isle Sayha buff.
Contributed by petryxa.
This commit is contained in:
		@@ -0,0 +1,70 @@
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/*
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 * This file is part of the L2J Mobius project.
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 * 
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package ai.areas.PrimevalIsle;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.holders.SkillHolder;
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import ai.AbstractNpcAI;
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/**
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 * @author petryxa
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 */
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public class SayhaBuff extends AbstractNpcAI
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{
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	// NPCs
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	private static final int[] MONSTERS =
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	{
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		21962, // Wild Strider
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		21963, // Elroki
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		21964, // Pachycephalosaurus
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		21966, // Ornithomimus
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		21968, // Ornithomimus
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		21969, // Deinonychus
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		21971, // Velociraptor
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		21974, // Ornithomimus
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		21976, // Deinonychus
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		21978, // Tyrannosaurus
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		22056, // Pachycephalosaurus
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		22057, // Strider
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		22058, // Ornithomimus
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		22059, // Pterosaur
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	};
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	// Skill
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	private static final SkillHolder BENEFACTION_OF_BLUE_HAWK = new SkillHolder(50123, 1);
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	private SayhaBuff()
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	{
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		addKillId(MONSTERS);
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	}
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	@Override
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	public String onKill(Npc npc, Player attacker, boolean isSummon)
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	{
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		if (!attacker.isAffectedBySkill(BENEFACTION_OF_BLUE_HAWK))
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		{
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			BENEFACTION_OF_BLUE_HAWK.getSkill().applyEffects(attacker, attacker);
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		}
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		return super.onKill(npc, attacker, isSummon);
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	}
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	public static void main(String[] args)
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	{
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		new SayhaBuff();
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	}
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}
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@@ -182,8 +182,19 @@
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	<skill id="50123" toLevel="1" name="Benefaction of Blue Hawk">
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		<!-- Sayha's Grace Consumption -50%. -->
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		<icon>icon.ev_10th_present1</icon>
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		<abnormalTime>300</abnormalTime>
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		<operateType>A2</operateType>
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		<isMagic>4</isMagic>
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		<magicLevel>1</magicLevel>
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		<stayAfterDeath>true</stayAfterDeath>
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		<targetType>SELF</targetType>
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		<affectScope>SINGLE</affectScope>
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		<effects>
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			<effect name="VitalityPointsRate">
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				<amount>-50</amount>
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					<mode>PER</mode>
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			</effect>
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		</effects>	
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	</skill>
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	<skill id="50124" toLevel="1" name="Lord Ishka's Assassin">
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		<!-- Combat characteristics of the player who killed Lord Ishka are increased. -->
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