Quest dialog extension changes.
This commit is contained in:
@@ -2,5 +2,5 @@
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Well... good!<br>
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So you must see how jarring it is when two commandos in the same unit don't see eye to eye! Sadly, I'm not just spouting hypotheticals here - there are two soldiers in my unit who won't talk to each other. If they were to go into combat, they'd be one hell of a weak link...<br>
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I want someone to get them talking again. Negotiate, bang their heads together... I don't care.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33451-03.htm">"Who are they?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33451-03.html">"Who are they?"</Button>
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</body></html>
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@@ -1,4 +1,4 @@
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<html><body>Walter:<br>
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Did Dep send you? He did, didn't he. Well, I have nothing more to say to him. Hrmph!<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33452-02.htm">"No, Celin sent me."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33452-02.html">"No, Celin sent me."</Button>
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</body></html>
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@@ -1,5 +1,5 @@
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<html><body>Walter:<br>
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Celin just doesn't know when to give up!<br>
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Sigh... I tell you, it's about Dep, you can go back and tell Celin it won't work! I simply refuse to get involved with someone who doesn't have a shred of common sense.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33452-03.htm">"What happened?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33452-03.html">"What happened?"</Button>
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</body></html>
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@@ -2,5 +2,5 @@
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That's the problem, I don't know what happened! We've been working together just fine, then suddenly he gets all bent out of shape and storms off. I tried to find out what the problem was, and smooth things over, but he wouldn't even talk to me.<br>
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I don't know what he's all worked up about, and frankly, I don't care! Stubborn old... Grr!<br>
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Well, I have some work related papers that I want to give to him, but I don't want to make waves. Could you take them to him for me?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33452-04.htm">"What do you need delivered?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33452-04.html">"What do you need delivered?"</Button>
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</body></html>
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@@ -2,5 +2,5 @@
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Sigh... <br1>
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When I'm feeling blue, I want go away, and be alone somewhere quiet. But, when you work as a ranger, you can't get away from busy place like these.<br>
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Anyway, why are you here?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33453-02.htm">"I've gathered the dirty papers."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33453-02.html">"I've gathered the dirty papers."</Button>
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</body></html>
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@@ -2,5 +2,5 @@
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The papers from the Ruins of Ye Sagira?<br>
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Ye Sagira was the home of the giants - papers discovered there will tell us more about the giants!<br>
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Show them to me, and tell me... how did you find out about the papers?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33453-03.htm">"Walter told me."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33453-03.html">"Walter told me."</Button>
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</body></html>
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@@ -3,5 +3,5 @@ Walter? Hm...<br>
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Actually, I've known about the paper pieces in Ye Sagira for quite some time now...<br>
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I just wasn't sure exactly where they were. I was looking for them a while back, wandering through Exploration Zone 3 with Walter, but he kept following me and talking to me and... well... I ended up losing my temper and shouting at him... we haven't spoken since.<br>
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Did he say anything else?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33453-04.htm">"He said he wanted to talk and make up."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10364_ObligationsOfTheSeeker 33453-04.html">"He said he wanted to talk and make up."</Button>
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</body></html>
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@@ -53,9 +53,9 @@ public final class Q10364_ObligationsOfTheSeeker extends Quest
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addTalkId(CELIN, WALTER, DEP);
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addKillId(KRAPHER, AVIAN);
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registerQuestItems(DIRTY_PAPER_PIECES);
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addCondMinLevel(MIN_LEVEL, "33451-04.htm");
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addCondMaxLevel(MAX_LEVEL, "33451-04.htm");
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addCondCompletedQuest(Q10363_RequestOfTheSeeker.class.getSimpleName(), "33451-04.htm");
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addCondMinLevel(MIN_LEVEL, "33451-04.html");
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addCondMaxLevel(MAX_LEVEL, "33451-04.html");
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addCondCompletedQuest(Q10363_RequestOfTheSeeker.class.getSimpleName(), "33451-04.html");
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}
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@Override
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@@ -71,21 +71,21 @@ public final class Q10364_ObligationsOfTheSeeker extends Quest
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switch (event)
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{
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case "33451-02.htm":
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case "33452-02.htm":
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case "33452-03.htm":
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case "33453-02.htm":
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case "33453-03.htm":
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case "33452-02.html":
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case "33452-03.html":
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case "33453-02.html":
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case "33453-03.html":
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{
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htmltext = event;
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break;
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}
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case "33451-03.htm":
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case "33451-03.html":
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{
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qs.startQuest();
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htmltext = event;
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break;
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}
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case "33452-04.htm":
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case "33452-04.html":
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{
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if (qs.isCond(1))
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{
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@@ -95,7 +95,7 @@ public final class Q10364_ObligationsOfTheSeeker extends Quest
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}
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break;
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}
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case "33453-04.htm":
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case "33453-04.html":
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{
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if (qs.isCond(3))
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{
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@@ -154,7 +154,7 @@ public final class Q10364_ObligationsOfTheSeeker extends Quest
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{
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if (qs.isCond(1))
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{
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htmltext = "33451-03.htm";
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htmltext = "33451-03.html";
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break;
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}
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break;
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@@ -165,17 +165,17 @@ public final class Q10364_ObligationsOfTheSeeker extends Quest
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{
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case 1:
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{
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htmltext = "33452-01.htm";
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htmltext = "33452-01.html";
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break;
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}
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case 2:
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{
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htmltext = "33452-05.htm";
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htmltext = "33452-05.html";
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break;
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}
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case 3:
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{
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htmltext = "33452-06.htm";
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htmltext = "33452-06.html";
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break;
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}
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}
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@@ -185,7 +185,7 @@ public final class Q10364_ObligationsOfTheSeeker extends Quest
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{
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if (qs.isCond(3))
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{
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htmltext = "33453-01.htm";
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htmltext = "33453-01.html";
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break;
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}
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}
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@@ -199,17 +199,17 @@ public final class Q10364_ObligationsOfTheSeeker extends Quest
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{
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case CELIN:
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{
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htmltext = "33451-05.htm";
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htmltext = "33451-05.html";
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break;
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}
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case WALTER:
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{
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htmltext = "33452-07.htm";
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htmltext = "33452-07.html";
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break;
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}
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case DEP:
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{
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htmltext = "33453-05.htm";
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htmltext = "33453-05.html";
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break;
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}
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}
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