MaxHp and MaxMp effect heals with a task.
This commit is contained in:
parent
8b313ed415
commit
c3d11803a9
@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
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@Override
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (_heal && !effected.isHpBlocked())
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if (_heal)
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{
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switch (_mode)
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if (!effected.isHpBlocked())
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{
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case DIFF:
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ThreadPool.schedule(() ->
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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switch (_mode)
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{
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case DIFF:
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
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{
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if (_heal)
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{
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switch (_mode)
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ThreadPool.schedule(() ->
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{
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case DIFF: // DIFF
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switch (_mode)
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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case DIFF:
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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case PER: // PER
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
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@Override
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (_heal && !effected.isHpBlocked())
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if (_heal)
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{
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switch (_mode)
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if (!effected.isHpBlocked())
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{
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case DIFF:
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ThreadPool.schedule(() ->
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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switch (_mode)
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{
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case DIFF:
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
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{
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if (_heal)
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{
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switch (_mode)
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ThreadPool.schedule(() ->
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{
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case DIFF: // DIFF
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switch (_mode)
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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case DIFF:
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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case PER: // PER
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
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@Override
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (_heal && !effected.isHpBlocked())
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if (_heal)
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{
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switch (_mode)
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if (!effected.isHpBlocked())
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{
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case DIFF:
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ThreadPool.schedule(() ->
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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switch (_mode)
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{
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case DIFF:
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
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{
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if (_heal)
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{
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switch (_mode)
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ThreadPool.schedule(() ->
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{
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case DIFF: // DIFF
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switch (_mode)
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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case DIFF:
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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case PER: // PER
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
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@Override
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (_heal && !effected.isHpBlocked())
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if (_heal)
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{
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switch (_mode)
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if (!effected.isHpBlocked())
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{
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case DIFF:
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ThreadPool.schedule(() ->
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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switch (_mode)
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{
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case DIFF:
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
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{
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if (_heal)
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{
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switch (_mode)
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ThreadPool.schedule(() ->
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{
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case DIFF: // DIFF
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switch (_mode)
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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case DIFF:
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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case PER: // PER
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
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@Override
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (_heal && !effected.isHpBlocked())
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if (_heal)
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{
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switch (_mode)
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if (!effected.isHpBlocked())
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{
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case DIFF:
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ThreadPool.schedule(() ->
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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switch (_mode)
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{
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case DIFF:
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
|
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{
|
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if (_heal)
|
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{
|
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switch (_mode)
|
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ThreadPool.schedule(() ->
|
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{
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case DIFF: // DIFF
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switch (_mode)
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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case DIFF:
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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case PER: // PER
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{
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effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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|
@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
|
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
|
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@Override
|
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
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{
|
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if (_heal && !effected.isHpBlocked())
|
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if (_heal)
|
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{
|
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switch (_mode)
|
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if (!effected.isHpBlocked())
|
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{
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case DIFF:
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ThreadPool.schedule(() ->
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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switch (_mode)
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{
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case DIFF:
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{
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effected.setCurrentHp(effected.getCurrentHp() + _amount);
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break;
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}
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case PER:
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{
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effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
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break;
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}
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}
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}, 100);
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}
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}
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}
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|
@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.concurrent.ThreadPool;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
|
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
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@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
|
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{
|
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if (_heal)
|
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{
|
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switch (_mode)
|
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ThreadPool.schedule(() ->
|
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{
|
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case DIFF: // DIFF
|
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switch (_mode)
|
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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case DIFF:
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{
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effected.setCurrentMp(effected.getCurrentMp() + _amount);
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break;
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}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
case PER: // PER
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
|
||||
@Override
|
||||
public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||
{
|
||||
if (_heal && !effected.isHpBlocked())
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
if (!effected.isHpBlocked())
|
||||
{
|
||||
case DIFF:
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
switch (_mode)
|
||||
{
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
|
||||
{
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
case DIFF: // DIFF
|
||||
switch (_mode)
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
case PER: // PER
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
|
||||
@Override
|
||||
public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||
{
|
||||
if (_heal && !effected.isHpBlocked())
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
if (!effected.isHpBlocked())
|
||||
{
|
||||
case DIFF:
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
switch (_mode)
|
||||
{
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
|
||||
{
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
case DIFF: // DIFF
|
||||
switch (_mode)
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
case PER: // PER
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
|
||||
@Override
|
||||
public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||
{
|
||||
if (_heal && !effected.isHpBlocked())
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
if (!effected.isHpBlocked())
|
||||
{
|
||||
case DIFF:
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
switch (_mode)
|
||||
{
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
|
||||
{
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
case DIFF: // DIFF
|
||||
switch (_mode)
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
case PER: // PER
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -39,20 +40,26 @@ public class MaxHp extends AbstractStatEffect
|
||||
@Override
|
||||
public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||
{
|
||||
if (_heal && !effected.isHpBlocked())
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
if (!effected.isHpBlocked())
|
||||
{
|
||||
case DIFF:
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
switch (_mode)
|
||||
{
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentHp(effected.getCurrentHp() + (effected.getMaxHp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@ -41,19 +42,22 @@ public class MaxMp extends AbstractStatEffect
|
||||
{
|
||||
if (_heal)
|
||||
{
|
||||
switch (_mode)
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
case DIFF: // DIFF
|
||||
switch (_mode)
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
case DIFF:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + _amount);
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
case PER: // PER
|
||||
{
|
||||
effected.setCurrentMp(effected.getCurrentMp() + (effected.getMaxMp() * (_amount / 100)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user